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Chapter 6: Inheritance and Abstract Classes Chapter Topics 6.1 ...

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CS151 Object-Oriented Design<br />

Dr. Kim<br />

6.7 Hierarchy of Geometrical Shapes<br />

This topic was covered in the <strong>Chapter</strong> 4. In this section, we will learn the use of template method<br />

pattern in the design of shape classes.<br />

6.7.1 Float/Double <strong>Classes</strong><br />

• Each RectangleShape class has two subclasses, e.g.<br />

o Rectangle2D.Double/Rectangle2D.Float<br />

o RoundRectangle2D.Double/RoundRectangle2D.Float<br />

o Ellipse2D.Double/Ellipse2D.Float<br />

• These logically related classes reside inside as static inner classes of Rectangle2D.<br />

• Library designers provides the programmers with two different versions (.Double <strong>and</strong><br />

.Float)<br />

o<br />

o<br />

An object of .Float version saves memory space.<br />

• A float value occupies 32 bits while a double value occupies 64 bits.<br />

• However, note that most of intermediate computations are done in double<br />

precision.<br />

Some application may need double precision.<br />

public abstract class Rectangle2D extends RectangularShape<br />

{<br />

. . .<br />

31

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