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Assignment #3 - Iterative Design Project - User Interface Engineering

Assignment #3 - Iterative Design Project - User Interface Engineering

Assignment #3 - Iterative Design Project - User Interface Engineering

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2<br />

<strong>Assignment</strong> Detail<br />

For this assignment, you’ll need to choose something to design. You’ll want to choose<br />

something that you have an interest in the result.<br />

Your project needs to have an interactive component that is easy to prototype.<br />

Ideally, this will be some sort of software, hardware, or web site. Services are a<br />

possibility if they are easy to model and modify.<br />

You can use the product or service from your group project or you can do something<br />

completely differently. In past years, students have done:<br />

• Problem tracking systems<br />

• <strong>Engineering</strong> reporting systems<br />

• A company phone book<br />

• A sewing machine interface<br />

• An interface for a plastic<br />

extrusion device<br />

• Packaging for sterile catheters<br />

• Instructions for drill press<br />

operation<br />

• A web site for Korean students<br />

attending school in the US<br />

• A web site for First Night<br />

activities<br />

• An interactive map of Tufts<br />

• An interface for a blood-gas<br />

monitor<br />

You don’t need to implement the entire thing. You just need some facet that you can<br />

have users work with for 15 to 20 minutes in a usability test. For example, you<br />

wouldn’t implement the entire problem tracking system, but you could evaluate the<br />

data entry screen or reporting subsystem. Your prototype has to be something<br />

people can use. Your users will need to complete multiple tasks.<br />

You’ll create the first implementation using a simple prototyping method. You can<br />

use the paper prototyping technique we’ll do in our classroom exercise. Or you can<br />

create the prototype using any other materials or electronically. Just make sure you<br />

choose a technique where you can easily change the prototype for the second<br />

iteration.<br />

In addition to creating the prototype, you’ll need to create tasks for the users to<br />

perform. You should have enough work that would keep someone busy for 15 to 20<br />

minutes. (It’s always a good idea to have a couple extra “backup” tasks, in case your<br />

users are super efficient and get things done quickly.)<br />

You’ll need to recruit a minimum of 4 people to use your prototype. Two will use the<br />

first iteration and two will use the second. (The more users the better, so if you can<br />

recruit more than four, I highly recommend it.) The users should be representative of<br />

people who will actually use the finished design.<br />

You’ll conduct a minimum of 2 rounds of testing. The first round, using the first 2<br />

users, will uncover any problems with your design. You’ll then make changes to the<br />

prototype and conduct the second round, with 2 new users.<br />

EM 220.3 Experience <strong>Design</strong> Management <strong>Assignment</strong> <strong>#3</strong>

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