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Dsg-II - DesignSingapore Council

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Chapter 1<br />

Designing Singapore<br />

<strong>Dsg</strong>-<strong>II</strong><br />

STRATEGIC BLUEPRINT OF THE DESIGNSINGAPORE INITIATIVE<br />

Why Design Matters?<br />

Design is the Original Idea in Everything<br />

Solutions to everyday functions do not happen by themselves<br />

or by chance; someone thought about them. For example, how<br />

would you fasten sheets of papers together? In the 13th through<br />

to the 19th Century, you would use waxed ribbons. In the early<br />

19th Century straight pins similar to those used in tailoring were<br />

used. Almost 110 years ago in 1899, Johan Vaaler, a Norwegian<br />

inventor with a degree in electronics, science and mathematics,<br />

first patented the paperclip as we know it today. Who will design<br />

the next paper fastener?<br />

Design goes beyond invention. Design is about the things<br />

we make, the places we shape, the illustrations we compose,<br />

the human interfaces we configure, and the processes and events<br />

we organise. It is material, visual, as well as a way of thinking.<br />

The design process brings together art, technology, business, and<br />

science, integrating a range of considerations that are crucial to<br />

human potential, environmental sustainability, wealth creation<br />

and innovation. Most of all, design is aspirational and visionary.<br />

In an increasingly ideas-driven economy, design has become<br />

an important enabler for transformational change to solve<br />

problems, balance our priorities and interests, realise potential,<br />

create new value and markets, and improve the quality of life.<br />

Design Improves Life and Creates Possibilities<br />

Designers are creators, inventors, and innovators. It took a<br />

deliberate design decision to come up with an affordable $100<br />

laptop. Computing technology and the Internet have been around<br />

since the 80s. Social programmes to aid the underprivileged and<br />

poor have certainly been around for even longer. However, design<br />

is the process of reconciling and realising the vision to enable<br />

children in the third world to be on par with their counterparts in<br />

developed countries in the information age. The XO $100 Laptop<br />

was conceived by architect Nicholas Negroponte of the MIT<br />

Media Lab and designed by Yves Behar of Fuseproject.

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