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Shot by Shot_Ch1 & 2.pdf

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JoHN ClNrtlw.<br />

SUsAN Howlnn.<br />

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Copvzucrn @ 1992,1993 nv JonN CeNrrNe, SusAN Hownno eNo Bnaoy Lpws<br />

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ALL RTCTTTS RESERVED, INCLUDING THE RIGFT oF<br />

REPRODUCTION IN WHOLE OR IN PART IN ANY FORM.<br />

h-lusrnlrroNs: Jnuxmen E. MBnnnaeN<br />

Psorocmpus: RrcseRo Krlly<br />

Lavour: Mrcrnel LrveNs<br />

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Slnit book was written because, as teachers, we needed a book that would be<br />

appropriate for beginners in filmmaking. <strong>Shot</strong> By <strong>Shot</strong>: A Practical Guide to<br />

ifimmat


first time it appears in the text. While each of these new terms is defined within<br />

the body of the text the first time it appears, a concise definition of each term can<br />

also be found in the glossary. The chapters are arranged in a logical order. In<br />

some cases a chapter comes later in the book because of background terminology<br />

that is introduced in other chapters. For instance, "Pre-production" is the sixth<br />

chapter in the book. While an argument could be made for discussing pre-production<br />

before anything else, it is impossible to properly outline the concepts of good<br />

pre-production without first having an understanding of the terms, details and<br />

potential pitfalls involved in shooting and editing.<br />

The authors of <strong>Shot</strong> By <strong>Shot</strong>, John Cantine, Susan Howard and Brady Lewis, are<br />

all active independent filmmakers with 25 years of experience in teaching filmmaking<br />

between them. The three authors have also gone through diverse university<br />

filmmaking programs. After taking beginning classes at Pittsburgh Filmmakers<br />

as an undergraduate, John Cantine received his M.F.A. in Film Production<br />

from Ohio University. Susan Howard's B.A. is in Film Production from Pennsylvania<br />

State University, and she has worked on projects as diverse as the low<br />

budget splatter feature Street Trash and, in recent seasons, as the editor of Mr.<br />

Rogers' Neighborhood. Brady Lewis, Pittsburgh Filmmakers' Director of Education,<br />

has a B.F.A. from New York University and his work as an experimental<br />

filmmaker has been recognized <strong>by</strong> many regional and national film production<br />

grants, screenings and festival awards.<br />

We would like to thank several friends who helped us in the final stages of the production<br />

of this text. Gus Samios did extensive proofreading and his suggestions and<br />

comments were invaluable. Marce Schulz, Robert Rutkowski, Dean Mougainis and<br />

Kathryn Borland also gave us technical and stylistic assistance in specific areas.<br />

Charlie Humphrey provided computer expertise as well as help with the artwork and<br />

layout. Electronic Images assisted with the cover artwork. Karen Hignett created the<br />

index. We have discovered that, like making a film, writing a book requires a great<br />

deal of cooperation among the primary collaborators as well as assistance from people<br />

with a variety of skills.<br />

Brady Lewis . Susan Howard . John Cantine<br />

July, 1993<br />

5


E\lUou, the time that inventors began to perfect the photographic process in the<br />

late 19th century, they also began to consider techniques <strong>by</strong> which they could<br />

photographically reproduce motion. Nineteenth century parlor toys such as the<br />

zoetrope and flip books demonstrated that the human eye retains the impression of<br />

an image slightly longer than it is actually exposed to that image' When a sequence<br />

of drawings or photographs of an object in motion are viewed in rapid<br />

succession, the eye blends the individual pictures together. creating the illusion of<br />

motion. This optical illusion is called persistence of vision.<br />

In the 1870's Eadweard Muybridge successfully demonstrated the photographic<br />

reproduction of motion when he set up a fow of still cameras and photographed a<br />

race horse running past them. When viewed in rapid succession these photographs<br />

provided a graphic example of photographed motion. However. setting up a<br />

battery of still cameras to photograph a second or two of action was not a practical<br />

method of photographing motion, and inventors worked to develop a camera<br />

that would rapidly expose a series of sequential images onto a single strip of film'<br />

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A breakthrough in the development of the movie camera occurred with the invention<br />

of flexible celluloid film stock, which replaced the cumbersome glass plates<br />

previously used to capture light and create the photographic image. In 1888<br />

George Eastman marketed the first celluloid film, and in 1890 William Dickson<br />

and Thomas Edison successfully tested a motion picture camera. In 1895 the<br />

Lumiere brothers made the first public motion picture presentation.<br />

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In filmmaking the term format refers to the gauge or width of the film stock. The<br />

35mm format, the format used <strong>by</strong> Edison's first motion picture cameras, is still<br />

the standard today in feature and commercial filmmaking. 35mm film is 35<br />

millimeters (about 1 1/2 inches) wide. Over the years, however, other formats have<br />

been developed. In the 1920's the 16mm format appeared as a less expensive altemative<br />

to 35mm. Originally aimed at home users, this format became useful to documentary<br />

filmmakers and newsreel photographers, because its smaller size meant a reduction<br />

in the size and weight of the motion picture camera used to expose it. The smaller<br />

camera improved the filmmaker's mobility and ability to shoot in confined spaces.<br />

The Smm format came into existence tn 1932.Smm film was actually 16mm film<br />

with twice the number of sprocket holes. The 16mm film was run through an<br />

8mm camera which exposed one edge of the film. It was rethreaded and run<br />

through the camera again, exposing the frames on the other side. The processed<br />

fiim was then split down the middle lengthwise, resulting in two reels of Smm<br />

film. In 1965 Eastman Kodak introduced super-8mm film. This format was the same<br />

width as regular Smm, but the sprocket hole size was reduced and spacing was redesigned<br />

to provide a507o larger frame, there<strong>by</strong> greatly improving image quality.


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Films generally fit within one of three categories: narrative, documentary or<br />

experimental. Many films actually combine elements of two or more of these<br />

groups but can be described broadly <strong>by</strong> one of these terms'<br />

The narrative film is probably the most tecognizable type of film' Almost every<br />

theatrically released motion picture falls within this group' Simply put, a narrative<br />

film tells a story. It is scripted and usually has a linear plot line with a beginning'<br />

middle and end, although the action may not unfold on screen in that order' The<br />

storymaybepresentedinasimplestraightforwardway,asinThelmaandLouise,<br />

or in a very complex way, as rn Last Year at Marienbad. In any case the film is<br />

tellingaStoryfeaturingcharacterswhoseactionsadvancetheplot.<br />

Documentaries are films which depict "real life." A documentary filmmaker uses<br />

the world around him, situations and characters which actually exist' as source<br />

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material. Among the very earliest filmmakers, France's Lumiere brothers began<br />

making documentaries in the 1890's. Their films presented everyday occuffences<br />

such as a train pulling out of a station or workers leaving a factory at the end of<br />

the day. Over the decades filmmakers have documented events of global significance,<br />

such as wars and social upheavals, as well as smaller subjects such as<br />

ordinary individuals.<br />

In its most basic sense the documentary is a film in which the filmmaker allows<br />

the action or events to unfold naturally with minimal interference. However, this<br />

definition breaks down the minute the filmmaker turns his camera from one<br />

subject to another or makes a cut. The very process involved in making a film<br />

requires that the artist manipulate the subject material to some extent. The difference<br />

in documentary style is often a matter of the degree of manipulation the<br />

filmmaker chooses to impose. Because of this, documentary films can range from<br />

the work of Robert Flaherty, who in Nanook of the North actually staged much of<br />

the action, to the "cinema verite" of Frederick Wiseman, who manipulates his<br />

subjects in a subtler way through the editing structure he imposes on his footage.<br />

Experimental filmmaking is the broadest and least easily defined category in<br />

terms of cinematic style. The term "experimental film" seems to be a catch-all<br />

term for any film that isn't a namative or documentary. Often experimental films<br />

are not concerned with presenting a fictional story or documenting external<br />

reality. An experimental film might be more concerned with the graphic elements<br />

of the shots, with the play of light and shadow, color or movement. It might<br />

explore the technical limits of the filmmaking process itself: what happens when<br />

you edit together a series of single-frame shots, or shoot a film that is one continuous<br />

shot? Others might be interested in presenting a vision of internal<br />

reality, images from the filmmaker's unconscious. Frequently, films that combine<br />

elements of narrative with documentary filmmaking (and even animation), films<br />

that blur the boundaries of the usual categories, are classified as experimental<br />

films. In many cases experimental films reject traditional filmmaking techniques<br />

and values in favor of new, often unusual approaches.


AI movie is essentially a series of still images on a strip of film' The exposure<br />

of film in a movie camefa is similar to that in a still camera. The shutter opens<br />

and closes quickly, letting light hit the photosensitive material on the film to<br />

create a latent image. With the shutter closed the film is advanced; then the<br />

shutter opens again, exposing another frame. A movie camera captures the sequence<br />

of movement <strong>by</strong> exposing many separate frames each second.<br />

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Diagram of a basic motion picture c&mera'<br />

Movie film comes rolled on the feed reel. As the sprocket wheels turn, the teeth'<br />

or sprockets, engage the perforations (or sprocket holes) in the film, pulling it<br />

through the camera gate. The sprocket wheels turn at a smooth, constant rate' But<br />

if the film went through the camera gate in constant motion the camera would not<br />

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-<br />

make separate exposures. Instead, each frame would be a blur. The film must not<br />

be moving when the shutter is open. The camera employs an intermittent movement,<br />

a stop-and-start movement, rather than constant motion to move the film<br />

through the gate. Since the sprocket drive moves constantly and the film in the<br />

gate does not, there must be some slack in the film between the sprocket wheels<br />

and the camera gate or the film will rip. This slack is formed <strong>by</strong> loops of film<br />

above and below the camera gate.<br />

The camera gate consists of two plates. The aperture plate in front of the film<br />

has a rectanguiar opening, or aperture, through which light passes to strike the<br />

film. The pressure plate, behind the film, presses on the film so that it remains<br />

flat against the aperture plate. Without the pressure plate the image would not stay<br />

in focus. In the gate the pull-down claw reaches up, engages a perforation and<br />

pulls the film down one frame. The claw then disengages, reaching up for the next<br />

perforation. While the claw is disengaged, the film is motionless, as light enters<br />

through the camera aperture and exposes a frame of the film. The pull-down claw<br />

completes this cycle many times each second, causing the film's intermittent<br />

movement through the gate.<br />

If light were to hit the film all the time, the intermittent movement would not be<br />

effective. When the film moved it would blur the still frame just exposed. Light<br />

must be blocked from hitting the film while it is moving in order to prevent this.<br />

In a motion picture camera the shutter is a flat disc of metal that spins in front of<br />

the aperture plate. It spins in synchronizationwith the pull-down claw. While the<br />

claw is pulling the film down, the shutter shields the aperture, and no light hits the<br />

moving film. While the pull-down claw is disengaged and the film is still, the<br />

shutter opening is in front of the aperture, and the light exposes the film. The<br />

shutter is often described <strong>by</strong> the size of its opening. A l80-degree shutter, for<br />

instance, is a half-circle of metal. 180 degrees of the circle are metal, and the<br />

other 180 degrees are open, the shutter opening.<br />

After passing through the gate the film forms the lower loop. Then it is engaged<br />

<strong>by</strong> another sprocket wheel, which carries it to the take-up reel, where the film is<br />

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Whentheexposedtilmislatershown,itrunsthroughaprojectorinmuchthe<br />

Samewayitranthroughthecamera.Themaindifferenceisthatinsteadoflight<br />

entering the camera rJ""nor" the film,. a powerful lamp throws through the<br />

film onto a screen. In the projector, as ln ihe camera, a shutter spins and blocks<br />

light while the film is moving so that only still images are seen'<br />

Film moves through a camera or projector at a steadY rate, the frame rate (also<br />

called the camera speed)' which is measuredin frames per second (fps)' "Sound<br />

12


speed," the standard for 16mm and 35mm film, is 24fps. Silent super-8 cameras<br />

run at 18fps, while some super-8 sound cameras run at both 1Sfps and24fps.<br />

Most of the time 18fps is used as the standard speed for super-8 film, but some<br />

filmmakers choose the 24fps standard when shooting super-8 sound film. The<br />

speed of the camera <strong>by</strong> itself does not matter as much as the relationship between<br />

the frame rate of the camera and that of the projector. For motion to look natural<br />

on the screen the projector must run at the same rate as the camera. If the camera<br />

runs faster than the projector, then the result is slow motion. For instance, if the<br />

camera is run at 36fps, then an action that takes one second (e.g. lighting a match)<br />

will take up 36 frames on film. When the film is shown later at 18fps, those 36<br />

frames will take two seconds to run through the projector. Everything will take<br />

twice as long as it did in real life.<br />

Similarly, if the camera runs more slowly than the projector does (undercranHrg),<br />

fast motion will result. For instance, if the camera runs at 9fps, that one-second<br />

feed reel<br />

re<br />

aperture<br />

lamp<br />

pull-down claw<br />

take-up reel<br />

Diagram of a basic film projector.


match lighting will cover 9 frames of film. when run through a projector at 18fps'<br />

these 9 frames will go <strong>by</strong> in half a second; everything moves twice as fast' In time<br />

lapsephotogaphytheframeratemightbeasslowasoneframeeveryl0seconds'<br />

every minute or even every hour. This produces an exffeme compression of time so<br />

that clouds seem to whip through the sky or a flower blooms in a few seconds'<br />

Finally, a word about a type of filmmaking which, strictly speaking, doesn't have<br />

a frame rate at all: animation.In animation, rather than speeding up or slowing<br />

down natural motion, you create motion where none exists. For example, you<br />

shoot one frame of a King Kong model. Then you raise his arm a fraction of an<br />

inch and click off another frame of film. Then raise the arm a bit more' click<br />

another frame, etc. until after hours of work you have 180 frames ending with<br />

King Kong',s arm raised over his head. when projected at 18fps the result is a 10<br />

second sequence of film in which King Kong appears to raise his arm over his<br />

head. By moving inanimate objects slightly between frames the filmmaker can<br />

create the illusion of movement on film. In the same way a series of drawings'<br />

each slightly diff'erent from the last, can be photographed to create animation'<br />

LnNsps<br />

Strictly speaking, the lens is not part of the camera' In fact a lens is not necessary<br />

to expose film, as demonstrated <strong>by</strong> the "pin-hole" camera. A pin-hole camera<br />

consists of a light-tight box with a tiny hole in one side that allows light to enter<br />

the box. Light entering through the pin hole exposes film on the opposite side of<br />

the box. Howevef, it take several seconds for this small amount of light to expose<br />

the film. The basic function of a lens is to gather light rays more efficiently and to<br />

focusthemonthefilmsothatitcanbeexposedmorequickly'<br />

A camera lens consists of several pieces of glass, or elements, connected <strong>by</strong> a<br />

tube called the barrel of the lens. A lens is referred to <strong>by</strong> its focal length' a<br />

measure of the lens, size, usually expressed in millimeters (mm). Any lens introduces<br />

some distortion of perspective into the image. Lenses of different focal<br />

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lengths wili reproduce the same shot in different ways. A "normal,'lens reproduces<br />

an image as closely as possible to the way the human eye sees it, with the<br />

least distortion of perspective. In super-8 a normal lens is one with a focal length<br />

between 9mm and 15mm. A lens with a shorter focal length (under 9mm in super-<br />

8) will gather light rays from a wider angie of view in front of it, and therefore it<br />

is called a wide-angle lens. Wide-angle lenses tend to exaggerate the depth of a<br />

scene. An object will seem farther away from the wall behind it than it actually is.<br />

A woman walking toward the camera wili appear to be moving faster than she is<br />

in reality. Extreme wide-angle lenses also cause horizontal lines to bend. The<br />

horizon line in a landscape, for instance, will curve slightly at either end of the<br />

frame. Because of their short focal lengths wide-angie lenses can also be referred<br />

to as short lenses.<br />

A long or telephoto lens (over 15mm in super-g) accepts light rays from a nar_<br />

rower angle of view in front of it. Small details of the scene will fill the frame. If<br />

you keep the camera the same distance from an actor, a wide-angle lens might<br />

show all of the actor's body and some of the background, a normal iens might<br />

show the actor from the waist up, and a telephoto lens might show just the actor's<br />

face. Since the telephoto lens seems to magnify small details of the scene, any<br />

unsteadiness<br />

the camera will also be magnified, so that a handheld or dolly shot<br />

using a long lens may be unacceptably shaky. If image steadiness is a concern.<br />

use a wide-angle lens. If you are using a telephoto lens, use a tripod. In addition,<br />

long lenses introduce some distortion. In contrast to wide-angle lenses which<br />

increase the perceived depth of a shot, telephoto lenses make the shot seem flatter.<br />

An actor in front of a wall will seem to be right up against it, even though she<br />

might be standing a considerable distance away from it.<br />

In this discussion we've treated lenses as prime lenses. A prime lens has only one<br />

fixed focal length. A long lens is only a long lens, and a wide-angle lens is only a<br />

wide-angle lens. Prime lenses, or fixed focal length lenses, are commonly used in<br />

16mm and 35mm filmmaking. They are rare in super-g though. Most super-g<br />

cameras have a variable focal length lensror zoom lens. A zoom lens can duplicate


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the effects of a range of lenses, from wide-angle to telephoto. Zoom lenses are<br />

usually referred to <strong>by</strong> the range of focal lengths they cover. A"7 to 40 zoom" can<br />

be used as a 7mm wide-angle lens, a 40mm telephoto lens or anything in between.<br />

The main attraction of a zoom lens is convenience. With prime lenses, in order to<br />

change your composition from a long shot to a close-up, you must either move the<br />

camera or remove the lens and replace it with another. Using azoomlens, you can<br />

zoom in to a close-up or zoom out to a long shot <strong>by</strong> just turning a dial.<br />

If you change focal lengths while the camera is running the result is a "zoom"<br />

shot. In general, excessive zooming can be very annoying. Before you use the<br />

zoom effect in a shot, as with any other camera movement, you should stop and<br />

ask yourself why you want to do it. Is there a legitimate reason? Will the zoom<br />

help your film or are you just bored? Zooms,like dollies, pans or tilts, should be<br />

designed to add or reveal important information within a shot. Zoomrng that is not<br />

motivated can be distracting and can look sloppy.<br />

Many super-8 cameras also have a macro lens setting. Since most lenses cannot<br />

focus on anything closer than four feet away, a special lens is needed to shoot<br />

extreme close-up shots. A macro lens can focus on objects from a few feet away<br />

to objects within millimeters of the lens. If you want to fill the frame with a<br />

postage stamp or show a cricket on a stalk of grass, use the macro lens.<br />

Exposunp<br />

In addition to gathering and focusing rays of light, lenses are used to control the<br />

amount of light reaching the film. when you enter a dark room on a sunny day,<br />

you can't see anything at first. Slowly your eyes adjust to the low light level, and<br />

you can see details. The eye adapts to varying amounts of light <strong>by</strong> opening or<br />

closing its iris to let the right amount of light reach the retina.<br />

A camera lens also has an iris, a metal diaphragm that can be opened or closed to<br />

control the amount of light reaching the film. If too much light hits the film, it will


e overexposed. If too little light hits the film, it will be underexposed' The right<br />

amount of light is determined <strong>by</strong> the speed (sensitivity to light) of the film. A<br />

faster (high ASA number) film needs less light than a slower (lower ASA number)<br />

film. Film speed and ASA numbers are discussed in detail in Chapter 2'<br />

Whatever the speed of the film, it always needs a specific combination of amount<br />

of light and exposure time to be correctly exposed. The amount of light hitting the<br />

film can be controlled in two ways: <strong>by</strong> actually changing the amount of light in<br />

the scene or <strong>by</strong> opening or closing the lens iris. The film's exposure time. or<br />

shutter speed, can only be controlled <strong>by</strong> changing the camera's shutter angle or<br />

<strong>by</strong> changing its running speed (fps). If you are shooting outside on a sunny day,<br />

it's hard to change the amount of light in the scene. often you have to use the<br />

available light in a scene. Similarly, most motion picture cameras don't allow you<br />

to change their shutter angle, and changing a camera's running speed to control<br />

exposufe time is rarely an option, since a change in the frame rate also results in a<br />

change in the speed of motion on the screen.<br />

As discussed earlier, the shutter of a motion picture camefa rotates in front of the<br />

aperture plate, alternately letting light hit the film and then blocking light out' The<br />

shutter speed is the actual length of time that the shutter lets light hit each frame<br />

of film. To let more light hit the film, the shutter opening must be in front of the<br />

film longer. To achieve this the shutter must spin more slowly. Since the shutter<br />

of a motion picture camera is synchronized to the camera's intermittent drive, the<br />

only way to slow the shutter down is to slow down the camera's frame rate. For<br />

instance, at gfps the shutter willlet light hit the film twice as long as it would at<br />

18fps. However, shooting at gfps will result in fast motion' So, while manipulation<br />

of the shutter speed might be a viable means of controlling exposure for a<br />

still photographer who shoots one picture at a time, for the motion picture photographer<br />

changing the shutter speed is seldom an effective way to control the exposure<br />

of the film.<br />

In most cases the best way to control the amount of light that hits the film is <strong>by</strong><br />

opening or closing the iris in the lens. Just as the shutter speed determines how long<br />

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light will hit each frame, the size of the iris opening will determine hotu much<br />

light hits the frame. (Note: the iris opening is often referred to as the lens aperture.<br />

Do not confuse this adjustable aperture in the lens with the aperture in the<br />

camera gate, which is simply a frame-sized window cut into the aperture plate.)<br />

The size of the lens aperture is expressed as an f-stop. An f-stop is a number that<br />

indicates the size of the opening of the lens aperture (oriris). Every serious<br />

filmmaker should memorize the f-stop series:<br />

| 1.4 2 2.8 4 5.6 8 11 t6 22 32 45<br />

"stopping down<br />

As the f-stop numbers get higher, the size of the lens aperture is actually getting<br />

smaller, letting less light in. As the f-stop numbers get lower the aperture opening<br />

gets larger, letting more light in. Every time you open up one stop (from f/4 to<br />

f/2.8, for instance) you double the amount of light reaching the film. when you<br />

stop down one stop (from fl4 to f/5.6, for instance) you let half as much light in.<br />

If you change <strong>by</strong> more than one stop, every stop doubles or halves the light. For<br />

example, if you open up 3 stops (from f/4 to f|l.4, for instance), then you double<br />

the light 3 times to let in: 2x2x 2 = 8 times as much light. The list of f-stop<br />

numbers above is not exhaustive, but a filmmaker will rarelv. if ever. deal with<br />

lens openings larger than f/1 or smaller thanf/45.<br />

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Most super-8 cameras have a built-in light meter which can control the automatic<br />

iris. In effect the camera functions as two distinct instruments; a reflected light<br />

meter to measure light and a camera to take pictures when the camera is in its<br />

automatic mode. The camera's light meter reads the amount of light reflected <strong>by</strong> the<br />

subject, and then it automatically sets the camera's lens aperture to the coffect f-stop.<br />

19


It is important to understand how reflected light metels work. The reflected light<br />

meter that is built into a super-8 camera, and every reflected light meter for that<br />

matter, is built and calibrated upon a medium gray standard' These meters are<br />

designed so that they give you a light reading (an f-stop number), which is the<br />

correct exposure to use when you want the subject seen <strong>by</strong> the meter to be reproduced<br />

on the film in tones that are equivalent to medium gray (also known as<br />

neutral gray or l87o Sral). Since most shots represent a variety of brightness,<br />

including light, dark and medium tones, the reflected light meter gives an average<br />

of what it sees. In many cases these light, dark and medium tones do, in fact,<br />

average our to something close to the medium gray standard, and exposure will be<br />

correct. The standard was developed based on the assumption that most shots<br />

have a range ofbrightness that averages out to a shade of gray that reflects l87o of<br />

the light striking it.<br />

In a so-called average Scene, a Scene which contains afange of brightness but is<br />

not dominated <strong>by</strong> very light or very dark objects, the light reflected <strong>by</strong> all the<br />

objects within the scene will average out to something close to anI87o reflectance'<br />

In this case the light reading given <strong>by</strong> the super-8 camera's reflected light meter<br />

will be correct. If you were to use the reflected light meter to take a reading from<br />

an object that reflects exactly l87o of the light striking it (for instance, an lSvo<br />

gray card), the reading you would get would be the perfect f-stop setting to use if<br />

you want the object to look medium gray on the film. This, again, is because the<br />

standard is based upon 187o gray. If you were to take your light reading from a<br />

black object (a black cat, for example) or from a scene dominated <strong>by</strong> dark tones,<br />

the f-stop reading you would get would result in overexposure' Instead of looking<br />

black on the film, the black cat would appear to be medium gray. Everything else<br />

would be brighter too. Similarly, a reflected light meter reading of a white scene<br />

(a snow- covered hill with a bright sky behind it) would give an f-stop reading<br />

that would result in underexposure. The white hillside and sky would look medium<br />

gray rather than white on the film'<br />

Clearly, when taken atfacevalue, reflected light meter readings are good for<br />

some situations and not for others. A reflected light meter always gives a reading<br />

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that will reproduce what the meter sees as medium gray on the film. That is to<br />

say, if the reading is taken from an 18% gray card, the f-stop indicated will be the<br />

correct setting to make that card look medium gray on film. Therefore, all the<br />

other brightness values in the scene should be rendered correctly as well. Objects<br />

that are brighter (or more reflective) than l87a gray will look brighter on the film,<br />

and darker (less reflective) objects will appear darker on the film.<br />

Problems arise when the subject being read <strong>by</strong> the meter is considerably darker or<br />

lighter than medium gray. Scenes dominated <strong>by</strong> extremes of brightness can result<br />

in light readings that are severely overexposed or underexposed. This problem can<br />

be overcome if you simply use the standard (187o gray) to which the reflected<br />

light meter is calibrated. In the case of the black cat, you would take a light<br />

reading from an 18% gray card (in the same light that is illuminating the cat)<br />

rather than taking a reading of the cat itself. In the case of the snowy hillside, you<br />

would read an l87a gray card, not the white hillside. As long as the gray card is<br />

read under the same light that illuminates the subject, these readings will give you<br />

an f-stop that would render a medium gray subject (the card) looking medium<br />

gray on the film, instead of readings that would make black or white look medium<br />

gray on the film. If you get a reading that would properly reproduce medium gray as<br />

medium gray on fllm, it should also reproduce brighter and darker tones properly.<br />

When a super-8 camera is set to the automatic setting, the light meter built into the<br />

camera will take readings and simultaneously set the lens iris (the f-stop) to the<br />

reading obtained. The automatic iris is always adjusting to the light. If the actor in a<br />

scene is walking down a dark hallway, the iris will open up to make it look brighter. If<br />

she walks past a bright window, the light meter will read the extra light and suddenly<br />

stop the lens down, and the actor will be underexposed. Overall, relying on the automatic<br />

iris can result in poorly exposed fllms. On most cameras the filmmaker can<br />

override the automatic iris, and <strong>by</strong> using a medium gray card, set the iris to the conect<br />

f-stop. By taking an automatic light meter reading of an l87o gray card and then<br />

manually adjusting the lens iris to the f-stop indicated, a filmmaker using a reflected<br />

light meter can avoid most of the pitfalls of this kind of metering system.<br />

21


Because all super-8 cameras incorporate a reflected light metering system, this<br />

discussion has concentrated on reflected light meters' Incident light meters are<br />

preferred <strong>by</strong> most filmmakers. These meters measure the amount of lightfalling<br />

on the subject rather than the light reflected <strong>by</strong> the subject' Using an incident<br />

meter a black cat, awhite rabbit and an 187o gray card under the same light wil^<br />

give the same reading. In effect, an incident light meter is like a reflected light<br />

meter with a built-in gray card. A reflected meter used in conjunction with an<br />

I87o gray card will give the same readings an incident light meter gives'<br />

The primary function of a lens is to gather light rays and focus them onto the film'<br />

By adjusting the glass elements in a lens, you can focus on objects at different<br />

distances from the camera; the numbers on the focusing ring of the lens tell you<br />

what distance you are focused on. If you set the focusing ring at ten feet, for<br />

instance, all objects on a plane ten feet away will appear to be in focus' The plane<br />

of critical focus is ten feet away. (Note: when measuring focus, one doesn't<br />

measure from the end of the lens, but from the frlm plane or focal plane, which is<br />

marked on the camera <strong>by</strong> u 0 symbol.) Objects in front of or behind the plane of<br />

critical focus will appear to be out of focus; the farther they are from the plane of<br />

critical focus, the more out of focus they appear. Objects that are close to the<br />

plane of critical focus ale so slightly out of focus that they seem to be in focus'<br />

Rather than just a flat plane being in focus, there is actually a field in front of and<br />

behind the plane of critical focus which appea.rs to be in focus. This area, defined<br />

<strong>by</strong> the near and far limits of acceptably sharp focus in a given situation, is known<br />

as the depth of field.<br />

Depth of field is not a constant. It can be a few inches, or it might be hundreds of<br />

feet. Depth of field depends on three variables:<br />

1. Focalength: Shorter (wide-angle) lenses provide Sreater depth of<br />

field than long (telephoto) lenses.<br />

2. tris opening: Stopping down the iris increases depth of<br />

field; openini ,p decreases depth of field. Therefore, you will<br />

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usually have less depth of field in Iow lighting, when the lens iris<br />

must be opened up.<br />

3. Focusing distance: The farther the subject is from the camera, the<br />

greater the depth of field; the closer the camera is focused, the less<br />

the depth of field.<br />

The final thing to keep in mind about depth of field is the "one-third two-thirds<br />

rule." That is, if there are two subjects at different distances from the camera that<br />

you want to have equally in focus, do not focus halfway between them. The depth<br />

of field extends farther behind the plane of critical focus than it does in front of it,<br />

so as a general rule you should focus on a point one-third of the way beyond the<br />

nearer of the two subiects.<br />

Two shots with the same image size. Depth of jield is much greater when using a wide-angle<br />

lens (l) thqn when using a telephoto lens (r).<br />

The correct way to focus a zoom lens is to focus with the lens set at its longest<br />

focal length. Even if you are shooting a long shot of a person, zoom in on the<br />

person <strong>by</strong> turning the zoom ring on the lens to its telephoto position. Adjust the<br />

focusing ring until this magnified image is sharp in the viewfinder. Then zoom<br />

out and compose the long shot. Each shot should be focused <strong>by</strong> following this<br />

procedure. Zoom lenses should always be focused in the telephoto position,<br />

because you can see greater detail when the image is magnified. Focus does not<br />

change when the focal length is changed. Focus is dependent upon the distance<br />

between the camera and the subiect.<br />

23


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far<br />

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near<br />

far<br />

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35 6'7" 4'.71 3',9" 2'70" 2',2" r'-7" 1',3 " 1<br />

20 5'1(]" 1'6" 3',6" 2'8" 2'1" 7'.'7" I',3" 1<br />

10 4'4" 3'1()" 3'l 2'5" 1'11 1',6" 1'3 " I<br />

7 3'lI"<br />

42'4"<br />

3',4" 2'lo" 1',10" 1',8" l'2" 11"<br />

5<br />

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2'7 l"<br />

26'.7"<br />

2'6" 2'l 1'9" I'5" L'2" ll<br />

4 2',1o"<br />

a'1I"<br />

2',7"<br />

10'4"<br />

31'9"<br />

l'1 I 1'8" l':t" 7'.2" 11<br />

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Super-8 d.epth qf .fielit table for a lens with afocal length of 8mm showing near andfar limits of<br />

ii[eptabty'shoip"Torut at various f-stop and focusing distance combinations.<br />

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24


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€ t7'1 l2' 8'6" 6',2" 4'5" 1'8"<br />

35 I l'8" 9'2" a'4" 1', l'8"<br />

20 9'5" 7'.9" 6'3" :+' 1O" 3'9" 2',1o" 2',2" 1'7 "<br />

10 6'6"<br />

22',7"<br />

7 5'2"<br />

11'1"<br />

5',8"<br />

46',7"<br />

4'8"<br />

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,+'10" 4'. 2',7" 2',1 l'7 "<br />

4'1" 3'6" 2',1 t" l'l I l'6"<br />

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3'9"<br />

7',9"<br />

3'4"<br />

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4',1|<br />

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5'6"<br />

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2','7"<br />

6'l I t7"t 7<br />

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Super-8 depth of jield table for q lens with afocal length of 12mm showing near andfar limits<br />

ofacceptably sharpfocus atvariousf-stop andfocusing distance combinations.<br />

feet<br />

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near<br />

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near<br />

f/a<br />

near<br />

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near<br />

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294', 27O'. 147' 1 05', 52'10 36',1<br />

35 32',4"<br />

38'2"<br />

31'3"<br />

39'9"<br />

30'<br />

42'<br />

2a'3"<br />

,18'l O<br />

26',2"<br />

52',4" 66'.2" 9a'7"<br />

t7'4"<br />

211'.<br />

20 l9'l<br />

2t'<br />

l8'9"<br />

2l'a "<br />

18'3 "<br />

22',1"<br />

l7'7"<br />

23'2"<br />

t6'9"<br />

24'4"<br />

l5'8 "<br />

27',5"<br />

l z1'5 "<br />

31'9"<br />

12'10<br />

43',<br />

10 9'.9"<br />

ro'3"<br />

9',8"<br />

70'4"<br />

9'.6"<br />

ro'6"<br />

9'.4"<br />

10'9"<br />

9'1 "<br />

I 1'1<br />

8'9"<br />

11',1"<br />

8'4"<br />

12',1"<br />

7',9"<br />

13'9 "<br />

7 6'l 1<br />

'7',2"<br />

6'lo"<br />

7'2"<br />

6',9"<br />

7',3"<br />

6'8"<br />

'7',4"<br />

6'.6"<br />

-7'6"<br />

7'9"<br />

6',2"<br />

8'1"<br />

5'9"<br />

8'9"<br />

5 4't7<br />

5'1 "<br />

4',11<br />

5'1 "<br />

4'.to"<br />

5',2"<br />

4'1 0"<br />

5'.2"<br />

4',9"<br />

5'3 "<br />

4'4"<br />

5'5"<br />

4',6"<br />

5'7"<br />

4'1"<br />

5'l l"<br />

4 3',1 I<br />

4',l"<br />

3'l I"<br />

4',1"<br />

3'1 1<br />

4'1 "<br />

3'10"<br />

4',2"<br />

3'1 0" 3'9"<br />

4'.3"<br />

3'8"<br />

4'5"<br />

3'6"<br />

4'7"<br />

Super-8 depth of jielil table for q lens with a focal length of 60mm showing near and far limits<br />

of acceptably sharp focus at various f-stop and focusing distance combinqtions.<br />

25


At its most basic level a motion picture is a strip of film, a flexible base<br />

(made of cellulose triacetate), thinly coated on one side with a chemical emulsion.<br />

This emulsion consists of light sensitive grains of silver compounds suspended<br />

in a gelatin. When the emulsion is exposed to light, a chemical reaction<br />

occurs. The grains that are exposed to light change their chemical structure. Those<br />

which are not exposed remain unchanged. At this point no image is visible on the<br />

film. It contains a latent image. In fact, if you were to look at the film immediately<br />

after exposure, it would not only look unchanged, but you would ruin your film,<br />

because the emulsion is still light sensitive. To render the film insensitive to light and<br />

to bring out the latent image, the film must be processed in a chemical developer.<br />

When a film stock is manufactured, the cellulose triacetate (celluloid) base material<br />

is coated with an emulsion of light sensitive silver compounds called silver<br />

halides. During exposure and processing some of these silver halides are converted<br />

into grains of metallic silver. Where more exposure takes place, more<br />

metallic silver is formed.<br />

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Film stocks can be described as either negative or reversal film. When shooting<br />

negative film, the emulsion that has been exposed to light is converted to metallic<br />

silver <strong>by</strong> the developer. The unexposed emulsion is washed away. Where a lot of<br />

light hit the film, a lot of metallic silver is left. Where no light hit the film, all of<br />

the emulsion is washed off; the negative film is clear in these areas. If run through<br />

a projector, light would shine through these clear areas, making a bright area on<br />

the screen. Where higher concentrations of metallic silver are left, less light would<br />

shine through the film. If enough light has exposed the film, it will be practically<br />

opaque in that area. So with negative film, what was bright leaves a dark image,


and dark objects create bright images. Brightness values are reversed; a negative<br />

image is obtained. To restore tonalities to their proper values, a positive print<br />

must be made. A filmmaker using negative film does not project the camera<br />

original film, the negative film that ran through the camera. It is the positive print<br />

that is handled and projected. This is similar to shooting still photographs and<br />

ordering prints. Strips of negative are returned along with your prints, but it is the<br />

prints that you show to your friends. The negatives are only used when you want<br />

to make additional prints.<br />

Reversal film is similar to slide film. When you mount a slide, you are mounting<br />

the original film that was exposed in the camera, yet the brightness and color<br />

values are not reversed. This is due to the fact that when reversal film is processed,<br />

the emulsion that has rcacted to light is bleached away. So where a lot of<br />

light has hit the film, a lot of emulsion becomes metallic silver and is bleached<br />

away, and the film is clear. Where no light has hit the film, a thick layer of unexposed<br />

emulsion is left.<br />

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1. Silver halide grains are exposed to light.<br />

2. Exposed grains are converted to silver.<br />

3. Silver grains are bleached away.<br />

4. Remaining emulsion is re-exposed to light<br />

in the lab and a positive image remains.<br />

27


In reversal processing that remaining emulsion is re-exposed to light in the laboratory<br />

and then developed again, so that it becomes metallic silver. What was bright<br />

in front of the camera is bright on the screen. What was dark appears dark on the<br />

screen. The brightness values remain the same as in real life. As a side effect, the<br />

emulsion that is left after developing is harder and more resistanto scratches than<br />

negative emulsion. It can therefore be run through a projector without being easily<br />

scratched. A11 super-S films available today are reversal films. Usually filmmakers<br />

who are working in the super-8 format handle and edit their camera original<br />

film rather than having a print made. It is possible to make a reversal film print from<br />

a reversal camera original, but it is very difficult to get good quality in a super-8 print.<br />

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Another way to describe a film stock is <strong>by</strong> its color characteristics. Black-and-white<br />

(b&w) films do not react differently to different colors and do not reproduce colors on<br />

the film. Only brightness values are reproduced. If a red object reflects light as<br />

brightly as a green object, they will both appear as the same shade of gray on blackand-white<br />

film. The color film process involves the use of colored dyes. Color films<br />

react to and reproduce the colors of objects in the shot. While the image on a strip of<br />

black-and-white film consists of varying densities of metallic silver, a color film<br />

image consists of various intensities of three different colored dyes.<br />

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It is also possible to describe film stocks in terms of their sensitivity to light, or<br />

their speed. In a fast film the grains are larger and more sensitive to light. Less<br />

light is needed to cause them to react. Slow films have small, fine grains, and they<br />

require more light to achieve the same reaction. A slow film needs more light than<br />

a fast film. The speed of a film is expressed <strong>by</strong> an ASA (American Standards<br />

Association) number. ASA numbers are a way to measure the sensitivity to light one<br />

film stock has in relation to another. A film rated at ASA 100 is twice as sensitive<br />

as a film rated at ASA 50. It needs half as much light to gain the same exposure.<br />

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A film stock with a very high ASA number is best to use under low lighting<br />

conditions like you might find indoors. If there is plenty of light (outside on a<br />

sunny day, for instance) you might want to use a slower film, one with a lower<br />

ASA number. Note: ASA numbers are the same as ISO (International Standards<br />

Organization) numbers and EI (Exposure Index) numbers, and they can be used<br />

interchangeably with these other standards. They are not the same as DIN<br />

(Deutsche Industrie Norm) numbers, the European standard.<br />

A film is more sensitive to light if its light sensitive grains are larger. When a film<br />

is projected onto a large screen, these grains are easy to see, and they make the<br />

image lose some of its sharpness. That is one reason a filmmaker might want to<br />

use as slow a film as the light level will permit. Conventional thinking is that<br />

slow, fine grained film stocks produce sharper, more realistic and therefore more<br />

believable pictures. They don't distract the audience <strong>by</strong> drawing attention to the<br />

medium or the photographic process. Of course, there might be times when you<br />

want to do just that, so the choice of a film stock can be an aesthetic option as<br />

well as a practical one.<br />

Any film stock needs a certain amount of light to get the correct exposure. If too<br />

much light hits the film, it will be overexposed; if too little light hits it, the film<br />

will be underexposed. If the film is overexposed too much, the film will not be<br />

able to handle the light and will begin to burn out and lose detail. In a greatly<br />

overexposed shot of the sky, for instance, the sky will be clear white. The blue<br />

color and the clouds will be washed out <strong>by</strong> too much light. If the film rs underexposed<br />

too much, then again details get lost. In a severely underexposed shot of a<br />

man standing in the shadows, the film will show only a black mass where the<br />

shadow is. The man will be lost in the underexposed area.<br />

The amount of overexposure and underexposure a film stock can handle without<br />

losing detail is called the latitude of the film. Negative film has greater latitude<br />

than reversal film. It can handle a greater range of brightness values. Super-8<br />

reversal film has a very limited latitude. If you underexpose or overexpose it <strong>by</strong><br />

even one stop, you will begin to lose detail in the darkest or brightest areas.<br />

29


Cor-on Ba.r-nNcn'<br />

Using color film introduces an important point to the filmmaker: all light is not<br />

the same color. If you are reading this book outside in the sunlight, you see the<br />

sunlight reflecting off the page as white light. If you are inside reading <strong>by</strong><br />

lamplight, you also see the light reflecting off the page as white light. This is<br />

because the eye and the brain, within certain boundaries, adjust to variations in<br />

the color of the light and see the dominant light as white. In fact, daylight is much<br />

bluer than lamp light. You can see this easily when you are outside in the late<br />

afternoon and the lights have been turned on inside. The tungsten light seen<br />

through the windows of a house looks ofange because your eyes are adjusted to<br />

the blue daylight. When you enter the house your eyes quickly adjust to the<br />

tungsten light, and it appears white.<br />

Although your eyes can adjust to variations in the color of light, film cannot. The<br />

light sensitive emulsion must be color balanced in the manufacturing to see one,<br />

and only one, kind of light as white light. Daylight-balanced film reads daylight<br />

as white light. When using daylighrbalanced film, tungsten incandescent light<br />

will look orange. Tungsten-balanced film sees light from tungsten sources (such<br />

as movie lights, household light bulbs ,but not fluorescent lights) as white light,<br />

and daylight will look too blue. Most super-8 color films are tungsten-balanced.<br />

when shooting tungsten-balanced film in daylight an orange filter must be placed<br />

in front of the film. As the blue daylight passes through the filter, it is converted<br />

to the orange color of tungsten light.<br />

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If this sounds a little confusing, it is very easy to deal with in super-S. Most<br />

cameras have a filter switch with two settings: ? 1a hght bulb) 2n6,;Ql:(the sun).<br />

When shooting color film under tungsten lights, set the filter switch to the ?<br />

position, and the filter is out.Itdoes not affect the light. When shooting color film<br />

with daylight as your light source set the switch to the,Oiposition, and the filter


is in, making the daylight orange like tungsten light. In other words, wherever<br />

your light is coming from, the sun or a light bulb, set the filter switch to the<br />

corresponding position. (Note: On tungsten-balanced film fluorescent light appears<br />

greenish, and putting the filter in is usually better.)<br />

When the filter is in it absorbs some of the light passing through it so that less<br />

light reaches the film. For this reason if you are shooting black-and-white film,<br />

keep the filter out (the? position). Since black-and-white film does not react<br />

significantly to color variations anyway, you do not need the filter and leaving it<br />

out allows the maximum amount of lisht to reach the film.<br />

The one super-8 color film that is not tungsten-balanced is Ektachrome Type G<br />

film. This film is balanced half-way between tungsten and daylight. Tungsten<br />

light will seem slightly orange and daylight slightly blue when Type G film is<br />

shot without filtration. when shot with the filter in place daylight will seem<br />

slightly orange, since the orange filter in a super-S camera is designed to match<br />

daylight with film that is tungsten-balanced. Kodak devised Type G film for the<br />

home movie consumer market. Its advantage is that the user can leave the filter<br />

out all the time and the error in color reproduction won't usually be very great. Its<br />

disadvantage is that color reproduction is never coffect. The only exception<br />

occurs when shooting under fluorescent lights where type G film, with the filter<br />

out, may give better color reproduction than Type A film.<br />

For a more detailed discussion of color, please see Chapter 7: Lighting.<br />

31


Frr.nn Srocrs<br />

These are the individual super-8 film stocks that are available from Eastman Kodak:<br />

-<br />

Black'and-white:<br />

Plus-X<br />

Tri-X<br />

ASA 50 (in daylightVo filter)<br />

ASA 200 (in daYlightVo filter)<br />

Color:<br />

Kodachrome40<br />

Ektachrome 160A<br />

Ektachrome 1 50 C<br />

ASA 40 tungsten;<br />

ASA 25 w/filter<br />

ASA 160 tungsten;<br />

ASA 100 w/filter<br />

ASA 160 Vo filter;<br />

ASA 100 wfilter<br />

(Note: Black-and-white films have a nominally lower ASA rating under tungsten<br />

lightthantheyhaveunderdaylight.Thisisbecauseblack-and-whitefilmsare<br />

slightlymoresensitivetobluelightthantootherpartsofthespectrum,and<br />

daylightcontainsanabundanceofbluelight.Nofiltrationisnecessarywhen<br />

shooting black-and-white film, regardl.r, of th" type of light illuminating the subject')<br />

All of these films are packaged in light-tight plastic cartridges containing 50 feet<br />

of film, which is ttrree minutes and20 seconds running time at tSfps (or two<br />

minutes and 30 seconds at24fps).There atel2individual frames in one foot of super-<br />

8film,soatlsfpsittakesfoursecondsforonefoottomovethroughthecamera.<br />

32

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