The_Technology_Behind_the_Elemental_Demo_16x9_(2)
The_Technology_Behind_the_Elemental_Demo_16x9_(2)
The_Technology_Behind_the_Elemental_Demo_16x9_(2)
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Voxel Lighting Pipeline<br />
Voxelization<br />
on demand<br />
Lighting<br />
each frame<br />
Voxel<br />
Space<br />
Diffuse<br />
Sampling<br />
Screen<br />
Space<br />
Advances in Real-Time Rendering in<br />
3D Graphics and Games Course<br />
Filter and<br />
Finalize<br />
Specular<br />
Sampling