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InPrint - interprint

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The Coolness Factors | <strong>InPrint</strong> 23 | 17<br />

Falling on open ears: Sony Ericsson<br />

It is not exactly evidence of modesty when Sony Ericsson stated<br />

its aim of wanting to become the most attractive and most<br />

innovative global brand in the mobile communication industry.<br />

However, it is not unrealistic as the company focuses on an<br />

essential component of youth culture: music. The image of the<br />

“bobbing” boy, who would otherwise flat out refuse to dance, is<br />

mainly due to the Walkman mobile of the company.<br />

“Mobile Music” is Sony Ericsson‘s strategy for the target group<br />

of music enthusiasts and technically-minded young people. The<br />

communication runs mainly through TV, sports events and the<br />

internet. The cooperation with German TV channel Pro7 is especially<br />

high-profile together with the company’s sponsoring of<br />

“Deutschland sucht den Superstar 2008” (Germany’s version of<br />

“Pop Idol”). The website offers a number of service tools and a<br />

high-quality range of products for technophiles (“Cyber Shot”<br />

camera phones, “Storyteller slide show”). The logo is integrated<br />

into slogans with a high-level of brand recognition.<br />

The Consumer<br />

Culture Effect<br />

These three factors make brands<br />

successful:<br />

1. Lifestyle<br />

Many products are bought by young people<br />

in order to be with the “in” crowd. Identification<br />

takes place through the attitude to life that<br />

the brand expresses. Accordingly, the flair of the<br />

product is the central element of the communication.<br />

Lifestyle is a core value of the appeal. The<br />

shoes, the skin care, the mobile (the sofa,<br />

the cupboard ...) are an expression of your own<br />

personality and a chance to “stage manage”<br />

yourself.<br />

2. Brand<br />

Brand is a fundamental criterion in the<br />

decision to purchase if it is recognized.<br />

Brand awareness is supported by<br />

interesting communication.<br />

Brands provide security, are a “trusted<br />

companion.”<br />

3. Design<br />

Young design is a distinguishing feature in<br />

comparison to other age groups and<br />

social groups.<br />

It is a supporting element of the factors of<br />

lifestyle and status.<br />

Design is an expression of individuality.<br />

Design is an important element that must<br />

adapt to the other factors. Using design, an<br />

object becomes “cool” and an expression of your<br />

individuality.

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