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Disha...the technical committee presents<br />

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<br />

THE ANNUAL TECHNICAL MAGAZINE<br />

VOLUME 1, ISSUE 1, OCTOBER 2010<br />

GUEST COLUMN<br />

p25<br />

GUEST OF HONOR<br />

p36<br />

NETWORK SIMULATORS<br />

p2<br />

WUDLEAF N’ AMIGO<br />

p38


Mrs. Usha Banerjee, Senior Lecturer<br />

Department <strong>of</strong> Computer Science<br />

Dr. Pawan K. Emani, Assistant Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Civil <strong>Engineering</strong><br />

Dr. Manoj Kumar, Assistant Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Electronics <strong>Engineering</strong><br />

Dr. V. K. Verma, Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Electrical <strong>Engineering</strong><br />

Dr. Madhav Bhattacharya, Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Mechanical <strong>Engineering</strong><br />

Dr. Narsingh Dass, Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Physics<br />

Dr. V. K. Singh, Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Chemistry<br />

Dr. D. V. Gupta, Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Mathematics<br />

CHIEF MENTOR<br />

Dr. Kamal Kapoor<br />

Assistant Pr<strong>of</strong>essor<br />

Department <strong>of</strong> Physics<br />

01<br />

02<br />

04<br />

09<br />

Technical Article<br />

64 bit vs. 32 bit Operating System<br />

Technical Article<br />

Network Simulators<br />

Review Article<br />

Human Powered Aircraft<br />

Technical Article<br />

Indoor Millimeter Antenna<br />

Designing<br />

Rakesh Kumar Pandey<br />

Saurabh Negi<br />

Anjali Ghildiyal<br />

Mitesh Upreti<br />

Ritambhara Agnihotry<br />

Atin Chaudhary<br />

Documentation<br />

Rakhi Singh<br />

Kopal Nigam<br />

Yashasvi Bansal<br />

Shashwat Singh<br />

Upasana Thapliyal<br />

Publicity<br />

Neha Misra<br />

Neha Pande<br />

Shalini Singh<br />

Vivek Aggarwal<br />

Marketing<br />

Utkarsh Khanna<br />

Gaurav Kumar<br />

Prateek Arora<br />

Parush Aggarwal<br />

Sponsorship<br />

Rakesh Kumar Pandey<br />

Pranav Khanna<br />

Utkarsh Khanna<br />

Abhinay Manbansh<br />

Puneet Joshi<br />

Atin Chaudhary<br />

Saurabh Negi<br />

Suyog Mittal<br />

Maulik Murari<br />

Rishabh Bhardwaj<br />

Ankit Mehra<br />

Ambuj<br />

Himanshu Gauniyal<br />

No part <strong>of</strong> this publication can be distributed,<br />

transmitted or stored in a database or retrieval<br />

system without the prior written permission <strong>of</strong><br />

COLLEGE OF ENGINEERING ROORKEE.<br />

© <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong><br />

11<br />

27<br />

31<br />

36<br />

43<br />

Technical Article<br />

Semantic Web<br />

Research Paper<br />

Complex Analysis <strong>of</strong> mass, velocity and time<br />

Research Paper<br />

Sustaining recession in Indian scenario.<br />

Guest <strong>of</strong> Honor<br />

Interview <strong>of</strong> Dr. D. C. Pande<br />

The Pursuit <strong>of</strong> Fragging<br />

Counterstrike<br />

iota October 2010 i


CHAIRMAN’S MESSAGE<br />

I am very much pleased to introduce the inaugural issue <strong>of</strong> <strong>IOTA</strong>,<br />

the annual technical magazine. The magazine will surely help the<br />

young COER’ians and the faculty members in more than one way. It<br />

will provide them a platform to show their talent besides vast sea <strong>of</strong><br />

knowledge. I wish all the readers a purposeful and constructive<br />

learning experience.<br />

J. C. Jain<br />

DIRECTOR GENERAL’S MESSAGE<br />

It gives me immense pleasure to introduce ‘<strong>IOTA</strong>’-the first ever<br />

technical magazine <strong>of</strong> <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong>. This magazine<br />

is a creative step which provides the students an opportunity<br />

to expand their horizons and share their technical thoughts. It is an<br />

excellent platform for the budding engineers, scientists and researchers<br />

to pursue their passion and get acknowledged. I extend<br />

my heartiest wishes to young COER’ians and faculty members for<br />

this new endeavor and hope this step proves to be a successful<br />

one.<br />

Gopal Ranjan<br />

iota October 2010 ii


<strong>IOTA</strong>...an introduction<br />

iota: 1. noun [s] an extremely small amount, 2. ninth letter <strong>of</strong> the Greek alphabet.<br />

A flash <strong>of</strong> idea came into the mind <strong>of</strong> a young boy sitting in an apple orchard. The idea laid the foundation<br />

<strong>of</strong> Theory <strong>of</strong> Gravitation and the boy later became one <strong>of</strong> the greatest physicists <strong>of</strong> all time, Isaac<br />

Newton. Perhaps most <strong>of</strong> the discoveries and inventions are the result <strong>of</strong> an instant idea, that we call<br />

an intuition. A small idea changes the way we think, we do the things. In this era <strong>of</strong> technology we are<br />

going through a phase where young and fresh minds are sprouting up with ideas having a Midas<br />

touch. <strong>IOTA</strong> as the name itself depicts is a small contribution to the progress <strong>of</strong> those endowed minds<br />

who by their aptitude and innovation poses the potential to change the face <strong>of</strong> the globe with their<br />

explicit <strong>of</strong>ferings. This magazine includes the elite piece <strong>of</strong> writing <strong>of</strong> those young minds however it is<br />

just an iota <strong>of</strong> ingenuity <strong>of</strong> those minds too. <strong>IOTA</strong> provides them an elite opportunity to exhibit their<br />

skills, intelligence, creativity and resourcefulness that will in turn add to their capability to contend<br />

with the unparallel world and grow up their idea from an iota to a mammoth. Apart from this, the<br />

magazine holds the curiosity and interests through its contents which is a medley <strong>of</strong> Technical Articles,<br />

Research Papers, Graffiti and short notes. On the whole this is a rational publication that would<br />

certainly add something to the readers’ intellect.<br />

Welcome to the world <strong>of</strong> creativity and knowledge.<br />

TEAM <strong>IOTA</strong><br />

CHIEF MENTOR’S MESSAGE<br />

Dear Readers,<br />

The much awaited issue <strong>of</strong> <strong>IOTA</strong> is finally at your desk, CONGRATULATIONS! Unfortunately we were<br />

not able to include all the compositions that many <strong>of</strong> you might have written due to various constraints<br />

like lack <strong>of</strong> content and lack <strong>of</strong> space. But, then it is not the end. It is just a beginning. The<br />

magazine will surely reflect the standard <strong>of</strong> the compositions that we wanted to include. So you may<br />

write accordingly next time. Human mind is blessed with the ability to adapt and survive. This holds<br />

significance even in context to the contemporary scenario. The incessant developments in the fields<br />

<strong>of</strong> technology, education and research, very well justify the above fact. However, it should also be<br />

noted that every human mind has got a different and an independent orientation which is governed<br />

by a person’s perception, intellect and rationalism. And these three important factors are built<br />

through knowledge. Hence, Knowledge forms the base <strong>of</strong> every purposeful activity. Therefore, if<br />

knowledge is properly channelized to a target and the randomization <strong>of</strong> thoughts is reduced, we<br />

would achieve our goal. To serve same purpose, we have come up with the idea <strong>of</strong> <strong>IOTA</strong> and introducing<br />

this inaugural edition <strong>of</strong> annual technical magazine- <strong>IOTA</strong> brings me to an elated state <strong>of</strong> mind. It<br />

is one <strong>of</strong> our most prominent endeavors to guide students with a pool <strong>of</strong> knowledge. The magazine<br />

aims to collect the knowledge and redistribute it uniformly among all its readers. It is going to act as a<br />

rich source <strong>of</strong> information for both students and the faculties. The magazine will surely hold your interest<br />

and will definitely add something to your armory.<br />

Dr. Kamal Kapoor<br />

iota October 2010 iii


64 bit vs. 32 bit Operating System<br />

Anurag Sati, ME-III year<br />

You're probably aware that 64-bit and 32-bit versions <strong>of</strong><br />

your operating system exist, but apart from ascribing to a<br />

bigger-is-better philosophy, you may have no idea what<br />

separates the two. The question: Should you use a 64-bit<br />

version <strong>of</strong> Windows, and why? More and more frequently,<br />

users are installing the 64-bit version <strong>of</strong> their operating system<br />

<strong>of</strong> choice over the less capable 32-bit version. But<br />

most people don't really have a full understanding <strong>of</strong> what<br />

the difference really is. We're taking a look at the most important<br />

differences so you can better understand what<br />

you gain (and potentially lose) if you upgrade to the 64-bit<br />

version <strong>of</strong> your OS.<br />

Which Version Do I Have?<br />

To figure out which version <strong>of</strong> Windows you are running,<br />

just head into the System properties in Control Panel, or<br />

you can take the easy route and right-click on your Computer<br />

icon in the start menu or desktop, and choose Properties<br />

from the menu. Windows 7 or Vista users will be able<br />

to check the System type in the list, while the few XP users<br />

with 64-bit will see it on the dialog.<br />

Keep in mind that your CPU must support 64-bit in order to<br />

be running a 64-bit operating system—if you're running a<br />

modern CPU you should be fine, but some <strong>of</strong> the budget<br />

PCs don't include a 64-bit processor.<br />

Does 32-bit Really Have a Memory Limit?<br />

In any 32-bit operating system, you are limited to 4096 MB<br />

<strong>of</strong> RAM simply because the size <strong>of</strong> a 32-bit value will not<br />

allow any more. On a 32-bit system, each process is given<br />

4 GB <strong>of</strong> virtual memory to play with, which is separated<br />

into 2 GB <strong>of</strong> user space that the application can actually<br />

use at a time. A common misconception is that this is a<br />

Windows-specific problem, when in fact 32-bit Linux and<br />

Mac OS X have the same limitations and the same workarounds.<br />

More Problems with 32-Bit<br />

Not only does 32-bit have a hard limit for the amount <strong>of</strong><br />

memory it can address, there's also another problem: your<br />

devices, like your video card and motherboard BIOS take<br />

up room in that same 4 GB space, which means the underlying<br />

operating system gets access to even less <strong>of</strong> your<br />

RAM. Windows expert Mark Russinovich found that a desktop<br />

running 32-bit Windows with 4 GB <strong>of</strong> RAM and two 1<br />

GB video cards only had 2.2 GB <strong>of</strong> RAM available for the<br />

operating system—so the bigger and better your video<br />

cards get the less <strong>of</strong> that 4 GB will be accessible on a 32-<br />

bit system.<br />

What's Different About 64-Bit?<br />

While 32 bits <strong>of</strong> information can only access 4 GB <strong>of</strong> RAM,<br />

a 64-bit machine can access 17.2 BILLION gigabytes <strong>of</strong><br />

system memory, banishing any limits far into the future. This<br />

also means that your video cards and other devices will<br />

not be stealing usable memory space from the operating<br />

system. The per-process limit is also greatly increased—on<br />

64-bit Windows, instead <strong>of</strong> a 2 GB limit, each application<br />

has access to 8 TB <strong>of</strong> virtual memory, a huge factor when<br />

you consider applications like video editing or virtual machines<br />

that may need to use enormous amounts <strong>of</strong> RAM.<br />

On Windows, the 64-bit versions also come with a technology<br />

to prevent hijacking the kernel, support for hardwareenabled<br />

data execution protection, and mandatory digitally<br />

signed 64-bit device drivers. You also won't be able to<br />

use your 16-bit apps anymore, which hardly seems like a<br />

loss.<br />

Do 32-bit Applications Work on 64-Bit?<br />

The vast majority <strong>of</strong> your 32-bit applications will continue to<br />

work just fine on 64-bit Windows, which includes a compatibility<br />

layer called WoW64, which actually switches the<br />

processor back and forth between 32-bit and 64-bit<br />

modes depending on which thread needs to execute—<br />

making 32-bit s<strong>of</strong>tware run smoothly even in the 64-bit environment.<br />

There are some exceptions to that rule, however: 32-bit<br />

device drivers and low-level system applications like Antivirus,<br />

shell extensions that plug into Windows, and some<br />

media applications simply won't work without a 64-bit<br />

equivalent. In practice, the vast majority <strong>of</strong> your favorite<br />

applications will either continue to work, or provide a 64-<br />

bit version you can use instead—but you should check to<br />

make sure.<br />

Does 64-Bit Use Double the RAM?<br />

A common misconception about 64-bit Windows is the<br />

amount <strong>of</strong> RAM that is actually used—some people seem<br />

to think it will use double the RAM, while others incorrectly<br />

assume a 64-bit system will be twice as fast as 32-bit.While<br />

it's true that 64-bit processes will take a little extra memory,<br />

that is a result <strong>of</strong> the memory pointers being a little bigger<br />

to address the larger amount <strong>of</strong> RAM, and not an actual<br />

double in size. What will increase with 64-bit Windows is the<br />

amount <strong>of</strong> drive space needed for the operating system<br />

with a compatibility layer in place, the base OS will take<br />

up a few extra GBs <strong>of</strong> space, though with today's massive<br />

hard drives that should hardly be a concern.<br />

“Research is what I'm doing when I don't know what I'm doing”<br />

~Werner Von Braun<br />

iota October 2010 1


Technical Article<br />

Network Simulators<br />

USHA BANERJEE<br />

Senior Lecturer, Department <strong>of</strong> Computer Science<br />

A simulator is a collection <strong>of</strong> hardware and s<strong>of</strong>tware systems<br />

which are used to mimic the behavior <strong>of</strong> some entity<br />

or phenomenon. Simulators are used to analyze and<br />

verify theoretical models which may be too difficult to<br />

grasp from a purely conceptual level.<br />

The basic advantage <strong>of</strong> simulators is that they are able to<br />

provide users with practical feedback when designing<br />

real world systems. This allows the designer to determine<br />

the correctness and efficiency <strong>of</strong> a design before the<br />

system is actually constructed. Consequently, the user<br />

may explore the merits <strong>of</strong> alternative designs without actually<br />

physically building the systems. By investigating the<br />

effects <strong>of</strong> specific design decisions during the design<br />

phase rather than the construction phase, the overall<br />

cost <strong>of</strong> building the system diminishes significantly. As an<br />

example, consider the design and implementation <strong>of</strong> a<br />

complex network <strong>of</strong> connected computers. During the<br />

design phase, the researcher is presented with a myriad<br />

<strong>of</strong> decisions regarding such things as the placement <strong>of</strong><br />

computers, the routing <strong>of</strong> the wires etc.. It would be very<br />

costly and time consuming to actually connect all <strong>of</strong> the<br />

possible network combinations and then evaluate each<br />

<strong>of</strong> their respective performance. Through the use <strong>of</strong> a<br />

simulator, however, the user may investigate the relative<br />

superiority <strong>of</strong> each network without actually connecting<br />

the systems themselves. By mimicking the behavior <strong>of</strong> the<br />

networks, the network simulator is able to provide the researcher<br />

with information pertaining to the correctness<br />

and efficiency <strong>of</strong> alternate networks. After carefully<br />

weighing the pros and cons <strong>of</strong> each network, the best<br />

network may then be designed. Another benefit <strong>of</strong> simulators<br />

is that they permit researchers to study a problem<br />

at several different levels <strong>of</strong> abstraction. By approaching<br />

a system at a higher level <strong>of</strong> abstraction, the researcher is<br />

better able to understand the behaviors and interactions<br />

<strong>of</strong> all the high level components within the system and is<br />

therefore better equipped to counteract the complexity<br />

<strong>of</strong> the overall system. This complexity may simply overwhelm<br />

the researcher if the problem had been approached<br />

from a lower level. The components <strong>of</strong> a system<br />

designed by the researcher is simulated and the performance<br />

<strong>of</strong> that design is evaluated. If found satisfactory,<br />

the design is accepted for further processing or else<br />

the design is rejected and the next one is simulated.<br />

Thirdly, simulators can be used as an effective means for<br />

teaching or demonstrating concepts to students. This is<br />

particularly true <strong>of</strong> simulators that make intelligent use <strong>of</strong><br />

computer graphics and animation. Such simulators dynamically<br />

show the behavior and relationship <strong>of</strong> all the<br />

simulated system's components, thereby providing the<br />

user with a meaningful understanding <strong>of</strong> the system's nature.<br />

Consider again, for example, a network simulator.<br />

Students are able to develop complex networks, implement<br />

network protocols, evaluate the performance <strong>of</strong><br />

such networks and create situations which in reality may<br />

not be very feasible. Such a simulator should also permit<br />

students to speed up, slow down, stop or even reverse a<br />

simulation as a means <strong>of</strong> aiding understanding.<br />

Network simulators are basically simulation s<strong>of</strong>tware<br />

which are used to simulate computer networks which<br />

might consist <strong>of</strong> computers, routers, data links etc. and<br />

test the performance <strong>of</strong> such networks. Network simulators<br />

are very fast and relatively inexpensive compared to<br />

the actual time and cost required to set up real networks.<br />

They allow engineers to test scenarios that might be particularly<br />

difficult or expensive to emulate using real hardware.<br />

Networking simulators are particularly useful in allowing<br />

designers to test new networking protocols or<br />

changes to existing protocols in a controlled and reproducible<br />

environment. A typical network simulator encompasses<br />

a wide range <strong>of</strong> networking technologies and<br />

help the users to build complex networks from basic<br />

building blocks like variety <strong>of</strong> nodes and links. With the<br />

help <strong>of</strong> simulators one can design hierarchical networks<br />

using various types <strong>of</strong> nodes like computers, hubs,<br />

bridges, routers, optical cross-connects, multicast routers,<br />

mobile units, etc. The most popular network simulator is<br />

Network Simulator-2 (popularly called NS-2). NS-2 was<br />

developed in 1989 and over the years has evolved itself<br />

into the most popular network simulator. NS-2 is written in<br />

C++ and is fully object oriented. The most attractive feature<br />

<strong>of</strong> NS-2 is that it is available as open source viz. it is<br />

free to be downloaded and used. Users could also develop<br />

modules <strong>of</strong> NS-2 which could be added to the basic<br />

package <strong>of</strong> NS-2. Other network simulators available<br />

are PDNS (Parallel and Distributed Network Simulator),<br />

GloMoSim, QualNet, Scalable Simulation Framework, Jsim<br />

(Java Simulator), NetPath etc. The choice <strong>of</strong> the simulator<br />

depends on the users requirements, cost <strong>of</strong> the simulator,<br />

operating system used, architecture <strong>of</strong> the systems being<br />

used, network structures, security and privacy <strong>of</strong> the network,<br />

network traffic and a host <strong>of</strong> other parameters. Ultimately<br />

the choice <strong>of</strong> the simulator also lies in the fact<br />

that the user should be adept at using the simulator. Without<br />

simulators, the world <strong>of</strong> science and engineering research<br />

would have been much more complex, time consuming<br />

and expensive.<br />

USHA BANERJEE is a Senior Lecturer in the<br />

Department <strong>of</strong> Computer Science and <strong>Engineering</strong>,<br />

<strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong>,<br />

<strong>Roorkee</strong>, India. She is also the Principal Investigator<br />

<strong>of</strong> a project sponsored by<br />

the Department <strong>of</strong> Science & Technology,<br />

Government <strong>of</strong> India. Her research interests<br />

are MANETs, Intrusion Detection Systems,<br />

Network security and performance <strong>of</strong> mobile<br />

networks. She can be reached at ushaban@gmail.com<br />

“ If architects worked on the same principle as s<strong>of</strong>tware engineering, most buildings would end up<br />

looking like the Leaning Tower <strong>of</strong> Pisa”<br />

-David Crocker<br />

iota October 2010 2


ARTIFICIAL PHOTOSYNTHESIS AS ALTERNATE<br />

SOURCE OF ENERGY & HYDROGEN<br />

ECONOMY<br />

Alok Kumar, IT-IV year<br />

Artificial photosynthesis is a research field that attempts<br />

to replicate the natural process <strong>of</strong> photosynthesis, converting<br />

sunlight, water and carbon dioxide into glucose,<br />

oxygen and hydrogen . Artificial photosynthesis may be<br />

carried out with help <strong>of</strong> artificial photosynthesis engine<br />

including carbon nano-tubes. Artificial photosynthesis<br />

engine containing carbon nano-tubes interconnected<br />

with glucose oxidation cell converts water into its constitutes<br />

Hydrogen & Oxygen. Few molecules <strong>of</strong> manganese,<br />

oxygen and calcium are also used within core <strong>of</strong><br />

photosynthesis engine in order to support water splitting<br />

reactions going within the core. Ruthenium and Iron acts<br />

as scaffold to the core which absorbs required input <strong>of</strong><br />

251kj/mol from sunlight in the form <strong>of</strong> photons harnessed<br />

by components present in core promoting the multielectron<br />

bond-cleavage and bond-formation which is<br />

responsible for transforming water into hydrogen and<br />

oxygen, substituting the role <strong>of</strong> natural chlorophyll in<br />

case <strong>of</strong> natural photosynthesis. In night glucose oxidation<br />

cell works as power supplier yielding energy in form<br />

<strong>of</strong> ATP causes water splitting. Chemical reactions involved<br />

in converting carbon dioxide to glucose are<br />

―uphill‖ i.e. need energy in form <strong>of</strong> electrons moving at<br />

high speed, which is provided by carbon nano-tubes<br />

equipped with photolithograph equipments, ethanol,<br />

methanol and quartz where 25% electrons stored in<br />

nano–tube fixes carbon dioxide into glucose and liberates<br />

energy by simultaneous water spitting reactions.<br />

AS AN ALTERNATE ENERGY SOURCE: Artificial photosynthesis<br />

engine cut worldwide energy related problems to<br />

a tickle due to following special qualities:<br />

It uses sunlight (renewable energy source) in day-time<br />

and uses glucose (economically produced by carbon<br />

nano-tubes attached to the artificial photosynthesis engine<br />

core) in night-time, makes it cost-efficient. Along<br />

with economic operation unlike other power plants, it<br />

also controls global warming by in taking carbon dioxide<br />

and producing oxygen as by-product again ec<strong>of</strong>riendly.<br />

As power suppliant its major product hydrogen<br />

possess highest energy content <strong>of</strong> any fuel by weight,<br />

recognizing this fact NASA has used hydrogen in space<br />

program. Hydrogen fuel cells provide longer power for<br />

laptop, mobiles and military. Hydrogen is proved to be<br />

better energy carrier then electricity. ―Hydrogen economy‖<br />

is to be launched shortly where all vehicles run on<br />

hydrogen-powered fuel cells, yielding energy and drinkable<br />

water. The idea is to create artificial systems that<br />

exploit the basic chemistry <strong>of</strong> photosynthesis in order to<br />

produce hydrogen for future transportation engines.<br />

There is also the additional benefit that artificial photosynthesis<br />

could mop up any excess carbon dioxide left<br />

over from our present era <strong>of</strong> pr<strong>of</strong>ligate fossil fuel consumption.<br />

Glucose is used in photo electrochemical bionano<br />

fuel cell technology for energy production. It uses<br />

sunlight (renewable energy source) in day-time and uses<br />

glucose (economically produced by carbon nano-tube)<br />

in night-time, makes it cost-efficient as well as operable<br />

for 24 hours. Along with economic operation unlike other<br />

power plants, it also controls global warming by in taking<br />

carbon dioxide and producing oxygen as by-product<br />

again eco-friendly.<br />

UPPER EDGE: Artificial photosynthetic efficiency <strong>of</strong> 10-20%<br />

provides an upper edge over natural photosynthesis having<br />

efficiency <strong>of</strong> only 6% for solar energy. Introducing carbon<br />

nanotubes with artificial photosynthesis engine unlike<br />

natural plants makes it operable 24 hours. Hydrogen is<br />

better energy carrier then electricity. The large market<br />

and sharply rising prices in fossil fuels have also stimulated<br />

great interest in alternate cheaper means <strong>of</strong> hydrogen<br />

production like artificial photosynthesis.<br />

THREAT: Main threat to this process is prescribed geometry<br />

<strong>of</strong> core <strong>of</strong> photosynthesis engine which is a very critical<br />

issue, but with continuous innovations with X-rays it seems<br />

to be removed shortly especially with the help <strong>of</strong> X-ray<br />

Crystallographic model it would be solved shortly.<br />

FIRST MOLECULES OF LIFE DISCOVERED<br />

Princy Juneja, CS-III Year<br />

In the beginning there was RNA. RNA begat DNA, and<br />

DNA begat lipids, carbohydrates, and proteins: That is<br />

Genesis according to the ―RNA<br />

world‖ hypothesis, a leading<br />

but still sketchy picture <strong>of</strong> how<br />

life began. In June, chemist<br />

Reza Ghadiri <strong>of</strong> the Scripps<br />

Research Institute started filling<br />

in details. Ghadiri posited the<br />

existence <strong>of</strong> a helper molecule:<br />

a kind <strong>of</strong> prebiotic template<br />

that might have enabled RNA to spawn more complex<br />

organic compounds. Then he actually constructed a version<br />

<strong>of</strong> the molecule in his lab. Called tPNA (thioester<br />

peptide nucleic acid), it comprises the same four base<br />

pairs as DNA. The amazing thing about tPNA is that it<br />

adapts, chameleon-like, as it interacts with other molecules.<br />

When Ghadiri poured tPNA molecules into a soup<br />

<strong>of</strong> DNA bits, the tPNA base pairs reshuffled until they<br />

matched the sequence <strong>of</strong> a DNA strand. When he mixed<br />

tPNA with a single strand <strong>of</strong> RNA, it conformed to RNA‘s<br />

structure. And when he let tPNA mingle with its own kind,<br />

the molecules danced until their structures became stable.<br />

In short, Ghadiri says, it ―exhibits the most basic properties<br />

needed for evolution.‖<br />

The next challenge for Ghadiri is to show that tPNA can<br />

self-replicate, crucial for a DNA precursor. If so, RNA<br />

world—and the whole field <strong>of</strong> biogenesis—will look a lot<br />

more credible.<br />

iota October 2010 3


Review Article<br />

Abstract<br />

HUMAN-POWERED AIRCRAFT<br />

Rohit Sharma , ET (2010 Batch)<br />

Have you ever dreamt <strong>of</strong> flying like a bird, without any<br />

limitation independent and free or flying with your school<br />

friends on bicycle like in Steven Spielberg's movie E.T.?<br />

Imagine you ride your bike at 30 km/h, and then slightly<br />

pull a gear to ride in a couple <strong>of</strong> meter above ground<br />

level, after couple <strong>of</strong> yards <strong>of</strong> flying<br />

you take a turn. Now after a slight turn<br />

you float over the meadows, jump<br />

over a small fence, cross that creek...<br />

Isn't that a fairytale? No it's not; your<br />

dream is now a reality. This is human<br />

powered aircraft (HPA). Paul Mac-<br />

Cready made this great human<br />

dream flight powered by direct human<br />

energy true (Wright Brothers did it, but, with an engine)<br />

in 1977. It was the first human powered airplane<br />

capable <strong>of</strong> controlled and sustained flight.<br />

Introduction<br />

A human-powered aircraft (HPA) is a light weight aircraft<br />

which is directly powered by human energy and can<br />

carry one or at most two humans. The thrust provided by<br />

the human may be the only source for power and is further<br />

assisted from thermals or rising air currents. Pure HPA<br />

do not use hybrid flows <strong>of</strong> energy. Thrust is provided by<br />

human powered rotor attached to fuselage.<br />

Discussion<br />

Now, let's refresh our memory on the physics <strong>of</strong> flying airfoil.<br />

Airfoil is any surface designed so as to obtain reacting<br />

for force from the air through which it moves because <strong>of</strong><br />

its shape which have upper face more curved than lower<br />

P/ ρ + g h + v 2 /2= constant. So,<br />

(v2 2 - v1 2 ) = 2(P1 –P2)/ρ. ("h‖ is negligible). Thus,<br />

(v2 - v1)* 2v =2(P1 –P2)/ρ<br />

(v is velocity <strong>of</strong> plane= (v2 +v1)/2).<br />

Hence,<br />

(v2 - v1) = (P1 –P2)/ v ρ. So,<br />

(P1 –P2) = (v2 - v1) v ρ. Thus,<br />

Mg < (v2 - v1) A v ρ for a HPA to lift an average human<br />

M=100kg (plane + man),<br />

Let v = 8m/s = 28.8 km/hr. A=30m2, (v2 - v1) = 4m/s., we<br />

know (ρ= 1.29 kg m-3) density <strong>of</strong> air. g= 9.8 ms-2.<br />

So (v2 - v1) A v ρ/g=126.36 kg> 100kg.<br />

Hence, human powered flight is theoretically feasible.<br />

Brief history <strong>of</strong> HPA<br />

1961 - The SUMPAC, human-powered fixed-wing, designed<br />

by Derek Pigot, first human powered aircraft flown<br />

in the UK.<br />

1966 - The Linnet 1, human-powered fixed-wing, from Nihon<br />

University, first human powered aircraft flown in Japan.<br />

1976 - The Olympian, human-powered fixed-wing, designed<br />

by Joseph Zinno, first human powered aircraft<br />

flown in the USA.<br />

1977 - The Gossamer-Condor, human-powered fixedwing,<br />

designed by Dr Paul MacCready, wins the Kremer<br />

prize by performing a figure 8.<br />

1979 - The Gossamer-Albatross fixed-wing, designed by Dr<br />

Paul MacCready, wins the Kremer prize for crossing the<br />

English Channel from England to France: a straight distance<br />

<strong>of</strong> 35.82 km (22 miles 453 yards) in 2 hours, 49 minutes.<br />

1983 - The Monarch fixed-wing wins the first Kremer speed<br />

prize.<br />

1988- MIT Pr<strong>of</strong>essor Mark Drela designed Daedalus, a<br />

lightweight aircraft, piloted by Kanellos Kanellopoulos set<br />

the world distance record for human-powered flight by<br />

travelling 72.4 miles from Crete to the Greek island <strong>of</strong><br />

Santorini.<br />

1989 - On 10 December 1989, the first man-powered helicopter,<br />

the California Polytechnic State University Da<br />

Vinci III, flew for 7.1 seconds and reached a height <strong>of</strong> 20<br />

cm.<br />

1994 - The Yuri I, by Dr. Akira Naito, second human powered<br />

helicopter, flies for 19.46 sec and reaches 0.2 m.<br />

one so that velocity <strong>of</strong> air above the airfoil is more than<br />

on the lower side (Equation Of Continuity) creating a<br />

pressure difference (Bernoulli's Theorem) which gives rise<br />

to an upward lift (Dynamic Lift) which maintains the airfoil<br />

in air against force <strong>of</strong> gravity.<br />

So, it is clear that for pressure P1 above the wing and<br />

pressure P2 below the wing and Area <strong>of</strong> the wing, A.<br />

Uplift = (P1 –P2)*A.<br />

Let ―M‖ be mass <strong>of</strong> plane for level flight.<br />

(P1 –P2)*A= Mg.<br />

According to Bernoulli's theorem,<br />

Reason for development <strong>of</strong> HPA is to design a light aircraft<br />

which can make human body fly using his own low<br />

power. While developing HPA, valuable lessons were<br />

learned about configuration, layout,<br />

detail design, aerodynamics,<br />

performance, stability and control,<br />

aero elasticity, fabrication techniques,<br />

light weight materials, and<br />

are equally applicable to other<br />

high performance aircraft, specially<br />

for the cases where propulsion<br />

power is strongly limited like<br />

“There is no logical way to the discovery <strong>of</strong> these elemental laws. There is only the way <strong>of</strong><br />

intuition, which is helped by a feeling for the order lying behind the appearance”<br />

-Albert Einstein<br />

iota October 2010 4


for high altitude aircraft that are designed to fly in the<br />

stratosphere, or for aircraft with very low fuel consumption<br />

and long endurance.<br />

Types <strong>of</strong> Human Powered Vehicle<br />

Land ---bicycle · unicycle · tricycle · quadricycle · velomobile<br />

· kick scooter · roller skates · skateboard · trikke ·<br />

wheelchair · long board<br />

Water -----canoe · kayak · pedalo · rowing<br />

Snow And Ice Cross-Country Skis -----· ice skates · kick<br />

sled<br />

Air --human-powered aircraft, human powered helicopters,<br />

human powered airships. A true HPA uses only human<br />

power for propulsion. The Kremer Prize had been<br />

set up in 1959 by Henry Kremer, a British industrialist, and<br />

<strong>of</strong>fered 50,000 pounds ($85,000) in prize money to the<br />

first group that could fly a human-powered aircraft over<br />

a figure-eight course covering a total <strong>of</strong> a mile (1.6 kilometers).<br />

Early attempts to build human-powered aircraft<br />

had focused on wooden designs, which proved too<br />

heavy. In the early 1970s, Dr Paul B. MacCready's and<br />

Dr. Peter B. S. Lissaman, both <strong>of</strong> AeroVironment Inc., took<br />

a fresh look at the challenge, and came up with an unorthodox<br />

aircraft, the Gossamer Condor. The Gossamer<br />

Condor was basically a flying wing, modified with the<br />

addition <strong>of</strong> a gondola for the pilot underneath and a<br />

canard control surface extended in front, and was<br />

mostly built <strong>of</strong> lightweight plastics. The aircraft, piloted by<br />

amateur cyclist and hang-glider pilot Bryan Allen, won<br />

the first Kremer prize on August 23, 1977 by completing a<br />

figure '8' course specified by the Royal Aeronautical Society,<br />

at Minter Field in Shafter, California. The aircraft<br />

has been preserved at the Smithsonian National Air and<br />

Space Museum. The success led Paul MacCready and<br />

AeroVironment to carry on with experimental aircraft:<br />

The Gossamer-Albatross fixed-wing, designed by Dr Paul<br />

MacCready, wins the Kremer prize for crossing the English<br />

Channel from England to France: a straight distance<br />

<strong>of</strong> 35.82 km (22 miles 453 yards) in 2 hours, 49 minutes.<br />

The current distance record recognized by the FAI was<br />

achieved on 23 April 1988 from Iraklion on Crete to<br />

Santorini in a MIT Daedalus 88 designed by MIT Pr<strong>of</strong>essor<br />

Mark Drela & piloted by Kanellos Kanellopoulos: a<br />

straight distance <strong>of</strong> 115.11 km (74 miles). That accomplishment<br />

put Drela on the map as a leading expert on<br />

human-powered flight. However, even more significant<br />

than the world record was the advance in computational<br />

aerodynamic design that went into building Daedalus.<br />

It ensured Drela would be recognized as one <strong>of</strong><br />

the best aerodynamicists and airplane designers in the<br />

world. To design and test Daedalus, Drela developed a<br />

s<strong>of</strong>tware program called XFOIL. A kind <strong>of</strong> MATLAB for<br />

aerodynamicists, XFOIL wrapped established computational<br />

techniques for airfoil design in a graphical, intuitive<br />

interface.<br />

Current activity<br />

Machines have been built and flown in Japan, Germany,<br />

Greece, Australia, New Zealand, South Africa,<br />

Austria, Canada, Singapore, the United States and the<br />

United Kingdom, with their total number approaching a<br />

hundred. With further funds from the late Henry Kremer,<br />

the Royal Aeronautical Society has announced four new<br />

prizes:<br />

£50,000 for the Kremer International Marathon Competition<br />

for a flight round a specified twenty six mile Marathon<br />

distance course, in a time <strong>of</strong> less than one hour,<br />

£100,000 for the Kremer International Sporting Aircraft<br />

Competition for a sporting aero plane able to operate in<br />

normal weather conditions, as encountered in the United<br />

Kingdom<br />

£1,000 for the Schools Competition<br />

£500 for The Robert Graham Competition for students for<br />

experimental research or engineering design<br />

Various Competition are being organized for development<br />

<strong>of</strong> HPA as adventure sport. The eventual aim is to<br />

achieve Olympic recognition as a sport. International<br />

Human Powered Vehicle Association is a dedicated association<br />

for the development & promotion <strong>of</strong> HPA.<br />

Conclusion<br />

While developing HPA, valuable lessons were learned<br />

about configuration, layout, detail design, aerodynamics,<br />

performance, stability and control, aero elasticity, fabrication<br />

techniques, light weight materials, and are equally<br />

applicable to other high performance aircraft, specially<br />

for the cases where propulsion power is strongly limited<br />

like for high altitude aircraft that are designed to fly in the<br />

stratosphere, or for aircraft with very low fuel consumption<br />

and long endurance. Like the development <strong>of</strong> XFOIL, innovative<br />

structural design, fabrication techniques, light<br />

weight materials as an example<br />

Velair 89 -The primary structure is made <strong>of</strong> carbon fiber<br />

reinforced epoxy, with custom fabricated and tailored<br />

tubes with or without a sandwich core. Those prepreged<br />

materials have to be cooked with pressure and temperature.<br />

The secondary structure is made <strong>of</strong> all kinds <strong>of</strong><br />

foams, wood, and a very light cover film (Hostaphan).<br />

Genius fabrication methods were developed to enable<br />

production and make it robust. Thus, the empty weight <strong>of</strong><br />

plane is approximately 38 kg. Also leads to the development<br />

<strong>of</strong> very interesting recreational activity and also an<br />

Olympic sport.<br />

Rohit Sharma is a 2010 batch passout from<br />

Department <strong>of</strong> Electronics and Telecommunication.<br />

His areas <strong>of</strong> interest include<br />

Robotics and Embedded Systems. He can<br />

be reached at<br />

your.rohitsharma@gmail.com<br />

“I do not know what I may appear to the world, but to myself I seem to have been only a boy playing<br />

on the sea-shore, and diverting myself in now and then finding a smoother pebble or a prettier<br />

shell than ordinary, whilst the great ocean <strong>of</strong> truth lay all undiscovered before me”<br />

Isaac Newton<br />

iota October 2010 5


Research Paper<br />

Remediation <strong>of</strong> Arsenic using Iron<br />

nanoparticles<br />

Through Spectrophotometric Analysis<br />

Abstract<br />

Rakesh Kumar Pandey, IT (2010 Batch)<br />

Off late, iron nanoparticles have played a pivotal role in<br />

the detoxification <strong>of</strong> plethora <strong>of</strong> organic and inorganic<br />

contaminants. Among all, arsenic is <strong>of</strong> the prime concern<br />

and its determination using UV-VIS Spectrophotometer<br />

has been reported in the literature. The method involves<br />

the comparative study <strong>of</strong> concentration <strong>of</strong> arsenic over a<br />

wide range. It involves bleaching <strong>of</strong> the pinkish red colored<br />

dye, Rhodamine-B, by the action <strong>of</strong> iodine which is<br />

released by the reaction between potassium iodate and<br />

arsenic in slightly acidic medium. The proposed method<br />

observes the relative lowering <strong>of</strong> arsenic when it is mixed<br />

with iron nanoparticles.<br />

Keywords: Iron Nanoparticles, UV-VIS Spectrophotometer,<br />

Rhodamine-B, Arsenic.<br />

Introduction<br />

Adequate and sustainable supplies <strong>of</strong><br />

clean water are vital to the world‘s<br />

health, environment and economy.<br />

We are currently facing formidable<br />

challenges in meeting rising demands<br />

<strong>of</strong> potable water as the<br />

available supplies <strong>of</strong> freshwater<br />

are decreasing due to extended<br />

droughts, population,<br />

growth, decline in water quality<br />

due to increasing groundwater<br />

and surface water pollution and<br />

increasing demands from a variety<br />

<strong>of</strong> competing users. Nanoparticles<br />

have great potential as<br />

water-purification catalysts and<br />

redox active media due to their<br />

large surface areas and their size<br />

and shape dependent optical, electronic<br />

and catalytic properties [2]. Nanoscale zero<br />

valent iron Fe and bimetallic Fe particles have emerged<br />

as effective redox media for the detoxification <strong>of</strong> organic<br />

and inorganic pollutants in aqueous solutions. These<br />

nanoparticles (10-100 nm) have larger surface areas and<br />

reactivity than bulk Fe particles [1, 4, 9]. One reason why<br />

iron nanoparticles might exhibit greater rates <strong>of</strong> reaction<br />

with contaminants is simply that their large specific surface<br />

area provides more <strong>of</strong> the sites on which reaction<br />

occurs. On the issue <strong>of</strong> longevity, reactivity <strong>of</strong> nano-sized<br />

iron suspensions can persist at least for 6-8 weeks. Arsenic<br />

is one <strong>of</strong> the most toxic metals whose remediation has<br />

been <strong>of</strong> prime concern for years. It occurs in nature in<br />

both organic and inorganic forms. Erosion <strong>of</strong> arsenic containing<br />

surface rocks, smelting <strong>of</strong> non-ferrous metal ores<br />

are perhaps its main suppliers [7]. Inhalation <strong>of</strong> arsenic in<br />

excessive amounts can be very fatal. It accounts for gastrointestinal<br />

damage and cardiac damage. Chronic<br />

doses can cause vascular disorders such as Blackfoot<br />

disease [7]. The study was carried out to observe the relative<br />

lowering <strong>of</strong> Arsenic when it was mixed with Iron<br />

nanoparticles. The comparative study <strong>of</strong> concentration<br />

<strong>of</strong> Arsenic was observed through UV-VIS Spectrophotometer.<br />

The work aims at developing a low cost, less<br />

time consuming and analytically simpler method for<br />

remediation <strong>of</strong> arsenic (III) at sub milligram per liter using<br />

iron nanoparticles.<br />

Experimental Details<br />

Stock solution <strong>of</strong> arsenic was prepared by dissolving 0.173<br />

g <strong>of</strong> sodium arsenite in 100 ml <strong>of</strong> deionised double distilled<br />

water. The working standards were prepared by<br />

appropriate dilution <strong>of</strong> the stock solution: 0.05% aqueous<br />

Rhodamine-B, 2% aqueous Potassium Iodate and 0.4M<br />

aqueous Hydrochloric Acid [3]. Similarly, another set <strong>of</strong><br />

working standards containing iron nanoparticles were<br />

prepared to observe the relative lowering <strong>of</strong> arsenic as<br />

compared to that <strong>of</strong> standard arsenic solution. Working<br />

standard containing 5 ml <strong>of</strong> 40-400 ppb <strong>of</strong> arsenic in a 25<br />

ml calibrated flask, 2 ml <strong>of</strong> potassium iodate and 1 ml <strong>of</strong><br />

HCl was added and the mixture was shaken gently. Then<br />

2 ml <strong>of</strong> 0.05% Rhodamine-B was added and the solution<br />

was kept for 15 min [8]. The absorbance was measured<br />

using an UV-VIS Spectrophotometer at 553 nm against a<br />

reagent blank which was prepared in the same<br />

way as described above [3]. Earlier iron<br />

nanoparticles in aqueous medium were<br />

prepared by appropriate method.<br />

The solution was sonicated for 3-4 hrs<br />

continuously and was filtered first<br />

using 1µm filter paper followed by<br />

filtration using 0.45µm membrane<br />

filter so that the micro particles and<br />

agglomerated nanoparticles could<br />

be removed. The working standards<br />

<strong>of</strong> arsenic mixed with iron nanoparticles<br />

were prepared during the<br />

course <strong>of</strong> sonication so that the<br />

formed nanoparticles would not settle<br />

down. The ratio <strong>of</strong> iron nanoparticles<br />

to that <strong>of</strong> arsenic was 3:2. After the<br />

preparation the working standards were<br />

kept for over 24h, thereby allowing the arsenic<br />

to mix with iron nanoparticles. Deionised<br />

double distilled water was used throughout the experiment.<br />

Results and Discussion<br />

Beer’s Law<br />

The working standards <strong>of</strong> arsenic solution and mixed iron<br />

nanoparticles solution didn‘t follow the Beer‘s Law continuously<br />

and strictly, rather they followed the law discretely<br />

within few concentration ranges. Figure 1 shows<br />

very clearly that for the concentration range <strong>of</strong> 5-15 ppb,<br />

20-25 ppb, 50-75 ppb, 100-300 ppb and 500-750 ppb <strong>of</strong><br />

standard arsenic solution (blue line) the Beer‘s Law is foll-<br />

iota October 2010 6


Absorbance<br />

Absorbance (*.01)<br />

owed while for all other ranges <strong>of</strong> concentration it is not<br />

obeyed. On the other hand if we take a look at the yellow<br />

line i.e. for the mixed iron nanoparticles Solution, it<br />

also obeys the law for the concentration range <strong>of</strong> 25-50<br />

ppb and 750-1000 ppb only.<br />

15<br />

10<br />

5<br />

0<br />

5<br />

-5<br />

25<br />

200<br />

750<br />

Concentration<br />

(ppb)<br />

Standard arsenic solution<br />

(ppb), 14-07-2008<br />

Standard arsenic solution<br />

(ppb), 15-07-2008<br />

Mixed Iron nanoparticle<br />

Figure 1-Absorbance versus concentration solution (ppb) plot measured<br />

at a wavelength <strong>of</strong> 553 nm.<br />

Even standards <strong>of</strong> higher concentration i.e. in the range <strong>of</strong><br />

[1-1000 ppm] were plotted as in Figure-2. The same results<br />

were reported except that the peaks were not that sharp<br />

and till 250 ppm the Beer‘s law was broadly obeyed. From<br />

1-10 ppm the curve followed the linear relation, again it<br />

followed for 50-100 ppm but this time with slightly larger<br />

slope, for 100-500 ppm the curve remained almost constant<br />

then it dipped sharply for a concentration range<br />

>500 ppm.<br />

Spectral Characteristics<br />

The differential absorbance <strong>of</strong> Rhodamine-B dye with various<br />

concentrations <strong>of</strong> arsenic against a reference solution<br />

shows a maximum difference at 553 nm. Therefore, this<br />

wavelength was chosen for spectral measurements [3].<br />

1<br />

0.5<br />

Standard arsenic solution<br />

(ppm), 23-07-2008<br />

0<br />

1<br />

-0.5<br />

20<br />

100<br />

500<br />

Standard arsenic solution<br />

(ppm), 23-07-2008<br />

-1<br />

Mixed iron nanoparticle<br />

solution (ppm)<br />

-1.5<br />

Concentration (ppm)<br />

Figure 2-Absorbance versus concentration plot measured<br />

at a wavelength <strong>of</strong> 553 nm<br />

Effect <strong>of</strong> varying reaction conditions<br />

All the measurements were done at room temperature<br />

and the time taken for the completion <strong>of</strong> reaction was 15<br />

min. Though some differences in the measurement were<br />

observed while repeating the analysis, the color <strong>of</strong> the<br />

solution was found to be stable for ~24 h.<br />

While the color <strong>of</strong> the working standard was found to be<br />

stable for ~24 h, the readings when taken in duplicate<br />

showed some differences [3].<br />

Conclusion<br />

Compared with the other existing and common Spectrophotometric<br />

methods, it was clear that the proposed<br />

method is more sensitive, selective and simple (Table-2)<br />

The experimental results lead to the conclusion that the<br />

validation <strong>of</strong> Beer‘s law could not be obtained continuously,<br />

rather they were reported to be valid only for discrete<br />

concentration ranges <strong>of</strong> arsenic and when it was<br />

mixed with iron nanoparticles. The law is obeyed broadly<br />

for solutions having arsenic concentration >1 ppm (Figure-<br />

2), but the presence <strong>of</strong> arsenic at ppb levels can not be<br />

ignored according to the standards set by WHO [7].<br />

iota October 2010 7


References<br />

1. Nurmi J.T., P.G. Tratnyek, V. Sarathy, D.R. Baer, J.E.<br />

Amonette, K. Pecher, C. Wang, J.C. Lineham, D.W.<br />

Matson, R.L. Penn & M.D. Driessen, 2005. Characterization<br />

and properties <strong>of</strong> metallic iron nanoparticles:<br />

spectroscopy, electrochemistry, and kinetics. Environ.<br />

Sci. Technol. 39(5), 1221-1230.<br />

2. Obare S.O. & G.J. Meyer, 2004. Nanostructured materials<br />

for environmental remediation <strong>of</strong> organic contaminants<br />

in water. J. Environ. Sci. Health A. 39(10),<br />

2549-2582.<br />

3. Pillai Ajai, G. Sunita & V. K. Gupta, 2000. A new system<br />

for the Spectrophotometric determination <strong>of</strong> arsenic in<br />

environmental and biological samples. Anal. Chim.<br />

Act. 408, 111-115.<br />

4. Schrick B., J.L. Blough, A.D. Jones & T.E. Mallouk, 2002.<br />

Hydrodechloration <strong>of</strong> trichloroethane to hydrocarbons<br />

using bimetallic nickel-iron nanoparticles. Chem. Mater.<br />

14(12), 5140-5147.<br />

5. Water Quality and Treatment. American Water Works<br />

Association, 1992. 83.<br />

6. Yamamoto D. & K. Kisu, 1974. J. Jpn. Anal. 23, 638.<br />

7. Zhang W.X., 2003. Nanoscale iron particles for environmental<br />

remediation. J. Nanopart. Res. 5, 323-332.<br />

8. Gulstrom D. K., M. G. Mellon, 1953. Anal. Chem. 25,<br />

1809.<br />

9. Jie N., S. Wang, Huaxue Shiji, 1987. Anal. Abstr. 9, 175.<br />

10. Jie N., S. Wang, Huaxue Shiji, 1988. Anal. Abstr. 40, 50.<br />

11. Jan K., T. Jedrzej, 1987. J. Chem. Anal. 32, 757.<br />

12. Cherian L., V. K. Gupta, 1990. J. Ind. Chem. Soc. 67(6),<br />

500.<br />

Rakesh Kumar Pandey is a 2010 batch<br />

passout student <strong>of</strong> Department <strong>of</strong><br />

Information Technology. Besides<br />

Nanotechnology his areas <strong>of</strong> interests<br />

include Algebraic Topology, Number<br />

Theory, Cryptography and Operating<br />

Systems. He can be mailed at<br />

rk.pandey@live.com<br />

USB 3.0<br />

Dhruv Virmani, IT– IV year<br />

send the host a signal to begin a data transfer.<br />

It's more power efficient. The signalling method mentioned<br />

directly above also means that non-active or idle devices<br />

won't have their power drained by the host controller as it<br />

looks for active data traffic.<br />

It's backwards compatible. Your existing USB 2.0 gear will<br />

work on version 3.0 ports and vice versa. You'll be able to<br />

maximize your bandwidth when using a USB 3.0 cable with<br />

USB 3.0 devices and ports.<br />

Dhruv Virmani is a student <strong>of</strong> Information<br />

Technology and is presently in fourth year.<br />

The Universal Serial Bus standard has come a long way<br />

since its introduction in 1996. it <strong>of</strong>fered some unheard-<strong>of</strong><br />

features for its time, including the ability to connect peripherals<br />

without turning <strong>of</strong>f the computer first and to draw<br />

power without a separate AC connection allowing a maximum<br />

transfer rate <strong>of</strong> 12Mb/s. USB 3.0 is the next major revision<br />

<strong>of</strong> the ubiquitous interface. Dubbed Super Speed USB,<br />

this new version promises a tenfold leap forward in transfer<br />

speeds as well as improved capabilities. Some quick facts<br />

about USB 3.0<br />

KEYBOARD SHORTCUTS<br />

It's fast. The new standard breaks the 480Mb/s data transfer<br />

limit <strong>of</strong> USB 2.0 and takes it to a new theoretical maximum<br />

<strong>of</strong> 4.8Gb/s. USB 3.0 devices are not expected to<br />

reach their full potential at launch, but as the standard<br />

matures the USB-IF considers it reasonable to achieve a<br />

throughput <strong>of</strong> 3.2Gb/s, or just about enough to transfer a<br />

27GB high definition movie in little over a minute rather<br />

than 15 or more with USB 2.0.<br />

It's bi-directional. USB 3.0 can read and write data simultaneously.<br />

This is achieved by adding two new lanes dedicated<br />

to transmit SuperSpeed data and another pair for<br />

receiving it.<br />

The signalling method This ensures that the USB host controller<br />

doesn't continually access a connected device in<br />

anticipation <strong>of</strong> a data transfer. Instead, USB 3.0 devices will<br />

Win key + R : will open the Start menu's Run box<br />

Win key + F : will open the Start menu's Find window<br />

Win key + E : will quickly launch Explorer<br />

Win key + Pause/Break : will open the System Properties<br />

window<br />

Win key + M : will Minimize all windows<br />

Win key + Shift + M : will undo Minimize all windows<br />

Win key + D : will switch between minimizing all open programs<br />

and showing them all<br />

Win key + Tab : will cycle through items on the taskbar<br />

iota October 2010 8


INDOOR MILLIMETER ANTENNA<br />

Dhiraj Kumar Gupta, ET-IV year<br />

Demand for bandwidth has been on the rise, pushing a<br />

lot <strong>of</strong> regulatory agencies such as the TRAI in India and US<br />

Federal Communications Commission (FCC) to explore<br />

the use <strong>of</strong> millimetre-wave bands for commercial applications.<br />

Already, wireless local-area networks (WLANs)<br />

have been developed for millimetre-wave frequencies. In<br />

addition, many scientists have reported on requirements<br />

for millimetre-wave equipment for cable television, as<br />

well as terrestrial and satellite-broadcast systems. A 60-<br />

GHz CATV system, for example, would enable the development<br />

<strong>of</strong> very compact transmitters (Txs) and receivers<br />

(Rxs), and allow a television set to receive signals anywhere<br />

in a room without wired connections. But millimetre<br />

-wave signals do not propagate well through the inner<br />

walls <strong>of</strong> buildings, requiring that each room have at least<br />

one antenna to satisfy the technical requirements <strong>of</strong><br />

WLAN systems. Which is but not a big cost. This could be a<br />

boon to the deployment <strong>of</strong> high-speed WLANs and<br />

broadband-access systems for the Internet. These bands<br />

are currently restricted to government use, and are being<br />

used in radio astronomy, space-borne cloud radars, and<br />

military applications. In addition to their possible use for<br />

high-speed Internet and network access, the FCC in US<br />

believes that the spectrum could also be used for other<br />

applications, including passive imaging <strong>of</strong> airport runways<br />

and imaging systems that could be used to display hidden<br />

contraband, weapons, and non-metal objects, an<br />

application area that would prove a boon for India as<br />

well. The recent declaration by America in reply to F-16<br />

Jets to Pakistan to provide India with superior <strong>of</strong> the technologies<br />

and help it become a major player in the 21st<br />

century by collaborating in technological build-ups,<br />

brings a chance before TRAI and Indian Institutions to<br />

build home massive research on Bandwidth enhancement<br />

through millimetre Waves-a technology in the <strong>of</strong>fering.<br />

To make commercial millimetre-wave systems a reality,<br />

however, practical, inexpensive antennas are<br />

needed. What follows is a description <strong>of</strong> an inexpensive<br />

antenna configuration for indoor use to meet the requirements<br />

<strong>of</strong> millimetre-wave WLANs. The main idea <strong>of</strong> a millimetre-wave<br />

antenna with highly shaped beam pattern is<br />

based on the earlier work <strong>of</strong> Kumar. These report and papers<br />

describe an X-band, right-hand-circularly-polarized<br />

(RHCP) shaped-beam telemetry antenna suitable for retransmitting<br />

the radar data back to an earth terminal.<br />

The antenna has been used by the European Space<br />

Agency (ESA) and Canadian Space Agency (CSA) for<br />

Earth Remote Sensing (ERS) satellites and RADARSAT, respectively.<br />

The main idea is to use a highly shaped beamreflector<br />

antenna hanging from a room ceiling. To compensate<br />

for free-space attenuation at millimetre-wave<br />

frequencies, the reflector antenna produces a sec2<br />

ètype <strong>of</strong> radiation pattern in the elevation plane. The antenna<br />

provides very sharp cell (room) boundaries with<br />

negligible radiation outside the cell limits. A characteristic<br />

<strong>of</strong> sec2 è patterns is that the cell dimensions are scaled to<br />

the antenna height. This characteristic provides a simple<br />

means to control illumination <strong>of</strong> the walls at the edge <strong>of</strong><br />

the cell to maintain an adequate compromise between<br />

multipath effects and the need for alternative paths in<br />

case <strong>of</strong> line-<strong>of</strong>-sight blockage.<br />

Millimetre-wave applications such as WLANs require constant<br />

electromagnetic (EM) field intensity throughout the<br />

coverage area (the room). The fixed-terminal antenna is<br />

mounted near the ceiling at the centre <strong>of</strong> the room and<br />

is required to produce sec2 è illumination with a square<br />

region that extends from nadir (è = 0) to (but excluding)<br />

the walls (0 < è < qmax). The desired sec2 è characteristic<br />

compensates free-space attenuation at each è direction,<br />

producing constant electric-field illumination at constant<br />

height everywhere within the cell limits.<br />

The design <strong>of</strong> the reflector pr<strong>of</strong>ile is based on geometrical<br />

optics (GO) and the uniform theory <strong>of</strong> diffraction (UTD) to<br />

produce the required shaped beam. Optimization <strong>of</strong> the<br />

different parameters that define the antenna reflector<br />

has been carried out through s<strong>of</strong>tware developed by<br />

Kumar.<br />

In short, a shaped-beam antenna can provide very uniform<br />

indoor EM patterns. This design can be very useful for<br />

the future commercial-frequency bands from 71 to 95<br />

GHz to build future networks on higher bandwidths. A<br />

must requirement for India if it ought to lead the world in<br />

Telecom and the Internet Revolution, a technology in the<br />

waiting.<br />

CTRL + C: Copy<br />

CTRL + X: Cut<br />

CTRL + V: Paste<br />

CTRL + Z: Undo<br />

CTRL + B: Bold<br />

CTRL + U: Underline<br />

CTRL + I: Italic<br />

KEYBOARD SHORTCUTS<br />

Press SHIFT five times: Toggles Sticky Keys on and <strong>of</strong>f<br />

Press down and hold the right SHIFT key for eight seconds:<br />

Toggles Filter Keys on and <strong>of</strong>f<br />

Press down and hold the NUM LOCK key for five seconds:<br />

Toggles ToggleKeys on and <strong>of</strong>f<br />

Left ALT + left SHIFT+NUM LOCK: Toggles MouseKeys on and<br />

<strong>of</strong>f<br />

Left ALT + left SHIFT+PRINT SCREEN: Toggles high contrast on<br />

and <strong>of</strong>f<br />

ALT + F6: Switch between multiple windows in the same<br />

program (for example, when the Notepad Find dialog box<br />

is displayed<br />

“Unless in communicating with it one says exactly what one means, trouble is bound to result”<br />

~Alan Turing, about computers<br />

iota October 2010 9


First Flexible Solar Retinal Implant Designed<br />

To Restore Vision<br />

Shashi Ranjan, EN-III year<br />

The retinal implant, with solar cells that can rotate independently,<br />

produces enough electrical current to stimulate<br />

the brains neural cells that, in turn, translate the signals<br />

into vision. All elements in the system have to operate fast<br />

enough so as not to compete with any current images<br />

coming into the brain through residual retinal abilities.<br />

Less than a year ago, at the 2009 International Electron<br />

Devices Meeting (IEDM), researchers from Stanford University<br />

presented their solution for a retinal implant that has<br />

the potential to restore vision in those who lose sight due to<br />

age-related macular degeneration (AMD), retinitis pigmentosa<br />

(RP), and certain other retinal disorders. The implant<br />

is composed <strong>of</strong> solar cells embedded in a bed <strong>of</strong><br />

flexible silicon electrodes that transfer visual images to the<br />

brain. The human lens is curved in order to best project<br />

light rays onto the retina, which is also curved.<br />

AMD is the most prevalent cause <strong>of</strong> blindness in the US<br />

and what is considered the "developed world." RP affects<br />

about 1.5 million persons worldwide. The flexible solar retinal<br />

implant is a hopeful step in helping many <strong>of</strong> them regain<br />

their vision.<br />

In some eye conditions, like AMD, photoreceptors in the<br />

retina are damaged, which can result in partial or complete<br />

blindness. Currently, photoreceptor retinal implants<br />

use tiny solar cells that are surgically arranged to deliver<br />

signals to the retina, but solar cells are flat and they require<br />

many surgeries to place and partially cover the curved<br />

retina. "If you have a lens, the focal plane is always curved<br />

and the best picture forms on a spherical surface," "This is<br />

why the retina is curved." The Stanford University solution is<br />

to insert the solar, or photovoltaic, cells into one flexible<br />

silicon MEMS device that can be implanted on the retina<br />

in one surgery. Testing on retinas extracted from pigs show<br />

that the device can be fitted without damaging the array<br />

<strong>of</strong> solar cells.<br />

Flexible array <strong>of</strong> solar cells.<br />

But the implant itself will not do the work <strong>of</strong> recreating vision.<br />

The implant is just part <strong>of</strong> a system , which involves a<br />

video camera mounted to the side <strong>of</strong> a pair <strong>of</strong> user eyeglasses,<br />

a pocket computer that processes the video, and<br />

a projector worn on the front <strong>of</strong> the glass frame that projects<br />

images onto the photovoltaic implant.<br />

Self-powered retinal prosthetic<br />

KEYBOARD SHORTCUTS<br />

Start + M: Minimizes all open windows<br />

Start + Shift + M: Maximizes All Windows<br />

Start + E: Runs Windows Explorer<br />

Start + R: Open the RUN Dialog Box<br />

Start + F: Open the Search Results Dialog box<br />

Start + CTRL + F: Opens the Search Results-Computer dialog<br />

Box (if the computer is connected to a network)<br />

Start + Pause (Break): Opens the System Properties Dialog<br />

Box<br />

“Necessity is the mother <strong>of</strong> all inventions”<br />

- Anonymous<br />

iota October 2010 10


Technical Article<br />

Semantic Web<br />

Currently the focus <strong>of</strong> a W3C working group, the Semantic<br />

Web vision was conceived by Tim Berners-Lee, the inventor<br />

<strong>of</strong> the World Wide Web. The World Wide Web changed<br />

the way we communicate, the way we do business, the<br />

way we seek information and entertainment – the very<br />

way most <strong>of</strong> us live our daily lives. Calling it the next step in<br />

Web evolution, Berners-Lee defines the Semantic Web as<br />

―a web <strong>of</strong> data that can be processed directly and indirectly<br />

by machines.‖<br />

Purpose<br />

Humans are capable <strong>of</strong> using the Web to carry out tasks<br />

such as finding the Finnish word for ―car‖, to reserve a library<br />

book, or to search for the cheapest DVD and buy it.<br />

However, a computer cannot accomplish the same<br />

tasks without human direction because web<br />

pages are designed to be read by people,<br />

not machines. The semantic web is a<br />

vision <strong>of</strong> information that is understandable<br />

by computers, so that they can perform<br />

more <strong>of</strong> the tedium involved in finding,<br />

sharing and combining information on<br />

the web.<br />

Difference Between Semantic Web and<br />

WWW<br />

In the Semantic Web, data itself becomes<br />

part <strong>of</strong> the Web and is able to be processed independently<br />

<strong>of</strong> application, platform, or domain. This is<br />

in contrast to the World Wide Web as we know it today,<br />

which contains virtually boundless information in the form<br />

<strong>of</strong> documents. Computers can present you with information<br />

but can‘t understand what information is well enough<br />

to be displayed and what data is most relevant in a given<br />

circumstance. The Semantic Web, on the other hand, is<br />

about having data as well as documents on the Web so<br />

that machines can process, transform, assemble, and<br />

even act on the data in useful ways.<br />

Divyang Agarwal, IT– IV year<br />

Examples<br />

In simple words, it can be said that Semantic web makes<br />

our search refined as the data we search, before being<br />

displayed undergoes processing by the machines. For eg.<br />

if we search a word ―SOAP‖, millions <strong>of</strong> options appear<br />

before us, however, in a Semantic Web-enabled environment,<br />

you could use a Semantic Web agent to search the<br />

Web for ―SOAP‖ where SOAP is a type <strong>of</strong> technology<br />

specification used in Web services. This time, the results <strong>of</strong><br />

your search will be relevant. Based on the semantic information<br />

available for SOAP, your agent also presents you<br />

with a list <strong>of</strong> related technologies such as WSDL, XML, and<br />

URI which are technologies related to SOAP.<br />

A computer might be instructed to list the prices <strong>of</strong> flat<br />

screen HDTVs larger than 40 inches with 1080p resolution at<br />

shops in the nearest town that are open until 8pm on Tuesday<br />

evenings. To do this today requires search engines<br />

that are individually tailored to every website being<br />

searched. The semantic web provides a common standard<br />

(RDF) for websites to publish the relevant information<br />

in a more readily machine-processable and integratable<br />

form.<br />

The Semantic Web agent does not include artificial intelligence<br />

– rather, it relies on structured sets <strong>of</strong> information<br />

and inference rules that allow it to ―understand‖ the rela<br />

tionship between different data resources. The computer<br />

doesn‘t really understand information the way a human<br />

can, but it has enough information to make logical connections<br />

and decisions.<br />

Broadening Our Horizons<br />

The vision <strong>of</strong> the Semantic Web is a ―web <strong>of</strong><br />

data‖ that not only harnesses the seemingly<br />

endless amount <strong>of</strong> data on the<br />

World Wide Web, but also connects that<br />

information with data in relational databases<br />

and other non-interoperable information<br />

repositories, for example, EDI systems.<br />

Consider the concept <strong>of</strong> Relational<br />

Databases that house the majority <strong>of</strong><br />

enterprise data today. In addition, relational<br />

databases already include a great<br />

deal <strong>of</strong> semantic information. Databases are<br />

organized in tables and columns based on the<br />

relationships between the data they house, and<br />

these relationships reveal the meaning (the semantics)<br />

<strong>of</strong> the data.<br />

The Semantic Web, also allows a machine to connect to<br />

any other machine and exchange and process data efficiently<br />

based on built-in, universally available semantic<br />

information that describes each resource. In effect, the<br />

Semantic Web will allow us to access all the information<br />

listed above as one huge database.<br />

Building Blocks<br />

XML provides syntactic interoperability only when both<br />

parties know and understand the element names used.<br />

Resource Description Framework (RDF)<br />

An <strong>of</strong>ficial W3C recommendation, RDF is an XML-based<br />

standard for describing resources that exist on the Web,<br />

intranets, and extranets. RDF builds on existing XML and URI<br />

(Uniform Resource Identifier) technologies, using a URI to<br />

identify every resource, and using URIs to make statements<br />

about resources.<br />

RDF Schema (RDFS)<br />

RDFS is used to create vocabularies that describe groups<br />

<strong>of</strong> related RDF resources and the relationships between<br />

those resources. An RDFS vocabulary defines the allowable<br />

properties that can be assigned to RDF resources<br />

within a given domain.<br />

Web Ontology Language (OWL)<br />

“The universe is full <strong>of</strong> magical things patiently waiting for our wits to grow sharper”<br />

~Eden Phillpotts, A Shadow Passes<br />

iota October 2010 11


OWL is a third W3C specification for creating Semantic<br />

Web applications. Building upon RDF and RDFS, OWL<br />

defines the types <strong>of</strong> relationships that can be expressed in<br />

RDF using an XML vocabulary.<br />

Applications<br />

Semantic Web applications are just starting to appear. A<br />

Canadian example is EventSherpa, from Toronto-based<br />

Semaview. Say your company sponsors seminars. With<br />

EventSherpa, you can post a list <strong>of</strong> upcoming events on<br />

the Web, and others can subscribe to this list. Events are<br />

downloaded to subscribers‘ calendars. If you change the<br />

date <strong>of</strong> an event, it‘s automatically changed in every subscriber‘s<br />

calendar. One catch is that Micros<strong>of</strong>t Outlook,<br />

probably the most popular calendar tool, doesn‘t support<br />

this yet. Another example is the search giant Google who<br />

has started using Semantic Web indexing for sale <strong>of</strong><br />

phone cards through Google Ad words.<br />

Aim<br />

The Semantic Web aims to add a machine tractable, repurpose<br />

able layer to compliment the existing web <strong>of</strong><br />

natural language hyper text. In order to realize this vision,<br />

the creation <strong>of</strong> semantic annotation, the linking <strong>of</strong> web<br />

pages to ontologies, and the creation, evolution and interrelation<br />

<strong>of</strong> ontologies must become automatic or semiautomatic<br />

processes.<br />

Semantic Web Present and Future<br />

It‘s important to note that implementation <strong>of</strong> RDF, OWL,<br />

and the Semantic Web as a whole will be a gradual process.<br />

INTERESTING FACTS<br />

1. Laughing lowers levels <strong>of</strong> stress hormones and<br />

strengthens the immune system. Six-year-olds<br />

laugh an average <strong>of</strong> 300 times a day. Adults only<br />

laugh 15 to 100 times a day.<br />

2. The sound you hear when you crack your knuckles<br />

is actually the sound <strong>of</strong> nitrogen gas bubbles<br />

bursting.<br />

3. Human hair and fingernails continue to grow after<br />

death.<br />

4. The only part <strong>of</strong> the body that has no blood supply<br />

is the cornea in the eye. It takes in oxygen<br />

directly from the air.<br />

5. The average person has over 1,460 dreams a<br />

year.<br />

6. You're born with 300 bones, but when you get to<br />

be an adult, you only have 206.<br />

7. Your stomach has to produce a new layer <strong>of</strong><br />

mucus every two weeks otherwise it will digest<br />

itself.<br />

8. The pupil <strong>of</strong> the eye expands as much as 45 percent<br />

when a person looks at something pleasing.<br />

9. It takes about 20 seconds for a red blood cell to<br />

circle the whole body.<br />

F1 - Help menu<br />

F2: Rename object<br />

F3: Find all files<br />

KEYBOARD SHORTCUTS<br />

F10: Activates menu bar options<br />

SHIFT + DELETE: Delete selection immediately, without moving<br />

the item to the Recycle Bin<br />

ALT + ENTER: Open the properties for the selected object<br />

To Copy a File: Press and hold down the CTRL key while<br />

you drag the file to another folder.<br />

To Create a Shortcut: Press and hold down CTRL+SHIFT<br />

while you drag a file to the desktop or a folder.<br />

10. Intelligent people have more zinc and copper in<br />

their hair.<br />

11. Women blink nearly twice as much as men.<br />

12. The human heart creates enough pressure while<br />

pumping to squirt blood 30 feet.<br />

13. An Astronaut can be up to 2 inches taller returning<br />

from space. The cartilage disks in the spine<br />

expand in the absence <strong>of</strong> gravity.<br />

14. There are more living organisms on the skin <strong>of</strong> a<br />

single human being than there are human beings<br />

on the surface <strong>of</strong> the earth.<br />

15. The human head is a quarter <strong>of</strong> our total length<br />

at birth, but only an eighth <strong>of</strong> our total length by<br />

the time we reach adulthood.<br />

“An experiment is a question which science poses to Nature, and a measurement is the recording<br />

<strong>of</strong> Nature's answer”<br />

~Max Planck<br />

iota October 2010 12


YOUR EYES HAVE MEMORY!<br />

Sanjay Kumar, EN-III year<br />

Persistence <strong>of</strong> vision is the phenomenon <strong>of</strong> the eye by<br />

which an after image is thought to persist for approximately<br />

one twenty-fifth <strong>of</strong> a second on the retina or we<br />

can say that our eye have memory to store it for a short<br />

time . Whenever light strikes the retina, the brain retains<br />

the impression <strong>of</strong> that light for about a tenth <strong>of</strong> a second—<br />

depending on the brightness <strong>of</strong> the image—after the<br />

source <strong>of</strong> that light is removed from the eye. This is due to<br />

a prolonged chemical reaction. As a result, the eye cannot<br />

clearly distinguish fast changes in light that occur<br />

faster than this retention period. The changes either go<br />

unnoticed or they appear to be one continuous picture to<br />

the human observer. ―The eye is in itself a wonderful camera‖.<br />

The picture is photographed in the eye and transmitted<br />

from that point to the brain, When it reaches the brain,<br />

a length <strong>of</strong> time is required to bring about its construction,<br />

for the brain is something like the photographic plate, and<br />

the picture requires developing. In this respect the brain is<br />

somewhat sluggish, for when it has formulated the picture<br />

imprinted upon the eye, it will retain the picture even after<br />

the reality has disappeared from sight. 'persistence <strong>of</strong> vision',<br />

an effect usually attributed to a 'defect' <strong>of</strong> the eye,<br />

(or in some accounts the 'eye-brain combination'), was an<br />

archaic concept long left behind by psychologists and<br />

physiologists specialising in perception. This means that<br />

everything we see is a subtle blend <strong>of</strong> what is happening<br />

now and what happened a fraction <strong>of</strong> a second ago. The<br />

motion picture, the scanning <strong>of</strong> an image for television,<br />

and the sequential reproduction <strong>of</strong> the flickering visual<br />

images they produce, work in part, because <strong>of</strong> an optical<br />

phenomena called the persistence <strong>of</strong> vision and its psychological<br />

partner, the phi phenomenon—the mental<br />

bridge that the mind forms to conceptually complete the<br />

gaps between the frames or pictures. Persistence <strong>of</strong> vision<br />

also plays a role in keeping the world from going pitch<br />

black every time we blink our eyes. This fundamental fact<br />

<strong>of</strong> the way we see has been used to our advantage application.<br />

Movie theatre<br />

When we go to the movies, we know that a motion picture<br />

creates an illusion <strong>of</strong> a constantly lit screen by flashing<br />

separate, individual photographs in rapid succession. Even<br />

though the movie screen appears to be constantly lit, it is<br />

in fact dark about half the time. This flickering image on<br />

the screen gave rise to the old term ―flicks‖ in the early<br />

days <strong>of</strong> movies. Today‘s motion pictures flash a picture on<br />

the screen at flicker-free 24 frames per second.<br />

Television and lcd<br />

Television too, uses a complicated form <strong>of</strong> intermittent light<br />

impulses to literally build the picture we see. If a picture<br />

can be built up in less than a tenth <strong>of</strong> a second, the eye<br />

will be unaware that this process is even occurring. In fact,<br />

it will and does appear as if the picture is constantly lit all<br />

the time. Video records at 50 (Eurasia) or 60 (US & Japan)<br />

images per second (ips) depending on the national system<br />

used; The flicker or refresh rate on a television screen is<br />

fixed to one or the other nationally chosen standards. A<br />

technique called interlace uses persistence <strong>of</strong> vision to<br />

combine two consecutive images (or fields) to create one<br />

frame with higher detail in non-moving areas. Because the<br />

fields are exposed and displayed separately in time, a single<br />

TV "frame" can potentially contain motion or even two<br />

distinct images. With ordinary video from video cameras,<br />

the flicker rate and the image rate are the same. However,<br />

when footage shot on 24 Hz film is shown on 60 Hz TV,<br />

each film frame is repeated for 2.5 consecutive fields to<br />

produce 60 fields per second. In countries using 50 Hz TV,<br />

24 frame/s film is speed up by 4% to produce 25 frames (50<br />

fields) per second. Many modern video systems also decouple<br />

display rate from image update, for example, systems<br />

using LCD or plasma panels with continuous light output,<br />

or intermediate frame buffers that increase the display<br />

rate to 100 or 120 fields per second. Such implementations<br />

can occur on low-flicker purpose-built CRT TVs flickering<br />

Computer monitors computer monitors do not use<br />

interlacing. They may sometimes be seen to flicker, <strong>of</strong>ten in<br />

a brightly lit room, and at close viewing distances. The latter<br />

effect is due to the greater likelihood that part <strong>of</strong> the<br />

screen will occupy the viewer's peripheral vision, where<br />

sensitivity to flickering is greater. Generally, a refresh rate <strong>of</strong><br />

85 Hz or above (as found in most modern monitors) is sufficient<br />

to minimize flicker at close viewing distances, and all<br />

recent computer monitors are capable <strong>of</strong> at least that<br />

rate. Flat-panel liquid crystal display (LCD) monitors do not<br />

suffer from flicker even if their refresh rate is 60 Hz or even<br />

lower. This is because LCD pixels open to allow a continuous<br />

stream <strong>of</strong> light to pass through until instructed by the<br />

video signal to produce a darker color . CRTs by comparison<br />

create a momentary burst <strong>of</strong> light each time the electron<br />

beam strikes a particular point on the CRT<br />

Cartoon animation<br />

In drawn animation, moving characters are <strong>of</strong>ten shot "on<br />

twos", that is to say, one drawing is shown for every two<br />

frames <strong>of</strong> film (which usually runs at 24 frames per second),<br />

meaning there are only 12 drawings per second. Even<br />

though the image update rate is low, the fluidity is satisfactory<br />

for most subjects. However, when a character is required<br />

to perform a quick movement, it is usually necessary<br />

to revert to animating "on ones", as "twos" are too slow<br />

to convey the motion adequately. A blend <strong>of</strong> the two<br />

techniques keeps the eye fooled without unnecessary pro-<br />

“In science the credit goes to the man who convinces the world, not to the man to whom the idea<br />

first occurs”<br />

~Francis Darwin<br />

iota October 2010 13


duction cost. Animation for most "Saturday morning cartoons"<br />

is produced as cheaply as possible, and is most <strong>of</strong>ten<br />

shot on "threes", or even "fours", i.e. three or four frames<br />

per drawing. This translates to only 8 or 6 drawings per second,<br />

respectively.<br />

.Led displays<br />

youtube. The main logic used in the spinning LED display<br />

was to control the ON or OFF state <strong>of</strong> the individual LEDs.<br />

A typical way <strong>of</strong> representing H in air, by moving a string <strong>of</strong><br />

8 led‘s. Here on <strong>of</strong>f state each led is<br />

contolled by microcontroller. I have<br />

build this project and its amazing.<br />

Most people are familiar with LED array display systems<br />

(see figure) ,in Delhi metro we can see this type <strong>of</strong> display<br />

system. These are electronic display devices which consist<br />

<strong>of</strong> an array <strong>of</strong> light-emitting diodes (LEDs) which allow the<br />

display <strong>of</strong> text or graphics. Usually, the text is displayed as<br />

a moving sequence <strong>of</strong> characters, scrolling horizontally<br />

across the LED array. When text is to be displayed, each<br />

row is fed in turn with the light pattern which it must display.<br />

Each row displays this pattern in rapid succession.<br />

Only one row <strong>of</strong> LEDs are activated at any one time but,<br />

due to the persistence <strong>of</strong> human vision and the rapidity <strong>of</strong><br />

display sequence, it appears all the rows are ‘on‘ at the<br />

same time.<br />

Persistence Of Vision Displays<br />

A class <strong>of</strong> display device described as<br />

"POV" is one that composes an image by displaying one<br />

spatial portion at a time in rapid succession (for example,<br />

one column <strong>of</strong> pixels every few milliseconds). A 2 dimensional<br />

POV display is <strong>of</strong>ten accomplished by means <strong>of</strong> rapidly<br />

moving a single row <strong>of</strong> LEDs along a linear or circular<br />

path. The effect is that the image is perceived as a whole<br />

by the viewer as long as the entire path is completed during<br />

the visual persistence time<br />

<strong>of</strong> the human eye. A further<br />

effect is <strong>of</strong>ten to give the illusion<br />

<strong>of</strong> the image floating in mid-air.<br />

A 3 dimensional POV display is<br />

<strong>of</strong>ten constructed using a 2D<br />

grid <strong>of</strong> LEDs which is swept or<br />

rotated through a volume. POV<br />

display devices can be used in<br />

combination with long camera<br />

exposures to produce light writing.<br />

You can see its video on<br />

Concentrate on the four dots in the<br />

middle <strong>of</strong> the picture for about<br />

30 seconds.<br />

<br />

Close your eyes, and tilt your head<br />

back.<br />

Keep them closed... you will see a circle <strong>of</strong> light.<br />

Continue looking at the circle... what do you see?<br />

Explanation<br />

The human eye forms an image on the retina - the light<br />

sensitive part - and transfers information about the image<br />

to the brain. Just like film in a camera, this process involves<br />

reactions. The light falling on the retina stimulates nerves. It<br />

takes time for the stimulation to clear. Normally we don't<br />

look at one thing for a long period, so further stimulation<br />

happens, over-riding the last image about 20 times a second.<br />

If we stare at things, however,<br />

t h i n g s<br />

are different - especially<br />

w h e n<br />

what we stare at has<br />

d a r k<br />

and light areas (as in<br />

t h e example here). Dark<br />

regions<br />

have little (or no) light<br />

c o mi n g<br />

from them - so no stimulation<br />

oc- curs. The eye grows used to<br />

the image it<br />

sees, and the nerves go on<br />

relaying the same information, over and over.<br />

In the, initially strange, example here the brain is confused<br />

by what it sees, and tries to add detail to it. Only when you<br />

close your eyes (zero stimulation) does the fading image<br />

<strong>of</strong> Jesus <strong>of</strong> Nazareth "appear". Unexpected is the fact that<br />

his hair is dark - whereas in the image, it's bright! This is the<br />

result <strong>of</strong> over-stimulation. Some people imagine they see a<br />

colour image - in this case the result <strong>of</strong> their brain overactively<br />

filling in missing detail.<br />

“Science is always wrong. It never solves a problem without creating ten more”<br />

~George Bernard Shaw<br />

iota October 2010 14


QUIZ<br />

What is the name <strong>of</strong> the penguin mascot <strong>of</strong> LINUX?<br />

Chuck<br />

Tux<br />

Pingu<br />

Linus<br />

Which <strong>of</strong> these earlier machines were programmable?<br />

A printing press<br />

A Chinese incense clock<br />

A textile loom<br />

A mill<br />

Which <strong>of</strong> these represents the highest quality tag in a pirated<br />

movie?<br />

TELESYNC<br />

R5<br />

CAM<br />

TVRip<br />

Which <strong>of</strong> these operating systems is based on Unix code?<br />

Minix<br />

Linux<br />

Free BSD<br />

Mac OS<br />

According to a survey by brandchannel.com, Apple is<br />

considered the world‘s best brand. Which <strong>of</strong> these didn‘t<br />

make it to the top 5?<br />

Google<br />

Micros<strong>of</strong>t<br />

Coca-Cola<br />

Nike<br />

<br />

<br />

CHECK YOUR TQ<br />

Abhishek Mishra, IT-III year<br />

There was in fact a kitchen computer released by<br />

Honeywell years ago to assist women with recipes &<br />

other gourmet activities<br />

Micros<strong>of</strong>t‘s next venture into the home business is the<br />

kitchen computer.<br />

Which <strong>of</strong> these was one <strong>of</strong> the code names for Windows 7<br />

Viridian<br />

Blackcomb<br />

Kahuna<br />

Velocity<br />

Galvan Manufacturing Corporation went on to sell car radios.<br />

How do we know it today?<br />

Dunlop<br />

Goodyear<br />

Michelin<br />

Motorola<br />

Mail your answers to disha.iota@gmail.com by November<br />

28, 2010. The entry with maximum correct answers will get<br />

a prize.<br />

KEYBOARD SHORTCUTS<br />

Only one <strong>of</strong> these artists has not released an album that<br />

isn‘t a free or ―pay what you want to‖ download. Who?<br />

Nine Inch Nails<br />

Radiohead<br />

Eminem<br />

Madonna<br />

Find the odd one out<br />

Bluetooth<br />

Zigbee<br />

Wibree<br />

Infrared<br />

The kitchen computer is a term hardly heard <strong>of</strong> these days.<br />

What is it?<br />

You must be kidding. Why would someone need a<br />

kitchen computer<br />

A PC placed in kitchen is called a kitchen computer<br />

ALT + F4 - Quit a program / Shut down<br />

ALT + TAB - Hold down the ALT key and hit tab to cycle<br />

through open windows.<br />

CTL + ESCAPE - Display the Start menu<br />

SHIFT + TAB - tab backwards through a form<br />

CRTL + TAB - Navigate tabs on a tabbed screen<br />

SHIFT + F10: Opens a shortcut menu for the selected item<br />

(this is the same as right-clicking an object<br />

ALT + DOWN ARROW: Opens a drop-down list box<br />

ALT + SPACE: Displays the main window's System menu<br />

(from the System menu, you can restore, move, resize,<br />

minimize, maximize, or close the window)<br />

ALT +- (ALT + hyphen): Displays the Multiple Document Interface<br />

(MDI) child window's System menu (from the MDI<br />

child window's System menu, you can restore, move, resize,<br />

minimize, maximize, or close the child window)<br />

“I have had my results for a long time: but I do not yet know how I am to arrive at them”<br />

~Karl Friedrich Gauss<br />

iota October 2010 15


Will World end in 2012?<br />

Myths and Facts<br />

Should we be worried about mysterious planets going<br />

rogue?<br />

"If Nibiru or Planet X were real and headed for an encounter<br />

with the Earth in 2012, astronomers would have been<br />

The Earth's magnetic field will reverse.<br />

Don't hold you breath. The last field reversal happened tracking it for at least the past decade, and it would be<br />

nearly 800,000 years ago. Geological evidence shows visible by now to the naked eye."<br />

that the field has reversed its orientation tens <strong>of</strong> thousands "There are no planetary alignments in the next few decades,<br />

Earth will not cross the galactic plane in 2012, and<br />

<strong>of</strong> times over Earth history. Yet there is no definitive evidence<br />

that a magnetic field reversal has ever caused any even if these alignments were to occur, their effects on the<br />

mass extinction due to increased cosmic ray influx. Earth would be negligible."<br />

A grand alignment <strong>of</strong> Jupiter and Saturn will gravitationally<br />

perturb Earth.<br />

For the past several decades there have been doomsday<br />

claims that the combined gravity from grand planetary<br />

alignments will cause geologic and meteorological upheavals<br />

on Earth. .<br />

―There is no ‗galactic alignment‘ in 2012, or at least nothing<br />

out <strong>of</strong> the ordinary,‖ said David Morrison, senior scientist<br />

with the NASA Astrobiology Institute.<br />

The black hole in the galactic centre will affect us.<br />

The Milky Way's black hole has no influence on the galactic<br />

disk. The black hole is three million solar masses. The<br />

Milky Way is several trillion solar masses when we add the<br />

tug <strong>of</strong> dark matter. Any gravitational influence <strong>of</strong> the<br />

black hole over the galaxy would be like the tail wagging<br />

the dog.<br />

An asteroid will smash into Earth.<br />

A threatening near-Earth asteroid that's gotten the most<br />

press is the 900-foot wide Apophis. But its chances <strong>of</strong> collision<br />

have been downgraded to 1 in 250,000 at its next<br />

close approach in 2029. In theory, an uncharted asteroid<br />

or comet could come out <strong>of</strong> the blue tomorrow. But if we<br />

don't know about it today, the Mayans certainly didn't<br />

know about it 1,200 years ago.<br />

Mukul and Jayraj (ET– IV year)<br />

About this doomsday calendar business .<br />

"The Mayan calendar does not cease to exist on December<br />

21, 2012. This date is the end <strong>of</strong> the Mayan long-count<br />

period but then -- just as your calendar begins again on<br />

January 1 -- another long-count period begins for the Mayan<br />

calendar."<br />

What about meteors and asteroids?<br />

"... Nothing is predicted to hit in 2012."<br />

The earth's crust won't do a 180-degree rotation around<br />

the core in a matter <strong>of</strong> days if not hours?<br />

"A bait-and-shift to fool people."<br />

So what you're saying is ...<br />

"Nothing bad will happen to the Earth in 2012 ... scientists<br />

worldwide know <strong>of</strong> no threat associated with 2012."<br />

A myth is that in some 2012 disaster scenarios, our own sun<br />

is the enemy, as it‘s rumoured that it will produce lethal<br />

eruptions <strong>of</strong> solar flares, turning up the heat on Earthlings.<br />

―As it turns out the sun isn‘t on schedule anyway,‖ said<br />

Morrison. ―We expect that this cycle probably won‘t peak<br />

in 2012 but a year or two later,‖ he added.<br />

So...<br />

ALL IZZ WELL!!!<br />

The rogue planet Nibiru will swing by Earth.<br />

There isn't such a planet any more than the planet Nibiru<br />

from the Star Wars trilogy is real. Purported Internet pictures<br />

<strong>of</strong> the interloper are photographic lens flares or hoaxes.<br />

Don't believe every dot you see photographed in the sky.<br />

What you need to know (NASA comments in quotes):<br />

KEYBOARD SHORTCUTS<br />

Why 2012?<br />

"The story started with claims that Nibiru, a supposed<br />

planet discovered by the Sumerians, is headed toward<br />

Earth. This catastrophe was initially predicted for May 2003,<br />

but when nothing happened the doomsday date was<br />

moved forward to December 2012. Then these two fables<br />

were linked to the end <strong>of</strong> one <strong>of</strong> the cycles in the ancient<br />

Mayan calendar at the winter solstice in 2012 - hence the<br />

predicted doomsday date <strong>of</strong> December 21, 2012."<br />

F4: Selects the Go To A Different Folder box and moves<br />

down the entries in the box (if the toolbar is active in Windows<br />

Explorer)<br />

F5: Refreshes the current window.<br />

F6: Moves among panes in Windows Explorer<br />

CTRL + G: Opens the Go To Folder tool (in Windows 95 Windows<br />

Explorer only)<br />

CTRL + A: Select all the items in the current window<br />

SHIFT + click + Close button: For folders, close the current<br />

folder plus all parent folders<br />

“Research is the process <strong>of</strong> going up alleys to see if they are blind” ~Marston Bates<br />

iota October 2010 16


NEW TECHNOLOGY<br />

Google<br />

GO<br />

A new language for geeks to play with<br />

Abhishek Mishra, IT-III year.<br />

There is a reason Google appeals to geeks, they give so<br />

much fun stuff to play with, and <strong>of</strong>ten for free. Google Go<br />

is one <strong>of</strong> the latest new projects. Born during the famous<br />

20% time that all Google employees use to develop innovative<br />

products on their own. The initial design <strong>of</strong> Go was<br />

started in September 2007 by Robert Griesemer, Rob Pike,<br />

and Ken Thompson, building on previous work related to<br />

the Inferno operating system. Go was <strong>of</strong>ficially announced<br />

in November 2009, with implementations released<br />

for the Linux and Mac OS X platforms.<br />

WHAT IS GO?<br />

GO is a new open source programming language created<br />

by Google which it claims to be simple, safe, concurrent<br />

and fun. For someone who is familiar with programming<br />

languages such as Java & C++, it doesn‘t significantly<br />

depend upon the syntax. The same familiar<br />

curly braces are there along with semicolons as lone terminators.<br />

Yet there are enough idiosyncrasies to make<br />

the language new. The language supports concurrency<br />

in its basic syntax which are heavily drawn from C and<br />

has built-in garbage collection.<br />

GO, AS IN GOOGLE<br />

Named from the first two letters <strong>of</strong> Google itself, Go is<br />

aimed to be the programming language <strong>of</strong> tomorrow‘s<br />

concurrent, networked computer world.<br />

NOMENCLATURE<br />

The Google Go compiler & linkers are named as per Plan<br />

9 with one letter for architecture (6 for amd64, 8 for x86, 5<br />

for ARM) and the second is g for Go or I for linker.<br />

WHY ANOTHER LANGUAGE?<br />

Google created GO because they believe that current<br />

programming languages are not very suitable for creating<br />

the kind <strong>of</strong> applications that are needed nowadays.<br />

Languages such as C and C++ use headers, which make<br />

dependency analysis and fast compilation difficult. Many<br />

<strong>of</strong> the current programming languages also have a very<br />

―cumbersome‖ type system which pushes more people<br />

towards languages like Python and JAVA script which<br />

have dynamic typing. Programming languages have<br />

kept on adding features via newer libraries which bring<br />

new features, however the languages themselves have<br />

not evolved to take on the features which are required at<br />

their very core<br />

SOME IMPORTANT ASPECTS<br />

Let us look at some <strong>of</strong> the ways in which GO differs from<br />

C++, one <strong>of</strong> the most popular language for system<br />

development:-<br />

No pointer arithmetic.<br />

No type hierarchy.<br />

No overloading methods or operators.<br />

No implicit type conversions.<br />

No header files, GO uses the concept <strong>of</strong> pack<br />

ages instead.<br />

Strings, arrays and maps (hashes) are a native<br />

type in GO.<br />

Variable are initiated on declaration, there are<br />

never ant uninitiated variables.<br />

GO supports multiple parallel assignments.<br />

GO ON GO?<br />

The Google Go website golang.org runs on the godoc<br />

documentation server which is written in Go itself.<br />

CONCLUSION<br />

Google GO is still pretty much a language in incubation.<br />

Google has unveiled the programming language and its<br />

source code early so that people can begin experimenting<br />

and playing with it. Google is already <strong>of</strong>fering a<br />

choice <strong>of</strong> two compilers for the language, once which is<br />

a standalone compiler and linker, and another implementation<br />

which is built on GCC (GNU compiler collection).<br />

Bad news for all the geeks out there using windows<br />

through, the GO compiler is currently exclusively for<br />

Linux and Google has no plans to release a windows<br />

version any time soon.<br />

Google Go: Google‘s take on what a modern programming<br />

language should be like<br />

KEYBOARD SHORTCUTS<br />

SHIFT + right click: Displays a shortcut menu containing<br />

alternative commands<br />

SHIFT + double click: Runs the alternate default command<br />

(the second item on the menu)<br />

SHIFT: Press and hold down the SHIFT key while you insert<br />

a CD-ROM to bypass the automatic-run feature<br />

“My mother made me a scientist without ever intending to. Every other Jewish mother in Brooklyn<br />

would ask her child after school, "So? Did you learn anything today?" But not my<br />

mother. "Izzy," she would say, "did you ask a good question today?" That difference - asking<br />

good questions - made me become a scientist”<br />

~Isidor Isaac Rabi<br />

iota October 2010 17


Research Paper<br />

Development <strong>of</strong> hardware for representation <strong>of</strong><br />

Abstract<br />

a 3D pixel <strong>of</strong> a 3D TV<br />

Rohit Sharma, ET (2010 Batch)<br />

In this model hardware, we will present the concept <strong>of</strong> a<br />

system that allows an unorthodox way <strong>of</strong> representing 3D<br />

objects or motion pictures. The general approach towards<br />

3D representation or 3D imaging generates a good image<br />

but produced 3D images have a limited viewing angle<br />

(about 0-45 degree) and limited viewing range i.e. it produces<br />

a virtual 3D image <strong>of</strong> the 3D object visible in a limited<br />

area. It needs lots <strong>of</strong> middleware and s<strong>of</strong>tware to convert<br />

10-20 views <strong>of</strong> an object to process it & reproduce<br />

image in 3D. 3D TV generally forms a virtual 3D pixel. My<br />

model hardware <strong>of</strong> 3D TV suggests forming a 3D pixel and<br />

also discusses the requirements for a 3D equivalent <strong>of</strong><br />

pixel. The proposed model for 3D pixel (quantum) can be<br />

made by using the transparent conductor (ITO indium tin<br />

oxide as electrode) and transparent LEDs which can be<br />

arranged in 3D array as pixel are arranged in 2D array. This<br />

model suggests the need <strong>of</strong> new approach towards 3D<br />

imaging and its requirements for the model and suggests<br />

practical techniques for its implementation.<br />

Keywords— 3D TV, ITO (indium tin oxide), persistence <strong>of</strong><br />

vision, transparent LED.<br />

INTRODUCTION- IDEA BEHIND HARDWARE<br />

Humans learn from their surroundings, thus their interest<br />

and appreciation for natural objects around them, led<br />

them to represent these surroundings in their own way as<br />

human is structured for innovation. Humans started from<br />

paintings, sculptures, then, with the advancement in technology<br />

we created display devices. The display devices<br />

were first created to relay information from source to receiver<br />

through visual medium, and then came the invention<br />

<strong>of</strong> TV, first moving image changed the way we look at<br />

our surroundings, our world. The display devices have<br />

come a long way from the first TV screen to CRT screens,<br />

LCD screens, but the thirst for better display keeps on increasing.<br />

This gave birth to new display devices like IMAX<br />

and plasma TV, as human mind craves for new limits. We<br />

have created CRT, LCD, Plasma displays, Electroluminescent(EL),<br />

EPID- Electrophoretic image display, LVD-<br />

Liquid Vapour Display, Incandescent displays and many<br />

other kind <strong>of</strong> display devices. Also the focus <strong>of</strong> the display<br />

devices has changed from just information display to arcade<br />

games, entertainment and leisure activities. In this<br />

series, we would certainly need newer display devices with<br />

better display, devices that have natural like displays, with<br />

higher refresh rates , better resolution, better response<br />

time , better viewing angle, brightness, and contrast ratio.<br />

From old ages there have been generally two ways <strong>of</strong><br />

representation <strong>of</strong> natural objects (3D objects)-<br />

1. 2D representation <strong>of</strong> the given 3D object [like painting]<br />

2. 3D representation <strong>of</strong> the given 3D object [like statue].<br />

My model <strong>of</strong> 3D TV deals with 3D representation <strong>of</strong> 3D objects.<br />

CONCEPT OF 3D PIXEL<br />

We need new innovation in this field which will represent<br />

a real object by a 3D visual image not by a 2D image i.e.<br />

image should act as a real object not as a visual image <strong>of</strong><br />

the real object. We have seen tremendous technological<br />

advances in field <strong>of</strong> electronics and have reached certain<br />

level <strong>of</strong> pr<strong>of</strong>iciency in display devices that we can make<br />

LCD, CRT with a pixel size <strong>of</strong> less than .1mm, plasma TV,<br />

projectors, HDTV for a 2D display.<br />

The general approach for 2D display is to divide the<br />

screen in very small pixels which are basic unit <strong>of</strong> screen<br />

e.g. LCD display has millions <strong>of</strong> small LCDs.<br />

3D Pixel<br />

For a 3D display, we must also have a 3D equivalent for<br />

a pixel in 2D display. Requirements for a 3D equivalent <strong>of</strong><br />

pixel (say quantum) are:<br />

Quantum should be in transparent state when not in use<br />

(in unexcited state).<br />

Quantum should emit light (monochromatic or colour)<br />

when excited.<br />

Quantum should be as small as possible (preferably that<br />

<strong>of</strong> pixel).<br />

Quantum should have high refresh rates, better resolution,<br />

response time, brightness, and contrast ratio.<br />

Quantum can be controlled by an external device<br />

(equivalent to active matrix structure <strong>of</strong> LCD display.<br />

Quantum should have viewing angle <strong>of</strong> 0


trolled independently to yield thousands or millions <strong>of</strong> possible<br />

colours for each pixel.<br />

To represent a 3D object, here green LED is used as a 3D<br />

pixel as it fulfils almost all the requirements <strong>of</strong> a 3D pixel.<br />

GaAs- gallium arsenide-RED LED<br />

GaP- gallium phosphide GREEN LED<br />

InGaN- indium gallium BLUE LED<br />

Thus suggested model satisfies the requirements <strong>of</strong> a quantum.<br />

There can be many more models for quantum.<br />

Thus a 3D pixel (quantum) is practically realizable.<br />

WORKING OF 3D TV<br />

<br />

<br />

<br />

<br />

<br />

<br />

It is in transparent state when not in use (in unexcited<br />

state).<br />

It emits light (green) when excited.<br />

It is small.<br />

It has high refresh rate, good resolution, response<br />

time, brightness, and contrast ratio.<br />

It can be controlled by an external device (here microcontroller<br />

is used for 3D matrix control).<br />

It has viewing angle <strong>of</strong> almost 0


Fig. 2 Controlling circuitry <strong>of</strong> 3D matrix<br />

where you can view character as 3D image rather as a<br />

real character thus end result will more interactive game.<br />

Circuit diagram 3D matrix <strong>of</strong> LED<br />

The circuit <strong>of</strong> 64 LEDs is arranged as a 2D matrix <strong>of</strong> 16* 4<br />

LEDs connected with PORTS <strong>of</strong> microcontroller, as in Fig.3<br />

ADVANTAGES OF THIS MODEL OF 3D TV<br />

Advantages<br />

1. Starting from the evolution <strong>of</strong> the display devices, focus<br />

was on the 2D virtual representation <strong>of</strong> the 3D object, by<br />

changing focus on 3D virtual representation <strong>of</strong> the 3D<br />

object we can have a better view within the limits <strong>of</strong><br />

present day technology.<br />

2. Present day 3D technology either uses 3D specs, special<br />

glasses, micro lenses to create virtual objects by controlling<br />

the direction <strong>of</strong> the emission <strong>of</strong> the light, also uses<br />

supporting s<strong>of</strong>tware ,dedicated circuitry, gives full effect<br />

when viewed at an angle 30 degree and at distance <strong>of</strong><br />

30 cm. This concept can overcome this problem as it‘s<br />

viewing angle is almost 0


INTRODUCTION<br />

STIRLING ENGINE<br />

Saurabh Garg, ME (2010 Batch)<br />

Stirling engines are external combustion engines that use<br />

air or other gases as working fluid. They can burn any solid<br />

or liquid fuel as their heat source. This makes them very<br />

attractive, particularly in situations where conventional<br />

fuels are expensive and hard to obtain. Because some<br />

types <strong>of</strong> Stirling engine are so simple to make and yet so<br />

effective, they are excellent choices for power generation<br />

in developing countries. This paper describes the basic<br />

Stirling engine, as well as some <strong>of</strong> the most promising modern<br />

varieties. The intent here is to familiarize people in developing<br />

countries with the engine's operation and range<br />

<strong>of</strong> applications<br />

HISTORY<br />

The Stirling engine was invented by Robert Stirling, a Scottish<br />

minister, in 1816. The early Stirling engine had a history<br />

<strong>of</strong> good service and long life (up to 20 years). It was used<br />

as a relatively low-power water-pumping engine from the<br />

middle <strong>of</strong> the nineteenth century to about 1920, when the<br />

internal combustion engine and the electric motor replaced<br />

it. The hot-air engine was known for its ease <strong>of</strong> operation;<br />

its ability to use any burnable material as fuel; it‘s<br />

safe, quiet, moderately efficient operation; and its durability<br />

and low maintenance requirements. It was very large<br />

for its small power output, however, and had a high purchase<br />

cost. Nevertheless, its low operating cost usually<br />

justified choosing it over the steam engine--the only alternative<br />

at the time-which burned much more fuel for the<br />

same power and demanded constant attention to avoid<br />

dangerous explosions or other failures. The other major<br />

disadvantage <strong>of</strong> the early hot-air engine was its tendency<br />

to fail if the heater head got too hot. Which is due to the<br />

relatively low heat resistance <strong>of</strong> the cast iron heater head.<br />

The problem was overcome by redesigning the burner,<br />

which prevented the engine from overheating. This improvement<br />

resulted in safe, but even lower, power operation.<br />

Despite this improvement, the Stirling engine could<br />

not compete with the cheaper, more powerful internal<br />

combustion engine, and it disappeared from the commercial<br />

scene. This situation changed in 1980, when the U.S.<br />

Agency for International Development (USAID) funded the<br />

development <strong>of</strong> a simple Stirling engine specifically intended<br />

for manufacture and use in developing countries.<br />

The engine was designed, built, tested, and delivered to<br />

Bangladesh, and copies <strong>of</strong> it were built and put into operation<br />

there. This demonstrated the Possibility <strong>of</strong> the engine's<br />

manufacture in simple machine shops <strong>of</strong> the type<br />

found in many regions <strong>of</strong> Africa, Asia, and Latin America.<br />

NEEDS SERVED BY THE TECHNOLOGY<br />

Although the Stirling engine is an old machine, modern<br />

materials and design methods make it much more attractive<br />

than ever before. The crank-drive Stirling engine is<br />

definitely useful to anyone who has solid fuel. This type <strong>of</strong><br />

Stirling engine can burn any local fuel as its source <strong>of</strong> heat<br />

to produce electricity, pump water, or perform tasks requiring<br />

mechanical power such as food processing.<br />

II. OPERATING PRINCIPLES BASIC THEORY OF THE TECHNOL-<br />

OGY<br />

Stirling cycle is a thermodynamic cycle that describes the<br />

general class <strong>of</strong> Stirling devices. This includes the original<br />

Stirling engine that was invented, developed and patented<br />

in 1816 by Reverend Dr. Robert Stirling with help<br />

from his brother, an engineer. The cycle is reversible,<br />

meaning that if supplied with mechanical power, it can<br />

function as a heat pump for heating<br />

or refrigeration cooling, and even for cryogenic cooling.<br />

The cycle is defined as a closed-cycle regenerative cycle<br />

with gaseous working fluid. This also categorizes the engine<br />

device as an external heat engine. "Regenerative" refers<br />

to the use <strong>of</strong> an internal heat exchanger called<br />

a regenerator which increases the device's thermal efficiency.<br />

The idealized Stirling cycle consists <strong>of</strong><br />

four thermodynamic processes acting on the working fluid<br />

(See diagram):<br />

Points 1 to 2, Isothermal Expansion: The expansion-space is<br />

heated externally, and the gas undergoes near-isothermal<br />

expansion.<br />

Points 2 to 3 , Constant-Volume (known<br />

as isovolumetric or isochoric) Heat-removal: The gas is<br />

passed through the regenerator, thus cooling the gas, and<br />

transferring heat to the regenerator for use in the next cycle.<br />

Points 3 to 4, Isothermal Compression: The compression<br />

space is intercooled, so the gas undergoes nearisothermal<br />

compression.<br />

Points 4 to 1 , Constant-Volume (known<br />

as isovolumetric or isochoric) heat-addition: The compressed<br />

air flows back through the regenerator and picksup<br />

heat on the way to the heated expansion space<br />

The ideal Stirling cycle (pv curve).<br />

Basic idea is that when gas in a closed cylinder is moved<br />

into the hot part <strong>of</strong> the cylinder, it expands, its pressure<br />

increases, and it can do work. When the gas moves into<br />

the cold part <strong>of</strong> the cylinder, its pressure is reduced. Once<br />

the gas reaches the lower pressure, it is compressed back<br />

to its original volume. The gas performs more work during<br />

its expansion than is required to be put into it during its<br />

compression. Thus, the entire cycle results in the net positive<br />

output <strong>of</strong> work.<br />

Engine configurations<br />

There are two major types <strong>of</strong> Stirling engines that are distinguished<br />

by the way that they move the air between the<br />

hot and cold sides <strong>of</strong> the cylinder:<br />

The two piston alpha type design has pistons in independent<br />

cylinders, and gas is driven between the hot and cold<br />

spaces. The displacement type Stirling engines, known<br />

as beta and gamma types, use an insulated mechanical<br />

displacer to push the working gas between the hot and<br />

iota October 2010 21


cold sides <strong>of</strong> the cylinder. The displacer is long enough to<br />

thermally insulate the hot and cold sides <strong>of</strong> the cylinder<br />

and displace a large quantity <strong>of</strong> gas. It must have enough<br />

<strong>of</strong> a gap between the displacer and the cylinder wall to<br />

allow gas to easily flow around the displacer.<br />

1. Power piston (dark grey) has compressed<br />

the gas, the displacer piston (light grey) has<br />

moved so that most <strong>of</strong> the gas is adjacent<br />

to the hot heat exchanger<br />

Alpha Stirling<br />

An alpha Stirling contains two power pistons in separate<br />

cylinders, one hot and one cold. The hot cylinder is situated<br />

inside the high temperature heat exchanger and the<br />

cold cylinder is situated inside the low temperature heat<br />

exchanger. This type <strong>of</strong> engine has a high power-tovolume<br />

ratio but has technical problems due to the usually<br />

high temperature <strong>of</strong> the hot piston and the durability <strong>of</strong> its<br />

seals. In practice, this piston usually carries a large insulating<br />

head to move the seals away from the hot zone at the<br />

expense <strong>of</strong> some additional dead space.<br />

Action <strong>of</strong> an alpha type Stirling engine<br />

The following diagrams do not show internal heat exchangers<br />

in the compression and expansion spaces,<br />

which are needed to produce power. A regenerator<br />

would be placed in the pipe connecting the two cylinders.<br />

The crankshaft has also been omitted.<br />

1. Most <strong>of</strong> the working gas is in contact with<br />

the hot cylinder walls, it has been heated<br />

and expansion has pushed the hot piston to<br />

the bottom <strong>of</strong> its travel in the cylinder. The<br />

expansion continues in the cold cylinder,<br />

which is 90° behind the hot piston in its cycle,<br />

extracting more work from the hot gas.<br />

2. The gas is now at its maximum volume.<br />

The hot cylinder piston begins to move most<br />

<strong>of</strong> the gas into the cold cylinder, where it<br />

cools and the pressure drops.<br />

3. Almost all the gas is now in the cold cylinder<br />

and cooling continues. The cold piston,<br />

powered by flywheel momentum (or other<br />

piston pairs on the same shaft) compresses<br />

the remaining part <strong>of</strong> the gas.<br />

4. The gas reaches its minimum volume,<br />

and it will now expand in the hot cylinder<br />

where it will be heated once more, driving<br />

the hot piston in its power stroke.<br />

Beta Stirling<br />

A beta Stirling has a single power piston arranged within<br />

the same cylinder on the same shaft as a displacer piston.<br />

The displacer piston is a loose fit and does not extract any<br />

power from the expanding gas but only serves to shuttle<br />

the working gas from the hot heat exchanger to the cold<br />

heat exchanger. Unlike the alpha type, the beta type<br />

avoids the technical problems <strong>of</strong> hot moving seals.<br />

Action <strong>of</strong> a beta type Stirling engine<br />

Again, the following diagrams do not show<br />

internal heat exchangers or a regenerator,<br />

which would be placed in the gas path<br />

around the displacer.<br />

2. The heated gas increases in<br />

pressure and pushes the power piston to the<br />

farthest limit <strong>of</strong> the power stroke.<br />

3. The displacer piston now<br />

moves, shunting the gas to the cold end <strong>of</strong><br />

the cylinder.<br />

4. The cooled gas is now compressed by the<br />

flywheel momentum. This takes less energy, since when it is<br />

cooled its pressure dropped he cylinder.<br />

OTHER STIRLING ENGINES CONFIGURATIONS:<br />

Other Stirling configurations continue to interest engineers<br />

and inventors for instance, Tom Peat conceived <strong>of</strong> a configuration<br />

that he likes to call a "Delta" type, although currently<br />

this designation is not widely recognized, having a<br />

displacer and two power pistons, one hot and one cold.<br />

Rotary Stirling<br />

There is also the rotary Stirling engine which seeks to convert<br />

power from the Stirling cycle directly into torque, similar<br />

to the rotary combustion engine. No practical engine<br />

has yet been built but a number <strong>of</strong> concepts, models and<br />

patents have been produced..<br />

Free piston engines<br />

Various Free-Piston Stirling Configurations: F. "free cylinder", G.<br />

Fluidyne, H. "double-acting" Stirling (typically 4 cylinders).<br />

Free Piston Stirling<br />

"Free piston" Stirling engines, including those with liquid<br />

pistons and those with diaphragms as pistons. In a "free<br />

piston" device, energy may be added or removed by an<br />

electrical linear alternator, pump or other coaxial device.<br />

This sidesteps the need for a linkage, and reduces the<br />

number <strong>of</strong> moving parts. In some designs friction and wear<br />

are nearly eliminated by the use <strong>of</strong> non-contact gas beariota<br />

October 2010 22


Thermo-acoustic cycle<br />

Thermo-acoustic devices are very different from Stirling<br />

devices, although the individual path travelled by each<br />

working gas molecule does follow a real Stirling cycle.<br />

These devices include the thermo-acoustic engine<br />

and thermo-acoustic refrigerator. High-amplitude<br />

acoustic standing waves cause compression and expansion<br />

analogous to a Stirling power piston, while out-<strong>of</strong>phase<br />

acoustic travelling waves cause displacement<br />

along a temperature gradient, analogous to a Stirling displacer<br />

piston. Thus a thermo acoustic device typically<br />

does not have a displacer, as found in a beta or gamma<br />

Stirling.<br />

APPLICATION:<br />

Heating and cooling<br />

If supplied with mechanical power, a Stirling engine can<br />

function in reverse as a heat pump for heating or cooling.<br />

Combined heat and power<br />

Power plants on the electric grid use fuel to produce<br />

electricity; however there are large quantities <strong>of</strong><br />

waste heat produced which <strong>of</strong>ten go unused. According<br />

to the second law <strong>of</strong> thermodynamics, a heat engine can<br />

generate power from this temperature difference. In a<br />

CHP system, the high temperature primary heat enters the<br />

Stirling engine heater, then some <strong>of</strong> the energy is converted<br />

to mechanical power in the engine, and the rest<br />

passes through to the cooler, where it exits at a low temperature.<br />

The "waste" heat actually comes from engine's<br />

main cooler, and possibly from other sources such as the<br />

exhaust <strong>of</strong> the burner, if there is one.<br />

Solar power generation<br />

Placed at the focus <strong>of</strong> a parabolic mirror a Stirling engine<br />

can convert solar energy to electricity with efficiency better<br />

than non-concentrated photovoltaic cells, and comparable<br />

to Concentrated Photo Voltaic.<br />

Stirling cryocoolers<br />

Any Stirling engine will also work in reverse as a heat pump;<br />

when a motion is applied to the shaft, a temperature difference<br />

appears between the reservoirs. The essential mechanical<br />

components <strong>of</strong> a Stirling cryocooler are identical<br />

to a Stirling engine. In both the engine and the heat<br />

pump, heat flows from the expansion space to the compression<br />

space; however, input work is required in order for<br />

heat to flow against a thermal gradient, specifically when<br />

the compression space is hotter than the expansion<br />

space. One <strong>of</strong> their modern uses is in cryogenics, and to a<br />

lesser extent, refrigeration. At typical refrigeration temperatures,<br />

Stirling coolers are generally not economically<br />

competitive with the less expensive mainstream<br />

Rankine cooling systems, even though they are<br />

typically 20% more energy efficient. However, below<br />

about −40 ° to −30 °C, Rankine cooling is not effective because<br />

there is no suitable refrigerants with boiling points<br />

this low. Stirling cryocoolers are able to "lift" heat down to<br />

−200 °C (73 K), which is sufficient to liquefy air . They can<br />

go as low as 40–60 K, depending on the particular design.<br />

A wide variety <strong>of</strong> smaller size Stirling cryocoolers are commercially<br />

available for tasks such as the cooling <strong>of</strong> electronic<br />

sensors and sometimes microprocessors. For this application,<br />

Stirling cryocoolers are the highest performance<br />

technology available, due to their ability to lift heat efficiently<br />

at very low temperatures. They are silent, vibrationfree,<br />

and can be scaled down to small sizes, and have<br />

very high reliability and low maintenance. As <strong>of</strong> 2008, cryocoolers<br />

are considered to be the only commercially successful<br />

Stirling devices.<br />

Heat pump<br />

A Stirling heat pump is very similar to a Stirling cryocooler,<br />

the main difference being that it usually operates at room<br />

temperature and its principal application to date is to<br />

pump heat from the outside <strong>of</strong> a building to the inside,<br />

thus cheaply heating it. The expansion side <strong>of</strong> the heat<br />

pump is thermally coupled to the heat source, which is<br />

<strong>of</strong>ten the external environment. The compression side <strong>of</strong><br />

the Stirling device is placed in the environment to be<br />

heated, for example a building, and heat is "pumped" into<br />

it. Typically there will be thermal insulation between the<br />

two sides so there will be a temperature rise inside the insulated<br />

space. Heat pumps are by far the most energyefficient<br />

types <strong>of</strong> heating systems. Stirling heat pumps also<br />

<strong>of</strong>ten have a higher coefficient <strong>of</strong> performance than conventional<br />

heat pumps.<br />

Marine engines<br />

The Swedish shipbuilder Kockums has built 8 successful Stirling<br />

powered submarines since the late 1980s. They carry<br />

compressed oxygen to allow fuel combustion whilst submerged<br />

which provides heat for the Stirling engine. They<br />

a r e c u r r e n t l y u s e d o n s u b m a r i n e s o f<br />

the Gotland and Södermanland classes. They are the first<br />

submarines in the world to feature a Stirling engine airindependent<br />

propulsion (AIP) system<br />

Nuclear power<br />

There is a potential for nuclear-powered Stirling engines in<br />

electric power generation plants. Replacing the steam<br />

turbines <strong>of</strong> nuclear power plants with Stirling engines might<br />

simplify the plant, yield greater efficiency, and reduce the<br />

radioactive byproducts. A number <strong>of</strong> breeder reactor designs<br />

use liquid sodium as coolant. If the heat is to be employed<br />

in a steam plant, a water/sodium heat exchanger<br />

is required, which raises some concern as sodium reacts<br />

violently with water. A Stirling engine eliminates the need<br />

for water anywhere in the cycle.<br />

United States government‘s Dept <strong>of</strong> Energy (DoE) and<br />

NASA labs have developed a modern Stirling engine design<br />

known as the Stirling Radioisotope Generator for use in<br />

space exploration. SRG is one <strong>of</strong> the technologies being<br />

developed to provide spacecraft onboard electric power<br />

for potential use on future NASA missions lasting decades.<br />

Automotive engines<br />

It is <strong>of</strong>ten claimed that the Stirling engine has too low a<br />

power/weight ratio, too high a cost, and too long a starting<br />

time for automotive applications. They also have complex<br />

and expensive heat exchangers. A Stirling cooler must<br />

reject twice as much heat as an Otto engine or Diesel engine<br />

radiator. The heater must be made <strong>of</strong> stainless steel,<br />

exotic alloy or ceramic to support high heater temperatures<br />

needed for high power density, and to contain hydrogen<br />

gas that is <strong>of</strong>ten used in automotive Stirling to<br />

maximize power. The main difficulties involved in using the<br />

Stirling engine in an automotive application are startup<br />

time, acceleration response, shutdown time, and weight,<br />

not all <strong>of</strong> which have ready-made solutions.<br />

However, at least two automobiles exclusively powered by<br />

Stirling engines were developed by NASA, as well as earlier<br />

projects by the Ford Motor Company (Fumes - to -<br />

Fuel) and the American Motor Company.<br />

iota October 2010 23


Electric vehicles<br />

Many people believe that Stirling engines as part <strong>of</strong><br />

a hybrid electric drive system can bypass all <strong>of</strong> the perceived<br />

design challenges or disadvantages <strong>of</strong> a nonhybrid<br />

Stirling automobile. In November 2007, a prototype<br />

hybrid car using solid bio-fuel and a Stirling engine<br />

was announced by the Precer project in Sweden.<br />

The Manchester Union Leader reports that Dean<br />

Kamen has developed a series plug-in hybrid car using<br />

a Ford Think (TH!NK). DEKA, Kamen's technology company<br />

in the Manchester Millyard, has recently demonstrated an<br />

electric car, the DEKA Revolt that can go approximately<br />

60 miles (97 km) on a single charge <strong>of</strong> its lithium battery.<br />

Aircraft engines<br />

Stirling engines may hold theoretical promise as aircraft<br />

engines, if high power density and low cost can be<br />

achieved. They are quieter, less polluting, gain efficiency<br />

with altitude due to lower ambient temperatures, are<br />

more reliable due to fewer parts and the absence <strong>of</strong> an<br />

ignition system, produce much less vibration (airframes last<br />

longer) and safer, less explosive fuels may<br />

be used. However, the Stirling engine <strong>of</strong>ten<br />

has low power density compared to<br />

the commonly used Otto engine<br />

and Brayton cycle gas turbine.<br />

Low temperature difference engines<br />

A low temperature difference Stirling Engine<br />

by American Stirling Company<br />

shown here running on the heat from a<br />

warm hand. A low temperature difference<br />

(Low Delta T, or LTD) Stirling engine<br />

will run on any low temperature differential, for example<br />

the difference between the palm <strong>of</strong> a hand and room<br />

temperature or room temperature and an ice cube.<br />

OTHER RECENT APPLICATIONS<br />

Acoustic Stirling Heat Engine<br />

Los Alamos National Laboratory has developed an<br />

"Acoustic Stirling Heat Engine" with no moving parts. It converts<br />

heat into intense acoustic power. High-amplitude<br />

acoustic standing waves cause compression and expansion<br />

analogous to a Stirling<br />

power piston, while<br />

out-<strong>of</strong>-phase acoust<br />

i c t r a v e l l i n g<br />

waves cause displacement<br />

along a temperature<br />

gradient.<br />

Chip cooling<br />

MSI (Taiwan) recently<br />

developed a miniature<br />

Stirling engine cooling<br />

system for personal computer chips that use the waste<br />

heat from the chip to drive a fan.<br />

Other<br />

Think Nordic, an electric car company in Norway, is working<br />

with inventor Dean Kamen on plans to install Stirling<br />

engines in the Think City, an otherwise all-electric vehicle<br />

announced in 2007.<br />

References<br />

1. IC Engines, V.Ganeshan, Tata Mc Grew Hills Publications.<br />

2. IC Engines, Shyam, TMH<br />

3. www.wikipidia.com<br />

4. http://www.ford.com/innovation/environmentallyfriendly<br />

5. Press Release: ford‘s eco-friendly fumes-to-fuel technology<br />

ramping up for operation at oakville assembly,<br />

2002<br />

6. Technical Paper Published By: William Beale; volunteers<br />

in technical assistance<br />

1600 Wilson boulevard, suite 500, Arlington, Virginia<br />

22209 USA.<br />

7. NASA research papers on Space Radioisotope,<br />

Power Systems, Stirling Radioisotope Generator, April<br />

2002.<br />

INTERESTING FACTS<br />

1. The Titanic was the first ship to use the SOS signal.<br />

2. The Mercedes-Benz motto is ―Das Beste oder<br />

Nichts‖ meaning ―the best or nothing‖.<br />

3. The first Harley Davidson motorcycle was built in<br />

1903, and used a tomato can for a carburetor.<br />

4. 160 cars can drive side by side on the Monumental<br />

Axis in Brazil, the world's widest road.<br />

5. A car traveling at 80 km/h uses half its fuel to<br />

overcome wind resistance.<br />

6. Cars were first made with ignition keys in 1949.<br />

7. J.B Dunlop was first to put air into tires.<br />

8. Alexander Graham Bell, who invented the telephone,<br />

also set a world water-speed record <strong>of</strong><br />

over seventy miles an hour at the age <strong>of</strong> seventy<br />

two.<br />

9. Flying from London to New York by Concord,<br />

due to the time zones crossed, you can arrive 2<br />

hours before you leave.<br />

10. There is enough fuel in a full tank <strong>of</strong> a Jumbo Jet<br />

to drive an average car four times around the<br />

world.<br />

11. A Boeing 707 uses four thousand gallons <strong>of</strong> fuel<br />

in its take-<strong>of</strong>f climb.<br />

12. The surface speed record on the moon is 10.56<br />

miles per hour. It was set with the lunar rover.<br />

iota October 2010 24


Guest Column<br />

Ring laser gyro is a laser with a ring cavity having a readout<br />

mechanism which makes the two laser beams travelling<br />

inside the ring cavity to leak out and interfere with<br />

each other resulting into an interference fringe pattern.<br />

This fringe pattern is then made to fall on a photo diode,<br />

which gives a signal at beat frequency between the two<br />

output beams. Therefore, a ring cavity with a proper read<br />

out system and a photodiode are the basic requirements<br />

<strong>of</strong> RLG. There are certain inherent errors in RLG which need<br />

to be corrected or overcome by some mechanism. Of the<br />

errors the scale factor error and lock-in error are the most<br />

prominent ones. Scale factor error is mostly due to the<br />

path length changes and hence any RLG should have<br />

path length control mechanism. Any variation in the intensity<br />

<strong>of</strong> the two beams will lead to a variation in the output<br />

for a given input rotation resulting in an error. Therefore, it is<br />

essential to have an intensity control also. A mechanism to<br />

overcome the lock-in effect is also required in order to<br />

achieve the required performance on a Ring Laser Gyro.<br />

Apart from these, an excitation mechanism is required to<br />

have the laser. Keeping all this in view one can broadly<br />

define the Ring Laser Gyro to consist the following<br />

<br />

<br />

<br />

<br />

<br />

Ring laser Cavity<br />

Excitation Mechanism<br />

Path length control<br />

Intensity Control<br />

Mechanism to overcome Lock-in<br />

RLG<br />

Overview <strong>of</strong> RLG<br />

The ring laser consists <strong>of</strong> the sital block, the sital covers and<br />

four TRP, which are mounted on the block by optical contact,<br />

the diaphragms, the combining prism and the photo<br />

detector. Ring cavity is made <strong>of</strong> Zerodur glass material into<br />

which 4 channels are drilled to create open path for the<br />

laser beam to pass. In one <strong>of</strong> the channels <strong>of</strong> the cavity<br />

called Active Channel, a gain medium is placed. Ring<br />

cavity is formed by contacting four Total Internal Reflection<br />

Prisms. External Diaphragms are used to generate Single<br />

Mode Operation. The combining prism is used to mix<br />

the two beams and the resulting interference fringes projected<br />

onto the photo detector. The signal from the Photo<br />

detector is electronically processed to get the counts<br />

which are proportional to the amount <strong>of</strong> rotation according<br />

to the equation<br />

N = 4A/L* <br />

To provide cavity stability two TRP-I have spherical<br />

small leg surface and other two TRP-II have all surfaces flat.<br />

Combining prism is used to o/p from the cavity and to mix<br />

a part <strong>of</strong> counter propagating waves (cw & ccw) energy.<br />

This mixed beam is directed onto the two-plate photo detector.<br />

In the plane <strong>of</strong> the photo detector‘s sensitive plates<br />

interference picture (fringe pattern) is observed. The TRPs<br />

are fixed by optical contact on the sital(glass-ceramics like<br />

cervit or zerodur) body. One channel <strong>of</strong> the body that is<br />

vacuum tightly closed by TRP-I,is fitted with active heliumneon<br />

mixture. The TRPs are air tightly closed by special sital<br />

covers(caps)to keep their surfaces cleanliness. The channel<br />

located opposite to the active one, is fitted with dried<br />

air. The ring laser generation frequency control (cavity<br />

path-length control)is carried out in it. the active heliumneon<br />

medium is excited with the high frequency gas discharge<br />

controlled by the special oscillator (HFO).HFO is<br />

supplied through the output signal amplitude stabilizer. To<br />

ignite (light-up)a gas discharge in the He-Ne medium a<br />

Light-Up high frequency transformer is included in the<br />

structure <strong>of</strong> the laser Gyro. Just after power to be applied<br />

to the HFO eight pulses <strong>of</strong> 330….350V amplitude and 2….3<br />

µs duration are put to the light-up transformer. Intervals<br />

between pulses should ne minimum 0.5sec.To tune the<br />

laser generation frequency at the centre <strong>of</strong> He-Ne active<br />

medium gain line the LG includes a serving element<br />

(heater) which controls a cavity path-length. To increase<br />

accuracy <strong>of</strong> the instrument a temp. Sensor (a wire thermal<br />

resistor) is incorporated in it. With the use <strong>of</strong> this sensor<br />

an algorithmic compensation <strong>of</strong> the ring laser temperature<br />

error in the external computer may be carried out. There is<br />

different configuration for TRP ring cavities, among which<br />

four prism with<br />

re-<br />

versed second<br />

prism has<br />

been<br />

selected<br />

on the basis <strong>of</strong><br />

suitabil-<br />

ity and satisfactory<br />

test result.<br />

Working Principle <strong>of</strong> RLG<br />

The Principle <strong>of</strong> RLG is based on Sagnac Effect. In which<br />

two light beams are allowed to travel in CW and CCW<br />

directions in an enclosed optical cavity. The frequency <strong>of</strong><br />

the oscillation is determined by the optical path length <strong>of</strong><br />

the beams inside the ring cavity. When such cavity is rotated,<br />

the degeneracy in Optical Path between the two<br />

beams is removed and the resultant beat frequency produced<br />

is directly proportional to the amount <strong>of</strong> rotation.<br />

FOUR-PRISM CAVITY<br />

WITH REVERSED SECOND PRISMS<br />

iota October 2010 25


Beam shifts occur under temperature variations because<br />

the prism material refractive index depends on the temperature.<br />

Beam shift leads either to variation <strong>of</strong> geometric<br />

parameters <strong>of</strong> cavity that may be accompanied by LG<br />

scale factor variation. There is a beam shift in TRP cavities<br />

under environmental temperature. The beam shift may<br />

cause the scale factor variation. However the beam shift<br />

leads to the cavity path-length variation. It is found that In<br />

one arm <strong>of</strong> the TRP ring cavity the temp. beam shift is negligibly<br />

small. In this arm the active member is based TRP<br />

cavity have two sections (A & B) where the beam shift is<br />

equal to zero. In these sections beam shift sensitive optical<br />

elements like diaphragms, combining prism etc are arranged.<br />

Cavity path-length variation in the LG with the TRP<br />

depends on a variation <strong>of</strong> prisms refractive index and optical<br />

beam path-length in them rather than on sital block<br />

temperature expansion as it is in mirror LG. This matter<br />

causes tens wavelength cavity path-length variation in the<br />

operating temperature range and during LG self-heating.<br />

Since the TRP deformation leads to an increase <strong>of</strong> the double<br />

refraction and therefore to an increase <strong>of</strong> the polarization<br />

losses and magnetic sensitivity, the traditional cavity<br />

perimeter tuning method, based on the application <strong>of</strong><br />

Piezo-drive fixed on the reflector, is not suitable in the ring<br />

laser with TRP cavity. The cavity path length is controlled<br />

by air density variation in one arm <strong>of</strong> the ring laser. The<br />

serving element is hermetically evacuated and has a<br />

Piezo-controlled membrane and a nichrome wire to heat<br />

air inside. The internal volume <strong>of</strong> the heater is connected<br />

with the pipe to the channel <strong>of</strong> sital block. A Piezoceramic<br />

plate glued on the membrane is supplied with<br />

A.C.voltage (50V, 120…..180Hz) to induce air density oscillation<br />

within the channel. It causes a ring laser cavity path<br />

length scanning and hence the ring laser frequency scanning<br />

over a bandwidth (2MHz).If the cavity path length<br />

doesn‘t fit to the centre <strong>of</strong> the gain line ,a synchronous<br />

variation <strong>of</strong> the ring laser o/p signal amplitude is observed.<br />

The cavity path length control system selects the feedback<br />

signal by detecting the phase <strong>of</strong> the amplitude<br />

modulated o/p signal <strong>of</strong> the LG. The selected feedback<br />

signal varies the heating <strong>of</strong> the spiral(nichrome) in the<br />

heater. There was a problem <strong>of</strong> internal stress development<br />

in prism material while connecting it to sital body.<br />

This mainly depends on the method <strong>of</strong> connecting. There<br />

are different methods like cement connection, low temp.<br />

Ultrasonic indium soldering etc. These methods have different<br />

drawbacks but optical contact method is practically<br />

free <strong>of</strong> almost all defects <strong>of</strong> above methods. Advantages<br />

<strong>of</strong> optical contact are following<br />

<br />

<br />

<br />

<br />

<br />

Reliable vacuum tight<br />

Mechanically strong connection<br />

Doesn‘t create initial stresses in the prism during its<br />

connection with the block<br />

Accepts high temperature degasation <strong>of</strong> the assembled<br />

ring laser.<br />

There is no reflecting boundary <strong>of</strong> media in optical<br />

contact connection hence no repeated reflections<br />

from the large leg <strong>of</strong> the prism and no additional contribution<br />

to back scattering.<br />

To achieve above given advantages it is needed that the<br />

dimensions <strong>of</strong> the sital body and shape <strong>of</strong> contacting surfaces<br />

<strong>of</strong> the block and <strong>of</strong> the prisms are to be provided<br />

precisely, contacting surfaces should be thoroughly<br />

cleaned, local defects and contaminations should be<br />

avoided as it creates additional stresses.<br />

Applications<br />

The Ring Laser Gyros (RLG) can be used as the stable elements<br />

(for one degree <strong>of</strong> freedom each) in an inertial<br />

guidance system. The advantage <strong>of</strong> using a RLG is that<br />

there are no moving parts. Compared to the conventional<br />

spinning gyro(DTG), this means there is no friction, which in<br />

turn means there will be no inherent drift terms. Additionally,<br />

the entire unit is compact, lightweight and virtually<br />

indestructible, meaning it can be used in aircraft. Primary<br />

applications include navigation systems on commercial<br />

airliners, ships and spacecraft, where RLGs are <strong>of</strong>ten referred<br />

to as Air Data Inertial Reference Units<br />

Air Data Inertial Reference Unit<br />

An Air Data Inertial Reference Unit is a key component <strong>of</strong><br />

the integrated Air Data Inertial Reference System , that<br />

supplies air data and inertial reference information to the<br />

pilots' Electronic Flight Instrument System displays as well as<br />

other systems on the aircraft such as the engines, In these<br />

applications, it has replaced its mechanical counterpart<br />

(Dynamically Tuned Gyroscope), the Inertial guidance system.<br />

Examples <strong>of</strong> aerospace vehicles/weapons utilizing RLG<br />

systems<br />

EF-111 Raven<br />

F-15E Strike Eagle<br />

MC-130E Combat Talon I and MC-130H Combat<br />

Talon II<br />

SU-30MKI Flanker-H<br />

MH-60R and MH-60S Seahawk helicopters<br />

HAL Tejas<br />

HAL TejasThe HAL Tejas is a lightweight multirole jet<br />

fighter being developed by India. It is a tailless, compound<br />

delta wing design powered by a single engine...<br />

Agni III<br />

Boeing 777<br />

Airbus A320<br />

Shaurya Missile<br />

Shaurya missile: The Shaurya missile is a canister<br />

launched hypersonic surface-to-surface tactical missile<br />

developed by the Indian Defence Research and<br />

Development Organization for use by the Indian<br />

Armed Forces. It has a range <strong>of</strong> between 600-700 km<br />

and is capable <strong>of</strong> carrying a payload <strong>of</strong> one-tonne<br />

conventional...<br />

ASM-135 US Anti-satellite missile.<br />

B-52H with the AMI upgrade<br />

The author is an Engineer „B‟ working with Defense Research<br />

Development Organization (DRDO), Ministry <strong>of</strong> Defense, Government<br />

<strong>of</strong> India.<br />

iota October 2010 26


Research Paper<br />

Abstract<br />

Complex Analysis <strong>of</strong> Mass,<br />

Velocity and Time<br />

Rakesh Kumar Pandey, IT (2010 Batch)<br />

The study <strong>of</strong> mass, velocity and time are the backbone <strong>of</strong><br />

Physical Science. It is the most essential background to<br />

formulate the higher concepts. Moreover the study <strong>of</strong><br />

complex numbers has been <strong>of</strong> prime interest among the<br />

researchers for a number <strong>of</strong> years. Its properties and<br />

characteristics have fascinated researchers in more than<br />

a single way. Many applicable findings and interesting<br />

facts have been reported in the literature. The objective<br />

<strong>of</strong> this paper is to analyze and verify various laws <strong>of</strong> motion<br />

and relativity employing imaginary mass, imaginary<br />

velocity and imaginary time and compare them with<br />

standard results to support the hypothesis.<br />

Keywords: Imaginary Mass, Imaginary Velocity, Imaginary<br />

Time, Spacetime, Worldline, Tachyons.<br />

Introduction<br />

―It is believed by most that time passes; in actual fact it<br />

stays where it is. This idea <strong>of</strong> passing may be called time<br />

but it‘s an incorrect idea, for since one only sees it as<br />

passing, one can‘t understand that it stays just where it is.<br />

In a word, every being in the entire world is a separate<br />

time in one continuum‖<br />

-Dogen Zenji<br />

―There is no absolute space…..there is no absolute time‖<br />

-Poincare (1902)<br />

Perhaps these two above said views are difficult to analyze<br />

or interpret as far as the analysis <strong>of</strong> time is concerned.<br />

Is it real or imaginary? The most startling conclusion<br />

<strong>of</strong> the former view is that according to him ―time<br />

doesn‘t change, rather it stays where it is‖. Definitely, it is<br />

a hard nut to crack but not an impossible one. Albert<br />

Einstein in his special theory <strong>of</strong> relativity (1905), gave the<br />

spacetime and the world line, where the +Y axis was absolute<br />

future while –Y axis was absolute past. What is here<br />

that amuses us is that the present is only a point in space<br />

i.e. the origin. The present relates the future and the past<br />

through the worldline. Moreover he took ‗ict‘ along the Y<br />

axis. If we recall, there ‗c‘ was only a conversion factor<br />

and nothing else. This means that ‗ict‘ is equivalent to<br />

time and that too imaginary time. Our belief and convention<br />

says t>=0 i.e. it can‘t take any other value except<br />

this. Have you ever analyzed your dream? The dream<br />

that you dreamt last night was an event that happened<br />

for an imaginary observer still awaken while you were fast<br />

asleep!!! You analyzed that event after you wake up in<br />

morning, but that event had already occurred. If t=0 is<br />

that point <strong>of</strong> time you started analyzing your dream, then<br />

the event that had already occurred must be imaginary.<br />

CONCEPT OF IMAGINARY MASS<br />

Is it merely a mathematical convention that energy<br />

(or mass) must be a real number? The question certainly<br />

seems a bit ambiguous at first sight but if we<br />

take a look over the concept <strong>of</strong> DARK MATTER in cosmology,<br />

it‘ll be a matter to ponder. The whole universe<br />

is supposed to consist <strong>of</strong> luminous and non luminous<br />

matter. The former one which consists <strong>of</strong> the<br />

stars and galaxies in the sky while the latter one is still<br />

a mystery. Let us set aside the contents <strong>of</strong> dark matter<br />

and confine ourselves only to the matter <strong>of</strong> concern<br />

i.e. luminous matter.<br />

The actual density <strong>of</strong> the luminous<br />

matter in the universe is only a few percent <strong>of</strong> critical<br />

density (ρ). The remaining are the dark matters. Recalling<br />

the mass-equivalence relationship <strong>of</strong> Einstein<br />

we know that, a particle with zero rest mass can only<br />

travel with a speed <strong>of</strong> ―c‖. What if the speed <strong>of</strong> a<br />

imaginary particle greater than ‗c‘? No doubt our<br />

common sense doesn‘t allow this but in words <strong>of</strong> a<br />

great poet ―common sense is not so common‖. Let us<br />

take a look at this for a moment.<br />

ψ=e ipx(2π)/h is the wave function which describes a<br />

particle. It is analogous to y=A sin(ωt) in case <strong>of</strong> a<br />

wave motion where y denotes the displacement <strong>of</strong><br />

the particle. ψ is defined everywhere in space. Whatever<br />

states a particle is in its waveform has a complex<br />

value at every point in the universe. By definition<br />

modulus <strong>of</strong> ψ 2 gives the probability <strong>of</strong> finding the particle<br />

at some specific position. The wave function is<br />

unnormalized, however it tells that the relative probabilities<br />

<strong>of</strong> the particle existing at two places but tells<br />

nothing about the absolute probability anywhere. By<br />

convention we normalize ψ by insisting that the total<br />

probability <strong>of</strong> finding the particle somewhere in<br />

space is 1(certainty). It is only by definition and convention<br />

that a particle is required to be somewhere in<br />

space. There is no physical or theoretical basis to exclude,<br />

a priori, that a particle can somehow be<br />

caused to escape or vanish altogether from space<br />

and go somewhere else, outside the universe in<br />

which that wave function ψ is everywhere defined.<br />

Now returning to relativity a mass can vanish if and<br />

only if v>c. It means we can think <strong>of</strong> an imaginary<br />

mass moving with a speed greater than that <strong>of</strong> light.<br />

This can also satisfactorily explain the mystery <strong>of</strong> dark<br />

matter. Dark matter can perhaps be measured and<br />

mass or energy apparently escaping from a region <strong>of</strong><br />

spacetime may be taken as an indication that something<br />

is leaving the region, perhaps along another<br />

direction. In a nutshell we can think it as the transformation<br />

<strong>of</strong> an object with real mass into an object<br />

with imaginary mass by accelerating it instantaneously<br />

to a speed greater than that <strong>of</strong> light in vacuum.<br />

And according to Lorentz equations, such objects<br />

with imaginary mass don‘t seem to break any physical<br />

law.<br />

TACHYONS<br />

There was a young lady named Bright,<br />

Whose speed was far faster than light.<br />

iota October 2010 27


She went out one day,<br />

Now for c=1, and v>c i.e. v>1<br />

In a relative way,<br />

And returned the previous night!<br />

E=m*[1-v 2 ] -1/2<br />

-Reginald Buller<br />

It is very well known fact that nothing can travel<br />

faster than the speed <strong>of</strong> light. At best, a massless particle<br />

travels at the speed <strong>of</strong> light. In 1962, Bilaniuk,<br />

Deshpande and Sudarshan, Physics Today 22, 43<br />

(1969), said ―NO‖!<br />

E=m*z -1/2<br />

Relativistic energy and momentum are given by the<br />

equation:<br />

E 2 -p 2 c 2 =m0 2 c 4<br />

Let us take c=1 for our convenience, this will make<br />

the equation <strong>of</strong> the form:<br />

E 2 -p 2 =m0 2<br />

Draw a graph, with momentum (p) on the x-axis, and<br />

energy (E) on the y-axis. Then draw the ―light cone‖,<br />

two lines with the equations E=+/-p. this divides our<br />

1+1 dimensional space-time into two regions. Above<br />

and below are the ―timelike‖ quadrants, and to the<br />

left and right are the ―spacelike‖ quadrants.<br />

Now the fundamental fact <strong>of</strong> relativity is that<br />

CASE-1<br />

E 2 -p 2 =m0 2<br />

For any non-zero value <strong>of</strong> m (mass), this is a hyperbola<br />

with branches in the timelike regions. It passes<br />

through the point (p, E) = (0, m), where the particle is<br />

at rest. Any particle with mass m is constrained to<br />

move on the upper branch <strong>of</strong> hyperbola. For massless<br />

particle i.e. m=0, E 2 =p 2 , and the particle moves CASE-2<br />

on the light cone.<br />

Tachyon is the name given to the supposed ―fast‖<br />

particle which would move with v>c i.e. speed<br />

greater than that <strong>of</strong> light.<br />

Again, according to theory <strong>of</strong> relativity<br />

E=m*[1-(v/c) 2 ] -1/2<br />

Now since v>1, v 2 >1 and thus 1-v 2


CONCEPT OF IMAGINARY VELOCITY, AND<br />

IMAGINARY TIME<br />

Do you have ever wondered where and how the<br />

airplane would be flying before we started staring at<br />

it? Perhaps this question is not that easy to analyze or<br />

interpret. Time before you started staring! Puzzled!<br />

Conventionally we assume time to be real or to be<br />

very precise positive real. Yes, we have not seen a<br />

watch moving in opposite direction or some negative<br />

numbers engraved on its dial. Our common sense<br />

says time is what we see, what we observe, and with<br />

respect to which we change our position. However,<br />

none <strong>of</strong> us bother to know where and how the airplane<br />

would have been flying before they started<br />

observing that? It is something like analyzing your<br />

dream! We all know that t=0 is that point <strong>of</strong> time from<br />

where the observer starts his observation. But what <strong>of</strong><br />

t


1. Beiser Arther, Concepts <strong>of</strong> Modern Physics. Tata<br />

McGraw-Hill publication 6 th ed. 2006.<br />

2. Physics: Text Book for Class XI, NCERT publication, 1 st<br />

ed., 2002.<br />

3. Physics: Text Book for Class XII, NCERT publication, 2 nd<br />

ed., 2004.<br />

4. TACHYONS:http://math.ucr.edu/home/baez/physics/<br />

particleandneucleartachyons.html<br />

5. the special theory <strong>of</strong> relativity: http://<br />

www.upscale.utoronto.ca/GeneralInterest/Harrison/<br />

SpecRel/Specrel.html<br />

6. Public lectures by Stephen Hawking.<br />

Rakesh Kumar Pandey is a 2010 batch<br />

passout student from Department <strong>of</strong><br />

Information Technology. His areas <strong>of</strong><br />

interests include Algebraic Topology,<br />

Number Theory, Cryptography and Operating<br />

Systems. He can be mailed at<br />

rk.pandey@live.com<br />

COMPUTER TRICKS<br />

1. Recover a Corrupted System File<br />

If an essential Windows file gets whacked by a virus or<br />

otherwise corrupted, restore it from the Windows CD.<br />

Search the CD for the filename, replacing the last character<br />

with an underscore; for example, Notepad.ex_. If<br />

it's found, open a command prompt and enter the command<br />

EXPAND, followed by the full pathname <strong>of</strong> the file<br />

and <strong>of</strong> the desired destination: EXPAND<br />

D:\SETUP\NOTEPAD.EX_ C:\Windows\NOTEPAD.EXE. If<br />

either pathname contains any spaces, surround it with<br />

double quotes.<br />

If the file isn't found, search on the unmodified filename. It<br />

will probably be inside a CAB file, which Win XP treats as<br />

a folder. Simply right-drag and copy the file to the desired<br />

location. In other Windows platforms, search for a<br />

file matching *.cab that contains the filename. When the<br />

search is done, open a command prompt and enter EX-<br />

TRACT /L followed by the desired location, the full pathname<br />

<strong>of</strong> the CAB file, and the desired filename; for example:<br />

EXTRACT /L C:\Windows D:\I386\Driver.cab Notepad.exe.<br />

Again, if the destination or CAB file pathname<br />

contains spaces, surround it with double quotes.<br />

2. Manage Saved IE Passwords<br />

When you enter a user name and password, Internet Explorer<br />

may ask if you want it to remember the password.<br />

Click on Yes and it will automatically fill in the password<br />

next time you enter that user name. But if you check<br />

Don't <strong>of</strong>fer to remember any more passwords, then<br />

whether you click on Yes or No, you won't be prompted<br />

again. To recover this feature, launch Internet Options<br />

from IE's Tools menu, select the Content tab, click on the<br />

AutoComplete button, and check Prompt me to save<br />

passwords.<br />

To delete an individual saved password entry, go to the<br />

log-on box on a Web page and double-click. Your saved<br />

AutoComplete entries will drop down. Use the arrow keys<br />

to scroll to the one you want to delete, and press the Del<br />

key.<br />

3 Renaming Recycle Bin to whatever you Want<br />

a. Start, Run, 'Regedit'.<br />

b. Press 'Ctrl'+'F' to open find box and type 'Recycle Bin'<br />

to search.<br />

c. Change any value data with 'Recycle Bin' to whatever<br />

name you want to give it ( ie, like 'Trash Can' or 'Dump'<br />

etc).<br />

d. Press F3 to continue searching for 'Recycle Bin' and<br />

change wherever you come across 'Recycle Bin' to new<br />

its new name.<br />

e. Repeat step 4 until you have finished with searching<br />

and changed all values to its new name.<br />

f. Close regedit and hit F5 on desktop to see the new<br />

name on screen.<br />

Note: As a good practice, always backup your registry<br />

before changing anything although changing 'Recycle<br />

Bin' name is a simple tweak and doesn‘t affect anything<br />

else.<br />

KEYBOARD SHORTCUTS<br />

ALT + double click: Displays properties<br />

ALT + F6: switches between the Find dialog box and the<br />

main Notepad window<br />

CTRL + F4: Closes the current Multiple Document Interface<br />

(MDI) window<br />

ALT + underlined letter in menu: Opens the menu<br />

Keyboard shortcuts were compiled by<br />

Hitesh Sahni, a student <strong>of</strong> Computer Science<br />

Department. He is a 2010 batch passout.<br />

His areas <strong>of</strong> interest include Operating<br />

Systems and Artificial Intelligence.<br />

iota October 2010 30


Research Paper<br />

Abstract<br />

SUSTAINING RECESSION: THE INDIAN<br />

SCENARIO<br />

Mrs. Veeralakshmi & Mr. Naveen Mittal<br />

This paper analysis various factors resulting in recession.<br />

Impact <strong>of</strong> recession on Indian economy has been discussed<br />

in this paper in the light <strong>of</strong> many layers that triggered<br />

recession. A detailed analysis has been done in this<br />

paper on a crisis which is perennial in nature, a postmortem<br />

<strong>of</strong> such series which triggered economic slowdown<br />

has been discussed in the light <strong>of</strong> cases like AIG, Lehman<br />

Brothers and bailout packages <strong>of</strong> Washington Mutual,<br />

Merrill Lynch, Goldman Sachs etc. The role <strong>of</strong> Government<br />

measures like monetary and fiscal policies have been emphasized.<br />

We are also suggesting measures to combat<br />

against such economic slowdown and to sustain against<br />

such outcomes in the future and make India recession<br />

pro<strong>of</strong> as possible. The impact <strong>of</strong> recession in India was<br />

seen on some <strong>of</strong> the following industries like automobiles,<br />

commercial vehicles, steel, textiles, petrochemicals, construction,<br />

real estate, finance and retails activity etc., However,<br />

India is not a direct bearer <strong>of</strong> such slowdown. This<br />

paper describes India‘s position, and its growth factor in<br />

many sectors which is still positive and the role <strong>of</strong> entrepreneurship<br />

and indigenous business ventures, indigenous<br />

marketing which could minimize the dependency on<br />

other nations and make India a positive economy. The<br />

role <strong>of</strong> entrepreneurship which would strengthen the<br />

economy by making Indian youth self dependent and<br />

also make them job providers than job seekers will build up<br />

a strong bone for our economy that would suppress the<br />

effect <strong>of</strong> downfall in business cycle and bring back the<br />

recovery stage to a positive curve.<br />

two successive<br />

quarters <strong>of</strong> the<br />

year. Failures and<br />

b a n k r u p t c i e s<br />

among industrial<br />

units increase rapidly.<br />

There is significant<br />

retrenchment<br />

resulting in massive<br />

unemployment. In<br />

macroeconomics,<br />

a recession is generally<br />

associated<br />

with a decline in a<br />

country's real gross domestic product (GDP), or negative<br />

real economic growth. It‘s a stage <strong>of</strong> the business cycle in<br />

which economic activity is declining. Recession usually<br />

follows a boom, and precedes a depression. It is characterized<br />

by rising unemployment and decreasing levels <strong>of</strong><br />

output and investment.<br />

The economy goes through different cycles. One <strong>of</strong> them<br />

is recession. It is observed when the prices start to increase<br />

and the living standard starts to fall. Another indicator <strong>of</strong><br />

recession is a decreasing gross national product <strong>of</strong> a nation,<br />

which is observed over two quarters.<br />

Thus, Recession is when GDP growth slowdown,<br />

Contraction phase <strong>of</strong> the business cycle.<br />

Businesses stop expanding,<br />

Employment falls,<br />

Unemployment rises, and<br />

Housing prices decline.<br />

For these reasons, U.S. economic activities named as recession<br />

the impact <strong>of</strong> same was seen on India due to its<br />

relation with the outside world.<br />

Differences between recession and depression<br />

Recession<br />

Depression<br />

Key Words: Entrepreneurship, indigenous business ventures,<br />

positive economy<br />

“Recession is when your neighbor loses job and Depression<br />

is when you lose your job”<br />

Introduction<br />

Recession is an economic phenomenon / fluctuations in<br />

economic activity that occurs in a more or less regular<br />

time sequence in many societies. Economic activity in a<br />

community is shown, by several indicators viz., the volume<br />

<strong>of</strong> employment, output and income and the price level.<br />

When these indicators are plotted on a chart the graph<br />

looks like a wave. This shows that economic activity rises<br />

and falls in more or less a regular manner.<br />

It is one <strong>of</strong> the stages in Business<br />

cycle. Global Recession is the upper turning point where<br />

the national income, employment and output fall, prices<br />

and pr<strong>of</strong>its also decline and the people are thrown out <strong>of</strong><br />

employment. Eventually, the bottom is reached and the<br />

contraction phase gives way to the recovery and expansion<br />

phases at the lower point. According to some economists<br />

it is a phenomenon which fulfills three main criteria.<br />

Viz., Industrial production falls in absolute terms at least for<br />

Recession is not to be confused with depression. Recession<br />

means a slow down or slump or temporary collapse <strong>of</strong> a<br />

business activity. In its early stage it can be controlled in a<br />

methodical manner. Experience helps to avert total collapse.<br />

Unchecked, it leads to severe depression. Depression<br />

is a dead end. It is time to close shop completely. It is<br />

a total state <strong>of</strong> irrevocable economic failure. When a<br />

country is doing well all round its Gross Domestic Product<br />

(GDP) is on the rise. According to one <strong>of</strong> the study conducted<br />

on this we can see the graphical representation <strong>of</strong><br />

recession since 1950, a typical recession lasted for ten<br />

months in the past and the shortest one lasted for six<br />

months and the longest one lasted for 16 months. After<br />

observing this we can hope that recession will not last for<br />

long and current recovery which is healing the economy<br />

will be effective. However, let us study some more events<br />

which caused current economic condition.<br />

Table 1(a)<br />

iota October 2010 31


Recession<br />

Months<br />

July 1953-May 1954 10<br />

Aug 1957-April1958 8<br />

April 1960-Feb 1961 10<br />

Dec 1969 – Nov 1970 12<br />

Nov 1973 – Mar 1975 16<br />

Jan 1980 - Jul 1980 6<br />

Jul 1981 – Nov 1982 16<br />

Jul 1990 – Mar 1991 8<br />

Mar 2001 – Nov 2001 8<br />

Table 1(b)<br />

Current recession started with banking crisis, which lead to<br />

a series <strong>of</strong> event. Such as bailout packages started from<br />

August 2007 with federal reserve bailout, March 2008 Fed<br />

Bail out on Bear Sterns, later in the month <strong>of</strong> September<br />

2008 Lehman Brothers one <strong>of</strong> the big giant went bankrupted<br />

later on many events happened like, Fed buying<br />

AIG, money market freezing up, bailout <strong>of</strong> credit card<br />

market, citigroup bailout etc. Critics say that ‗Lehman<br />

Brothers‘ insolvency is the largest bankruptcy ever in<br />

United States, Which was a 158 years old financial giant<br />

that survived two world wars in 1918 and 1945 with huge<br />

assets declared insolvent this was shocking to the world<br />

economy. The tremors <strong>of</strong> same affected the whole economy<br />

shaking up the policy makers and many nations<br />

which had trade with these huge economy got affected,<br />

result <strong>of</strong> which is in front <strong>of</strong> us in many ways, like many employees<br />

became unemployed because <strong>of</strong> downsizing,<br />

cutting in salaries and wages and many employees resigned<br />

from their jobs. Industries got affected as their production<br />

was hit, consumption level came down. Corporate<br />

worried about their future plans, they stopped all their<br />

future plans, which created a huge problem in the Indian<br />

economy. Many corporate used various HR tools to safeguard<br />

themselves by downsizing employees. We would<br />

like to quote a case study here on our local<br />

market. One <strong>of</strong> the good companies like Mahindra and<br />

Mahindra started cutting down the salaries and their production<br />

was hit. Many employees resigned because <strong>of</strong><br />

huge pay loss.<br />

Impact <strong>of</strong> recession on India.<br />

We have already thrown light on reasons for current economic<br />

conditions i.e., the greediness <strong>of</strong> big giant to become<br />

richer. Due to India ‗s economic relations with US,<br />

impact was seen on the nation also. As the saying goes, if<br />

our neighbors house on fire we can not save our selves<br />

from the heat. So the heat is on in our economy. However,<br />

some <strong>of</strong> the analysts believed that impact are not so<br />

strong but we feel US accounts for one-fourth <strong>of</strong> the world<br />

GDP and any significant slowdown is bound to have reverberations.<br />

Secondary sector, the main driver <strong>of</strong> growth,<br />

had declined to from 11% (in 2006-07 to 4.7% in second<br />

quarter <strong>of</strong> 2008-09, industrial output, as measured by index<br />

for industrial production (IIP), grew at cumulative 3.9% in<br />

current fiscal year till November 2008. Continuous southward<br />

trends in exports, fall in capital flows. Economy and<br />

the stock market are closely related. The stock markets<br />

reflect the buoyancy <strong>of</strong> the economy, Stock market index<br />

fell by 15%. . Foreign investors have pulled out from<br />

stock markets leading to heavy losses in stocks and mutual<br />

funds, due to crisis their investment value has declined.<br />

Because <strong>of</strong> such uncertainty many people have started<br />

saving money in banks rather than investing. Aviation in<br />

India suffered, many big organization started cutting salary<br />

<strong>of</strong> their employees like Reliance, Mahindra and Mahindra,<br />

massive job lay<strong>of</strong>fs have happened in the many corporate<br />

like Reliance, Kingfisher, Infosys etc. Future production<br />

plans were withheld from the market e.g. Reliance.<br />

Source 1(a) and 1 (b): NBER report on Current recession<br />

Dec 2008.<br />

On the other hand interdependencies between the US<br />

economy and emerging economies like India and China<br />

has reduced considerably over the last two decades.<br />

Thus, the effect may not be drastic, as it would have been<br />

in 1980‘s.<br />

Sustaining recession – towards a positive economy<br />

Much has happened between then and now. Reports<br />

have shown that Indian economy has shown a robust and<br />

consistent growth trajectory and the projection for 2008 is<br />

9%. Indian exports to the United States account for just<br />

over 3% <strong>of</strong> GDP. India has a healthy trade surplus with the<br />

United States. Following are worth evaluating about the<br />

effects <strong>of</strong> recession on India. In other words, the effects <strong>of</strong><br />

this recession on India may be quite distinct from those <strong>of</strong><br />

the past.<br />

1 FDI – a large part <strong>of</strong> FDI would flow in India and China.<br />

iota October 2010 32


Cascading effect can be expected. Along with<br />

the already significant dollar funds available, the<br />

additional funds could be deployed to create<br />

infrastructure--roads, airports, and seaports--and<br />

be ready for a rapid take<strong>of</strong>f when normalcy is<br />

restored.<br />

2. Some specific sectors like IT have tremors be<br />

cause a majority <strong>of</strong> Indian IT firms derive 75% or<br />

more <strong>of</strong> their revenues from US Instead <strong>of</strong> looking<br />

at the scenario as a threat, the sector would do<br />

well to focus on product innovation.<br />

3. Economies <strong>of</strong> scale need to show a positive edge<br />

n operational efficiency and improve productivity.<br />

The demand for appliances, consumer electron<br />

ics, apparel, and a host <strong>of</strong> products is huge and<br />

can be exploited to advantage by adopting ap<br />

propriate pricing strategies.<br />

4. Aggressive promotion strategies in spiritual and<br />

health tourism with a distinct cost advantage, In<br />

dia can be the destination <strong>of</strong> choice for health<br />

tourism.<br />

5. Government intervention with monetary and fiscal<br />

policy could help in sustaining the recession and<br />

building up a positive economy. A strong domes<br />

tic demand would also help in competing glob<br />

ally when the recession is over.<br />

Innovation<br />

To put it in a nut shell, at the macro-level, ―a recession in<br />

the US may bring down GDP growth, but not by much. At<br />

the micro-level, specific sectors could be affected. Now<br />

may prove to be the engine for growth when the next<br />

boom occurs. After all, 350 million people with purchasing<br />

power cannot be ignored.<br />

How to sustain recession?<br />

“Act global think local”<br />

Strengthening our economy with indigenous business ventures<br />

and Entrepreneurship is call for the day. Reason being<br />

we need to make ourselves self sufficient first, we need<br />

to build a positive immune system within ourselves, which<br />

will help us to combat against external forces and help us<br />

in sustaining the bad times in the future. Entrepreneurship<br />

will strengthen the economy by providing income to the<br />

nation bringing up the GDP level as a supporter <strong>of</strong> revenue,<br />

increases the employability <strong>of</strong> the locals, which<br />

would reduce the stress and dependency on multinational<br />

corporations by making Indian youth a self- reliant and self<br />

-sufficient with themselves which in turn makes our economy,<br />

a positive economy. We are suggesting some <strong>of</strong> the<br />

industries where we can increase the indigenous ventures.<br />

We can concentrate on recession pro<strong>of</strong> industries and<br />

strengthen our economy. For example - Food processing<br />

companies will not be affected much and rather will earn<br />

pr<strong>of</strong>its by increasing the prices. These are the basic needs<br />

which we cannot produce ourselves. Food processing<br />

units could be set up with the help <strong>of</strong> government support<br />

that would bring in money as well provides employment<br />

opportunities. No one can survive without basic food materials<br />

like milk, vegetables and drinking water.<br />

India has big potential <strong>of</strong> herbal products. Export <strong>of</strong><br />

herbal products and ayurvedic production would bring in<br />

more cash flow in any economy.<br />

The rural sector needs to be tapped. Primary sector <strong>of</strong><br />

Indian economy itself is a recession pro<strong>of</strong> sector. So, we<br />

should give more importance and as well bring in new<br />

strategies to make our backbone a stronger one.<br />

Conclusion<br />

One thing that is certain, as we eventually come out <strong>of</strong><br />

the economic slowdown, whether that is in one to two<br />

year‘s time, the world will look very different than it does<br />

today. As recession is not an unusual occurrence. It is a<br />

regular recurring event which can be anticipated and<br />

prepared for, its not a one day process and with proper<br />

planning, ready for innovation it can be well managed.<br />

Companies need not give a shock to its employees all <strong>of</strong> a<br />

sudden on one fine day but they can always prepare their<br />

employees to face the economic slowdown and increase<br />

the human capital efficiency and sustain the recession.<br />

Bibliography<br />

CNN News<br />

Eisenhardt, K.M. & Sull, D.N. “Strategy as Simple Rules‖. In<br />

Harvard Business Review ,January 2001, pp. 107<br />

Business Today issues Dec 08‘, Jan-march 09‘<br />

M.L. JHINGAN, J.K.STEPHEN - Managerial Economics,<br />

(2004), pg. no 898-929, Vrinda publications LTD, New Delhi.<br />

UDDIPTO ROY . Managerial Economics pg. no. 345-<br />

355,357-370 (2008), Asian books Ltd.<br />

Mrs. Veeralakshmi is currently an Assistant<br />

Pr<strong>of</strong>essor and Head <strong>of</strong> Department <strong>of</strong><br />

Management Studies, COER School <strong>of</strong><br />

Management. Her areas <strong>of</strong> interests are<br />

Finance and Economics. She can be mailed<br />

at veeralakshmibabu@yahoo.co.in<br />

Mr. Naveen Mittal has interests in fields<br />

<strong>of</strong> Human Resource and Organisational<br />

Behaviour. He can be mailed at<br />

visnaveen@yahoo.com<br />

iota October 2010 33


New Technology<br />

Google Wave<br />

Siddharth Kakkar, IT (2010 Batch)<br />

Google wave- A wave<br />

that will change your<br />

life.......<br />

It‘s a personal communication<br />

and collaboration<br />

tool in a very early form. This magical product is the work<br />

<strong>of</strong> the same people who developed our very popular<br />

Google maps under the engineering leadership <strong>of</strong> two<br />

brothers –Lars & Jens Rasmussen. The Google wave is<br />

open sourced so that developers and people like us can<br />

contribute to the completion <strong>of</strong> this early form <strong>of</strong> technology<br />

that will change our online social life and take it to a<br />

whole new level. What you people might be thinking now<br />

is that is it just a web site like ―Facebook‖ but mind you it‘s<br />

not..<br />

It‘s a product, a platform as well as a protocol…<br />

The E-Mail<br />

The traditional e-mail was a message that was sent from<br />

one place to another like the figure given below. Google<br />

mail type intelligent mail<br />

services could co-relate<br />

related messages into conversations.<br />

E-Mail<br />

Google Wave<br />

Wave by contrast starts out with a definition <strong>of</strong> a conversation<br />

which is a tree structure that has the message and<br />

the set <strong>of</strong> users participating in that conversation. Wave by<br />

contrast starts out with a definition <strong>of</strong> a conversation<br />

which is a tree structure that<br />

has the message and the set<br />

<strong>of</strong> users participating in that<br />

conversation. But with wave<br />

the shared message is<br />

hosted (placed) on a server<br />

somewhere. The individual<br />

users can post there replies<br />

go away and then new users<br />

who are part <strong>of</strong> the wave<br />

can do the same.<br />

Google Wave<br />

This is how a Wave window looks in Google Chrome.<br />

This new technology is actually fully based on the concept<br />

<strong>of</strong> hosted conversation. In all we can say that wave has<br />

functionality that has more coverage than traditional e-<br />

mails. I am calling the e-mails traditional because once<br />

this new wave technology strikes your life u will yourself be<br />

calling it a traditional technology that once existed and<br />

was an integral part <strong>of</strong> your social and corporate networking<br />

life. It integrates the e-mail and the instant messaging<br />

application (Google talk-most <strong>of</strong> you must be familiar with<br />

this) into one. When u start a new wave a message is<br />

saved on a central server. Users are added to this message<br />

and only they can see the message. New users can<br />

be added at any time. In wave you can respond to any<br />

part <strong>of</strong> the message as well as the whole message. These<br />

are known as in-line-replies. These are done by attaching<br />

threads to the message at a place where you post a response.<br />

And here is where you see the wave power. If the<br />

people included in the message are online then this email<br />

type wave serves as an instant message where the transmission<br />

takes place live , almost character by character<br />

i.e. you don‘t have to wait for the other person to press<br />

enter you can see what he/she is typing as the transmission<br />

takes place element by element. This helps in formatting<br />

your own response while the other person is still typing<br />

and you don‘t have to wait for the other person to press<br />

enter. Therefore, you spend 100% <strong>of</strong> your time reading or<br />

writing which speeds up conversation. You might be feeling<br />

that this is awkward. So wave also provides you with a<br />

feature to stop this where you will have to press enter for<br />

each line to be transmitted.<br />

An in-line reply<br />

This is just one feature <strong>of</strong> this all new product. Now check<br />

out the one called ―PLAYBACK‖. Suppose a new person is<br />

added to the message that is being circulated. So he can<br />

see the whole message along with the in-line replies (the<br />

responses posted in between the messages). But he can<br />

also use the playback button to see in what sequence the<br />

responses were posted. In actuality a wave or a single<br />

communication is a tree <strong>of</strong> messages in which you can<br />

separate any sub-tree which will be visible only to the person<br />

you want. Thus, in a wave you can send a private mes-<br />

iota October 2010 34


sage to any user included in that wave because that part<br />

<strong>of</strong> the tree will be visible only to him. The others will be unaware<br />

<strong>of</strong> the fact that a private message has been sent.<br />

All it does is provide strict access to the subset <strong>of</strong> participants.<br />

Playback is going to be a very powerful tool for investigating<br />

and manipulating the entire history <strong>of</strong> a wave.<br />

We all upload photos on social sites. And do you know<br />

how easy it is with Google wave? All you have to do is just<br />

drag the pictures and drop it in the wave and all the participants<br />

<strong>of</strong> that wave will automatically be able to see<br />

them. Not only this but they themselves get attached to<br />

the participant‘s photo album and the thumbnails are instantly<br />

visible-even before the pictures are fully uploaded.<br />

The next feature is (and it‘s an important one) that we can<br />

embed our wave with any other link such as our blog site<br />

etc. And the responses posted to them show up again<br />

character-by-character onto my wave client. Using this<br />

you can publish pictures on blogs and give immediate<br />

replies to people responding to your posts without even<br />

opening thousands <strong>of</strong> pages that you responded to, and<br />

are awaiting responses for (like blogs, community forums,<br />

fan following, discussion groups etc). What a time saver<br />

from opening and remembering page addresses and<br />

username, passwords. The wave can be used to collaboratively<br />

author document. With wave we can do both discussion<br />

(like forum discussion) and content collaboration<br />

(like wikis) in one tool. Suppose while writing thi<br />

s article for ―iota –college‘s first technical magazine‖ I<br />

wanted some suggestions regarding it. So i just put it in a<br />

wave, share it with whosoever I like and now that person<br />

can add comments to whatever part he likes or dislikes<br />

using in-line replies or can even edit my text but this editing<br />

will be visible to me as well to the other participants and<br />

now it‘s on me to keep it or discard it. So this technology is<br />

going to become a very powerful document production<br />

tool. Now u might be appreciating this and thinking how<br />

easy it will be to take suggestions and remove errors from<br />

your documents but wait for more. You might be thinking<br />

what will happen if more than one people are editing the<br />

same document simultaneously? Well here is the fun part<br />

that people, I think will really enjoy. You will see all the people<br />

editing and posting comments together, even in different<br />

languages as the feature <strong>of</strong> character-by-character<br />

transfer also applies here. A person writing in Hebrew starts<br />

on the bottom right corner, a Chinese starts writing at the<br />

top left and the normal English conversation continues in<br />

between with all the transmission taking place in real-time<br />

and edits by different people highlighted in different colours.<br />

Now comes a fabulous, extraordinary feature you<br />

may have never seen. Google wave introduces ―ROBOTS‖.<br />

These are powerful tools <strong>of</strong> extending wave‘s functionality.<br />

These are server side programs that participate in a wave<br />

with power same as that <strong>of</strong> human participant. It is using<br />

these ―ROBOTS‖ that you see live changes in a wave. Developers<br />

have named them like ―SPELLY‖, ―BLOGGY‖ etc.<br />

The ―SPELLY‖ checks the context <strong>of</strong> the word instead <strong>of</strong> just<br />

the spelling and corrects it accordingly. This is not done on<br />

the basis <strong>of</strong> the dictionary but a large language model<br />

that has been built from the web. Try typing ―ICLAND IS AN<br />

ICLAND‖ which automatically changes to ―ICELAND IS AN<br />

ISLAND‖. Another one is ―LINKY‖ which checks whether a<br />

name exists as a link or not and automatically makes it a<br />

hyperlink. Another one is ―SEARCHY‖ which is embedded<br />

in wave as a link, does a normal Google search for it and<br />

you can add it as a link to the text you are typing (even<br />

image search-―IMAGY‖). Fantabulous!!... Isn’t it.....??<br />

Goggle wave has been built using the Google Web Developer<br />

Toolkit. It uses java for the code to be written and<br />

converts it to scripting language <strong>of</strong> our choice. This feature<br />

gives us (the user as well as the developer) power to develop<br />

extensions which can be used on the wave. There<br />

are a lot <strong>of</strong> these extensions which the people outside<br />

Google have built and we the users can take advantage<br />

<strong>of</strong> these extensions. What Google provides us with is an API<br />

(Application Program Interface) that helps us develop our<br />

own extensions and make them collaborative. An example<br />

<strong>of</strong> extensions is a ―YES,NO,MAYBE GADGET” which<br />

helps us post our answers in this form by simple drag-ndrop.<br />

Thus the developer <strong>of</strong> a gadget has to store the update<br />

<strong>of</strong> the state in the local XML. There also exist some<br />

server side extensions like ―POLLY THE POLLSTER‖ which<br />

helps you create new forum like posts. You can also integrate<br />

a wave with another communication system like<br />

Facebook, Twitter etc. You can get live updates in a wave<br />

on particular searches. Example you search twitter for<br />

―Google wave‖, and the moment somebody in your following<br />

list tweets something related to it you will be informed.<br />

Thus without opening twitter and generating a<br />

wave called ―TWAVE‖ (Twitter wave) you get your twitter<br />

updates. Similar to SMTP which can be used to build an e-<br />

mail system by anyone, the wave protocol too can work in<br />

the same fashion. Thus any organisation can build their<br />

own wave system, give accounts to users in competition<br />

with Google and the protocol will ensure that you can still<br />

interact across these boundaries.<br />

And that is not all to it. Once you start using this technology<br />

you will find a whole new world <strong>of</strong> innovation open in<br />

front <strong>of</strong> you where you can induce your own ideas to<br />

make it better as well as find new application <strong>of</strong> it in conferencing,<br />

meeting, book publishing and a lot <strong>of</strong> other applications<br />

All I expect you to do is be enthusiastic about this new<br />

technology, spread it and start innovating because this<br />

wave will change your life. The registration comes with 10<br />

invitations so spread the wave so new features can be<br />

collaborated and added to it to make this place a better<br />

place to live in.<br />

Siddharth Kakkar is a 2010 batch passout<br />

student from Department <strong>of</strong> Information<br />

Technology. His areas <strong>of</strong> interest<br />

include Hacking, Artificial Intelligence.<br />

He can be reached at siddarthkakkar@gmail.com<br />

iota October 2010 35


Guest <strong>of</strong> Honor<br />

Here is an excerpt <strong>of</strong> the electronic interview <strong>of</strong> Dr. D. C.<br />

Pande, Scientist-G, DRDO, Ministry <strong>of</strong> Defence, Government<br />

<strong>of</strong> India. Interview arranged by Neha Misra, ET-IV<br />

year.<br />

Q: What is the definition <strong>of</strong> science?<br />

Search for Truth<br />

Dr. D. C. Pande<br />

Q: Tell us something about DRDO?<br />

Vision <strong>of</strong> DRDO<br />

“Make India prosperous by establishing world class<br />

science & technology base & provide our Defence<br />

Services decisive edge by equipping them with internationally<br />

competitive systems & solutions”<br />

Mission <strong>of</strong> DRDO<br />

Design, develop & lead to production state-<strong>of</strong>-the-art,<br />

sensors, weapon systems, platforms & allied equipment<br />

for our Defence Services.<br />

Provide technological solutions to the Services to optimise<br />

combat effectiveness & to promote well being <strong>of</strong><br />

troops.<br />

Develop infrastructure & committed quality manpower<br />

& build strong technology base.<br />

In addition expertise & infrastructure have been build<br />

up for carrying basic / applied research in areas <strong>of</strong><br />

relevance to defence science & technology, quality<br />

assurance & safety, project & technology management.<br />

Core Competence <strong>of</strong> DRDO<br />

System design & integration <strong>of</strong> complex sensors,<br />

weapon systems & platforms.<br />

Development <strong>of</strong> complex high-end s<strong>of</strong>tware packages.<br />

Development <strong>of</strong> functional materials.<br />

Test & evaluation.<br />

Technology transfer & absorption.<br />

Q: What is the main purpose <strong>of</strong> the research/work that<br />

you do?<br />

Design, develop & produce state-<strong>of</strong>-the-art antenna<br />

technology for Radar Application.<br />

Design, develop & establish electromagnetic test facilities<br />

for antenna evaluation, calibration & collimation,<br />

& electromagnetic characterization <strong>of</strong> electrical<br />

/ electronic subsystems & systems.<br />

Design & develop Radar systems for electromagnetic<br />

compatibility (EMC) in their intended operational electromagnetic<br />

environment.<br />

Q: What is the best part <strong>of</strong> the work you do – the part that<br />

gives you the most satisfaction?<br />

Simulation <strong>of</strong> electromagnetic environment resulting<br />

from various systems including nuclear detonation for<br />

the vulnerability & Susceptibility <strong>of</strong> the electrical / electronic<br />

components/ subsystems/systems<br />

Q: What do you consider as your greatest achievement?<br />

Design & development <strong>of</strong> India's first Indigenous<br />

Nuclear Electromagnetic Pulse Simulator.<br />

Q: What contemporary scientific issues are you most<br />

concerned about?<br />

Development <strong>of</strong> electric component technology.<br />

Q: What continues to inspire you about your research?<br />

To strengthen our Armed Forces with the state-<strong>of</strong>-theart<br />

strategic, complex & security sensitive technologies<br />

in par with global arena in shortest possible time.<br />

Q: What kind <strong>of</strong> skills according to you should a person<br />

have if they want to pursue a career like yours?<br />

Hard work, perseverance, dedication, devotion &<br />

taking challenging risks & responsibilities.<br />

Q: What is the scope <strong>of</strong> research work in a developing<br />

country like India?<br />

There are tremendous opportunities in the country<br />

where one could do research from agriculture, life<br />

sciences to high-end electronics & communication<br />

sciences. In present scenario one can always has a<br />

global collaborations to bridge the technology gap.<br />

Q: What advice would you like to give to a student who<br />

wants to shape his future with a career in research<br />

field?<br />

Very clear concepts <strong>of</strong> the basic science, strong analytical<br />

power & good knowledge <strong>of</strong> mathematics.<br />

Q: What is the way to gain entry in DRDO?<br />

Through Recruitment Assessment Centre (RAC) <strong>of</strong><br />

DRDO. Every year RAC recruits scientists in DRDS mostly<br />

at entry level (Scientist 'B') by conducting written exam<br />

on 1 st Sunday <strong>of</strong> September. The qualification in written<br />

exam is followed by interview. Depending on the<br />

requirements in specialised areas <strong>of</strong> research & development,<br />

limited number <strong>of</strong> scientist are also recruited<br />

in high grades (Scientist ‗C‘ to Scientist ‗G‘). For more<br />

details visit RAC website<br />

http://10.2.52.1/rac/recruitment_programme.html.<br />

Q: What procedure needs to be followed for an internship<br />

in DRDO?<br />

DRDO has 50+ establishments working in different fields<br />

spread all over the country. Depending upon one's<br />

interest after completing VI/VII Semester one can join<br />

as a student trainee, the minimum time for residency<br />

will be two months. The request should be send by the<br />

Principal / HOD to the Director <strong>of</strong> the Establishment.<br />

Once request is accepted, a formal letter will be send<br />

to the college. One <strong>of</strong> the most important requirements<br />

is the Police Verification Certificate for the candidate<br />

due to security sensitivity <strong>of</strong> DRDO labs.<br />

Q: What is your vision for INDIA?<br />

To see India as a Developed Country -―SONE KI<br />

CHIRIYA‖<br />

Q: Can you suggest some reading material relevant to<br />

anything that we have discussed about your work?<br />

Technical – all reference and standards books prescribed<br />

in your course.<br />

iota October 2010 36


Management – books on R&D Management<br />

General – Books by Dr APJ Abdul Kalam, Dr Narayana Murthy and great people<br />

Dr D C Pande: Did his BS, MSc & PhD in 1974, 1976 and 1981 respectively. Since 1981he is with<br />

Electronics & Radar Development Establishment, DRDO, where he is working in field <strong>of</strong> Electromagnetics.<br />

He has designed & developed EMI Control Techniques for systems used by Defence<br />

Services, and first to start research in the field <strong>of</strong> NEMP & HPM in India. He is also steering<br />

the design, development & evaluation <strong>of</strong> Radar Antennae. He has authored<br />

more than hundred technical papers , fifty technical reports, and written five chapters for a<br />

book on ‗EMC‘. He has got number <strong>of</strong> awards including ―DRDO Scientist <strong>of</strong> the Year Award<br />

2005‖. Presently, he is Scientist ‗G‘ & Director (Technologies) in LRDE Bangalore.<br />

Types <strong>of</strong> viruses<br />

There are many type <strong>of</strong> viruses. Typical viruses are simply programs or scripts that will do various damage to your<br />

computer, such as corrupting files, copying itself into files, slowly deleting all your hard drive etc. This depends on the<br />

virus. Most viruses also mail themselves to other people in the address book. This way they spread really fast and appear<br />

at others' inboxes as too many people still fall for these<br />

Worms<br />

Worms are different type <strong>of</strong> viruses, but the same idea, but they are usually designed to copy themselves a lot over a<br />

network and usually try to eat up as much bandwidth as possible by sending commands to servers to try to get in.<br />

The code red worm is a good example <strong>of</strong> this. This worm breaks in a security hole in Micros<strong>of</strong>t IIS (Internet Information<br />

Server) in which is a badly coded http server that, despite the security risks, a lot <strong>of</strong> people use it. When the worm<br />

successfully gets in, it will try to go into other servers from there. Some worms such as the SQL slammer will simply send<br />

themselves over and over so many times that they will clog up networks, and sometimes all <strong>of</strong> the internet. Worms<br />

usually affect servers more than home users, but again, this depends on what worm it is. It is suspected that most<br />

worms are efforts from the RIAA to try to stop piracy, so they try to clog up networks that could contain files. Unfortunately,<br />

the RIAA have the authority to do these damages and even if caught, nothing can be done.<br />

Trojans<br />

Trojans are another type <strong>of</strong> virus. They are simply like a server in which enables hackers to get into and control the<br />

computer. A trojan such as Subseven can enable a hacker to do various things such as control the mouse, eject the<br />

cd-rom drive, delete/download/upload files and much more.<br />

MBR viruses<br />

Keeping an eye out for viruses<br />

Boot sector viruses are another type, they are similar to file viruses, but instead they go in the boot sector and can<br />

cause serious damage when the computer is booted, some can easily format your drive simply by booting your<br />

computer. These are hard to remove.<br />

Most viruses have various characteristics. For example, a worm can also be a trojan and also infect the boot sector.<br />

It all depends on how the virus is written and what it is designed to do. That's why there are not really strong structured<br />

categories, as they can easily mix one in the other.<br />

Know the potentially dangerous files. Like any other files, viruses must be opened in order to do something. Most viruses<br />

come through e-mail as an attachment. Some will make it look like it's someone you know, and it will try to convince<br />

you to open an attachment. Never open attachments at any cost! Some viruses will infect files in programs, so<br />

opening a program will actually open the virus, maybe the same one, or another part <strong>of</strong> it.<br />

Bottom line is, if you don't know what a file is just don't open it. Some viruses will sometimes be named a way as to<br />

mask the real file extension to make it look like a harmless file such as a image file. This is easily noticed, but can still<br />

be missed. Simply don't open unexpected files.<br />

If you get something that appears like something legit, just ask the person it came from if they sent it. Most viruses use<br />

a friend's address to make it look like it comes from them. The virus does this by using the person's address when sending<br />

itself to the address book contacts.<br />

iota October 2010 37


Wudleaf n’ Amigo…Use BOTH sides <strong>of</strong> paper<br />

2010<br />

HI, I’m Wudleaf.<br />

Today I’ll tell u a story<br />

1983<br />

In 1980’s we had a very happy<br />

family, my brother Goldleaf, sister<br />

Blue leaf etc.<br />

2010<br />

Devils started cutting us for<br />

papers. They wrote on one<br />

side and left the other blank,<br />

thus wasting papers.<br />

Blueleaf...was<br />

cut and so was<br />

goldleaf...I lost<br />

everyone..:(<br />

1986<br />

I became ill<br />

and weak.<br />

My whole world was ruined<br />

and I was all alone<br />

until I met Amigo.<br />

1988<br />

iota October 2010 38


If we worked together<br />

we could do something<br />

to stop this.<br />

1988<br />

1988<br />

IDEA!!!<br />

So, we started working<br />

together to save<br />

the earth and those<br />

devils too.<br />

2010<br />

2010<br />

2010<br />

iota October 2010 39


COLLEGE OF ENGINEERING ROORKEE<br />

r e c y c l e r e u s e r e p l e n i s h<br />

To see how vast your vision is,<br />

To see how high you can fly sans wings,<br />

To see how fast you can run the lap,<br />

To see how firm your steps are.<br />

―Start by doing what's necessary; then do what's<br />

possible; and suddenly you are doing the impossible.‖<br />

St. Francis <strong>of</strong> Assisi<br />

MANTHAN is the annual techno management fest <strong>of</strong><br />

<strong>College</strong> Of <strong>Engineering</strong> <strong>Roorkee</strong> The word‗Manthan‘<br />

itself speaks volumes. The proverbial ‗SAMUDRA<br />

MANTHAN‘ yielded the elixir upon the churning <strong>of</strong><br />

sea, leaving venom behind. Manthan is an attempt<br />

to draw out the finest skills, crème – de – la – crème<br />

talents, the matchless potentials from the enthusiastic<br />

technocrats. Manthan was conceived in the year<br />

2005 as a platform to enhance the technical skills <strong>of</strong><br />

the students and enable them to undertake the<br />

quest for knowledge and come up with fresh and<br />

innovative ideas. Manthan, the annual technical<br />

festival <strong>of</strong> <strong>College</strong> <strong>of</strong> <strong>Engineering</strong> <strong>Roorkee</strong> is a<br />

unique forum where the young engineers get an<br />

opportunity to experience and interact with science<br />

and technology in all its myriad forms. It aims to provide<br />

a welcome change from the treadmill <strong>of</strong> rote<br />

learning and above all fairly groom students to accept<br />

similar changes when they actually step into<br />

the world <strong>of</strong> pr<strong>of</strong>essionalism. A cradle for new and<br />

grand ideas, it is ever-evolving and diversifying to<br />

act as catalyst for instilling the passion for technology<br />

and the zeal to turn abstract ideas into concrete<br />

realities MANTHAN provides a venue to discuss<br />

the latest in technology and management.<br />

Manthan‘10 raised social concerns like environmental<br />

problems, energy conservation etc. throughout<br />

the fest by spreading the theme Recycle , Reuse<br />

,Replenish in its various formal and informal<br />

events .<br />

Recycle, Reuse, Replenish<br />

The Earth has provided enough to satisfy every<br />

man‘s need, but not every man‘s greed. With the<br />

growing material civilization, the earth is in a grave<br />

danger. The struggle to save the earth is a war with<br />

ourselves. We are the enemies just as we have ourselves<br />

as the allies. Everyone knows there's a problem.<br />

What everyone does not realize is that they are<br />

part <strong>of</strong> the solution. Hence this year<br />

in ―Manthan‖<br />

we take an initiative to encourage<br />

the idea <strong>of</strong> ―Recycle, Reuse,<br />

Replenish‖ and come together<br />

for a cause to harmonize<br />

the relationship between human<br />

beings and nature. We believe<br />

that in trying to think <strong>of</strong> making<br />

a big difference we must<br />

not ignore the small differences<br />

we can make which,<br />

over time, add up to become big differences that<br />

are <strong>of</strong>ten not foreseen.<br />

Manthan 10 reached new horizon and was put it in<br />

the map as Uttarakhand‘s largest technomanagement<br />

fest. Manthan 10 viewed a participation<br />

<strong>of</strong> about 1800 students with 1500 from college<br />

and 300 from outside colleges.<br />

iota October 2010 40


THE ANNUAL TECHNO-MANAGEMENT FEST<br />

There were total 12 formal events which included 8<br />

events in technical events category and 4 in management<br />

category :-<br />

FORMALS<br />

Technical events include :<br />

INSIGHT – the paper presentation contest<br />

PRASHN-the general quiz<br />

ROBOSYNC-battle <strong>of</strong> robots<br />

PRAYOG-model making contest<br />

KURUKSHETRA-the LAN battle ground<br />

CODEX-the website making contest<br />

GIGABIT-the battle <strong>of</strong> programming lords<br />

IBC-jack <strong>of</strong> all master <strong>of</strong> one<br />

Management events include :<br />

r e c y c l e r e u s e r e p l e n i s h<br />

<br />

<br />

<br />

<br />

ADVOCATE –the analysis <strong>of</strong> advertisements.<br />

MEGABUCKS-the relaunch strategy <strong>of</strong> products.<br />

CEREBRATE-are you a good manager?<br />

THE BLITZKRIEG-a management prowess game.<br />

There were a number <strong>of</strong> fun filled informals . Few <strong>of</strong><br />

them are mention below :<br />

<br />

<br />

<br />

<br />

<br />

<br />

DALAL STREET: Where stocks are your heart<br />

beat..!!!<br />

GAME ZONE: ...are you game???<br />

NIRMAAN: Kabaad Se Jugaad..!!!<br />

RADIO JOCKEY: the hunt is on..!!!<br />

WHEEL OF FORTUNE: spin and win..!!!<br />

BOMB SQUAD: ...the final ultimatum!!!<br />

iota October 2010 41


COLLEGE OF ENGINEERING ROORKEE<br />

r e c y c l e r e u s e r e p l e n i s h<br />

OUR SPONSORS<br />

Tushar Builders<br />

and Engineers<br />

Bhagwati<br />

Electronics<br />

Enmas-Andritz<br />

Pvt. Ltd.<br />

iota October 2010 42


The Pursuit <strong>of</strong> Fragging::Counter – Strike…..<br />

Manu Singh, ET (2010 Batch)<br />

We take a look back at years past with the most popular<br />

online action series: Counter-Strike.<br />

It all started one June day back in 1999. About a year after<br />

Game Spy‘s ―Game <strong>of</strong> the Year‖ Half-Life came out, history<br />

was made: Counter-Strike was released, a team<br />

based multiplayer game that pits counter-terrorists (CTs)<br />

against terrorists (Ts). This mod for Half-Life was the brainchild<br />

<strong>of</strong> modder ―Gooseman,‖ a.k.a. Minh Le <strong>of</strong> Vancouver,<br />

Canada. In fact, he did a hell <strong>of</strong> a lot <strong>of</strong> the mod all<br />

by himself. He teamed up with Cliffe (not Maverick), a.k.a.<br />

J. A. Cle<strong>of</strong> IV from Virginia Tech, Virginia (at least he was at<br />

the time). In fact, CS was originally hosted on PHL before<br />

counter-strike.net started up. This may have turned into CS-<br />

Nation, but don‘t quote me on that. Counter-Strike, over<br />

the years, turned into the most popular and most-played<br />

game out there, and can now even be bought without<br />

having a copy <strong>of</strong> Half-Life. And this gamer was there to<br />

see history made. I never had a copy <strong>of</strong> HL but in 06<br />

owned CS in college. So now, please join me on a journey<br />

through time as we take a look at the History <strong>of</strong> Counter-<br />

Strike (through the eyes <strong>of</strong> me). Keep all body parts inside<br />

the vehicle at all times.<br />

As the game is about to be eleven years old this year, I<br />

don‘t remember every little fact about all <strong>of</strong> the updates.<br />

Anyway, on June 19, Counter-Strike Beta 1 made its debut<br />

featuring four maps, including cs_siege, which is still played<br />

today. Its only mode <strong>of</strong> play was hostage rescue. Players<br />

were provided with only a handful <strong>of</strong> guns at this point, but<br />

they included the infamous AWP, M4a1, and Para. When<br />

the game was released, weapons weren‘t designated as<br />

counter-terrorist or terrorist weapons: everyone and his<br />

grandmother could use any gun he pleased. Another interesting<br />

thing was that guns didn‘t disappear after every<br />

round like they do now; if you lost you‘re $5000+ Para, you<br />

had the chance <strong>of</strong> picking it up next round if you were fast<br />

enough. Of course, someone else could always swipe your<br />

precious machine gun. Beta 1 also included flash bangs,<br />

the only grenades available. Due to limited graphics technology,<br />

they didn‘t have the same blinding effect back<br />

then as they do now, though these suckers were still annoying.<br />

Eight days later the first update came out, Beta<br />

1.1. Along with fixing bugs and changing balance issues,<br />

Beta 1.1 featured new maps and a new firing mode for<br />

the GLOCK 18. The new maps were cs_assault and<br />

cs_desert, an amazingly fun map that unfortunately has<br />

passed away into the great beyond. It was my favorite<br />

map.I still remember playing cs_assault with pankaj and<br />

nikhil all day in college. There were two bunker spawn<br />

points on either side <strong>of</strong> the map with a bunch <strong>of</strong> big boulders<br />

in between, a couple <strong>of</strong> which featured good vantage<br />

points for snipers. Sure it was small and repetitive, but<br />

it provided hours and hours <strong>of</strong> good times.<br />

July 20 saw the immersion <strong>of</strong> Beta 1.9, later renamed Beta<br />

1.2 (not sure why since 2.0 came next). This added new<br />

things that would make CS was it is today. When it came<br />

out, bunny hopping was immensely popular due to HL multiplayer.<br />

Bunny hopping was a tactic created by newbies<br />

in which the player hopped around the map, quickly increasing<br />

speed, and decreasing the chance <strong>of</strong> getting hit.<br />

Well, Gooseman was able to nip this one in the bud early<br />

on by greatly reducing accuracy while jumping for every<br />

gun. Cash reserves were capped at $16,000, flash/bangs<br />

were tweaked to be more effective, and money awards<br />

were tweaked (doesn‘t say how, though). Prices were also<br />

adjusted for each <strong>of</strong> the weapons. Beta 1.2/1.9 also<br />

added what the team termed a ―molasses period,‖ which<br />

stopped people from rushing right at the start <strong>of</strong> the round<br />

(players were frozen, giving everyone time to purchase<br />

things). Body armor was also improved, adding protection<br />

to arms.<br />

Beta 2 was the first <strong>of</strong> many highly anticipated CS betas<br />

(anticipated by me, anyway). The big part <strong>of</strong> this update<br />

was the addition <strong>of</strong> the Sig SG-552 Commando, AK-47,<br />

and Desert Eagle. Of course, this was the time when the<br />

weapons still had their real name, not some phony copyright<br />

infringement avoiding name like they‘ve been given<br />

now. Add to these new weapons silencers for the USP and<br />

M4a1 and you can see that August 13, 1999 was, indeed,<br />

a very special day. It added more challenges to the game<br />

and made it more realistic, giving players many new options.<br />

Two other updates changed the game play and<br />

also had a big impact. The first is the round timer. I remember<br />

what a pain it was twiddling my thumbs as a ghost<br />

wondering when the round would end. The other major<br />

update was the addition <strong>of</strong> team scores to the score<br />

board. Now people could keep track <strong>of</strong> how many rounds<br />

their team won. This update was actually the most important<br />

update to CS. Without it, CAL, The CPL, and other<br />

leagues probably wouldn‘t exist because <strong>of</strong> a lack <strong>of</strong><br />

team scores. Also important to this update was the addition<br />

<strong>of</strong> night vision goggles. No more would you have to<br />

glow like a bonfire to see in the dark: now you could see<br />

people without them seeing you. Unless they had night<br />

vision, too, that is. In the early stages, NVG weren‘t that<br />

great: they had an ugly green hue reminiscent <strong>of</strong> the NVG<br />

from Opposing Force and really only made things look<br />

green instead <strong>of</strong> black or darkened. But still, for the technology<br />

available, it was a good addition.<br />

Four days later Beta 2.1 was released, but had more technical<br />

updates than practical. The main two were fixing<br />

telefragging in cs_assault and AK-47 pricing. The former<br />

would happen on occasion at the start <strong>of</strong> rounds due to a<br />

lack <strong>of</strong> spawn points and too many players. I think it still<br />

may have happened in other maps, but I don‘t really remember.<br />

Like I said, this update wasn‘t very impressive,<br />

and more or less to fix small annoyances.<br />

About a month later on September 14, Beta 3.0 came out.<br />

This was the largest beta to date and included many cool<br />

things. In fact, it was the one I most looked forward to due<br />

to the addition <strong>of</strong> the Fabrique Nationale (FN) P90. Cool as<br />

it was, the original P90 did have some problems: mainly<br />

recoil that was unrealistically high and the resulting poor<br />

accuracy. In real life, someone can fire two P90s at once,<br />

one in each hand (and I‘ve seen it done, too, on TV). It‘s a<br />

highly accurate, highly powerful submachine gun that isn‘t<br />

accurately portrayed even in today‘s Counter-Strike:<br />

Source. But it was still a fun addition. Another weapon addition<br />

was that <strong>of</strong> the knife, for use when out <strong>of</strong> ammunition.<br />

The knife has been through many changes over the<br />

years <strong>of</strong> CS, eventually evolving into its present day form,<br />

which I believe is just the Source‘s Version 1.6 knife. The<br />

final weapon addition was the flash/bang concussion grenade,<br />

which would shoot shrapnel and issue a blinding<br />

light that paled in comparison to the Source f/b. In other<br />

iota October 2010 43


words, it sucked; but it did get the job done well enough<br />

at the time. But what was probably the most substantial<br />

addition to CS in Beta 3.0 was the radio system. With it,<br />

players could push a button and have a preprogrammed<br />

voice message go out to teammates, saying such things<br />

as ―Need backup‖ and ―Enemies down.‖ Four new maps<br />

were added, including cs_militia, and three maps were<br />

updated. Beta 3.1 was another small update, with nothing<br />

special except for a decreased volume for the radio communication.<br />

November saw the release <strong>of</strong> the monstrous Beta 4.0,<br />

which towered over Beta 3.0 in awesomeness and content.<br />

I‘ll start with the small stuff. Two new guns were<br />

added, the Sig P228 and the notorious (ly ghey) Steyr<br />

Scout. High explosive grenades were also introduced<br />

(sure, these could‘ve gone in the previous sentence, but<br />

grenades aren‘t guns). Gooseman also stopped gunrunning<br />

in this beta by removing all loose guns at the end <strong>of</strong><br />

each round. Money tweaks were also added: the losing<br />

team was given more money so they would still have a<br />

chance at winning and hostage money was altered, giving<br />

someone $500 for touching a hostage (―use‖ key),<br />

$1000 for rescuing a hostage, and $500 for a helping team<br />

bonus (sounds odd, but I like to keep lists parallel). They<br />

also modified the rescuing <strong>of</strong> hostages, in which saving<br />

50% resulted in a CT win. The ammunition system was<br />

changed here so that you could buy primary and secondary<br />

ammo (meaning for pistols and everything else). New<br />

maps were also tossed into this update: cs_station,<br />

de_nuke, de_prodigy, and the infamous de_dust. And this,<br />

my dear readers, brings me to the best part <strong>of</strong> the update:<br />

bomb defusal maps (de) were added. The change log for<br />

Beta 4.0 includes the rules for this new type <strong>of</strong> game play,<br />

but all <strong>of</strong> you reading this are more than familiar with it, so I<br />

won‘t go into it. However, the one interesting thing about it<br />

was that you could plant the bomb wherever the hell you<br />

pleased. It was major fun: whenever I was the last man<br />

alive and had no hope <strong>of</strong> winning, I would plant the bomb<br />

where I was and took out the CTs that came to hunt me<br />

down.<br />

About a month later, Beta 4.1 entered onto the scene, but<br />

like the other X.Y betas, this one wasn‘t very big, but included<br />

some important things. Probably the most important<br />

change was that the terrorists could pick up a bomb<br />

that was placed improperly (as bombs could be planted<br />

anywhere, like mentioned above). The C4 timer was given<br />

a default <strong>of</strong> thirty-five seconds and the P228 was ―toned<br />

down‖ and came standard with thirteen rounds. (I don‘t<br />

recall that gun being so powerful, but I guess it was.) They<br />

also fixed it so that team chat would work while dead, that<br />

way dead players could work out a plan for the next<br />

round without the enemy knowing. Either that or bash the<br />

other team.<br />

On Christmas Eve (12/23), Gooseman and the team gave<br />

the world a present: Beta 5.0, so chock-full <strong>of</strong> new stuff<br />

that it made Beta 4.0 look like Twiggy against Schwarzenegger<br />

in his prime. The new weapon <strong>of</strong> this update was<br />

the automatic newb cannon, the Benelli XM 1014 automatic<br />

shotgun. Two new maps, including de_train, were<br />

added and numerous ones were updated. The hostage<br />

model was revamped and was given two new skins, and<br />

the HUD also got a facelift with new icons for everything.<br />

The HUD was updated to show zones in it as well; these are<br />

places where ammo can be bought, hostages rescued,<br />

and bombs planted. Game play also had massive updates.<br />

Many changes were made revolving around the<br />

C4: it could only be planted in the bomb zone, it became<br />

an equipment item, it got a different diffusal method (I‘d<br />

explain it, but I don‘t know the original to compare it to), it<br />

could be dropped for teammates, and it could be diffused<br />

in five seconds with the diffusal kit, or ten without.<br />

Progress bars were added to the planning and diffusing <strong>of</strong><br />

the bomb (the former took three seconds). The CTs no<br />

longer start with the diffusing kit; this was when everyone<br />

had to start purchasing it. A plus for CTs was that diffusing<br />

the bomb gave them the win, but if the Ts were able set us<br />

up the bomb and it blew, they won (like always). An interesting<br />

addition was included here: ghosts could be seen<br />

by other ghosts as floating orbs <strong>of</strong> light. I thought this was<br />

present from the start, but I guess I was mistaken. But back<br />

to the new, fancy pants updates: three observer modes<br />

(the same ones now used) were added, new radio messages<br />

and organization <strong>of</strong> them were added, and reload<br />

sounds were added (you could hear when someone else<br />

was reloading). A comprehensive help system was included<br />

that included auto IDs that showed teammate‘s<br />

name and health, enemies‘ name and health (when observing),<br />

and hostages‘ health (as well as pointing out that<br />

it was a hostage).<br />

January 2000 saw Y2K, in which all computers and electronics<br />

were destroyed. Just kidding. Beta 5.1 wasn‘t too<br />

exciting; mostly it just included bug fixes. Though, the<br />

scoreboard began being showed at the end <strong>of</strong> every<br />

map.<br />

March produced the next sizable update, Beta 6.0. The<br />

Mac-10 and Steyr Aug were added to this beta, and they<br />

gave the NVGs back, though there is no record <strong>of</strong> when<br />

they were removed. Two new game types were added:<br />

assassination and escape. I never played escape or assassination<br />

and am under the impression that it didn‘t last<br />

very long. However, the name says it all: terrorists started in<br />

one place and had to escape to another while the CTs<br />

tried to eradicate them. Apparently, the Ts could find an<br />

armory to shoot back, but fleeing seemed like the thing to<br />

do. Assassination was a stellar game type that really needs<br />

to be brought back. One player played the role <strong>of</strong> the VIP,<br />

armed only with the umbrella, and tasked with escaping<br />

the map. The CT team had to protect him from being<br />

killed by, you guessed it, the Ts. New maps were also<br />

added, including the always fun cs_747. New models were<br />

added, along with radio chats, and players could now<br />

decide if they wanted to be left-handed or right-handed<br />

(i.e. which hand the gun is held in).<br />

Few hours after after my twelth birthday (4/23 being my<br />

birthday), Beta 6.1 came out, but it was a server-side only<br />

update (meaning only servers had to download it), and it<br />

didn‘t include much. However, NVG were improved and<br />

the MP5 and TMP ammo reserves were limited to 120<br />

rounds. Beta 6.2a came out around here (no date is<br />

given), but was minuscule and again only server-side. It<br />

included nothing substantial or noteworthy.<br />

Ironically, on June 5, Beta 6.5 was released. The most important<br />

additions were the smoke grenade and new<br />

maps, including the ever popular cs_italy. Gun models<br />

were changed on several weapons and a new player<br />

model (Guerrilla Warfare) was added. New commands<br />

were also added, but these were basically irrelevant to<br />

game play.<br />

The next few updates were small. Beta 6.6 came out on<br />

June 22, adding the ―timeleft‖ command, adding new<br />

iota October2010 44


sniper crosshairs, and fixing many cheats. Betas 6.7 and 6.8<br />

fixed a few exploits (including godmode); though, no release<br />

dates were given.<br />

Beta 7.0 came out on August 27 and included guns like<br />

the dual Beretta 96g Elites; the knife model was also redone<br />

and given a secondary ―fire‖ mode. The VIP was<br />

given a USP, which proved to be quite interesting because<br />

many times a skilled player would be able to get a kill with<br />

it. But the 200 Kevlar helped keep them alive. This beta<br />

also maps like de_jeepathon2000, in which players could<br />

drive vehicles around the map.<br />

September 13 saw Beta 7.1 emerge. This was mainly a<br />

bunch <strong>of</strong> bug fixes, but also gave cs_siege an APC that<br />

was drivable and put in a new headshot icon.<br />

On November 18, updates were no longer called ―Beta;‖<br />

they now became versions. This day had the release <strong>of</strong><br />

Version 1.0. The H&K UMP .45 submachine gun, FN Five-<br />

SeveN pistol, and Sig SG-550 sniper rifle were the most notable<br />

additions. The rest <strong>of</strong> the update was new models<br />

and incorporation <strong>of</strong> new Valve blending technology<br />

(whatever that means).<br />

It was a while before the next update, but March 10, 2001<br />

gave the world Version 1.1. As with more or less every<br />

other update, Version 1.1 came with bug fixes and added<br />

CVARs. But few people care about those, unless <strong>of</strong> course<br />

the bug fix took squashed a major problem, like the fixing<br />

<strong>of</strong> many cheats included here. Two <strong>of</strong> the most substantial<br />

changes were decreased accuracy while jumping and<br />

AWP leg shots becoming non-lethal. This meant that bunny<br />

hoppers couldn‘t score an easy skill and neither could<br />

those pesky snipers armed with the famed AWP. Four new<br />

maps, including the insanely popular de_dust2, were<br />

tossed into the mix and numerous ones were upgraded.<br />

Other small, though somewhat important, changes were<br />

the re-addition <strong>of</strong> the C4 backpack and diffuse kit, as well<br />

as the removal <strong>of</strong> crosshairs on sniper rifles when not<br />

zoomed in. Models were given swimming animations in this<br />

update as well. On April 4, Version 1.1c came out, but it<br />

only gave a partial fix to incorrect hitboxes.<br />

Version 1.2 was omitted when the retail version came out<br />

(this was the CS standalone, meaning one didn‘t have to<br />

own Half-Life to play). But September 19 brought Version<br />

1.3 with it. In my opinion, the best part <strong>of</strong> this update was<br />

the removal <strong>of</strong> bunny hopping. A favorite motion for Half-<br />

Life death match, bunny hopping totally ruined the<br />

Counter-Strike atmosphere and realism. While people can<br />

no longer hop madly around the map, I still find myself falling<br />

victim to the occasional major BS, mid air kill. A player<br />

will start jumping and kill me while he is in mid air. Some will<br />

argue with me that this is not BS, but those people need to<br />

be slapped upside the head numerous times with a damp<br />

halibut. Other bug fixes included hitbox and night vision<br />

issues. Version 1.3‘s best technical triumph would definitely<br />

have to be the addition <strong>of</strong> voice communication, in which<br />

players could talk to each other with a microphone and<br />

have their actual voice transmitted to everyone else. This<br />

negated the need for such early communication programs<br />

as Roger Wilco, but certainly cannot compare to a<br />

downloaded program. I, myself, never used Roger Wilco or<br />

Ventrillo, though Ventrillo is many times better than the CS<br />

voice system as it is much clearer; however, CS‘s voice<br />

system was still a great achievement. Other minor things<br />

were added, but the last triumph <strong>of</strong> Version 1.3 was that<br />

nearby enemies could hear a player‘s radio chatter from<br />

the preprogrammed radio commands the Gooseman implemented<br />

earlier on.<br />

On April 24, 2002, nearly seven months later, the colossal<br />

Version 1.4 was released to the world. This version had the<br />

largest bug fix <strong>of</strong> any previous one, the most prominent<br />

one probably being the fixing <strong>of</strong> ―fastwalk‖ cheats. With<br />

too many changes to name them all, the most notable,<br />

and most clutch, was the addition <strong>of</strong> Anti-Cheat protection.<br />

This was not the same as the Valve Anti-Cheat (VAC)<br />

system, but did help to greatly reduce the number <strong>of</strong><br />

cheaters and hackers that filled up servers and ruined<br />

games. A cinematically artistic change was added when<br />

players died: the camera would zoom out on their dead<br />

body and the angle would change to show the direction<br />

from which their killer came. Four changes revolving<br />

around the bomb were made. Only Ts were notified <strong>of</strong> the<br />

bomb being dropped or picked up, Ts were forced to<br />

stand still while diffusing the bomb (so no jumping either),<br />

(going along with that one) Ts were unable to move or<br />

shoot while setting us up the bomb, and Ts were able to<br />

see the bomb blinking in red on their radar once planted.<br />

Two new maps were added, and de_train was updated.<br />

Though only just added in Version 1.3, 1.4 came with the<br />

removal <strong>of</strong> players being able to hear enemy radio communication.<br />

Another discrepancy has risen in the records<br />

kept by CS-Nation (hey, no one‘s perfect). For Version 1.3,<br />

it says that bunny hopping was removed; however, for 1.4<br />

it says that jumping values were modified to reduce bunny<br />

hopping. I‘m not sure which is correct, but it seems that<br />

today in CS:S, bunny hopping no longer exists so I‘ll go with<br />

the records for Version 1.3 as correct. Many other minor<br />

updates were added, but an interesting one was having<br />

dead bodies remain on the ground throughout an entire<br />

round, which added to the realism <strong>of</strong> the game.<br />

June 12 and Version 1.5 released de_piranesi and a few<br />

bug fixes, but not much else. It wasn‘t until January 16,<br />

2003 when another major version was released, Version<br />

1.6, which included two new weapons: the FAMAS and<br />

Galil. Though updated many times between January 16<br />

and January 17, 2007, the most notorious and fought-over<br />

addition was that <strong>of</strong> the riot shield, which caused many<br />

riots in the gaming community. I was tired <strong>of</strong> all the BS and<br />

cheaters that ran rampant throughout the game. Much <strong>of</strong><br />

the bull that the game is rife with bothers me still today,<br />

though so far as I can tell the cheating is barely there, if<br />

even at all. But my 2009-2010 year in C.O.E.R was a tough<br />

one, which also added to me playing CS less. I did,<br />

though, play on a few occasions in which I was able to<br />

see why everyone was complaining so much about the<br />

riot shield. As with its real life counterpart, the riot shield<br />

was a big piece <strong>of</strong> bullet-pro<strong>of</strong> metal with a handle and a<br />

little ―window‖ on it. Players were only able to use a pistol<br />

with the riot shield, and it was moved aside while shooting,<br />

but still people didn‘t like it. Those skilled with it were able<br />

to protect themselves from incoming fire, but I never got<br />

the hang <strong>of</strong> it. Players thought it was an unfair advantage,<br />

though it seemed balanced enough: you could only use a<br />

pistol in conjunction with it and it didn‘t protect you while<br />

shooting. It would appear, though, that the riot shield is still<br />

in use to this day in Version 1.6, which is still available despite<br />

the existence <strong>of</strong> Counter-Strike: Source.<br />

However, there still remains an aspect <strong>of</strong> bull that I‘m not<br />

to fond <strong>of</strong>, but don‘t really think will ever go away. Things<br />

like random headshots, especially from the AK-47 at long<br />

range, and jump kills really bother me. While I really love<br />

iota October 2010 45


playing, these aspects make me play less (though, quite<br />

honestly, it‘s my poor Internet connect that really contributes<br />

to my lack <strong>of</strong> playing). Coupled with that is the lack <strong>of</strong><br />

good servers. There are a select few servers that I will ever<br />

play on. These are ones that I either admin on or I know<br />

are going to be full with serious players who are there both<br />

to play and have a good time. I once went on some random<br />

server because my regulars were full and never<br />

again will I do so. Text chat was constantly flying across the<br />

screen with newbies and ten-year-olds bitching and<br />

moaning about another player‘s actions. Oh, that was BS.<br />

No fair; ―you cheated! Your mom‘s so fat she was classified<br />

as Earth‘s second moon‖. Childhood crap like that<br />

spammed up the servers. Now, I‘m not saying everyone<br />

was like that, but enough were that it ruined the game.<br />

OK, I‘ll grant you that I do occasionally complain about a<br />

BS kill, but I‘m nothing like those people. They just went on<br />

and on and on and on. And the players who tried to stop<br />

them just got sucked in. Now, now, there‘s no need for all<br />

this fighting and wining. STFU, d-bag! Go <strong>of</strong>f yourself. It‘s<br />

like the vast majority <strong>of</strong> CS players are young teenagers<br />

whose mothers baby them so much they get whatever<br />

they want. I mean, I‘ve been on servers where someone<br />

using voice communication was obviously about twelve<br />

and was using more swear words than Ozzy Osbourne. He<br />

was the type <strong>of</strong> kid that would whine and scream until<br />

mommy gave him whatever he wanted, and mommy<br />

caved in every time. I so wished I could just smack the kick<br />

in the head with a shovel and shout at him, ―No! You can‘t<br />

have whatever you want! Deal with it!‖ Like I said before,<br />

not everyone is like that, but it‘s the players who are that<br />

ruin CS and online game play for me, and many others as<br />

well.<br />

Anyway, enough <strong>of</strong> my ranting. Counter-Strike continues<br />

to be the most widely and the most popular game on the<br />

internet, barring World <strong>of</strong> Warcrap. I mean, Warcraft. It<br />

seems the MMORPG will never die, just like Bill Gates will<br />

never be poor. I wish he‘d send some <strong>of</strong> those greens my<br />

way. I‘d be happy with a couple J.<br />

Counter-Strike had has had many effects on the gaming<br />

industry some making it more innovative while others<br />

made the gaming industry look evil and violent . From setting<br />

global records to being placed into the Guinness<br />

book for world records. Through-out all <strong>of</strong> obstacles that<br />

were placed before Counter-Strike, it has persevered<br />

through all <strong>of</strong> this and still has a large following despite its<br />

age, it has seemed to have grown a better taste as the<br />

years have gone by, similarly to a fine wine. There is no<br />

doubt that Counter-Strike will survive. And even if it does<br />

eventually fade away, it will be resurrected as something<br />

better, more powerful, and more entertaining, for the next<br />

generation <strong>of</strong> gamers to come.<br />

So wishing very best <strong>of</strong> times for all the gamers out there…<br />

HF n GL!!!<br />

......HAPPY FRAGGING…...<br />

Wasp*cr0ssy~ mVsR < T0x!C><br />

Manu Singh is a 2010 batch passout<br />

from Department <strong>of</strong> Electronics and<br />

Telecommunication. His areas <strong>of</strong> interests<br />

are Multiplayer Gaming, Ethical<br />

Hacking and Web Designing. He can<br />

be mailed at<br />

manusingh_23@yahoo.com<br />

INTERESTING FACTS<br />

1. Do you know the names <strong>of</strong> the three wise<br />

monkeys? They are:Mizaru(See no evil), Mikazaru(Hear<br />

no evil), and Mazaru(Speak no evil)<br />

2. German Shepherds bite humans more than<br />

any other breed <strong>of</strong> dog.<br />

3. The only 2 animals that can see behind itself<br />

without turning its head are the rabbit and the<br />

parrot.<br />

4. Large kangaroos cover more than 30 feet with<br />

each jump.<br />

5. Cockroach can live several weeks with its<br />

head cut <strong>of</strong>f.<br />

6. A giraffe can clean its ears with its 21-inch<br />

tongue.<br />

7. A goldfish has a memory span <strong>of</strong> three seconds.<br />

8. A hippo can open its mouth wide enough to fit<br />

a 4 foot tall child inside.<br />

9. Camels have three eyelids to protect themselves<br />

from blowing sand.<br />

10. Cats can produce over one hundred vocal<br />

sounds, while dogs can only produce about<br />

ten.<br />

11. Donald Duck comics were banned from<br />

Finland because he doesn't wear pants.<br />

12. Penguins can jump as high as 6 feet in the air.<br />

13. Starfish don't have brains.<br />

14. Shrimp's hearts are in their heads.<br />

15. Ants cannot chew their food, they move their<br />

jaws sideways, like scissors, to extract the juices<br />

from the food.<br />

16. There are more beetles than any other kind <strong>of</strong><br />

creature in the world.<br />

17. Tigers have striped skin, not just striped fur.<br />

18. The heart <strong>of</strong> giraffe is two feet long, and can<br />

weigh as much as twenty four pounds.<br />

19. Shark's teeth are literally as hard as steel.<br />

20. Cheetah's can accelerate from 0 to 70 km/h in<br />

3 seconds.<br />

iota October 2010 46


CREDITS<br />

INSTRUCTIONS FOR AUTHORS<br />

Various people besides TEAM <strong>IOTA</strong> have contributed<br />

in one way or other for the success <strong>of</strong> this magazine.<br />

We owe a lot to them and express our sincere thanks<br />

for their encouragement and support.<br />

Ankit Pandey, CS (2010 Batch)<br />

R. Sirisha, ET (2010 Batch)<br />

Tanmay Mehra, CS (2010 Batch)<br />

Neha Dangwal, EN-IV<br />

Saurabh Bansal, CS-IV<br />

Shailesh Raturi, EN-IV<br />

Shivangi Goel, ET-IV<br />

Shubhi Harbola, CS-IV<br />

Smriti, IT-IV<br />

Akansha Jain, EN-III<br />

Akshat Jain, ET-III<br />

Amit Mishra, ET-III<br />

Charanpreet Singh, ET-III<br />

Deepak Sharma, ME-III<br />

Maulik Murari, IT-III<br />

Mayank Garg, IT-III<br />

Niharika Sharma, EN-III<br />

Nupur Rawat, CE-III<br />

Sumeet Gupta, EN-III<br />

Shweta Makhaloga, CS-III<br />

Anshuman Prakash, CS-IV (Guest Column)<br />

Himank Sharma, IT (2010 Batch) (Sponsorship Team)<br />

Siddharth Jain, ET (2010 Batch) (Sponsorship Team)<br />

TEAM <strong>IOTA</strong><br />

To contribute a technical article, research paper, technical<br />

review or short notes following schemes should<br />

be followed:<br />

1. Font : Times New Roman<br />

2. Size : 10<br />

3. Spacing : Before and After paragraphs 0pt and 1sp<br />

between the lines.<br />

4. The file should be (.doc) or (.docx)<br />

5. Passport size photograph <strong>of</strong> author(s).<br />

6. Brief pr<strong>of</strong>ile along with areas <strong>of</strong> interest.<br />

7. References in IEEE format.<br />

8. Double Column.<br />

NOTE: The compositions will be accepted round the<br />

year and can be mailed to disha.iota@gmail.com. The<br />

compositions can also be submitted to any <strong>of</strong> the<br />

Disha member.<br />

AN APPEAL<br />

Dear Readers,<br />

It took us almost two months <strong>of</strong> never-ending efforts<br />

to bring out this issue. Though rare but there might be<br />

a slightest possibility that the magazine may not suit<br />

your areas <strong>of</strong> interest or your taste and you may dump<br />

it somewhere. It would be very nice <strong>of</strong> you if you could<br />

possibly pass it on to your friends or other acquaintances<br />

who may find it useful and interesting. If still<br />

you find no reason to do that you may kindly submit it<br />

in the library. We would really appreciate your<br />

honesty and kindness and would be happy to see our<br />

progeny finding it useful and interesting.<br />

BECOME A SMART & RESPONSIBLE ENGINEER.<br />

DISCLAIMER<br />

The magazine has been edited numerous times to make it free<br />

from errors, yet some errors might have crept in. No member<br />

<strong>of</strong> TEAM <strong>IOTA</strong> or the EDITORIAL BOARD is responsible for<br />

the correctness or falsity <strong>of</strong> any <strong>of</strong> the articles published. The<br />

authors themselves are solely responsible for the information<br />

given.<br />

Thanking You<br />

TEAM <strong>IOTA</strong><br />

iota October 2010 47


THE COVER PAGE<br />

A Human Brain (considered to be the most powerful machine) is capable <strong>of</strong> producing seminal and applicable results (the<br />

seedling) . The figure shows a human brain full <strong>of</strong> smaller ideas (Greek symbols) , jeweled with proper reasoning and<br />

logic is capable enough to lay the foundation <strong>of</strong> several significant theories or concepts which are essentially the motivation<br />

behind any invention or any discovery.<br />

CONCEIVED AND DESIGNED BY: RAKESH KUMAR PANDEY, IT (2010 Batch).

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