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Introduction to GLSL - OpenGL

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Shader Designer IDE<br />

We'll now take a more detailed look at Shader Designer's user interface,<br />

covering basic operations like simple source file management, uniforms, and<br />

textures.<br />

User Interface<br />

This is the main application window, which is divided in<strong>to</strong> the following sections:<br />

TyphoonLabs’ <strong>GLSL</strong> Course 16/29

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