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Disha...the technical committee presents<br />
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THE ANNUAL TECHNICAL MAGAZINE<br />
VOLUME 1, ISSUE 1, OCTOBER 2010<br />
GUEST COLUMN<br />
p25<br />
GUEST OF HONOR<br />
p36<br />
NETWORK SIMULATORS<br />
p2<br />
WUDLEAF N’ AMIGO<br />
p38
Mrs. Usha Banerjee, Senior Lecturer<br />
Department <strong>of</strong> Computer Science<br />
Dr. Pawan K. Emani, Assistant Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Civil <strong>Engineering</strong><br />
Dr. Manoj Kumar, Assistant Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Electronics <strong>Engineering</strong><br />
Dr. V. K. Verma, Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Electrical <strong>Engineering</strong><br />
Dr. Madhav Bhattacharya, Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Mechanical <strong>Engineering</strong><br />
Dr. Narsingh Dass, Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Physics<br />
Dr. V. K. Singh, Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Chemistry<br />
Dr. D. V. Gupta, Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Mathematics<br />
CHIEF MENTOR<br />
Dr. Kamal Kapoor<br />
Assistant Pr<strong>of</strong>essor<br />
Department <strong>of</strong> Physics<br />
01<br />
02<br />
04<br />
09<br />
Technical Article<br />
64 bit vs. 32 bit Operating System<br />
Technical Article<br />
Network Simulators<br />
Review Article<br />
Human Powered Aircraft<br />
Technical Article<br />
Indoor Millimeter Antenna<br />
Designing<br />
Rakesh Kumar Pandey<br />
Saurabh Negi<br />
Anjali Ghildiyal<br />
Mitesh Upreti<br />
Ritambhara Agnihotry<br />
Atin Chaudhary<br />
Documentation<br />
Rakhi Singh<br />
Kopal Nigam<br />
Yashasvi Bansal<br />
Shashwat Singh<br />
Upasana Thapliyal<br />
Publicity<br />
Neha Misra<br />
Neha Pande<br />
Shalini Singh<br />
Vivek Aggarwal<br />
Marketing<br />
Utkarsh Khanna<br />
Gaurav Kumar<br />
Prateek Arora<br />
Parush Aggarwal<br />
Sponsorship<br />
Rakesh Kumar Pandey<br />
Pranav Khanna<br />
Utkarsh Khanna<br />
Abhinay Manbansh<br />
Puneet Joshi<br />
Atin Chaudhary<br />
Saurabh Negi<br />
Suyog Mittal<br />
Maulik Murari<br />
Rishabh Bhardwaj<br />
Ankit Mehra<br />
Ambuj<br />
Himanshu Gauniyal<br />
No part <strong>of</strong> this publication can be distributed,<br />
transmitted or stored in a database or retrieval<br />
system without the prior written permission <strong>of</strong><br />
COLLEGE OF ENGINEERING ROORKEE.<br />
© <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong><br />
11<br />
27<br />
31<br />
36<br />
43<br />
Technical Article<br />
Semantic Web<br />
Research Paper<br />
Complex Analysis <strong>of</strong> mass, velocity and time<br />
Research Paper<br />
Sustaining recession in Indian scenario.<br />
Guest <strong>of</strong> Honor<br />
Interview <strong>of</strong> Dr. D. C. Pande<br />
The Pursuit <strong>of</strong> Fragging<br />
Counterstrike<br />
iota October 2010 i
CHAIRMAN’S MESSAGE<br />
I am very much pleased to introduce the inaugural issue <strong>of</strong> <strong>IOTA</strong>,<br />
the annual technical magazine. The magazine will surely help the<br />
young COER’ians and the faculty members in more than one way. It<br />
will provide them a platform to show their talent besides vast sea <strong>of</strong><br />
knowledge. I wish all the readers a purposeful and constructive<br />
learning experience.<br />
J. C. Jain<br />
DIRECTOR GENERAL’S MESSAGE<br />
It gives me immense pleasure to introduce ‘<strong>IOTA</strong>’-the first ever<br />
technical magazine <strong>of</strong> <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong>. This magazine<br />
is a creative step which provides the students an opportunity<br />
to expand their horizons and share their technical thoughts. It is an<br />
excellent platform for the budding engineers, scientists and researchers<br />
to pursue their passion and get acknowledged. I extend<br />
my heartiest wishes to young COER’ians and faculty members for<br />
this new endeavor and hope this step proves to be a successful<br />
one.<br />
Gopal Ranjan<br />
iota October 2010 ii
<strong>IOTA</strong>...an introduction<br />
iota: 1. noun [s] an extremely small amount, 2. ninth letter <strong>of</strong> the Greek alphabet.<br />
A flash <strong>of</strong> idea came into the mind <strong>of</strong> a young boy sitting in an apple orchard. The idea laid the foundation<br />
<strong>of</strong> Theory <strong>of</strong> Gravitation and the boy later became one <strong>of</strong> the greatest physicists <strong>of</strong> all time, Isaac<br />
Newton. Perhaps most <strong>of</strong> the discoveries and inventions are the result <strong>of</strong> an instant idea, that we call<br />
an intuition. A small idea changes the way we think, we do the things. In this era <strong>of</strong> technology we are<br />
going through a phase where young and fresh minds are sprouting up with ideas having a Midas<br />
touch. <strong>IOTA</strong> as the name itself depicts is a small contribution to the progress <strong>of</strong> those endowed minds<br />
who by their aptitude and innovation poses the potential to change the face <strong>of</strong> the globe with their<br />
explicit <strong>of</strong>ferings. This magazine includes the elite piece <strong>of</strong> writing <strong>of</strong> those young minds however it is<br />
just an iota <strong>of</strong> ingenuity <strong>of</strong> those minds too. <strong>IOTA</strong> provides them an elite opportunity to exhibit their<br />
skills, intelligence, creativity and resourcefulness that will in turn add to their capability to contend<br />
with the unparallel world and grow up their idea from an iota to a mammoth. Apart from this, the<br />
magazine holds the curiosity and interests through its contents which is a medley <strong>of</strong> Technical Articles,<br />
Research Papers, Graffiti and short notes. On the whole this is a rational publication that would<br />
certainly add something to the readers’ intellect.<br />
Welcome to the world <strong>of</strong> creativity and knowledge.<br />
TEAM <strong>IOTA</strong><br />
CHIEF MENTOR’S MESSAGE<br />
Dear Readers,<br />
The much awaited issue <strong>of</strong> <strong>IOTA</strong> is finally at your desk, CONGRATULATIONS! Unfortunately we were<br />
not able to include all the compositions that many <strong>of</strong> you might have written due to various constraints<br />
like lack <strong>of</strong> content and lack <strong>of</strong> space. But, then it is not the end. It is just a beginning. The<br />
magazine will surely reflect the standard <strong>of</strong> the compositions that we wanted to include. So you may<br />
write accordingly next time. Human mind is blessed with the ability to adapt and survive. This holds<br />
significance even in context to the contemporary scenario. The incessant developments in the fields<br />
<strong>of</strong> technology, education and research, very well justify the above fact. However, it should also be<br />
noted that every human mind has got a different and an independent orientation which is governed<br />
by a person’s perception, intellect and rationalism. And these three important factors are built<br />
through knowledge. Hence, Knowledge forms the base <strong>of</strong> every purposeful activity. Therefore, if<br />
knowledge is properly channelized to a target and the randomization <strong>of</strong> thoughts is reduced, we<br />
would achieve our goal. To serve same purpose, we have come up with the idea <strong>of</strong> <strong>IOTA</strong> and introducing<br />
this inaugural edition <strong>of</strong> annual technical magazine- <strong>IOTA</strong> brings me to an elated state <strong>of</strong> mind. It<br />
is one <strong>of</strong> our most prominent endeavors to guide students with a pool <strong>of</strong> knowledge. The magazine<br />
aims to collect the knowledge and redistribute it uniformly among all its readers. It is going to act as a<br />
rich source <strong>of</strong> information for both students and the faculties. The magazine will surely hold your interest<br />
and will definitely add something to your armory.<br />
Dr. Kamal Kapoor<br />
iota October 2010 iii
64 bit vs. 32 bit Operating System<br />
Anurag Sati, ME-III year<br />
You're probably aware that 64-bit and 32-bit versions <strong>of</strong><br />
your operating system exist, but apart from ascribing to a<br />
bigger-is-better philosophy, you may have no idea what<br />
separates the two. The question: Should you use a 64-bit<br />
version <strong>of</strong> Windows, and why? More and more frequently,<br />
users are installing the 64-bit version <strong>of</strong> their operating system<br />
<strong>of</strong> choice over the less capable 32-bit version. But<br />
most people don't really have a full understanding <strong>of</strong> what<br />
the difference really is. We're taking a look at the most important<br />
differences so you can better understand what<br />
you gain (and potentially lose) if you upgrade to the 64-bit<br />
version <strong>of</strong> your OS.<br />
Which Version Do I Have?<br />
To figure out which version <strong>of</strong> Windows you are running,<br />
just head into the System properties in Control Panel, or<br />
you can take the easy route and right-click on your Computer<br />
icon in the start menu or desktop, and choose Properties<br />
from the menu. Windows 7 or Vista users will be able<br />
to check the System type in the list, while the few XP users<br />
with 64-bit will see it on the dialog.<br />
Keep in mind that your CPU must support 64-bit in order to<br />
be running a 64-bit operating system—if you're running a<br />
modern CPU you should be fine, but some <strong>of</strong> the budget<br />
PCs don't include a 64-bit processor.<br />
Does 32-bit Really Have a Memory Limit?<br />
In any 32-bit operating system, you are limited to 4096 MB<br />
<strong>of</strong> RAM simply because the size <strong>of</strong> a 32-bit value will not<br />
allow any more. On a 32-bit system, each process is given<br />
4 GB <strong>of</strong> virtual memory to play with, which is separated<br />
into 2 GB <strong>of</strong> user space that the application can actually<br />
use at a time. A common misconception is that this is a<br />
Windows-specific problem, when in fact 32-bit Linux and<br />
Mac OS X have the same limitations and the same workarounds.<br />
More Problems with 32-Bit<br />
Not only does 32-bit have a hard limit for the amount <strong>of</strong><br />
memory it can address, there's also another problem: your<br />
devices, like your video card and motherboard BIOS take<br />
up room in that same 4 GB space, which means the underlying<br />
operating system gets access to even less <strong>of</strong> your<br />
RAM. Windows expert Mark Russinovich found that a desktop<br />
running 32-bit Windows with 4 GB <strong>of</strong> RAM and two 1<br />
GB video cards only had 2.2 GB <strong>of</strong> RAM available for the<br />
operating system—so the bigger and better your video<br />
cards get the less <strong>of</strong> that 4 GB will be accessible on a 32-<br />
bit system.<br />
What's Different About 64-Bit?<br />
While 32 bits <strong>of</strong> information can only access 4 GB <strong>of</strong> RAM,<br />
a 64-bit machine can access 17.2 BILLION gigabytes <strong>of</strong><br />
system memory, banishing any limits far into the future. This<br />
also means that your video cards and other devices will<br />
not be stealing usable memory space from the operating<br />
system. The per-process limit is also greatly increased—on<br />
64-bit Windows, instead <strong>of</strong> a 2 GB limit, each application<br />
has access to 8 TB <strong>of</strong> virtual memory, a huge factor when<br />
you consider applications like video editing or virtual machines<br />
that may need to use enormous amounts <strong>of</strong> RAM.<br />
On Windows, the 64-bit versions also come with a technology<br />
to prevent hijacking the kernel, support for hardwareenabled<br />
data execution protection, and mandatory digitally<br />
signed 64-bit device drivers. You also won't be able to<br />
use your 16-bit apps anymore, which hardly seems like a<br />
loss.<br />
Do 32-bit Applications Work on 64-Bit?<br />
The vast majority <strong>of</strong> your 32-bit applications will continue to<br />
work just fine on 64-bit Windows, which includes a compatibility<br />
layer called WoW64, which actually switches the<br />
processor back and forth between 32-bit and 64-bit<br />
modes depending on which thread needs to execute—<br />
making 32-bit s<strong>of</strong>tware run smoothly even in the 64-bit environment.<br />
There are some exceptions to that rule, however: 32-bit<br />
device drivers and low-level system applications like Antivirus,<br />
shell extensions that plug into Windows, and some<br />
media applications simply won't work without a 64-bit<br />
equivalent. In practice, the vast majority <strong>of</strong> your favorite<br />
applications will either continue to work, or provide a 64-<br />
bit version you can use instead—but you should check to<br />
make sure.<br />
Does 64-Bit Use Double the RAM?<br />
A common misconception about 64-bit Windows is the<br />
amount <strong>of</strong> RAM that is actually used—some people seem<br />
to think it will use double the RAM, while others incorrectly<br />
assume a 64-bit system will be twice as fast as 32-bit.While<br />
it's true that 64-bit processes will take a little extra memory,<br />
that is a result <strong>of</strong> the memory pointers being a little bigger<br />
to address the larger amount <strong>of</strong> RAM, and not an actual<br />
double in size. What will increase with 64-bit Windows is the<br />
amount <strong>of</strong> drive space needed for the operating system<br />
with a compatibility layer in place, the base OS will take<br />
up a few extra GBs <strong>of</strong> space, though with today's massive<br />
hard drives that should hardly be a concern.<br />
“Research is what I'm doing when I don't know what I'm doing”<br />
~Werner Von Braun<br />
iota October 2010 1
Technical Article<br />
Network Simulators<br />
USHA BANERJEE<br />
Senior Lecturer, Department <strong>of</strong> Computer Science<br />
A simulator is a collection <strong>of</strong> hardware and s<strong>of</strong>tware systems<br />
which are used to mimic the behavior <strong>of</strong> some entity<br />
or phenomenon. Simulators are used to analyze and<br />
verify theoretical models which may be too difficult to<br />
grasp from a purely conceptual level.<br />
The basic advantage <strong>of</strong> simulators is that they are able to<br />
provide users with practical feedback when designing<br />
real world systems. This allows the designer to determine<br />
the correctness and efficiency <strong>of</strong> a design before the<br />
system is actually constructed. Consequently, the user<br />
may explore the merits <strong>of</strong> alternative designs without actually<br />
physically building the systems. By investigating the<br />
effects <strong>of</strong> specific design decisions during the design<br />
phase rather than the construction phase, the overall<br />
cost <strong>of</strong> building the system diminishes significantly. As an<br />
example, consider the design and implementation <strong>of</strong> a<br />
complex network <strong>of</strong> connected computers. During the<br />
design phase, the researcher is presented with a myriad<br />
<strong>of</strong> decisions regarding such things as the placement <strong>of</strong><br />
computers, the routing <strong>of</strong> the wires etc.. It would be very<br />
costly and time consuming to actually connect all <strong>of</strong> the<br />
possible network combinations and then evaluate each<br />
<strong>of</strong> their respective performance. Through the use <strong>of</strong> a<br />
simulator, however, the user may investigate the relative<br />
superiority <strong>of</strong> each network without actually connecting<br />
the systems themselves. By mimicking the behavior <strong>of</strong> the<br />
networks, the network simulator is able to provide the researcher<br />
with information pertaining to the correctness<br />
and efficiency <strong>of</strong> alternate networks. After carefully<br />
weighing the pros and cons <strong>of</strong> each network, the best<br />
network may then be designed. Another benefit <strong>of</strong> simulators<br />
is that they permit researchers to study a problem<br />
at several different levels <strong>of</strong> abstraction. By approaching<br />
a system at a higher level <strong>of</strong> abstraction, the researcher is<br />
better able to understand the behaviors and interactions<br />
<strong>of</strong> all the high level components within the system and is<br />
therefore better equipped to counteract the complexity<br />
<strong>of</strong> the overall system. This complexity may simply overwhelm<br />
the researcher if the problem had been approached<br />
from a lower level. The components <strong>of</strong> a system<br />
designed by the researcher is simulated and the performance<br />
<strong>of</strong> that design is evaluated. If found satisfactory,<br />
the design is accepted for further processing or else<br />
the design is rejected and the next one is simulated.<br />
Thirdly, simulators can be used as an effective means for<br />
teaching or demonstrating concepts to students. This is<br />
particularly true <strong>of</strong> simulators that make intelligent use <strong>of</strong><br />
computer graphics and animation. Such simulators dynamically<br />
show the behavior and relationship <strong>of</strong> all the<br />
simulated system's components, thereby providing the<br />
user with a meaningful understanding <strong>of</strong> the system's nature.<br />
Consider again, for example, a network simulator.<br />
Students are able to develop complex networks, implement<br />
network protocols, evaluate the performance <strong>of</strong><br />
such networks and create situations which in reality may<br />
not be very feasible. Such a simulator should also permit<br />
students to speed up, slow down, stop or even reverse a<br />
simulation as a means <strong>of</strong> aiding understanding.<br />
Network simulators are basically simulation s<strong>of</strong>tware<br />
which are used to simulate computer networks which<br />
might consist <strong>of</strong> computers, routers, data links etc. and<br />
test the performance <strong>of</strong> such networks. Network simulators<br />
are very fast and relatively inexpensive compared to<br />
the actual time and cost required to set up real networks.<br />
They allow engineers to test scenarios that might be particularly<br />
difficult or expensive to emulate using real hardware.<br />
Networking simulators are particularly useful in allowing<br />
designers to test new networking protocols or<br />
changes to existing protocols in a controlled and reproducible<br />
environment. A typical network simulator encompasses<br />
a wide range <strong>of</strong> networking technologies and<br />
help the users to build complex networks from basic<br />
building blocks like variety <strong>of</strong> nodes and links. With the<br />
help <strong>of</strong> simulators one can design hierarchical networks<br />
using various types <strong>of</strong> nodes like computers, hubs,<br />
bridges, routers, optical cross-connects, multicast routers,<br />
mobile units, etc. The most popular network simulator is<br />
Network Simulator-2 (popularly called NS-2). NS-2 was<br />
developed in 1989 and over the years has evolved itself<br />
into the most popular network simulator. NS-2 is written in<br />
C++ and is fully object oriented. The most attractive feature<br />
<strong>of</strong> NS-2 is that it is available as open source viz. it is<br />
free to be downloaded and used. Users could also develop<br />
modules <strong>of</strong> NS-2 which could be added to the basic<br />
package <strong>of</strong> NS-2. Other network simulators available<br />
are PDNS (Parallel and Distributed Network Simulator),<br />
GloMoSim, QualNet, Scalable Simulation Framework, Jsim<br />
(Java Simulator), NetPath etc. The choice <strong>of</strong> the simulator<br />
depends on the users requirements, cost <strong>of</strong> the simulator,<br />
operating system used, architecture <strong>of</strong> the systems being<br />
used, network structures, security and privacy <strong>of</strong> the network,<br />
network traffic and a host <strong>of</strong> other parameters. Ultimately<br />
the choice <strong>of</strong> the simulator also lies in the fact<br />
that the user should be adept at using the simulator. Without<br />
simulators, the world <strong>of</strong> science and engineering research<br />
would have been much more complex, time consuming<br />
and expensive.<br />
USHA BANERJEE is a Senior Lecturer in the<br />
Department <strong>of</strong> Computer Science and <strong>Engineering</strong>,<br />
<strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong>,<br />
<strong>Roorkee</strong>, India. She is also the Principal Investigator<br />
<strong>of</strong> a project sponsored by<br />
the Department <strong>of</strong> Science & Technology,<br />
Government <strong>of</strong> India. Her research interests<br />
are MANETs, Intrusion Detection Systems,<br />
Network security and performance <strong>of</strong> mobile<br />
networks. She can be reached at ushaban@gmail.com<br />
“ If architects worked on the same principle as s<strong>of</strong>tware engineering, most buildings would end up<br />
looking like the Leaning Tower <strong>of</strong> Pisa”<br />
-David Crocker<br />
iota October 2010 2
ARTIFICIAL PHOTOSYNTHESIS AS ALTERNATE<br />
SOURCE OF ENERGY & HYDROGEN<br />
ECONOMY<br />
Alok Kumar, IT-IV year<br />
Artificial photosynthesis is a research field that attempts<br />
to replicate the natural process <strong>of</strong> photosynthesis, converting<br />
sunlight, water and carbon dioxide into glucose,<br />
oxygen and hydrogen . Artificial photosynthesis may be<br />
carried out with help <strong>of</strong> artificial photosynthesis engine<br />
including carbon nano-tubes. Artificial photosynthesis<br />
engine containing carbon nano-tubes interconnected<br />
with glucose oxidation cell converts water into its constitutes<br />
Hydrogen & Oxygen. Few molecules <strong>of</strong> manganese,<br />
oxygen and calcium are also used within core <strong>of</strong><br />
photosynthesis engine in order to support water splitting<br />
reactions going within the core. Ruthenium and Iron acts<br />
as scaffold to the core which absorbs required input <strong>of</strong><br />
251kj/mol from sunlight in the form <strong>of</strong> photons harnessed<br />
by components present in core promoting the multielectron<br />
bond-cleavage and bond-formation which is<br />
responsible for transforming water into hydrogen and<br />
oxygen, substituting the role <strong>of</strong> natural chlorophyll in<br />
case <strong>of</strong> natural photosynthesis. In night glucose oxidation<br />
cell works as power supplier yielding energy in form<br />
<strong>of</strong> ATP causes water splitting. Chemical reactions involved<br />
in converting carbon dioxide to glucose are<br />
―uphill‖ i.e. need energy in form <strong>of</strong> electrons moving at<br />
high speed, which is provided by carbon nano-tubes<br />
equipped with photolithograph equipments, ethanol,<br />
methanol and quartz where 25% electrons stored in<br />
nano–tube fixes carbon dioxide into glucose and liberates<br />
energy by simultaneous water spitting reactions.<br />
AS AN ALTERNATE ENERGY SOURCE: Artificial photosynthesis<br />
engine cut worldwide energy related problems to<br />
a tickle due to following special qualities:<br />
It uses sunlight (renewable energy source) in day-time<br />
and uses glucose (economically produced by carbon<br />
nano-tubes attached to the artificial photosynthesis engine<br />
core) in night-time, makes it cost-efficient. Along<br />
with economic operation unlike other power plants, it<br />
also controls global warming by in taking carbon dioxide<br />
and producing oxygen as by-product again ec<strong>of</strong>riendly.<br />
As power suppliant its major product hydrogen<br />
possess highest energy content <strong>of</strong> any fuel by weight,<br />
recognizing this fact NASA has used hydrogen in space<br />
program. Hydrogen fuel cells provide longer power for<br />
laptop, mobiles and military. Hydrogen is proved to be<br />
better energy carrier then electricity. ―Hydrogen economy‖<br />
is to be launched shortly where all vehicles run on<br />
hydrogen-powered fuel cells, yielding energy and drinkable<br />
water. The idea is to create artificial systems that<br />
exploit the basic chemistry <strong>of</strong> photosynthesis in order to<br />
produce hydrogen for future transportation engines.<br />
There is also the additional benefit that artificial photosynthesis<br />
could mop up any excess carbon dioxide left<br />
over from our present era <strong>of</strong> pr<strong>of</strong>ligate fossil fuel consumption.<br />
Glucose is used in photo electrochemical bionano<br />
fuel cell technology for energy production. It uses<br />
sunlight (renewable energy source) in day-time and uses<br />
glucose (economically produced by carbon nano-tube)<br />
in night-time, makes it cost-efficient as well as operable<br />
for 24 hours. Along with economic operation unlike other<br />
power plants, it also controls global warming by in taking<br />
carbon dioxide and producing oxygen as by-product<br />
again eco-friendly.<br />
UPPER EDGE: Artificial photosynthetic efficiency <strong>of</strong> 10-20%<br />
provides an upper edge over natural photosynthesis having<br />
efficiency <strong>of</strong> only 6% for solar energy. Introducing carbon<br />
nanotubes with artificial photosynthesis engine unlike<br />
natural plants makes it operable 24 hours. Hydrogen is<br />
better energy carrier then electricity. The large market<br />
and sharply rising prices in fossil fuels have also stimulated<br />
great interest in alternate cheaper means <strong>of</strong> hydrogen<br />
production like artificial photosynthesis.<br />
THREAT: Main threat to this process is prescribed geometry<br />
<strong>of</strong> core <strong>of</strong> photosynthesis engine which is a very critical<br />
issue, but with continuous innovations with X-rays it seems<br />
to be removed shortly especially with the help <strong>of</strong> X-ray<br />
Crystallographic model it would be solved shortly.<br />
FIRST MOLECULES OF LIFE DISCOVERED<br />
Princy Juneja, CS-III Year<br />
In the beginning there was RNA. RNA begat DNA, and<br />
DNA begat lipids, carbohydrates, and proteins: That is<br />
Genesis according to the ―RNA<br />
world‖ hypothesis, a leading<br />
but still sketchy picture <strong>of</strong> how<br />
life began. In June, chemist<br />
Reza Ghadiri <strong>of</strong> the Scripps<br />
Research Institute started filling<br />
in details. Ghadiri posited the<br />
existence <strong>of</strong> a helper molecule:<br />
a kind <strong>of</strong> prebiotic template<br />
that might have enabled RNA to spawn more complex<br />
organic compounds. Then he actually constructed a version<br />
<strong>of</strong> the molecule in his lab. Called tPNA (thioester<br />
peptide nucleic acid), it comprises the same four base<br />
pairs as DNA. The amazing thing about tPNA is that it<br />
adapts, chameleon-like, as it interacts with other molecules.<br />
When Ghadiri poured tPNA molecules into a soup<br />
<strong>of</strong> DNA bits, the tPNA base pairs reshuffled until they<br />
matched the sequence <strong>of</strong> a DNA strand. When he mixed<br />
tPNA with a single strand <strong>of</strong> RNA, it conformed to RNA‘s<br />
structure. And when he let tPNA mingle with its own kind,<br />
the molecules danced until their structures became stable.<br />
In short, Ghadiri says, it ―exhibits the most basic properties<br />
needed for evolution.‖<br />
The next challenge for Ghadiri is to show that tPNA can<br />
self-replicate, crucial for a DNA precursor. If so, RNA<br />
world—and the whole field <strong>of</strong> biogenesis—will look a lot<br />
more credible.<br />
iota October 2010 3
Review Article<br />
Abstract<br />
HUMAN-POWERED AIRCRAFT<br />
Rohit Sharma , ET (2010 Batch)<br />
Have you ever dreamt <strong>of</strong> flying like a bird, without any<br />
limitation independent and free or flying with your school<br />
friends on bicycle like in Steven Spielberg's movie E.T.?<br />
Imagine you ride your bike at 30 km/h, and then slightly<br />
pull a gear to ride in a couple <strong>of</strong> meter above ground<br />
level, after couple <strong>of</strong> yards <strong>of</strong> flying<br />
you take a turn. Now after a slight turn<br />
you float over the meadows, jump<br />
over a small fence, cross that creek...<br />
Isn't that a fairytale? No it's not; your<br />
dream is now a reality. This is human<br />
powered aircraft (HPA). Paul Mac-<br />
Cready made this great human<br />
dream flight powered by direct human<br />
energy true (Wright Brothers did it, but, with an engine)<br />
in 1977. It was the first human powered airplane<br />
capable <strong>of</strong> controlled and sustained flight.<br />
Introduction<br />
A human-powered aircraft (HPA) is a light weight aircraft<br />
which is directly powered by human energy and can<br />
carry one or at most two humans. The thrust provided by<br />
the human may be the only source for power and is further<br />
assisted from thermals or rising air currents. Pure HPA<br />
do not use hybrid flows <strong>of</strong> energy. Thrust is provided by<br />
human powered rotor attached to fuselage.<br />
Discussion<br />
Now, let's refresh our memory on the physics <strong>of</strong> flying airfoil.<br />
Airfoil is any surface designed so as to obtain reacting<br />
for force from the air through which it moves because <strong>of</strong><br />
its shape which have upper face more curved than lower<br />
P/ ρ + g h + v 2 /2= constant. So,<br />
(v2 2 - v1 2 ) = 2(P1 –P2)/ρ. ("h‖ is negligible). Thus,<br />
(v2 - v1)* 2v =2(P1 –P2)/ρ<br />
(v is velocity <strong>of</strong> plane= (v2 +v1)/2).<br />
Hence,<br />
(v2 - v1) = (P1 –P2)/ v ρ. So,<br />
(P1 –P2) = (v2 - v1) v ρ. Thus,<br />
Mg < (v2 - v1) A v ρ for a HPA to lift an average human<br />
M=100kg (plane + man),<br />
Let v = 8m/s = 28.8 km/hr. A=30m2, (v2 - v1) = 4m/s., we<br />
know (ρ= 1.29 kg m-3) density <strong>of</strong> air. g= 9.8 ms-2.<br />
So (v2 - v1) A v ρ/g=126.36 kg> 100kg.<br />
Hence, human powered flight is theoretically feasible.<br />
Brief history <strong>of</strong> HPA<br />
1961 - The SUMPAC, human-powered fixed-wing, designed<br />
by Derek Pigot, first human powered aircraft flown<br />
in the UK.<br />
1966 - The Linnet 1, human-powered fixed-wing, from Nihon<br />
University, first human powered aircraft flown in Japan.<br />
1976 - The Olympian, human-powered fixed-wing, designed<br />
by Joseph Zinno, first human powered aircraft<br />
flown in the USA.<br />
1977 - The Gossamer-Condor, human-powered fixedwing,<br />
designed by Dr Paul MacCready, wins the Kremer<br />
prize by performing a figure 8.<br />
1979 - The Gossamer-Albatross fixed-wing, designed by Dr<br />
Paul MacCready, wins the Kremer prize for crossing the<br />
English Channel from England to France: a straight distance<br />
<strong>of</strong> 35.82 km (22 miles 453 yards) in 2 hours, 49 minutes.<br />
1983 - The Monarch fixed-wing wins the first Kremer speed<br />
prize.<br />
1988- MIT Pr<strong>of</strong>essor Mark Drela designed Daedalus, a<br />
lightweight aircraft, piloted by Kanellos Kanellopoulos set<br />
the world distance record for human-powered flight by<br />
travelling 72.4 miles from Crete to the Greek island <strong>of</strong><br />
Santorini.<br />
1989 - On 10 December 1989, the first man-powered helicopter,<br />
the California Polytechnic State University Da<br />
Vinci III, flew for 7.1 seconds and reached a height <strong>of</strong> 20<br />
cm.<br />
1994 - The Yuri I, by Dr. Akira Naito, second human powered<br />
helicopter, flies for 19.46 sec and reaches 0.2 m.<br />
one so that velocity <strong>of</strong> air above the airfoil is more than<br />
on the lower side (Equation Of Continuity) creating a<br />
pressure difference (Bernoulli's Theorem) which gives rise<br />
to an upward lift (Dynamic Lift) which maintains the airfoil<br />
in air against force <strong>of</strong> gravity.<br />
So, it is clear that for pressure P1 above the wing and<br />
pressure P2 below the wing and Area <strong>of</strong> the wing, A.<br />
Uplift = (P1 –P2)*A.<br />
Let ―M‖ be mass <strong>of</strong> plane for level flight.<br />
(P1 –P2)*A= Mg.<br />
According to Bernoulli's theorem,<br />
Reason for development <strong>of</strong> HPA is to design a light aircraft<br />
which can make human body fly using his own low<br />
power. While developing HPA, valuable lessons were<br />
learned about configuration, layout,<br />
detail design, aerodynamics,<br />
performance, stability and control,<br />
aero elasticity, fabrication techniques,<br />
light weight materials, and<br />
are equally applicable to other<br />
high performance aircraft, specially<br />
for the cases where propulsion<br />
power is strongly limited like<br />
“There is no logical way to the discovery <strong>of</strong> these elemental laws. There is only the way <strong>of</strong><br />
intuition, which is helped by a feeling for the order lying behind the appearance”<br />
-Albert Einstein<br />
iota October 2010 4
for high altitude aircraft that are designed to fly in the<br />
stratosphere, or for aircraft with very low fuel consumption<br />
and long endurance.<br />
Types <strong>of</strong> Human Powered Vehicle<br />
Land ---bicycle · unicycle · tricycle · quadricycle · velomobile<br />
· kick scooter · roller skates · skateboard · trikke ·<br />
wheelchair · long board<br />
Water -----canoe · kayak · pedalo · rowing<br />
Snow And Ice Cross-Country Skis -----· ice skates · kick<br />
sled<br />
Air --human-powered aircraft, human powered helicopters,<br />
human powered airships. A true HPA uses only human<br />
power for propulsion. The Kremer Prize had been<br />
set up in 1959 by Henry Kremer, a British industrialist, and<br />
<strong>of</strong>fered 50,000 pounds ($85,000) in prize money to the<br />
first group that could fly a human-powered aircraft over<br />
a figure-eight course covering a total <strong>of</strong> a mile (1.6 kilometers).<br />
Early attempts to build human-powered aircraft<br />
had focused on wooden designs, which proved too<br />
heavy. In the early 1970s, Dr Paul B. MacCready's and<br />
Dr. Peter B. S. Lissaman, both <strong>of</strong> AeroVironment Inc., took<br />
a fresh look at the challenge, and came up with an unorthodox<br />
aircraft, the Gossamer Condor. The Gossamer<br />
Condor was basically a flying wing, modified with the<br />
addition <strong>of</strong> a gondola for the pilot underneath and a<br />
canard control surface extended in front, and was<br />
mostly built <strong>of</strong> lightweight plastics. The aircraft, piloted by<br />
amateur cyclist and hang-glider pilot Bryan Allen, won<br />
the first Kremer prize on August 23, 1977 by completing a<br />
figure '8' course specified by the Royal Aeronautical Society,<br />
at Minter Field in Shafter, California. The aircraft<br />
has been preserved at the Smithsonian National Air and<br />
Space Museum. The success led Paul MacCready and<br />
AeroVironment to carry on with experimental aircraft:<br />
The Gossamer-Albatross fixed-wing, designed by Dr Paul<br />
MacCready, wins the Kremer prize for crossing the English<br />
Channel from England to France: a straight distance<br />
<strong>of</strong> 35.82 km (22 miles 453 yards) in 2 hours, 49 minutes.<br />
The current distance record recognized by the FAI was<br />
achieved on 23 April 1988 from Iraklion on Crete to<br />
Santorini in a MIT Daedalus 88 designed by MIT Pr<strong>of</strong>essor<br />
Mark Drela & piloted by Kanellos Kanellopoulos: a<br />
straight distance <strong>of</strong> 115.11 km (74 miles). That accomplishment<br />
put Drela on the map as a leading expert on<br />
human-powered flight. However, even more significant<br />
than the world record was the advance in computational<br />
aerodynamic design that went into building Daedalus.<br />
It ensured Drela would be recognized as one <strong>of</strong><br />
the best aerodynamicists and airplane designers in the<br />
world. To design and test Daedalus, Drela developed a<br />
s<strong>of</strong>tware program called XFOIL. A kind <strong>of</strong> MATLAB for<br />
aerodynamicists, XFOIL wrapped established computational<br />
techniques for airfoil design in a graphical, intuitive<br />
interface.<br />
Current activity<br />
Machines have been built and flown in Japan, Germany,<br />
Greece, Australia, New Zealand, South Africa,<br />
Austria, Canada, Singapore, the United States and the<br />
United Kingdom, with their total number approaching a<br />
hundred. With further funds from the late Henry Kremer,<br />
the Royal Aeronautical Society has announced four new<br />
prizes:<br />
£50,000 for the Kremer International Marathon Competition<br />
for a flight round a specified twenty six mile Marathon<br />
distance course, in a time <strong>of</strong> less than one hour,<br />
£100,000 for the Kremer International Sporting Aircraft<br />
Competition for a sporting aero plane able to operate in<br />
normal weather conditions, as encountered in the United<br />
Kingdom<br />
£1,000 for the Schools Competition<br />
£500 for The Robert Graham Competition for students for<br />
experimental research or engineering design<br />
Various Competition are being organized for development<br />
<strong>of</strong> HPA as adventure sport. The eventual aim is to<br />
achieve Olympic recognition as a sport. International<br />
Human Powered Vehicle Association is a dedicated association<br />
for the development & promotion <strong>of</strong> HPA.<br />
Conclusion<br />
While developing HPA, valuable lessons were learned<br />
about configuration, layout, detail design, aerodynamics,<br />
performance, stability and control, aero elasticity, fabrication<br />
techniques, light weight materials, and are equally<br />
applicable to other high performance aircraft, specially<br />
for the cases where propulsion power is strongly limited<br />
like for high altitude aircraft that are designed to fly in the<br />
stratosphere, or for aircraft with very low fuel consumption<br />
and long endurance. Like the development <strong>of</strong> XFOIL, innovative<br />
structural design, fabrication techniques, light<br />
weight materials as an example<br />
Velair 89 -The primary structure is made <strong>of</strong> carbon fiber<br />
reinforced epoxy, with custom fabricated and tailored<br />
tubes with or without a sandwich core. Those prepreged<br />
materials have to be cooked with pressure and temperature.<br />
The secondary structure is made <strong>of</strong> all kinds <strong>of</strong><br />
foams, wood, and a very light cover film (Hostaphan).<br />
Genius fabrication methods were developed to enable<br />
production and make it robust. Thus, the empty weight <strong>of</strong><br />
plane is approximately 38 kg. Also leads to the development<br />
<strong>of</strong> very interesting recreational activity and also an<br />
Olympic sport.<br />
Rohit Sharma is a 2010 batch passout from<br />
Department <strong>of</strong> Electronics and Telecommunication.<br />
His areas <strong>of</strong> interest include<br />
Robotics and Embedded Systems. He can<br />
be reached at<br />
your.rohitsharma@gmail.com<br />
“I do not know what I may appear to the world, but to myself I seem to have been only a boy playing<br />
on the sea-shore, and diverting myself in now and then finding a smoother pebble or a prettier<br />
shell than ordinary, whilst the great ocean <strong>of</strong> truth lay all undiscovered before me”<br />
Isaac Newton<br />
iota October 2010 5
Research Paper<br />
Remediation <strong>of</strong> Arsenic using Iron<br />
nanoparticles<br />
Through Spectrophotometric Analysis<br />
Abstract<br />
Rakesh Kumar Pandey, IT (2010 Batch)<br />
Off late, iron nanoparticles have played a pivotal role in<br />
the detoxification <strong>of</strong> plethora <strong>of</strong> organic and inorganic<br />
contaminants. Among all, arsenic is <strong>of</strong> the prime concern<br />
and its determination using UV-VIS Spectrophotometer<br />
has been reported in the literature. The method involves<br />
the comparative study <strong>of</strong> concentration <strong>of</strong> arsenic over a<br />
wide range. It involves bleaching <strong>of</strong> the pinkish red colored<br />
dye, Rhodamine-B, by the action <strong>of</strong> iodine which is<br />
released by the reaction between potassium iodate and<br />
arsenic in slightly acidic medium. The proposed method<br />
observes the relative lowering <strong>of</strong> arsenic when it is mixed<br />
with iron nanoparticles.<br />
Keywords: Iron Nanoparticles, UV-VIS Spectrophotometer,<br />
Rhodamine-B, Arsenic.<br />
Introduction<br />
Adequate and sustainable supplies <strong>of</strong><br />
clean water are vital to the world‘s<br />
health, environment and economy.<br />
We are currently facing formidable<br />
challenges in meeting rising demands<br />
<strong>of</strong> potable water as the<br />
available supplies <strong>of</strong> freshwater<br />
are decreasing due to extended<br />
droughts, population,<br />
growth, decline in water quality<br />
due to increasing groundwater<br />
and surface water pollution and<br />
increasing demands from a variety<br />
<strong>of</strong> competing users. Nanoparticles<br />
have great potential as<br />
water-purification catalysts and<br />
redox active media due to their<br />
large surface areas and their size<br />
and shape dependent optical, electronic<br />
and catalytic properties [2]. Nanoscale zero<br />
valent iron Fe and bimetallic Fe particles have emerged<br />
as effective redox media for the detoxification <strong>of</strong> organic<br />
and inorganic pollutants in aqueous solutions. These<br />
nanoparticles (10-100 nm) have larger surface areas and<br />
reactivity than bulk Fe particles [1, 4, 9]. One reason why<br />
iron nanoparticles might exhibit greater rates <strong>of</strong> reaction<br />
with contaminants is simply that their large specific surface<br />
area provides more <strong>of</strong> the sites on which reaction<br />
occurs. On the issue <strong>of</strong> longevity, reactivity <strong>of</strong> nano-sized<br />
iron suspensions can persist at least for 6-8 weeks. Arsenic<br />
is one <strong>of</strong> the most toxic metals whose remediation has<br />
been <strong>of</strong> prime concern for years. It occurs in nature in<br />
both organic and inorganic forms. Erosion <strong>of</strong> arsenic containing<br />
surface rocks, smelting <strong>of</strong> non-ferrous metal ores<br />
are perhaps its main suppliers [7]. Inhalation <strong>of</strong> arsenic in<br />
excessive amounts can be very fatal. It accounts for gastrointestinal<br />
damage and cardiac damage. Chronic<br />
doses can cause vascular disorders such as Blackfoot<br />
disease [7]. The study was carried out to observe the relative<br />
lowering <strong>of</strong> Arsenic when it was mixed with Iron<br />
nanoparticles. The comparative study <strong>of</strong> concentration<br />
<strong>of</strong> Arsenic was observed through UV-VIS Spectrophotometer.<br />
The work aims at developing a low cost, less<br />
time consuming and analytically simpler method for<br />
remediation <strong>of</strong> arsenic (III) at sub milligram per liter using<br />
iron nanoparticles.<br />
Experimental Details<br />
Stock solution <strong>of</strong> arsenic was prepared by dissolving 0.173<br />
g <strong>of</strong> sodium arsenite in 100 ml <strong>of</strong> deionised double distilled<br />
water. The working standards were prepared by<br />
appropriate dilution <strong>of</strong> the stock solution: 0.05% aqueous<br />
Rhodamine-B, 2% aqueous Potassium Iodate and 0.4M<br />
aqueous Hydrochloric Acid [3]. Similarly, another set <strong>of</strong><br />
working standards containing iron nanoparticles were<br />
prepared to observe the relative lowering <strong>of</strong> arsenic as<br />
compared to that <strong>of</strong> standard arsenic solution. Working<br />
standard containing 5 ml <strong>of</strong> 40-400 ppb <strong>of</strong> arsenic in a 25<br />
ml calibrated flask, 2 ml <strong>of</strong> potassium iodate and 1 ml <strong>of</strong><br />
HCl was added and the mixture was shaken gently. Then<br />
2 ml <strong>of</strong> 0.05% Rhodamine-B was added and the solution<br />
was kept for 15 min [8]. The absorbance was measured<br />
using an UV-VIS Spectrophotometer at 553 nm against a<br />
reagent blank which was prepared in the same<br />
way as described above [3]. Earlier iron<br />
nanoparticles in aqueous medium were<br />
prepared by appropriate method.<br />
The solution was sonicated for 3-4 hrs<br />
continuously and was filtered first<br />
using 1µm filter paper followed by<br />
filtration using 0.45µm membrane<br />
filter so that the micro particles and<br />
agglomerated nanoparticles could<br />
be removed. The working standards<br />
<strong>of</strong> arsenic mixed with iron nanoparticles<br />
were prepared during the<br />
course <strong>of</strong> sonication so that the<br />
formed nanoparticles would not settle<br />
down. The ratio <strong>of</strong> iron nanoparticles<br />
to that <strong>of</strong> arsenic was 3:2. After the<br />
preparation the working standards were<br />
kept for over 24h, thereby allowing the arsenic<br />
to mix with iron nanoparticles. Deionised<br />
double distilled water was used throughout the experiment.<br />
Results and Discussion<br />
Beer’s Law<br />
The working standards <strong>of</strong> arsenic solution and mixed iron<br />
nanoparticles solution didn‘t follow the Beer‘s Law continuously<br />
and strictly, rather they followed the law discretely<br />
within few concentration ranges. Figure 1 shows<br />
very clearly that for the concentration range <strong>of</strong> 5-15 ppb,<br />
20-25 ppb, 50-75 ppb, 100-300 ppb and 500-750 ppb <strong>of</strong><br />
standard arsenic solution (blue line) the Beer‘s Law is foll-<br />
iota October 2010 6
Absorbance<br />
Absorbance (*.01)<br />
owed while for all other ranges <strong>of</strong> concentration it is not<br />
obeyed. On the other hand if we take a look at the yellow<br />
line i.e. for the mixed iron nanoparticles Solution, it<br />
also obeys the law for the concentration range <strong>of</strong> 25-50<br />
ppb and 750-1000 ppb only.<br />
15<br />
10<br />
5<br />
0<br />
5<br />
-5<br />
25<br />
200<br />
750<br />
Concentration<br />
(ppb)<br />
Standard arsenic solution<br />
(ppb), 14-07-2008<br />
Standard arsenic solution<br />
(ppb), 15-07-2008<br />
Mixed Iron nanoparticle<br />
Figure 1-Absorbance versus concentration solution (ppb) plot measured<br />
at a wavelength <strong>of</strong> 553 nm.<br />
Even standards <strong>of</strong> higher concentration i.e. in the range <strong>of</strong><br />
[1-1000 ppm] were plotted as in Figure-2. The same results<br />
were reported except that the peaks were not that sharp<br />
and till 250 ppm the Beer‘s law was broadly obeyed. From<br />
1-10 ppm the curve followed the linear relation, again it<br />
followed for 50-100 ppm but this time with slightly larger<br />
slope, for 100-500 ppm the curve remained almost constant<br />
then it dipped sharply for a concentration range<br />
>500 ppm.<br />
Spectral Characteristics<br />
The differential absorbance <strong>of</strong> Rhodamine-B dye with various<br />
concentrations <strong>of</strong> arsenic against a reference solution<br />
shows a maximum difference at 553 nm. Therefore, this<br />
wavelength was chosen for spectral measurements [3].<br />
1<br />
0.5<br />
Standard arsenic solution<br />
(ppm), 23-07-2008<br />
0<br />
1<br />
-0.5<br />
20<br />
100<br />
500<br />
Standard arsenic solution<br />
(ppm), 23-07-2008<br />
-1<br />
Mixed iron nanoparticle<br />
solution (ppm)<br />
-1.5<br />
Concentration (ppm)<br />
Figure 2-Absorbance versus concentration plot measured<br />
at a wavelength <strong>of</strong> 553 nm<br />
Effect <strong>of</strong> varying reaction conditions<br />
All the measurements were done at room temperature<br />
and the time taken for the completion <strong>of</strong> reaction was 15<br />
min. Though some differences in the measurement were<br />
observed while repeating the analysis, the color <strong>of</strong> the<br />
solution was found to be stable for ~24 h.<br />
While the color <strong>of</strong> the working standard was found to be<br />
stable for ~24 h, the readings when taken in duplicate<br />
showed some differences [3].<br />
Conclusion<br />
Compared with the other existing and common Spectrophotometric<br />
methods, it was clear that the proposed<br />
method is more sensitive, selective and simple (Table-2)<br />
The experimental results lead to the conclusion that the<br />
validation <strong>of</strong> Beer‘s law could not be obtained continuously,<br />
rather they were reported to be valid only for discrete<br />
concentration ranges <strong>of</strong> arsenic and when it was<br />
mixed with iron nanoparticles. The law is obeyed broadly<br />
for solutions having arsenic concentration >1 ppm (Figure-<br />
2), but the presence <strong>of</strong> arsenic at ppb levels can not be<br />
ignored according to the standards set by WHO [7].<br />
iota October 2010 7
References<br />
1. Nurmi J.T., P.G. Tratnyek, V. Sarathy, D.R. Baer, J.E.<br />
Amonette, K. Pecher, C. Wang, J.C. Lineham, D.W.<br />
Matson, R.L. Penn & M.D. Driessen, 2005. Characterization<br />
and properties <strong>of</strong> metallic iron nanoparticles:<br />
spectroscopy, electrochemistry, and kinetics. Environ.<br />
Sci. Technol. 39(5), 1221-1230.<br />
2. Obare S.O. & G.J. Meyer, 2004. Nanostructured materials<br />
for environmental remediation <strong>of</strong> organic contaminants<br />
in water. J. Environ. Sci. Health A. 39(10),<br />
2549-2582.<br />
3. Pillai Ajai, G. Sunita & V. K. Gupta, 2000. A new system<br />
for the Spectrophotometric determination <strong>of</strong> arsenic in<br />
environmental and biological samples. Anal. Chim.<br />
Act. 408, 111-115.<br />
4. Schrick B., J.L. Blough, A.D. Jones & T.E. Mallouk, 2002.<br />
Hydrodechloration <strong>of</strong> trichloroethane to hydrocarbons<br />
using bimetallic nickel-iron nanoparticles. Chem. Mater.<br />
14(12), 5140-5147.<br />
5. Water Quality and Treatment. American Water Works<br />
Association, 1992. 83.<br />
6. Yamamoto D. & K. Kisu, 1974. J. Jpn. Anal. 23, 638.<br />
7. Zhang W.X., 2003. Nanoscale iron particles for environmental<br />
remediation. J. Nanopart. Res. 5, 323-332.<br />
8. Gulstrom D. K., M. G. Mellon, 1953. Anal. Chem. 25,<br />
1809.<br />
9. Jie N., S. Wang, Huaxue Shiji, 1987. Anal. Abstr. 9, 175.<br />
10. Jie N., S. Wang, Huaxue Shiji, 1988. Anal. Abstr. 40, 50.<br />
11. Jan K., T. Jedrzej, 1987. J. Chem. Anal. 32, 757.<br />
12. Cherian L., V. K. Gupta, 1990. J. Ind. Chem. Soc. 67(6),<br />
500.<br />
Rakesh Kumar Pandey is a 2010 batch<br />
passout student <strong>of</strong> Department <strong>of</strong><br />
Information Technology. Besides<br />
Nanotechnology his areas <strong>of</strong> interests<br />
include Algebraic Topology, Number<br />
Theory, Cryptography and Operating<br />
Systems. He can be mailed at<br />
rk.pandey@live.com<br />
USB 3.0<br />
Dhruv Virmani, IT– IV year<br />
send the host a signal to begin a data transfer.<br />
It's more power efficient. The signalling method mentioned<br />
directly above also means that non-active or idle devices<br />
won't have their power drained by the host controller as it<br />
looks for active data traffic.<br />
It's backwards compatible. Your existing USB 2.0 gear will<br />
work on version 3.0 ports and vice versa. You'll be able to<br />
maximize your bandwidth when using a USB 3.0 cable with<br />
USB 3.0 devices and ports.<br />
Dhruv Virmani is a student <strong>of</strong> Information<br />
Technology and is presently in fourth year.<br />
The Universal Serial Bus standard has come a long way<br />
since its introduction in 1996. it <strong>of</strong>fered some unheard-<strong>of</strong><br />
features for its time, including the ability to connect peripherals<br />
without turning <strong>of</strong>f the computer first and to draw<br />
power without a separate AC connection allowing a maximum<br />
transfer rate <strong>of</strong> 12Mb/s. USB 3.0 is the next major revision<br />
<strong>of</strong> the ubiquitous interface. Dubbed Super Speed USB,<br />
this new version promises a tenfold leap forward in transfer<br />
speeds as well as improved capabilities. Some quick facts<br />
about USB 3.0<br />
KEYBOARD SHORTCUTS<br />
It's fast. The new standard breaks the 480Mb/s data transfer<br />
limit <strong>of</strong> USB 2.0 and takes it to a new theoretical maximum<br />
<strong>of</strong> 4.8Gb/s. USB 3.0 devices are not expected to<br />
reach their full potential at launch, but as the standard<br />
matures the USB-IF considers it reasonable to achieve a<br />
throughput <strong>of</strong> 3.2Gb/s, or just about enough to transfer a<br />
27GB high definition movie in little over a minute rather<br />
than 15 or more with USB 2.0.<br />
It's bi-directional. USB 3.0 can read and write data simultaneously.<br />
This is achieved by adding two new lanes dedicated<br />
to transmit SuperSpeed data and another pair for<br />
receiving it.<br />
The signalling method This ensures that the USB host controller<br />
doesn't continually access a connected device in<br />
anticipation <strong>of</strong> a data transfer. Instead, USB 3.0 devices will<br />
Win key + R : will open the Start menu's Run box<br />
Win key + F : will open the Start menu's Find window<br />
Win key + E : will quickly launch Explorer<br />
Win key + Pause/Break : will open the System Properties<br />
window<br />
Win key + M : will Minimize all windows<br />
Win key + Shift + M : will undo Minimize all windows<br />
Win key + D : will switch between minimizing all open programs<br />
and showing them all<br />
Win key + Tab : will cycle through items on the taskbar<br />
iota October 2010 8
INDOOR MILLIMETER ANTENNA<br />
Dhiraj Kumar Gupta, ET-IV year<br />
Demand for bandwidth has been on the rise, pushing a<br />
lot <strong>of</strong> regulatory agencies such as the TRAI in India and US<br />
Federal Communications Commission (FCC) to explore<br />
the use <strong>of</strong> millimetre-wave bands for commercial applications.<br />
Already, wireless local-area networks (WLANs)<br />
have been developed for millimetre-wave frequencies. In<br />
addition, many scientists have reported on requirements<br />
for millimetre-wave equipment for cable television, as<br />
well as terrestrial and satellite-broadcast systems. A 60-<br />
GHz CATV system, for example, would enable the development<br />
<strong>of</strong> very compact transmitters (Txs) and receivers<br />
(Rxs), and allow a television set to receive signals anywhere<br />
in a room without wired connections. But millimetre<br />
-wave signals do not propagate well through the inner<br />
walls <strong>of</strong> buildings, requiring that each room have at least<br />
one antenna to satisfy the technical requirements <strong>of</strong><br />
WLAN systems. Which is but not a big cost. This could be a<br />
boon to the deployment <strong>of</strong> high-speed WLANs and<br />
broadband-access systems for the Internet. These bands<br />
are currently restricted to government use, and are being<br />
used in radio astronomy, space-borne cloud radars, and<br />
military applications. In addition to their possible use for<br />
high-speed Internet and network access, the FCC in US<br />
believes that the spectrum could also be used for other<br />
applications, including passive imaging <strong>of</strong> airport runways<br />
and imaging systems that could be used to display hidden<br />
contraband, weapons, and non-metal objects, an<br />
application area that would prove a boon for India as<br />
well. The recent declaration by America in reply to F-16<br />
Jets to Pakistan to provide India with superior <strong>of</strong> the technologies<br />
and help it become a major player in the 21st<br />
century by collaborating in technological build-ups,<br />
brings a chance before TRAI and Indian Institutions to<br />
build home massive research on Bandwidth enhancement<br />
through millimetre Waves-a technology in the <strong>of</strong>fering.<br />
To make commercial millimetre-wave systems a reality,<br />
however, practical, inexpensive antennas are<br />
needed. What follows is a description <strong>of</strong> an inexpensive<br />
antenna configuration for indoor use to meet the requirements<br />
<strong>of</strong> millimetre-wave WLANs. The main idea <strong>of</strong> a millimetre-wave<br />
antenna with highly shaped beam pattern is<br />
based on the earlier work <strong>of</strong> Kumar. These report and papers<br />
describe an X-band, right-hand-circularly-polarized<br />
(RHCP) shaped-beam telemetry antenna suitable for retransmitting<br />
the radar data back to an earth terminal.<br />
The antenna has been used by the European Space<br />
Agency (ESA) and Canadian Space Agency (CSA) for<br />
Earth Remote Sensing (ERS) satellites and RADARSAT, respectively.<br />
The main idea is to use a highly shaped beamreflector<br />
antenna hanging from a room ceiling. To compensate<br />
for free-space attenuation at millimetre-wave<br />
frequencies, the reflector antenna produces a sec2<br />
ètype <strong>of</strong> radiation pattern in the elevation plane. The antenna<br />
provides very sharp cell (room) boundaries with<br />
negligible radiation outside the cell limits. A characteristic<br />
<strong>of</strong> sec2 è patterns is that the cell dimensions are scaled to<br />
the antenna height. This characteristic provides a simple<br />
means to control illumination <strong>of</strong> the walls at the edge <strong>of</strong><br />
the cell to maintain an adequate compromise between<br />
multipath effects and the need for alternative paths in<br />
case <strong>of</strong> line-<strong>of</strong>-sight blockage.<br />
Millimetre-wave applications such as WLANs require constant<br />
electromagnetic (EM) field intensity throughout the<br />
coverage area (the room). The fixed-terminal antenna is<br />
mounted near the ceiling at the centre <strong>of</strong> the room and<br />
is required to produce sec2 è illumination with a square<br />
region that extends from nadir (è = 0) to (but excluding)<br />
the walls (0 < è < qmax). The desired sec2 è characteristic<br />
compensates free-space attenuation at each è direction,<br />
producing constant electric-field illumination at constant<br />
height everywhere within the cell limits.<br />
The design <strong>of</strong> the reflector pr<strong>of</strong>ile is based on geometrical<br />
optics (GO) and the uniform theory <strong>of</strong> diffraction (UTD) to<br />
produce the required shaped beam. Optimization <strong>of</strong> the<br />
different parameters that define the antenna reflector<br />
has been carried out through s<strong>of</strong>tware developed by<br />
Kumar.<br />
In short, a shaped-beam antenna can provide very uniform<br />
indoor EM patterns. This design can be very useful for<br />
the future commercial-frequency bands from 71 to 95<br />
GHz to build future networks on higher bandwidths. A<br />
must requirement for India if it ought to lead the world in<br />
Telecom and the Internet Revolution, a technology in the<br />
waiting.<br />
CTRL + C: Copy<br />
CTRL + X: Cut<br />
CTRL + V: Paste<br />
CTRL + Z: Undo<br />
CTRL + B: Bold<br />
CTRL + U: Underline<br />
CTRL + I: Italic<br />
KEYBOARD SHORTCUTS<br />
Press SHIFT five times: Toggles Sticky Keys on and <strong>of</strong>f<br />
Press down and hold the right SHIFT key for eight seconds:<br />
Toggles Filter Keys on and <strong>of</strong>f<br />
Press down and hold the NUM LOCK key for five seconds:<br />
Toggles ToggleKeys on and <strong>of</strong>f<br />
Left ALT + left SHIFT+NUM LOCK: Toggles MouseKeys on and<br />
<strong>of</strong>f<br />
Left ALT + left SHIFT+PRINT SCREEN: Toggles high contrast on<br />
and <strong>of</strong>f<br />
ALT + F6: Switch between multiple windows in the same<br />
program (for example, when the Notepad Find dialog box<br />
is displayed<br />
“Unless in communicating with it one says exactly what one means, trouble is bound to result”<br />
~Alan Turing, about computers<br />
iota October 2010 9
First Flexible Solar Retinal Implant Designed<br />
To Restore Vision<br />
Shashi Ranjan, EN-III year<br />
The retinal implant, with solar cells that can rotate independently,<br />
produces enough electrical current to stimulate<br />
the brains neural cells that, in turn, translate the signals<br />
into vision. All elements in the system have to operate fast<br />
enough so as not to compete with any current images<br />
coming into the brain through residual retinal abilities.<br />
Less than a year ago, at the 2009 International Electron<br />
Devices Meeting (IEDM), researchers from Stanford University<br />
presented their solution for a retinal implant that has<br />
the potential to restore vision in those who lose sight due to<br />
age-related macular degeneration (AMD), retinitis pigmentosa<br />
(RP), and certain other retinal disorders. The implant<br />
is composed <strong>of</strong> solar cells embedded in a bed <strong>of</strong><br />
flexible silicon electrodes that transfer visual images to the<br />
brain. The human lens is curved in order to best project<br />
light rays onto the retina, which is also curved.<br />
AMD is the most prevalent cause <strong>of</strong> blindness in the US<br />
and what is considered the "developed world." RP affects<br />
about 1.5 million persons worldwide. The flexible solar retinal<br />
implant is a hopeful step in helping many <strong>of</strong> them regain<br />
their vision.<br />
In some eye conditions, like AMD, photoreceptors in the<br />
retina are damaged, which can result in partial or complete<br />
blindness. Currently, photoreceptor retinal implants<br />
use tiny solar cells that are surgically arranged to deliver<br />
signals to the retina, but solar cells are flat and they require<br />
many surgeries to place and partially cover the curved<br />
retina. "If you have a lens, the focal plane is always curved<br />
and the best picture forms on a spherical surface," "This is<br />
why the retina is curved." The Stanford University solution is<br />
to insert the solar, or photovoltaic, cells into one flexible<br />
silicon MEMS device that can be implanted on the retina<br />
in one surgery. Testing on retinas extracted from pigs show<br />
that the device can be fitted without damaging the array<br />
<strong>of</strong> solar cells.<br />
Flexible array <strong>of</strong> solar cells.<br />
But the implant itself will not do the work <strong>of</strong> recreating vision.<br />
The implant is just part <strong>of</strong> a system , which involves a<br />
video camera mounted to the side <strong>of</strong> a pair <strong>of</strong> user eyeglasses,<br />
a pocket computer that processes the video, and<br />
a projector worn on the front <strong>of</strong> the glass frame that projects<br />
images onto the photovoltaic implant.<br />
Self-powered retinal prosthetic<br />
KEYBOARD SHORTCUTS<br />
Start + M: Minimizes all open windows<br />
Start + Shift + M: Maximizes All Windows<br />
Start + E: Runs Windows Explorer<br />
Start + R: Open the RUN Dialog Box<br />
Start + F: Open the Search Results Dialog box<br />
Start + CTRL + F: Opens the Search Results-Computer dialog<br />
Box (if the computer is connected to a network)<br />
Start + Pause (Break): Opens the System Properties Dialog<br />
Box<br />
“Necessity is the mother <strong>of</strong> all inventions”<br />
- Anonymous<br />
iota October 2010 10
Technical Article<br />
Semantic Web<br />
Currently the focus <strong>of</strong> a W3C working group, the Semantic<br />
Web vision was conceived by Tim Berners-Lee, the inventor<br />
<strong>of</strong> the World Wide Web. The World Wide Web changed<br />
the way we communicate, the way we do business, the<br />
way we seek information and entertainment – the very<br />
way most <strong>of</strong> us live our daily lives. Calling it the next step in<br />
Web evolution, Berners-Lee defines the Semantic Web as<br />
―a web <strong>of</strong> data that can be processed directly and indirectly<br />
by machines.‖<br />
Purpose<br />
Humans are capable <strong>of</strong> using the Web to carry out tasks<br />
such as finding the Finnish word for ―car‖, to reserve a library<br />
book, or to search for the cheapest DVD and buy it.<br />
However, a computer cannot accomplish the same<br />
tasks without human direction because web<br />
pages are designed to be read by people,<br />
not machines. The semantic web is a<br />
vision <strong>of</strong> information that is understandable<br />
by computers, so that they can perform<br />
more <strong>of</strong> the tedium involved in finding,<br />
sharing and combining information on<br />
the web.<br />
Difference Between Semantic Web and<br />
WWW<br />
In the Semantic Web, data itself becomes<br />
part <strong>of</strong> the Web and is able to be processed independently<br />
<strong>of</strong> application, platform, or domain. This is<br />
in contrast to the World Wide Web as we know it today,<br />
which contains virtually boundless information in the form<br />
<strong>of</strong> documents. Computers can present you with information<br />
but can‘t understand what information is well enough<br />
to be displayed and what data is most relevant in a given<br />
circumstance. The Semantic Web, on the other hand, is<br />
about having data as well as documents on the Web so<br />
that machines can process, transform, assemble, and<br />
even act on the data in useful ways.<br />
Divyang Agarwal, IT– IV year<br />
Examples<br />
In simple words, it can be said that Semantic web makes<br />
our search refined as the data we search, before being<br />
displayed undergoes processing by the machines. For eg.<br />
if we search a word ―SOAP‖, millions <strong>of</strong> options appear<br />
before us, however, in a Semantic Web-enabled environment,<br />
you could use a Semantic Web agent to search the<br />
Web for ―SOAP‖ where SOAP is a type <strong>of</strong> technology<br />
specification used in Web services. This time, the results <strong>of</strong><br />
your search will be relevant. Based on the semantic information<br />
available for SOAP, your agent also presents you<br />
with a list <strong>of</strong> related technologies such as WSDL, XML, and<br />
URI which are technologies related to SOAP.<br />
A computer might be instructed to list the prices <strong>of</strong> flat<br />
screen HDTVs larger than 40 inches with 1080p resolution at<br />
shops in the nearest town that are open until 8pm on Tuesday<br />
evenings. To do this today requires search engines<br />
that are individually tailored to every website being<br />
searched. The semantic web provides a common standard<br />
(RDF) for websites to publish the relevant information<br />
in a more readily machine-processable and integratable<br />
form.<br />
The Semantic Web agent does not include artificial intelligence<br />
– rather, it relies on structured sets <strong>of</strong> information<br />
and inference rules that allow it to ―understand‖ the rela<br />
tionship between different data resources. The computer<br />
doesn‘t really understand information the way a human<br />
can, but it has enough information to make logical connections<br />
and decisions.<br />
Broadening Our Horizons<br />
The vision <strong>of</strong> the Semantic Web is a ―web <strong>of</strong><br />
data‖ that not only harnesses the seemingly<br />
endless amount <strong>of</strong> data on the<br />
World Wide Web, but also connects that<br />
information with data in relational databases<br />
and other non-interoperable information<br />
repositories, for example, EDI systems.<br />
Consider the concept <strong>of</strong> Relational<br />
Databases that house the majority <strong>of</strong><br />
enterprise data today. In addition, relational<br />
databases already include a great<br />
deal <strong>of</strong> semantic information. Databases are<br />
organized in tables and columns based on the<br />
relationships between the data they house, and<br />
these relationships reveal the meaning (the semantics)<br />
<strong>of</strong> the data.<br />
The Semantic Web, also allows a machine to connect to<br />
any other machine and exchange and process data efficiently<br />
based on built-in, universally available semantic<br />
information that describes each resource. In effect, the<br />
Semantic Web will allow us to access all the information<br />
listed above as one huge database.<br />
Building Blocks<br />
XML provides syntactic interoperability only when both<br />
parties know and understand the element names used.<br />
Resource Description Framework (RDF)<br />
An <strong>of</strong>ficial W3C recommendation, RDF is an XML-based<br />
standard for describing resources that exist on the Web,<br />
intranets, and extranets. RDF builds on existing XML and URI<br />
(Uniform Resource Identifier) technologies, using a URI to<br />
identify every resource, and using URIs to make statements<br />
about resources.<br />
RDF Schema (RDFS)<br />
RDFS is used to create vocabularies that describe groups<br />
<strong>of</strong> related RDF resources and the relationships between<br />
those resources. An RDFS vocabulary defines the allowable<br />
properties that can be assigned to RDF resources<br />
within a given domain.<br />
Web Ontology Language (OWL)<br />
“The universe is full <strong>of</strong> magical things patiently waiting for our wits to grow sharper”<br />
~Eden Phillpotts, A Shadow Passes<br />
iota October 2010 11
OWL is a third W3C specification for creating Semantic<br />
Web applications. Building upon RDF and RDFS, OWL<br />
defines the types <strong>of</strong> relationships that can be expressed in<br />
RDF using an XML vocabulary.<br />
Applications<br />
Semantic Web applications are just starting to appear. A<br />
Canadian example is EventSherpa, from Toronto-based<br />
Semaview. Say your company sponsors seminars. With<br />
EventSherpa, you can post a list <strong>of</strong> upcoming events on<br />
the Web, and others can subscribe to this list. Events are<br />
downloaded to subscribers‘ calendars. If you change the<br />
date <strong>of</strong> an event, it‘s automatically changed in every subscriber‘s<br />
calendar. One catch is that Micros<strong>of</strong>t Outlook,<br />
probably the most popular calendar tool, doesn‘t support<br />
this yet. Another example is the search giant Google who<br />
has started using Semantic Web indexing for sale <strong>of</strong><br />
phone cards through Google Ad words.<br />
Aim<br />
The Semantic Web aims to add a machine tractable, repurpose<br />
able layer to compliment the existing web <strong>of</strong><br />
natural language hyper text. In order to realize this vision,<br />
the creation <strong>of</strong> semantic annotation, the linking <strong>of</strong> web<br />
pages to ontologies, and the creation, evolution and interrelation<br />
<strong>of</strong> ontologies must become automatic or semiautomatic<br />
processes.<br />
Semantic Web Present and Future<br />
It‘s important to note that implementation <strong>of</strong> RDF, OWL,<br />
and the Semantic Web as a whole will be a gradual process.<br />
INTERESTING FACTS<br />
1. Laughing lowers levels <strong>of</strong> stress hormones and<br />
strengthens the immune system. Six-year-olds<br />
laugh an average <strong>of</strong> 300 times a day. Adults only<br />
laugh 15 to 100 times a day.<br />
2. The sound you hear when you crack your knuckles<br />
is actually the sound <strong>of</strong> nitrogen gas bubbles<br />
bursting.<br />
3. Human hair and fingernails continue to grow after<br />
death.<br />
4. The only part <strong>of</strong> the body that has no blood supply<br />
is the cornea in the eye. It takes in oxygen<br />
directly from the air.<br />
5. The average person has over 1,460 dreams a<br />
year.<br />
6. You're born with 300 bones, but when you get to<br />
be an adult, you only have 206.<br />
7. Your stomach has to produce a new layer <strong>of</strong><br />
mucus every two weeks otherwise it will digest<br />
itself.<br />
8. The pupil <strong>of</strong> the eye expands as much as 45 percent<br />
when a person looks at something pleasing.<br />
9. It takes about 20 seconds for a red blood cell to<br />
circle the whole body.<br />
F1 - Help menu<br />
F2: Rename object<br />
F3: Find all files<br />
KEYBOARD SHORTCUTS<br />
F10: Activates menu bar options<br />
SHIFT + DELETE: Delete selection immediately, without moving<br />
the item to the Recycle Bin<br />
ALT + ENTER: Open the properties for the selected object<br />
To Copy a File: Press and hold down the CTRL key while<br />
you drag the file to another folder.<br />
To Create a Shortcut: Press and hold down CTRL+SHIFT<br />
while you drag a file to the desktop or a folder.<br />
10. Intelligent people have more zinc and copper in<br />
their hair.<br />
11. Women blink nearly twice as much as men.<br />
12. The human heart creates enough pressure while<br />
pumping to squirt blood 30 feet.<br />
13. An Astronaut can be up to 2 inches taller returning<br />
from space. The cartilage disks in the spine<br />
expand in the absence <strong>of</strong> gravity.<br />
14. There are more living organisms on the skin <strong>of</strong> a<br />
single human being than there are human beings<br />
on the surface <strong>of</strong> the earth.<br />
15. The human head is a quarter <strong>of</strong> our total length<br />
at birth, but only an eighth <strong>of</strong> our total length by<br />
the time we reach adulthood.<br />
“An experiment is a question which science poses to Nature, and a measurement is the recording<br />
<strong>of</strong> Nature's answer”<br />
~Max Planck<br />
iota October 2010 12
YOUR EYES HAVE MEMORY!<br />
Sanjay Kumar, EN-III year<br />
Persistence <strong>of</strong> vision is the phenomenon <strong>of</strong> the eye by<br />
which an after image is thought to persist for approximately<br />
one twenty-fifth <strong>of</strong> a second on the retina or we<br />
can say that our eye have memory to store it for a short<br />
time . Whenever light strikes the retina, the brain retains<br />
the impression <strong>of</strong> that light for about a tenth <strong>of</strong> a second—<br />
depending on the brightness <strong>of</strong> the image—after the<br />
source <strong>of</strong> that light is removed from the eye. This is due to<br />
a prolonged chemical reaction. As a result, the eye cannot<br />
clearly distinguish fast changes in light that occur<br />
faster than this retention period. The changes either go<br />
unnoticed or they appear to be one continuous picture to<br />
the human observer. ―The eye is in itself a wonderful camera‖.<br />
The picture is photographed in the eye and transmitted<br />
from that point to the brain, When it reaches the brain,<br />
a length <strong>of</strong> time is required to bring about its construction,<br />
for the brain is something like the photographic plate, and<br />
the picture requires developing. In this respect the brain is<br />
somewhat sluggish, for when it has formulated the picture<br />
imprinted upon the eye, it will retain the picture even after<br />
the reality has disappeared from sight. 'persistence <strong>of</strong> vision',<br />
an effect usually attributed to a 'defect' <strong>of</strong> the eye,<br />
(or in some accounts the 'eye-brain combination'), was an<br />
archaic concept long left behind by psychologists and<br />
physiologists specialising in perception. This means that<br />
everything we see is a subtle blend <strong>of</strong> what is happening<br />
now and what happened a fraction <strong>of</strong> a second ago. The<br />
motion picture, the scanning <strong>of</strong> an image for television,<br />
and the sequential reproduction <strong>of</strong> the flickering visual<br />
images they produce, work in part, because <strong>of</strong> an optical<br />
phenomena called the persistence <strong>of</strong> vision and its psychological<br />
partner, the phi phenomenon—the mental<br />
bridge that the mind forms to conceptually complete the<br />
gaps between the frames or pictures. Persistence <strong>of</strong> vision<br />
also plays a role in keeping the world from going pitch<br />
black every time we blink our eyes. This fundamental fact<br />
<strong>of</strong> the way we see has been used to our advantage application.<br />
Movie theatre<br />
When we go to the movies, we know that a motion picture<br />
creates an illusion <strong>of</strong> a constantly lit screen by flashing<br />
separate, individual photographs in rapid succession. Even<br />
though the movie screen appears to be constantly lit, it is<br />
in fact dark about half the time. This flickering image on<br />
the screen gave rise to the old term ―flicks‖ in the early<br />
days <strong>of</strong> movies. Today‘s motion pictures flash a picture on<br />
the screen at flicker-free 24 frames per second.<br />
Television and lcd<br />
Television too, uses a complicated form <strong>of</strong> intermittent light<br />
impulses to literally build the picture we see. If a picture<br />
can be built up in less than a tenth <strong>of</strong> a second, the eye<br />
will be unaware that this process is even occurring. In fact,<br />
it will and does appear as if the picture is constantly lit all<br />
the time. Video records at 50 (Eurasia) or 60 (US & Japan)<br />
images per second (ips) depending on the national system<br />
used; The flicker or refresh rate on a television screen is<br />
fixed to one or the other nationally chosen standards. A<br />
technique called interlace uses persistence <strong>of</strong> vision to<br />
combine two consecutive images (or fields) to create one<br />
frame with higher detail in non-moving areas. Because the<br />
fields are exposed and displayed separately in time, a single<br />
TV "frame" can potentially contain motion or even two<br />
distinct images. With ordinary video from video cameras,<br />
the flicker rate and the image rate are the same. However,<br />
when footage shot on 24 Hz film is shown on 60 Hz TV,<br />
each film frame is repeated for 2.5 consecutive fields to<br />
produce 60 fields per second. In countries using 50 Hz TV,<br />
24 frame/s film is speed up by 4% to produce 25 frames (50<br />
fields) per second. Many modern video systems also decouple<br />
display rate from image update, for example, systems<br />
using LCD or plasma panels with continuous light output,<br />
or intermediate frame buffers that increase the display<br />
rate to 100 or 120 fields per second. Such implementations<br />
can occur on low-flicker purpose-built CRT TVs flickering<br />
Computer monitors computer monitors do not use<br />
interlacing. They may sometimes be seen to flicker, <strong>of</strong>ten in<br />
a brightly lit room, and at close viewing distances. The latter<br />
effect is due to the greater likelihood that part <strong>of</strong> the<br />
screen will occupy the viewer's peripheral vision, where<br />
sensitivity to flickering is greater. Generally, a refresh rate <strong>of</strong><br />
85 Hz or above (as found in most modern monitors) is sufficient<br />
to minimize flicker at close viewing distances, and all<br />
recent computer monitors are capable <strong>of</strong> at least that<br />
rate. Flat-panel liquid crystal display (LCD) monitors do not<br />
suffer from flicker even if their refresh rate is 60 Hz or even<br />
lower. This is because LCD pixels open to allow a continuous<br />
stream <strong>of</strong> light to pass through until instructed by the<br />
video signal to produce a darker color . CRTs by comparison<br />
create a momentary burst <strong>of</strong> light each time the electron<br />
beam strikes a particular point on the CRT<br />
Cartoon animation<br />
In drawn animation, moving characters are <strong>of</strong>ten shot "on<br />
twos", that is to say, one drawing is shown for every two<br />
frames <strong>of</strong> film (which usually runs at 24 frames per second),<br />
meaning there are only 12 drawings per second. Even<br />
though the image update rate is low, the fluidity is satisfactory<br />
for most subjects. However, when a character is required<br />
to perform a quick movement, it is usually necessary<br />
to revert to animating "on ones", as "twos" are too slow<br />
to convey the motion adequately. A blend <strong>of</strong> the two<br />
techniques keeps the eye fooled without unnecessary pro-<br />
“In science the credit goes to the man who convinces the world, not to the man to whom the idea<br />
first occurs”<br />
~Francis Darwin<br />
iota October 2010 13
duction cost. Animation for most "Saturday morning cartoons"<br />
is produced as cheaply as possible, and is most <strong>of</strong>ten<br />
shot on "threes", or even "fours", i.e. three or four frames<br />
per drawing. This translates to only 8 or 6 drawings per second,<br />
respectively.<br />
.Led displays<br />
youtube. The main logic used in the spinning LED display<br />
was to control the ON or OFF state <strong>of</strong> the individual LEDs.<br />
A typical way <strong>of</strong> representing H in air, by moving a string <strong>of</strong><br />
8 led‘s. Here on <strong>of</strong>f state each led is<br />
contolled by microcontroller. I have<br />
build this project and its amazing.<br />
Most people are familiar with LED array display systems<br />
(see figure) ,in Delhi metro we can see this type <strong>of</strong> display<br />
system. These are electronic display devices which consist<br />
<strong>of</strong> an array <strong>of</strong> light-emitting diodes (LEDs) which allow the<br />
display <strong>of</strong> text or graphics. Usually, the text is displayed as<br />
a moving sequence <strong>of</strong> characters, scrolling horizontally<br />
across the LED array. When text is to be displayed, each<br />
row is fed in turn with the light pattern which it must display.<br />
Each row displays this pattern in rapid succession.<br />
Only one row <strong>of</strong> LEDs are activated at any one time but,<br />
due to the persistence <strong>of</strong> human vision and the rapidity <strong>of</strong><br />
display sequence, it appears all the rows are ‘on‘ at the<br />
same time.<br />
Persistence Of Vision Displays<br />
A class <strong>of</strong> display device described as<br />
"POV" is one that composes an image by displaying one<br />
spatial portion at a time in rapid succession (for example,<br />
one column <strong>of</strong> pixels every few milliseconds). A 2 dimensional<br />
POV display is <strong>of</strong>ten accomplished by means <strong>of</strong> rapidly<br />
moving a single row <strong>of</strong> LEDs along a linear or circular<br />
path. The effect is that the image is perceived as a whole<br />
by the viewer as long as the entire path is completed during<br />
the visual persistence time<br />
<strong>of</strong> the human eye. A further<br />
effect is <strong>of</strong>ten to give the illusion<br />
<strong>of</strong> the image floating in mid-air.<br />
A 3 dimensional POV display is<br />
<strong>of</strong>ten constructed using a 2D<br />
grid <strong>of</strong> LEDs which is swept or<br />
rotated through a volume. POV<br />
display devices can be used in<br />
combination with long camera<br />
exposures to produce light writing.<br />
You can see its video on<br />
Concentrate on the four dots in the<br />
middle <strong>of</strong> the picture for about<br />
30 seconds.<br />
<br />
Close your eyes, and tilt your head<br />
back.<br />
Keep them closed... you will see a circle <strong>of</strong> light.<br />
Continue looking at the circle... what do you see?<br />
Explanation<br />
The human eye forms an image on the retina - the light<br />
sensitive part - and transfers information about the image<br />
to the brain. Just like film in a camera, this process involves<br />
reactions. The light falling on the retina stimulates nerves. It<br />
takes time for the stimulation to clear. Normally we don't<br />
look at one thing for a long period, so further stimulation<br />
happens, over-riding the last image about 20 times a second.<br />
If we stare at things, however,<br />
t h i n g s<br />
are different - especially<br />
w h e n<br />
what we stare at has<br />
d a r k<br />
and light areas (as in<br />
t h e example here). Dark<br />
regions<br />
have little (or no) light<br />
c o mi n g<br />
from them - so no stimulation<br />
oc- curs. The eye grows used to<br />
the image it<br />
sees, and the nerves go on<br />
relaying the same information, over and over.<br />
In the, initially strange, example here the brain is confused<br />
by what it sees, and tries to add detail to it. Only when you<br />
close your eyes (zero stimulation) does the fading image<br />
<strong>of</strong> Jesus <strong>of</strong> Nazareth "appear". Unexpected is the fact that<br />
his hair is dark - whereas in the image, it's bright! This is the<br />
result <strong>of</strong> over-stimulation. Some people imagine they see a<br />
colour image - in this case the result <strong>of</strong> their brain overactively<br />
filling in missing detail.<br />
“Science is always wrong. It never solves a problem without creating ten more”<br />
~George Bernard Shaw<br />
iota October 2010 14
QUIZ<br />
What is the name <strong>of</strong> the penguin mascot <strong>of</strong> LINUX?<br />
Chuck<br />
Tux<br />
Pingu<br />
Linus<br />
Which <strong>of</strong> these earlier machines were programmable?<br />
A printing press<br />
A Chinese incense clock<br />
A textile loom<br />
A mill<br />
Which <strong>of</strong> these represents the highest quality tag in a pirated<br />
movie?<br />
TELESYNC<br />
R5<br />
CAM<br />
TVRip<br />
Which <strong>of</strong> these operating systems is based on Unix code?<br />
Minix<br />
Linux<br />
Free BSD<br />
Mac OS<br />
According to a survey by brandchannel.com, Apple is<br />
considered the world‘s best brand. Which <strong>of</strong> these didn‘t<br />
make it to the top 5?<br />
Google<br />
Micros<strong>of</strong>t<br />
Coca-Cola<br />
Nike<br />
<br />
<br />
CHECK YOUR TQ<br />
Abhishek Mishra, IT-III year<br />
There was in fact a kitchen computer released by<br />
Honeywell years ago to assist women with recipes &<br />
other gourmet activities<br />
Micros<strong>of</strong>t‘s next venture into the home business is the<br />
kitchen computer.<br />
Which <strong>of</strong> these was one <strong>of</strong> the code names for Windows 7<br />
Viridian<br />
Blackcomb<br />
Kahuna<br />
Velocity<br />
Galvan Manufacturing Corporation went on to sell car radios.<br />
How do we know it today?<br />
Dunlop<br />
Goodyear<br />
Michelin<br />
Motorola<br />
Mail your answers to disha.iota@gmail.com by November<br />
28, 2010. The entry with maximum correct answers will get<br />
a prize.<br />
KEYBOARD SHORTCUTS<br />
Only one <strong>of</strong> these artists has not released an album that<br />
isn‘t a free or ―pay what you want to‖ download. Who?<br />
Nine Inch Nails<br />
Radiohead<br />
Eminem<br />
Madonna<br />
Find the odd one out<br />
Bluetooth<br />
Zigbee<br />
Wibree<br />
Infrared<br />
The kitchen computer is a term hardly heard <strong>of</strong> these days.<br />
What is it?<br />
You must be kidding. Why would someone need a<br />
kitchen computer<br />
A PC placed in kitchen is called a kitchen computer<br />
ALT + F4 - Quit a program / Shut down<br />
ALT + TAB - Hold down the ALT key and hit tab to cycle<br />
through open windows.<br />
CTL + ESCAPE - Display the Start menu<br />
SHIFT + TAB - tab backwards through a form<br />
CRTL + TAB - Navigate tabs on a tabbed screen<br />
SHIFT + F10: Opens a shortcut menu for the selected item<br />
(this is the same as right-clicking an object<br />
ALT + DOWN ARROW: Opens a drop-down list box<br />
ALT + SPACE: Displays the main window's System menu<br />
(from the System menu, you can restore, move, resize,<br />
minimize, maximize, or close the window)<br />
ALT +- (ALT + hyphen): Displays the Multiple Document Interface<br />
(MDI) child window's System menu (from the MDI<br />
child window's System menu, you can restore, move, resize,<br />
minimize, maximize, or close the child window)<br />
“I have had my results for a long time: but I do not yet know how I am to arrive at them”<br />
~Karl Friedrich Gauss<br />
iota October 2010 15
Will World end in 2012?<br />
Myths and Facts<br />
Should we be worried about mysterious planets going<br />
rogue?<br />
"If Nibiru or Planet X were real and headed for an encounter<br />
with the Earth in 2012, astronomers would have been<br />
The Earth's magnetic field will reverse.<br />
Don't hold you breath. The last field reversal happened tracking it for at least the past decade, and it would be<br />
nearly 800,000 years ago. Geological evidence shows visible by now to the naked eye."<br />
that the field has reversed its orientation tens <strong>of</strong> thousands "There are no planetary alignments in the next few decades,<br />
Earth will not cross the galactic plane in 2012, and<br />
<strong>of</strong> times over Earth history. Yet there is no definitive evidence<br />
that a magnetic field reversal has ever caused any even if these alignments were to occur, their effects on the<br />
mass extinction due to increased cosmic ray influx. Earth would be negligible."<br />
A grand alignment <strong>of</strong> Jupiter and Saturn will gravitationally<br />
perturb Earth.<br />
For the past several decades there have been doomsday<br />
claims that the combined gravity from grand planetary<br />
alignments will cause geologic and meteorological upheavals<br />
on Earth. .<br />
―There is no ‗galactic alignment‘ in 2012, or at least nothing<br />
out <strong>of</strong> the ordinary,‖ said David Morrison, senior scientist<br />
with the NASA Astrobiology Institute.<br />
The black hole in the galactic centre will affect us.<br />
The Milky Way's black hole has no influence on the galactic<br />
disk. The black hole is three million solar masses. The<br />
Milky Way is several trillion solar masses when we add the<br />
tug <strong>of</strong> dark matter. Any gravitational influence <strong>of</strong> the<br />
black hole over the galaxy would be like the tail wagging<br />
the dog.<br />
An asteroid will smash into Earth.<br />
A threatening near-Earth asteroid that's gotten the most<br />
press is the 900-foot wide Apophis. But its chances <strong>of</strong> collision<br />
have been downgraded to 1 in 250,000 at its next<br />
close approach in 2029. In theory, an uncharted asteroid<br />
or comet could come out <strong>of</strong> the blue tomorrow. But if we<br />
don't know about it today, the Mayans certainly didn't<br />
know about it 1,200 years ago.<br />
Mukul and Jayraj (ET– IV year)<br />
About this doomsday calendar business .<br />
"The Mayan calendar does not cease to exist on December<br />
21, 2012. This date is the end <strong>of</strong> the Mayan long-count<br />
period but then -- just as your calendar begins again on<br />
January 1 -- another long-count period begins for the Mayan<br />
calendar."<br />
What about meteors and asteroids?<br />
"... Nothing is predicted to hit in 2012."<br />
The earth's crust won't do a 180-degree rotation around<br />
the core in a matter <strong>of</strong> days if not hours?<br />
"A bait-and-shift to fool people."<br />
So what you're saying is ...<br />
"Nothing bad will happen to the Earth in 2012 ... scientists<br />
worldwide know <strong>of</strong> no threat associated with 2012."<br />
A myth is that in some 2012 disaster scenarios, our own sun<br />
is the enemy, as it‘s rumoured that it will produce lethal<br />
eruptions <strong>of</strong> solar flares, turning up the heat on Earthlings.<br />
―As it turns out the sun isn‘t on schedule anyway,‖ said<br />
Morrison. ―We expect that this cycle probably won‘t peak<br />
in 2012 but a year or two later,‖ he added.<br />
So...<br />
ALL IZZ WELL!!!<br />
The rogue planet Nibiru will swing by Earth.<br />
There isn't such a planet any more than the planet Nibiru<br />
from the Star Wars trilogy is real. Purported Internet pictures<br />
<strong>of</strong> the interloper are photographic lens flares or hoaxes.<br />
Don't believe every dot you see photographed in the sky.<br />
What you need to know (NASA comments in quotes):<br />
KEYBOARD SHORTCUTS<br />
Why 2012?<br />
"The story started with claims that Nibiru, a supposed<br />
planet discovered by the Sumerians, is headed toward<br />
Earth. This catastrophe was initially predicted for May 2003,<br />
but when nothing happened the doomsday date was<br />
moved forward to December 2012. Then these two fables<br />
were linked to the end <strong>of</strong> one <strong>of</strong> the cycles in the ancient<br />
Mayan calendar at the winter solstice in 2012 - hence the<br />
predicted doomsday date <strong>of</strong> December 21, 2012."<br />
F4: Selects the Go To A Different Folder box and moves<br />
down the entries in the box (if the toolbar is active in Windows<br />
Explorer)<br />
F5: Refreshes the current window.<br />
F6: Moves among panes in Windows Explorer<br />
CTRL + G: Opens the Go To Folder tool (in Windows 95 Windows<br />
Explorer only)<br />
CTRL + A: Select all the items in the current window<br />
SHIFT + click + Close button: For folders, close the current<br />
folder plus all parent folders<br />
“Research is the process <strong>of</strong> going up alleys to see if they are blind” ~Marston Bates<br />
iota October 2010 16
NEW TECHNOLOGY<br />
Google<br />
GO<br />
A new language for geeks to play with<br />
Abhishek Mishra, IT-III year.<br />
There is a reason Google appeals to geeks, they give so<br />
much fun stuff to play with, and <strong>of</strong>ten for free. Google Go<br />
is one <strong>of</strong> the latest new projects. Born during the famous<br />
20% time that all Google employees use to develop innovative<br />
products on their own. The initial design <strong>of</strong> Go was<br />
started in September 2007 by Robert Griesemer, Rob Pike,<br />
and Ken Thompson, building on previous work related to<br />
the Inferno operating system. Go was <strong>of</strong>ficially announced<br />
in November 2009, with implementations released<br />
for the Linux and Mac OS X platforms.<br />
WHAT IS GO?<br />
GO is a new open source programming language created<br />
by Google which it claims to be simple, safe, concurrent<br />
and fun. For someone who is familiar with programming<br />
languages such as Java & C++, it doesn‘t significantly<br />
depend upon the syntax. The same familiar<br />
curly braces are there along with semicolons as lone terminators.<br />
Yet there are enough idiosyncrasies to make<br />
the language new. The language supports concurrency<br />
in its basic syntax which are heavily drawn from C and<br />
has built-in garbage collection.<br />
GO, AS IN GOOGLE<br />
Named from the first two letters <strong>of</strong> Google itself, Go is<br />
aimed to be the programming language <strong>of</strong> tomorrow‘s<br />
concurrent, networked computer world.<br />
NOMENCLATURE<br />
The Google Go compiler & linkers are named as per Plan<br />
9 with one letter for architecture (6 for amd64, 8 for x86, 5<br />
for ARM) and the second is g for Go or I for linker.<br />
WHY ANOTHER LANGUAGE?<br />
Google created GO because they believe that current<br />
programming languages are not very suitable for creating<br />
the kind <strong>of</strong> applications that are needed nowadays.<br />
Languages such as C and C++ use headers, which make<br />
dependency analysis and fast compilation difficult. Many<br />
<strong>of</strong> the current programming languages also have a very<br />
―cumbersome‖ type system which pushes more people<br />
towards languages like Python and JAVA script which<br />
have dynamic typing. Programming languages have<br />
kept on adding features via newer libraries which bring<br />
new features, however the languages themselves have<br />
not evolved to take on the features which are required at<br />
their very core<br />
SOME IMPORTANT ASPECTS<br />
Let us look at some <strong>of</strong> the ways in which GO differs from<br />
C++, one <strong>of</strong> the most popular language for system<br />
development:-<br />
No pointer arithmetic.<br />
No type hierarchy.<br />
No overloading methods or operators.<br />
No implicit type conversions.<br />
No header files, GO uses the concept <strong>of</strong> pack<br />
ages instead.<br />
Strings, arrays and maps (hashes) are a native<br />
type in GO.<br />
Variable are initiated on declaration, there are<br />
never ant uninitiated variables.<br />
GO supports multiple parallel assignments.<br />
GO ON GO?<br />
The Google Go website golang.org runs on the godoc<br />
documentation server which is written in Go itself.<br />
CONCLUSION<br />
Google GO is still pretty much a language in incubation.<br />
Google has unveiled the programming language and its<br />
source code early so that people can begin experimenting<br />
and playing with it. Google is already <strong>of</strong>fering a<br />
choice <strong>of</strong> two compilers for the language, once which is<br />
a standalone compiler and linker, and another implementation<br />
which is built on GCC (GNU compiler collection).<br />
Bad news for all the geeks out there using windows<br />
through, the GO compiler is currently exclusively for<br />
Linux and Google has no plans to release a windows<br />
version any time soon.<br />
Google Go: Google‘s take on what a modern programming<br />
language should be like<br />
KEYBOARD SHORTCUTS<br />
SHIFT + right click: Displays a shortcut menu containing<br />
alternative commands<br />
SHIFT + double click: Runs the alternate default command<br />
(the second item on the menu)<br />
SHIFT: Press and hold down the SHIFT key while you insert<br />
a CD-ROM to bypass the automatic-run feature<br />
“My mother made me a scientist without ever intending to. Every other Jewish mother in Brooklyn<br />
would ask her child after school, "So? Did you learn anything today?" But not my<br />
mother. "Izzy," she would say, "did you ask a good question today?" That difference - asking<br />
good questions - made me become a scientist”<br />
~Isidor Isaac Rabi<br />
iota October 2010 17
Research Paper<br />
Development <strong>of</strong> hardware for representation <strong>of</strong><br />
Abstract<br />
a 3D pixel <strong>of</strong> a 3D TV<br />
Rohit Sharma, ET (2010 Batch)<br />
In this model hardware, we will present the concept <strong>of</strong> a<br />
system that allows an unorthodox way <strong>of</strong> representing 3D<br />
objects or motion pictures. The general approach towards<br />
3D representation or 3D imaging generates a good image<br />
but produced 3D images have a limited viewing angle<br />
(about 0-45 degree) and limited viewing range i.e. it produces<br />
a virtual 3D image <strong>of</strong> the 3D object visible in a limited<br />
area. It needs lots <strong>of</strong> middleware and s<strong>of</strong>tware to convert<br />
10-20 views <strong>of</strong> an object to process it & reproduce<br />
image in 3D. 3D TV generally forms a virtual 3D pixel. My<br />
model hardware <strong>of</strong> 3D TV suggests forming a 3D pixel and<br />
also discusses the requirements for a 3D equivalent <strong>of</strong><br />
pixel. The proposed model for 3D pixel (quantum) can be<br />
made by using the transparent conductor (ITO indium tin<br />
oxide as electrode) and transparent LEDs which can be<br />
arranged in 3D array as pixel are arranged in 2D array. This<br />
model suggests the need <strong>of</strong> new approach towards 3D<br />
imaging and its requirements for the model and suggests<br />
practical techniques for its implementation.<br />
Keywords— 3D TV, ITO (indium tin oxide), persistence <strong>of</strong><br />
vision, transparent LED.<br />
INTRODUCTION- IDEA BEHIND HARDWARE<br />
Humans learn from their surroundings, thus their interest<br />
and appreciation for natural objects around them, led<br />
them to represent these surroundings in their own way as<br />
human is structured for innovation. Humans started from<br />
paintings, sculptures, then, with the advancement in technology<br />
we created display devices. The display devices<br />
were first created to relay information from source to receiver<br />
through visual medium, and then came the invention<br />
<strong>of</strong> TV, first moving image changed the way we look at<br />
our surroundings, our world. The display devices have<br />
come a long way from the first TV screen to CRT screens,<br />
LCD screens, but the thirst for better display keeps on increasing.<br />
This gave birth to new display devices like IMAX<br />
and plasma TV, as human mind craves for new limits. We<br />
have created CRT, LCD, Plasma displays, Electroluminescent(EL),<br />
EPID- Electrophoretic image display, LVD-<br />
Liquid Vapour Display, Incandescent displays and many<br />
other kind <strong>of</strong> display devices. Also the focus <strong>of</strong> the display<br />
devices has changed from just information display to arcade<br />
games, entertainment and leisure activities. In this<br />
series, we would certainly need newer display devices with<br />
better display, devices that have natural like displays, with<br />
higher refresh rates , better resolution, better response<br />
time , better viewing angle, brightness, and contrast ratio.<br />
From old ages there have been generally two ways <strong>of</strong><br />
representation <strong>of</strong> natural objects (3D objects)-<br />
1. 2D representation <strong>of</strong> the given 3D object [like painting]<br />
2. 3D representation <strong>of</strong> the given 3D object [like statue].<br />
My model <strong>of</strong> 3D TV deals with 3D representation <strong>of</strong> 3D objects.<br />
CONCEPT OF 3D PIXEL<br />
We need new innovation in this field which will represent<br />
a real object by a 3D visual image not by a 2D image i.e.<br />
image should act as a real object not as a visual image <strong>of</strong><br />
the real object. We have seen tremendous technological<br />
advances in field <strong>of</strong> electronics and have reached certain<br />
level <strong>of</strong> pr<strong>of</strong>iciency in display devices that we can make<br />
LCD, CRT with a pixel size <strong>of</strong> less than .1mm, plasma TV,<br />
projectors, HDTV for a 2D display.<br />
The general approach for 2D display is to divide the<br />
screen in very small pixels which are basic unit <strong>of</strong> screen<br />
e.g. LCD display has millions <strong>of</strong> small LCDs.<br />
3D Pixel<br />
For a 3D display, we must also have a 3D equivalent for<br />
a pixel in 2D display. Requirements for a 3D equivalent <strong>of</strong><br />
pixel (say quantum) are:<br />
Quantum should be in transparent state when not in use<br />
(in unexcited state).<br />
Quantum should emit light (monochromatic or colour)<br />
when excited.<br />
Quantum should be as small as possible (preferably that<br />
<strong>of</strong> pixel).<br />
Quantum should have high refresh rates, better resolution,<br />
response time, brightness, and contrast ratio.<br />
Quantum can be controlled by an external device<br />
(equivalent to active matrix structure <strong>of</strong> LCD display.<br />
Quantum should have viewing angle <strong>of</strong> 0
trolled independently to yield thousands or millions <strong>of</strong> possible<br />
colours for each pixel.<br />
To represent a 3D object, here green LED is used as a 3D<br />
pixel as it fulfils almost all the requirements <strong>of</strong> a 3D pixel.<br />
GaAs- gallium arsenide-RED LED<br />
GaP- gallium phosphide GREEN LED<br />
InGaN- indium gallium BLUE LED<br />
Thus suggested model satisfies the requirements <strong>of</strong> a quantum.<br />
There can be many more models for quantum.<br />
Thus a 3D pixel (quantum) is practically realizable.<br />
WORKING OF 3D TV<br />
<br />
<br />
<br />
<br />
<br />
<br />
It is in transparent state when not in use (in unexcited<br />
state).<br />
It emits light (green) when excited.<br />
It is small.<br />
It has high refresh rate, good resolution, response<br />
time, brightness, and contrast ratio.<br />
It can be controlled by an external device (here microcontroller<br />
is used for 3D matrix control).<br />
It has viewing angle <strong>of</strong> almost 0
Fig. 2 Controlling circuitry <strong>of</strong> 3D matrix<br />
where you can view character as 3D image rather as a<br />
real character thus end result will more interactive game.<br />
Circuit diagram 3D matrix <strong>of</strong> LED<br />
The circuit <strong>of</strong> 64 LEDs is arranged as a 2D matrix <strong>of</strong> 16* 4<br />
LEDs connected with PORTS <strong>of</strong> microcontroller, as in Fig.3<br />
ADVANTAGES OF THIS MODEL OF 3D TV<br />
Advantages<br />
1. Starting from the evolution <strong>of</strong> the display devices, focus<br />
was on the 2D virtual representation <strong>of</strong> the 3D object, by<br />
changing focus on 3D virtual representation <strong>of</strong> the 3D<br />
object we can have a better view within the limits <strong>of</strong><br />
present day technology.<br />
2. Present day 3D technology either uses 3D specs, special<br />
glasses, micro lenses to create virtual objects by controlling<br />
the direction <strong>of</strong> the emission <strong>of</strong> the light, also uses<br />
supporting s<strong>of</strong>tware ,dedicated circuitry, gives full effect<br />
when viewed at an angle 30 degree and at distance <strong>of</strong><br />
30 cm. This concept can overcome this problem as it‘s<br />
viewing angle is almost 0
INTRODUCTION<br />
STIRLING ENGINE<br />
Saurabh Garg, ME (2010 Batch)<br />
Stirling engines are external combustion engines that use<br />
air or other gases as working fluid. They can burn any solid<br />
or liquid fuel as their heat source. This makes them very<br />
attractive, particularly in situations where conventional<br />
fuels are expensive and hard to obtain. Because some<br />
types <strong>of</strong> Stirling engine are so simple to make and yet so<br />
effective, they are excellent choices for power generation<br />
in developing countries. This paper describes the basic<br />
Stirling engine, as well as some <strong>of</strong> the most promising modern<br />
varieties. The intent here is to familiarize people in developing<br />
countries with the engine's operation and range<br />
<strong>of</strong> applications<br />
HISTORY<br />
The Stirling engine was invented by Robert Stirling, a Scottish<br />
minister, in 1816. The early Stirling engine had a history<br />
<strong>of</strong> good service and long life (up to 20 years). It was used<br />
as a relatively low-power water-pumping engine from the<br />
middle <strong>of</strong> the nineteenth century to about 1920, when the<br />
internal combustion engine and the electric motor replaced<br />
it. The hot-air engine was known for its ease <strong>of</strong> operation;<br />
its ability to use any burnable material as fuel; it‘s<br />
safe, quiet, moderately efficient operation; and its durability<br />
and low maintenance requirements. It was very large<br />
for its small power output, however, and had a high purchase<br />
cost. Nevertheless, its low operating cost usually<br />
justified choosing it over the steam engine--the only alternative<br />
at the time-which burned much more fuel for the<br />
same power and demanded constant attention to avoid<br />
dangerous explosions or other failures. The other major<br />
disadvantage <strong>of</strong> the early hot-air engine was its tendency<br />
to fail if the heater head got too hot. Which is due to the<br />
relatively low heat resistance <strong>of</strong> the cast iron heater head.<br />
The problem was overcome by redesigning the burner,<br />
which prevented the engine from overheating. This improvement<br />
resulted in safe, but even lower, power operation.<br />
Despite this improvement, the Stirling engine could<br />
not compete with the cheaper, more powerful internal<br />
combustion engine, and it disappeared from the commercial<br />
scene. This situation changed in 1980, when the U.S.<br />
Agency for International Development (USAID) funded the<br />
development <strong>of</strong> a simple Stirling engine specifically intended<br />
for manufacture and use in developing countries.<br />
The engine was designed, built, tested, and delivered to<br />
Bangladesh, and copies <strong>of</strong> it were built and put into operation<br />
there. This demonstrated the Possibility <strong>of</strong> the engine's<br />
manufacture in simple machine shops <strong>of</strong> the type<br />
found in many regions <strong>of</strong> Africa, Asia, and Latin America.<br />
NEEDS SERVED BY THE TECHNOLOGY<br />
Although the Stirling engine is an old machine, modern<br />
materials and design methods make it much more attractive<br />
than ever before. The crank-drive Stirling engine is<br />
definitely useful to anyone who has solid fuel. This type <strong>of</strong><br />
Stirling engine can burn any local fuel as its source <strong>of</strong> heat<br />
to produce electricity, pump water, or perform tasks requiring<br />
mechanical power such as food processing.<br />
II. OPERATING PRINCIPLES BASIC THEORY OF THE TECHNOL-<br />
OGY<br />
Stirling cycle is a thermodynamic cycle that describes the<br />
general class <strong>of</strong> Stirling devices. This includes the original<br />
Stirling engine that was invented, developed and patented<br />
in 1816 by Reverend Dr. Robert Stirling with help<br />
from his brother, an engineer. The cycle is reversible,<br />
meaning that if supplied with mechanical power, it can<br />
function as a heat pump for heating<br />
or refrigeration cooling, and even for cryogenic cooling.<br />
The cycle is defined as a closed-cycle regenerative cycle<br />
with gaseous working fluid. This also categorizes the engine<br />
device as an external heat engine. "Regenerative" refers<br />
to the use <strong>of</strong> an internal heat exchanger called<br />
a regenerator which increases the device's thermal efficiency.<br />
The idealized Stirling cycle consists <strong>of</strong><br />
four thermodynamic processes acting on the working fluid<br />
(See diagram):<br />
Points 1 to 2, Isothermal Expansion: The expansion-space is<br />
heated externally, and the gas undergoes near-isothermal<br />
expansion.<br />
Points 2 to 3 , Constant-Volume (known<br />
as isovolumetric or isochoric) Heat-removal: The gas is<br />
passed through the regenerator, thus cooling the gas, and<br />
transferring heat to the regenerator for use in the next cycle.<br />
Points 3 to 4, Isothermal Compression: The compression<br />
space is intercooled, so the gas undergoes nearisothermal<br />
compression.<br />
Points 4 to 1 , Constant-Volume (known<br />
as isovolumetric or isochoric) heat-addition: The compressed<br />
air flows back through the regenerator and picksup<br />
heat on the way to the heated expansion space<br />
The ideal Stirling cycle (pv curve).<br />
Basic idea is that when gas in a closed cylinder is moved<br />
into the hot part <strong>of</strong> the cylinder, it expands, its pressure<br />
increases, and it can do work. When the gas moves into<br />
the cold part <strong>of</strong> the cylinder, its pressure is reduced. Once<br />
the gas reaches the lower pressure, it is compressed back<br />
to its original volume. The gas performs more work during<br />
its expansion than is required to be put into it during its<br />
compression. Thus, the entire cycle results in the net positive<br />
output <strong>of</strong> work.<br />
Engine configurations<br />
There are two major types <strong>of</strong> Stirling engines that are distinguished<br />
by the way that they move the air between the<br />
hot and cold sides <strong>of</strong> the cylinder:<br />
The two piston alpha type design has pistons in independent<br />
cylinders, and gas is driven between the hot and cold<br />
spaces. The displacement type Stirling engines, known<br />
as beta and gamma types, use an insulated mechanical<br />
displacer to push the working gas between the hot and<br />
iota October 2010 21
cold sides <strong>of</strong> the cylinder. The displacer is long enough to<br />
thermally insulate the hot and cold sides <strong>of</strong> the cylinder<br />
and displace a large quantity <strong>of</strong> gas. It must have enough<br />
<strong>of</strong> a gap between the displacer and the cylinder wall to<br />
allow gas to easily flow around the displacer.<br />
1. Power piston (dark grey) has compressed<br />
the gas, the displacer piston (light grey) has<br />
moved so that most <strong>of</strong> the gas is adjacent<br />
to the hot heat exchanger<br />
Alpha Stirling<br />
An alpha Stirling contains two power pistons in separate<br />
cylinders, one hot and one cold. The hot cylinder is situated<br />
inside the high temperature heat exchanger and the<br />
cold cylinder is situated inside the low temperature heat<br />
exchanger. This type <strong>of</strong> engine has a high power-tovolume<br />
ratio but has technical problems due to the usually<br />
high temperature <strong>of</strong> the hot piston and the durability <strong>of</strong> its<br />
seals. In practice, this piston usually carries a large insulating<br />
head to move the seals away from the hot zone at the<br />
expense <strong>of</strong> some additional dead space.<br />
Action <strong>of</strong> an alpha type Stirling engine<br />
The following diagrams do not show internal heat exchangers<br />
in the compression and expansion spaces,<br />
which are needed to produce power. A regenerator<br />
would be placed in the pipe connecting the two cylinders.<br />
The crankshaft has also been omitted.<br />
1. Most <strong>of</strong> the working gas is in contact with<br />
the hot cylinder walls, it has been heated<br />
and expansion has pushed the hot piston to<br />
the bottom <strong>of</strong> its travel in the cylinder. The<br />
expansion continues in the cold cylinder,<br />
which is 90° behind the hot piston in its cycle,<br />
extracting more work from the hot gas.<br />
2. The gas is now at its maximum volume.<br />
The hot cylinder piston begins to move most<br />
<strong>of</strong> the gas into the cold cylinder, where it<br />
cools and the pressure drops.<br />
3. Almost all the gas is now in the cold cylinder<br />
and cooling continues. The cold piston,<br />
powered by flywheel momentum (or other<br />
piston pairs on the same shaft) compresses<br />
the remaining part <strong>of</strong> the gas.<br />
4. The gas reaches its minimum volume,<br />
and it will now expand in the hot cylinder<br />
where it will be heated once more, driving<br />
the hot piston in its power stroke.<br />
Beta Stirling<br />
A beta Stirling has a single power piston arranged within<br />
the same cylinder on the same shaft as a displacer piston.<br />
The displacer piston is a loose fit and does not extract any<br />
power from the expanding gas but only serves to shuttle<br />
the working gas from the hot heat exchanger to the cold<br />
heat exchanger. Unlike the alpha type, the beta type<br />
avoids the technical problems <strong>of</strong> hot moving seals.<br />
Action <strong>of</strong> a beta type Stirling engine<br />
Again, the following diagrams do not show<br />
internal heat exchangers or a regenerator,<br />
which would be placed in the gas path<br />
around the displacer.<br />
2. The heated gas increases in<br />
pressure and pushes the power piston to the<br />
farthest limit <strong>of</strong> the power stroke.<br />
3. The displacer piston now<br />
moves, shunting the gas to the cold end <strong>of</strong><br />
the cylinder.<br />
4. The cooled gas is now compressed by the<br />
flywheel momentum. This takes less energy, since when it is<br />
cooled its pressure dropped he cylinder.<br />
OTHER STIRLING ENGINES CONFIGURATIONS:<br />
Other Stirling configurations continue to interest engineers<br />
and inventors for instance, Tom Peat conceived <strong>of</strong> a configuration<br />
that he likes to call a "Delta" type, although currently<br />
this designation is not widely recognized, having a<br />
displacer and two power pistons, one hot and one cold.<br />
Rotary Stirling<br />
There is also the rotary Stirling engine which seeks to convert<br />
power from the Stirling cycle directly into torque, similar<br />
to the rotary combustion engine. No practical engine<br />
has yet been built but a number <strong>of</strong> concepts, models and<br />
patents have been produced..<br />
Free piston engines<br />
Various Free-Piston Stirling Configurations: F. "free cylinder", G.<br />
Fluidyne, H. "double-acting" Stirling (typically 4 cylinders).<br />
Free Piston Stirling<br />
"Free piston" Stirling engines, including those with liquid<br />
pistons and those with diaphragms as pistons. In a "free<br />
piston" device, energy may be added or removed by an<br />
electrical linear alternator, pump or other coaxial device.<br />
This sidesteps the need for a linkage, and reduces the<br />
number <strong>of</strong> moving parts. In some designs friction and wear<br />
are nearly eliminated by the use <strong>of</strong> non-contact gas beariota<br />
October 2010 22
Thermo-acoustic cycle<br />
Thermo-acoustic devices are very different from Stirling<br />
devices, although the individual path travelled by each<br />
working gas molecule does follow a real Stirling cycle.<br />
These devices include the thermo-acoustic engine<br />
and thermo-acoustic refrigerator. High-amplitude<br />
acoustic standing waves cause compression and expansion<br />
analogous to a Stirling power piston, while out-<strong>of</strong>phase<br />
acoustic travelling waves cause displacement<br />
along a temperature gradient, analogous to a Stirling displacer<br />
piston. Thus a thermo acoustic device typically<br />
does not have a displacer, as found in a beta or gamma<br />
Stirling.<br />
APPLICATION:<br />
Heating and cooling<br />
If supplied with mechanical power, a Stirling engine can<br />
function in reverse as a heat pump for heating or cooling.<br />
Combined heat and power<br />
Power plants on the electric grid use fuel to produce<br />
electricity; however there are large quantities <strong>of</strong><br />
waste heat produced which <strong>of</strong>ten go unused. According<br />
to the second law <strong>of</strong> thermodynamics, a heat engine can<br />
generate power from this temperature difference. In a<br />
CHP system, the high temperature primary heat enters the<br />
Stirling engine heater, then some <strong>of</strong> the energy is converted<br />
to mechanical power in the engine, and the rest<br />
passes through to the cooler, where it exits at a low temperature.<br />
The "waste" heat actually comes from engine's<br />
main cooler, and possibly from other sources such as the<br />
exhaust <strong>of</strong> the burner, if there is one.<br />
Solar power generation<br />
Placed at the focus <strong>of</strong> a parabolic mirror a Stirling engine<br />
can convert solar energy to electricity with efficiency better<br />
than non-concentrated photovoltaic cells, and comparable<br />
to Concentrated Photo Voltaic.<br />
Stirling cryocoolers<br />
Any Stirling engine will also work in reverse as a heat pump;<br />
when a motion is applied to the shaft, a temperature difference<br />
appears between the reservoirs. The essential mechanical<br />
components <strong>of</strong> a Stirling cryocooler are identical<br />
to a Stirling engine. In both the engine and the heat<br />
pump, heat flows from the expansion space to the compression<br />
space; however, input work is required in order for<br />
heat to flow against a thermal gradient, specifically when<br />
the compression space is hotter than the expansion<br />
space. One <strong>of</strong> their modern uses is in cryogenics, and to a<br />
lesser extent, refrigeration. At typical refrigeration temperatures,<br />
Stirling coolers are generally not economically<br />
competitive with the less expensive mainstream<br />
Rankine cooling systems, even though they are<br />
typically 20% more energy efficient. However, below<br />
about −40 ° to −30 °C, Rankine cooling is not effective because<br />
there is no suitable refrigerants with boiling points<br />
this low. Stirling cryocoolers are able to "lift" heat down to<br />
−200 °C (73 K), which is sufficient to liquefy air . They can<br />
go as low as 40–60 K, depending on the particular design.<br />
A wide variety <strong>of</strong> smaller size Stirling cryocoolers are commercially<br />
available for tasks such as the cooling <strong>of</strong> electronic<br />
sensors and sometimes microprocessors. For this application,<br />
Stirling cryocoolers are the highest performance<br />
technology available, due to their ability to lift heat efficiently<br />
at very low temperatures. They are silent, vibrationfree,<br />
and can be scaled down to small sizes, and have<br />
very high reliability and low maintenance. As <strong>of</strong> 2008, cryocoolers<br />
are considered to be the only commercially successful<br />
Stirling devices.<br />
Heat pump<br />
A Stirling heat pump is very similar to a Stirling cryocooler,<br />
the main difference being that it usually operates at room<br />
temperature and its principal application to date is to<br />
pump heat from the outside <strong>of</strong> a building to the inside,<br />
thus cheaply heating it. The expansion side <strong>of</strong> the heat<br />
pump is thermally coupled to the heat source, which is<br />
<strong>of</strong>ten the external environment. The compression side <strong>of</strong><br />
the Stirling device is placed in the environment to be<br />
heated, for example a building, and heat is "pumped" into<br />
it. Typically there will be thermal insulation between the<br />
two sides so there will be a temperature rise inside the insulated<br />
space. Heat pumps are by far the most energyefficient<br />
types <strong>of</strong> heating systems. Stirling heat pumps also<br />
<strong>of</strong>ten have a higher coefficient <strong>of</strong> performance than conventional<br />
heat pumps.<br />
Marine engines<br />
The Swedish shipbuilder Kockums has built 8 successful Stirling<br />
powered submarines since the late 1980s. They carry<br />
compressed oxygen to allow fuel combustion whilst submerged<br />
which provides heat for the Stirling engine. They<br />
a r e c u r r e n t l y u s e d o n s u b m a r i n e s o f<br />
the Gotland and Södermanland classes. They are the first<br />
submarines in the world to feature a Stirling engine airindependent<br />
propulsion (AIP) system<br />
Nuclear power<br />
There is a potential for nuclear-powered Stirling engines in<br />
electric power generation plants. Replacing the steam<br />
turbines <strong>of</strong> nuclear power plants with Stirling engines might<br />
simplify the plant, yield greater efficiency, and reduce the<br />
radioactive byproducts. A number <strong>of</strong> breeder reactor designs<br />
use liquid sodium as coolant. If the heat is to be employed<br />
in a steam plant, a water/sodium heat exchanger<br />
is required, which raises some concern as sodium reacts<br />
violently with water. A Stirling engine eliminates the need<br />
for water anywhere in the cycle.<br />
United States government‘s Dept <strong>of</strong> Energy (DoE) and<br />
NASA labs have developed a modern Stirling engine design<br />
known as the Stirling Radioisotope Generator for use in<br />
space exploration. SRG is one <strong>of</strong> the technologies being<br />
developed to provide spacecraft onboard electric power<br />
for potential use on future NASA missions lasting decades.<br />
Automotive engines<br />
It is <strong>of</strong>ten claimed that the Stirling engine has too low a<br />
power/weight ratio, too high a cost, and too long a starting<br />
time for automotive applications. They also have complex<br />
and expensive heat exchangers. A Stirling cooler must<br />
reject twice as much heat as an Otto engine or Diesel engine<br />
radiator. The heater must be made <strong>of</strong> stainless steel,<br />
exotic alloy or ceramic to support high heater temperatures<br />
needed for high power density, and to contain hydrogen<br />
gas that is <strong>of</strong>ten used in automotive Stirling to<br />
maximize power. The main difficulties involved in using the<br />
Stirling engine in an automotive application are startup<br />
time, acceleration response, shutdown time, and weight,<br />
not all <strong>of</strong> which have ready-made solutions.<br />
However, at least two automobiles exclusively powered by<br />
Stirling engines were developed by NASA, as well as earlier<br />
projects by the Ford Motor Company (Fumes - to -<br />
Fuel) and the American Motor Company.<br />
iota October 2010 23
Electric vehicles<br />
Many people believe that Stirling engines as part <strong>of</strong><br />
a hybrid electric drive system can bypass all <strong>of</strong> the perceived<br />
design challenges or disadvantages <strong>of</strong> a nonhybrid<br />
Stirling automobile. In November 2007, a prototype<br />
hybrid car using solid bio-fuel and a Stirling engine<br />
was announced by the Precer project in Sweden.<br />
The Manchester Union Leader reports that Dean<br />
Kamen has developed a series plug-in hybrid car using<br />
a Ford Think (TH!NK). DEKA, Kamen's technology company<br />
in the Manchester Millyard, has recently demonstrated an<br />
electric car, the DEKA Revolt that can go approximately<br />
60 miles (97 km) on a single charge <strong>of</strong> its lithium battery.<br />
Aircraft engines<br />
Stirling engines may hold theoretical promise as aircraft<br />
engines, if high power density and low cost can be<br />
achieved. They are quieter, less polluting, gain efficiency<br />
with altitude due to lower ambient temperatures, are<br />
more reliable due to fewer parts and the absence <strong>of</strong> an<br />
ignition system, produce much less vibration (airframes last<br />
longer) and safer, less explosive fuels may<br />
be used. However, the Stirling engine <strong>of</strong>ten<br />
has low power density compared to<br />
the commonly used Otto engine<br />
and Brayton cycle gas turbine.<br />
Low temperature difference engines<br />
A low temperature difference Stirling Engine<br />
by American Stirling Company<br />
shown here running on the heat from a<br />
warm hand. A low temperature difference<br />
(Low Delta T, or LTD) Stirling engine<br />
will run on any low temperature differential, for example<br />
the difference between the palm <strong>of</strong> a hand and room<br />
temperature or room temperature and an ice cube.<br />
OTHER RECENT APPLICATIONS<br />
Acoustic Stirling Heat Engine<br />
Los Alamos National Laboratory has developed an<br />
"Acoustic Stirling Heat Engine" with no moving parts. It converts<br />
heat into intense acoustic power. High-amplitude<br />
acoustic standing waves cause compression and expansion<br />
analogous to a Stirling<br />
power piston, while<br />
out-<strong>of</strong>-phase acoust<br />
i c t r a v e l l i n g<br />
waves cause displacement<br />
along a temperature<br />
gradient.<br />
Chip cooling<br />
MSI (Taiwan) recently<br />
developed a miniature<br />
Stirling engine cooling<br />
system for personal computer chips that use the waste<br />
heat from the chip to drive a fan.<br />
Other<br />
Think Nordic, an electric car company in Norway, is working<br />
with inventor Dean Kamen on plans to install Stirling<br />
engines in the Think City, an otherwise all-electric vehicle<br />
announced in 2007.<br />
References<br />
1. IC Engines, V.Ganeshan, Tata Mc Grew Hills Publications.<br />
2. IC Engines, Shyam, TMH<br />
3. www.wikipidia.com<br />
4. http://www.ford.com/innovation/environmentallyfriendly<br />
5. Press Release: ford‘s eco-friendly fumes-to-fuel technology<br />
ramping up for operation at oakville assembly,<br />
2002<br />
6. Technical Paper Published By: William Beale; volunteers<br />
in technical assistance<br />
1600 Wilson boulevard, suite 500, Arlington, Virginia<br />
22209 USA.<br />
7. NASA research papers on Space Radioisotope,<br />
Power Systems, Stirling Radioisotope Generator, April<br />
2002.<br />
INTERESTING FACTS<br />
1. The Titanic was the first ship to use the SOS signal.<br />
2. The Mercedes-Benz motto is ―Das Beste oder<br />
Nichts‖ meaning ―the best or nothing‖.<br />
3. The first Harley Davidson motorcycle was built in<br />
1903, and used a tomato can for a carburetor.<br />
4. 160 cars can drive side by side on the Monumental<br />
Axis in Brazil, the world's widest road.<br />
5. A car traveling at 80 km/h uses half its fuel to<br />
overcome wind resistance.<br />
6. Cars were first made with ignition keys in 1949.<br />
7. J.B Dunlop was first to put air into tires.<br />
8. Alexander Graham Bell, who invented the telephone,<br />
also set a world water-speed record <strong>of</strong><br />
over seventy miles an hour at the age <strong>of</strong> seventy<br />
two.<br />
9. Flying from London to New York by Concord,<br />
due to the time zones crossed, you can arrive 2<br />
hours before you leave.<br />
10. There is enough fuel in a full tank <strong>of</strong> a Jumbo Jet<br />
to drive an average car four times around the<br />
world.<br />
11. A Boeing 707 uses four thousand gallons <strong>of</strong> fuel<br />
in its take-<strong>of</strong>f climb.<br />
12. The surface speed record on the moon is 10.56<br />
miles per hour. It was set with the lunar rover.<br />
iota October 2010 24
Guest Column<br />
Ring laser gyro is a laser with a ring cavity having a readout<br />
mechanism which makes the two laser beams travelling<br />
inside the ring cavity to leak out and interfere with<br />
each other resulting into an interference fringe pattern.<br />
This fringe pattern is then made to fall on a photo diode,<br />
which gives a signal at beat frequency between the two<br />
output beams. Therefore, a ring cavity with a proper read<br />
out system and a photodiode are the basic requirements<br />
<strong>of</strong> RLG. There are certain inherent errors in RLG which need<br />
to be corrected or overcome by some mechanism. Of the<br />
errors the scale factor error and lock-in error are the most<br />
prominent ones. Scale factor error is mostly due to the<br />
path length changes and hence any RLG should have<br />
path length control mechanism. Any variation in the intensity<br />
<strong>of</strong> the two beams will lead to a variation in the output<br />
for a given input rotation resulting in an error. Therefore, it is<br />
essential to have an intensity control also. A mechanism to<br />
overcome the lock-in effect is also required in order to<br />
achieve the required performance on a Ring Laser Gyro.<br />
Apart from these, an excitation mechanism is required to<br />
have the laser. Keeping all this in view one can broadly<br />
define the Ring Laser Gyro to consist the following<br />
<br />
<br />
<br />
<br />
<br />
Ring laser Cavity<br />
Excitation Mechanism<br />
Path length control<br />
Intensity Control<br />
Mechanism to overcome Lock-in<br />
RLG<br />
Overview <strong>of</strong> RLG<br />
The ring laser consists <strong>of</strong> the sital block, the sital covers and<br />
four TRP, which are mounted on the block by optical contact,<br />
the diaphragms, the combining prism and the photo<br />
detector. Ring cavity is made <strong>of</strong> Zerodur glass material into<br />
which 4 channels are drilled to create open path for the<br />
laser beam to pass. In one <strong>of</strong> the channels <strong>of</strong> the cavity<br />
called Active Channel, a gain medium is placed. Ring<br />
cavity is formed by contacting four Total Internal Reflection<br />
Prisms. External Diaphragms are used to generate Single<br />
Mode Operation. The combining prism is used to mix<br />
the two beams and the resulting interference fringes projected<br />
onto the photo detector. The signal from the Photo<br />
detector is electronically processed to get the counts<br />
which are proportional to the amount <strong>of</strong> rotation according<br />
to the equation<br />
N = 4A/L* <br />
To provide cavity stability two TRP-I have spherical<br />
small leg surface and other two TRP-II have all surfaces flat.<br />
Combining prism is used to o/p from the cavity and to mix<br />
a part <strong>of</strong> counter propagating waves (cw & ccw) energy.<br />
This mixed beam is directed onto the two-plate photo detector.<br />
In the plane <strong>of</strong> the photo detector‘s sensitive plates<br />
interference picture (fringe pattern) is observed. The TRPs<br />
are fixed by optical contact on the sital(glass-ceramics like<br />
cervit or zerodur) body. One channel <strong>of</strong> the body that is<br />
vacuum tightly closed by TRP-I,is fitted with active heliumneon<br />
mixture. The TRPs are air tightly closed by special sital<br />
covers(caps)to keep their surfaces cleanliness. The channel<br />
located opposite to the active one, is fitted with dried<br />
air. The ring laser generation frequency control (cavity<br />
path-length control)is carried out in it. the active heliumneon<br />
medium is excited with the high frequency gas discharge<br />
controlled by the special oscillator (HFO).HFO is<br />
supplied through the output signal amplitude stabilizer. To<br />
ignite (light-up)a gas discharge in the He-Ne medium a<br />
Light-Up high frequency transformer is included in the<br />
structure <strong>of</strong> the laser Gyro. Just after power to be applied<br />
to the HFO eight pulses <strong>of</strong> 330….350V amplitude and 2….3<br />
µs duration are put to the light-up transformer. Intervals<br />
between pulses should ne minimum 0.5sec.To tune the<br />
laser generation frequency at the centre <strong>of</strong> He-Ne active<br />
medium gain line the LG includes a serving element<br />
(heater) which controls a cavity path-length. To increase<br />
accuracy <strong>of</strong> the instrument a temp. Sensor (a wire thermal<br />
resistor) is incorporated in it. With the use <strong>of</strong> this sensor<br />
an algorithmic compensation <strong>of</strong> the ring laser temperature<br />
error in the external computer may be carried out. There is<br />
different configuration for TRP ring cavities, among which<br />
four prism with<br />
re-<br />
versed second<br />
prism has<br />
been<br />
selected<br />
on the basis <strong>of</strong><br />
suitabil-<br />
ity and satisfactory<br />
test result.<br />
Working Principle <strong>of</strong> RLG<br />
The Principle <strong>of</strong> RLG is based on Sagnac Effect. In which<br />
two light beams are allowed to travel in CW and CCW<br />
directions in an enclosed optical cavity. The frequency <strong>of</strong><br />
the oscillation is determined by the optical path length <strong>of</strong><br />
the beams inside the ring cavity. When such cavity is rotated,<br />
the degeneracy in Optical Path between the two<br />
beams is removed and the resultant beat frequency produced<br />
is directly proportional to the amount <strong>of</strong> rotation.<br />
FOUR-PRISM CAVITY<br />
WITH REVERSED SECOND PRISMS<br />
iota October 2010 25
Beam shifts occur under temperature variations because<br />
the prism material refractive index depends on the temperature.<br />
Beam shift leads either to variation <strong>of</strong> geometric<br />
parameters <strong>of</strong> cavity that may be accompanied by LG<br />
scale factor variation. There is a beam shift in TRP cavities<br />
under environmental temperature. The beam shift may<br />
cause the scale factor variation. However the beam shift<br />
leads to the cavity path-length variation. It is found that In<br />
one arm <strong>of</strong> the TRP ring cavity the temp. beam shift is negligibly<br />
small. In this arm the active member is based TRP<br />
cavity have two sections (A & B) where the beam shift is<br />
equal to zero. In these sections beam shift sensitive optical<br />
elements like diaphragms, combining prism etc are arranged.<br />
Cavity path-length variation in the LG with the TRP<br />
depends on a variation <strong>of</strong> prisms refractive index and optical<br />
beam path-length in them rather than on sital block<br />
temperature expansion as it is in mirror LG. This matter<br />
causes tens wavelength cavity path-length variation in the<br />
operating temperature range and during LG self-heating.<br />
Since the TRP deformation leads to an increase <strong>of</strong> the double<br />
refraction and therefore to an increase <strong>of</strong> the polarization<br />
losses and magnetic sensitivity, the traditional cavity<br />
perimeter tuning method, based on the application <strong>of</strong><br />
Piezo-drive fixed on the reflector, is not suitable in the ring<br />
laser with TRP cavity. The cavity path length is controlled<br />
by air density variation in one arm <strong>of</strong> the ring laser. The<br />
serving element is hermetically evacuated and has a<br />
Piezo-controlled membrane and a nichrome wire to heat<br />
air inside. The internal volume <strong>of</strong> the heater is connected<br />
with the pipe to the channel <strong>of</strong> sital block. A Piezoceramic<br />
plate glued on the membrane is supplied with<br />
A.C.voltage (50V, 120…..180Hz) to induce air density oscillation<br />
within the channel. It causes a ring laser cavity path<br />
length scanning and hence the ring laser frequency scanning<br />
over a bandwidth (2MHz).If the cavity path length<br />
doesn‘t fit to the centre <strong>of</strong> the gain line ,a synchronous<br />
variation <strong>of</strong> the ring laser o/p signal amplitude is observed.<br />
The cavity path length control system selects the feedback<br />
signal by detecting the phase <strong>of</strong> the amplitude<br />
modulated o/p signal <strong>of</strong> the LG. The selected feedback<br />
signal varies the heating <strong>of</strong> the spiral(nichrome) in the<br />
heater. There was a problem <strong>of</strong> internal stress development<br />
in prism material while connecting it to sital body.<br />
This mainly depends on the method <strong>of</strong> connecting. There<br />
are different methods like cement connection, low temp.<br />
Ultrasonic indium soldering etc. These methods have different<br />
drawbacks but optical contact method is practically<br />
free <strong>of</strong> almost all defects <strong>of</strong> above methods. Advantages<br />
<strong>of</strong> optical contact are following<br />
<br />
<br />
<br />
<br />
<br />
Reliable vacuum tight<br />
Mechanically strong connection<br />
Doesn‘t create initial stresses in the prism during its<br />
connection with the block<br />
Accepts high temperature degasation <strong>of</strong> the assembled<br />
ring laser.<br />
There is no reflecting boundary <strong>of</strong> media in optical<br />
contact connection hence no repeated reflections<br />
from the large leg <strong>of</strong> the prism and no additional contribution<br />
to back scattering.<br />
To achieve above given advantages it is needed that the<br />
dimensions <strong>of</strong> the sital body and shape <strong>of</strong> contacting surfaces<br />
<strong>of</strong> the block and <strong>of</strong> the prisms are to be provided<br />
precisely, contacting surfaces should be thoroughly<br />
cleaned, local defects and contaminations should be<br />
avoided as it creates additional stresses.<br />
Applications<br />
The Ring Laser Gyros (RLG) can be used as the stable elements<br />
(for one degree <strong>of</strong> freedom each) in an inertial<br />
guidance system. The advantage <strong>of</strong> using a RLG is that<br />
there are no moving parts. Compared to the conventional<br />
spinning gyro(DTG), this means there is no friction, which in<br />
turn means there will be no inherent drift terms. Additionally,<br />
the entire unit is compact, lightweight and virtually<br />
indestructible, meaning it can be used in aircraft. Primary<br />
applications include navigation systems on commercial<br />
airliners, ships and spacecraft, where RLGs are <strong>of</strong>ten referred<br />
to as Air Data Inertial Reference Units<br />
Air Data Inertial Reference Unit<br />
An Air Data Inertial Reference Unit is a key component <strong>of</strong><br />
the integrated Air Data Inertial Reference System , that<br />
supplies air data and inertial reference information to the<br />
pilots' Electronic Flight Instrument System displays as well as<br />
other systems on the aircraft such as the engines, In these<br />
applications, it has replaced its mechanical counterpart<br />
(Dynamically Tuned Gyroscope), the Inertial guidance system.<br />
Examples <strong>of</strong> aerospace vehicles/weapons utilizing RLG<br />
systems<br />
EF-111 Raven<br />
F-15E Strike Eagle<br />
MC-130E Combat Talon I and MC-130H Combat<br />
Talon II<br />
SU-30MKI Flanker-H<br />
MH-60R and MH-60S Seahawk helicopters<br />
HAL Tejas<br />
HAL TejasThe HAL Tejas is a lightweight multirole jet<br />
fighter being developed by India. It is a tailless, compound<br />
delta wing design powered by a single engine...<br />
Agni III<br />
Boeing 777<br />
Airbus A320<br />
Shaurya Missile<br />
Shaurya missile: The Shaurya missile is a canister<br />
launched hypersonic surface-to-surface tactical missile<br />
developed by the Indian Defence Research and<br />
Development Organization for use by the Indian<br />
Armed Forces. It has a range <strong>of</strong> between 600-700 km<br />
and is capable <strong>of</strong> carrying a payload <strong>of</strong> one-tonne<br />
conventional...<br />
ASM-135 US Anti-satellite missile.<br />
B-52H with the AMI upgrade<br />
The author is an Engineer „B‟ working with Defense Research<br />
Development Organization (DRDO), Ministry <strong>of</strong> Defense, Government<br />
<strong>of</strong> India.<br />
iota October 2010 26
Research Paper<br />
Abstract<br />
Complex Analysis <strong>of</strong> Mass,<br />
Velocity and Time<br />
Rakesh Kumar Pandey, IT (2010 Batch)<br />
The study <strong>of</strong> mass, velocity and time are the backbone <strong>of</strong><br />
Physical Science. It is the most essential background to<br />
formulate the higher concepts. Moreover the study <strong>of</strong><br />
complex numbers has been <strong>of</strong> prime interest among the<br />
researchers for a number <strong>of</strong> years. Its properties and<br />
characteristics have fascinated researchers in more than<br />
a single way. Many applicable findings and interesting<br />
facts have been reported in the literature. The objective<br />
<strong>of</strong> this paper is to analyze and verify various laws <strong>of</strong> motion<br />
and relativity employing imaginary mass, imaginary<br />
velocity and imaginary time and compare them with<br />
standard results to support the hypothesis.<br />
Keywords: Imaginary Mass, Imaginary Velocity, Imaginary<br />
Time, Spacetime, Worldline, Tachyons.<br />
Introduction<br />
―It is believed by most that time passes; in actual fact it<br />
stays where it is. This idea <strong>of</strong> passing may be called time<br />
but it‘s an incorrect idea, for since one only sees it as<br />
passing, one can‘t understand that it stays just where it is.<br />
In a word, every being in the entire world is a separate<br />
time in one continuum‖<br />
-Dogen Zenji<br />
―There is no absolute space…..there is no absolute time‖<br />
-Poincare (1902)<br />
Perhaps these two above said views are difficult to analyze<br />
or interpret as far as the analysis <strong>of</strong> time is concerned.<br />
Is it real or imaginary? The most startling conclusion<br />
<strong>of</strong> the former view is that according to him ―time<br />
doesn‘t change, rather it stays where it is‖. Definitely, it is<br />
a hard nut to crack but not an impossible one. Albert<br />
Einstein in his special theory <strong>of</strong> relativity (1905), gave the<br />
spacetime and the world line, where the +Y axis was absolute<br />
future while –Y axis was absolute past. What is here<br />
that amuses us is that the present is only a point in space<br />
i.e. the origin. The present relates the future and the past<br />
through the worldline. Moreover he took ‗ict‘ along the Y<br />
axis. If we recall, there ‗c‘ was only a conversion factor<br />
and nothing else. This means that ‗ict‘ is equivalent to<br />
time and that too imaginary time. Our belief and convention<br />
says t>=0 i.e. it can‘t take any other value except<br />
this. Have you ever analyzed your dream? The dream<br />
that you dreamt last night was an event that happened<br />
for an imaginary observer still awaken while you were fast<br />
asleep!!! You analyzed that event after you wake up in<br />
morning, but that event had already occurred. If t=0 is<br />
that point <strong>of</strong> time you started analyzing your dream, then<br />
the event that had already occurred must be imaginary.<br />
CONCEPT OF IMAGINARY MASS<br />
Is it merely a mathematical convention that energy<br />
(or mass) must be a real number? The question certainly<br />
seems a bit ambiguous at first sight but if we<br />
take a look over the concept <strong>of</strong> DARK MATTER in cosmology,<br />
it‘ll be a matter to ponder. The whole universe<br />
is supposed to consist <strong>of</strong> luminous and non luminous<br />
matter. The former one which consists <strong>of</strong> the<br />
stars and galaxies in the sky while the latter one is still<br />
a mystery. Let us set aside the contents <strong>of</strong> dark matter<br />
and confine ourselves only to the matter <strong>of</strong> concern<br />
i.e. luminous matter.<br />
The actual density <strong>of</strong> the luminous<br />
matter in the universe is only a few percent <strong>of</strong> critical<br />
density (ρ). The remaining are the dark matters. Recalling<br />
the mass-equivalence relationship <strong>of</strong> Einstein<br />
we know that, a particle with zero rest mass can only<br />
travel with a speed <strong>of</strong> ―c‖. What if the speed <strong>of</strong> a<br />
imaginary particle greater than ‗c‘? No doubt our<br />
common sense doesn‘t allow this but in words <strong>of</strong> a<br />
great poet ―common sense is not so common‖. Let us<br />
take a look at this for a moment.<br />
ψ=e ipx(2π)/h is the wave function which describes a<br />
particle. It is analogous to y=A sin(ωt) in case <strong>of</strong> a<br />
wave motion where y denotes the displacement <strong>of</strong><br />
the particle. ψ is defined everywhere in space. Whatever<br />
states a particle is in its waveform has a complex<br />
value at every point in the universe. By definition<br />
modulus <strong>of</strong> ψ 2 gives the probability <strong>of</strong> finding the particle<br />
at some specific position. The wave function is<br />
unnormalized, however it tells that the relative probabilities<br />
<strong>of</strong> the particle existing at two places but tells<br />
nothing about the absolute probability anywhere. By<br />
convention we normalize ψ by insisting that the total<br />
probability <strong>of</strong> finding the particle somewhere in<br />
space is 1(certainty). It is only by definition and convention<br />
that a particle is required to be somewhere in<br />
space. There is no physical or theoretical basis to exclude,<br />
a priori, that a particle can somehow be<br />
caused to escape or vanish altogether from space<br />
and go somewhere else, outside the universe in<br />
which that wave function ψ is everywhere defined.<br />
Now returning to relativity a mass can vanish if and<br />
only if v>c. It means we can think <strong>of</strong> an imaginary<br />
mass moving with a speed greater than that <strong>of</strong> light.<br />
This can also satisfactorily explain the mystery <strong>of</strong> dark<br />
matter. Dark matter can perhaps be measured and<br />
mass or energy apparently escaping from a region <strong>of</strong><br />
spacetime may be taken as an indication that something<br />
is leaving the region, perhaps along another<br />
direction. In a nutshell we can think it as the transformation<br />
<strong>of</strong> an object with real mass into an object<br />
with imaginary mass by accelerating it instantaneously<br />
to a speed greater than that <strong>of</strong> light in vacuum.<br />
And according to Lorentz equations, such objects<br />
with imaginary mass don‘t seem to break any physical<br />
law.<br />
TACHYONS<br />
There was a young lady named Bright,<br />
Whose speed was far faster than light.<br />
iota October 2010 27
She went out one day,<br />
Now for c=1, and v>c i.e. v>1<br />
In a relative way,<br />
And returned the previous night!<br />
E=m*[1-v 2 ] -1/2<br />
-Reginald Buller<br />
It is very well known fact that nothing can travel<br />
faster than the speed <strong>of</strong> light. At best, a massless particle<br />
travels at the speed <strong>of</strong> light. In 1962, Bilaniuk,<br />
Deshpande and Sudarshan, Physics Today 22, 43<br />
(1969), said ―NO‖!<br />
E=m*z -1/2<br />
Relativistic energy and momentum are given by the<br />
equation:<br />
E 2 -p 2 c 2 =m0 2 c 4<br />
Let us take c=1 for our convenience, this will make<br />
the equation <strong>of</strong> the form:<br />
E 2 -p 2 =m0 2<br />
Draw a graph, with momentum (p) on the x-axis, and<br />
energy (E) on the y-axis. Then draw the ―light cone‖,<br />
two lines with the equations E=+/-p. this divides our<br />
1+1 dimensional space-time into two regions. Above<br />
and below are the ―timelike‖ quadrants, and to the<br />
left and right are the ―spacelike‖ quadrants.<br />
Now the fundamental fact <strong>of</strong> relativity is that<br />
CASE-1<br />
E 2 -p 2 =m0 2<br />
For any non-zero value <strong>of</strong> m (mass), this is a hyperbola<br />
with branches in the timelike regions. It passes<br />
through the point (p, E) = (0, m), where the particle is<br />
at rest. Any particle with mass m is constrained to<br />
move on the upper branch <strong>of</strong> hyperbola. For massless<br />
particle i.e. m=0, E 2 =p 2 , and the particle moves CASE-2<br />
on the light cone.<br />
Tachyon is the name given to the supposed ―fast‖<br />
particle which would move with v>c i.e. speed<br />
greater than that <strong>of</strong> light.<br />
Again, according to theory <strong>of</strong> relativity<br />
E=m*[1-(v/c) 2 ] -1/2<br />
Now since v>1, v 2 >1 and thus 1-v 2
CONCEPT OF IMAGINARY VELOCITY, AND<br />
IMAGINARY TIME<br />
Do you have ever wondered where and how the<br />
airplane would be flying before we started staring at<br />
it? Perhaps this question is not that easy to analyze or<br />
interpret. Time before you started staring! Puzzled!<br />
Conventionally we assume time to be real or to be<br />
very precise positive real. Yes, we have not seen a<br />
watch moving in opposite direction or some negative<br />
numbers engraved on its dial. Our common sense<br />
says time is what we see, what we observe, and with<br />
respect to which we change our position. However,<br />
none <strong>of</strong> us bother to know where and how the airplane<br />
would have been flying before they started<br />
observing that? It is something like analyzing your<br />
dream! We all know that t=0 is that point <strong>of</strong> time from<br />
where the observer starts his observation. But what <strong>of</strong><br />
t
1. Beiser Arther, Concepts <strong>of</strong> Modern Physics. Tata<br />
McGraw-Hill publication 6 th ed. 2006.<br />
2. Physics: Text Book for Class XI, NCERT publication, 1 st<br />
ed., 2002.<br />
3. Physics: Text Book for Class XII, NCERT publication, 2 nd<br />
ed., 2004.<br />
4. TACHYONS:http://math.ucr.edu/home/baez/physics/<br />
particleandneucleartachyons.html<br />
5. the special theory <strong>of</strong> relativity: http://<br />
www.upscale.utoronto.ca/GeneralInterest/Harrison/<br />
SpecRel/Specrel.html<br />
6. Public lectures by Stephen Hawking.<br />
Rakesh Kumar Pandey is a 2010 batch<br />
passout student from Department <strong>of</strong><br />
Information Technology. His areas <strong>of</strong><br />
interests include Algebraic Topology,<br />
Number Theory, Cryptography and Operating<br />
Systems. He can be mailed at<br />
rk.pandey@live.com<br />
COMPUTER TRICKS<br />
1. Recover a Corrupted System File<br />
If an essential Windows file gets whacked by a virus or<br />
otherwise corrupted, restore it from the Windows CD.<br />
Search the CD for the filename, replacing the last character<br />
with an underscore; for example, Notepad.ex_. If<br />
it's found, open a command prompt and enter the command<br />
EXPAND, followed by the full pathname <strong>of</strong> the file<br />
and <strong>of</strong> the desired destination: EXPAND<br />
D:\SETUP\NOTEPAD.EX_ C:\Windows\NOTEPAD.EXE. If<br />
either pathname contains any spaces, surround it with<br />
double quotes.<br />
If the file isn't found, search on the unmodified filename. It<br />
will probably be inside a CAB file, which Win XP treats as<br />
a folder. Simply right-drag and copy the file to the desired<br />
location. In other Windows platforms, search for a<br />
file matching *.cab that contains the filename. When the<br />
search is done, open a command prompt and enter EX-<br />
TRACT /L followed by the desired location, the full pathname<br />
<strong>of</strong> the CAB file, and the desired filename; for example:<br />
EXTRACT /L C:\Windows D:\I386\Driver.cab Notepad.exe.<br />
Again, if the destination or CAB file pathname<br />
contains spaces, surround it with double quotes.<br />
2. Manage Saved IE Passwords<br />
When you enter a user name and password, Internet Explorer<br />
may ask if you want it to remember the password.<br />
Click on Yes and it will automatically fill in the password<br />
next time you enter that user name. But if you check<br />
Don't <strong>of</strong>fer to remember any more passwords, then<br />
whether you click on Yes or No, you won't be prompted<br />
again. To recover this feature, launch Internet Options<br />
from IE's Tools menu, select the Content tab, click on the<br />
AutoComplete button, and check Prompt me to save<br />
passwords.<br />
To delete an individual saved password entry, go to the<br />
log-on box on a Web page and double-click. Your saved<br />
AutoComplete entries will drop down. Use the arrow keys<br />
to scroll to the one you want to delete, and press the Del<br />
key.<br />
3 Renaming Recycle Bin to whatever you Want<br />
a. Start, Run, 'Regedit'.<br />
b. Press 'Ctrl'+'F' to open find box and type 'Recycle Bin'<br />
to search.<br />
c. Change any value data with 'Recycle Bin' to whatever<br />
name you want to give it ( ie, like 'Trash Can' or 'Dump'<br />
etc).<br />
d. Press F3 to continue searching for 'Recycle Bin' and<br />
change wherever you come across 'Recycle Bin' to new<br />
its new name.<br />
e. Repeat step 4 until you have finished with searching<br />
and changed all values to its new name.<br />
f. Close regedit and hit F5 on desktop to see the new<br />
name on screen.<br />
Note: As a good practice, always backup your registry<br />
before changing anything although changing 'Recycle<br />
Bin' name is a simple tweak and doesn‘t affect anything<br />
else.<br />
KEYBOARD SHORTCUTS<br />
ALT + double click: Displays properties<br />
ALT + F6: switches between the Find dialog box and the<br />
main Notepad window<br />
CTRL + F4: Closes the current Multiple Document Interface<br />
(MDI) window<br />
ALT + underlined letter in menu: Opens the menu<br />
Keyboard shortcuts were compiled by<br />
Hitesh Sahni, a student <strong>of</strong> Computer Science<br />
Department. He is a 2010 batch passout.<br />
His areas <strong>of</strong> interest include Operating<br />
Systems and Artificial Intelligence.<br />
iota October 2010 30
Research Paper<br />
Abstract<br />
SUSTAINING RECESSION: THE INDIAN<br />
SCENARIO<br />
Mrs. Veeralakshmi & Mr. Naveen Mittal<br />
This paper analysis various factors resulting in recession.<br />
Impact <strong>of</strong> recession on Indian economy has been discussed<br />
in this paper in the light <strong>of</strong> many layers that triggered<br />
recession. A detailed analysis has been done in this<br />
paper on a crisis which is perennial in nature, a postmortem<br />
<strong>of</strong> such series which triggered economic slowdown<br />
has been discussed in the light <strong>of</strong> cases like AIG, Lehman<br />
Brothers and bailout packages <strong>of</strong> Washington Mutual,<br />
Merrill Lynch, Goldman Sachs etc. The role <strong>of</strong> Government<br />
measures like monetary and fiscal policies have been emphasized.<br />
We are also suggesting measures to combat<br />
against such economic slowdown and to sustain against<br />
such outcomes in the future and make India recession<br />
pro<strong>of</strong> as possible. The impact <strong>of</strong> recession in India was<br />
seen on some <strong>of</strong> the following industries like automobiles,<br />
commercial vehicles, steel, textiles, petrochemicals, construction,<br />
real estate, finance and retails activity etc., However,<br />
India is not a direct bearer <strong>of</strong> such slowdown. This<br />
paper describes India‘s position, and its growth factor in<br />
many sectors which is still positive and the role <strong>of</strong> entrepreneurship<br />
and indigenous business ventures, indigenous<br />
marketing which could minimize the dependency on<br />
other nations and make India a positive economy. The<br />
role <strong>of</strong> entrepreneurship which would strengthen the<br />
economy by making Indian youth self dependent and<br />
also make them job providers than job seekers will build up<br />
a strong bone for our economy that would suppress the<br />
effect <strong>of</strong> downfall in business cycle and bring back the<br />
recovery stage to a positive curve.<br />
two successive<br />
quarters <strong>of</strong> the<br />
year. Failures and<br />
b a n k r u p t c i e s<br />
among industrial<br />
units increase rapidly.<br />
There is significant<br />
retrenchment<br />
resulting in massive<br />
unemployment. In<br />
macroeconomics,<br />
a recession is generally<br />
associated<br />
with a decline in a<br />
country's real gross domestic product (GDP), or negative<br />
real economic growth. It‘s a stage <strong>of</strong> the business cycle in<br />
which economic activity is declining. Recession usually<br />
follows a boom, and precedes a depression. It is characterized<br />
by rising unemployment and decreasing levels <strong>of</strong><br />
output and investment.<br />
The economy goes through different cycles. One <strong>of</strong> them<br />
is recession. It is observed when the prices start to increase<br />
and the living standard starts to fall. Another indicator <strong>of</strong><br />
recession is a decreasing gross national product <strong>of</strong> a nation,<br />
which is observed over two quarters.<br />
Thus, Recession is when GDP growth slowdown,<br />
Contraction phase <strong>of</strong> the business cycle.<br />
Businesses stop expanding,<br />
Employment falls,<br />
Unemployment rises, and<br />
Housing prices decline.<br />
For these reasons, U.S. economic activities named as recession<br />
the impact <strong>of</strong> same was seen on India due to its<br />
relation with the outside world.<br />
Differences between recession and depression<br />
Recession<br />
Depression<br />
Key Words: Entrepreneurship, indigenous business ventures,<br />
positive economy<br />
“Recession is when your neighbor loses job and Depression<br />
is when you lose your job”<br />
Introduction<br />
Recession is an economic phenomenon / fluctuations in<br />
economic activity that occurs in a more or less regular<br />
time sequence in many societies. Economic activity in a<br />
community is shown, by several indicators viz., the volume<br />
<strong>of</strong> employment, output and income and the price level.<br />
When these indicators are plotted on a chart the graph<br />
looks like a wave. This shows that economic activity rises<br />
and falls in more or less a regular manner.<br />
It is one <strong>of</strong> the stages in Business<br />
cycle. Global Recession is the upper turning point where<br />
the national income, employment and output fall, prices<br />
and pr<strong>of</strong>its also decline and the people are thrown out <strong>of</strong><br />
employment. Eventually, the bottom is reached and the<br />
contraction phase gives way to the recovery and expansion<br />
phases at the lower point. According to some economists<br />
it is a phenomenon which fulfills three main criteria.<br />
Viz., Industrial production falls in absolute terms at least for<br />
Recession is not to be confused with depression. Recession<br />
means a slow down or slump or temporary collapse <strong>of</strong> a<br />
business activity. In its early stage it can be controlled in a<br />
methodical manner. Experience helps to avert total collapse.<br />
Unchecked, it leads to severe depression. Depression<br />
is a dead end. It is time to close shop completely. It is<br />
a total state <strong>of</strong> irrevocable economic failure. When a<br />
country is doing well all round its Gross Domestic Product<br />
(GDP) is on the rise. According to one <strong>of</strong> the study conducted<br />
on this we can see the graphical representation <strong>of</strong><br />
recession since 1950, a typical recession lasted for ten<br />
months in the past and the shortest one lasted for six<br />
months and the longest one lasted for 16 months. After<br />
observing this we can hope that recession will not last for<br />
long and current recovery which is healing the economy<br />
will be effective. However, let us study some more events<br />
which caused current economic condition.<br />
Table 1(a)<br />
iota October 2010 31
Recession<br />
Months<br />
July 1953-May 1954 10<br />
Aug 1957-April1958 8<br />
April 1960-Feb 1961 10<br />
Dec 1969 – Nov 1970 12<br />
Nov 1973 – Mar 1975 16<br />
Jan 1980 - Jul 1980 6<br />
Jul 1981 – Nov 1982 16<br />
Jul 1990 – Mar 1991 8<br />
Mar 2001 – Nov 2001 8<br />
Table 1(b)<br />
Current recession started with banking crisis, which lead to<br />
a series <strong>of</strong> event. Such as bailout packages started from<br />
August 2007 with federal reserve bailout, March 2008 Fed<br />
Bail out on Bear Sterns, later in the month <strong>of</strong> September<br />
2008 Lehman Brothers one <strong>of</strong> the big giant went bankrupted<br />
later on many events happened like, Fed buying<br />
AIG, money market freezing up, bailout <strong>of</strong> credit card<br />
market, citigroup bailout etc. Critics say that ‗Lehman<br />
Brothers‘ insolvency is the largest bankruptcy ever in<br />
United States, Which was a 158 years old financial giant<br />
that survived two world wars in 1918 and 1945 with huge<br />
assets declared insolvent this was shocking to the world<br />
economy. The tremors <strong>of</strong> same affected the whole economy<br />
shaking up the policy makers and many nations<br />
which had trade with these huge economy got affected,<br />
result <strong>of</strong> which is in front <strong>of</strong> us in many ways, like many employees<br />
became unemployed because <strong>of</strong> downsizing,<br />
cutting in salaries and wages and many employees resigned<br />
from their jobs. Industries got affected as their production<br />
was hit, consumption level came down. Corporate<br />
worried about their future plans, they stopped all their<br />
future plans, which created a huge problem in the Indian<br />
economy. Many corporate used various HR tools to safeguard<br />
themselves by downsizing employees. We would<br />
like to quote a case study here on our local<br />
market. One <strong>of</strong> the good companies like Mahindra and<br />
Mahindra started cutting down the salaries and their production<br />
was hit. Many employees resigned because <strong>of</strong><br />
huge pay loss.<br />
Impact <strong>of</strong> recession on India.<br />
We have already thrown light on reasons for current economic<br />
conditions i.e., the greediness <strong>of</strong> big giant to become<br />
richer. Due to India ‗s economic relations with US,<br />
impact was seen on the nation also. As the saying goes, if<br />
our neighbors house on fire we can not save our selves<br />
from the heat. So the heat is on in our economy. However,<br />
some <strong>of</strong> the analysts believed that impact are not so<br />
strong but we feel US accounts for one-fourth <strong>of</strong> the world<br />
GDP and any significant slowdown is bound to have reverberations.<br />
Secondary sector, the main driver <strong>of</strong> growth,<br />
had declined to from 11% (in 2006-07 to 4.7% in second<br />
quarter <strong>of</strong> 2008-09, industrial output, as measured by index<br />
for industrial production (IIP), grew at cumulative 3.9% in<br />
current fiscal year till November 2008. Continuous southward<br />
trends in exports, fall in capital flows. Economy and<br />
the stock market are closely related. The stock markets<br />
reflect the buoyancy <strong>of</strong> the economy, Stock market index<br />
fell by 15%. . Foreign investors have pulled out from<br />
stock markets leading to heavy losses in stocks and mutual<br />
funds, due to crisis their investment value has declined.<br />
Because <strong>of</strong> such uncertainty many people have started<br />
saving money in banks rather than investing. Aviation in<br />
India suffered, many big organization started cutting salary<br />
<strong>of</strong> their employees like Reliance, Mahindra and Mahindra,<br />
massive job lay<strong>of</strong>fs have happened in the many corporate<br />
like Reliance, Kingfisher, Infosys etc. Future production<br />
plans were withheld from the market e.g. Reliance.<br />
Source 1(a) and 1 (b): NBER report on Current recession<br />
Dec 2008.<br />
On the other hand interdependencies between the US<br />
economy and emerging economies like India and China<br />
has reduced considerably over the last two decades.<br />
Thus, the effect may not be drastic, as it would have been<br />
in 1980‘s.<br />
Sustaining recession – towards a positive economy<br />
Much has happened between then and now. Reports<br />
have shown that Indian economy has shown a robust and<br />
consistent growth trajectory and the projection for 2008 is<br />
9%. Indian exports to the United States account for just<br />
over 3% <strong>of</strong> GDP. India has a healthy trade surplus with the<br />
United States. Following are worth evaluating about the<br />
effects <strong>of</strong> recession on India. In other words, the effects <strong>of</strong><br />
this recession on India may be quite distinct from those <strong>of</strong><br />
the past.<br />
1 FDI – a large part <strong>of</strong> FDI would flow in India and China.<br />
iota October 2010 32
Cascading effect can be expected. Along with<br />
the already significant dollar funds available, the<br />
additional funds could be deployed to create<br />
infrastructure--roads, airports, and seaports--and<br />
be ready for a rapid take<strong>of</strong>f when normalcy is<br />
restored.<br />
2. Some specific sectors like IT have tremors be<br />
cause a majority <strong>of</strong> Indian IT firms derive 75% or<br />
more <strong>of</strong> their revenues from US Instead <strong>of</strong> looking<br />
at the scenario as a threat, the sector would do<br />
well to focus on product innovation.<br />
3. Economies <strong>of</strong> scale need to show a positive edge<br />
n operational efficiency and improve productivity.<br />
The demand for appliances, consumer electron<br />
ics, apparel, and a host <strong>of</strong> products is huge and<br />
can be exploited to advantage by adopting ap<br />
propriate pricing strategies.<br />
4. Aggressive promotion strategies in spiritual and<br />
health tourism with a distinct cost advantage, In<br />
dia can be the destination <strong>of</strong> choice for health<br />
tourism.<br />
5. Government intervention with monetary and fiscal<br />
policy could help in sustaining the recession and<br />
building up a positive economy. A strong domes<br />
tic demand would also help in competing glob<br />
ally when the recession is over.<br />
Innovation<br />
To put it in a nut shell, at the macro-level, ―a recession in<br />
the US may bring down GDP growth, but not by much. At<br />
the micro-level, specific sectors could be affected. Now<br />
may prove to be the engine for growth when the next<br />
boom occurs. After all, 350 million people with purchasing<br />
power cannot be ignored.<br />
How to sustain recession?<br />
“Act global think local”<br />
Strengthening our economy with indigenous business ventures<br />
and Entrepreneurship is call for the day. Reason being<br />
we need to make ourselves self sufficient first, we need<br />
to build a positive immune system within ourselves, which<br />
will help us to combat against external forces and help us<br />
in sustaining the bad times in the future. Entrepreneurship<br />
will strengthen the economy by providing income to the<br />
nation bringing up the GDP level as a supporter <strong>of</strong> revenue,<br />
increases the employability <strong>of</strong> the locals, which<br />
would reduce the stress and dependency on multinational<br />
corporations by making Indian youth a self- reliant and self<br />
-sufficient with themselves which in turn makes our economy,<br />
a positive economy. We are suggesting some <strong>of</strong> the<br />
industries where we can increase the indigenous ventures.<br />
We can concentrate on recession pro<strong>of</strong> industries and<br />
strengthen our economy. For example - Food processing<br />
companies will not be affected much and rather will earn<br />
pr<strong>of</strong>its by increasing the prices. These are the basic needs<br />
which we cannot produce ourselves. Food processing<br />
units could be set up with the help <strong>of</strong> government support<br />
that would bring in money as well provides employment<br />
opportunities. No one can survive without basic food materials<br />
like milk, vegetables and drinking water.<br />
India has big potential <strong>of</strong> herbal products. Export <strong>of</strong><br />
herbal products and ayurvedic production would bring in<br />
more cash flow in any economy.<br />
The rural sector needs to be tapped. Primary sector <strong>of</strong><br />
Indian economy itself is a recession pro<strong>of</strong> sector. So, we<br />
should give more importance and as well bring in new<br />
strategies to make our backbone a stronger one.<br />
Conclusion<br />
One thing that is certain, as we eventually come out <strong>of</strong><br />
the economic slowdown, whether that is in one to two<br />
year‘s time, the world will look very different than it does<br />
today. As recession is not an unusual occurrence. It is a<br />
regular recurring event which can be anticipated and<br />
prepared for, its not a one day process and with proper<br />
planning, ready for innovation it can be well managed.<br />
Companies need not give a shock to its employees all <strong>of</strong> a<br />
sudden on one fine day but they can always prepare their<br />
employees to face the economic slowdown and increase<br />
the human capital efficiency and sustain the recession.<br />
Bibliography<br />
CNN News<br />
Eisenhardt, K.M. & Sull, D.N. “Strategy as Simple Rules‖. In<br />
Harvard Business Review ,January 2001, pp. 107<br />
Business Today issues Dec 08‘, Jan-march 09‘<br />
M.L. JHINGAN, J.K.STEPHEN - Managerial Economics,<br />
(2004), pg. no 898-929, Vrinda publications LTD, New Delhi.<br />
UDDIPTO ROY . Managerial Economics pg. no. 345-<br />
355,357-370 (2008), Asian books Ltd.<br />
Mrs. Veeralakshmi is currently an Assistant<br />
Pr<strong>of</strong>essor and Head <strong>of</strong> Department <strong>of</strong><br />
Management Studies, COER School <strong>of</strong><br />
Management. Her areas <strong>of</strong> interests are<br />
Finance and Economics. She can be mailed<br />
at veeralakshmibabu@yahoo.co.in<br />
Mr. Naveen Mittal has interests in fields<br />
<strong>of</strong> Human Resource and Organisational<br />
Behaviour. He can be mailed at<br />
visnaveen@yahoo.com<br />
iota October 2010 33
New Technology<br />
Google Wave<br />
Siddharth Kakkar, IT (2010 Batch)<br />
Google wave- A wave<br />
that will change your<br />
life.......<br />
It‘s a personal communication<br />
and collaboration<br />
tool in a very early form. This magical product is the work<br />
<strong>of</strong> the same people who developed our very popular<br />
Google maps under the engineering leadership <strong>of</strong> two<br />
brothers –Lars & Jens Rasmussen. The Google wave is<br />
open sourced so that developers and people like us can<br />
contribute to the completion <strong>of</strong> this early form <strong>of</strong> technology<br />
that will change our online social life and take it to a<br />
whole new level. What you people might be thinking now<br />
is that is it just a web site like ―Facebook‖ but mind you it‘s<br />
not..<br />
It‘s a product, a platform as well as a protocol…<br />
The E-Mail<br />
The traditional e-mail was a message that was sent from<br />
one place to another like the figure given below. Google<br />
mail type intelligent mail<br />
services could co-relate<br />
related messages into conversations.<br />
E-Mail<br />
Google Wave<br />
Wave by contrast starts out with a definition <strong>of</strong> a conversation<br />
which is a tree structure that has the message and<br />
the set <strong>of</strong> users participating in that conversation. Wave by<br />
contrast starts out with a definition <strong>of</strong> a conversation<br />
which is a tree structure that<br />
has the message and the set<br />
<strong>of</strong> users participating in that<br />
conversation. But with wave<br />
the shared message is<br />
hosted (placed) on a server<br />
somewhere. The individual<br />
users can post there replies<br />
go away and then new users<br />
who are part <strong>of</strong> the wave<br />
can do the same.<br />
Google Wave<br />
This is how a Wave window looks in Google Chrome.<br />
This new technology is actually fully based on the concept<br />
<strong>of</strong> hosted conversation. In all we can say that wave has<br />
functionality that has more coverage than traditional e-<br />
mails. I am calling the e-mails traditional because once<br />
this new wave technology strikes your life u will yourself be<br />
calling it a traditional technology that once existed and<br />
was an integral part <strong>of</strong> your social and corporate networking<br />
life. It integrates the e-mail and the instant messaging<br />
application (Google talk-most <strong>of</strong> you must be familiar with<br />
this) into one. When u start a new wave a message is<br />
saved on a central server. Users are added to this message<br />
and only they can see the message. New users can<br />
be added at any time. In wave you can respond to any<br />
part <strong>of</strong> the message as well as the whole message. These<br />
are known as in-line-replies. These are done by attaching<br />
threads to the message at a place where you post a response.<br />
And here is where you see the wave power. If the<br />
people included in the message are online then this email<br />
type wave serves as an instant message where the transmission<br />
takes place live , almost character by character<br />
i.e. you don‘t have to wait for the other person to press<br />
enter you can see what he/she is typing as the transmission<br />
takes place element by element. This helps in formatting<br />
your own response while the other person is still typing<br />
and you don‘t have to wait for the other person to press<br />
enter. Therefore, you spend 100% <strong>of</strong> your time reading or<br />
writing which speeds up conversation. You might be feeling<br />
that this is awkward. So wave also provides you with a<br />
feature to stop this where you will have to press enter for<br />
each line to be transmitted.<br />
An in-line reply<br />
This is just one feature <strong>of</strong> this all new product. Now check<br />
out the one called ―PLAYBACK‖. Suppose a new person is<br />
added to the message that is being circulated. So he can<br />
see the whole message along with the in-line replies (the<br />
responses posted in between the messages). But he can<br />
also use the playback button to see in what sequence the<br />
responses were posted. In actuality a wave or a single<br />
communication is a tree <strong>of</strong> messages in which you can<br />
separate any sub-tree which will be visible only to the person<br />
you want. Thus, in a wave you can send a private mes-<br />
iota October 2010 34
sage to any user included in that wave because that part<br />
<strong>of</strong> the tree will be visible only to him. The others will be unaware<br />
<strong>of</strong> the fact that a private message has been sent.<br />
All it does is provide strict access to the subset <strong>of</strong> participants.<br />
Playback is going to be a very powerful tool for investigating<br />
and manipulating the entire history <strong>of</strong> a wave.<br />
We all upload photos on social sites. And do you know<br />
how easy it is with Google wave? All you have to do is just<br />
drag the pictures and drop it in the wave and all the participants<br />
<strong>of</strong> that wave will automatically be able to see<br />
them. Not only this but they themselves get attached to<br />
the participant‘s photo album and the thumbnails are instantly<br />
visible-even before the pictures are fully uploaded.<br />
The next feature is (and it‘s an important one) that we can<br />
embed our wave with any other link such as our blog site<br />
etc. And the responses posted to them show up again<br />
character-by-character onto my wave client. Using this<br />
you can publish pictures on blogs and give immediate<br />
replies to people responding to your posts without even<br />
opening thousands <strong>of</strong> pages that you responded to, and<br />
are awaiting responses for (like blogs, community forums,<br />
fan following, discussion groups etc). What a time saver<br />
from opening and remembering page addresses and<br />
username, passwords. The wave can be used to collaboratively<br />
author document. With wave we can do both discussion<br />
(like forum discussion) and content collaboration<br />
(like wikis) in one tool. Suppose while writing thi<br />
s article for ―iota –college‘s first technical magazine‖ I<br />
wanted some suggestions regarding it. So i just put it in a<br />
wave, share it with whosoever I like and now that person<br />
can add comments to whatever part he likes or dislikes<br />
using in-line replies or can even edit my text but this editing<br />
will be visible to me as well to the other participants and<br />
now it‘s on me to keep it or discard it. So this technology is<br />
going to become a very powerful document production<br />
tool. Now u might be appreciating this and thinking how<br />
easy it will be to take suggestions and remove errors from<br />
your documents but wait for more. You might be thinking<br />
what will happen if more than one people are editing the<br />
same document simultaneously? Well here is the fun part<br />
that people, I think will really enjoy. You will see all the people<br />
editing and posting comments together, even in different<br />
languages as the feature <strong>of</strong> character-by-character<br />
transfer also applies here. A person writing in Hebrew starts<br />
on the bottom right corner, a Chinese starts writing at the<br />
top left and the normal English conversation continues in<br />
between with all the transmission taking place in real-time<br />
and edits by different people highlighted in different colours.<br />
Now comes a fabulous, extraordinary feature you<br />
may have never seen. Google wave introduces ―ROBOTS‖.<br />
These are powerful tools <strong>of</strong> extending wave‘s functionality.<br />
These are server side programs that participate in a wave<br />
with power same as that <strong>of</strong> human participant. It is using<br />
these ―ROBOTS‖ that you see live changes in a wave. Developers<br />
have named them like ―SPELLY‖, ―BLOGGY‖ etc.<br />
The ―SPELLY‖ checks the context <strong>of</strong> the word instead <strong>of</strong> just<br />
the spelling and corrects it accordingly. This is not done on<br />
the basis <strong>of</strong> the dictionary but a large language model<br />
that has been built from the web. Try typing ―ICLAND IS AN<br />
ICLAND‖ which automatically changes to ―ICELAND IS AN<br />
ISLAND‖. Another one is ―LINKY‖ which checks whether a<br />
name exists as a link or not and automatically makes it a<br />
hyperlink. Another one is ―SEARCHY‖ which is embedded<br />
in wave as a link, does a normal Google search for it and<br />
you can add it as a link to the text you are typing (even<br />
image search-―IMAGY‖). Fantabulous!!... Isn’t it.....??<br />
Goggle wave has been built using the Google Web Developer<br />
Toolkit. It uses java for the code to be written and<br />
converts it to scripting language <strong>of</strong> our choice. This feature<br />
gives us (the user as well as the developer) power to develop<br />
extensions which can be used on the wave. There<br />
are a lot <strong>of</strong> these extensions which the people outside<br />
Google have built and we the users can take advantage<br />
<strong>of</strong> these extensions. What Google provides us with is an API<br />
(Application Program Interface) that helps us develop our<br />
own extensions and make them collaborative. An example<br />
<strong>of</strong> extensions is a ―YES,NO,MAYBE GADGET” which<br />
helps us post our answers in this form by simple drag-ndrop.<br />
Thus the developer <strong>of</strong> a gadget has to store the update<br />
<strong>of</strong> the state in the local XML. There also exist some<br />
server side extensions like ―POLLY THE POLLSTER‖ which<br />
helps you create new forum like posts. You can also integrate<br />
a wave with another communication system like<br />
Facebook, Twitter etc. You can get live updates in a wave<br />
on particular searches. Example you search twitter for<br />
―Google wave‖, and the moment somebody in your following<br />
list tweets something related to it you will be informed.<br />
Thus without opening twitter and generating a<br />
wave called ―TWAVE‖ (Twitter wave) you get your twitter<br />
updates. Similar to SMTP which can be used to build an e-<br />
mail system by anyone, the wave protocol too can work in<br />
the same fashion. Thus any organisation can build their<br />
own wave system, give accounts to users in competition<br />
with Google and the protocol will ensure that you can still<br />
interact across these boundaries.<br />
And that is not all to it. Once you start using this technology<br />
you will find a whole new world <strong>of</strong> innovation open in<br />
front <strong>of</strong> you where you can induce your own ideas to<br />
make it better as well as find new application <strong>of</strong> it in conferencing,<br />
meeting, book publishing and a lot <strong>of</strong> other applications<br />
All I expect you to do is be enthusiastic about this new<br />
technology, spread it and start innovating because this<br />
wave will change your life. The registration comes with 10<br />
invitations so spread the wave so new features can be<br />
collaborated and added to it to make this place a better<br />
place to live in.<br />
Siddharth Kakkar is a 2010 batch passout<br />
student from Department <strong>of</strong> Information<br />
Technology. His areas <strong>of</strong> interest<br />
include Hacking, Artificial Intelligence.<br />
He can be reached at siddarthkakkar@gmail.com<br />
iota October 2010 35
Guest <strong>of</strong> Honor<br />
Here is an excerpt <strong>of</strong> the electronic interview <strong>of</strong> Dr. D. C.<br />
Pande, Scientist-G, DRDO, Ministry <strong>of</strong> Defence, Government<br />
<strong>of</strong> India. Interview arranged by Neha Misra, ET-IV<br />
year.<br />
Q: What is the definition <strong>of</strong> science?<br />
Search for Truth<br />
Dr. D. C. Pande<br />
Q: Tell us something about DRDO?<br />
Vision <strong>of</strong> DRDO<br />
“Make India prosperous by establishing world class<br />
science & technology base & provide our Defence<br />
Services decisive edge by equipping them with internationally<br />
competitive systems & solutions”<br />
Mission <strong>of</strong> DRDO<br />
Design, develop & lead to production state-<strong>of</strong>-the-art,<br />
sensors, weapon systems, platforms & allied equipment<br />
for our Defence Services.<br />
Provide technological solutions to the Services to optimise<br />
combat effectiveness & to promote well being <strong>of</strong><br />
troops.<br />
Develop infrastructure & committed quality manpower<br />
& build strong technology base.<br />
In addition expertise & infrastructure have been build<br />
up for carrying basic / applied research in areas <strong>of</strong><br />
relevance to defence science & technology, quality<br />
assurance & safety, project & technology management.<br />
Core Competence <strong>of</strong> DRDO<br />
System design & integration <strong>of</strong> complex sensors,<br />
weapon systems & platforms.<br />
Development <strong>of</strong> complex high-end s<strong>of</strong>tware packages.<br />
Development <strong>of</strong> functional materials.<br />
Test & evaluation.<br />
Technology transfer & absorption.<br />
Q: What is the main purpose <strong>of</strong> the research/work that<br />
you do?<br />
Design, develop & produce state-<strong>of</strong>-the-art antenna<br />
technology for Radar Application.<br />
Design, develop & establish electromagnetic test facilities<br />
for antenna evaluation, calibration & collimation,<br />
& electromagnetic characterization <strong>of</strong> electrical<br />
/ electronic subsystems & systems.<br />
Design & develop Radar systems for electromagnetic<br />
compatibility (EMC) in their intended operational electromagnetic<br />
environment.<br />
Q: What is the best part <strong>of</strong> the work you do – the part that<br />
gives you the most satisfaction?<br />
Simulation <strong>of</strong> electromagnetic environment resulting<br />
from various systems including nuclear detonation for<br />
the vulnerability & Susceptibility <strong>of</strong> the electrical / electronic<br />
components/ subsystems/systems<br />
Q: What do you consider as your greatest achievement?<br />
Design & development <strong>of</strong> India's first Indigenous<br />
Nuclear Electromagnetic Pulse Simulator.<br />
Q: What contemporary scientific issues are you most<br />
concerned about?<br />
Development <strong>of</strong> electric component technology.<br />
Q: What continues to inspire you about your research?<br />
To strengthen our Armed Forces with the state-<strong>of</strong>-theart<br />
strategic, complex & security sensitive technologies<br />
in par with global arena in shortest possible time.<br />
Q: What kind <strong>of</strong> skills according to you should a person<br />
have if they want to pursue a career like yours?<br />
Hard work, perseverance, dedication, devotion &<br />
taking challenging risks & responsibilities.<br />
Q: What is the scope <strong>of</strong> research work in a developing<br />
country like India?<br />
There are tremendous opportunities in the country<br />
where one could do research from agriculture, life<br />
sciences to high-end electronics & communication<br />
sciences. In present scenario one can always has a<br />
global collaborations to bridge the technology gap.<br />
Q: What advice would you like to give to a student who<br />
wants to shape his future with a career in research<br />
field?<br />
Very clear concepts <strong>of</strong> the basic science, strong analytical<br />
power & good knowledge <strong>of</strong> mathematics.<br />
Q: What is the way to gain entry in DRDO?<br />
Through Recruitment Assessment Centre (RAC) <strong>of</strong><br />
DRDO. Every year RAC recruits scientists in DRDS mostly<br />
at entry level (Scientist 'B') by conducting written exam<br />
on 1 st Sunday <strong>of</strong> September. The qualification in written<br />
exam is followed by interview. Depending on the<br />
requirements in specialised areas <strong>of</strong> research & development,<br />
limited number <strong>of</strong> scientist are also recruited<br />
in high grades (Scientist ‗C‘ to Scientist ‗G‘). For more<br />
details visit RAC website<br />
http://10.2.52.1/rac/recruitment_programme.html.<br />
Q: What procedure needs to be followed for an internship<br />
in DRDO?<br />
DRDO has 50+ establishments working in different fields<br />
spread all over the country. Depending upon one's<br />
interest after completing VI/VII Semester one can join<br />
as a student trainee, the minimum time for residency<br />
will be two months. The request should be send by the<br />
Principal / HOD to the Director <strong>of</strong> the Establishment.<br />
Once request is accepted, a formal letter will be send<br />
to the college. One <strong>of</strong> the most important requirements<br />
is the Police Verification Certificate for the candidate<br />
due to security sensitivity <strong>of</strong> DRDO labs.<br />
Q: What is your vision for INDIA?<br />
To see India as a Developed Country -―SONE KI<br />
CHIRIYA‖<br />
Q: Can you suggest some reading material relevant to<br />
anything that we have discussed about your work?<br />
Technical – all reference and standards books prescribed<br />
in your course.<br />
iota October 2010 36
Management – books on R&D Management<br />
General – Books by Dr APJ Abdul Kalam, Dr Narayana Murthy and great people<br />
Dr D C Pande: Did his BS, MSc & PhD in 1974, 1976 and 1981 respectively. Since 1981he is with<br />
Electronics & Radar Development Establishment, DRDO, where he is working in field <strong>of</strong> Electromagnetics.<br />
He has designed & developed EMI Control Techniques for systems used by Defence<br />
Services, and first to start research in the field <strong>of</strong> NEMP & HPM in India. He is also steering<br />
the design, development & evaluation <strong>of</strong> Radar Antennae. He has authored<br />
more than hundred technical papers , fifty technical reports, and written five chapters for a<br />
book on ‗EMC‘. He has got number <strong>of</strong> awards including ―DRDO Scientist <strong>of</strong> the Year Award<br />
2005‖. Presently, he is Scientist ‗G‘ & Director (Technologies) in LRDE Bangalore.<br />
Types <strong>of</strong> viruses<br />
There are many type <strong>of</strong> viruses. Typical viruses are simply programs or scripts that will do various damage to your<br />
computer, such as corrupting files, copying itself into files, slowly deleting all your hard drive etc. This depends on the<br />
virus. Most viruses also mail themselves to other people in the address book. This way they spread really fast and appear<br />
at others' inboxes as too many people still fall for these<br />
Worms<br />
Worms are different type <strong>of</strong> viruses, but the same idea, but they are usually designed to copy themselves a lot over a<br />
network and usually try to eat up as much bandwidth as possible by sending commands to servers to try to get in.<br />
The code red worm is a good example <strong>of</strong> this. This worm breaks in a security hole in Micros<strong>of</strong>t IIS (Internet Information<br />
Server) in which is a badly coded http server that, despite the security risks, a lot <strong>of</strong> people use it. When the worm<br />
successfully gets in, it will try to go into other servers from there. Some worms such as the SQL slammer will simply send<br />
themselves over and over so many times that they will clog up networks, and sometimes all <strong>of</strong> the internet. Worms<br />
usually affect servers more than home users, but again, this depends on what worm it is. It is suspected that most<br />
worms are efforts from the RIAA to try to stop piracy, so they try to clog up networks that could contain files. Unfortunately,<br />
the RIAA have the authority to do these damages and even if caught, nothing can be done.<br />
Trojans<br />
Trojans are another type <strong>of</strong> virus. They are simply like a server in which enables hackers to get into and control the<br />
computer. A trojan such as Subseven can enable a hacker to do various things such as control the mouse, eject the<br />
cd-rom drive, delete/download/upload files and much more.<br />
MBR viruses<br />
Keeping an eye out for viruses<br />
Boot sector viruses are another type, they are similar to file viruses, but instead they go in the boot sector and can<br />
cause serious damage when the computer is booted, some can easily format your drive simply by booting your<br />
computer. These are hard to remove.<br />
Most viruses have various characteristics. For example, a worm can also be a trojan and also infect the boot sector.<br />
It all depends on how the virus is written and what it is designed to do. That's why there are not really strong structured<br />
categories, as they can easily mix one in the other.<br />
Know the potentially dangerous files. Like any other files, viruses must be opened in order to do something. Most viruses<br />
come through e-mail as an attachment. Some will make it look like it's someone you know, and it will try to convince<br />
you to open an attachment. Never open attachments at any cost! Some viruses will infect files in programs, so<br />
opening a program will actually open the virus, maybe the same one, or another part <strong>of</strong> it.<br />
Bottom line is, if you don't know what a file is just don't open it. Some viruses will sometimes be named a way as to<br />
mask the real file extension to make it look like a harmless file such as a image file. This is easily noticed, but can still<br />
be missed. Simply don't open unexpected files.<br />
If you get something that appears like something legit, just ask the person it came from if they sent it. Most viruses use<br />
a friend's address to make it look like it comes from them. The virus does this by using the person's address when sending<br />
itself to the address book contacts.<br />
iota October 2010 37
Wudleaf n’ Amigo…Use BOTH sides <strong>of</strong> paper<br />
2010<br />
HI, I’m Wudleaf.<br />
Today I’ll tell u a story<br />
1983<br />
In 1980’s we had a very happy<br />
family, my brother Goldleaf, sister<br />
Blue leaf etc.<br />
2010<br />
Devils started cutting us for<br />
papers. They wrote on one<br />
side and left the other blank,<br />
thus wasting papers.<br />
Blueleaf...was<br />
cut and so was<br />
goldleaf...I lost<br />
everyone..:(<br />
1986<br />
I became ill<br />
and weak.<br />
My whole world was ruined<br />
and I was all alone<br />
until I met Amigo.<br />
1988<br />
iota October 2010 38
If we worked together<br />
we could do something<br />
to stop this.<br />
1988<br />
1988<br />
IDEA!!!<br />
So, we started working<br />
together to save<br />
the earth and those<br />
devils too.<br />
2010<br />
2010<br />
2010<br />
iota October 2010 39
COLLEGE OF ENGINEERING ROORKEE<br />
r e c y c l e r e u s e r e p l e n i s h<br />
To see how vast your vision is,<br />
To see how high you can fly sans wings,<br />
To see how fast you can run the lap,<br />
To see how firm your steps are.<br />
―Start by doing what's necessary; then do what's<br />
possible; and suddenly you are doing the impossible.‖<br />
St. Francis <strong>of</strong> Assisi<br />
MANTHAN is the annual techno management fest <strong>of</strong><br />
<strong>College</strong> Of <strong>Engineering</strong> <strong>Roorkee</strong> The word‗Manthan‘<br />
itself speaks volumes. The proverbial ‗SAMUDRA<br />
MANTHAN‘ yielded the elixir upon the churning <strong>of</strong><br />
sea, leaving venom behind. Manthan is an attempt<br />
to draw out the finest skills, crème – de – la – crème<br />
talents, the matchless potentials from the enthusiastic<br />
technocrats. Manthan was conceived in the year<br />
2005 as a platform to enhance the technical skills <strong>of</strong><br />
the students and enable them to undertake the<br />
quest for knowledge and come up with fresh and<br />
innovative ideas. Manthan, the annual technical<br />
festival <strong>of</strong> <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong> is a<br />
unique forum where the young engineers get an<br />
opportunity to experience and interact with science<br />
and technology in all its myriad forms. It aims to provide<br />
a welcome change from the treadmill <strong>of</strong> rote<br />
learning and above all fairly groom students to accept<br />
similar changes when they actually step into<br />
the world <strong>of</strong> pr<strong>of</strong>essionalism. A cradle for new and<br />
grand ideas, it is ever-evolving and diversifying to<br />
act as catalyst for instilling the passion for technology<br />
and the zeal to turn abstract ideas into concrete<br />
realities MANTHAN provides a venue to discuss<br />
the latest in technology and management.<br />
Manthan‘10 raised social concerns like environmental<br />
problems, energy conservation etc. throughout<br />
the fest by spreading the theme Recycle , Reuse<br />
,Replenish in its various formal and informal<br />
events .<br />
Recycle, Reuse, Replenish<br />
The Earth has provided enough to satisfy every<br />
man‘s need, but not every man‘s greed. With the<br />
growing material civilization, the earth is in a grave<br />
danger. The struggle to save the earth is a war with<br />
ourselves. We are the enemies just as we have ourselves<br />
as the allies. Everyone knows there's a problem.<br />
What everyone does not realize is that they are<br />
part <strong>of</strong> the solution. Hence this year<br />
in ―Manthan‖<br />
we take an initiative to encourage<br />
the idea <strong>of</strong> ―Recycle, Reuse,<br />
Replenish‖ and come together<br />
for a cause to harmonize<br />
the relationship between human<br />
beings and nature. We believe<br />
that in trying to think <strong>of</strong> making<br />
a big difference we must<br />
not ignore the small differences<br />
we can make which,<br />
over time, add up to become big differences that<br />
are <strong>of</strong>ten not foreseen.<br />
Manthan 10 reached new horizon and was put it in<br />
the map as Uttarakhand‘s largest technomanagement<br />
fest. Manthan 10 viewed a participation<br />
<strong>of</strong> about 1800 students with 1500 from college<br />
and 300 from outside colleges.<br />
iota October 2010 40
THE ANNUAL TECHNO-MANAGEMENT FEST<br />
There were total 12 formal events which included 8<br />
events in technical events category and 4 in management<br />
category :-<br />
FORMALS<br />
Technical events include :<br />
INSIGHT – the paper presentation contest<br />
PRASHN-the general quiz<br />
ROBOSYNC-battle <strong>of</strong> robots<br />
PRAYOG-model making contest<br />
KURUKSHETRA-the LAN battle ground<br />
CODEX-the website making contest<br />
GIGABIT-the battle <strong>of</strong> programming lords<br />
IBC-jack <strong>of</strong> all master <strong>of</strong> one<br />
Management events include :<br />
r e c y c l e r e u s e r e p l e n i s h<br />
<br />
<br />
<br />
<br />
ADVOCATE –the analysis <strong>of</strong> advertisements.<br />
MEGABUCKS-the relaunch strategy <strong>of</strong> products.<br />
CEREBRATE-are you a good manager?<br />
THE BLITZKRIEG-a management prowess game.<br />
There were a number <strong>of</strong> fun filled informals . Few <strong>of</strong><br />
them are mention below :<br />
<br />
<br />
<br />
<br />
<br />
<br />
DALAL STREET: Where stocks are your heart<br />
beat..!!!<br />
GAME ZONE: ...are you game???<br />
NIRMAAN: Kabaad Se Jugaad..!!!<br />
RADIO JOCKEY: the hunt is on..!!!<br />
WHEEL OF FORTUNE: spin and win..!!!<br />
BOMB SQUAD: ...the final ultimatum!!!<br />
iota October 2010 41
COLLEGE OF ENGINEERING ROORKEE<br />
r e c y c l e r e u s e r e p l e n i s h<br />
OUR SPONSORS<br />
Tushar Builders<br />
and Engineers<br />
Bhagwati<br />
Electronics<br />
Enmas-Andritz<br />
Pvt. Ltd.<br />
iota October 2010 42
The Pursuit <strong>of</strong> Fragging::Counter – Strike…..<br />
Manu Singh, ET (2010 Batch)<br />
We take a look back at years past with the most popular<br />
online action series: Counter-Strike.<br />
It all started one June day back in 1999. About a year after<br />
Game Spy‘s ―Game <strong>of</strong> the Year‖ Half-Life came out, history<br />
was made: Counter-Strike was released, a team<br />
based multiplayer game that pits counter-terrorists (CTs)<br />
against terrorists (Ts). This mod for Half-Life was the brainchild<br />
<strong>of</strong> modder ―Gooseman,‖ a.k.a. Minh Le <strong>of</strong> Vancouver,<br />
Canada. In fact, he did a hell <strong>of</strong> a lot <strong>of</strong> the mod all<br />
by himself. He teamed up with Cliffe (not Maverick), a.k.a.<br />
J. A. Cle<strong>of</strong> IV from Virginia Tech, Virginia (at least he was at<br />
the time). In fact, CS was originally hosted on PHL before<br />
counter-strike.net started up. This may have turned into CS-<br />
Nation, but don‘t quote me on that. Counter-Strike, over<br />
the years, turned into the most popular and most-played<br />
game out there, and can now even be bought without<br />
having a copy <strong>of</strong> Half-Life. And this gamer was there to<br />
see history made. I never had a copy <strong>of</strong> HL but in 06<br />
owned CS in college. So now, please join me on a journey<br />
through time as we take a look at the History <strong>of</strong> Counter-<br />
Strike (through the eyes <strong>of</strong> me). Keep all body parts inside<br />
the vehicle at all times.<br />
As the game is about to be eleven years old this year, I<br />
don‘t remember every little fact about all <strong>of</strong> the updates.<br />
Anyway, on June 19, Counter-Strike Beta 1 made its debut<br />
featuring four maps, including cs_siege, which is still played<br />
today. Its only mode <strong>of</strong> play was hostage rescue. Players<br />
were provided with only a handful <strong>of</strong> guns at this point, but<br />
they included the infamous AWP, M4a1, and Para. When<br />
the game was released, weapons weren‘t designated as<br />
counter-terrorist or terrorist weapons: everyone and his<br />
grandmother could use any gun he pleased. Another interesting<br />
thing was that guns didn‘t disappear after every<br />
round like they do now; if you lost you‘re $5000+ Para, you<br />
had the chance <strong>of</strong> picking it up next round if you were fast<br />
enough. Of course, someone else could always swipe your<br />
precious machine gun. Beta 1 also included flash bangs,<br />
the only grenades available. Due to limited graphics technology,<br />
they didn‘t have the same blinding effect back<br />
then as they do now, though these suckers were still annoying.<br />
Eight days later the first update came out, Beta<br />
1.1. Along with fixing bugs and changing balance issues,<br />
Beta 1.1 featured new maps and a new firing mode for<br />
the GLOCK 18. The new maps were cs_assault and<br />
cs_desert, an amazingly fun map that unfortunately has<br />
passed away into the great beyond. It was my favorite<br />
map.I still remember playing cs_assault with pankaj and<br />
nikhil all day in college. There were two bunker spawn<br />
points on either side <strong>of</strong> the map with a bunch <strong>of</strong> big boulders<br />
in between, a couple <strong>of</strong> which featured good vantage<br />
points for snipers. Sure it was small and repetitive, but<br />
it provided hours and hours <strong>of</strong> good times.<br />
July 20 saw the immersion <strong>of</strong> Beta 1.9, later renamed Beta<br />
1.2 (not sure why since 2.0 came next). This added new<br />
things that would make CS was it is today. When it came<br />
out, bunny hopping was immensely popular due to HL multiplayer.<br />
Bunny hopping was a tactic created by newbies<br />
in which the player hopped around the map, quickly increasing<br />
speed, and decreasing the chance <strong>of</strong> getting hit.<br />
Well, Gooseman was able to nip this one in the bud early<br />
on by greatly reducing accuracy while jumping for every<br />
gun. Cash reserves were capped at $16,000, flash/bangs<br />
were tweaked to be more effective, and money awards<br />
were tweaked (doesn‘t say how, though). Prices were also<br />
adjusted for each <strong>of</strong> the weapons. Beta 1.2/1.9 also<br />
added what the team termed a ―molasses period,‖ which<br />
stopped people from rushing right at the start <strong>of</strong> the round<br />
(players were frozen, giving everyone time to purchase<br />
things). Body armor was also improved, adding protection<br />
to arms.<br />
Beta 2 was the first <strong>of</strong> many highly anticipated CS betas<br />
(anticipated by me, anyway). The big part <strong>of</strong> this update<br />
was the addition <strong>of</strong> the Sig SG-552 Commando, AK-47,<br />
and Desert Eagle. Of course, this was the time when the<br />
weapons still had their real name, not some phony copyright<br />
infringement avoiding name like they‘ve been given<br />
now. Add to these new weapons silencers for the USP and<br />
M4a1 and you can see that August 13, 1999 was, indeed,<br />
a very special day. It added more challenges to the game<br />
and made it more realistic, giving players many new options.<br />
Two other updates changed the game play and<br />
also had a big impact. The first is the round timer. I remember<br />
what a pain it was twiddling my thumbs as a ghost<br />
wondering when the round would end. The other major<br />
update was the addition <strong>of</strong> team scores to the score<br />
board. Now people could keep track <strong>of</strong> how many rounds<br />
their team won. This update was actually the most important<br />
update to CS. Without it, CAL, The CPL, and other<br />
leagues probably wouldn‘t exist because <strong>of</strong> a lack <strong>of</strong><br />
team scores. Also important to this update was the addition<br />
<strong>of</strong> night vision goggles. No more would you have to<br />
glow like a bonfire to see in the dark: now you could see<br />
people without them seeing you. Unless they had night<br />
vision, too, that is. In the early stages, NVG weren‘t that<br />
great: they had an ugly green hue reminiscent <strong>of</strong> the NVG<br />
from Opposing Force and really only made things look<br />
green instead <strong>of</strong> black or darkened. But still, for the technology<br />
available, it was a good addition.<br />
Four days later Beta 2.1 was released, but had more technical<br />
updates than practical. The main two were fixing<br />
telefragging in cs_assault and AK-47 pricing. The former<br />
would happen on occasion at the start <strong>of</strong> rounds due to a<br />
lack <strong>of</strong> spawn points and too many players. I think it still<br />
may have happened in other maps, but I don‘t really remember.<br />
Like I said, this update wasn‘t very impressive,<br />
and more or less to fix small annoyances.<br />
About a month later on September 14, Beta 3.0 came out.<br />
This was the largest beta to date and included many cool<br />
things. In fact, it was the one I most looked forward to due<br />
to the addition <strong>of</strong> the Fabrique Nationale (FN) P90. Cool as<br />
it was, the original P90 did have some problems: mainly<br />
recoil that was unrealistically high and the resulting poor<br />
accuracy. In real life, someone can fire two P90s at once,<br />
one in each hand (and I‘ve seen it done, too, on TV). It‘s a<br />
highly accurate, highly powerful submachine gun that isn‘t<br />
accurately portrayed even in today‘s Counter-Strike:<br />
Source. But it was still a fun addition. Another weapon addition<br />
was that <strong>of</strong> the knife, for use when out <strong>of</strong> ammunition.<br />
The knife has been through many changes over the<br />
years <strong>of</strong> CS, eventually evolving into its present day form,<br />
which I believe is just the Source‘s Version 1.6 knife. The<br />
final weapon addition was the flash/bang concussion grenade,<br />
which would shoot shrapnel and issue a blinding<br />
light that paled in comparison to the Source f/b. In other<br />
iota October 2010 43
words, it sucked; but it did get the job done well enough<br />
at the time. But what was probably the most substantial<br />
addition to CS in Beta 3.0 was the radio system. With it,<br />
players could push a button and have a preprogrammed<br />
voice message go out to teammates, saying such things<br />
as ―Need backup‖ and ―Enemies down.‖ Four new maps<br />
were added, including cs_militia, and three maps were<br />
updated. Beta 3.1 was another small update, with nothing<br />
special except for a decreased volume for the radio communication.<br />
November saw the release <strong>of</strong> the monstrous Beta 4.0,<br />
which towered over Beta 3.0 in awesomeness and content.<br />
I‘ll start with the small stuff. Two new guns were<br />
added, the Sig P228 and the notorious (ly ghey) Steyr<br />
Scout. High explosive grenades were also introduced<br />
(sure, these could‘ve gone in the previous sentence, but<br />
grenades aren‘t guns). Gooseman also stopped gunrunning<br />
in this beta by removing all loose guns at the end <strong>of</strong><br />
each round. Money tweaks were also added: the losing<br />
team was given more money so they would still have a<br />
chance at winning and hostage money was altered, giving<br />
someone $500 for touching a hostage (―use‖ key),<br />
$1000 for rescuing a hostage, and $500 for a helping team<br />
bonus (sounds odd, but I like to keep lists parallel). They<br />
also modified the rescuing <strong>of</strong> hostages, in which saving<br />
50% resulted in a CT win. The ammunition system was<br />
changed here so that you could buy primary and secondary<br />
ammo (meaning for pistols and everything else). New<br />
maps were also tossed into this update: cs_station,<br />
de_nuke, de_prodigy, and the infamous de_dust. And this,<br />
my dear readers, brings me to the best part <strong>of</strong> the update:<br />
bomb defusal maps (de) were added. The change log for<br />
Beta 4.0 includes the rules for this new type <strong>of</strong> game play,<br />
but all <strong>of</strong> you reading this are more than familiar with it, so I<br />
won‘t go into it. However, the one interesting thing about it<br />
was that you could plant the bomb wherever the hell you<br />
pleased. It was major fun: whenever I was the last man<br />
alive and had no hope <strong>of</strong> winning, I would plant the bomb<br />
where I was and took out the CTs that came to hunt me<br />
down.<br />
About a month later, Beta 4.1 entered onto the scene, but<br />
like the other X.Y betas, this one wasn‘t very big, but included<br />
some important things. Probably the most important<br />
change was that the terrorists could pick up a bomb<br />
that was placed improperly (as bombs could be planted<br />
anywhere, like mentioned above). The C4 timer was given<br />
a default <strong>of</strong> thirty-five seconds and the P228 was ―toned<br />
down‖ and came standard with thirteen rounds. (I don‘t<br />
recall that gun being so powerful, but I guess it was.) They<br />
also fixed it so that team chat would work while dead, that<br />
way dead players could work out a plan for the next<br />
round without the enemy knowing. Either that or bash the<br />
other team.<br />
On Christmas Eve (12/23), Gooseman and the team gave<br />
the world a present: Beta 5.0, so chock-full <strong>of</strong> new stuff<br />
that it made Beta 4.0 look like Twiggy against Schwarzenegger<br />
in his prime. The new weapon <strong>of</strong> this update was<br />
the automatic newb cannon, the Benelli XM 1014 automatic<br />
shotgun. Two new maps, including de_train, were<br />
added and numerous ones were updated. The hostage<br />
model was revamped and was given two new skins, and<br />
the HUD also got a facelift with new icons for everything.<br />
The HUD was updated to show zones in it as well; these are<br />
places where ammo can be bought, hostages rescued,<br />
and bombs planted. Game play also had massive updates.<br />
Many changes were made revolving around the<br />
C4: it could only be planted in the bomb zone, it became<br />
an equipment item, it got a different diffusal method (I‘d<br />
explain it, but I don‘t know the original to compare it to), it<br />
could be dropped for teammates, and it could be diffused<br />
in five seconds with the diffusal kit, or ten without.<br />
Progress bars were added to the planning and diffusing <strong>of</strong><br />
the bomb (the former took three seconds). The CTs no<br />
longer start with the diffusing kit; this was when everyone<br />
had to start purchasing it. A plus for CTs was that diffusing<br />
the bomb gave them the win, but if the Ts were able set us<br />
up the bomb and it blew, they won (like always). An interesting<br />
addition was included here: ghosts could be seen<br />
by other ghosts as floating orbs <strong>of</strong> light. I thought this was<br />
present from the start, but I guess I was mistaken. But back<br />
to the new, fancy pants updates: three observer modes<br />
(the same ones now used) were added, new radio messages<br />
and organization <strong>of</strong> them were added, and reload<br />
sounds were added (you could hear when someone else<br />
was reloading). A comprehensive help system was included<br />
that included auto IDs that showed teammate‘s<br />
name and health, enemies‘ name and health (when observing),<br />
and hostages‘ health (as well as pointing out that<br />
it was a hostage).<br />
January 2000 saw Y2K, in which all computers and electronics<br />
were destroyed. Just kidding. Beta 5.1 wasn‘t too<br />
exciting; mostly it just included bug fixes. Though, the<br />
scoreboard began being showed at the end <strong>of</strong> every<br />
map.<br />
March produced the next sizable update, Beta 6.0. The<br />
Mac-10 and Steyr Aug were added to this beta, and they<br />
gave the NVGs back, though there is no record <strong>of</strong> when<br />
they were removed. Two new game types were added:<br />
assassination and escape. I never played escape or assassination<br />
and am under the impression that it didn‘t last<br />
very long. However, the name says it all: terrorists started in<br />
one place and had to escape to another while the CTs<br />
tried to eradicate them. Apparently, the Ts could find an<br />
armory to shoot back, but fleeing seemed like the thing to<br />
do. Assassination was a stellar game type that really needs<br />
to be brought back. One player played the role <strong>of</strong> the VIP,<br />
armed only with the umbrella, and tasked with escaping<br />
the map. The CT team had to protect him from being<br />
killed by, you guessed it, the Ts. New maps were also<br />
added, including the always fun cs_747. New models were<br />
added, along with radio chats, and players could now<br />
decide if they wanted to be left-handed or right-handed<br />
(i.e. which hand the gun is held in).<br />
Few hours after after my twelth birthday (4/23 being my<br />
birthday), Beta 6.1 came out, but it was a server-side only<br />
update (meaning only servers had to download it), and it<br />
didn‘t include much. However, NVG were improved and<br />
the MP5 and TMP ammo reserves were limited to 120<br />
rounds. Beta 6.2a came out around here (no date is<br />
given), but was minuscule and again only server-side. It<br />
included nothing substantial or noteworthy.<br />
Ironically, on June 5, Beta 6.5 was released. The most important<br />
additions were the smoke grenade and new<br />
maps, including the ever popular cs_italy. Gun models<br />
were changed on several weapons and a new player<br />
model (Guerrilla Warfare) was added. New commands<br />
were also added, but these were basically irrelevant to<br />
game play.<br />
The next few updates were small. Beta 6.6 came out on<br />
June 22, adding the ―timeleft‖ command, adding new<br />
iota October2010 44
sniper crosshairs, and fixing many cheats. Betas 6.7 and 6.8<br />
fixed a few exploits (including godmode); though, no release<br />
dates were given.<br />
Beta 7.0 came out on August 27 and included guns like<br />
the dual Beretta 96g Elites; the knife model was also redone<br />
and given a secondary ―fire‖ mode. The VIP was<br />
given a USP, which proved to be quite interesting because<br />
many times a skilled player would be able to get a kill with<br />
it. But the 200 Kevlar helped keep them alive. This beta<br />
also maps like de_jeepathon2000, in which players could<br />
drive vehicles around the map.<br />
September 13 saw Beta 7.1 emerge. This was mainly a<br />
bunch <strong>of</strong> bug fixes, but also gave cs_siege an APC that<br />
was drivable and put in a new headshot icon.<br />
On November 18, updates were no longer called ―Beta;‖<br />
they now became versions. This day had the release <strong>of</strong><br />
Version 1.0. The H&K UMP .45 submachine gun, FN Five-<br />
SeveN pistol, and Sig SG-550 sniper rifle were the most notable<br />
additions. The rest <strong>of</strong> the update was new models<br />
and incorporation <strong>of</strong> new Valve blending technology<br />
(whatever that means).<br />
It was a while before the next update, but March 10, 2001<br />
gave the world Version 1.1. As with more or less every<br />
other update, Version 1.1 came with bug fixes and added<br />
CVARs. But few people care about those, unless <strong>of</strong> course<br />
the bug fix took squashed a major problem, like the fixing<br />
<strong>of</strong> many cheats included here. Two <strong>of</strong> the most substantial<br />
changes were decreased accuracy while jumping and<br />
AWP leg shots becoming non-lethal. This meant that bunny<br />
hoppers couldn‘t score an easy skill and neither could<br />
those pesky snipers armed with the famed AWP. Four new<br />
maps, including the insanely popular de_dust2, were<br />
tossed into the mix and numerous ones were upgraded.<br />
Other small, though somewhat important, changes were<br />
the re-addition <strong>of</strong> the C4 backpack and diffuse kit, as well<br />
as the removal <strong>of</strong> crosshairs on sniper rifles when not<br />
zoomed in. Models were given swimming animations in this<br />
update as well. On April 4, Version 1.1c came out, but it<br />
only gave a partial fix to incorrect hitboxes.<br />
Version 1.2 was omitted when the retail version came out<br />
(this was the CS standalone, meaning one didn‘t have to<br />
own Half-Life to play). But September 19 brought Version<br />
1.3 with it. In my opinion, the best part <strong>of</strong> this update was<br />
the removal <strong>of</strong> bunny hopping. A favorite motion for Half-<br />
Life death match, bunny hopping totally ruined the<br />
Counter-Strike atmosphere and realism. While people can<br />
no longer hop madly around the map, I still find myself falling<br />
victim to the occasional major BS, mid air kill. A player<br />
will start jumping and kill me while he is in mid air. Some will<br />
argue with me that this is not BS, but those people need to<br />
be slapped upside the head numerous times with a damp<br />
halibut. Other bug fixes included hitbox and night vision<br />
issues. Version 1.3‘s best technical triumph would definitely<br />
have to be the addition <strong>of</strong> voice communication, in which<br />
players could talk to each other with a microphone and<br />
have their actual voice transmitted to everyone else. This<br />
negated the need for such early communication programs<br />
as Roger Wilco, but certainly cannot compare to a<br />
downloaded program. I, myself, never used Roger Wilco or<br />
Ventrillo, though Ventrillo is many times better than the CS<br />
voice system as it is much clearer; however, CS‘s voice<br />
system was still a great achievement. Other minor things<br />
were added, but the last triumph <strong>of</strong> Version 1.3 was that<br />
nearby enemies could hear a player‘s radio chatter from<br />
the preprogrammed radio commands the Gooseman implemented<br />
earlier on.<br />
On April 24, 2002, nearly seven months later, the colossal<br />
Version 1.4 was released to the world. This version had the<br />
largest bug fix <strong>of</strong> any previous one, the most prominent<br />
one probably being the fixing <strong>of</strong> ―fastwalk‖ cheats. With<br />
too many changes to name them all, the most notable,<br />
and most clutch, was the addition <strong>of</strong> Anti-Cheat protection.<br />
This was not the same as the Valve Anti-Cheat (VAC)<br />
system, but did help to greatly reduce the number <strong>of</strong><br />
cheaters and hackers that filled up servers and ruined<br />
games. A cinematically artistic change was added when<br />
players died: the camera would zoom out on their dead<br />
body and the angle would change to show the direction<br />
from which their killer came. Four changes revolving<br />
around the bomb were made. Only Ts were notified <strong>of</strong> the<br />
bomb being dropped or picked up, Ts were forced to<br />
stand still while diffusing the bomb (so no jumping either),<br />
(going along with that one) Ts were unable to move or<br />
shoot while setting us up the bomb, and Ts were able to<br />
see the bomb blinking in red on their radar once planted.<br />
Two new maps were added, and de_train was updated.<br />
Though only just added in Version 1.3, 1.4 came with the<br />
removal <strong>of</strong> players being able to hear enemy radio communication.<br />
Another discrepancy has risen in the records<br />
kept by CS-Nation (hey, no one‘s perfect). For Version 1.3,<br />
it says that bunny hopping was removed; however, for 1.4<br />
it says that jumping values were modified to reduce bunny<br />
hopping. I‘m not sure which is correct, but it seems that<br />
today in CS:S, bunny hopping no longer exists so I‘ll go with<br />
the records for Version 1.3 as correct. Many other minor<br />
updates were added, but an interesting one was having<br />
dead bodies remain on the ground throughout an entire<br />
round, which added to the realism <strong>of</strong> the game.<br />
June 12 and Version 1.5 released de_piranesi and a few<br />
bug fixes, but not much else. It wasn‘t until January 16,<br />
2003 when another major version was released, Version<br />
1.6, which included two new weapons: the FAMAS and<br />
Galil. Though updated many times between January 16<br />
and January 17, 2007, the most notorious and fought-over<br />
addition was that <strong>of</strong> the riot shield, which caused many<br />
riots in the gaming community. I was tired <strong>of</strong> all the BS and<br />
cheaters that ran rampant throughout the game. Much <strong>of</strong><br />
the bull that the game is rife with bothers me still today,<br />
though so far as I can tell the cheating is barely there, if<br />
even at all. But my 2009-2010 year in C.O.E.R was a tough<br />
one, which also added to me playing CS less. I did,<br />
though, play on a few occasions in which I was able to<br />
see why everyone was complaining so much about the<br />
riot shield. As with its real life counterpart, the riot shield<br />
was a big piece <strong>of</strong> bullet-pro<strong>of</strong> metal with a handle and a<br />
little ―window‖ on it. Players were only able to use a pistol<br />
with the riot shield, and it was moved aside while shooting,<br />
but still people didn‘t like it. Those skilled with it were able<br />
to protect themselves from incoming fire, but I never got<br />
the hang <strong>of</strong> it. Players thought it was an unfair advantage,<br />
though it seemed balanced enough: you could only use a<br />
pistol in conjunction with it and it didn‘t protect you while<br />
shooting. It would appear, though, that the riot shield is still<br />
in use to this day in Version 1.6, which is still available despite<br />
the existence <strong>of</strong> Counter-Strike: Source.<br />
However, there still remains an aspect <strong>of</strong> bull that I‘m not<br />
to fond <strong>of</strong>, but don‘t really think will ever go away. Things<br />
like random headshots, especially from the AK-47 at long<br />
range, and jump kills really bother me. While I really love<br />
iota October 2010 45
playing, these aspects make me play less (though, quite<br />
honestly, it‘s my poor Internet connect that really contributes<br />
to my lack <strong>of</strong> playing). Coupled with that is the lack <strong>of</strong><br />
good servers. There are a select few servers that I will ever<br />
play on. These are ones that I either admin on or I know<br />
are going to be full with serious players who are there both<br />
to play and have a good time. I once went on some random<br />
server because my regulars were full and never<br />
again will I do so. Text chat was constantly flying across the<br />
screen with newbies and ten-year-olds bitching and<br />
moaning about another player‘s actions. Oh, that was BS.<br />
No fair; ―you cheated! Your mom‘s so fat she was classified<br />
as Earth‘s second moon‖. Childhood crap like that<br />
spammed up the servers. Now, I‘m not saying everyone<br />
was like that, but enough were that it ruined the game.<br />
OK, I‘ll grant you that I do occasionally complain about a<br />
BS kill, but I‘m nothing like those people. They just went on<br />
and on and on and on. And the players who tried to stop<br />
them just got sucked in. Now, now, there‘s no need for all<br />
this fighting and wining. STFU, d-bag! Go <strong>of</strong>f yourself. It‘s<br />
like the vast majority <strong>of</strong> CS players are young teenagers<br />
whose mothers baby them so much they get whatever<br />
they want. I mean, I‘ve been on servers where someone<br />
using voice communication was obviously about twelve<br />
and was using more swear words than Ozzy Osbourne. He<br />
was the type <strong>of</strong> kid that would whine and scream until<br />
mommy gave him whatever he wanted, and mommy<br />
caved in every time. I so wished I could just smack the kick<br />
in the head with a shovel and shout at him, ―No! You can‘t<br />
have whatever you want! Deal with it!‖ Like I said before,<br />
not everyone is like that, but it‘s the players who are that<br />
ruin CS and online game play for me, and many others as<br />
well.<br />
Anyway, enough <strong>of</strong> my ranting. Counter-Strike continues<br />
to be the most widely and the most popular game on the<br />
internet, barring World <strong>of</strong> Warcrap. I mean, Warcraft. It<br />
seems the MMORPG will never die, just like Bill Gates will<br />
never be poor. I wish he‘d send some <strong>of</strong> those greens my<br />
way. I‘d be happy with a couple J.<br />
Counter-Strike had has had many effects on the gaming<br />
industry some making it more innovative while others<br />
made the gaming industry look evil and violent . From setting<br />
global records to being placed into the Guinness<br />
book for world records. Through-out all <strong>of</strong> obstacles that<br />
were placed before Counter-Strike, it has persevered<br />
through all <strong>of</strong> this and still has a large following despite its<br />
age, it has seemed to have grown a better taste as the<br />
years have gone by, similarly to a fine wine. There is no<br />
doubt that Counter-Strike will survive. And even if it does<br />
eventually fade away, it will be resurrected as something<br />
better, more powerful, and more entertaining, for the next<br />
generation <strong>of</strong> gamers to come.<br />
So wishing very best <strong>of</strong> times for all the gamers out there…<br />
HF n GL!!!<br />
......HAPPY FRAGGING…...<br />
Wasp*cr0ssy~ mVsR < T0x!C><br />
Manu Singh is a 2010 batch passout<br />
from Department <strong>of</strong> Electronics and<br />
Telecommunication. His areas <strong>of</strong> interests<br />
are Multiplayer Gaming, Ethical<br />
Hacking and Web Designing. He can<br />
be mailed at<br />
manusingh_23@yahoo.com<br />
INTERESTING FACTS<br />
1. Do you know the names <strong>of</strong> the three wise<br />
monkeys? They are:Mizaru(See no evil), Mikazaru(Hear<br />
no evil), and Mazaru(Speak no evil)<br />
2. German Shepherds bite humans more than<br />
any other breed <strong>of</strong> dog.<br />
3. The only 2 animals that can see behind itself<br />
without turning its head are the rabbit and the<br />
parrot.<br />
4. Large kangaroos cover more than 30 feet with<br />
each jump.<br />
5. Cockroach can live several weeks with its<br />
head cut <strong>of</strong>f.<br />
6. A giraffe can clean its ears with its 21-inch<br />
tongue.<br />
7. A goldfish has a memory span <strong>of</strong> three seconds.<br />
8. A hippo can open its mouth wide enough to fit<br />
a 4 foot tall child inside.<br />
9. Camels have three eyelids to protect themselves<br />
from blowing sand.<br />
10. Cats can produce over one hundred vocal<br />
sounds, while dogs can only produce about<br />
ten.<br />
11. Donald Duck comics were banned from<br />
Finland because he doesn't wear pants.<br />
12. Penguins can jump as high as 6 feet in the air.<br />
13. Starfish don't have brains.<br />
14. Shrimp's hearts are in their heads.<br />
15. Ants cannot chew their food, they move their<br />
jaws sideways, like scissors, to extract the juices<br />
from the food.<br />
16. There are more beetles than any other kind <strong>of</strong><br />
creature in the world.<br />
17. Tigers have striped skin, not just striped fur.<br />
18. The heart <strong>of</strong> giraffe is two feet long, and can<br />
weigh as much as twenty four pounds.<br />
19. Shark's teeth are literally as hard as steel.<br />
20. Cheetah's can accelerate from 0 to 70 km/h in<br />
3 seconds.<br />
iota October 2010 46
CREDITS<br />
INSTRUCTIONS FOR AUTHORS<br />
Various people besides TEAM <strong>IOTA</strong> have contributed<br />
in one way or other for the success <strong>of</strong> this magazine.<br />
We owe a lot to them and express our sincere thanks<br />
for their encouragement and support.<br />
Ankit Pandey, CS (2010 Batch)<br />
R. Sirisha, ET (2010 Batch)<br />
Tanmay Mehra, CS (2010 Batch)<br />
Neha Dangwal, EN-IV<br />
Saurabh Bansal, CS-IV<br />
Shailesh Raturi, EN-IV<br />
Shivangi Goel, ET-IV<br />
Shubhi Harbola, CS-IV<br />
Smriti, IT-IV<br />
Akansha Jain, EN-III<br />
Akshat Jain, ET-III<br />
Amit Mishra, ET-III<br />
Charanpreet Singh, ET-III<br />
Deepak Sharma, ME-III<br />
Maulik Murari, IT-III<br />
Mayank Garg, IT-III<br />
Niharika Sharma, EN-III<br />
Nupur Rawat, CE-III<br />
Sumeet Gupta, EN-III<br />
Shweta Makhaloga, CS-III<br />
Anshuman Prakash, CS-IV (Guest Column)<br />
Himank Sharma, IT (2010 Batch) (Sponsorship Team)<br />
Siddharth Jain, ET (2010 Batch) (Sponsorship Team)<br />
TEAM <strong>IOTA</strong><br />
To contribute a technical article, research paper, technical<br />
review or short notes following schemes should<br />
be followed:<br />
1. Font : Times New Roman<br />
2. Size : 10<br />
3. Spacing : Before and After paragraphs 0pt and 1sp<br />
between the lines.<br />
4. The file should be (.doc) or (.docx)<br />
5. Passport size photograph <strong>of</strong> author(s).<br />
6. Brief pr<strong>of</strong>ile along with areas <strong>of</strong> interest.<br />
7. References in IEEE format.<br />
8. Double Column.<br />
NOTE: The compositions will be accepted round the<br />
year and can be mailed to disha.iota@gmail.com. The<br />
compositions can also be submitted to any <strong>of</strong> the<br />
Disha member.<br />
AN APPEAL<br />
Dear Readers,<br />
It took us almost two months <strong>of</strong> never-ending efforts<br />
to bring out this issue. Though rare but there might be<br />
a slightest possibility that the magazine may not suit<br />
your areas <strong>of</strong> interest or your taste and you may dump<br />
it somewhere. It would be very nice <strong>of</strong> you if you could<br />
possibly pass it on to your friends or other acquaintances<br />
who may find it useful and interesting. If still<br />
you find no reason to do that you may kindly submit it<br />
in the library. We would really appreciate your<br />
honesty and kindness and would be happy to see our<br />
progeny finding it useful and interesting.<br />
BECOME A SMART & RESPONSIBLE ENGINEER.<br />
DISCLAIMER<br />
The magazine has been edited numerous times to make it free<br />
from errors, yet some errors might have crept in. No member<br />
<strong>of</strong> TEAM <strong>IOTA</strong> or the EDITORIAL BOARD is responsible for<br />
the correctness or falsity <strong>of</strong> any <strong>of</strong> the articles published. The<br />
authors themselves are solely responsible for the information<br />
given.<br />
Thanking You<br />
TEAM <strong>IOTA</strong><br />
iota October 2010 47
THE COVER PAGE<br />
A Human Brain (considered to be the most powerful machine) is capable <strong>of</strong> producing seminal and applicable results (the<br />
seedling) . The figure shows a human brain full <strong>of</strong> smaller ideas (Greek symbols) , jeweled with proper reasoning and<br />
logic is capable enough to lay the foundation <strong>of</strong> several significant theories or concepts which are essentially the motivation<br />
behind any invention or any discovery.<br />
CONCEIVED AND DESIGNED BY: RAKESH KUMAR PANDEY, IT (2010 Batch).