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<strong>Mastering</strong> <strong>3D</strong><br />

www.gtc.org.uk<br />

With thanks to Merlin Entertainments for the anaglyph images from London Eye 4D<br />

Experience (written and directed by Julian Napier and produced by Phil Streather)<br />

This extreme shot from The London Eye 4D is 0.7% positive on the back of the<br />

pod but 11.3% negative on the bubble being blown<br />

can be too much <strong>3D</strong> in the shot. There<br />

is a very real danger of throwing<br />

the baby of good <strong>3D</strong> out with the<br />

bathwater of gimmick.”<br />

He advises viewing anaglyph images<br />

of your <strong>3D</strong> (in traditional red and<br />

green), as this highlights the parallax<br />

differences without the need for<br />

glasses (see images above).<br />

If you put all the <strong>3D</strong> behind the<br />

screen, it draws too much attention<br />

to the viewing window (the screen<br />

itself), “so you need some outie parts<br />

of the picture.”<br />

Depth of field<br />

In Schklair’s view “It’s an urban myth<br />

that you can’t have shallow depth of<br />

field with <strong>3D</strong>.”<br />

“Some shots work really well<br />

with shallow depth of field, others<br />

don’t. If there is a really strong<br />

subject, it can work well,” added<br />

Andy Milns, Director, Inition, which<br />

recently worked with Deeble & Stone<br />

Productions on a beautiful <strong>3D</strong> natural<br />

history documentary that made good<br />

use of depth of field. “Focus pulls can<br />

look jarring, if it goes against the <strong>3D</strong>,<br />

but for action, where focus would shift<br />

naturally, it can enhance it.”<br />

Active or passive?<br />

Passive rigs (ones that are set up<br />

manually with the camera pair fixed<br />

in relation to each other) are less<br />

robust. You sometimes get movement<br />

in the rigs that can cause alignment<br />

problems. They typically use prime<br />

lenses. Active rigs can correct for<br />

the fact that no two zoom rings<br />

match precisely and the camera pair<br />

can be adjusted for convergence<br />

and alignment but they require<br />

specialist training.<br />

The extra creative control allowed<br />

by active rigs “is a really good idea<br />

for documentaries, where you don’t<br />

have the same sort of control in other<br />

areas. They are bigger, but that is<br />

changing,” said David Wooster of Can<br />

Communicate.<br />

Live electronic correction (basically<br />

a sophisticated DVE) is also an option<br />

– Sony’s new MPE-200 stereoscopic<br />

image processor was recently used at<br />

the World Cup. “You can fix a lot of<br />

grievous errors in post. It’s expensive.<br />

I don’t know why you’d want to do it.<br />

But with live production you need to<br />

use motorised systems,” said Schklair.<br />

Streetdance <strong>3D</strong> is claimed to have<br />

been the first European production to<br />

be shot digitally in <strong>3D</strong>. It cost<br />

£4.5 million and did exceptionally<br />

well at the UK box office, earning<br />

£2.4 million in its opening weekend.<br />

It was shot using two fully motorised<br />

rigs – one with RED One cameras and<br />

a Steadicam unit with SI-2K cameras.<br />

It took 40 days to shoot (two more<br />

than budgeted – due to the weather<br />

rather than <strong>3D</strong>) and 18 weeks in<br />

post (slightly more than a similar<br />

2D production).<br />

One of the decisions that has to be<br />

made prior to production is whether<br />

to shoot converged (which typically<br />

requires using motorised rigs) and<br />

merely sweeten the convergence in<br />

post, or to shoot parallel (which would<br />

allow using a passive rig) and do all<br />

the convergence in post.<br />

Although integrated camcorders,<br />

such as Panasonic’s new AG-<strong>3D</strong>A1,<br />

have a place in production, they<br />

lack the control over the lens that is<br />

necessary for some shots – close-ups<br />

require lenses that are closer together<br />

(typically in a beamsplitter or mirror<br />

rig). There is still a need for a truly<br />

lightweight, portable camcorder<br />

without limitations, commented<br />

Schklair.<br />

“Using a beamsplitter rig can cause<br />

exposure differences, which might<br />

not be even across the frame, as<br />

well as colour imbalance,” according<br />

to Richard Wilding, senior editing<br />

manager, Molinare. The facility<br />

(which is currently working on three<br />

<strong>3D</strong> productions) has worked with<br />

Filmlight to adapt its Baselight system<br />

to correct these differences, so that it<br />

This anaglyph still from The London Eye 4D is 0.7% positive on the clouds and<br />

4.2% negative on the seagull<br />

can easily match colour and exposure<br />

for both eyes.<br />

Using a beamsplitter loses light; so<br />

high speed filming is problematic as<br />

it also loses light, making it difficult<br />

unless it is extremely well lit.<br />

2D to <strong>3D</strong> conversion<br />

Converting 2D footage into <strong>3D</strong> was<br />

a hot topic at <strong>3D</strong> Masters. Some<br />

successful <strong>3D</strong> movies have been<br />

produced this way, notably Clash of<br />

the Titans and Alice in Wonderland,<br />

done as an afterthought following the<br />

commercial success of Avatar.<br />

Prime Focus did a lot of visual<br />

effects on Avatar, particularly on those<br />

shots filmed with a single camera<br />

(such as in tight locations or walking<br />

through doors where a <strong>3D</strong> rig wasn’t<br />

practical).<br />

“It gives you much more flexibility<br />

and more control,” said Anshul Doshi,<br />

group MD, Prime Focus. You can<br />

decide scene by scene and shoot with<br />

a film camera and save time on set.<br />

Prime Focus also worked on Clash of<br />

the Titans. “Because of the manpower<br />

we had in India, we were able to do<br />

it in eight weeks,” although it would<br />

have been better to have16 or<br />

20 weeks. However, it established<br />

that the post process is possible.<br />

The movie included some 2000<br />

shots that had to be worked on,<br />

with all the elements having to be<br />

rotoscoped (cut out), so that the<br />

client could then interactively play<br />

“there aren’t enough people who can use<br />

this gear – we need to train more crew”<br />

Fact File<br />

around with the depth. “It’s expensive<br />

compared to low-cost automatic<br />

systems from JVC and Panasonic.”<br />

He didn’t mention a price, but 2D to<br />

<strong>3D</strong> conversions can, apparently, cost<br />

about $50,000 per minute.<br />

Doshi believes that there are some<br />

things best shot in <strong>3D</strong>, such as sports<br />

and concerts, but some shots might<br />

be better shot in 2D and converted.<br />

However, getting the best out of the<br />

process requires planning, so you<br />

won’t get the best result if you merely<br />

add it to an existing 2D production.<br />

David Fox is a journalist who has worked in TV and Radio as a writer,<br />

producer and director, and writes regularly on TV technology for<br />

TVB Europe. See his website at: www.UrbanFox.TV<br />

Books and apps<br />

For those interested in learning more about <strong>3D</strong> production, Phil<br />

Streather recommends reading: StereoGraphics Developers’ Handbook<br />

(free pdf download – Google it); 3-D Filmmakers, by stereographer and<br />

film historian Ray Zone (www.ray3dzone.com – £22.50 Amazon); and<br />

<strong>3D</strong> Movie Making: Stereoscopic Digital Cinema from Script to Screen, by<br />

Bernard Mendiburu (Focal Press – £31 or £17.50 on Amazon).<br />

To help calculate parallax and separation, download: the RealD<br />

Professional Stereo<strong>3D</strong> Calculator (£180); <strong>3D</strong> Movie Calculator<br />

(£18.50); IOD calc (£30); or <strong>3D</strong> ST (£7.50), from Apple’s App Store<br />

for iPhone, iPad or iPod Touch.<br />

©MERLIN ENTERTAINMENTS<br />

10 Autumn 2010 ZERB

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