Hot Topics in Computer Graphics - Visual Computing Group
Hot Topics in Computer Graphics - Visual Computing Group
Hot Topics in Computer Graphics - Visual Computing Group
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
W<strong>in</strong>ter Term 2011/2012<br />
Prof. Holger Theisel<br />
Maik Schulze
Holger Theisel, Maik Schulze<br />
Allgeme<strong>in</strong>:<br />
theisel@isg.cs.uni-magdeburg.de<br />
Büro: G29-217<br />
maik@isg.cs.uni-magdeburg.de<br />
Büro: G29-234<br />
Homepage des Sem<strong>in</strong>ars:<br />
http://vc.cs.ovgu.de
Term<strong>in</strong>e:<br />
Thursday, 13:00 - 15:00, G29-K059<br />
Monday, 11:00 - 13:00, G29-K058
Idee des Sem<strong>in</strong>ars:<br />
- Vorstellen neuerer Beiträge aus der CG und <strong>Visual</strong>isierung, welche auf<br />
-Siggraph<br />
-Eurographics<br />
-<strong>Visual</strong>ization<br />
präsentiert wurden (studentische Vorträge).<br />
Diese Beiträge s<strong>in</strong>d<br />
- aktuell<br />
- (relativ) e<strong>in</strong>fach<br />
- (relativ) elegant
Spielregeln:<br />
Abschluss:<br />
Voraussetzung für e<strong>in</strong>e Leistungsbesche<strong>in</strong>igung ist die regelmäßige und aktive<br />
Teilnahme am Sem<strong>in</strong>ar und zusätzlich:<br />
für die Bachelorstudiengänge: Präsentation e<strong>in</strong>es Themas <strong>in</strong> Form e<strong>in</strong>es 30m<strong>in</strong>ütigen<br />
Vortrags (3CP)<br />
für die Diplomstudiengänge: Präsentation e<strong>in</strong>es Themas <strong>in</strong> Form e<strong>in</strong>es 30m<strong>in</strong>ütigen<br />
Vortrags und e<strong>in</strong>es kurzen Beitrages (3-4 Seiten) (4CP) zum<br />
Sem<strong>in</strong>ar-Reader.
Studienfächer / Studienrichtungen<br />
WPF CV;B 3-4 (ECTS-Credits: 3)<br />
WPF CV;i ab 8 (ECTS-Credits: 4)<br />
WPF CSE;B 3-4 (ECTS-Credits: 3)<br />
WPF IF;B 3-4 (ECTS-Credits: 3)<br />
WPF IF;i ab 8 (ECTS-Credits: 4)<br />
WPF INGIF;i ab 8 (ECTS-Credits: 4)<br />
WPF WIF;B 3-4 (ECTS-Credits: 3)<br />
WPF WIF;i ab 8 (ECTS-Credits: 4)
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 01: iWIRES: An Analyze-and-Edit Approach to<br />
Shape Manipulation<br />
Ran Gal, Olga Sork<strong>in</strong>e, Niloy J. Mitra, and Daniel Cohen-Or<br />
7
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 02: Teddy: A Sketch<strong>in</strong>g Interface for 3D Freeform<br />
Design<br />
Takeo Igarashi, Satoshi Matsuoka, and Hidehiko Tanaka<br />
8
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 03: Color Harmonization<br />
Daniel Cohen-Or, Olga Sork<strong>in</strong>e, Ran Gal, Tommer Leyvand, and<br />
Y<strong>in</strong>g-Q<strong>in</strong>g Xu<br />
9
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 04: Illustrat<strong>in</strong>g How Mechanical Assemblies Work<br />
Niloy J. Mitra, Yong-Liang Yang, Dong-M<strong>in</strong>g Yan, Wilmot Li,<br />
Maneesh Agrawala<br />
10
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 05: Vector Field Based Shape Deformations<br />
Wolfram von Funck, Holger Theisel, and Hans-Peter Seidel<br />
11
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 06: Surface Simplification Us<strong>in</strong>g Quadric Error<br />
Metrics<br />
Michael Garland, and Paul S. Heckbert<br />
12
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 07: Photo Tourism: Explor<strong>in</strong>g Photo Collections <strong>in</strong><br />
3D<br />
Noah Snavely, Steven M. Seitz, and Richard Szeliski<br />
13
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 08: PriMo: Coupled Prisms for Intuitive Surface<br />
Model<strong>in</strong>g<br />
Mario Botsch, Mark Pauly, Markus Gross, and Leif Kobbelt<br />
14
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 9: Procedural Generation of Roads<br />
E. Gal<strong>in</strong>, A. Peytavie, N. Maréchal, and E. Guér<strong>in</strong><br />
15
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 10: Superquadratic Tensor Glyphs<br />
Gordon K<strong>in</strong>dlmann<br />
16
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 11: Diffusion Curves: A Vector Representation for<br />
Smooth-Shaded Images<br />
Alexandr<strong>in</strong>a Orzan, Adrien Bousseau, Holger W<strong>in</strong>nemöller, Pascal<br />
Barla, Joëlle Thollot, and David Sales<strong>in</strong><br />
17
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 12: Apparent Ridges for L<strong>in</strong>e Draw<strong>in</strong>g<br />
Tilke Judd, Frédo Durand, and Edward Adelson<br />
18
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 13: Upright Orientation of Man-Made Objects<br />
Hongbo Fu, Daniel Cohen-Or, Gideon Dror, and Alla Sheffer<br />
19
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 14: Opacity Peel<strong>in</strong>g for Direct Volume Render<strong>in</strong>g<br />
Christof Rezk-Salama, and Andreas Kolb<br />
20
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 15: Fluorescent Immersion Range Scann<strong>in</strong>g<br />
Matthias B. Hull<strong>in</strong>, Mart<strong>in</strong> Fuchs, Ivo Ihrke, Hans-Peter Seidel,<br />
and Hendrik P. A. Lensch<br />
21
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 16: Interactive Procedural Street Model<strong>in</strong>g<br />
Guon<strong>in</strong>g Chen, Gregory Esch, Peter Wonka, Pascal Müller, and<br />
Eugene Zhang<br />
22
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 17: Coded Exposure Photography: Motion<br />
Deblurr<strong>in</strong>g us<strong>in</strong>g Fluttered Shutter<br />
Ramesh Raskar, Amit Agrawal, and Jack Tumbl<strong>in</strong><br />
23
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 18: Direct Visibility of Po<strong>in</strong>t Sets<br />
Sagi Katz, Ayellet Tal, Ronen Basri<br />
24
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 19: Smoke Surfaces: An Interactive Flow<br />
<strong>Visual</strong>ization Technique Inspired by Real-<br />
World Flow Experiments<br />
Wolfram von Funck, T<strong>in</strong>o We<strong>in</strong>kauf, Holger Theisel, and Hans-<br />
Peter Seidel<br />
25
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 20: MeshFlow: Interactive <strong>Visual</strong>ization of Mesh<br />
Construction Sequences<br />
Jonathan D. Denn<strong>in</strong>g, William B. Kerr, and Fabio Pellac<strong>in</strong>i<br />
26
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 21: OverCoat: An Implicit Canvas for 3D Pa<strong>in</strong>t<strong>in</strong>g<br />
Johannes Schmid, Mart<strong>in</strong> Sebastian Senn, Markus Gross, and<br />
Robert W. Summer<br />
27
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 22: A Versatile HDR Video Production System<br />
Michael D. Tocci, Chris Kiser, Nora Tocci, and Pradeep Sen<br />
28
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 23: Bounded Biharmonic Weights for Real-Time<br />
Deformation<br />
Alec Jacobson, Ilya Baran, Jovan Popovic, and Olga Sork<strong>in</strong>e<br />
29
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 24: 2.5D Cartoon Models<br />
Alec Rivers, Takeo Igarashi, and Frédo Durand<br />
30
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 25: Goal-based Caustics<br />
Mario Papas, Wojciech Jarosz, Wenzel Jakob, Szymon<br />
Rus<strong>in</strong>kiewicz, Wojciech Matusik, and Tim Weyrich<br />
31
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 26: Data-Driven Enhancement of Facial<br />
Attractiveness<br />
Tommer Leyvand, Daniel Cohen-Or, Gideon Dror, and Dani<br />
Lisch<strong>in</strong>ski<br />
32
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 27: Sketch-based Dynamic Illustration of Fluid<br />
Systems<br />
Bo Zhu, Michiaki Iwata, Ryo Haraguchi, Takashi Ashihara,<br />
Nobuyuki Umetani, Takeo Igarashi, and Kazuo Nakazawa<br />
33
Topic 28: A Morphable Model For The Synthesis Of 3D Faces (Siggraph 99)
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 29: Exchang<strong>in</strong>g Faces <strong>in</strong> Images<br />
Volker Blanz, Krist<strong>in</strong>a Scherbaum, Thomas Vetter, and Hans-Peter<br />
Seidel<br />
35
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 30: The UnMousePad – An Interpolat<strong>in</strong>g Multi-<br />
Touch Force-Sens<strong>in</strong>g Input Pad<br />
Ilya Rosenberg and Ken Perl<strong>in</strong><br />
36
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 31: On the Velocity of an Implicit Surface<br />
Jos Stam, and Ryan Schmidt<br />
37
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 32: Seam Carv<strong>in</strong>g for Content-Aware Image<br />
Resiz<strong>in</strong>g<br />
Shai Avidan, and Ariel Shamir<br />
38
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 33: Depixel<strong>in</strong>g Pixel Art<br />
Johannes Kopf, and Dani Lisch<strong>in</strong>ski<br />
39
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 34: A Geometric Study of V-style Pop-ups:<br />
Theories and Algorithms<br />
Xian-Y<strong>in</strong>g Li, Tao Ju, Yan Gu, and Shi-M<strong>in</strong> Hu<br />
40
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 35: Generalized Helicoids for Model<strong>in</strong>g Hair<br />
Geometry<br />
Emmanuel Piuze, Paul G. Kry, and Kaleem Siddiqi<br />
41
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 36: <strong>Computer</strong>-Suggested Facial Makeup<br />
Krist<strong>in</strong>a Scherbaum, Tobias Ritschel, Matthias Hull<strong>in</strong>, Thorsten<br />
Thormählen, Volker Blanz, and Hans-Peter Seidel<br />
42
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 37: Illustrative Stream Surfaces<br />
Silvia Born, Alexander Wiebel, Jan Friedrich, and Gerik<br />
Scheuermann<br />
43
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 38: World L<strong>in</strong>es<br />
Jürgen Waser, Raphael Fuchs, Hrvoje Ribicic, Benjam<strong>in</strong> Sch<strong>in</strong>dler,<br />
Günther Blöschl, and M. Eduard Gröller<br />
44
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 39: 3D Model<strong>in</strong>g with Silhouettes<br />
Alec Rivers, Frédo Durand, and Takeo Igarashi<br />
45
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 40: Automated Generation of Interactive 3D<br />
Exploded View Diagrams<br />
Wilmot Li, Maneesh Agrawala, Brian Curless, and David Sales<strong>in</strong><br />
46
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 41: Cont<strong>in</strong>uum Crowds<br />
Adrien Treuille, Seth Cooper, and Zoran Popovic<br />
47
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 42: Prediction of Individual Non-L<strong>in</strong>ear Ag<strong>in</strong>g<br />
Trajectories of Faces<br />
K. Scherbaum, M. Sunkel, H.-P. Seidel, and V. Blanz<br />
48
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 43: Automatic Generation of Tourist Maps<br />
Flora<strong>in</strong>e Grabler, Maneesh Agrawala, Robert W. Summer, and<br />
Mark Pauly<br />
49
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 44: Digital Bas-Relief from 3D Scenes<br />
Tim Weyrich, Jia Deng, Connelly Barnes, Szymon Rus<strong>in</strong>kiewicz,<br />
and Adam F<strong>in</strong>kelste<strong>in</strong><br />
50
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 45: Plushie: An Interactive Design System for<br />
Plush Toys<br />
Yuki Mori, and Takeo Igarashi<br />
51
<strong>Hot</strong> <strong>Topics</strong> <strong>in</strong> <strong>Computer</strong> <strong>Graphics</strong><br />
Topic 46: Effective <strong>Visual</strong>ization of Short Routes<br />
Patrick Degener, Ruwen Schnabel, Christopher Schwartz, and<br />
Re<strong>in</strong>hard Kle<strong>in</strong><br />
52
Topic 47 Dual Photography (Siggraph 04)