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Stuart Lester - International Council for Children's Play

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ICCP Conference paper 2012<br />

Vibrant spaces: re-configuring adults ‘providing play’<br />

Starting with Colin Ward’s assertion that children will play anywhere and with anything, this<br />

presentation will challenge the notion of adults ‘providing play’. Underpinning this phrase are<br />

numerous interconnected assumptions about play, space, adult and child that work collectively to<br />

produce a particular <strong>for</strong>m of relationship between these elements based on separation: children are<br />

apart from the adult world and need specific attention and space to be a ‘child-becoming-adult’. It<br />

assumes a dominance that not only positions children as subordinate but also by implication situates<br />

adults as providers <strong>for</strong> and protectors of children’s separateness in the special spaces and<br />

institutions of childhood.<br />

Drawing on research and observations from adult designed spaces (schools, playwork settings,<br />

museums) the presentation will consider how an alternative understanding of ‘playing’, as moments<br />

in which the limits of the real world are temporarily set to one side, reveals other ways of producing<br />

space/time and by doing so opens up the possibility of re-visioning ways of being ‘adult’ and ‘child’.<br />

Paying attention to such vibrant moments offers a chance to reconstitute the institutions of social<br />

life as co-produced spaces where adults and children can simply get on and go on together.<br />

<strong>Stuart</strong> <strong>Lester</strong> – Senior Lecturer in <strong>Play</strong> and <strong>Play</strong>work, University of Gloucestershire, UK<br />

slester@glos.ac.uk<br />

The University of Gloucestershire Post-Graduate <strong>Play</strong> and <strong>Play</strong>work distance learning programme<br />

provides a range of professional development modules <strong>for</strong> all those involved in supporting<br />

time/space <strong>for</strong> children’s play. Full details are available at:<br />

http://www.glos.ac.uk/courses/postgraduate/plp/Pages/default.aspx<br />

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ICCP Conference paper 2012<br />

Introduction<br />

Along with the recognition that children play everywhere and with anything, which should stand as<br />

the first thought <strong>for</strong> any adult involved in working to support children’s play, Colin Ward (1979:86)<br />

tellingly observes that the ‘provision that is made <strong>for</strong> their needs operates on one plane, but<br />

children operate on another’. It is this notion of separate planes between adult desire <strong>for</strong> children<br />

and children’s desire <strong>for</strong> playing that this paper addresses.<br />

The Conference title, ‘Providing <strong>Play</strong>’, could be seen as deliberately provocative, inviting a range of<br />

challenges to the essentialist notion that somehow play can be provided. But the suspicion is that<br />

there remains a strong feeling that somehow adults can and should provide ‘play’. At a superficial<br />

level, this may seem like an exercise in semantics; what we intend by this phrase is not providing<br />

play per se but rather making time/spaces available in which children can play. If that is the case,<br />

then this paper has already served its purpose by raising this issue and calling <strong>for</strong> a more considered<br />

use of language from ‘providing play’ to ‘providing play spaces’.<br />

But there is a deeper and more fundamental concern here that questions the common-sense<br />

assumptions we make about play, space, childhood and by inference adulthood (recognising that<br />

questions of what it may mean to be ‘adult’ certainly do not figure as prominently as the gaze and<br />

attention we bring to meanings of ‘child’). It is these interrelated themes that are critically<br />

introduced and briefly explored here to so see what else might emerge. It adopts a playful stance to<br />

the dominant ways of thinking about providing <strong>for</strong> play. <strong>Play</strong>ful, in this context, refers to the<br />

continuous problematizing of the order of things, a ‘what if…’ approach that is at the heart of<br />

playing, to see what more may be possible. It will also draw on recent and on-going ‘experiments’ in<br />

institutional space to illustrate some of these possibilities.<br />

Common-sense production of childhood, space and play<br />

There is a danger in such a short paper of reducing complex ideas to a series of general and<br />

simplistic assertions, and while wary of this, this opening section will present some of the dominant<br />

approaches to the issue of providing play. As a starting position, the ways in which play is defined<br />

and valued in any society is part of the wider construction of childhood. In the minority world, and<br />

increasingly spreading across the globe, childhood is marked as a period of separation in which<br />

adult rationality and autonomy hold value as the most desirable qualities; not to be in possession of<br />

these qualities places children as ‘separate from’ and lacking (Lee, 2005). Separation arises from<br />

difference, used in this context as a way of placing childhood as a unitary and universal category<br />

that while being a different state from adulthood, is defined by its subordinate relationship to it<br />

(Dahlbeck, 2010: 1). Thus children, because of their immaturity, hold a special place: adults are<br />

burdened with responsibilities while children are carefree (Cunningham, 1995) Constructed as<br />

‘carefree’, childhood is part of a utopian vision in which children are redemptive angels; they hold<br />

the promise of a better tomorrow if only this promise can be actualised. Increasingly, there<strong>for</strong>e, the<br />

task of supporting children to ‘achieve their full potential’ has fallen to the institutional spaces of<br />

childhood (nursery, kindergarten, school, playground, health centre and so on). The ways in which<br />

these institutions are planned and used is a reflection of the values which any society (or the<br />

dominant powers within society) places on space and time. It marks the construction of childhood<br />

as a ‘privileged domain of innocence, spontaneity, play, freedom and emotion in opposition to a<br />

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ICCP Conference paper 2012<br />

public culture of culpability, discipline, work, constraint and rationality’ (Aitken, 2001: 7). Everyday<br />

‘spacings’ and spatial routines situate children, not only controlling and guide their actions but by<br />

moral pronouncements enjoin children to commit on-going acts of self-regulation to con<strong>for</strong>m to<br />

adult expectations. Spaces are designed to progress children from immature to mature, irrational<br />

to rational. Accompanying the increasing institutionalisation of childhood is a reduction in<br />

children’s ability to gain access to public space. Children’s presence may be at odds with the<br />

dominant design principles of order, safety, predictability, visibility, and ease of (adult) movement<br />

which invariably situates children as ‘out of place’.<br />

The tracings of childhood and space briefly introduced here find further expression in the way that<br />

play is currently valued. Sutton-Smith (1997) observes we have all played and may well remember<br />

the feeling of playing, but when it comes to making theoretical statements about play we may fall<br />

into ‘silliness’. Children appear to know intuitively that what they are doing is play, yet it continues<br />

to create conceptual problems <strong>for</strong> adults (<strong>Lester</strong> and Russell, 2010). For most adults there is a<br />

deeply held and cherished belief in the relationship between play, learning and development. <strong>Play</strong><br />

represents childish behaviours that can be purposefully channelled into progress, i.e. the<br />

development of the requisite skills <strong>for</strong> becoming adult (rational, independent, and productive). It<br />

becomes an instrument to be used to ensure children grow up and out of play. From this<br />

perspective the institutions of childhood feed off play <strong>for</strong> their own purpose by promoting ‘nice’<br />

play while at the same time closing out the possibilities and potential other <strong>for</strong>ms of playful<br />

behaviour may offer. While adults may see play as the defining feature of being a child, with<br />

associated images of freedom and imagination, they are discom<strong>for</strong>ted by children’s less innocent<br />

creative acts and sanction any <strong>for</strong>m of disorderly behavior <strong>for</strong> fear that play will become dangerous,<br />

trivial, nonsensical and unproductive. Sutton-Smith (1997: 111) comments ‘the adult progress<br />

rhetoric [of play] has actually disguised the understanding of what childhood is about as a way of<br />

maintaining adult power over children’.<br />

Adult designed spaces <strong>for</strong> play invariably produce a bounded space filled with purposeful equipment<br />

and playthings, setting apart playing children from the rest of the world. Such spaces follow a fairly<br />

predictable pattern and generally make a causal connection between what is offered in these sites<br />

and what children are expected to do. Anything that contravenes designed and promoted use of<br />

space is often censured and seen as deviant behaviour. By their very design traditional playgrounds<br />

and adult managed play provision may be spaces that seek to normalize play behaviours by<br />

‘providing <strong>for</strong> play’, an adult production of space that represents a wider construction of childhood<br />

as a period of innocence, play, and a time to be ‘in nature’. While adult designed play spaces may be<br />

valued as part of a mosaic of community spaces these acts of providing play obscure a greater issue<br />

around play and space, as discussed in the following section.<br />

Thinking differently about playing and space<br />

Colin Ward (1979) reminds us that no matter what adult plans intend, children will seek ways of<br />

changing and challenging the dominant orders that seek to suppress their urges. Adult productions<br />

of space can never establish full control or finality over children’s desires; there is always an excess<br />

and space <strong>for</strong> ‘lines of flight’ (Deleuze and Guattari, 1988), moments in which intense affects enable<br />

a movement away from becoming the same, a momentary different production of time/space.<br />

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ICCP Conference paper 2012<br />

In brief, the argument presented in this paper suggests that the distinctive features of playing – it’s<br />

‘as if’ quality, spontaneity, tenor of pleasure, unpredictability and the ways in which children<br />

collectively maintain control over being out of control – represent brief moments in which children<br />

can appropriate time/space <strong>for</strong> their own collective desires. Children’s play, rather than being an<br />

exercise in progress towards autonomy and rationality (the adult construct of play) becomes<br />

momentary space/time that marks the potential to create and work with difference. Aitken and<br />

Plows (2010:332), citing the work of Benjamin (1978), note that play, rather than mere imitation,<br />

marks the capacity to affect and be affected by the world; as such, ‘young people’s capacity to play is<br />

also a capacity to re-conceive history and geography, which in turn creates a moment of<br />

revolutionary possibility’. It is the ability to affect and be affected that is of importance here as it<br />

opens up the possibility to move away from humanistic and individual accounts of agency to a<br />

position in which agency may be seen as the collective desire of bodies and materials to assemble<br />

and co-create time/space in which there is a greater capacity to act, and by doing so to simply create<br />

a more joyous state of being.<br />

Such acts of playing are not transcendental or major events, but are marked by their very<br />

ordinariness, brief fleeting moments woven into the fabric of mundane routines. It is relatively<br />

straight<strong>for</strong>ward to think of everyday examples: children walking on walls rather than pavements, not<br />

stepping on the cracks between the paving stones, balancing along the kerbstones, teasing and<br />

chasing each other. Observations of children as they come out from school reveals the jostling,<br />

shouting, and other expressions of exuberance following their release from the constraints of the<br />

school classroom. And even in highly regulated educational spaces, playing will emerge, <strong>for</strong> example,<br />

when the teacher has their back turned to the class or leaves the room; ‘children doodle, pass<br />

notes, whisper, make faces, giggle, mock and satirise adults’ (Sutton-Smith, 1997: 111). The inbetween<br />

spaces of adult order also offer moments of playing, <strong>for</strong> example children pass each other<br />

in the school corridor and tag, hit, joke, make funny faces at each other and so on. They are<br />

moments when playing erupts simply to enliven the practicalities of everyday life and produce a<br />

different <strong>for</strong>m of ‘utopian hope’ which says that things can be different, that life can be momentarily<br />

better and can simply go on, producing greater satisfaction in being alive and maintaining a sense of<br />

optimism about the near-future (Sutton-Smith, 2003). Yet while they appear as ordinary events they<br />

contain potentially magical properties; through playing children enhance biological and social<br />

systems that support their capability to look after themselves and cope with the demands of an<br />

uncertain world (<strong>Lester</strong> and Russell, 2008).<br />

<strong>Lester</strong> (2011) elaborates on this theme to suggest that such everyday moments might be seen as<br />

minor political acts. Children playfully reconfigure the existing order of the world to satisfy their own<br />

desires; moments in which they ‘resist, con<strong>for</strong>m and negotiate on their own terms, even if these<br />

struggles and negotiations do not and cannot be carried out in official political arenas or follow<br />

conventional political modes’ (Kallio, 2009:6). The focus on play as minor politics invites a broader<br />

perspective that shifts focus from adults seeking to provide <strong>for</strong> play as something apart from the<br />

everyday to understanding that play is a vital sign of children’s full participation in democratic<br />

processes, as active citizens and not passive consumers of adult plans and intentions. The focus on<br />

participation also highlights that moments of playing are inherently spatial. <strong>Play</strong> spaces are not fixed<br />

or provided but are always created; they are the product of relational achievements and as such are<br />

always highly variable and constantly shifting. Space is the product of interrelations, co-created by<br />

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ICCP Conference paper 2012<br />

interactions operating at multiple levels of analysis (Massey, 2005). It is always a sphere of possibility<br />

brought about by the co-existence of many bodies and materials, each with their own <strong>for</strong>ce and<br />

trajectory; it is always being produced and reproduced through everyday encounters. But what this<br />

also suggests is that spaces are sites in which power is exercised as dominant <strong>for</strong>ces seek to establish<br />

control and order. The very idea of providing play may be a reflection of such power arrangements<br />

as adults seek to impose their version of what constitutes ‘good play’ upon the design and control of<br />

space. Is it possible <strong>for</strong> adults to adopt a more playful, ‘what if…’ stance to spatial productions, to<br />

momentarily imaginatively disturb space on behalf of children (Jones, 2008)? Posing this question<br />

invites adults to pay less attention to children and more focus to disturbing their adult rationality<br />

and knowingness and by doing so create the possibility of different <strong>for</strong>ms of spatial relations and<br />

productions.<br />

Implications <strong>for</strong> providing play: an experiment<br />

What may be apparent from this brief analysis is that ‘providing play’ is something more than<br />

designating spaces and times as play spaces. <strong>Play</strong> is not a subsidiary and separate process set apart<br />

from the real world. Given the everyday, spontaneous nature of the <strong>for</strong>mation of playful moments,<br />

accounting <strong>for</strong> play in causal terms is obviously not possible or desirable. It should also be clear that<br />

given the nature of ‘playing’ as discussed in the previous section, there can be no template or<br />

blueprint <strong>for</strong> play provision. Attention switches not to providing play, but rather to the conditions<br />

under which playfulness may thrive. This is an important distinction as it pays attention to more<br />

general conditions under which social, affective and material resources may facilitate the expression<br />

of children’s playful desires, what may be referred to as ‘play enabling spaces’ or the ‘playful feel of<br />

space’. While a full discussion of this is beyond the scope of this paper, a glimpse of what this might<br />

mean is presented by a brief exploration of an ‘experiment’ – <strong>Play</strong>ful Surprises’ - being carried out by<br />

Manchester Museum (MM) as part of a wider ‘Happy Museum’ project 1 . The use of the term<br />

‘experiment’ is again deliberate, but not in the sense of controlling all parameters and variables, as<br />

in a scientific experiment, to produce a ‘truthful’ or rational account. Rather, as with play itself, a<br />

creative <strong>for</strong>m of experimentation pays attention to that which is not yet known, it concerns that<br />

which comes about through moments of nonsense and because of this demands an approach that<br />

respects the very qualities of play itself. From this perspective governance and planning are<br />

deliberately speculative, outcomes are volatile, and problems are not ‘solved’ once and <strong>for</strong> all, but<br />

are rather constantly recast and re<strong>for</strong>mulated (Hillier, 2005). Questions become issues of<br />

problematisation, of continuously asking ‘what if’ rather than seeking neat solutions, which are<br />

generally only neat in terms of their own internal logic.<br />

Strategic spatial planning as strategic navigation is a per<strong>for</strong>mance of risk-taking, of<br />

not being in total control and of transcending the technicalities of planning practice<br />

to create an open reading frame <strong>for</strong> the emergence of unprecedented events<br />

(Rheinberger, 1997: 31).<br />

MM are currently working to establish a more playful space <strong>for</strong> children and families. However,<br />

rather than provide dedicated and segregated space or ‘interactive exhibits’ <strong>for</strong> children’s play<br />

1 For more details about this programme see: http://www.happymuseumproject.org/<br />

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ICCP Conference paper 2012<br />

activities (which is a common feature of many cultural institutions) the Museum have taken a bold<br />

step to think about how the entire museum space may be more playable. This involves thinking<br />

differently about children’s presence in institutional space and to invite children and their families to<br />

use museum space in more playful and creative ways. The connection between ‘happiness’ and play<br />

is well-established (see <strong>for</strong> example <strong>Lester</strong> and Russell, 2008); playing may be distinguished by a<br />

tenor of pleasure as the limits of the real world are temporarily set to one side by asking the<br />

question ‘what if…’ and responding with behaviours that are marked by ‘as if…’. It is a process of<br />

problem creation, the probing and placing of space, bodies, materials, and so on in novel <strong>for</strong>mations<br />

to see what more they can do. Strange juxtapositions and surprises in space may initiate moments<br />

of playfulness, different sensations may provoke novel movements, humour is generated through<br />

incongruity and so on. The term ‘feel of space’ is important here as it recognises that museum space<br />

is more than a physical environment displaying objects. As a Victorian (and protected) space,<br />

children largely move through the museum as passive observers of artefacts and in<strong>for</strong>mation. The<br />

experiment has sought to open up more possibilities <strong>for</strong> playful engagement with space, materials<br />

and other bodies. Following some initial workshop sessions with gallery staff, a series of ‘what if…’<br />

disturbances have been injected into the space, not with any pre-determined outcomes, but simply<br />

to see what happens. Thus, in one gallery, a member of staff simply laid a length of kitchen roll along<br />

the middle of the floor and stood back. One child wandered alongside, asking his father ‘what is this<br />

<strong>for</strong>’ and receiving a reply ‘I don’t know’. Shortly afterwards, another child started to walk along the<br />

roll, careful to both stay on the paper and also not to tear it. More children followed, and as they<br />

reached the end turned around and started to walk back. This of course created a further challenge<br />

as children moving in opposite directions now had to negotiate their way past each other. At one<br />

point the length of paper was torn, and the children quickly moved in to tearing up the remainder of<br />

the length of paper with their feet, leaving fragments of kitchen roll scattered across the floor. In<br />

another gallery, a member of staff had taped out a hopscotch grid, and this immediately invited<br />

children and adults to move through this space differently, creating moments of playful lingering as<br />

children played together. Numerous other examples of disturbance have been attempted, all with<br />

the same approach of wondering what might happen if….. But not only has this started to change<br />

the ways in which children (and adults) move through the museum, it has aroused a sense of<br />

curiosity among the staff and an increased sensibility and alertness to the ways in which children can<br />

develop moments of playfulness as they move through the space.<br />

Conclusion<br />

What is suggested here is that traditional ways of thinking about ‘providing play’ may miss the very<br />

point about this <strong>for</strong>m of behaviour. Our preoccupation with the deliberate creation of segregated<br />

and purposeful spaces <strong>for</strong> play glosses over the nature and benefits of children playing anywhere<br />

and everywhere. Rather than paying direct attention to play, a focus on conditions that might<br />

support playfulness may offer a more promising stance and by doing so begin to <strong>for</strong>mulate<br />

approaches to spatial design (both public and institutional) that acknowledges children’s full right to<br />

participate as active citizens. Spatial design, in this sense, does not relate simply to the physical<br />

conditions of space, but also to the feel of space and the ways that adults and children may initiate<br />

and share playful moments of being together and apart. But there are further benefits from this<br />

process; the injection of disturbance into spaces may surprise, and open adults up to a greater<br />

sensibility of what it might mean <strong>for</strong> children and adults to get on together. Children’s play reminds<br />

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adults that it is always possible to expose the common-sense productions of space to critical<br />

scrutiny, to make the everyday more vibrant, and by doing so reveal that there are other ways of<br />

being in the world (<strong>Lester</strong>, 2012).<br />

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References<br />

Aitken, S (2001) Geographies of Young People. Routledge: London.<br />

Aitken, S and Plows, V (2010) Overturning assumptions about young people, border spaces and<br />

revolutions. Children’s Geographies, Vol. 8 (4): 327-333.<br />

Benjamin, W (1978) Reflections: essays, aphorisms, autobiographical writings. New York: Harcourt<br />

Brace Jovanovich. Cited in Aitken, S and Plows, V (2010) Overturning assumptions about young<br />

people, border spaces and revolutions. Children’s Geographies, Vol. 8 (4): 327-333.<br />

Cunningham H (1995) Children and Childhood in Western Society Since 1500. Harlow: Pearson<br />

Education.<br />

Dahlbeck, J (2010) On Childhood and the Logic of Difference: Some Empirical Examples. Children and<br />

Society, Vol. 26(1): 4-13.<br />

Deleuze, G and Guattari, F (1988) A thousand plateaus: capitalism and schizophrenia. London:<br />

Continuum.<br />

Hillier, J (2005) Straddling the post-structural abyss: between transcendence and immanence?<br />

Planning Theory, Vol. 4(3): 271-299.<br />

Jones, O (2008) True geography [ ] quickly <strong>for</strong>gotten, giving away to an adult-imagined universe.<br />

Approaching the otherness of childhood. Children’s Geographies, Vol. 6(2): 195-212.<br />

Kallio, K (2009) Between social and political: children as political selves. Childhoods Today, 3(2): 1-22.<br />

Lee, N (2005) Childhood and Human Value. Maidenhead: Open University Press.<br />

<strong>Lester</strong>, S (2011) Moments of nonsense and signs of hope: the everyday ‘political’ nature of children’s<br />

play. Paper presentation at IPA conference, Cardiff, July 2011.<br />

<strong>Lester</strong>, S (2012) ‘We are just playing’. Shopping Hour, Issue 8: 16-21.<br />

<strong>Lester</strong>, S and Russell, W (2008) <strong>Play</strong> <strong>for</strong> a Change - <strong>Play</strong>, policy and practice: A review of<br />

contemporary perspectives. National Children’s Bureau: London.<br />

<strong>Lester</strong>, S and Russell, W (2010) Children’s Right to Pay. An examination of the importance of play in<br />

the lives of children worldwide. Working Paper No. 57, The Hague, The Netherlands: Bernard van<br />

Leer Foundation.<br />

Massey, D (2005) For space. London: Sage.<br />

Rheinberger, H (1997) Towards a History of Epistemic Things. Stan<strong>for</strong>d, CA: Stan<strong>for</strong>d University<br />

Press.<br />

Sutton-Smith, B (1997) The Ambiguity of <strong>Play</strong>. Cambridge, MA: Harvard University Press.<br />

Sutton-Smith, B (2003) <strong>Play</strong> as a Parody of Emotional Variability. In D Lytle (ed) <strong>Play</strong> and Educational<br />

Theory and Practice, <strong>Play</strong> and Culture Studies, Vol. 5. Westport: Praeger.<br />

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Ward, C (1979) The Child in the City. Harmondsworth: Penguin.<br />

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