Dietz_Mapping the Homunculus_2006.pdf - iSites
Dietz_Mapping the Homunculus_2006.pdf - iSites
Dietz_Mapping the Homunculus_2006.pdf - iSites
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p<br />
Ei se/Where<br />
<strong>Mapping</strong><br />
<strong>Mapping</strong> <strong>the</strong> Hom unculus<br />
growing number of residents are from East<br />
Africa by birth or heritage.<br />
Mehretu decided to work with about 30<br />
students from two Minneapolis high schools,<br />
all of whom were of East African descent.<br />
They were asked to complete two projects .<br />
In one project , <strong>the</strong> students were asked to<br />
photograph sites that mattered to each of<br />
<strong>the</strong>m and make a brief audio recording of <strong>the</strong><br />
significance of <strong>the</strong> image and locate where<br />
it was taken on a map of <strong>the</strong> Twin Cities.<br />
The tools for <strong>the</strong>se projects were decidedly<br />
low tech - a map of <strong>the</strong> Twin Cities, a notebook,<br />
and inexpensive digital cameras and<br />
recorders . Once <strong>the</strong> students had finished<br />
recording <strong>the</strong>ir stories, <strong>the</strong> texts, images,<br />
sound recordings and map locations were<br />
entered into a database and <strong>the</strong> Belgiumbased<br />
group Entropy8Zuper! (Auriea Harvey<br />
and Mic hael Samyn) was commissioned to<br />
design a combinatory map int erface.<br />
The interface is an interactive audio-visual<br />
collage composed of <strong>the</strong> sound bites and<br />
photographs contributed by <strong>the</strong> students. You<br />
can follow <strong>the</strong> stories of each participant<br />
by clicking on nodes, and as you move from<br />
spot to spot, you leave a t r ace, which cumul<br />
atively maps yo ur route through t he interface-through<br />
<strong>the</strong> content.<br />
The nodes are not mapped to <strong>the</strong>ir geographic<br />
coordinates; <strong>the</strong>y provide an impressionistic<br />
re-mapping of <strong>the</strong> city based on each participant's<br />
selections and commentary . These are<br />
<strong>the</strong> pl aces in <strong>the</strong> cities to which <strong>the</strong><br />
participants were particularly sensitive. In<br />
addition , <strong>the</strong> interface references Mehretu's<br />
own paintings, which consist of a seri es of<br />
highly specific mappings painted over with<br />
<strong>the</strong> vectors of explosive i nteractions.<br />
One criticism that can be leveled at <strong>the</strong><br />
homuncular viewpoint is that one ends up<br />
with a mishmash, without order . Perhaps this<br />
is why Kevin Lynch-<strong>the</strong> city planner whose<br />
infl uential book The Image of <strong>the</strong> City first<br />
popularized <strong>the</strong> idea of using maps sketched<br />
by individuals "in order to communicate,<br />
study, and exploit personal cities" - didn ' t<br />
publish a single one of <strong>the</strong> maps he<br />
collected, "preferring to • summarize , <strong>the</strong>m<br />
in maps of his own devising. "T<br />
This tension between instrumental profess-<br />
Steve <strong>Dietz</strong> ,.,<br />
3/6<br />
The Presence of <strong>the</strong> Pa st, authors Roy<br />
Rosenzweig and David Thelen examine, as on<br />
reviewer puts it, "how deeply ordinary e<br />
people are engaged with <strong>the</strong> past but at t he<br />
same time are alienated from <strong>the</strong> hist ory<br />
<strong>the</strong>y have been taught. "' Rosenzweig writes<br />
about this issue:<br />
-.-...<br />
Our survey respondents often used t he<br />
past in complex and subtle ways, but<br />
<strong>the</strong>ir approach was sometimes i n tenSion<br />
with my hist orical t r aini ng and prefer.<br />
ences . For example, I fou nd t heir<br />
emphasis on <strong>the</strong> firsthand, t he ex pe rien.<br />
tial, <strong>the</strong> intimate, and <strong>the</strong> f amilial to<br />
be confining as well as illuminating.<br />
At times respondents seemed primaril y<br />
concerned with <strong>the</strong>ir own and <strong>the</strong>ir<br />
family's pasts; <strong>the</strong> stories of o<strong>the</strong>rs<br />
were often ignored . This privat ized<br />
version of <strong>the</strong> past, I worried, can<br />
reinforce ra<strong>the</strong>r than br eak down barriers<br />
between people, resist ra<strong>the</strong>r than<br />
promote change.'<br />
Indeed, while many of <strong>the</strong> 30 participants<br />
in Minneapolis and St . Paul Are East African<br />
Cities reported that participating i n <strong>the</strong><br />
workshops was a transformative experience,<br />
its val ue t o vi ewer-participants may be i n<br />
direct proport i on to t he hi stories-t heir<br />
own homuncula r geographies-t hat t he y bring<br />
to <strong>the</strong>ir viewing. Is <strong>the</strong>re a way t o create<br />
a wider base of experience without becoming<br />
prescriptive, to honor <strong>the</strong> individual point<br />
of view while ending up with an overall<br />
point of view that has value for more people<br />
than just <strong>the</strong> participants?<br />
ionali sm and <strong>the</strong> homunC'Jlar perspective is <strong>Mapping</strong> <strong>the</strong> Homunc::ulus 5/6 p.204<br />
............ !'!?~ ... ~_~.I!l.~.~ .~ .~ .. ~~ .. ~. ~~.y ... ~.~.~.~ .~ .~!'!~: ... ~. ~ ... !.~.~_ .. ~.~ .~~ ........................................................................................................ ---<br />
See " Epic Vessels: pp. 248- 249.<br />
1. See artists' proposal for PDPal < hllp://gallery9.walkerart.org/bookmark.<br />
htmt?id=599&type _ text &bookmark= I >.<br />
8. John Gillis. Rutgers University. quoted on <strong>the</strong> back cover of The Pre~<br />
o{<strong>the</strong> P(Jst.<br />
9. Roy Rosenzweig and Dav,d Thelen. The Presence of <strong>the</strong> Pdst:<br />
of His tory in Amerkan Life. New York: Columbia University<br />
<strong>Mapping</strong><br />
<strong>Mapping</strong> <strong>the</strong> <strong>Homunculus</strong><br />
PDPAL<br />
PDPal, a mobile, public map -art project by<br />
scott paterson, Marina Zurkow and Julian<br />
Bleecker , pursues <strong>the</strong> notion of a "communicity"-a<br />
city written by individuals and<br />
f iltered by individuals to create alterna ·<br />
t ive cartographies, both physical and<br />
emot ional, which would never be found on<br />
MapOuest , yet which collaboratively map <strong>the</strong><br />
homuncu l us of a city.<br />
According to <strong>the</strong> artists, part of <strong>the</strong> i nspiration<br />
for PDPal was entirely pe r sonal,<br />
almost nostalgic:<br />
When we were little, we really wanted a<br />
little companion who would ride sidesaddle<br />
on <strong>the</strong> crests of our ears. A<br />
misc hievous and constant pal, who was our<br />
charge and also our commentator , who gave<br />
context and breadth to <strong>the</strong> worl d and<br />
shoo k up our autonomic ways. to<br />
PDPal is designed as a new way for users to<br />
sha re t heir experiences and learn about<br />
o<strong>the</strong>rs' experiences of (in its initial test <br />
ru ns, i n 2003) <strong>the</strong> Minneapolis Sculpture<br />
Ga rden, <strong>the</strong> Twin Cities, and Times Square in<br />
New Yor k. A mapping application for Pal m OS <br />
based POAs and t he Web, it aims to transform<br />
eve ryda y activities and urban expe r iences<br />
into a dynamic ci ty that <strong>the</strong> user creates,<br />
composed of <strong>the</strong> places in which she lives,<br />
plays and works (recal ling Chombart de<br />
Lauwe) as well as those she remembers. PDPal<br />
allows <strong>the</strong> user to capture and visualize<br />
<strong>the</strong>se places and imaginatively capture <strong>the</strong><br />
meanings and histories of <strong>the</strong>se pl aces so<br />
<strong>the</strong>y, in effect , "write <strong>the</strong>ir own city."<br />
The most successfu l feature of POPal is<br />
its use of a graphically-friendl y character<br />
known as <strong>the</strong> Urban Park Ranger to nudge<br />
users into thinking about <strong>the</strong>ir maps as<br />
narratives as well as cartography. This<br />
cha racter is designed both as an embodiment<br />
of a software Help function, and as a provo <br />
cateur, acting as a guide to help user s see<br />
<strong>the</strong>ir city in new ways, by presenting yo u<br />
with simple leading questions such as<br />
"Which is noisier, Godzill a or a garbage<br />
truCk? Map <strong>the</strong> beasts that roam your city . "<br />
Steve <strong>Dietz</strong><br />
'.3<br />
4/6<br />
Ga<strong>the</strong>ring around <strong>the</strong> campfire screen would<br />
definitely be <strong>the</strong> best way to listen to <strong>the</strong><br />
tales elicited by <strong>the</strong> Urban Park Ranger.<br />
According t o Scott Paterson , PDPal is also<br />
a new kind of virtual public art practice,<br />
bridging <strong>the</strong> gap between <strong>the</strong> physical<br />
and <strong>the</strong> virtual , <strong>the</strong> cartographic grid and<br />
psychogeography, <strong>the</strong> personal and <strong>the</strong><br />
community:<br />
POPal investigates met hods of construction<br />
via dimensions beyond <strong>the</strong> latit ude<br />
and longitude of geographic mapping<br />
such as time, memory and emotion. PDPal<br />
exists as a public art project in that it<br />
considers mobile devices and <strong>the</strong> web as<br />
a constantly shifting ephemeral public<br />
space generated by <strong>the</strong> expressions of its<br />
population of users-a place we call <strong>the</strong><br />
"communicity.""<br />
Ano<strong>the</strong>r significant aspect of POPal rel ates<br />
to <strong>the</strong> fact that all maps represent i nterests<br />
. Similarly, all interfaces, no matter<br />
how neutral seeming, have an embedded<br />
philosophy . To counter this or at least make<br />
it apparent, POPal foregrounds its interface<br />
thr ough <strong>the</strong> intervention of <strong>the</strong> Urban Park<br />
Ranger. Notes Paterson :<br />
Every project has a voice or bias. It's<br />
<strong>the</strong> artist's prerogative to make this<br />
voice explicit or implicit. Much software<br />
-as-art work being done today has an<br />
implicit voice in that <strong>the</strong> protocols are<br />
inherent in <strong>the</strong> interaction, which is not<br />
readily apparent because <strong>the</strong> project is<br />
seen as enabling action ra<strong>the</strong>r than<br />
l imiting it . The Urban Park Range r , on<br />
<strong>the</strong> contrary , acts as a provocateur as<br />
well as a host to explain <strong>the</strong> particular<br />
bias of <strong>the</strong> software and in doing so,<br />
informs <strong>the</strong> user of our critique of more<br />
traditional mapping techniques . '2<br />
When users log onto t he POPal website, <strong>the</strong>ir<br />
city or personal map i s displayed, and can<br />
al so be visualized alongside t he cities of<br />
o<strong>the</strong>r POPal users and , eventual ly, f i l tered<br />
according to various criteria-<strong>the</strong> ratings<br />
and attr ibutes entered when making a map.<br />
Users can connect with o<strong>the</strong>r users whose<br />
homes are near <strong>the</strong>irs in order to see how<br />
<strong>the</strong>y imagine <strong>the</strong> shared neighborhood. Or<br />
<strong>the</strong>y can filter <strong>the</strong> maps by keywords used<br />
when entering dat a, creating what <strong>the</strong><br />
PDPal is perhaps l ess successful as a device<br />
for mak ing on-<strong>the</strong>-go entries (despite its<br />
mobile format) and unlike, for exampl e,<br />
Urban Tapestries, <strong>the</strong>re is little advantage<br />
_ ....... ~~ .. y.~.~w ing o<strong>the</strong>r people's maps in t he f i el d. artists r efer to as a "commu nicity" out of<br />
See "The M~·~-G~~~·P; ;~~~·~i.:·~:·;01:················'''·''···· ··...--........................................................................................................................<br />
10. See < www.walkerart.org/gallery9/jerome/> . 11. Scott Paterson. from an email interview between <strong>the</strong> author and <strong>the</strong> artists.<br />
summer 2003. < hUP://gallery9.walkerart.org/bookmark.hlml?id=624&type<br />
", text&bookmark .. l><br />
12. ibid.