OpenGL Shading Language Course Chapter 4 â Advanced Shaders ...
OpenGL Shading Language Course Chapter 4 â Advanced Shaders ...
OpenGL Shading Language Course Chapter 4 â Advanced Shaders ...
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As happens with the bump mapping shader, this looks better when there is<br />
some kind of motion (camera and/or mesh motions). A static screenshot can’t<br />
convey the effect entirely.<br />
TyphoonLabs’ GLSL <strong>Course</strong> 19/25