Volume 2 Issue 5 November 2006 Grand Theft Auto - Hardcore Gamer
Volume 2 Issue 5 November 2006 Grand Theft Auto - Hardcore Gamer
Volume 2 Issue 5 November 2006 Grand Theft Auto - Hardcore Gamer
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Preview by 4thletter<br />
Publisher: Activision<br />
Developer: Treyarch<br />
Release Date: <strong>November</strong> <strong>2006</strong><br />
Genre(s): FPS<br />
Category: World War II<br />
# of Players: 1<br />
World War II shooters are pretty much America’s version<br />
of Japan’s RPGs with pretty-boy protagonists. There are<br />
zillions of both of them, and probably 90% of those zillions<br />
look and sound the same. Perhaps we should combine the<br />
two to introduce a shot in the arm to both genres?<br />
Nah, there are other ways to innovate. Call of Duty 3 is<br />
pushing for a more realistic war experience. Case in point:<br />
you’re deep in the enemy camp with little backup. You spot<br />
a Nazi a few feet away just as he spots you and you begin to<br />
take aim. Will the Nazi stand there and take the bullet<br />
(like they have done in the past few games) or will he<br />
rush you, grab your gun, and try to kill you with your<br />
own weapon? Just FYI: the last one is the right answer.<br />
That’s what CoD3 is bringing to the table. Running<br />
around ruined towns shooting up zee Germans only<br />
gets you so far. The French Resistance was one of the<br />
most harrowing fronts in WWII. You and your squad are<br />
going to be dropped directly into the middle of it and<br />
will ght until Paris is nally liberated. You start at<br />
Normandy, and go all the way through to the end of the<br />
war, so expect a long and difcult haul.<br />
World War II is a tired setting, but the Call of Duty<br />
series keeps showing us that an old dog can learn new<br />
tricks. Liberate Paris in <strong>November</strong>.<br />
Oh, Marvel Comics, who doesn’t love you? Spider-Man 2 and the<br />
X-Men Legends series are classic, and barring well-intentioned<br />
missteps like Marvel Nemesis or X-Men: The Ofcial Game,<br />
you’ve got one up on your Distinguished Competition. Where do<br />
you go from here?<br />
Easy; you take it directly to the fanboys. Marvel Ultimate<br />
Alliance builds on the X-Men Legends style and throws at least<br />
twenty playable Marvel characters at you. Ever wanted to sling<br />
Captain America’s shield at a bad guy? You can do it. You can go<br />
upside a bad guy’s head with Thor’s Mjolnir and put the hurt on<br />
another with Blade. Regulars like Spidey and Wolverine are also<br />
making appearances, along with a few surprises.<br />
Even more surprising is the attention to detail that Raven<br />
Software is bringing to the game. The characters have Publisher: Activision<br />
Preview by 4thletter<br />
unlockable costumes. That’s par for the course, but how many<br />
of those unlockable costumes change how the characters play?<br />
Spidey in his black costume has different stats than he does in<br />
his old red and blue outt. That sort of detail is implemented<br />
in the game. The costumes aren’t just eye candy.<br />
If you need a little more convincing, think on these things. You<br />
can have Spider-Man, Ghost Rider, and Wolverine on one team.<br />
That’s three-fourths of the New Fantastic Four. There are over<br />
a hundred and forty Marvel characters in the game, so one of<br />
your favorites may make a cameo. Thor is in the game, so there<br />
is also a very good chance you might be able to score a Beta<br />
Ray Bill skin. Who can resist that?<br />
Developer: Raven Software<br />
Release Date: 10/24/06<br />
Genre(s): Action RPG<br />
Category: Secret Wars<br />
# of Players: 1-4<br />
18_PREVIEW_CALL OF DUTY 3<br />
HARDCORE GAMER MAGAZINE_VOLUME 2_ISSUE 5_CALL CHUCK<br />
HARDCORE GAMER MAGAZINE_VOLUME 2_ISSUE 5_CALL CHUCK<br />
MARVEL ULTIMATE ALLIANCE_PREVIEW_19