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Soulless Killers and Sleep Pods: Props on the ... - CHICAGO SCI-FI

Soulless Killers and Sleep Pods: Props on the ... - CHICAGO SCI-FI

Soulless Killers and Sleep Pods: Props on the ... - CHICAGO SCI-FI

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<str<strong>on</strong>g>Soulless</str<strong>on</strong>g> <str<strong>on</strong>g>Killers</str<strong>on</strong>g> <str<strong>on</strong>g>and</str<strong>on</strong>g> <str<strong>on</strong>g>Sleep</str<strong>on</strong>g> <str<strong>on</strong>g>Pods</str<strong>on</strong>g>:<br />

<str<strong>on</strong>g>Props</str<strong>on</strong>g> <strong>on</strong> <strong>the</strong> Set<br />

Wildfactory <str<strong>on</strong>g>and</str<strong>on</strong>g> key designer Daniel Sim<strong>on</strong>, in c<strong>on</strong>juncti<strong>on</strong> with prop master DOUG<br />

HARLOCKER, designed <strong>the</strong> mechanical dr<strong>on</strong>es, which are as equally intricate as <strong>the</strong> Bubbleship.<br />

The soulless killers of anything that st<str<strong>on</strong>g>and</str<strong>on</strong>g>s in <strong>the</strong>ir path, <strong>the</strong> dr<strong>on</strong>es are ridding <strong>the</strong> Earth of any<br />

remaining alien scavengers. Perilously for Jack, <strong>the</strong> repairman has to c<strong>on</strong>stantly be <strong>on</strong> <strong>the</strong> lookout<br />

that <strong>the</strong>y d<strong>on</strong>’t kill him as well. Says Harlocker: “We decided early <strong>on</strong> that when <strong>the</strong> dr<strong>on</strong>e is stripped<br />

down with its hood up, it should read <strong>the</strong> way a car does when it is stripped down. When all of <strong>the</strong><br />

body panels are off <strong>the</strong> dr<strong>on</strong>e, it looks like a raw machine. It has a real Terminator, scary, dem<strong>on</strong>ist<br />

look to it.”<br />

Gilford elaborates that <strong>the</strong> dr<strong>on</strong>es were made with advanced prototype manufacturing by<br />

Harlocker, working from designs that Sim<strong>on</strong> began. He says: “A lot of <strong>the</strong> things that we designed in<br />

our art department actually started in <strong>the</strong> computer, <str<strong>on</strong>g>and</str<strong>on</strong>g> <strong>the</strong> geometry <str<strong>on</strong>g>and</str<strong>on</strong>g> <strong>the</strong> files that we used went<br />

straight to a machine where <strong>the</strong>y cut those 3D parts by creating molds. This let us build incredibly<br />

intricate, beautiful automotive-looking props.”<br />

The New York Public Library scene is <strong>the</strong> first sequence in which we are introduced to <strong>the</strong><br />

dr<strong>on</strong>es. In sum, three dr<strong>on</strong>es were made from scratch: two white, fully clad <strong>on</strong>es with <strong>the</strong>ir outer<br />

shell, <str<strong>on</strong>g>and</str<strong>on</strong>g> <strong>on</strong>e—stripped down, without cladding—up<strong>on</strong> which Jack works in <strong>the</strong> Skytower. All of <strong>the</strong><br />

dr<strong>on</strong>es were equipped with animatr<strong>on</strong>ics so that <strong>the</strong>y could spin, move <str<strong>on</strong>g>and</str<strong>on</strong>g> light up by remote c<strong>on</strong>trol.<br />

Over <strong>the</strong> course of producti<strong>on</strong>, Harlocker worked closely with illustrators who came up with<br />

different c<strong>on</strong>cepts of items that appear in <strong>the</strong> script. After Kosinski approved a drawing, <strong>the</strong> prop<br />

department scaled it out <str<strong>on</strong>g>and</str<strong>on</strong>g> made a 2D model out of cardboard. From that point, a 3D model was<br />

made. This prop-building process—<strong>on</strong>e that c<strong>on</strong>tinued throughout filming—usually took a few<br />

m<strong>on</strong>ths to design a specific look for producti<strong>on</strong>.<br />

Not <strong>on</strong>ly did Harlocker supervise <strong>the</strong> builds <strong>on</strong> big-ticket item props such as <strong>the</strong> Bubbleship<br />

(see Skytower secti<strong>on</strong>), Moto Bike (see Icel<str<strong>on</strong>g>and</str<strong>on</strong>g> secti<strong>on</strong>) <str<strong>on</strong>g>and</str<strong>on</strong>g> dr<strong>on</strong>es, he also managed <strong>the</strong> creati<strong>on</strong> of<br />

<strong>the</strong> sleep pods, with <strong>the</strong>ir myriad hydraulics <str<strong>on</strong>g>and</str<strong>on</strong>g> moving parts. In <strong>the</strong> sleep-pod body al<strong>on</strong>e, more<br />

than 30 foam pieces make up <strong>the</strong> inner shell. The Oblivi<strong>on</strong> props department also designed Jack’s<br />

<str<strong>on</strong>g>and</str<strong>on</strong>g> <strong>the</strong> aliens’ weap<strong>on</strong>ry, <str<strong>on</strong>g>and</str<strong>on</strong>g> it c<strong>on</strong>structed such hero props as Jack’s plasma torch, flare <str<strong>on</strong>g>and</str<strong>on</strong>g><br />

smoke bombs, as well as Vika’s medical kit <str<strong>on</strong>g>and</str<strong>on</strong>g> healant sprayer.


The research that <strong>the</strong> props department had to do to make things appear as if <strong>the</strong>y could exist<br />

in <strong>the</strong> near future was exhaustive. Even creating perfect packaging for bottled water <str<strong>on</strong>g>and</str<strong>on</strong>g> food was a<br />

challenge. The pod-prop design includes graphics, paint <str<strong>on</strong>g>and</str<strong>on</strong>g> electr<strong>on</strong>ics, right down to <strong>the</strong> LED<br />

detailing. Even <strong>the</strong> ic<strong>on</strong>ic spent shell with a potted flower that Jack gives to Vika prompted a specific<br />

request from Kosinski. The director opted to use a plant he had seen <strong>on</strong> <strong>the</strong> ground in Icel<str<strong>on</strong>g>and</str<strong>on</strong>g> during<br />

an early locati<strong>on</strong> scout.<br />

Harlocker had a rubber room <strong>on</strong> site at Celtic Studios where he <str<strong>on</strong>g>and</str<strong>on</strong>g> his team molded all of <strong>the</strong><br />

weap<strong>on</strong>s, <str<strong>on</strong>g>and</str<strong>on</strong>g> <strong>the</strong>y made lightweight rubber duplicate versi<strong>on</strong>s of props that could be used by <strong>the</strong><br />

stunt team. These came in h<str<strong>on</strong>g>and</str<strong>on</strong>g>y as some of <strong>the</strong> hero prop rifles weighed up to 35 pounds. Says<br />

Harlocker: “The real guns we had to make lightweight <str<strong>on</strong>g>and</str<strong>on</strong>g> real, but all of <strong>the</strong>m had 800 lumen<br />

flashlights, <strong>the</strong> str<strong>on</strong>gest <str<strong>on</strong>g>and</str<strong>on</strong>g> smallest flashlight you could find to put in <strong>the</strong> fr<strong>on</strong>t of a gun that lit <strong>the</strong><br />

entire set. The whole scene is lit primarily by a shaft of light coming down <strong>the</strong> sinkhole opening <str<strong>on</strong>g>and</str<strong>on</strong>g><br />

<strong>the</strong>n lit by Jack’s gun. It became a festival of changing flashlights <str<strong>on</strong>g>and</str<strong>on</strong>g> batteries every 10 minutes<br />

because <strong>the</strong>y had a str<strong>on</strong>g flashlight but a short burn time.”<br />

From fabric <str<strong>on</strong>g>and</str<strong>on</strong>g> lea<strong>the</strong>r to rubber, plastic <str<strong>on</strong>g>and</str<strong>on</strong>g> steel, <strong>the</strong> props department used various<br />

materials <str<strong>on</strong>g>and</str<strong>on</strong>g> worked closely with <strong>the</strong> art <str<strong>on</strong>g>and</str<strong>on</strong>g> wardrobe departments to make sure all props<br />

integrated into <strong>the</strong> look <str<strong>on</strong>g>and</str<strong>on</strong>g> feel of <strong>the</strong> film.<br />

Lightwave designed <strong>the</strong> scanning lasers projected by <strong>the</strong> dr<strong>on</strong>es. A full-color laser projector<br />

was used, <str<strong>on</strong>g>and</str<strong>on</strong>g> in additi<strong>on</strong> to <strong>the</strong> st<str<strong>on</strong>g>and</str<strong>on</strong>g>ard red, green <str<strong>on</strong>g>and</str<strong>on</strong>g> blue projecti<strong>on</strong>, it also projected yellow.<br />

This technology is new, <str<strong>on</strong>g>and</str<strong>on</strong>g> Oblivi<strong>on</strong> is <strong>on</strong>e of <strong>the</strong> first film sets in <strong>the</strong> world to use it. Safety was key<br />

when working with <strong>the</strong>se lasers, as even from 50 feet away <strong>the</strong>y could possibly ignite a fire if <strong>the</strong>y<br />

focused <strong>on</strong> a point for too l<strong>on</strong>g. These intense beams of light were rigged <strong>on</strong>to a hydroscope (meant<br />

for a camera) so that <strong>the</strong>y could be c<strong>on</strong>trolled <str<strong>on</strong>g>and</str<strong>on</strong>g> easily moved. Two Lightwave programming<br />

technicians were <strong>on</strong> set at all times to make sure that safety was first <str<strong>on</strong>g>and</str<strong>on</strong>g> that <strong>the</strong> color, size <str<strong>on</strong>g>and</str<strong>on</strong>g><br />

strength of <strong>the</strong> lasers were at <strong>the</strong> specificati<strong>on</strong>s that <strong>the</strong> filmmakers wanted.<br />

Typically, laser effects may be d<strong>on</strong>e in postproducti<strong>on</strong> with computer graphics, but Kosinski<br />

liked <strong>the</strong> idea of <strong>the</strong> dr<strong>on</strong>es coming to life <str<strong>on</strong>g>and</str<strong>on</strong>g> creating havoc <strong>on</strong> <strong>the</strong> Oblivi<strong>on</strong> set. Utilizati<strong>on</strong> <strong>on</strong> a film<br />

producti<strong>on</strong> is relatively new ground for this technology, <str<strong>on</strong>g>and</str<strong>on</strong>g> 90 percent of <strong>the</strong> business that Lightwave<br />

does in <strong>the</strong> field is for c<strong>on</strong>certs <str<strong>on</strong>g>and</str<strong>on</strong>g> stadium shows. As any pattern <str<strong>on</strong>g>and</str<strong>on</strong>g> color could be achieved with<br />

<strong>the</strong> lasers <str<strong>on</strong>g>and</str<strong>on</strong>g> changes made easily, Kosinski was pleased with <strong>the</strong> results.

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