716. Infanteriedivision Intelligence Briefing... - Flames of War
716. Infanteriedivision Intelligence Briefing... - Flames of War
716. Infanteriedivision Intelligence Briefing... - Flames of War
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D-Day Beach Fortifications<br />
If you choose to take D-Day Fortifications, you must field one fortification option from each box<br />
shaded black and may field a fortification option from each box shaded grey.<br />
See the Fortification Deployment rules on page 262 <strong>of</strong> the rulebook.<br />
Gun Positions<br />
ANTI-TANK<br />
Anti-tank Pillbox<br />
ANTI-TANK<br />
Anti-tank Pillbox<br />
Flak Nest<br />
ANTI-TANK<br />
16<br />
16<br />
17<br />
Machine-gun Positions<br />
Machine-guns<br />
HMG Pillbox<br />
HMG Nest<br />
Machine-guns<br />
HMG Pillbox<br />
HMG Nest<br />
16<br />
17<br />
16<br />
17<br />
Infantry Positions<br />
Strongpoint<br />
Grenadier Strongpoint<br />
Strongpoint<br />
Grenadier Strongpoint<br />
Strongpoint<br />
17<br />
17<br />
Obstacles, Trenches and Gun Pits<br />
Anti-tank Obstacle<br />
Minefield<br />
Anti-tank<br />
Mines<br />
Barbed Wire<br />
18<br />
18<br />
Machine-guns<br />
Grenadier Strongpoint<br />
17<br />
Barbed Wire<br />
Entanglements<br />
19<br />
5cm KwK Nest<br />
Turret<br />
17<br />
16<br />
HMG Nest<br />
17<br />
Strongpoint<br />
Trenches<br />
ANTI-TANK<br />
Machine-guns<br />
Grenadier Strongpoint<br />
17<br />
Trench Lines<br />
19<br />
5cm KwK Nest<br />
17<br />
HMG Nest<br />
17<br />
Artillery<br />
Turret<br />
Artillery<br />
16<br />
A Festungskompanie with D-Day Beach Fortifications<br />
becomes a Fortified Company and follows the Deploying<br />
Fortifications rules on page 262 <strong>of</strong> the rulebook.<br />
Gun Pits<br />
Artillery<br />
19<br />
Static Rocket Launcher<br />
Battery<br />
18<br />
Gun Pits<br />
19<br />
15