ULTRASONIC ROCK ORCHESTRA Tech and Hospitality Rider
ULTRASONIC ROCK ORCHESTRA Tech and Hospitality Rider
ULTRASONIC ROCK ORCHESTRA Tech and Hospitality Rider
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<strong>ULTRASONIC</strong> <strong>ROCK</strong> <strong>ORCHESTRA</strong><br />
<strong>Tech</strong> <strong>and</strong> <strong>Hospitality</strong> <strong>Rider</strong><br />
www.ultrasonicrockorchestra.com<br />
1<br />
July 2012<br />
All Changes to this rider must be made in writing <strong>and</strong> approved by artist’s representative. Please sign <strong>and</strong> return.<br />
I. CONTACTS<br />
II. PROMOTION<br />
Logistics:<br />
<strong>Tech</strong>nical/Stage:<br />
Sal Clemente – Ultrasonic Rock Orchestra<br />
sal@ultrasonicproductions.com<br />
Alan Ware – Ultrasonic Rock Orchestra<br />
alan@ultrasonicproductions.com<br />
All advertising, marketing materials, announcements, marquees, etc. shall be billed as follows;<br />
III. HOTEL ROOMS/TRAVEL<br />
<strong>ULTRASONIC</strong> <strong>ROCK</strong> <strong>ORCHESTRA</strong><br />
If engagement is outside of the Boston USA area, the Purchaser will provide <strong>and</strong> pay for the following:<br />
1. All hotel rooms - hotel must be quality of Business Class or above. 1 single <strong>and</strong> 6 double<br />
occupancy rooms will be supplied. Hotel should be in close proximity to venue.<br />
2. Airline travel to <strong>and</strong> from venue city for 13 people.<br />
3. Ground transportation for 13 people plus luggage <strong>and</strong> musical equipment from airport to hotel,<br />
hotel to/from venue <strong>and</strong> from hotel back to airport.<br />
IV. PURCHASER RESPONSIBILITIES<br />
1. Purchaser must obtain all necessary permits, licenses, <strong>and</strong> authorizations from any <strong>and</strong> all<br />
government agencies, bureaus <strong>and</strong> departments, Federal, State <strong>and</strong> local.<br />
2. Purchaser agrees to pay all Federal, State <strong>and</strong> local amusement taxes <strong>and</strong> to indemnify <strong>and</strong> hold<br />
Artists harmless from payment of such taxes.<br />
V. DRESSING ROOMS<br />
A minimum of two (2) large, clean dressing rooms must be available for Artist’s sole use. Please provide<br />
tables <strong>and</strong> chairs for 13 people in lockable or guarded rooms. Seven total clean face towels (black if<br />
possible) must be available in each dressing room.
VI. FOOD AND DRINKS<br />
UPON ARTIST ARRIVAL AT VENUE PLEASE PROVIDE THE FOLLOWING (per<br />
performance day):<br />
• Three (3) cases Bottled Water<br />
• One (1) case of diet Red Bull or similar energy drink<br />
• One (1) case of regular Coca-Cola<br />
• One (1) case of diet Coca-Cola<br />
• Hot Tea for 10 people (including provisions for the addition of honey <strong>and</strong> lemon)<br />
(NOTE: If engagement requires any additional rehearsal days, Purchaser shall provide (3) cases of<br />
bottled water at time of b<strong>and</strong> rehearsal.)<br />
CATERING:<br />
Purchaser shall provide a hot meal for Artist <strong>and</strong> crew (13 people) following sound-check. No seafood<br />
please. Purchaser shall provide a selection of beverages including water, soda, coffee, tea, etc.<br />
If B<strong>and</strong> is on site for more than 1 day, Purchaser shall provide:<br />
Breakfast, Lunch <strong>and</strong> Hot Dinner meals for Artist <strong>and</strong> crew (13 people) each day of employment, OR:<br />
$50 per diem per person per day for Artist <strong>and</strong> crew (13 people.)<br />
VII. STAGE<br />
1. Purchaser must provide stage of minimum size 30’ wide by 22’ deep.<br />
2. Stage must be cleared of any excess equipment prior to Artists’ arrival.<br />
3. If venue is outdoors, stage must be protected from sun, wind <strong>and</strong> rain.<br />
RISERS:<br />
Purchaser must provide risers as per diagram below (6 - 4’x8’ risers) <strong>and</strong> said risers must be<br />
assembled <strong>and</strong> placed prior to Artists’ arrival.<br />
Risers from above<br />
2
Risers from front<br />
ELECTRICAL NEEDS:<br />
AC power distribution should be provided by the sound company, derived from the venue road switch,<br />
preferably an isolated transformer separate from the lighting system connections. It must be of<br />
appropriate amperage to power the AC power for the performers as indicated on stage plot. The<br />
distribution system must be properly grounded.<br />
Four (4) four-way outlets are needed providing a secure 120 volts of power for b<strong>and</strong> equipment.<br />
VIII. TECHNICAL REQUIREMENTS<br />
Purchaser must provide all technical labor necessary to install <strong>and</strong> operate gear. If engagement is in non-<br />
English speaking country, Purchaser must also provide technically experienced Translator to help<br />
traveling crew liaise with local crew. Artist will provide FOH Audio Engineer to work with House crew<br />
during Set-up <strong>and</strong> Sound-check <strong>and</strong> to run FOH sound during rehearsals <strong>and</strong> show.<br />
Note: Artist is always interested in fully utilizing the experience of the in-house crew to enable the most<br />
efficient set-up <strong>and</strong> best sounding/looking show. Artist acknowledges that the in-house crew will have the<br />
most experience with their gear, <strong>and</strong> that it will always be in the best interest of the show to make the<br />
most use of that experience to achieve the best results.<br />
SOUND SYSTEM: Purchaser must provide <strong>and</strong> install the following:<br />
A professional, high definition sound reinforcement system – in perfect working order <strong>and</strong> totally free of<br />
noise or distortion. This system should be capable of delivering 115 dB SPL to all areas of the venue from<br />
20 Hz to 20000 Hz. Subwoofers should be run from the Mains feed through a crossover.<br />
Front of House - House Audio <strong>Tech</strong>nician must be present during sound check, rehearsals <strong>and</strong> performance.<br />
• Preferred Mixing Console:<br />
• Yamaha M7CL 48 Channel Digital Mixing Console<br />
• FOH mix position must be situated in the center of the audience listening space, about 2/3 of the<br />
way back from the stage. (Note – must not be located under any balcony.)<br />
P.A. System<br />
• Preferred System:<br />
• Stereo Line Array Speaker system, Sub-Woofers, Stage/Center Fill speakers<br />
• Preferred Line Array Speakers:<br />
• Meyer M Series<br />
• JBL Vertec<br />
• L’Acoustics dV-DOSC<br />
• Size of system dependant on size of audience…<br />
• E.g. Under 500 people - 5000W; 500 to 1000 people - 10000W; 1000 to 3000<br />
people - 15000W<br />
3
Stage Monitor System<br />
• 11 x 2-way 15”stage monitor speakers<br />
• 9 x separate monitor amplifier channels for 9 mixes<br />
• Preferred Monitor Console:<br />
• Yamaha M7CL 48 Channel Digital Mixing Console<br />
• Preferred Monitor Speakers…<br />
• Meyer MJF-212A<br />
• QSC CSM Series<br />
• EAW SM Series<br />
Microphones/DI’s/St<strong>and</strong>s etc.<br />
• 3 x Shure UR2/Beta 58 H<strong>and</strong>held Wireless (3 Lead Vocals)<br />
• 9 x Shure Beta 57A (7 B/U Vocals, 1 Keybd 1 Effects Mic <strong>and</strong> 1 Snare Drum)<br />
• 4 x DI (Keyboard 1 (stereo,) Keyboard 2 (mono,) Drummer iPod (mono))<br />
• 1 x Shure Beta 52A (Kick Drum)<br />
• 3 x Shure Beta 56A (Toms)<br />
• 3 x Shure SM81 (Hi Hat <strong>and</strong> Drum Overhead condenser mics)<br />
• 9 x Tall, Straight, Round Base Microphone st<strong>and</strong>s (Vocals)<br />
• 2 x Tall, Boom Microphone st<strong>and</strong>s (Guitar Vocal <strong>and</strong> Keyboard 1 effects mic)<br />
• 1 x Very Short Boom Microphone st<strong>and</strong> (Kick drum)<br />
• 2 x Short Boom Microphone st<strong>and</strong> (Snare drum, Hi Hat)<br />
• 3 x Tom Mic Clamp<br />
• 2 x Tall, Heavy Boom Microphone st<strong>and</strong> (Drum Overheads)<br />
Back-Line<br />
To be provided by Purchaser if engagement is outside of the Boston, USA area.<br />
All to be First Class Professional st<strong>and</strong>ard. (Note – no guitar amps needed – b<strong>and</strong> provides Line 6 Pods)<br />
• 5 piece drum kit<br />
• Preferred Kit<br />
1. Ludwig Vistalite - Blue<br />
2. DW Collector’s Series – Blue Glass<br />
• 22” Kick Drum<br />
• 2 x 14” Snare Drum (one as spare)<br />
• 1 x 12” Rack Tom<br />
• 1 x 13” Rack Tom<br />
• 1 x 16” Floor Tom<br />
• 1 x Paiste 2002 14” Medium Hi-hat w/st<strong>and</strong><br />
• 1 x Paiste 2002 20” Heavy Ride cymbal w/st<strong>and</strong><br />
• 1 x Paiste 2002 18” Medium Crash cymbal w/st<strong>and</strong><br />
• 1 x Paiste 2002 19” Medium Crash cymbal w/st<strong>and</strong><br />
• 2 x DW Drums 7000 Series Single Bass Drum Pedal (one as spare)<br />
• 1 x drum throne<br />
• 3 x Gibson Les Paul Electric Guitar<br />
• 1 x Fender Precision Bass<br />
• 2 x Korg M50 88 key Keyboard<br />
• 1 x Ampeg SVT bass amplifier w/speaker cabinet<br />
• 7 x Electric Guitar St<strong>and</strong>s, 2 x Acoustic Guitar St<strong>and</strong>s<br />
• 1 x Double-tier Keyboard st<strong>and</strong> (heavy duty) (Keyboard 2 position)<br />
• 1 x Single-tier Keyboard st<strong>and</strong> (heavy duty) (Keyboard 1 position)<br />
• 1 x Stool - 29” High<br />
4
URO Stage Plot<br />
5
URO Input List July 2011:<br />
Input Description Microphone St<strong>and</strong> Microphone/DI<br />
1 Kick V. Short Boom Shure Beta 52A<br />
2 Snare Short Boom Shure Beta 57<br />
3 Hi Hat Short Boom Shure SM81<br />
4 Rack Tom 1 Tom Mic Clamp Shure Beta 56A or 98 D<br />
5 Rack Tom 2 Tom Mic Clamp Shure Beta 56A or 98 D<br />
6 Floor Tom Tom Mic Clamp Shure Beta 56A or 98 D<br />
7 Overhead (L) Tall Hvy. Boom Shure SM81<br />
8 Overhead (R) Tall Hvy. Boom Shure SM81<br />
9 Bass Guitar SL top riser Line 6 Pod XLR Output<br />
10 Electric Guitar 1 SR riser Line 6 Pod XLR Output<br />
11 Electric Guitar 2 SR riser Line 6 Pod XLR Output<br />
12 Electric Guitar 3 SL riser Line 6 Pod XLR Output<br />
13 Acou Guitar 1 Receiver at monitor board Wireless Receiver<br />
14 Acou Guitar 2 Receiver at monitor board Wireless Receiver<br />
15 Keyboard 1 L Single-tier Keybrd st<strong>and</strong> DI<br />
16 Keyboard 1 R DI<br />
17 Keyboard 2 Mono Double-tier Keybrd st<strong>and</strong> DI<br />
18 Lead Vocal 1 Tall, Straight, Round Base Wireless 58<br />
19 Lead Vocal 2 Tall, Straight, Round Base Wireless 58<br />
20 Lead Vocal 3 Tall, Straight, Round Base Wireless 58<br />
21 B/U Vocals HL 3 Tall, Straight, Round Base 3 Shure Beta 57A – XLR pre-amp<br />
22 B/U Vocals HR 3 Tall, Straight, Round Base 3 Shure Beta 57A – XLR pre-amp<br />
23 B/U Vocal 10 Tall, Boom, Round Base Shure Beta 57A<br />
24 Drummer iPod Mono Playback feed DI behind drummer<br />
6
URO Monitors:<br />
MIX POSITION IN MIX<br />
1 Front Vocals<br />
Hi: Vocal 1, 2, 3<br />
Lo: Keyboard 1, Keyboard 2, Elect. Guit 1, 2, 3, Acou<br />
Guit 1, 2, Kick Drum, Snare Drum, Hi Hat, Toms<br />
HI: Vocal 1, 2, 3, B/U Vocals HL<br />
2 HL Vocals Lo: Keyboard 1, Acou Guit 1, 2, Kick, Snare, Toms<br />
Hi: Vocal 1, 2, 3, B/U Vocals HR<br />
3 HR Vocals Lo: Keyboard 1, Acou Guit 1, 2, Kick, Snare, Toms<br />
HI: Vocal 1, 2, 3, 10, Electric Guit 1, 2<br />
4 SR Electric Guit 1,2 Lo: Keybrd 1, 2, Acou Guit 1, 2, Electric Guit 3<br />
HI: Vocal 1, 2, 3, Electric Guitar 3<br />
5 SL Electric Guit 3 Lo: Keybrd 1, 2, Acou Guit 1, 2, Electric Guit 1, 2<br />
Hi: Vocal 1, 2, 3, Keyboard 1<br />
Lo: Keyboard 2, Acou Guit 1, 2, Bass<br />
6 SR Keyboard 1<br />
Drums<br />
- Also sent to<br />
Drummer<br />
7 Headphone Amp<br />
8 SL Bass Guitar<br />
9 SL Keyboard 2<br />
B/U Position Cable Routing:<br />
HI: Vocal 1, 2, 3, Kick, Snare, Toms<br />
Lo: Bass Guit, Keybd 1, 2, Acou Guit 1, 2, Elec Guit 1, 2,<br />
3, B/U Vocal HL & HR<br />
HI: Bass, Vocal 1, 2, 3,<br />
Lo: Keybrd 1, Acou Guit 1, 2, Elec Guit 1, 2, 3<br />
HI: Vocal 1, 2, 3, Keyboard 2<br />
Lo: Keybrd 1, Acou Guit 1, 2, Elec Guit 1, 2, 3<br />
7
LIGHTING SYSTEM:<br />
With so many highly energetic performers on stage at all times, it is very important that the<br />
lighting design illuminates all performers in white light, so they can be seen well, <strong>and</strong> then lights<br />
around them with color, beams <strong>and</strong> effects to enhance the excitement level <strong>and</strong> create depth.<br />
Purchaser must provide a first class lighting system with the ability to:<br />
• Execute Rock’n’roll lighting effects<br />
• Back <strong>and</strong> side light with color-changing fixtures<br />
• Haze to enhance lighting <strong>and</strong> mood effects<br />
RIDER ACCEPTED (8 pages):<br />
The undersigned agrees to fulfill the terms of the Ultrasonic Rock Orchestra <strong>Tech</strong> <strong>and</strong><br />
<strong>Hospitality</strong> <strong>Rider</strong>…<br />
_____________________________________________ ____________________<br />
Purchaser Date<br />
8