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Subway Sleuths Program Guide - Autism Speaks

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SUBWAY SLEUTHS GUIDE


This guide serves to illustrate the power that special interest<br />

areas (SIA) of children with autism can bring to educational<br />

programs and how these interests can both motivate and<br />

support students’ social engagement. This guide presents how<br />

the New York Transit Museum has harnessed this power and<br />

encourages other museums and after-school programs to<br />

consider how they, too, could incorporate the principles of the<br />

<strong>Subway</strong> <strong>Sleuths</strong> program.<br />

New York Transit Museum<br />

<strong>Subway</strong> <strong>Sleuths</strong> <strong>Guide</strong>, 2012<br />

Developed by Susan Brennan, CCC-SLP and Lauren Hough, MSEd


Table of Contents “This was my son’s first<br />

๏ GOAL OF THE GUIDE<br />

๏ INTRODUCTION TO SLEUTHS<br />

๏ HISTORY & PHILOSOPHY<br />

๏ PROGRAM BASICS<br />

๏ SESSIONS<br />

after-school program, and I<br />

am happy it was such a<br />

positive experience for him!<br />

He loves trains and the<br />

<strong>Sleuths</strong> helped him feel more<br />

comfortable with his peers.<br />

He can now join other<br />

programs with confidence. “<br />

- Mom of <strong>Subway</strong> Sleuth<br />

๏<br />

๏<br />

๏<br />

๏<br />

๏<br />

Lesson plans<br />

Structure, supports, & strategies<br />

Note-taking sheets<br />

Parent communication<br />

Positive impact<br />

๏<br />

GALLERY


The goal of the <strong>Subway</strong> <strong>Sleuths</strong> is to honor<br />

strengths of students on the autism spectrum<br />

and tap into a shared interest to add feelings<br />

of comfort, competence and excitement to<br />

social interactions. This guide aims to inspire<br />

the development of similar strength-based<br />

programs for other students with autism.<br />

At the New York Transit Museum, our <strong>Sleuths</strong> get to engage in an<br />

environment in which they are passionate and where they are the experts.<br />

People are drawn to others who share their passions. Individuals with autism<br />

are no different. This shared interest can be a foundation for investigating<br />

social interactions.<br />

While children with autism often have challenges in pragmatic language,<br />

social communication, reading others’ emotions, and processing sensory<br />

input, studies have found that these deficits diminish when participants are<br />

engaged in their special interest areas 1 .<br />

Because trains are a popular SIA of individuals with autism, the New<br />

York Transit Museum is perfect for this type of work. The museum itself serves<br />

as both the motivator and the organizational structure for highlighting,<br />

modeling, investigating and experiencing social interactions. For The <strong>Subway</strong><br />

<strong>Sleuths</strong>, it’s all about trains and transportation! And, once we embrace the<br />

idea that children can be experts in the things that interest them and that the<br />

feeling of competence this yields is the place to start social learning, the<br />

possibilities are endless.<br />

We invite you take a short tour on our <strong>Subway</strong> <strong>Sleuths</strong> train.<br />

We will give you an overview of our environment and one special interest<br />

area that we hope will inspire and lead to the use and celebration of<br />

many many more.<br />

1 Winter-Messiers, M. A. (2007). From Tarantulas to Toilet Brushes: Understanding the Special Interest Areas of Children and<br />

Youth With Asperger Syndrome. Remedial and Special Education, 28 (3), 140-152


The New York Transit Museum’s <strong>Subway</strong> <strong>Sleuths</strong> is an after-school program<br />

designed for train enthusiasts on the autism spectrum. Groups are facilitated by an<br />

experienced special educator and speech-language pathologist trained in supporting with<br />

students with autism spectrum disorders, who work in collaboration with museum<br />

educators from the Transit Museum. A core goal of this program is to capitalize on<br />

students’ authentic interests in the transit system to help them navigate shared social<br />

experiences with their peers. Anchored in Self-Determination Theory and promising<br />

practices in the field of ASD, the program facilitators utilize social-pragmatic language and<br />

social cognitive strategies to target four specific goal areas. During the 10-week program,<br />

the facilitators use strategies within an interest-based framework to encourage students’<br />

enthusiasm for the transit system and also to address areas of difficulty common for<br />

students on the autism spectrum.


History & Philosophy<br />

The New York Transit Museum, one of the city's leading cultural<br />

institutions, is the largest museum in the United States devoted to urban public<br />

transportation history, and one of the premier institutions of its kind in the world.<br />

The Museum explores the development of the greater New York Metropolitan<br />

region through the presentations of exhibitions, tours, educational programs, and<br />

workshops dealing with the cultural, social, and technological history of public<br />

transportation. Since it's inception over a quarter century ago, the Museum,<br />

housed in a historic 1936 IND subway station in Brooklyn Heights, has grown in<br />

scope and popularity. As custodian and interpreter of the region's extensive public<br />

transportation networks, the Museum strives to share, through its public programs,<br />

this rich and vibrant history with local, regional, and international audiences.<br />

For more information, please visit the New York Transit Museum at<br />

www.mta.info/mta/museum/<br />

The New York <strong>Subway</strong> <strong>Sleuths</strong> program is an after-school program with a<br />

therapeutic lens that is designed for train enthusiasts on the autism spectrum.<br />

<strong>Sleuths</strong> capitalizes on its students genuine and authentic interests and uses them<br />

as a base for encouraging social development. Sessions focus on encouraging<br />

natural engagement through participants’ motivation to share their interest in trains<br />

with others. The Transit Museum and its content is used as a platform for<br />

investigating the social. Support is provided so that students on the spectrum are<br />

able to share their love an knowledge of the transit system with peers, and giving<br />

them access to participating in an after-school experience tailored to their interests<br />

and needs.


<strong>Program</strong> Basics<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

STAFFING: The <strong>Subway</strong> Sleuth groups are facilitated by a speechlanguage<br />

pathologist and a special educator with training and<br />

experience working in the field of ASD. Sessions are also supported by<br />

Transit Museum staff who share their expertise in the museum content.<br />

OUTREACH & SCREENING: Information about the groups are<br />

distributed to schools, posted on blogs, and advertised on the museum<br />

website. Interested students are screened by autism consultants and<br />

group facilitators to determine program and group compatibility.<br />

SESSIONS: The <strong>Sleuths</strong> program consists of 10, 1 hr. 15 min. goaldirected<br />

sessions that utilize the Transit Museum as a classroom.<br />

Groups are made up of 5 to 7 train enthusiasts on the autism spectrum<br />

who work together, ultimately producing a culminating project.<br />

CONSULTATION: <strong>Sleuths</strong> groups are supported by experienced<br />

consultants who specialize in autism spectrum disorders. Consultants<br />

conduct mid- and post-session observations to support facilitators and<br />

help to guide note-taking and goal-tracking procedures.<br />

PARENT COMMUNICATION: Newsletters highlighting pictures,<br />

projects, and sleuth vocabulary are sent out at the mid-point of the<br />

sessions as well as at the close of the 10 weeks. These newsletter<br />

share groups’ main goals and key concepts with Sleuth families and<br />

also invite parents to the <strong>Sleuths</strong>‘ end of session project presentation.<br />

FUTURE PLANNING: As the <strong>Subway</strong> Sleuth program continues to<br />

grow, the Transit Museum is exploring ways to expand the number of<br />

groups offered, to standardize the program, to explore options to track<br />

its success, and to provide training for new facilitators.


Sleuth Strategies<br />

1. Structure sessions with visuals such as a schedule<br />

Example: Sleuth schedule<br />

Why: To capitalize on visual strengths, to<br />

organize the session time for students, to<br />

provide a visual to support shared<br />

memory recall, and to promote shared<br />

thinking<br />

2. Structure dyad work relating to the larger group activity<br />

Example: Break up into dyads to do<br />

part of a project for the whole group<br />

Why: To support gestalt processing<br />

and flexibility, to consider various<br />

social regulation strengths/challenges<br />

3. Build and utilize shared memories<br />

Example: Taking and reviewing pictures<br />

and labeling shared moments<br />

Why: To build self-awareness and<br />

connectedness (use of shared memory to<br />

relate/connect to others), to support<br />

emotional memory recall (episodic<br />

memory)


Sleuth Strategies<br />

4. Model shared language rooted in social concepts 2<br />

Example: "Solo-car” / “Six-car train” for “out of the<br />

group” / “part of the group” and "runaway train thought"<br />

for topic changes<br />

Why: To build social concepts through motivating area of<br />

interest, to build connections and social self-awareness,<br />

to use language specific to the group and to capitalize<br />

on shared dynamic thinking for concept building<br />

Whoa!<br />

That was a<br />

‘six-car train<br />

thought’! Nice<br />

group<br />

thinking.<br />

5. Use of roles to collaborate & understand place in a group<br />

Example: “We’ll be the Z-line logo<br />

designers to help the map cartographers<br />

and train engineers with the group project.”<br />

Why: To support understanding one’s place<br />

in a group, maintain interactions, consider<br />

self as part of a whole (facilitated by<br />

assigning roles, start in dyads), support<br />

appraisal of group work<br />

6. Reflect as a group and provide feedback to every student<br />

Example: “When you added your ‘Z-train’ idea to the other group’s ‘Whiteline’<br />

idea you connected your thoughts and kept our six-car train running!<br />

Nice sharing your thinking. Great teamwork.”<br />

Why: To provide labels and summaries of social concepts in action,<br />

highlighting their active use to lock-in understanding and encourage<br />

generalization<br />

2<br />

Such as concepts from Michelle Garcia Winner’s Social Thinking paradigm


Sessions<br />

Each session is designed by the facilitators to meet the<br />

needs of the students in that group.<br />

Lesson plans includes the following components:<br />

1. Overall goals<br />

2. Learning and social<br />

objectives<br />

3. Materials (e.g., cameras,<br />

projectors, materials to<br />

create visuals)<br />

4. Procedures for session activities<br />

5. Notes for future sessions


<strong>Subway</strong> <strong>Sleuths</strong> SAMPLE Lesson Plan<br />

Tuesdays Fall 2012<br />

Session 3<br />

Overall Goals: Overall group goals targeted across multiple sessions<br />

• To build the concepts of:<br />

o<br />

o<br />

o<br />

being part of a group and working as a group<br />

using flexible thinking to help the group<br />

learning new information and sharing what you know about the transit<br />

system<br />

Learning & Social Objectives: Focused goals for this session<br />

o<br />

o<br />

o<br />

o<br />

o<br />

To follow a session structure (using visual train schedule)<br />

To share space and experiences with adults and peers<br />

To explore the idea of “the group” in different configurations<br />

To accept and assign roles in a larger group and dyad<br />

To collaborate and apply train knowledge to solve riddles<br />

Materials: Materials to support the session’s activities in the museum<br />

o<br />

o<br />

o<br />

o<br />

o<br />

o<br />

o<br />

Train schedule visual<br />

Name-tag buttons<br />

(5) full-size images and (3) reprints of those images from last session<br />

Digital camera<br />

<strong>Subway</strong> maps and books<br />

(3) sets of (4) riddles<br />

Museum materials: Keys and locks


Procedures: Activities and strategies used to target goals and build concepts<br />

1) “All Aboard” / Warm-up (4:15 – 4:45)<br />

• “Waiting time” spent in the location: On the Streets [-4:25]<br />

o During waiting time, take restroom breaks<br />

• “Exploration time” with subway maps / books [-4:35]<br />

o Spread out maps and books- encourage independent exploration<br />

-­‐ Use declarative language to encourage communication<br />

• “Super <strong>Subway</strong> Sleuth Train” [-4:50]<br />

o Spread out materials across more tables<br />

o Show group images – draw out memories of names<br />

-­‐ “What were we doing?,” humorous moments, “label the moment”<br />

o Model assigning/accepting roles with the limited tools (i.e. one pair scissors,<br />

one glue stick, etc.)<br />

2) Next Stop (4:45– 5:15)<br />

• “Mystery of the Missing Keys”<br />

o Introduce activity: Introduce pretend scenario-“We have a problem! We had<br />

a special train treat for you guys, but Virgil locked it in his locker. He went to<br />

go look for his keys and now they are missing! Someone left a note that<br />

says, ‘Ha-ha I played a trick on you! Good luck finding those keys!’ We<br />

have a train mystery to solve, <strong>Sleuths</strong>!”<br />

o Each dyad gets 1 set of 4 train museum riddles to solve together<br />

o Teams work together to solve each riddle, which will take them to a different<br />

place in the museum. The final location contains a note saying “These<br />

letters are a clue! Bring them back to the station to work with group to solve<br />

the mystery!”<br />

o Each group brings back a set of letters spelling ___________? The whole<br />

group puts the letters together to find the “key word”.<br />

o “Key word” tells the group the location of the keys. The group gets the keys<br />

and brings them to the locker to get the special <strong>Sleuths</strong> treat.<br />

o Celebrate!<br />

3) Last Stop (5:15 – 5:30)<br />

• “Wrap-Up/Reflection”<br />

o Discuss experiences from the session and highlight teamwork behaviors<br />

o Provide constructive reflection<br />

o Discuss what helped keep the group together during the session<br />

o Celebrate and build anticipation for next session


Notetaking<br />

Group facilitators take notes following each session to document how the session<br />

went and to record individual student present functioning. Overall impressions are<br />

recorded, and facilitators discuss students‘ social engagement, problem solving,<br />

pragmatic language, social cognition, flexibility, and self-regulation.<br />

Abridged Notetaking Sheet<br />

Student name(s): ______________________________________________________________<br />

Date: ____________!<br />

Notes below for: ❒ Student/session observation ❒ Session/activity planning ❒ Other: __________________________<br />

Social Engagement<br />

For example...<br />

❒ Makes connections with others around train experiences<br />

❒ Checks to see if partner agrees with an idea<br />

❒ Accept roles to further a group goal<br />

Problem solving<br />

For example...<br />

❒ Recognize a problem, determine cause<br />

❒ Recognize known versus unknown information<br />

❒ Makes predictions and provides solutions<br />

Pragmatic Language<br />

For example...<br />

❒ Read nonverbal cues of others<br />

❒ Assert in interaction without dominating<br />

❒ Ask/answer questions<br />

Social Cognition<br />

For example...<br />

❒ Think about and recognize another’s interest<br />

❒ Recognize shared interest- basis for social interaction<br />

❒ Consider partner’s perspective/compromise<br />

Flexibility<br />

For example...<br />

❒ Demonstrate flexibility during change in schedule<br />

❒ Recognizing and following someone else’s plan<br />

❒ Compromise for the sake of the group<br />

Self-Regulation<br />

For example...<br />

❒ Coordinate actions with a partner<br />

❒ Cope with challenging situations by asking for help<br />

❒ Transition between different activities


Positive Impact<br />

The Transit Museum is committed to tracking the positive impact of the<br />

<strong>Subway</strong> <strong>Sleuths</strong> program on its participants. Capitalizing on the students’<br />

interest in trains and their motivation to explore this content, we create a place<br />

for shared learning and imagination where students with autism can explore the<br />

Social World.<br />

It is our vision that the <strong>Subway</strong> <strong>Sleuths</strong><br />

program will give participants a unique<br />

opportunity to access the social experience of<br />

working with peers around an area of<br />

competence, and that we will able to see the<br />

positive impact of this experience.<br />

Even across a limited number of sessions, we hope to give our <strong>Sleuths</strong> the<br />

opportunities and supports to learn new information on a subject of interest<br />

while exploring new ways of engaging with peers. We hope to tap into our<br />

students’ motivation to reach out to their peers as they interact around a mutual<br />

interest within the walls of the Transit Museum. In this environment, we hope to<br />

see an increase in students’ social engagement that can be documented across<br />

the 10-week sessions using a Progress Tracking Sheet.<br />

Ultimately, we hope to see the <strong>Subway</strong> Sleuth’s social concepts extending<br />

to experiences outside of the museum. Parent pre and post-session<br />

questionnaires are used to collect feedback, helping us note students’ use of<br />

concepts in other environments and also helping us determine parent<br />

perspectives on the success of an after-school program tailored specifically for<br />

their children with autism. These tools are used to not only document the<br />

positive impact of <strong>Sleuths</strong>’ train enthusiasts, but also to help to continually guide<br />

improvements to the program from group to group.


Positive Impact: Sample Tools<br />

Sample from Progress Tracking Sheet:<br />

How often does the child...<br />

Might look/sound<br />

like...<br />

BASELINE<br />

After Session 2<br />

FINAL<br />

After Session 9<br />

Use verbal and nonverbal<br />

language to make connections<br />

with another in the moment?<br />

- Pointing to establish Dyad:<br />

Dyad:<br />

joint attention in an<br />

interaction. Group: Group:<br />

Use verbal and/or nonverbal<br />

language to demonstrate<br />

memory of shared experiences?<br />

- Referencing memories<br />

with, “I remember when<br />

we...”<br />

Dyad:<br />

Group:<br />

Dyad:<br />

Group:<br />

Use roles to collaborate?<br />

Demonstrate an interest in being<br />

part of the group?<br />

- “I’ll be conductor, you<br />

can be the mapper.”<br />

Dyad:<br />

Group:<br />

Dyad:<br />

Group:<br />

- Staying physically with Dyad:<br />

Dyad:<br />

the group to work on a<br />

shared project. Group: Group:<br />

Sample Questions from Parent Survey:<br />

Does your child make comments on their own to you/to others when engaged in an<br />

activity he/she enjoys (e.g. “I love coloring!” or “My train is going faster than your<br />

train”, “This is awesome!”, give a high five)?<br />

Does your child ever talk about an experience he/she remembers having with you (e.g.,<br />

“Remember when we went to Coney Island that time last summer? That was fun!”)?<br />

Does your child ever change what he/she is doing or invite another into their game<br />

when playing with another person so that the play can continue (e.g., “Oh, you’re<br />

putting the tracks together? Ok, then I’ll start working on the bridges.” or “I’m<br />

building the space ship. You can put the people together!”)?<br />

When your child is in an interaction with another person, does he/she ever tell them<br />

his/her ‘plan’ before leaving for a short period of time (e.g., “I’m just going to go get<br />

us some glue!” or “I’ll be back- I just have to go wash my hands.”)?


In the <strong>Subway</strong> <strong>Sleuths</strong>, train<br />

enthusiasts share thinking, stay<br />

connected, explore together, and<br />

talk about trains to their<br />

hearts’desires!


Our Ultimate<br />

Social World<br />

Classroom!<br />

Contact us for more information!<br />

Marcia Ely, Assistant Director<br />

New York Transit Museum<br />

marcia.ely@nyct.com<br />

Susan Brennan CCC-SLP & Lauren Hough MSEd<br />

The Social Underground<br />

info@thesocialunderground.org


We hope that this guide has served both to introduce the mission of the<br />

New York Transit Museum’s <strong>Subway</strong> <strong>Sleuths</strong> program and also to inspire<br />

others to consider the possibilities for their own museums and after-school<br />

programs. Strength-based programming has tapped into the natural<br />

curiosity and enthusiasm of our train enthusiasts, and has given them a<br />

place to explore the social world while also sharing with us their strengths,<br />

talents, and passions.<br />

The authors of this publication hereby acknowledge <strong>Autism</strong> <strong>Speaks</strong> Family<br />

Community Grants as the funding agency for the project leading to this<br />

publication. The views expressed in this publication do not necessarily<br />

express or reflect the views of <strong>Autism</strong> <strong>Speaks</strong> or any other funding agency.

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