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H e i n e m a n n<br />

Information Processes<br />

and Technology<br />

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XCVBNM?ZXCVBNM?ZXCVBNM? PRELIMINARY COURSE<br />

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G. K. Powers


Heinemann<br />

A division of Reed International Books Australia Pty Ltd<br />

22 Salmon Street, Port Melbourne, Victoria 3207<br />

World Wide Web hi.com.au<br />

Email info@hi.com.au<br />

Offices in Sydney, Brisbane, Adelaide and Perth.<br />

Associated companies, branches and representatives throughout the world.<br />

© Gregory Powers 2000<br />

First published 2000<br />

2003 2002 2001 2000<br />

10 9 8 7 6 5 4 3 2 1 0<br />

Copying for educational purposes<br />

The Australian Copyright Act 1968 (the Act) allows a maximum of one chapter or 10% of<br />

this book, whichever is the greater, to be copied by any educational institution for its<br />

educational purposes provided that that educational institution (or the body that<br />

administers it) has given a remuneration notice to Copyright Agency Limited (CAL) under<br />

the Act.<br />

For details of the CAL licence for educational institutions contact CAL, Level 19,<br />

157 Liverpool Street, Sydney, NSW, 2000, tel (02) 9394 7600, fax (02) 9394 7601, email<br />

info@copyright.com.au.<br />

Copying for other purposes<br />

Except as permitted under the Act, for example any fair dealing for the purposes of study,<br />

research, criticism or review, no part of this book may be reproduced, stored in a retrieval<br />

system, or transmitted in any form or by any means without prior written permission. All<br />

enquiries should be made to the publisher at the address above.<br />

Publisher: Rosie Adams<br />

Editor: Stephen Dobney<br />

Designer: Gerry Theoharis<br />

Design development: Giulia De Vincentis<br />

Cover designer: Peggy Bampton<br />

Illustrations: Peter Green<br />

Photograph researcher: Janet Pheasant<br />

Typeset in 10.5/12.5 Berling by Idczak Enterprises<br />

Film supplied by Type Scan, Adelaide<br />

Printed in Australia by the australian book connection<br />

National Library of Australia<br />

cataloguing-in-publication data:<br />

Powers, G.K. (Gregory K.).<br />

Heinemann information processes and technology:<br />

preliminary course.<br />

Includes index.<br />

ISBN 0 86462 501 4.<br />

1. Information storage and retrieval systems. 2. Electronic<br />

data processing. 3. Information technology. I. Title<br />

004<br />

Disclaimer<br />

All the Internet addresses (URLs) given in this book were valid at the time of<br />

printing. However, due to the dynamic nature of the Internet, some addresses may<br />

have changed, or sites may have ceased to exist since publication. While the authors<br />

and publisher regret any inconvenience this may cause readers, no responsibility<br />

for any such changes can be accepted by either the authors or the publisher.<br />

The names, addresses and telephone numbers included in screen captures and sample<br />

data in this book are fictitious and are intended for demonstration purposes only. Any<br />

connection to real people or their contact details is coincidental.


Contents<br />

To the teacher<br />

Heinemann Information Processes and Technology<br />

and the Preliminary Course Outcomes<br />

v<br />

vi<br />

Part 1 Information processes and technology 1<br />

Chapter 1 Introduction to information skills and systems 2<br />

1.1 Introduction 3<br />

1.2 Information systems in context 6<br />

1.3 Information processes 12<br />

1.4 The nature of data and information 19<br />

1.5 Digital representation of data 23<br />

1.6 Social and ethical issues 30<br />

Chapter review 35<br />

Chapter 2 Tools for information processes 37<br />

2.1 Collecting 38<br />

2.2 Organising 48<br />

2.3 Analysing 52<br />

2.4 Storing and retrieving 55<br />

2.5 Processing 62<br />

2.6 Transmitting and receiving 70<br />

2.7 Displaying 79<br />

Chapter review 87<br />

Chapter 3 Planning, design and implementation 89<br />

3.1 Introduction 90<br />

3.2 Understanding the problem 91<br />

3.3 Making decisions 96<br />

3.4 Designing solutions 100<br />

3.5 Implementing 106<br />

3.6 Testing, evaluating and maintaining 109<br />

3.7 Social and ethical issues 113<br />

Chapter review 119<br />

Chapter 4 Personal and group systems and projects 121<br />

4.1 Guidelines to projects 122<br />

4.2 Personal information systems 124<br />

Personal projects 126<br />

4.3 Group information systems 128<br />

Group projects 131


Part 2 Application software 133<br />

Chapter 5 Word processing 134<br />

5.1 Basic features 135<br />

5.2 Editing text 139<br />

5.3 Formatting text 145<br />

5.4 Additional tools 152<br />

Chapter review 159<br />

Chapter 6 Databases 161<br />

6.1 Basic features 162<br />

6.2 Modifying a database 168<br />

6.3 Finding information 172<br />

6.4 Reporting 177<br />

Chapter review 181<br />

Chapter 7 Spreadsheets 183<br />

7.1 Basic features 184<br />

7.2 Formulas 190<br />

7.3 Formatting a spreadsheet 197<br />

7.4 Charts 202<br />

Chapter review 207<br />

Chapter 8 Graphics 209<br />

8.1 Basic features 210<br />

8.2 Modifying a graphic 215<br />

8.3 Bit-mapped graphics 219<br />

8.4 Vector graphics 223<br />

Chapter review 227<br />

Chapter 9 Desktop publishing 229<br />

9.1 Basic features 230<br />

9.2 Design elements 235<br />

9.3 Page layout 243<br />

9.4 Printing a publication 248<br />

Chapter review 253<br />

Chapter 10 Multimedia 255<br />

10.1 Basic features 256<br />

10.2 Presentation software 261<br />

10.3 Types of media 265<br />

10.4 Multimedia design 269<br />

Chapter review 273<br />

Chapter 11 The Internet 275<br />

11.1 Basic features 276<br />

11.2 Web browsers 280<br />

11.3 Electronic mail 285<br />

11.4 Internet publishing 289<br />

Chapter review 294<br />

Appendix: ASCII and EBCDIC codes 296<br />

Glossary 302<br />

Acknowledgments 310<br />

Index 311


To the teacher<br />

This book has been written as a textbook for the New South Wales Information<br />

Processes and Technology Preliminary Course. The aim of this course is to<br />

enable students to become confident, competent, discriminating and ethical<br />

users of information technologies and information processes. This book<br />

addresses this aim and provides an excellent understanding of all aspects of<br />

information technology.<br />

There is no prerequisite study for this course. Students undertaking this<br />

course will differ substantially in their knowledge, understanding and skills in<br />

relation to information technology. This book has been written to cater for<br />

students with a wide range of abilities. It is appropriate for students with a basic<br />

knowledge of information technology and those with an extensive knowledge.<br />

Organisation of the text<br />

The book closely follows the syllabus and the software/course specifications. It is<br />

divided into two parts:<br />

• Part 1 focuses on the content of the syllabus. Topics include introduction to<br />

information skills and systems; tools for information processes; planning,<br />

design and implementation; and personal and group systems and projects.<br />

• Part 2 focuses on the content of the software specifications. Topics include<br />

word processing, databases, spreadsheets, graphics, desktop publishing, multimedia<br />

and the Internet. Information processes are integrated throughout<br />

each topic to provide a link with the syllabus.<br />

Teaching approach<br />

Teachers can decide on the sequencing of the content depending on the ability<br />

and knowledge of their students. This book caters for a range of approaches.<br />

• Application approach: The application chapters (Part 2) are taught separately<br />

and integrated throughout the teaching program. All activities within the<br />

application chapters refer to information processes. All applications are<br />

taught before students complete their projects.<br />

• Information process approach: The application chapters are taught within the<br />

topic ‘Tools for Information Processes’. Activities from appropriate<br />

application chapters are taught within the context of the seven information<br />

processes. Side headings (see opposite) included in the application chapters<br />

provide cross-references to the information processes.<br />

• Project approach: The content of the course is taught through a series of<br />

projects. Students apply their knowledge of information processing to<br />

complete their projects using the application chapters.<br />

Additional resources to support and extend this book are available at the<br />

Heinemann World Wide Web site hi.com.au. These include a sample teaching<br />

program, assessment advice, answers to exercises from the textbook and<br />

additional literacy questions.<br />

collecting<br />

vFunction


Heinemann Information Processes and Technology<br />

and the Preliminary Course Outcomes<br />

The following grid shows how the chapters in Heinemann Information Processes<br />

and Technology: Preliminary Course link with the Preliminary Course Outcomes.<br />

Numbers in bold indicate chapters in which that Outcome is emphasised<br />

Part 1 (chapters 1 to 4) focuses on information skills and systems; tools for<br />

information processes; planning, design and implementation; and personal and<br />

group systems and projects.<br />

Part 2 (chapters 5 to 11) focuses on application software, including word<br />

processing, databases, spreadsheets, graphics, desktop publishing, multimedia<br />

and the Internet. In addition to the links shown below, each of the chapters in<br />

Part 2 includes links to the information processes described in Part 1.<br />

Preliminary Course Outcomes Chapter(s)<br />

P1.1 Describes the nature of information<br />

processes and information technology 1, 2, 3, 4<br />

P1.2 Classifies the functions and operations of<br />

information processes and information<br />

technology 1, 2, 3, 4<br />

P2.1 Identifies the information processes within<br />

an information system 1, 2, 3, 4<br />

P2.2 Recognises the interdependence between<br />

each of the information processes 1, 2, 3, 4<br />

P3.1 Identifies social and ethical issues 1, 2, 3, 4<br />

P4.1 Describes the historical development of<br />

information systems and relates these to<br />

current and emerging technologies 1, 2, 3<br />

P5.1 Selects and ethically uses computer based<br />

and non-computer based resources and<br />

tools to process information 2, 3, 4, 5, 6, 7, 8, 9, 10, 11<br />

P6.1 Analyses and describes an identified need 2, 3, 4, 5, 6, 7, 8, 9, 10, 11<br />

viFunctio<br />

P6.2 Generates ideas, considers alternatives and<br />

develops solutions for a defined need 2, 3, 4, 5, 6, 7, 8, 9, 10, 11<br />

P7.1 Recognises and applies management and<br />

communication techniques to project work 2, 4, 5, 6, 7, 8, 9, 10, 11<br />

P7.2 Uses technology to support group work 2, 4, 5, 6, 7, 8, 9, 10, 11


Part 1<br />

Information processes and technology<br />

Chapter 1<br />

Chapter 2<br />

Chapter 3<br />

Chapter 4<br />

Introduction to information skills and systems<br />

Tools for information processes<br />

Planning, design and implementation<br />

Personal and group systems and projects


chapter<br />

INTRODUCTION TO<br />

INFORMATION<br />

SKILLS AND SYSTEMS<br />

1<br />

Overview<br />

This chapter describes the impact of information<br />

technology. You will learn that an<br />

information system requires participants,<br />

data/information and information technology to<br />

complete the seven information processes.<br />

This chapter describes the nature of data and<br />

information, and how it is represented digitally.<br />

It concludes by examining the issues of data<br />

security, data accuracy and copyright that arise<br />

from the processing of information.<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• explain the impact of information technology<br />

• represent an information system diagrammatically<br />

• identify the environment of an information<br />

system<br />

• describe the purpose and context of information<br />

systems<br />

• describe the participants, data/information<br />

and information technology of an information<br />

system<br />

• describe the seven information processes<br />

• describe the nature of data and information<br />

• outline the advantages and disadvantages of<br />

digital data<br />

• identify the social and ethical issues of data<br />

security, data accuracy and copyright.


1.1 Introduction<br />

Information is a vital part of our society.<br />

Every day we receive information from<br />

people, newspapers, books, magazines,<br />

television, radio, video, computers and the<br />

Internet. Today’s society is called the ‘Information<br />

Age’ because we deal with many<br />

times more information than at any other<br />

time in history. The amount of information<br />

is growing exponentially, with no prospect<br />

of it slowing down. Many people believe<br />

that information is more important than<br />

natural resources as a source of social and<br />

economic power. If people are going to<br />

survive in this society, they need to have<br />

access to this information and know how to<br />

use it intelligently.<br />

I realise this is the information age, but do we really need a<br />

fax machine in every stall?<br />

In the past few centuries, great advances have been made in our ability to<br />

process information. Some of the major developments have been the printing<br />

press, photography, telephones, computers and the Internet. Per capita, Australia<br />

has among the highest levels of ownership of computers and mobile phones, and<br />

use of the Internet. Australians have been quick to adopt the latest developments<br />

in technology, partly because of our geographical location. Technology has<br />

cut down the time taken to transfer information. It makes it easier for<br />

Australians to communicate with the rest of the world and across large distances<br />

within Australia.<br />

Function<br />

Information technology<br />

Information technology (IT, pronounced ‘eye-tea’) refers to the electronic<br />

hardware and software used to process information. Electronic computers,<br />

which have been developed in the second half of the twentieth century, are a<br />

major component of information technology. Their evolution is linked to<br />

advances in integrated circuits and digital communication.<br />

Integrated circuits are silicon chips containing transistors that can store and<br />

process data. The first integrated circuit was built in 1958 and only contained a<br />

few thousand transistors. Since then, the capacity of integrated circuits has been<br />

doubling every couple of years. Today’s integrated circuits contain tens of<br />

millions of transistors. These advances in technology have resulted in computers<br />

with greater speed and power. Personal computers have become available at a<br />

cost that is affordable for many people. They are much easier to use than early<br />

computers and do not require specialist computer training.<br />

At the same time, developments in digital communication have increased our<br />

ability to transfer data. Local area networks (LANs) allow computers to<br />

communicate information and share resources. Global communication is<br />

routinely achieved using the Internet.<br />

Impact of information technology<br />

Information technology is having a fundamental impact on our society. There<br />

can be little doubt that it has made our society more efficient and raised the<br />

Introduction to information skills and systems<br />

3


Functio<br />

standard of living of most people. Organisations have used information<br />

technology to save time, reduce effort, increase output, develop new products<br />

and ultimately save money. Some of these changes are described below.<br />

• Banking has changed drastically with the use of plastic cards, automatic teller<br />

machines (ATMs) and electronic funds transfer at point-of-sale (EFTPOS).<br />

Internet banking and bill paying are further transforming the way we use<br />

money.<br />

• Businesses have adopted a range of software applications such as word<br />

processors, spreadsheets and databases to become more efficient. Employees<br />

are expected to be proficient with these software tools.<br />

• The printing and publishing industries have become computerised, using<br />

word processing and desktop publishing software. This has revolutionised the<br />

way documents are published.<br />

• The use of information technology has become widespread in the education<br />

sector. Teachers and students have access to a range of software to improve<br />

learning, and current information from the Internet.<br />

• Governments now store and analyse huge amounts of information using<br />

information technology. This allows them to provide better services to the<br />

community and plan for the future.<br />

• Voice mail, facsimile, mobile phones, pagers, email and video-conferencing<br />

are widely used to aid communication, and information is accessed from the<br />

Internet.<br />

• Scientists use information technology to automatically collect experimental<br />

data and investigate possible solutions to environmental problems.<br />

• Many shops use point-of-sale (POS) systems to process transactions<br />

efficiently. A barcode reader is used to enter data; the product description and<br />

price is displayed on the cash register and receipt; and the system maintains<br />

an inventory of the stock.<br />

• Designers use computer-aided design (CAD) software to produce drawings of<br />

products. This allows them to visualise the product in many different ways.<br />

• Electrical engineers use sophisticated programs to design circuits for appliances<br />

and for integrated circuits. It not only helps them draw the circuits but<br />

also calculates the currents and voltages at key points.<br />

Figure 1.1 Information technology is used by meteorologists to<br />

monitor the weather and make forecasts.<br />

• Pilots use flight control systems to<br />

guide aircraft to their destination.<br />

Sensors are used to monitor the aircraft’s<br />

position, speed and other<br />

information needed by the pilot.<br />

• Managers depend on information<br />

technology to provide data about<br />

purchasing materials, stock inventory,<br />

sales, payroll, orders and budgets.<br />

• Doctors use expert systems to help<br />

diagnose a patient’s illness and<br />

recommend a possible treatment.<br />

Robotic devices are used in surgery<br />

and three-dimensional computer<br />

images show the position of tumours<br />

in the body.<br />

4 Information processes and technology


• Farmers use stock management<br />

systems to keep detailed records of<br />

animals. They may make use of<br />

portable computers to collect data<br />

in the field.<br />

• Travel agents use specialised software<br />

to check the availability of<br />

flights and accommodation and<br />

make travel bookings.<br />

When new information technology<br />

is introduced, the impact is not always<br />

positive. There may be advantages for<br />

some people and disadvantages for<br />

others. For example, ATMs are a convenient<br />

technology for many people,<br />

but some groups such as the elderly<br />

Figure 1.2 Information technology does not necessarily benefit all<br />

groups equally.<br />

may have difficulty using them (see<br />

Figure 1.2). Some people do not enjoy using the technology and prefer a more<br />

personal service. In other cases, a benefit to an organisation can be a<br />

disadvantage for the individual. For example, if new information technology<br />

increases productivity it can lead to staff redundancies.<br />

The introduction of information technology has forced many people to learn<br />

new skills. Individuals need access to information and for this they may need to<br />

be proficient in using information technologies. If they do not have access to<br />

information, or are unable to use the technology, they will be disadvantaged.<br />

With the increased use of information technology, a range of ethical issues<br />

have emerged which affect people who are directly or indirectly involved with<br />

the technology. These issues include:<br />

• the privacy of the individual<br />

• the security and accuracy of data and information<br />

• the changing nature of work<br />

• the appropriate use of information<br />

• copyright laws<br />

• health and safety concerns.<br />

The social impact of these issues is discussed throughout Part 1 of this book.<br />

Function<br />

Exercise 1.1<br />

1 Why have Australians been quick to adopt the latest developments in technology?<br />

2 What is information technology?<br />

3 How has digital communication improved the transfer of data?<br />

4 What has been the impact of information technology on organisations?<br />

5 Describe the recent changes in banking that have resulted from information<br />

technology.<br />

6 How do pilots use information technology?<br />

Introduction to information skills and systems<br />

5


7 How can information technology benefit an organisation but be a disadvantage<br />

for an individual?<br />

8 List some of the ethical issues that have been raised by the introduction of information<br />

technology.<br />

LEARNING ACTIVITIES<br />

1 Describe three activities that were not possible 20 years ago, but are now<br />

possible as a result of information technology. Select the three activities that you<br />

regard as the most significant.<br />

2 What impact has information technology had on education since you have been<br />

at school? Describe the positive and negative effects on students and teachers.<br />

3 Interview three people who use information technology in their jobs. What has<br />

been the impact of information technology on them? Outline both the positive<br />

and the negative effects of information technology.<br />

4 During this term, collect newspaper articles on the impact of information<br />

technology and any issues raised by the use of information technology. Use the<br />

articles to outline some of the positive and negative effects of information<br />

technology on our society.<br />

5 ‘Information technology has brought nothing but problems. It has increased<br />

unemployment, forced people to learn new skills and invaded our privacy.’ Form<br />

groups and debate this statement.<br />

Functio<br />

1.2 Information systems in context<br />

A system is a group of elements that work together to achieve a purpose. The<br />

education system is one example. It is made up of students, teachers, schools,<br />

resources and processes. The education system’s purpose is to provide students<br />

with the basic skills and knowledge necessary to take part in society. Systems can<br />

be large, such as the legal system, or small, such as the system you use to brush<br />

your teeth. A systems may be designed by people, such as the banking system, or<br />

occur in nature, such as the water cycle. In this course we are concerned with<br />

information systems.<br />

An information system performs a set of information processes requiring<br />

participants, data/information and information technology. It performs the<br />

information processes of collecting, organising, analysing, storing/retrieving,<br />

processing, transmitting/receiving and displaying information. Information<br />

systems are created for a purpose and operate in a particular environment.<br />

The relationships between the elements of an information system are shown<br />

in Figure 1.3. The links between the elements are represented using two-headed<br />

arrows. This emphasises that the elements influence each other—a change in<br />

one can affect the others. For example, the availability of new technology could<br />

change the information processes, which in turn might affect the type of skills<br />

required by the participants.<br />

6 Information processes and technology


Purpose<br />

Information systems have a purpose,<br />

which means they address the needs of a<br />

group or an individual. The system’s<br />

purpose is the reason for its existence and<br />

it is used to measure its success. Information<br />

systems are created to solve a<br />

problem and provide benefits to an<br />

organisation or individual. There are<br />

many different reasons for existence of an<br />

information system.<br />

Individuals may require an information<br />

system whose purpose is:<br />

• to keep track of income and expenses<br />

• to publish a weekly newsletter for a<br />

local athletics club<br />

• to design a multimedia presentation<br />

for the next staff meeting<br />

• to communicate with other people on<br />

the Internet.<br />

Participants<br />

Purpose<br />

• Who is it for?<br />

• Need(s) they have<br />

Information processes<br />

Data/<br />

Information<br />

Figure 1.3 A diagrammatic representation of an<br />

information system.<br />

Environment<br />

Information<br />

system<br />

Organisations may require an information system whose purpose is:<br />

• to provide stock inventory, sales, payroll, share market, commodity prices or<br />

interest rates information<br />

• to assist decision-making by summarising and comparing data<br />

• to share data and information between individuals and offices in different<br />

locations<br />

• to store and organise information on consumer trends, competition products<br />

or labour costs.<br />

Information<br />

technology<br />

Function<br />

Environment<br />

The environment is everything that influences or is influenced by an information<br />

system and its purpose. It includes any factors that affect the system or are<br />

affected by it. For example, the environment of the local library is not only the<br />

building, but also factors outside the building, such as its location, electrical<br />

power, air-conditioning, communications, and funding from the government.<br />

The environment of a system is constantly changing. Managers of large information<br />

systems need to be aware of new factors that are affecting the system.<br />

One of the main reasons for the environment to change is the progress in<br />

information technology. Twenty years ago, organisations were largely restricted<br />

by geographical boundaries. Today, the environment of many organisations is the<br />

world. The Internet has provided a global marketplace for goods and services.<br />

Organisations can transfer information around the world and move finance<br />

easily between countries. Information technology continues to change at an<br />

extraordinary rate and will continue to affect the environment of information<br />

systems.<br />

Introduction to information skills and systems<br />

7


Information technology<br />

Information technology is the set of tools used by an information system or its<br />

participants to perform work—it is the hardware and software used by<br />

information systems. It is important to understand that information technology<br />

has no effect unless it is used within an information process. To be effective, the<br />

information technology must be able to support the information process.<br />

Hardware<br />

Hardware is the physical equipment involved in processing information, such as<br />

a computer, network cables and data storage devices. It refers to objects that you<br />

can see and hold. Computers often form the basic hardware of an information<br />

system. Computers are electronic devices that can process data according to<br />

stored sequences of instructions. They have five basic functions: input, processing,<br />

storage, control and output.<br />

• Input involves entering data into the computer. A device designed to assist<br />

the entry of data is called an input device. Input devices include the keyboard,<br />

mouse, scanner, digital camera, video camera and microphone.<br />

• Processing changes data to produce information by following a series of instructions.<br />

Processing is performed by the computer’s central processing unit<br />

(CPU). The CPU is the ‘brain’ of the computer. It takes the data from an input<br />

device, changes it to produce information and sends it to an output<br />

device to be displayed to the user.<br />

• Storage involves retaining data over a period of time. Before, during and after<br />

processing, data and programs are held temporarily in memory. To retain data<br />

more permanently, storage devices such as magnetic disks, magnetic tape,<br />

optical disks and flash memory are used.<br />

• Control coordinates the operations of input, processing, output and storage.<br />

The control unit is part of the CPU. The control unit is the ‘organiser’ that<br />

INPUT<br />

PROCESSING<br />

CONTROL<br />

OUTPUT<br />

Functio<br />

STORAGE<br />

Figure 1.4 The basic functions of a computer.<br />

OUTPUT<br />

8 Information processes and technology


directs the flow of data in the computer in the same way as traffic lights<br />

control the flow of cars at an intersection.<br />

• Output involves the presentation or display of information to a person, or<br />

the transfer of data to another computer. Common output devices are the<br />

computer screen and the printer. The information presented is the result of a<br />

participant’s work on the computer.<br />

All the functions of computer hardware work together. Data is entered using<br />

an input device and is processed in some way before being presented using an<br />

output device. The computer’s power comes from its ability to perform these<br />

functions with speed, accuracy and reliability. The concepts of input, process,<br />

storage, control and output are used in a huge range of computers. They are<br />

often classified according to their power and capabilities as: personal computers,<br />

midrange computers, mainframes and supercomputers.<br />

• A personal computer (PC, also known as a microcomputer) is a single-user<br />

computer that generally sits on a desktop. Portable computers such as laptops,<br />

notebooks and palmtops are also classified as personal computers. PCs<br />

are suitable for individuals’ needs, such as word processing, spreadsheets and<br />

graphics. In organisations, they can be joined together to form a network.<br />

• A midrange computer or minicomputer is a central computer that performs<br />

the processing for a number of users working at terminals. A terminal is an<br />

input/output device (usually a keyboard and screen). Midrange computers<br />

are typically used for accounting, database management and specific industry<br />

applications.<br />

• A mainframe computer is a central computer for a large number of users. It is<br />

more powerful than a midrange computer and often has thousands of<br />

terminals connected to it. Mainframe applications include payroll computations,<br />

accounting and airline seat reservations.<br />

• A supercomputer is the fastest, most powerful and expensive type of computer<br />

(see Figure 1.5). Supercomputers are designed for applications requiring<br />

high-volume and high-speed calculations, such as simulations of the weather<br />

and aerodynamics design.<br />

Advances in technology have blurred the differences between these types of<br />

computers. Today’s PCs use similar microprocessors to both mainframes and<br />

midrange computers. However, using PCs for a mainframe-type application<br />

requires the PCs to be linked in a network. While midrange and mainframe<br />

computers are designed to accept input from multiple users simultaneously, PCs<br />

do not support this type of application.<br />

Function<br />

Figure 1.5 A<br />

supercomputer.<br />

Introduction to information skills and systems<br />

9


IT Fact<br />

IT Fact<br />

The name ‘Big Blue’ refers to IBM (International Business Machines<br />

Corporation), whose identifying colour is blue. ‘Deep Blue’ is IBM’s<br />

supercomputer that became known as the ‘chess machine’ after winning<br />

against world champion chess player Garry Kasparov.<br />

Software<br />

Software is the detailed instructions (computer programs) used to direct the<br />

hardware to perform a particular task. A computer needs software to tell it what<br />

to do and it needs hardware to carry out the actual work. There are two main<br />

types of software: application software and system software.<br />

• Application software is a computer program used for a specific task. It allows<br />

the computer to achieve the task for which it was designed. Application<br />

software includes word processors, databases, graphics programs and<br />

spreadsheets.<br />

• System software manages and controls the hardware so the application<br />

software can perform the required task. It determines the way the participant<br />

interacts with the information system. System software includes operating<br />

systems and utility software.<br />

Data and information<br />

Data is the raw material entered into an information system. This raw material<br />

could be in the form of images, audio, video, text or numbers, and is entered<br />

using an input device. Data may or may not be relevant or useful for a particular<br />

task. A key role for an information system is to process data into information.<br />

(Although the word ‘data’ is the plural of datum, it is widely used as both a<br />

singular and a plural.)<br />

Information is data that has been ordered and given some meaning by<br />

people. It is created or modified by the information processes. The form and<br />

content of information must be appropriate for a particular use. It is used within<br />

the information system or is the result of the information system. (Data and<br />

information are discussed in more detail in section 1.4.)<br />

Functio<br />

Participants<br />

Participants are the people who carry out the information processes within the<br />

information system. They are the people who do the work. Participants need to<br />

know what to do, how to do it and when to do it. All information systems have<br />

participants—even the most automated systems rely on people if the system<br />

fails. Participants have an essential role in an information system, and the success<br />

or failure of the system depends on their skills, interests and commitment.<br />

Participants are often referred to as direct users, or simply users. They<br />

interact with, or are in control of, the information technology (see Figure 1.6).<br />

For example, when you use a word processor to write a letter, you are a participant<br />

in an information system. Participants have different levels of skills, from<br />

the novice experimenting with software to system specialists. System specialists<br />

include people such as managers and operators. Managers oversee the information<br />

system and ensure that personnel and machines are working efficiently.<br />

10 Information processes and technology


Function<br />

Figure 1.6 Participants interact with, or are in control of, information technology.<br />

Operators look after the information technology resources. In addition to participants<br />

(direct users), there are also indirect users. Indirect users, such as<br />

customers, are not part of the system, but it is their needs that form part of the<br />

purpose of the system.<br />

Although information systems affect participants, the systems are often designed<br />

with little regard for them. The nature of the impact depends on the<br />

individual characteristics of the participant. People come from different backgrounds<br />

and have different levels of expertise. Some participants may be able to<br />

work in a very structured environment and complete repetitive tasks, while<br />

other people will find this unsatisfactory. For example, the introduction of new<br />

technology may provide a more challenging job and an opportunity to learn new<br />

skills. On the other hand, it might deskill a participant’s job and make it boring.<br />

Exercise 1.2<br />

1 What is an information system?<br />

2 Describe the purpose of an information system.<br />

3 Outline one reason for the environment of an information system to change.<br />

4 List the five functions of hardware.<br />

5 What function is performed by the CPU?<br />

6 What part of the computer coordinates the operations of input, processing, output<br />

and storage?<br />

7 Describe four different types of computers.<br />

8 How is system software different from application software?<br />

Introduction to information skills and systems<br />

11


LEARNING ACTIVITIES<br />

1 Which element of an information system does each of the following represent?<br />

a product sales for the week<br />

b the operating system<br />

c a manager<br />

d a manager producing the sales figures<br />

e the keyboard and mouse<br />

f an annual report.<br />

2 A personal computer will work for many years if participants are careful and<br />

perform basic maintenance. Outline some rules for the care and maintenance of<br />

a computer.<br />

3 Write a checklist that a person could use to ensure that they were correctly<br />

setting up a personal computer.<br />

4 Describe the information technology available on today’s personal computers.<br />

Obtain five advertisements for personal computers. Select the best value for<br />

money and give reasons for your selection.<br />

5 A personal computer can do wonderful things, but at times they cause problems.<br />

Fortunately many of these problems are simple operating faults that can be<br />

easily overcome. List some possible reasons for the following faults.<br />

a No display on the screen.<br />

b Software will not start or crashes.<br />

c Unable to save work.<br />

d Computer not working.<br />

6 The first electronic computer, called ENIAC (for Electronic Numerical Integrator<br />

and Computer), was developed in 1946 by John Presper Eckert and John William<br />

Mauchly. Even though the capabilities of today’s personal computers are many<br />

times greater than ENIAC’s, they have the same five basic functions: input,<br />

processing, control, storage and output. Do you think the basic functions of a<br />

computer will remain for another 50 years? Why? What will computers be like in<br />

the future?<br />

Functio<br />

1.3 Information processes<br />

Fifty years ago, sorting, finding and comparing information was all done<br />

manually. It was often a lengthy and expensive process. Data was usually<br />

represented on paper and stored in filing cabinets. Even deciding where to put<br />

the paper could be a problem. Sorting and searching huge amounts of paper was<br />

labour-intensive (see Figure 1.7). Information could not be easily transferred<br />

from one form to another. Reports were created by copying the information into<br />

a different form rather than transferring the data.<br />

Developments in technology have been responsible for major changes in<br />

information processing. Today, information processing refers to the creation of<br />

information by processing data using information technology. This changing<br />

of data into information involves seven steps called information processes.<br />

These processes describe the procedures that an information system performs<br />

to process data into information. The information processes start with the<br />

12 Information processes and technology


collection of data and conclude with the displaying<br />

of data. The steps are not necessarily<br />

separate and sequential. Several steps may<br />

occur at the same time, and they may occur in<br />

almost any order. The rate at which these<br />

information processes are carried out is critical<br />

to the efficiency of an information system.<br />

Collecting<br />

Collecting is the information process that<br />

involves deciding what to collect, locating it<br />

and collecting it. It involves more than simply<br />

entering data.<br />

Collecting involves four steps:<br />

• defining the required data—deciding what<br />

data is needed<br />

• identifying the source of the data—where<br />

the data can be found<br />

Figure 1.7 Fifty years ago, sorting, finding and comparing<br />

information were all done manually.<br />

• determining how the data will be gathered—what tools will be required<br />

• gathering the data—collecting and entering the data into the information system.<br />

Data can come from either primary or secondary sources. Primary sources refers to data that<br />

is collected first-hand. Many organisations prefer to generate their own primary data because<br />

they consider it meaningful and reliable, although it is time-consuming and costly. Data from<br />

primary sources is acquired by interviewing people, conducting surveys and questionnaires, or<br />

observing a system in operation (see Figure 1.8). Secondary sources refers to data that is<br />

collected or created by someone else. For example, newspapers, books, other print media,<br />

electronic databases, CD-ROMs and the Internet are secondary sources. This is often the<br />

quickest and least costly method of collecting data.<br />

Data is entered into an information<br />

system either manually or electronically.<br />

Manual entry involves typing the data<br />

using a keyboard. Electronic entry<br />

involves entering the data using input<br />

devices such as scanners, digital<br />

cameras, microphones or sensors. It is<br />

important that procedures are in place<br />

to ensure the data is accurate, up-todate,<br />

relevant and secure. If the data<br />

collected comes from unreliable sources<br />

or is inaccurate, the information gained<br />

from it will be incorrect. This is referred<br />

to as ‘garbage in, garbage out’ (GIGO).<br />

Function<br />

Figure 1.8 Surveys are a primary source of data.<br />

Introduction to information skills and systems<br />

13


Organising<br />

Organising is the process that arranges, represents and formats data for use by<br />

other information processes. It is carried out after the data is collected. The<br />

organisation of data depends on the purpose of the information system. For<br />

example, if the information system is used to store and search a large amount of<br />

data, the data needs to be categorised. This will allow it to be stored in a<br />

database. Organising gives some structure to the data.<br />

When developing an information system it is essential to determine the<br />

format in which the data will be represented. The format of the data determines<br />

the most appropriate software application and the processing that can be carried<br />

out. For example, if a text document is scanned and represented as an image, the<br />

text cannot then be processed using a word processor. If data is poorly<br />

organised, it may result in the use of inappropriate applications or the processing<br />

of unnecessary data.<br />

Analysing<br />

Analysing is the process that interprets data, transforming it into information. It<br />

involves examining data and giving meaning to it. When data has been ordered<br />

and given some meaning by people, it is called information. The particular type<br />

of analysis depends on the format of the data and the information that is<br />

required. For example, to obtain a report on all the sales in the past month<br />

would involve searching, selecting and sorting data. Charts and graphs are often<br />

used in the analysis of data. They make it easy to interpret data by making<br />

instant comparisons and revealing trends. Charts help people to make quick and<br />

accurate decisions.<br />

Analysing data may involve the use of a model to represent some aspect of<br />

the real world. When a model is used to simulate a real situation, people can<br />

make predictions and examine the effect of their decisions. For example, an<br />

organisation might want to know the likely impact on sales if their advertising<br />

budget was increased by 10 per cent. In business there are many simulation<br />

programs that help organisations make decisions about marketing and sales.<br />

Functio<br />

Storing and retrieving<br />

Storing and retrieving is a two-step process for retaining data: storing saves data<br />

for later use; retrieving obtains data that has been previously saved. These<br />

processes are important, since most information systems need to retain data for<br />

further processing and to guard against data loss. Before, during and after<br />

processing, data and programs are held temporarily in memory. To retain data<br />

more permanently, storage devices such as magnetic disks, magnetic tape, optical<br />

disks and flash memory are used.<br />

The loss of data is a major concern in any information system. The costs of<br />

replacing data that changes rapidly can be enormous. If a system crashes, the<br />

data is retrieved from a secondary storage medium. If data is saved regularly,<br />

then the information system can be rebuilt without a problem. However, if the<br />

secondary storage medium is corrupted or damaged, the data may be lost. This<br />

could occur if the information system was infected with a computer virus. A<br />

backup is then needed to rebuild the system. A backup is a copy of data or software<br />

kept for the purpose of safety. It is usually kept in a fireproof safe or offsite.<br />

Secure and reliable backup procedures are vital to guard against data loss.<br />

14 Information processes and technology


IT<br />

IT<br />

Fact<br />

Fact<br />

‘Computerphobia’ is a term used to describe fear and anxiety associated<br />

with computer equipment and technology. It is also referred to as<br />

‘technophobia’ or ‘cyberphobia’.<br />

Processing<br />

Processing is the manipulation of data and information. It occurs whenever the<br />

data or information is modified and updated. Processing is carried out by the<br />

central processing unit (CPU). The CPU accepts data from an input device,<br />

changes this data according to the instructions given by the user, and then sends<br />

the results to an output device (see Figure 1.9). These results are the information<br />

the user requires to solve the problem.<br />

A processor consists of millions of<br />

electrical components located on a thin<br />

silicon wafer called an integrated circuit<br />

or silicon chip. The speed of a processor<br />

is measured in megahertz (mHz) and is<br />

called its clock speed. Fast processors<br />

can manipulate larger quantities of<br />

data. In some information systems, the<br />

processing is carried out by more than<br />

one processor. This is called parallel<br />

processing and is much faster than<br />

using one processor. Parallel processing<br />

divides the processing task among a<br />

series of processors. This requires special<br />

software that can recognise how to<br />

divide up problems and bring the results<br />

back together again.<br />

Function<br />

Figure 1.9<br />

A PC with input and output devices.<br />

Transmitting and receiving<br />

Transmitting and receiving is the transfer of data within and between information<br />

systems. Data is transferred between computers and devices in two ways:<br />

serial transmission and parallel transmission. Parallel transmission is the<br />

transmission of pieces of data simultaneously using separate lines. Serial<br />

transmission is the transmission of pieces of data one after the other. Serial transmission<br />

is used with many peripheral devices, such as mice, keyboards, modems<br />

and plotters. Parallel transmission is used for most printers.<br />

For data and information to be exchanged between information systems,<br />

compatible communication settings are required. This is referred to as handshaking.<br />

Communication settings include baud rate, parity and file transfer<br />

protocol. The Internet is a tool used by millions of people to transmit and<br />

receive information. Email is used to send data and information from one side of<br />

the world to the other in a matter of seconds.<br />

Introduction to information skills and systems<br />

15


Figure 1.10 A screen used to display a chart from a<br />

spreadsheet.<br />

Displaying<br />

Displaying is the presentation of information<br />

from an information system. Information must<br />

be well organised, attractively presented and<br />

easy to read and understand. Before information<br />

can be displayed, it is necessary to decide on the<br />

form the information will take. For example, will<br />

it be a text document, a report from a database,<br />

a chart from a spreadsheet or a multimedia<br />

presentation? Information is displayed using<br />

different peripheral devices, including:<br />

• screens—used to display text, numerals,<br />

images and video (see Figure 1.10)<br />

• printers—used to display text, numerals and<br />

images<br />

• speakers and synthesisers—used to display<br />

audio<br />

• plotters—used to display images.<br />

Case study<br />

Woolworths<br />

Functio<br />

Woolworths supermarket is a large<br />

retail store whose purpose is to sell food<br />

and other domestic products. The<br />

environment is not only the store itself,<br />

but also factors such as location, electrical<br />

power, air-conditioning, communications,<br />

suppliers, competitors and<br />

customers. The environment of the<br />

supermarket is constantly changing and<br />

includes factors such as the marketing<br />

strategies of competitors, current<br />

interest rates and commodity prices. The<br />

supermarket uses the POS system and<br />

has EFTPOS available to its customers<br />

(see Figure 1.11).<br />

The information technology used by<br />

the supermarket involves the use of<br />

electronic cash registers linked to a<br />

central computer. Each checkout contains<br />

a barcode reader (scanner) and<br />

POS terminal (cash register). The POS<br />

system is controlled by custom software<br />

purchased by the company. The barcode<br />

is data entered into the information<br />

system. All the items have a barcode<br />

determined by the Australian Product<br />

Number Association (APNA). The APNA<br />

uses the universal product code so that<br />

items are consistent on a global scale. It<br />

identifies the country of origin, the<br />

manufacturer and the product. The<br />

participants of the information system<br />

are the staff working at the store and<br />

personnel who work outside the store<br />

on the central computer.<br />

Figure 1.11 The POS system in use at a supermarket.<br />

16 Information processes and technology


The staff at the supermarket<br />

are continually carrying out<br />

information processes. The<br />

barcode on each item is passed<br />

over the scanner at the checkout.<br />

The product description<br />

and the price appear on the<br />

checkout display panel and the<br />

customer’s receipt. The price of<br />

the item is stored by the central<br />

computer and is not part of the<br />

data contained in the barcode.<br />

The manager of the supermarket<br />

determines the price of<br />

each item. Every time an item is<br />

scanned, the central computer<br />

decreases the stock total by one<br />

and thus keeps a running inventory.<br />

Once the stock of a<br />

certain item reaches a minimum<br />

level, the computer automatically<br />

reorders that item. When the<br />

transaction is completed, the customer<br />

receives a receipt containing the date,<br />

the name of each item, the quantity<br />

purchased, the price of each item, the<br />

total price and the method of payment.<br />

The information processes involved are:<br />

• collecting—gathering data by scanning<br />

the barcode<br />

• organising—ensuring the data is in<br />

the correct format to be used by the<br />

database<br />

• analysing—searching the database<br />

for the product description and price<br />

• storing and retrieving—retaining<br />

information about each item<br />

• processing—updating the product<br />

inventory and calculating the price<br />

Purpose<br />

• to sell food and other domestic products<br />

• scan product<br />

• search database<br />

Information processes<br />

• update product inventory<br />

• display product information<br />

Participants Data/ Information<br />

Information technology<br />

• store staff • bar code<br />

• computing • product details<br />

personnel • receipt<br />

INFORMATION SYSTEM<br />

Figure 1.12 Purchasing goods at Woolworths.<br />

• electric cash registers<br />

• central computer<br />

• bar code reader<br />

• transmitting and receiving—transferring<br />

information between the POS<br />

terminal and the central computer<br />

• displaying—showing the product<br />

information on the POS terminal and<br />

printing the receipt.<br />

These processes do not operate in<br />

isolation. They are all interrelated and<br />

each one depends on the others. For<br />

example, storing information about<br />

each item is dependent on collecting<br />

the data using the barcode reader.<br />

Each of the components of the information<br />

system is important. The supermarket<br />

will only be efficient and effective<br />

if participants are trained to carry<br />

out the information processes, the data<br />

is appropriate, and the information<br />

technology is reliable.<br />

Function<br />

Exercise 1.3<br />

1 Describe how information was processed 50 years ago.<br />

2 List the seven information processes.<br />

3 Describe the steps involved in the collection of data.<br />

4 List some of the techniques used to collect primary data.<br />

Introduction to information skills and systems<br />

17


Functio<br />

5 Why is the format of data important to its organisation?<br />

6 Why are charts and graphs often used in the analysis of data?<br />

7 Explain why storing and retrieving are important information processes.<br />

8 Describe a processor.<br />

9 How is the speed of a processor measured?<br />

10 Explain the difference between serial and parallel transmission.<br />

11 What is hand-shaking?<br />

12 The following questions relate to the Woolworths case study.<br />

a What is the purpose and environment of the system?<br />

b Describe the information technology, data and participants of the system.<br />

c List the information processes in the system.<br />

d How are the information processes interrelated?<br />

LEARNING ACTIVITIES<br />

1 What information process is used in each of the following tasks?<br />

a backing up the daily transactions<br />

b sorting addresses into alphabetical order<br />

c adjusting the balance of a bank account after a withdrawal of $500<br />

d conducting a phone survey to determine the most popular soap powder<br />

e transferring a file to an interstate office<br />

f printing a glossy brochure for distribution<br />

g interpreting a sales chart<br />

h producing a report of overdue library books<br />

i scanning a credit card<br />

j searching a file for a customer’s membership number<br />

2 Describe the information processes involved in the following tasks. List the procedures<br />

and techniques used to complete the task.<br />

a writing a letter using a word processor<br />

b creating a document containing a piece of clip art<br />

3 The majority of people in a random survey agreed that using a computer was an<br />

essential skill. However, they also agreed that a personal computer is not as vital<br />

as a car, television, telephone or microwave oven. Are these results inconsistent?<br />

How would you rank the importance of computers compared to the other<br />

appliances? Why?<br />

4 Interview three people who use information technology in their jobs. Briefly describe<br />

the information system. How is information processed? Outline the data,<br />

information and participants.<br />

5 Woolworths provides a shopping service using the Internet. Investigate the<br />

services provided by Woolworths and similar companies. Outline the information<br />

processes used in these information systems. What are the advantages and<br />

disadvantages of Internet shopping?<br />

18 Information processes and technology


1.4 The nature of data and information<br />

As we saw in the previous section, data is the raw material entered into an information<br />

system. It is the input of the system. Data can be thought of as unorganised<br />

facts that mean little by themselves. Information is data that has been<br />

ordered and given some meaning. It is the output of the system. In an information<br />

system, information technology, participants (people) and information<br />

processes combine to transform data into information. This information may be<br />

used as the input for another information system.<br />

The distinction between data and information is important. It explains why it<br />

is possible for an information system to collect huge amounts of data but fail to<br />

satisfy an organisation’s information needs. For example, an organisation may<br />

perform thousands of transactions each day, and record them using an information<br />

system. Simply making a printout of every transaction, however, will not<br />

provide useful information for managers.<br />

The information processes of organising, analysing, processing and displaying<br />

help to convert data into information using methods such as:<br />

• choosing data pertinent to the problem<br />

• deleting irrelevant data<br />

• combining data<br />

• displaying data in an understandable way.<br />

Function<br />

Data<br />

Data is a vital ingredient of an information system. If the data collected is<br />

meaningless, the information presented will be meaningless. Organisations need<br />

to ensure that appropriate data is available at the correct time for processing.<br />

Data will be appropriate if it is:<br />

• relevant—useful to the purpose of the information system<br />

• accurate—collected from a dependable source and entered without errors<br />

• timely—current, and kept up-to-date<br />

• secure—protected from deliberate or accidental damage or loss.<br />

Data with the above characteristics needs to be entered into the information<br />

system in the correct form. This depends on the input device, the application<br />

software to be used to process it, and the type of information (output) that is<br />

required. When the data is entered into the information system it is organised as<br />

a particular data type. The data type describes the kind of data, such as images,<br />

audio, video, text or numbers.<br />

• Images are data in the form of pictures, such as drawings, paintings or<br />

photographs. They can be stored, edited and transferred in similar ways to<br />

text. The meaning of an image is determined by looking at the image and<br />

interpreting it.<br />

• Audio is data in the form of sounds. It may be a noise used to get a user’s<br />

attention or a voice to explain the operation of a piece of software. The<br />

meaning of audio data is determined by listening to and interpreting the<br />

sounds.<br />

• Video is data in the form of pictures and sounds combined and displayed<br />

over time. It may include text, graphics, animation and audio. The meaning of<br />

video is determined by watching and listening to it over a period of time.<br />

Introduction to information skills and systems<br />

19


• Text is data in the form of letters, numbers and other characters whose<br />

meaning and format is not specified. For example, the characters entered into<br />

a word processor are text. The meaning of text is determined by reading and<br />

interpreting it.<br />

• Numbers are data in the form of predefined characters (usually numerals)<br />

whose meaning and format is specified. Calculations are often performed on<br />

this data type. For example, numbers may be defined as currency, date or time.<br />

A collection of data can contain a combination of different data types (see<br />

Table 1.1). For example, Web pages often contain both text and images.<br />

Data type<br />

Text<br />

Examples<br />

Sarah, M, Yes<br />

Table 1.1 Examples of different<br />

data types.<br />

Number 41, 3.456, $10, 89%<br />

Image<br />

Audio<br />

Video<br />

Diagrams, photographs, charts<br />

Music, voice recording<br />

Film clips<br />

Figure 1.13 Web pages often combine different data types.<br />

Functio<br />

Information<br />

Information is an important factor in an organisation’s current and future<br />

success. Companies require information on their products, employees,<br />

competitors and general operation. Information is an asset and there are substantial<br />

costs associated with its collection, maintenance and storage. However,<br />

organisations are prepared to make this investment because information is vital<br />

to their decision-making. Information will be valuable if it is:<br />

• relevant—useful to the purpose of the information system<br />

• accurate—verified to ensure it is correct<br />

20 Information processes and technology


• timely—appropriate and current<br />

• organised—arranged to meet the purpose of the information system<br />

• cost-effective—the benefit to the organisation is greater than the costs of<br />

producing it.<br />

Information can have the above characteristics but unless it is appropriately<br />

presented it may not be effective. Information must be presented in a way that<br />

is attractive and easy to read. A format needs to be chosen that is appropriate for<br />

the end users of the information. For example, some people may understand<br />

information better if it is presented graphically, while others may understand it<br />

better in a table. Information technology makes it easy to present information in<br />

many different forms using one or more data types. For example, a multimedia<br />

document could use all of the data types in Table 1.1. Information can be displayed<br />

using a range of hardware devices, such as screens, printers and speakers.<br />

If possible, information should be tested with its end users to ensure that it is<br />

appropriate and achieving its purpose.<br />

Function<br />

Case study<br />

Big V Video<br />

Big V Video is a video store that uses an<br />

information system. The participants of<br />

the information system are the manager<br />

and staff. The information technology<br />

consists of a personal computer and an<br />

electronic database. The database stores<br />

membership details, video details and<br />

all video transactions.<br />

When a new customer comes into<br />

Big V Video, they fill out a membership<br />

form containing their personal details.<br />

The member data consists of their<br />

family name, first name, address, phone<br />

number, age, sex, date of birth and<br />

work number. It is entered into a<br />

membership table. New customers<br />

select a personal identification number<br />

(PIN) and receive a membership card<br />

with a barcode.<br />

When a new video is bought, data is<br />

entered into a video table. The video<br />

data consists of an identity number, the<br />

title, the main stars, the rating and an<br />

entertainment category. The videos are<br />

also allocated barcodes for efficient<br />

processing. When a customer borrows a<br />

video, the membership and video barcodes<br />

are both scanned. This data is<br />

automatically inserted into the membership<br />

and video tables.<br />

The electronic database provides<br />

readily available information about the<br />

business at any time. The type of information<br />

that is regularly required<br />

includes:<br />

• determining whether a particular<br />

video is in the store<br />

• listing all the videos available in a<br />

particular category<br />

• producing a list of overdue videos<br />

• finding a customer’s membership<br />

number if a card is lost<br />

• sending promotional material to<br />

valued customers.<br />

Figure 1.14 Customers browsing at Big V Video.<br />

Introduction to information skills and systems<br />

21


The manager and staff at Big V Video<br />

are continually using information technology<br />

to carry out the following information<br />

processes:<br />

• collecting—scanning the video and<br />

membership barcodes<br />

• organising—ensuring the data is in<br />

the correct format to be used by the<br />

database<br />

• analysing—searching and sorting the<br />

database to produce reports<br />

• storing and retrieving—saving the<br />

database to a disk<br />

• processing—calculating late fees on<br />

overdue videos<br />

• transmitting and receiving—transferring<br />

the data between peripheral<br />

devices<br />

• displaying—obtaining a weekly<br />

report of all video transactions.<br />

These processes are not necessarily<br />

completed in a particular order. The<br />

staff can move from organising the data<br />

to displaying the information. However,<br />

the rate at which these information<br />

processes are carried out is critical to the<br />

efficiency of the store. If the staff are<br />

not proficient in producing reports of<br />

overdue videos, the information system<br />

will not be operating efficiently.<br />

Overdue videos<br />

SURNAMES FNAMES PHONE NO TITLE BORROWED DUE BACK OVERDUE<br />

Ashforth Leigh 729 8821 A Bug’s Life 12-Jan-00 15-Jan-00 4<br />

Cerlini Kristen 870 4141 Sliding Doors 12-Jan-00 15-Jan-00 4<br />

Bastion Graham 738 2456 The Mask of Zorro 12-Jan-00 15-Jan-00 4<br />

Clark Natalie 818 1810 Ever After 13-Jan-00 16-Jan-00 3<br />

Atta Ahmed 720 2727 Saving Private Ryan 14-Jan-00 17-Jan-00 2<br />

Jordan Daniel 720 9191 The Full Monty 16-Jan-00 18-Jan-00 1<br />

Ho Nguyen 701 8102 Titanic 16-Jan-00 18-Jan-00 1<br />

Theoharis Jim 638 2356 Blade 17-Jan-00 18-Jan-00 1<br />

De Vincentis Giulia 215 1860 The Vanishing 17-Jan-00 18-Jan-00 1<br />

Konstas Effie 750 2709 Shakespeare in Love 17-Jan-00 18-Jan-00 1<br />

Figure 1.15 Using the database, it is easy to produce a list of overdue videos.<br />

Exercise 1.4<br />

Functio<br />

1 Explain the difference between data and information.<br />

2 Why is data a vital ingredient of an information system?<br />

3 What are four characteristics of appropriate data?<br />

4 Describe the five data types.<br />

5 What type of information do organisations require for their current and future<br />

success?<br />

6 What are five characteristics of valuable information?<br />

7 Why must information be appropriately presented?<br />

22 Information processes and technology


8 The following questions relate to the Big V Video case study.<br />

a What information is stored in the database?<br />

b List the items of data used in the member table, and their data types.<br />

c List the items of data used in the video table, and their data types.<br />

d Describe the procedures associated with borrowing a video.<br />

e What information can Big V Video produce from its electronic database?<br />

f The information system at Big V Video is very efficient. Explain how the system<br />

is efficient in terms of effort, time and cost.<br />

LEARNING ACTIVITIES<br />

1 An information system for a fitness club ‘crashed’ and some membership data<br />

was lost. Who or what do you think is responsible for the error? What could be<br />

done to ensure the error does not happen again?<br />

2 Data such as customer records, financial details and management plans are<br />

targets for computer criminals. Why would they steal this type of data? How<br />

could they get access to the data? List any security measures that would stop the<br />

theft of data.<br />

3 Choose a recent event that has been widely reported in newspapers and on TV,<br />

radio and the Internet. Find three different data sources on this event and<br />

compare the data in terms of accuracy, security, timeliness and relevance.<br />

Determine whether the data from each source was complete and free from bias.<br />

4 Managers can be daunted by the amount of information available from<br />

information systems. This ‘information overload’ can increase managerial stress<br />

and force managers to spend more time organising information rather than<br />

making important decisions. How could information overload affect decisionmaking?<br />

What could be done to reduce it?<br />

5 Observe a large retail business and record the different types of data that is<br />

collected. Which type of data would be used for decision-making? Why? Does<br />

this retail business have a Web site? If so, does the business collect data from the<br />

Web site? How is the Web site helping the business?<br />

Function<br />

1.5 Digital representation of data<br />

People have always communicated with each other and exchanged information.<br />

In prehistoric times, data was represented on cave walls in the form of rock<br />

carvings and paintings. Information could be communicated only over small<br />

distances. The representation of data has undergone many changes since prehistoric<br />

times. Today, information technology is changing our methods of representing<br />

data. For any kind of data to be stored and processed on a computer, it<br />

must be stored digitally. The recorded music industry shifted to digital format in<br />

the late 1980s when compact discs (CDs) replaced vinyl records.<br />

Traditional methods of representing data<br />

To appreciate the benefits of digital data, it helps to be aware of some of the<br />

traditional methods used to represent and store data.<br />

• Filing systems: Data is filed into a filing cabinet or storage area. Individual<br />

pieces of paper are manually sorted so that information is readily obtainable.<br />

Introduction to information skills and systems<br />

23


• Catalogue systems: Data is stored in lists, often in alphabetical order. Records<br />

of books and other resources in a library are indicated on cards stored in a<br />

catalogue system.<br />

• Journals and ledgers: Amounts are recorded in columns in a special book to<br />

keep a record of a firm’s financial transactions.<br />

• Microfiche: Data is photographically transferred to a transparent sheet of<br />

film about 10 × 15 centimetres. One sheet stores up to 200 pages of print.<br />

• Printed media: Data is stored on paper in the form of newspapers, magazines<br />

and books (see Figure 1.16).<br />

Figure 1.16 Some examples of printed media.<br />

Functio<br />

Digitising trends<br />

Data is represented digitally so that it can be used by information technology.<br />

This allows data to be processed faster and more easily than ever before. People<br />

and organisations have an increasing appetite for information. Information<br />

technology has allowed more information to be collected, stored and processed.<br />

The use of information technology and digital data offers many advantages over<br />

other methods of representing data.<br />

• Ease of editing: Data in the form of images, audio, video, text and numbers,<br />

can be easily updated and modified as required.<br />

• Ease of storage: Large amounts of data can be stored on a disk or CD. It can<br />

be retrieved, revised and rearranged as appropriate.<br />

• Quick search: Large amounts data can be searched and sorted quickly and<br />

accurately.<br />

• Performing calculations: Precise and complex calculations can be performed<br />

on the data very quickly. Recalculations of the data assist with predictions<br />

and decision-making.<br />

• Ease of transmission: Data can be easily exchanged. The Internet provides a<br />

convenient way of accessing information throughout the world.<br />

24 Information processes and technology


Balanced against these advantages, there are disadvantages in the use of<br />

information technology and digital data.<br />

• The cost of hardware, software and installation may be prohibitive.<br />

• Compatibility with existing technology must be investigated.<br />

• The participants in the information system need to be trained. People are<br />

often reluctant to adopt new methods.<br />

• Social and ethical issues such as privacy, security, copyright and the changing<br />

nature of work need to be addressed. (These issues are examined in Chapter 2.)<br />

Despite these disadvantages, people and organisations are adopting information<br />

technology and digital data at an extraordinary rate. Some of the more<br />

recent trends include electronic newspapers, Internet banking, electronic commerce<br />

and Internet shopping.<br />

Electronic newspapers allow people to access information on stories of<br />

special interest. They provide the latest news, as the stories are being constantly<br />

updated. Subscribers are emailed a page of news headlines on the areas they<br />

nominate. Each item of text is linked to a full story on a Web site.<br />

Internet banking allows customers<br />

to view their account balances and<br />

transaction histories, transfer money<br />

between accounts, and pay bills over<br />

the Internet. It provides banking<br />

services 24 hours a day but cannot<br />

cater for cash withdrawals.<br />

Electronic commerce allows commercial<br />

transactions to be carried out<br />

electronically using a credit or debit<br />

card instead of cash. It provides an<br />

efficient service to customers and has<br />

been quickly adopted by many Australians.<br />

Internet shopping allows organisations<br />

to sell their goods and services<br />

on a global scale (see Figure 1.17). It<br />

is gaining acceptance even though<br />

some people are concerned about the<br />

security of their credit card details.<br />

Figure 1.17 Internet shopping is gaining acceptance despite<br />

security concerns.<br />

Function<br />

Digital data<br />

Digital data is data that is represented using digits (numbers). The computer is a<br />

two-state device that uses only two digits: 0 and 1. Two digits are easily<br />

represented electronically by circuits in the computer being either on or off. The<br />

digit 1 is used to represent the electronic state of ‘on’ and the digit 0 is used to<br />

represent the electronic state of ‘off’. Each on or off digit is called a bit (binary<br />

digit). A bit is the smallest unit of data stored in a computer.<br />

A group of eight bits is called a byte. A byte is the basic unit of measurement<br />

for digital data. Using eight bits means that there are 256 possible values for a<br />

byte (00000000, 00000001, etc.). When used to represent text, a byte stands for<br />

a single character, such as a letter, a number, a punctuation mark or a space.<br />

Because a byte is such a small unit, the prefixes ‘kilo’, ‘mega’, ‘giga’ and ‘tera’ are<br />

added to create more useful units for measuring data storage (see Table 1.2).<br />

Introduction to information skills and systems<br />

25


Unit Symbol Meaning Approximate value (bytes) Exact value (bytes)<br />

byte b 1 1 (2 0 )<br />

kilobyte Kb thousand bytes 1 000 1024 (2 10 )<br />

megabyte Mb million bytes 1 000 000 1 048 576 (2 20 )<br />

gigabyte Gb billion bytes 1 000 000 000 1 073 741 824 (2 30 )<br />

terabyte Tb trillion bytes 1 000 000 000 000 1 099 511 627 776 (2 40 )<br />

Table 1.2 Units of measurement of digital data<br />

The binary system<br />

The normal system we use for counting is called the decimal system. It is an<br />

arithmetic system using a base of 10 (the digits 0 to 9). The system of counting<br />

used by computers is called the binary system (or binary code). It is an<br />

arithmetic system using a base of two (the digits 0 and 1). Like the decimal<br />

system, the binary system uses place value to determine the worth of a digit.<br />

However, whereas the decimal system uses powers of ten (10, 100, 1000, etc.),<br />

the binary system uses powers of two (2, 4, 8, etc.) for its place values. A subscript<br />

is used to distinguish between numbers with different bases. For example,<br />

10 2 is the number ‘one zero’ in the base two (binary) system.<br />

To change a binary number into a decimal number, we add the appropriate<br />

place values, as shown in the example below.<br />

Example<br />

Convert the binary number 1001110 into a decimal number.<br />

Powers of 2 2 6 2 5 2 4 2 3 2 2 2 1 2 0<br />

Value 64 32 16 8 4 2 1<br />

Binary number 1 0 0 1 1 1 0<br />

Functio<br />

1001110 2 = (1 × 64) + (0 × 32) + (0 × 16) + (1 × 8) + (1 × 4) + (1 × 2) + (0 × 1)<br />

= 64 + 8 + 4 + 2<br />

= 78 10<br />

So, binary number 100110 equals decimal number 78.<br />

To change a decimal number into a binary number, we divide the binary<br />

place values into the decimal number. The result of the division is the binary<br />

digit, and the remainder is divided by the next place value. This process is<br />

repeated for all place values.<br />

Example<br />

Convert 109 10 into binary.<br />

Powers of 2 2 6 2 5 2 4 2 3 2 2 2 1 2 0<br />

Value 64 32 16 8 4 2 1<br />

109 10 = 64 + 32 + 8 + 4 + 1<br />

= (1 × 64) + (1 × 32) + (0 × 16) + (1 × 8) + (1 × 4) + (0 × 2) + (1 × 1)<br />

= 1101101 2<br />

So, decimal number 109 equals the binary number 1101101.<br />

26 Information processes and technology


The hexadecimal system<br />

Binary numbers are ideal for computers but very difficult for people. Because<br />

they use only two digits, they result in very long strings of 1s and 0s. For this<br />

reason, many computers represent binary numbers in hexadecimal. The<br />

hexadecimal number system, or hex, is to the base 16, and uses the sixteen<br />

digits 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E and F. The numbers are often<br />

preceded by the $ (dollar) sign to indicate that they are in hexadecimal code. So<br />

$A = 10 10 , $B = 11 10 , and so on. Because 16 is 2 4 , it is very easy to convert<br />

binary numbers to hexadecimal and vice versa.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The term ‘hexadecimal’ was made up in the early 1960s to replace the<br />

earlier ‘sexadecimal’, which was too racy and amusing for IBM. It has since<br />

been adopted by the computer industry.<br />

Function<br />

To change a hexadecimal number into a decimal number, we add the<br />

appropriate place values, as shown in the example below.<br />

Example<br />

Convert 1B05 16 into a decimal number.<br />

Powers of 16 16 3 16 2 16 1 16 0<br />

Value 4096 256 16 1<br />

Binary number 1 B 0 5<br />

1B05 16 = (1 × 4096) + (11 × 256) + (0 × 16) + (5 × 1)<br />

= 4096 + 2816 + 5<br />

= 6917 10<br />

So, hexadecimal 1B05 equals the decimal number 6917.<br />

To change a decimal number into a hexadecimal number, we divide the<br />

hexadecimal place values into the decimal number. The result of the division is<br />

the hexadecimal digit, and the remainder is divided by the next place value. This<br />

process is repeated for all place values, as shown in the next example.<br />

Example<br />

Convert 423 10 into hexadecimal.<br />

Powers of 16 16 3 16 2 16 1 16 0<br />

Value 4096 256 16 1<br />

423 10 = 256 + 160 + 7<br />

= (1 × 256) + (10 × 16) + (7 × 1) = 1A7 16<br />

So, decimal 423 equals the hexadecimal number 1A7.<br />

ASCII and EBCDIC<br />

To be used in a computer, all data needs to be converted into a binary number.<br />

To ensure data from one computer can be used on another, there needs to be a<br />

standard method of converting letters, numbers, characters and instructions into<br />

binary code. Two commonly used coding methods are ASCII and EBCDIC.<br />

Introduction to information skills and systems<br />

27


The standard coding method used on personal computers is called ASCII<br />

(pronounced ‘ass-kee’), which stands for the American Standard Code for Information<br />

Interchange. ASCII is a system for changing letters, numbers and<br />

symbols into a 7-bit code. For example, the letter ‘K’ is converted to the decimal<br />

number 75 using the ASCII code, and this number is then converted to the<br />

binary number 1001011, which can be stored by the computer. Seven-bit ASCII<br />

allows for 128 different characters (2 7 ), including 96 standard keyboard<br />

characters and 32 control characters. The keyboard characters include 26 upper<br />

case letters, 26 lower case letters, 10 digits and 34 symbols (the complete code is<br />

given in the Appendix). The control characters are used for computer functions<br />

such as ‘carriage return’ and ‘form feed’.<br />

The standard seven-bit ASCII was designed when computers were not<br />

extensively used outside the US and UK. However, it is a problem with many<br />

languages other than English. Many European languages include accent marks<br />

and special characters that cannot be represented by standard ASCII. Several<br />

larger character sets such as extended ASCII use eight bits, which gives 128<br />

additional characters. The extra characters are used to represent non-English<br />

characters, graphic symbols and mathematical symbols. Because there are a<br />

number of different extended character sets, they are not always interchangeable<br />

between different computer systems.<br />

A coding method used on large IBM computers is called EBCDIC (pronounced<br />

‘ebb-see-dick’). It stands for Extended Binary Coded Decimal Interchange<br />

Code and was adapted by IBM from punched card code in the 1960s.<br />

There exist at least six different versions, with one version of EBCDIC containing<br />

all the characters of ASCII. This allows data to be translated between the<br />

two codes. EBCDIC is a system that changes letters, numbers and symbols into<br />

an 8-bit code. This allows for 256 (2 8 ) different characters (the complete code is<br />

given in the Appendix). For example, the letter ‘A’ is converted to the decimal<br />

number 193 using the EBCDIC code, and this number is then converted to the<br />

binary number 11000001, which can be stored by the computer.<br />

Exercise 1.5<br />

1 Describe some of the traditional methods used to represent and store data.<br />

2 What are the advantages and disadvantages of digital data?<br />

3 Describe four digitising trends.<br />

4 What is a byte?<br />

5 Why do computers represent data using only two digits?<br />

Functio<br />

6 Convert these measurements to the units indicated (approximate value only).<br />

a 2 Mb = b b 160 Kb = b<br />

c 3 000 000 b = Mb d 4 Gb = b<br />

e 560 Mb = Kb f 8000 Kb = Mb<br />

7 List two commonly used coding methods for digital data.<br />

8 How many different characters can be represented using a 7-bit ASCII?<br />

9 Why was extended ASCII developed?<br />

Answer questions 10 to 13 using the Appendix.<br />

28 Information processes and technology


10 What is the ASCII code in binary for the following characters?<br />

a B b m<br />

11 What is the ASCII code in hexadecimal for the following characters?<br />

a $ b DEL<br />

12 What is the EBCDIC code in binary for the following characters?<br />

a g b ?<br />

13 What is the EBCDIC code in hexadecimal for the following characters?<br />

a @ b 7<br />

LEARNING ACTIVITIES<br />

1 Copy and complete the following table.<br />

Function<br />

Binary code 64 32 16 8 4 2 1 Decimal number<br />

1000011 1 0 0 0 0 1 1 67<br />

0000010<br />

0010011<br />

1000001<br />

1110101<br />

0010011<br />

1010101<br />

1110011<br />

1101010<br />

1111011<br />

2 Copy and complete the following table.<br />

Decimal code 64 32 16 8 4 2 1 Binary code<br />

55 0 1 1 0 1 1 1 0110111<br />

18<br />

42<br />

49<br />

105<br />

75<br />

118<br />

65<br />

94<br />

123<br />

3 Copy and complete the following table.<br />

Hexadecimal 4096 256 16 1 Decimal number<br />

1C 0 0 1 12 28<br />

15<br />

17<br />

120<br />

264<br />

152<br />

24A<br />

1A21<br />

FE<br />

20DF<br />

Introduction to information skills and systems<br />

29


4 Copy and complete the following table.<br />

Decimal number 4096 256 16 1 Hexadecimal<br />

500 0 1 F 4 01F4<br />

23<br />

43<br />

52<br />

259<br />

347<br />

621<br />

4096<br />

4156<br />

2000<br />

5 Count the number of characters used on a page of typed text and then calculate<br />

the number of bytes necessary to store this data. How many pages of typed text<br />

can the school computer store in RAM? (Assume your computer uses eight-bit<br />

ASCII and all the RAM is available to store text.)<br />

1.6 Social and ethical issues<br />

Social and ethical issues arise from the processing of data into information.<br />

There are many issues that affect people as participants and as indirect users. In<br />

this section, we will examine the security of data and information, the accuracy<br />

of data and information, and copyright.<br />

Functio<br />

Data security<br />

The security of data and information is a major issue in any organisation. The<br />

cost of replacing data that is deliberately or accidentally damaged or lost can be<br />

enormous. People who gain illegal access to information systems are referred to<br />

as hackers. Hackers are often involved in information theft or financial theft.<br />

Information theft involves stealing data from one organisation and selling it to<br />

another organisation. Financial theft involves illegally transferring money from<br />

one account to another.<br />

Computer crime provides our society with a difficult issue. First, even though<br />

hundreds of cases of computer crimes are reported each year, many crimes go<br />

unreported. There are several reasons for this: organisations are reluctant to face<br />

adverse publicity; publicising the event could give others ideas; and in some<br />

cases, the crime is not discovered. Are organisations encouraging computer<br />

crime by not reporting it? Are organisations that do not report a computer crime<br />

guilty of a crime themselves?<br />

Another issue is the fact that computer crime is not viewed in the same light<br />

by the community as other crimes, such as burglary or armed robbery. Whereas<br />

the community holds a burglar in fear or contempt, a hacker is often regarded as<br />

clever and the crime is not regarded as dangerous or threatening. If a burglar and<br />

a hacker each stole $200 000 from a business, does it make any difference how<br />

the money was taken? Should the penalties for both crimes be the same?<br />

Data security involves a series of safeguards to protect the data from<br />

deliberate or accidental damage. Some of these are listed on the following page.<br />

30 Information processes and technology


• Passwords are secret words or numbers that are typed on the keyboard to<br />

gain access to a computer system. Good data protection systems require<br />

users to change their passwords often, so that only authorised people can<br />

have access to certain data.<br />

• Objects such as a key, plastic card or badge can be required to gain access to<br />

the information system. They are often used together with a personal<br />

identification number (PIN).<br />

• Biometric devices are used to verify personal characteristics such as fingerprints,<br />

hand size, signature, eye and voice.<br />

• Data encryption is used to prevent data from being intercepted and read<br />

during transmission. The data is ‘scrambled’ so that it is meaningless to<br />

anyone other than the recipient, who uses the same encryption software to<br />

convert it back.<br />

• Firewalls are used on computer networks to check all data coming from<br />

outside sources (such as the Internet) for the purpose of verification and<br />

authentication.<br />

• Waste is secured, since discarded printouts are potential sources of<br />

confidential information. This kind of waste can be secured by shredding.<br />

• Backup procedures need to be secure and reliable. A regular plan of copying<br />

and storing data will guard against data loss. It is good practice to keep at<br />

least one backup copy in a fireproof safe or off-site.<br />

• The weakest link in the security of any information system is the people in it.<br />

Employees need to be carefully screened. This can be difficult, as even wellrespected<br />

and otherwise honest employees can commit computer crimes.<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Jails’ are used on computer networks to lure hackers and allow system<br />

administrators to obtain some clues as to the hacker’s identity. ‘Jails’ are<br />

best housed on special servers that simulate a real and confidential<br />

environment.<br />

Data accuracy<br />

In the past, publishing information was costly and there was less of it. Today,<br />

there is a huge amount of information and it is relatively easy to publish on the<br />

Internet. As a result, there is no guarantee that all information is accurate or<br />

reliable, and it is difficult to check it in a reasonable amount of time.<br />

Organisations can provide access to information they have not created, for<br />

example by including a link on their Web site. This raises a difficult question.<br />

Who is responsible for the accuracy of information? Is the creator the only<br />

person responsible for the accuracy of data? Do organisations that provide<br />

access to information also have a responsibility to verify its accuracy? Clearly, it<br />

is necessary to compare data from a number of sources and determine which<br />

data is accurate and relevant.<br />

In addition to the issue of responsibility, there are also concerns about the<br />

ethics of altering data. For example, photographs can be edited by adding,<br />

changing or removing parts of the images. A person can be taken out of the<br />

photograph and another person added. Is it acceptable to improve a photograph<br />

by slightly altering the data? Would it be wrong for a newspaper to alter a<br />

Introduction to information skills and systems<br />

31


person’s photograph by making their teeth whiter or changing the colour of<br />

their eyes? What about changing the background of a photo, so the person<br />

appears to be in a different location? What limits or restrictions should be<br />

placed on altering photographs that are published?<br />

Data validation<br />

Data is collected to solve problems, meet needs or help in decision-making. The<br />

accuracy of the data must be checked before it is processed into information.<br />

This is called data validation. It involves ensuring that the data is up-to-date,<br />

current, complete and correctly entered. Data validation can be built into a software<br />

application. Some examples are listed below.<br />

• Range checks are used if the data is restricted to a small range of particular<br />

values. For example, when a date is entered in the format 21/2/2001, the<br />

software can check whether the first two digits are in the range of 1 to 31<br />

and the second two digits are in the range of 1 to 12.<br />

• List checks are used when the data can be compared to a set of accepted<br />

data. For example, when the data entered is an Australian state, NSW would<br />

be accepted but NSX would not.<br />

• Type checks are used to determine whether the data type is correct. For<br />

example, when the data entered is a person’s family name, the software can<br />

check if the data is text. It would not accept other data types, such as numbers.<br />

• A check digit is a number calculated from the digits of a code number and<br />

then added to that number as an extra digit. The ISBNs (International<br />

Standard Book Numbers) given to books include a check digit. For example,<br />

in the ISBN 0 85859 921 4, the final 4 is a check digit. It is calculated by<br />

applying a formula to the other numbers (085859921).<br />

Functio<br />

Copyright<br />

Copyright is the right to use, copy or control the work of authors and artists,<br />

including software developers. It is often indicated by the © symbol. Copyright<br />

is protected by law. In Australia, the Copyright Act regards any original work as<br />

the intellectual property of the person who created the work. Copyright<br />

ownership is automatic and applies whether or not the work is accompanied by<br />

the copyright symbol. Most other countries have similar laws and have signed<br />

international copyright agreements. It is against the law to use or copy the work<br />

of another person without their permission. There are some exceptions. For<br />

example, you are allowed to reproduce a small amount of someone’s work for<br />

the purposes of study, criticism or review. However, it is always necessary to<br />

acknowledge the creator of the work.<br />

Information published on the Internet is protected by copyright, just as it<br />

would be if it was in a book. Text and images obtained from a Web site should<br />

not be reproduced without acknowledgment (see Figure 1.18). Images should<br />

not be downloaded and used for other purposes without permission.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Salami shaving’ is a computer crime usually committed by a bank officer.<br />

It involves the unauthorised transfer of small amounts of money from the<br />

accounts of many individuals. These small amounts are often unnoticed<br />

but over time add up to very large amounts.<br />

32 Information processes and technology


Function<br />

Figure 1.18 Web sites must be correctly cited.<br />

When citing an Internet source it is important to include the following<br />

information:<br />

• author’s surname and initial or organisation’s name<br />

• title of the completed work or Web page<br />

• URL of the page<br />

• date the document or Web page was created or updated (if known)<br />

• download date.<br />

Online sources often appear and disappear frequently. For this reason, the<br />

date of download and the URL become very important. A hard copy or a soft<br />

copy is also useful for later reference. An example of citation is given below.<br />

Walker, Matt, ‘Jurassic spark’, New Scientist, 27 November 1999<br />

http://www.newscientist.com/ns/19991127/newsstory5.html (accessed<br />

14 March 2000)<br />

Software developers are protected by copyright so that they receive money<br />

for the time, effort and investment spent in developing a program. When<br />

software is bought, it contains a licence agreement or registration card, which<br />

gives the user permission to make one backup copy. The user is not allowed to<br />

make other copies of the software without the permission of the copyright<br />

holder. Illegal copying of software is called software piracy (or pirating). Software<br />

piracy costs software developers billions of dollars each year and results in<br />

higher prices for software.<br />

Copyright protection is not the same for every piece of software. Site<br />

licences permit an organisation to make a limited number of copies of the software<br />

for use on the same site. A site can refer to a number of buildings, such as a<br />

school. Purchasing a site licence is cheaper than buying individual copies of a<br />

program. Similarly, a network licence allows people to use a program on a<br />

network.<br />

Shareware is software that is provided free and can be copied and distributed,<br />

but the licence agreement requires users to pay for the shareware they<br />

use. It is much cheaper than commercial software packages as there are fewer<br />

costs associated with marketing and it is not as rigorously tested. Public domain<br />

software, or freeware, can be freely distributed and used. Shareware and public<br />

domain software are often distributed using the Internet.<br />

Introduction to information skills and systems<br />

33


Copyright is an ethical issue as well as a legal issue. Is it right to copy the<br />

original work of an author or artist without their permission? Authors and artists<br />

often spend hundreds of hours developing a product and deserve some returns<br />

for their efforts. The fact that it is relatively easy for anyone with a computer to<br />

make copies of data and programs is irrelevant. If people infringe copyright,<br />

authors and artists do not receive royalties and they will be reluctant to spend<br />

time developing good products.<br />

Exercise 1.6<br />

1 Who are hackers?<br />

2 What safeguards can be taken to protect data?<br />

3 Why is it difficult to check the accuracy of data?<br />

4 What is data validation?<br />

5 List four different ways that data validation can be built into software.<br />

6 What is copyright?<br />

7 List the information needed to cite an Internet site.<br />

8 Explain the difference between shareware and public domain software.<br />

9 Why are software copyright laws difficult to enforce?<br />

Functio<br />

LEARNING ACTIVITIES<br />

1 Which of the following data entry errors would be picked up by data validation?<br />

a date of birth entered as 10/23/1990 instead of 23/10/1990<br />

b date of birth entered as 02/04/1991 instead of 04/02/1991<br />

c date of birth entered as 12/01/89 instead of 12/01/1989<br />

d date of birth entered as 08/06/1992 instead of 08/06/1993<br />

e state of Australia entered as NEW instead of NSW<br />

f state of Australia entered as vic instead of VIC<br />

2 A friend of yours has obtained access to a bank’s financial records. Do you think<br />

this is clever? Has your friend committed a crime? What would you do if the<br />

friend increased your account balance? What penalties are appropriate for this<br />

sort of action? How can organisations reduce computer crime?<br />

3 Web sites are available that offer essays for school students. Students can<br />

download the essay and print it out as their own work. How can teachers prevent<br />

students claiming the work of others as their own? Explain the difference<br />

between using the Internet for research and copying an essay. What penalties<br />

are appropriate for students caught plagiarising? Outline any reasons students<br />

would have for obtaining copies of essays this way.<br />

4 Use the Internet to find information about software copyright. Compare<br />

Australian and overseas information.<br />

5 ‘Information technology is changing at an extraordinary rate. The only people<br />

keeping pace with information technology are system specialists.’ Do you agree<br />

with these statements? Why? What changes do you expect to occur in the<br />

immediate future?<br />

34 Information processes and technology


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 Which of the following is not an<br />

element of an information system?<br />

A participants<br />

B social and ethical issues<br />

C data and information<br />

D information technology<br />

2 The five functions of a computer are:<br />

input, process, …, control and output.<br />

What is the missing function?<br />

A data<br />

B software<br />

C information<br />

D storage<br />

3 A computer designed for a single user<br />

is called a:<br />

A personal computer<br />

B midrange computer<br />

C mainframe computer<br />

D supercomputer<br />

4 Which two-step information process<br />

involves the retaining of data?<br />

A storing and retrieving<br />

B maintaining and receiving<br />

C maintaining and retrieving<br />

D storing and receiving<br />

5 Which information process involves<br />

arranging, representing and formatting<br />

data for use by other information<br />

processes?<br />

A analysing<br />

B displaying<br />

C processing<br />

D organising<br />

6 Data is the same as:<br />

A raw material<br />

B processed material<br />

C information<br />

D processed information<br />

7 One gigabyte is equal to:<br />

A 1 000 000 000 bytes<br />

B 1 073 741 824 Kb<br />

C 1024 Kb<br />

D 1024 Mb<br />

8 The smallest unit for storing data is a:<br />

A byte<br />

B bit<br />

C ASCII<br />

D RAM<br />

9 Which of the following is not a coding<br />

method used to represent digital data?<br />

A ASCII<br />

B hexadecimal<br />

C EBCDIC<br />

D extended ASCII<br />

10 A data security safeguard that prevents<br />

data from being intercepted and read<br />

during transmission is known as:<br />

A data encryption<br />

B a firewall<br />

C a password<br />

D a biometric device<br />

Introduction to information skills and systems<br />

35


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 The fastest, most powerful and expensive<br />

type of computer.<br />

2 A central computer that performs the<br />

processing for a number of users working<br />

at a terminal.<br />

3 Letters, numbers and other characters<br />

whose meaning and format is not<br />

specified.<br />

4 Data that has been ordered and given<br />

some meaning by people.<br />

5 The process that involves arranging,<br />

representing and formatting data for<br />

use by other information processes.<br />

6 The process that involves transferring<br />

data and information within and<br />

between information systems.<br />

7 The process that involves interpreting<br />

data, transforming it into information.<br />

8 The smallest unit of data stored in a<br />

computer.<br />

9 The basic unit of measurement for digital<br />

data. It represents a single character.<br />

10 A number system using base two.<br />

11 The electronic hardware and software<br />

used to process information.<br />

12 The detailed instructions used to direct<br />

the hardware to perform a particular<br />

task.<br />

13 A copy of data or software kept for<br />

security purposes.<br />

14 A standard coding method used on<br />

personal computers.<br />

15 A person who gains illegal access to<br />

information systems.<br />

16 Illegal copying of software.<br />

List of terms<br />

a analysing<br />

b supercomputer<br />

c binary<br />

d bit<br />

e midrange computer<br />

f information<br />

g text<br />

h byte<br />

i organising<br />

j transmitting and receiving<br />

k software<br />

l ASCII<br />

m information technology<br />

n hacker<br />

o pirating<br />

p backup<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Outline the positive and negative<br />

impact of information technology on<br />

our society.<br />

2 Identify and explain the seven information<br />

processes.<br />

3 Briefly explain the following terms:<br />

a environment<br />

b ASCII<br />

c participants.<br />

4 Briefly describe how data is represented<br />

digitally.<br />

5 Why is data accuracy an important<br />

issue?<br />

36 Information processes and technology


chapter<br />

2<br />

TOOLS FOR<br />

INFORMATION<br />

PROCESSES<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the hardware tools used in each<br />

of the seven information processes<br />

• identify and use the most appropriate input<br />

device to collect data<br />

• describe and use hardware devices for<br />

storage and retrieval<br />

• describe the concepts and tools used to<br />

transmit and receive data<br />

• describe and use a range of hardware to<br />

display data<br />

• outline the software tools used in each of the<br />

seven information processes<br />

• describe some of the non-computer tools<br />

used in each of the seven information<br />

processes<br />

• identify the social and ethical issues involved<br />

in the information processes.<br />

Overview<br />

This chapter outlines the tools used for<br />

information processing in an information<br />

system. The tools are categorised into the<br />

information processes of collecting, organising,<br />

analysing, storing and retrieving, processing,<br />

transmitting and receiving, and displaying<br />

data. However, in reality one tool may overlap<br />

several information processes. For each information<br />

process you will investigate the<br />

relevant hardware, software and noncomputer<br />

tools, and a range of social issues.


2.1 Collecting<br />

Collecting is the information process that involves deciding what to collect,<br />

locating it and collecting it. A range of hardware devices are used to collect<br />

different types of data. Software is used to direct the hardware collection device.<br />

Non-computer tools are used to collect data from particular sources.<br />

Hardware<br />

There are many types of hardware collection devices used for different types of<br />

data. The devices that are used specifically to enter data into a computer system<br />

are referred to as input devices. An input device should be convenient to use,<br />

reliable and allow data to be entered accurately. The data may be in a number of<br />

forms, including text, numbers, images, audio and video. Common input devices<br />

include pointing devices, scanners, digital cameras, video cameras, microphones,<br />

keyboards and optical recognition devices.<br />

Functio<br />

Pointing devices<br />

A pointing device is an input device that controls an on-screen symbol called a<br />

pointer or cursor. They are useful for choosing commands from menus,<br />

managing files and creating certain types of images. However, pointing devices<br />

are not effective for entering large amounts of text. There are many different<br />

types of pointing devices.<br />

• A mouse is a small hand-held input device that is moved over a flat surface<br />

to control the movement of a pointer. The bottom of the mouse is usually a<br />

ball that senses the movement of the mouse. If a button on the mouse is<br />

pressed or clicked, it allows an object or command on the screen to be<br />

selected. There are a large variety of mice using different types of technology<br />

to improve their tracking, resolution and ease of use. A mouse may have one,<br />

two or three buttons and a scrolling wheel.<br />

• A trackball is a pointing device that is similar to a mouse except that the ball<br />

is on top of the device instead of the bottom (see Figure 2.1). It allows the<br />

Figure 2.1 A trackball incorporated into a threebutton<br />

mouse.<br />

cursor to be moved by rotating the ball in the<br />

desired direction. Trackballs do not require a<br />

flat surface and are commonly used on portable<br />

computers.<br />

• A pointing stick or trackpoint is a small<br />

device shaped like a pencil eraser. It moves<br />

the pointer by sensing the direction and<br />

amount of pressure applied to the device. A<br />

pointing stick is often located in the middle<br />

of the keyboard on portable computers. They<br />

require very little space and no cleaning.<br />

• A touchpad or trackpad is a flat rectangular<br />

surface that senses the movement of a finger.<br />

When you move your finger on the touchpad<br />

it causes a corresponding movement of the<br />

pointer. Some touchpads have buttons to<br />

click; on others, tapping the touchpad surface<br />

indicates a click. Touchpads are often built<br />

into portable computers.<br />

38 Information processes and technology


• A graphics tablet is an input device that consists of a special electronic pad<br />

and a pen called a stylus. A hand-held device called a puck is often used with<br />

the tablet. A puck looks like a mouse, with one or more buttons, but has a<br />

window in the centre or at one end with fine cross-hairs.<br />

• A joystick is a pointing device consisting of a small base unit with a rod that<br />

can be tilted in all directions to move the pointer on the screen. Joysticks are<br />

frequently used to provide fast and direct input for moving characters and<br />

objects in computer games.<br />

• A light pen is a pointing device consisting<br />

of a small rod that looks like a pen. The tip<br />

of the pen has a light detector that senses<br />

the intensity of light on a screen and emit<br />

signals so that the computer can calculate<br />

its position. A light pen is used to select<br />

information or draw directly on the screen.<br />

• A touch screen enters data by detecting<br />

the touch of your finger (see Figure 2.2).<br />

The user’s finger interrupts a matrix of<br />

infrared light beams shining horizontally<br />

and vertically across the screen. Touch<br />

screens do not allow fine precision of input<br />

and use big buttons or areas of the screen.<br />

• Pen input devices are becoming increasingly<br />

popular. They use special hardware<br />

and software to interpret the movement of<br />

a special pen or stylus. When the pen<br />

touches the screen, the computer determines<br />

the coordinates of the contact point<br />

and darkens that area. In addition to<br />

pointing, pen input devices allow handwritten<br />

characters to be converted to<br />

digital text. Pen input devices are used in<br />

most personal digital assistants (PDAs).<br />

Figure 2.2 Touch screens are often used in<br />

information kiosks.<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The mouse was developed in 1963 by Douglas Engelbart. The name<br />

originated because it looked like a mouse with the connecting cable the<br />

mouse’s tail. The first mouse was made of wood.<br />

Scanners<br />

Scanners are input devices that can electronically capture text or images such as<br />

photographs and drawings. The scanner converts the image into digital data that<br />

can be processed by the computer. The digital data can be printed, edited or<br />

merged into another document. Scanners offer a range of resolutions such as<br />

2400 dpi, 4800 dpi and 9600 dpi. The higher the resolution, the better the<br />

quality of the final output. Single-pass scanners scan the image in only one pass;<br />

multiple-pass scanners scan for each colour separately. Scanners use a software<br />

standard called TWAIN (technology without an interesting name) that allows<br />

Tools for information processes<br />

39


Figure 2.3 A flatbed scanner and a special type of hand-held<br />

scanner.<br />

the digital image to be used in a range<br />

of different applications. There are<br />

three common types of scanners.<br />

• Hand-held scanners are used for<br />

entering text and images that are<br />

less than a page wide. The scanner is<br />

held in the hand and passed over the<br />

document. Hand-held scanners are<br />

adequate for small pictures and<br />

photos but are difficult for entire<br />

pages. Software is used to join<br />

scanned items to make a full page.<br />

• Flatbed scanners look similar to a<br />

small photocopier with the document<br />

remaining flat and stationary<br />

during the scanning (see Figure 2.3).<br />

• Overhead scanners look like an<br />

overhead projector. Documents are<br />

placed face up on the scanning bed<br />

and a small overhead tower moves<br />

across the page.<br />

Digital cameras<br />

Digital cameras are input devices that capture and store images in digital form<br />

rather than on film. They contain a viewfinder, a lens to focus the image and a<br />

storage medium such as a memory card, hard disk or floppy disk to retain the<br />

images. After a picture is taken, it is transferred to a computer and manipulated<br />

using a graphics program. Digital photos are limited by the amount of memory<br />

in the camera, the quality of the lens and the output device. The main advantage<br />

of digital cameras is that making the photos is both inexpensive and quick<br />

because there is no film processing. Most digital cameras compress and save<br />

their images in standard JPEG or FlashPix format. Digitally captured photos are<br />

extensively used in personal and business publishing applications such as Web<br />

pages, magazines, business letters, ID cards and product catalogues.<br />

Functio<br />

Video cameras<br />

A video camera is used to create a video clip in either analog or digital form.<br />

Conventional (analog) video cameras capture images and sound on videotape.<br />

This is converted into digital form using a video capture card. Each frame of the<br />

video is interpreted as a bit-mapped image. Video capture cards compress the<br />

video clip using a compression algorithm that analyses the changes from one<br />

frame to the next. They encode the starting frame and a sequence of differences<br />

between the frames.<br />

Digital video cameras are input devices that capture video in a compressed<br />

digital format such as MPEG (see Figure 2.4). These video files are transferred<br />

directly to a computer. Digital video production software is used to edit the<br />

video. There is an increasing range of video effects that can be achieved using<br />

this software on a personal computer.<br />

40 Information processes and technology


Function<br />

Figure 2.4 A digital camera (left) and a digital video camera (right).<br />

Microphones<br />

Microphones are input devices that capture sound. Sound travels through the<br />

air in waves—it is analog data. Digital audio is sound that has been digitised. A<br />

sound card transforms the sounds from a microphone into digital audio.<br />

Standard sound cards on personal computers are capable of recording and<br />

playing digital audio at 44.1 kHz stereo or CD-quality sound. Sound cards also<br />

support MIDI (musical instrument digital interface) sequences. This allows a<br />

musician to use a MIDI instrument to play music which can be stored and<br />

edited on a computer (see Figure 2.5).<br />

Microphones are also used to enter voice<br />

data into a computer. A technique called<br />

voice recognition converts voice signals into<br />

digital data. Basic voice recognition systems<br />

are restricted to narrow vocabularies because<br />

of the difficulty of understanding the grammatical<br />

meaning of many words and phrases.<br />

Natural language voice recognition interprets<br />

the data and makes an appropriate response.<br />

For example, you could ask the computer to<br />

open an appropriate file, edit the contents<br />

and send it to a friend. Voice recognition is<br />

predicted to be the most common way of<br />

entering data in the future.<br />

Figure 2.5 Music is entered using a MIDI<br />

devices such as this.<br />

Keyboards<br />

A keyboard is an input device consisting of series of keys in a standard layout. It<br />

allows the entry of text, numbers, instructions and commands. There are many<br />

different types of keyboards each designed to meet a particular need. For<br />

example, the keyboard on an automatic teller machine (ATM) contains special<br />

keys that allow the withdrawal of money. Each type of keyboard has a different<br />

arrangement of letters, numbers and symbols, which is called its layout.<br />

Tools for information processes<br />

41


The most common keyboard layout for personal computers is the Qwerty<br />

keyboard (see Figure 2.6). The Qwerty keyboard is named after the first six<br />

letters of the second row. The order of the keys was designed from the layout of<br />

keys on typewriters. The keyboard is divided into four major areas: alphanumeric<br />

keys, cursor control keys, special keys and function keys.<br />

• Alphanumeric keys are the letters and numbers on the keyboard. The<br />

numeric keypad is located on the right-hand side of the keyboard. It is used<br />

for quick entry of numbers.<br />

• Cursor control keys allow the cursor to be moved. They include the arrow<br />

keys, Page down, Page up, Home and End.<br />

• Special keys include Enter, Return, Tab, Space, Caps Lock, Backspace, Delete<br />

and Escape. Modifier keys (such as Shift, Control, Alt(ernate), Option and<br />

Command) are used in combination with other keys.<br />

• Function keys (F1, F2, … F12) allow instructions to be given to the computer.<br />

Their specific function depends on the software.<br />

Figure 2.6 A Qwerty keyboard.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The Qwerty keyboard was developed and patented in 1867 by Christopher<br />

Sholes. He originally arranged the keys in alphabetical order but found<br />

that the primitive wooden type bars were too slow to fall into place and<br />

jammed. In other words, the typists were typing faster than the typewriter<br />

could operate. To slow the typist down, Sholes moved the most commonly<br />

typed letters (A, O, E, T, N and S) away from the typist’s index fingers.<br />

This inefficient layout has not been replaced as it would require retraining,<br />

and many people would be reluctant to change, despite the benefits.<br />

Functio<br />

Optical recognition devices<br />

Optical recognition devices use a light source to read characters and barcodes.<br />

They convert these characters into digital data.<br />

• Optical character recognition (OCR) devices are scanners that read typed<br />

text (and in some cases, handwritten text). First, a scanner produces a digital<br />

image of the text. Then the character recognition software matches this<br />

image to the shapes of individual characters. Characters are stored using<br />

ASCII codes and can be used in word processing programs. Characters that<br />

42 Information processes and technology


cannot be read are usually indicated with a tilde (~) as this symbol does not<br />

appear in normal English. Using the spelling checker of a word processing<br />

program helps to find any errors made in character recognition.<br />

• Barcode readers are used extensively<br />

in retail industries to input product<br />

identification at point of sale (see<br />

Figure 2.7). Supermarkets use a laser<br />

to read barcodes and many firms use<br />

hand-held barcode readers. Product<br />

information (description, price and<br />

code) is held on a central computer<br />

linked to the point of sale computer.<br />

Items passing the barcode reader are<br />

entered quickly and accurately. The<br />

description and price of the item is<br />

displayed on the cash register and<br />

printed on the receipt. Libraries and<br />

many industries use barcode readers<br />

to keep track of stock movement.<br />

Portable barcode readers are used in<br />

the field and the data can be downloaded<br />

on return to the office.<br />

Figure 2.7 A barcode reader.<br />

Function<br />

Software<br />

Software used for collecting includes the software that interfaces with hardware<br />

collection devices. This software is usually classified as part of the operating system.<br />

Operating systems<br />

The operating system is the software that supervises and controls the hardware.<br />

It is responsible for controlling all the peripheral devices (input and output<br />

devices). The operating system contains specific software for each type of<br />

peripheral device. It is responsible for scheduling all the operations of hardware<br />

in an efficient manner. The operating system also controls how the computer<br />

relates to memory and the management of files. On a personal computer, the<br />

operating system is usually stored on a hard disk and starts automatically when<br />

the computer is turned on. Loading the operating system into the computer’s<br />

memory is referred to as booting the system. Diagnostic checks on memory and<br />

peripheral devices are performed when booting the system. A small program<br />

that initiates the loading of the operating system is contained in memory.<br />

The operating system provides a convenient interface between the hardware<br />

and its user. This is referred to as the user interface. The first widely used<br />

operating system was the OS/360 system. It was developed in 1964 for all<br />

computers in the IBM System/360 family. UNIX (pronounced ‘you-nicks’) is a<br />

popular operating system that can be used on everything from personal<br />

computers to mainframes. Like many mainframe operating systems, UNIX<br />

timeshares the host central processing unit (CPU) to be able to run multiple<br />

tasks and support multiple users. MS-DOS is an operating system developed by<br />

Microsoft in 1981 for IBM’s 16-bit personal computer. It became an industry<br />

standard and is still used to run some applications today. It is a character user<br />

interface (CUI, also known as a command-line interface) that displays only<br />

Tools for information processes<br />

43


characters on the screen. The user types commands using a keyboard. The<br />

graphical user interface was developed by the Xerox Corporation in the 1970s<br />

and was popularised by Apple Macintosh computers in the 1980s. A graphical<br />

user interface (GUI, pronounced ‘gooey’) allows the user to give instructions<br />

using a mouse, by clicking on icons and menus (see Figure 2.8). GUIs are also<br />

referred to as WIMP environments. This name comes from their four main<br />

characteristics: windows, icons, a mouse and pull-down menus. GUIs provide an<br />

easy-to-use and consistent interface for a range of applications. Microsoft<br />

Windows and Apple’s Macintosh OS are two popular GUI operating systems.<br />

Figure 2.8 Microsoft Windows is an example of a WIMP environment.<br />

Functio<br />

Data entry<br />

The collection of data involves entering images, audio, video, numbers and text.<br />

The chapters in Part 2: Application software contain detailed information on the<br />

collection of each of these types of data. The following is brief summary.<br />

• Images are created using graphics programs or are captured using a scanner,<br />

digital camera, video camera or the Internet. Clip art refers to prepared<br />

pictures that are grouped into topics such as technology, animals and education.<br />

There are millions of clip art drawings and photos available to suit most<br />

purposes.<br />

• Video and audio are used in multimedia productions. Data collection should<br />

be carefully planned before any data is entered. The user should clarify a<br />

purpose, identify the audience and gather ideas.<br />

• Text and numbers are entered into most software applications. The collection<br />

of data for a database often requires a great deal of research and the use of<br />

non-computer tools such as surveys and interviews. Spreadsheets should be<br />

carefully planned before data is collected. It is important to understand the<br />

relationships between the data, and how a spreadsheet will solve the problem.<br />

The Internet as a collection source<br />

The Internet is a source of data. It allows someone at one computer to collect<br />

data stored on another. Web sites present information on a particular topic. Each<br />

44 Information processes and technology


single document is called a Web page. In addition to the Web, data is collected<br />

from newsgroups. A newsgroup is a discussion group on a specific topic. People<br />

read newsgroups each day and they provide a large diversity of opinion and<br />

knowledge. The Internet also allows data to be downloaded. It is possible to<br />

download files containing text, graphics, animation, video, sound and software.<br />

The Internet is discussed in detail in Chapter 11.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Marc Andreessen developed a Web browser called Mosaic in 1993 while<br />

working at the National Center for Supercomputing Applications in the<br />

USA. Mosaic was the first browser to offer a graphical user interface and<br />

display hypertext documents. He left the NCSA and founded Netscape,<br />

producing the Netscape Navigator browser.<br />

Function<br />

Non-computer tools<br />

Information technology is not always a suitable tool for collecting data. A wide<br />

range of non-computer tools are also used in many situations.<br />

• Literature (printed text) has been the main medium for spreading knowledge<br />

since the beginning of the seventeenth century. It can take many different<br />

forms, such as books, reports, newspapers, magazines, newsletters and<br />

journals. The sheer quantity of printed information available today means<br />

that an individual can absorb only a very small proportion. Searching<br />

literature for particular information involves using tables of contents,<br />

summaries and indexes. Reviews and abstracts also provide an indicator to<br />

the contents of publications. Literature may be accurate at the time of<br />

printing but it can quickly become out-of-date as society changes.<br />

• Surveys and interviews involve collecting<br />

sample characteristics, attitudes,<br />

behaviours and opinions. A survey<br />

questionnaire is delivered by mail, faceto-face<br />

or online. An interview is a<br />

meeting of people face-to-face. Specific<br />

questions are asked to determine the<br />

interviewee’s opinions and feelings.<br />

There are advantages and disadvantages<br />

in using surveys and interviews to collect<br />

data. These are outlined in Chapter 3.<br />

• Data can be collected manually by recording<br />

an event on paper or a predesigned<br />

table or form. Forms for data<br />

collection need to be carefully designed.<br />

It is necessary to try to anticipate the<br />

range of possible responses. For example,<br />

if a person is asked to state their<br />

occupation, the form must be able to<br />

accommodate people who have two<br />

jobs, change jobs frequently or classify<br />

their work differently (see Figure 2.9).<br />

Figure 2.9 Forms are used by many government agencies<br />

to collect data.<br />

Tools for information processes<br />

45


Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues for people. The following are some of the issues that relate specifically to<br />

the collection of data.<br />

• Data needs to be free from bias. Bias means that the data is unfairly skewed<br />

or gives too much weight to a particular result. For example, if a survey<br />

about television habits was only completed by teenagers and the results were<br />

generalised to the entire population, it would have a bias. Several checks<br />

should be made to limit the impact of bias.<br />

• The accuracy of the collected data is a vital ingredient of an information<br />

system. It depends on the source of the data and whether the data is entered<br />

correctly. The accuracy of data is often difficult to check in a reasonable time.<br />

It is often necessary to compare data from a number of different sources and<br />

determine which data is accurate. Data validation techniques used to check<br />

the entry of data include range checks, list checks, type checks and check<br />

digits. (Data validation is discussed in more detail in Chapter 1.)<br />

• Copyright is the right to use, copy or control the work of authors and artists.<br />

It is against the law to infringe copyright. You are not allowed to use or copy<br />

the work of another person without their permission. If data is collected<br />

from the Internet, it is protected by copyright. Text and images obtained<br />

from a Web site should not be used without acknowledgment or permission<br />

from the owner. (Copyright is discussed in more detail in Chapter 1.)<br />

• Privacy is the ability of an individual to control personal data. Data collected<br />

on individuals is not always accurate. Inaccuracies can be caused by mistakes<br />

in gathering or entering the data, by a mismatch of the data and the person,<br />

or by information being out-of-date. For example, a car is recorded as stolen,<br />

but is later recovered and returned to the owner. If the data has not been<br />

quickly updated, the legal owner runs the risk of being arrested as a car thief.<br />

What opportunities exist to check and change data if it is wrong? Physical<br />

privacy is the ability of an individual to avoid invasion of their personal time,<br />

space and property. Information technology increases the opportunities to<br />

invade physical privacy by such means as computer-generated phone calls,<br />

junk mail and electronic junk mail (spamming).<br />

• Ergonomics refers to the relationship between people and their work<br />

environment. It is the process of designing or arranging workplaces, products<br />

and systems so that they fit the people who use them. The way a computer is<br />

used and the work environment can affect the body. Participants who enter<br />

large volumes of data into information systems need to be aware of ergonomic<br />

issues. (Ergonomics is discussed in more detail in Chapter 3.)<br />

Functio<br />

Exercise 2.1<br />

1 What is a pointing device?<br />

2 Explain the difference between a mouse and a trackball.<br />

3 How does a touch screen work?<br />

4 What is the difference between a hand-held scanner and a flatbed scanner?<br />

5 Describe some of the features of a digital camera.<br />

6 What is a digital video camera?<br />

46 Information processes and technology


7 What function is performed by a sound card?<br />

8 Explain the difference between basic voice recognition and natural language<br />

voice recognition.<br />

9 What is a keyboard?<br />

10 Describe the four major keyboard areas.<br />

11 Why did Christopher Sholes move the most commonly typed letters to positions<br />

away from the typist’s index finger?<br />

12 How do OCR devices read text?<br />

13 Where are barcode readers used extensively?<br />

14 What is an operating system?<br />

15 Describe some characteristics of the UNIX operating system.<br />

16 What is a GUI?<br />

17 How are images entered into an information system?<br />

18 Describe some tools used in a literature search.<br />

19 Describe the issue of privacy.<br />

Function<br />

LEARNING ACTIVITIES<br />

1 Some people feel uncomfortable using certain input devices. Which input devices<br />

are easier for beginners to use? Why? Which require the most training? Do you<br />

think current input devices will be used in the next 20 years? Explain.<br />

2 Why do the majority of personal computers include a mouse and not a trackball,<br />

even though trackballs are more precise and don’t require a flat surface?<br />

3 ‘The keyboard is an inefficient input device and will be replaced by voice<br />

recognition devices.’ Do you agree with this statement? Why? How might this<br />

technology affect you in the future?<br />

4 The Qwerty keyboard was purposely designed to slow typists down. It is an<br />

inefficient layout. Why does it remain the most popular keyboard layout? Do you<br />

think the Qwerty keyboard will ever be replaced? Why? Research another type of<br />

layout and explain why it is not so popular.<br />

5 Describe the properties and features of three input devices. Outline any specific<br />

applications for which these input devices would be used, such as a touch screen<br />

in a shopping centre. Find the approximate cost of each input device.<br />

6 The latest version of an operating system is often superior to its predecessors.<br />

Why are people reluctant to adopt new versions of their operating systems?<br />

What features would encourage you to upgrade to the latest version of an<br />

operating system?<br />

7 An organisation uses different types of personal computers with different<br />

operating systems. You are asked to rationalise their computer resources by<br />

choosing one operating system. What operating system would you choose? Why?<br />

Would you have made a different choice five years ago? Will the choice be the<br />

same in five years time? Why?<br />

8 ‘The issue of privacy was a concern long before information technology.’ Discuss<br />

this statement. What is your view on privacy? Use the Internet to find information<br />

about privacy. Compare Australian and overseas data.<br />

Tools for information processes<br />

47


2.2 Organising<br />

Organising is the process that arranges, represents and formats data for use by<br />

other information processes. It is carried out after the data is collected. Data is<br />

digitised using a hardware collection device. There is a range of application<br />

software for organising data in a variety of formats. Non-computer tools for<br />

organising include hard copy systems and pen and paper methods.<br />

Functio<br />

Hardware<br />

Hardware collection devices organise data by digitising it. Digitising is the<br />

process of translating data into the binary digits (bits) that can be stored and<br />

processed by a computer. The fact that all data is represented as a series of bits<br />

means that a computer can organise and transmit data of any type. It deals with<br />

the data as a string of zeros and ones, regardless of the original format of the<br />

data. Every type of data must be represented digitally in the form of bits to be<br />

used by a computer.<br />

• Text: All characters such as letters, numerals, punctuation keys, spaces and<br />

special symbols are converted into binary using a standard method of<br />

conversion such as ASCII or EBCDIC. These work by assigning each<br />

character with a decimal number and converting this number into binary<br />

code (see Chapter 1).<br />

• Images: Images are divided into tiny dots called pixels. One or more bits are<br />

assigned to each pixel. The relationship between the image and the bits in<br />

memory is called bit-mapping. The number of bits assigned to each pixel<br />

depends on the number of tones and colours used. The quality of a digitised<br />

image is improved by increasing the number of pixels or increasing the tones<br />

and colour (see Chapter 8).<br />

• Audio: Sound is digitised using a method called sampling. This involves<br />

taking a number of samples or ‘slices’ of the sound wave. This is called the<br />

sampling rate. Each sample is assigned a number of bits. This is called the<br />

sample size. Better quality sound is achieved by increasing the sampling rate<br />

and/or the sampling size (see Chapter 10).<br />

The different methods of organising data affect how it is processed. For<br />

example, if the letters of the alphabet are captured using a scanner, they will be<br />

represented as an image. This data could not be processed using word processing<br />

software. To use the text in a word processor, it would be necessary to reorganise<br />

it using character recognition software which converted the image to ASCII<br />

text. A similar processing problem occurs if a software application interprets<br />

numbers as text. For example, if a spreadsheet interprets a number as a label<br />

(text) instead of a value, it will not be able to use that number in any<br />

calculations.<br />

Software<br />

Application software organises data. The chapters in Part 2: Application software<br />

contain detailed information on how different applications organise data. The<br />

following is brief summary.<br />

• Paint and draw software is used to create graphics. A paint program creates a<br />

bit-mapped graphic. It organises data by treating each pixel (dot) on the<br />

screen individually and representing this by bits in memory. A drawing<br />

program creates a vector graphic. It organises data by defining the graphic<br />

48 Information processes and technology


into objects such as a straight line, a curve or shape. Each object is defined by<br />

its characteristics such as position, line width and pattern. These characteristics<br />

are stored as mathematical expressions and displayed on the screen<br />

as pixels.<br />

• Multimedia is the presentation of information using text, graphics, animation,<br />

audio and video. It uses at least three of these media types. Data is<br />

organised by combining data in different formats. Audio software is used to<br />

organise audio and animation software for video.<br />

• Word processing is the most widely used application software. It allows<br />

characters to be entered and documents to be created. Word processing is<br />

used to write letters, reports, assignments, articles and books. Data is organised<br />

when creating and saving a document.<br />

• Desktop publishing is the use of specialised software to combine text and<br />

graphics to create a document. It is used to create many different types of<br />

publications such as magazines, newspapers and books. Data is organised by<br />

combining data in different formats. Publications are built by arranging<br />

different design elements such as headings, columns of text and graphics.<br />

• A spreadsheet uses a rectangular grid made up of rows and columns to<br />

organise and store data that requires some type of calculation. A cell is the<br />

intersection of a row and column. The organisation of data involves entering<br />

data into a cell as a label, value or formula. Spreadsheets perform calculations<br />

on values (numbers) and not labels (text).<br />

• A database is an organised collection of data. Data is organised into data<br />

structures called files, records, fields and characters. The data structure is<br />

defined in a data dictionary. This includes information about the characteristics<br />

of each item entered in the database, such as the field name, field<br />

size, data type and field description. A table or list arranges data into columns<br />

(fields) and rows (records).<br />

Function<br />

Figure 2.10 A range of modern application software used to organise data in a variety of formats.<br />

Tools for information processes<br />

49


File converters are used to convert a file from one format to another so the<br />

file can be used in another application. They are often available within a software<br />

application. For example, some word processors allow the user to save a<br />

document as an HTML file that can be viewed on the World Wide Web.<br />

Non-computer tools<br />

Information technology is not always a suitable tool for organising data.<br />

Common non-computer tools used for organising include hard copy systems and<br />

pen and paper methods.<br />

• Hard copy systems involve organising data on paper. Examples include<br />

telephone directories and card catalogues. A telephone directory organises<br />

data alphabetically according to a person’s family name. Large amounts of<br />

data are organised using catalogue systems. Each item is classified according<br />

to a number of categories. For example, in the library each book is classified<br />

by author’s name, title, publisher and date of publication. They are also<br />

organised in subject categories.<br />

• There are numerous pen and paper methods for organising data. It is common<br />

for data to be organised into tables, represented diagrammatically,<br />

summarised and put into lists. When designing a publication, people often<br />

use pen and paper to outline the basic structure of the document. This is<br />

often easier, faster and more flexible than using a computer.<br />

Functio<br />

Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues for people. The following are some of the issues that relate specifically to<br />

organising data.<br />

• Current trends in organising data include the increasing use of the Internet<br />

and hypermedia. The Internet is growing at a very fast rate and has become<br />

an everyday tool for many people. Data is organised and stored using<br />

Hypertext Markup Language (HTML). In addition to the growth of the<br />

Internet, software applications are providing better ways of accessing<br />

different types of data. For example, in early versions of word processing<br />

programs it was impossible to import an image into a document. Today this<br />

process is simple.<br />

• Poorly organised data results in irrelevant information. If a database is poorly<br />

defined, it will contain additional data that is not necessary to solve the<br />

problem. For example, if a nursery in Parramatta stored information on its<br />

customers in a database, there would be no need to include a field for<br />

‘Country’ in the address information. It is important that data types be<br />

clearly defined for the information to be relevant and accurate.<br />

• Data must be appropriate and complete. This issue was raised by the threat<br />

of the ‘millennium bug’ or ‘Y2K’ problem in the late 1990s. Not considering<br />

the end of the millennium, programmers used a two-digit field instead of a<br />

four-digit field to record the year. They used two digits to minimise computer<br />

memory and processing. With the change from 1999 to 2000, computer<br />

programs would be in danger of malfunctioning because they would identify<br />

‘00’ as being 99 years before ‘99’ instead of one year after. It has cost billions<br />

of dollars to fix the incompleteness of this data.<br />

50 Information processes and technology


Exercise 2.2<br />

1 What is digitising?<br />

2 How is text converted into binary data?<br />

3 What is the sampling rate?<br />

4 List six main categories of application software used to solve most problems.<br />

5 How is data organised in a spreadsheet?<br />

6 How is data organised in a database?<br />

7 Describe a hard copy system used to organise data.<br />

8 Outline the issue raised by the threat of the ‘millennium bug’.<br />

LEARNING ACTIVITIES<br />

Some of these activities involve the use of application software. If necessary, refer to<br />

chapters 5 to 11 for detailed descriptions of each application.<br />

1 ‘Application software is so expensive you should be allowed to copy the software<br />

from your friends.’ Discuss this statement. What is your view? Why?<br />

2 Jenny Nguyen has bought her first car and has decided to monitor its fuel consumption.<br />

a Design a data collection sheet that can be carried in the car and used to<br />

organise data over a three-month period. Each time she buys petrol, Jenny<br />

records the odometer reading in kilometres, the number of litres purchased<br />

and the current cost of petrol in cents per litre. The data collection sheet<br />

should allow for calculations such as distance travelled since last fill, the cost<br />

of filling up each time, the total cost per month and the number of kilometres<br />

per litre the car achieved. Construct a spreadsheet to calculate the fuel<br />

consumption. Save it with the filename FUEL.<br />

b Using the ‘Save As’ command, save a copy of the file as formatted text (space<br />

delimited). Open this file in a word processor.<br />

3 a Create a table containing at least 10 different functions of your word processor<br />

that you find useful. The table is to contain two columns, with the<br />

headings: ‘Command/Feature’ and ‘Purpose’. Use the Help menu as a guide to<br />

the functions of your word processor. Save it with the filename COMMANDS.<br />

b Save a copy of the file as HTML. Open this file in a Web browser.<br />

4 a Create an electronic database of your CD collection. Design appropriate<br />

tables, forms, queries and reports to organise and analyse this data. Save it<br />

with the filename CD.<br />

b Save a copy of the file as HTML. Open this file in a Web browser.<br />

5 a Create a graphic or select a piece of clip art of your favourite animal. Save it<br />

with the filename ANIMAL.<br />

b Save copies of the file in different file formats (TIFF, PICT, EPS, GIF, JPEG). See<br />

which of these file formats can be opened in a graphics program, a desktop<br />

publishing program and a Web browser.<br />

6 Write a report on a piece of software that you like using. Describe what the<br />

software does. Why do you like this software? What key areas of the software do<br />

you use? What do you dislike about the software? How much does the software<br />

cost? Outline the hardware requirements to use the software.<br />

Function<br />

Tools for information processes<br />

51


2.3 Analysing<br />

Analysing is the interpretation of the data. It involves examining the data and<br />

giving meaning to it. When data has been ordered and given meaning by people<br />

it is called information. The hardware requirements for analysing data depend<br />

on the type of analysis and amount of data. There is a range of software applications<br />

to analyse image, audio, video, text and numeric data. Non-computer tools<br />

for analysing include searching manual filing systems and creating simulations<br />

using models.<br />

Hardware<br />

Hardware requirements for analysing depend on the type of analysis. When<br />

analysis involves large amounts of data or complex simulations, the hardware<br />

must perform a large number of computations very quickly and with a high<br />

degree of precision. If the simulations are complex, such as in scientific applications,<br />

then a supercomputer or mainframe may be required. Analysis depends on<br />

the storage and processing capabilities of the information system.<br />

• Large amounts of storage are needed to receive and retain data over a period<br />

of time. If the primary storage (memory) and secondary storage (storage)<br />

resources are abundant, then fast processing is possible.<br />

• Fast processing is needed to complete the many calculations often required<br />

for analysis. This is performed by the central processing unit (CPU).<br />

Applications requiring complex analysis use parallel processing. This is the<br />

simultaneous processing of instructions using multiple processors or CPUs.<br />

Parallel processing is much faster than using one CPU. This type of processing<br />

is examined later in this chapter.<br />

Functio<br />

Software<br />

Participants use a range of software applications to analyse image, audio, video,<br />

text and numeric data. The chapters in Part 2: Application software contain<br />

detailed information on how different applications analyse data. The following is<br />

brief summary.<br />

• Searching is the process of locating data and information. Most software<br />

applications have a ‘Find’ or ‘Search’ command. The user types in a string of<br />

text or numbers and the software examines the data to find a match. A query<br />

is a search of a database for records that meet a certain condition. There are<br />

three methods of entering a simple query: selecting a menu option, using<br />

query by example and using a query language.<br />

• Sorting is the process of arranging data in a particular order. Sorts are<br />

performed in either ascending order (A to Z and 0 to 9) or descending order<br />

(Z to A and 9 to 0). In a database, sorting can be done on more than one<br />

field, so that records are arranged in precise order.<br />

• Modelling and simulations are used to make predictions and examine<br />

decisions concerning real situations. A model is a representation of some<br />

aspect of the real world and a simulation is the use of that model. Computer<br />

simulations use a computer to model a real system. They have been<br />

developed for many different fields of business, industry and science (see<br />

Figure 2.11). Simple business simulations can be performed on a personal<br />

computer using spreadsheet, financial or statistical software. They enable<br />

businesses to plan and analyse all the factors affecting their business. For<br />

52 Information processes and technology


example, a spreadsheet models any activity that requires calculations, such as<br />

a budget. Advanced simulations are performed on large computers such as<br />

mainframes. For example, proposed car designs undergo simulated wind<br />

tunnel tests using a computer. This analysis saves time and money.<br />

• ‘What-if’ predictions are a powerful<br />

feature of spreadsheet software. The<br />

software allows the user to make<br />

changes to one item of data and<br />

observing the effects on other items.<br />

For example, if you had a spreadsheet<br />

that calculated loan repayments<br />

you could change the interest<br />

rate and observe the effect on the<br />

repayments.<br />

• Charts are a graphical representation<br />

of numerical data. They convert data<br />

in rows and columns into a picture<br />

that can be read at a glance. Charts<br />

make data easy to understand.<br />

Trends are revealed and comparisons<br />

can be made quickly. There are many<br />

different types of charts including<br />

bar, column, line and pie charts.<br />

Figure 2.11 Simulators are used by airlines to train pilots.<br />

Function<br />

Non-computer tools<br />

Information technology is not always a suitable tool for analysing data. It is often<br />

necessary to compare and contrast computer and non-computer tools for<br />

analysis on the basis of speed, volume of data and cost. The following are some<br />

of the non-computer tools used for analysis.<br />

• Searching manual filing systems to retrieve documents depends on how<br />

accurately the data has been organised and sorted. If the filing system has not<br />

been regularly updated and irrelevant material removed, searching may be<br />

time-consuming and frustrating. An appropriate organisation of files is<br />

needed if data is to be easily retrieved and analysed.<br />

• Simulations often involve using complex mathematical processes. A set of<br />

rules, relationships and procedures are specified. During the simulation these<br />

mathematical processes are analysed. In addition to gaining an understanding<br />

of the system, the simulation may result in new rules or even a new situation.<br />

Simulations range from using simple pen and paper models to complex interactive<br />

computer systems. For example, researchers may use simulation techniques<br />

to carry out experiments instead of using rare materials or expensive<br />

equipment.<br />

Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues. The following are some issues that relate specifically to analysing data.<br />

• Unauthorised analysis of data occurs when people gain illegal access to an<br />

information system. The theft of information and its subsequent analysis is a<br />

major concern for any organisation (see Chapter 1).<br />

Tools for information processes<br />

53


• The incorrect analysis of data results in inaccurate information. If data has<br />

been poorly organised or an inappropriate model used to represent a situation,<br />

the analysis will be wrong. It is very costly for organisations to make<br />

decisions based on inaccurate information.<br />

• Privacy is eroded by linking databases for analysis. Most people in pursuit of<br />

society’s benefits readily give information about themselves to selected<br />

organisations. They may also leave a trail of electronic data when they use a<br />

credit card, visit the doctor, use the library, access the Internet or subscribe to<br />

a magazine. If data from these sources is combined it can create an accurate<br />

picture of a person’s habits, expenditure patterns and tastes. Those people can<br />

then be targeted very precisely by advertisers. Using information technology<br />

to combine and analyse personal data in this way is known as ‘data warehousing’<br />

or ‘data mining’. On the other hand, organisations need to have<br />

information to allow them to operate efficiently. Governments need information<br />

to provide services to the community, such as schools, hospitals and other<br />

social support organisations. Doctors must have access to patients’ medical<br />

histories to treat them, and banks need proof of customers’ credit records to<br />

provide loans. The personal data stored by information technology enables us<br />

to maintain our high standard of living. Invasion of privacy is not a new problem.<br />

It has always been possible for information to fall into the wrong hands.<br />

Figure 2.12 As more and more transactions are carried out online, privacy of data is becoming<br />

an important issue for suppliers and consumers.<br />

Functio<br />

Exercise 2.3<br />

1 Describe two hardware requirements for analysis.<br />

2 What type of processing is needed for complex analysis?<br />

3 What are modelling and simulations?<br />

4 What type of computers are used for advanced simulations?<br />

5 Describe the process of using ‘what-if’ questions to analyse spreadsheet data.<br />

6 List two non-computer tools used for analysis.<br />

7 How can your privacy be eroded if databases are linked for analysis?<br />

54 Information processes and technology


LEARNING ACTIVITIES<br />

1 We use models to help us understand ourselves and our world. They can be used<br />

to demonstrate and predict behaviour based on our assumptions and beliefs, the<br />

information we use and how we interpret it. Outline a model for:<br />

a deciding what to eat for lunch<br />

b choosing a person to marry.<br />

2 The Data-Matching Act permits certain agencies to check records held by<br />

different government departments, such as the tax office and the departments<br />

responsible for social security, employment and education. It aims to catch<br />

people who are cheating the welfare system. Do you think this is an invasion of<br />

privacy? Why?<br />

3 Modelling and simulation have been used in the genetic manipulation of animals.<br />

The models are used by scientists to breed animals with desirable characteristics.<br />

Do you think this information technology should be applied to humans? Why?<br />

4 ‘The use of modelling and simulators makes life too predictable for everyone.’ Do<br />

you agree with this statement? Give reasons for your answer.<br />

5 Open the database file called CD, which you created in Exercise 2.2. Sort the data in<br />

ascending order by CD title. Search for all the titles with the letter ‘e’ in their name.<br />

6 Open the spreadsheet file called FUEL, which you created in Exercise 2.2. What<br />

would be the effect on the cost per kilometre if the price of petrol increased by<br />

10 cents per litre? What would be the effect if the number of kilometres<br />

travelled was halved?<br />

Function<br />

2.4 Storing and retrieving<br />

Storing and retrieving data is a two-step process for retaining data. Storing saves<br />

data and information for later use; retrieving obtains the data and information that<br />

has been previously saved. The process of storing data is called writing and<br />

retrieving data is called reading. There is a range of different hardware devices<br />

used for storing and retrieving. Software is used to direct and control these devices.<br />

Non-computer tools include paper-based storage systems, microfiche and libraries.<br />

Hardware<br />

The hardware used for storing and retrieving data is called secondary storage,or<br />

simply storage. Data stored on a storage medium must be read into memory<br />

before the CPU can access it. A backup is a copy of data held on a separate<br />

storage medium for security purposes. Backups should be performed regularly.<br />

Information systems need to store data because memory is limited in size and<br />

volatile. Volatile means that when the computer is switched off, or the power<br />

supply is interrupted, the contents of memory are lost. Secondary storage<br />

provides a non-volatile and more permanent storage area than memory.<br />

The hardware involved in storing and retrieving includes devices such as<br />

magnetic disks, magnetic tape, optical disks and flash memory.<br />

Magnetic disks<br />

Magnetic disks are the most widely used storage medium for personal<br />

computers. A magnetic disk consists of a circular piece of metal or plastic whose<br />

Tools for information processes<br />

55


surface has been coated with a thin layer of magnetic material. Magnetic disks<br />

use random access (or direct access) to retrieve data. This form of access allows<br />

an item of data to be found directly without having to access all the data that<br />

comes before it. Random access allows data to be retrieved much faster than<br />

sequential access, which is used on magnetic tapes.<br />

A disk drive is a device on which a magnetic disk is mounted. The disk drive<br />

spins the disk and uses one or more heads to read and write data. If the disk is<br />

permanently attached to the drive, it is called a fixed disk (hard disk). A disk<br />

needs to be formatted to store data. Formatting organises the disk into sectors<br />

and tracks, removes any data on the disk, analyses the disk for faults and creates<br />

a directory to record information about files. This directory is called the file<br />

allocation table (FAT) on personal computers. It stores the filename, file size,<br />

time and date the file was last modified, and the address of the file. The address<br />

of the file is its track and sector number. If a sector has a flaw, it is called a bad<br />

sector and cannot be used to store data.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Head crash occurs when the head in a magnetic disk drive touches the<br />

rapidly spinning disk and causes permanent damage and loss of data. It is<br />

caused by excess heat, moisture or a drop in pressure.<br />

Functio<br />

A floppy disk, or diskette, is a magnetic disk made of flexible plastic and<br />

covered with magnetic material. Even though floppy disks do not have a large<br />

storage capacity and are slower than a hard drive for accessing data, they are a<br />

portable and cheap storage medium. The most common size of floppy disk is<br />

the 3 1 / 2 inch (9 cm). It is fully enclosed in a rigid plastic casing and is used for<br />

storing small files. To be used, a floppy disk must be inserted into the disk drive<br />

that is usually built into the system unit.<br />

A hard disk is a magnetic disk made of metal or glass and covered with<br />

magnetic material. It is rigid and not flexible like a floppy disk. This rigid construction<br />

allows it to be rotated 10–100 times faster than a floppy disk, giving it<br />

faster access to data. Hard disks store more data than floppy disks because the<br />

data is stored more densely. Their storage capacity is usually measured in<br />

gigabytes, with larger capacities coming onto the market regularly. Hard disks<br />

are partitioned before they are formatted. A partition is an area that functions as<br />

a separate disk. Each partition is assigned a letter as though it were a separate<br />

disk drive. The size of each partition is variable and must be specified. On IBMcompatible<br />

computers, hard disk partitions usually start with the letter ‘C’.<br />

A disk controller is responsible for the transfer of data between the<br />

computer and the disk drive. It consists of electrical circuits built into the disk<br />

drive or contained on an expansion card. There are numerous standards for disk<br />

controllers, such as EIDE, Ultra DMA and SCSI.<br />

• EIDE (enhanced integrated drive electronics) supports a storage capacity up<br />

to 8.4 Gb and data transfer rates up to 66 megabytes per second.<br />

• Ultra DMA (direct memory access) has increased data transfer rates up to 66<br />

megabytes per second and improved data integrity by using cyclical<br />

redundancy check (CRC). It is also referred to as Ultra ATA.<br />

• SCSI (small computer system interface) controllers are usually contained on<br />

an expansion card. They provide data transfer rates of up to 80 megabytes<br />

per second and support multiple disk drives.<br />

56 Information processes and technology


Removable cartridges are disks encased in a<br />

metal or plastic cartridge that are removed like a<br />

floppy disk. Removable cartridges are fast, though<br />

usually not as fast as fixed hard disks. They<br />

combine the best aspects of hard and floppy<br />

disks. There are a number of types of removable<br />

cartridges designed for use with personal<br />

computers, with different capacities. Each type<br />

of cartridge must be used with its own type of<br />

disk drive. Two formats that have become popular<br />

are Zip disks and Jaz disks (see Figure 2.13).<br />

• Zip disks (or cartridges) are slightly larger<br />

than a 3 1 / 2 inch floppy disk and about twice as<br />

thick. They can store 100 or 250 Mb of data<br />

and have a transfer rate of 1.4 megabytes per<br />

second. Zip disks are popular for backing up<br />

hard disks and transporting files because they<br />

are relatively inexpensive for their capacity.<br />

Zip drives can be internal or external and<br />

require special software for file management.<br />

Figure 2.13 Zip and Jaz disks are two popular types<br />

of removable cartridges.<br />

• Jaz disks (or cartridges) can store up to 2 Gb of data and have a transfer rate<br />

of 5.5 megabytes per second. Jaz disks are suited to storing large files for<br />

multimedia, graphics and sound.<br />

Virtual memory is a technique used by the operating system to increase the<br />

amount of memory. It works by setting aside part of a hard disk and treating it as<br />

though it were memory. A common method used by operating systems to<br />

perform virtual memory is called paging. Paging involves allocating a fixed<br />

number of bytes every time data is transferred from memory to a disk. It requires<br />

fast access to a disk so that ‘pages’ of data can be switched rapidly to memory.<br />

Function<br />

Magnetic tape<br />

Magnetic tape is a long, thin strip of<br />

plastic coated with a thin layer of<br />

magnetic material. The tape is wound<br />

onto reels, sometimes inside a cartridge.<br />

Tape is read and written on a tape drive<br />

that winds the tape from one reel to the<br />

other, causing it to pass a read/write<br />

head. Tape can store large quantities of<br />

data inexpensively and is often used as a<br />

backup medium (see Figure 2.14).<br />

The main disadvantage with magnetic<br />

tape is that it uses sequential<br />

access to retrieve data. This form of<br />

access starts at the beginning of the<br />

tape and reads all of the data until the<br />

required item is found. Sequential<br />

access is slow, making magnetic tapes<br />

unsuitable for data that is updated<br />

often. Magnetic tapes come in a variety<br />

of sizes and formats.<br />

Figure 2.14 Tape racks holding tape cartridges.<br />

Tools for information processes<br />

57


• QIC tapes (quarter-inch cartridges) look like audio tape cassettes and are<br />

inexpensive. There are many different formats of QIC tapes with capacities<br />

ranging from 80 Mb to 5 Gb.<br />

• DAT cartridges (digital audio tape) are a 4 mm tape that can store between<br />

2 Gb and 24 Gb. They require relatively expensive tape drives and have slow<br />

data transfer rates of 2 Mb per second.<br />

• 8 mm cartridges use the same helical-scan technology as VCR tapes to write<br />

data at very high densities. They have capacities ranging between 5 Gb and<br />

50 Gb and have a transfer rate of 6 Mb per second. These cartridges require<br />

an expensive tape drive.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Magnetic tape was first used to record data and programs in 1951 as part<br />

of the UNIVAC computer system.<br />

Functio<br />

Optical disks<br />

An optical disk is a storage medium on which data is read and written using<br />

laser technology. They are polycarbonate plastic disks whose surface is coated<br />

with a reflective layer of metal. The data is written to the disk by a highpowered<br />

laser that burns millions of tiny holes called pits on the surface. Optical<br />

disks are portable and use random access to retrieve data. There are several<br />

different kinds of optical disks.<br />

• CD-ROM (compact disc read only memory) disks are 12 centimetres wide<br />

and capable of storing 650 Mb. However, once the data has been stored on<br />

the CD, is it ‘read only’—it cannot be changed or added to (see Figure 2.15).<br />

A CD-ROM drive is needed to read data from a CD. They are slower than a<br />

hard disk drive but are becoming progressively faster and cheaper. The higher<br />

the drive speed, the faster the data access. CD-ROMs are convenient for<br />

storing data that remains constant, such as encyclopedias, reference material,<br />

educational titles, games and multimedia applications.<br />

• CD-R (compact disc recordable) disks<br />

allow data to be written once but read<br />

many times. They are also called WORM<br />

disks (write once, read many). A CD-R<br />

drive, or ‘CD burner’, is required to write<br />

the data. CD-R has become a popular<br />

storage medium as the price of CD-R<br />

drives has dropped. A CD-R drive allows<br />

users to create CD-ROMs and audio CDs,<br />

and to archive large amounts of data. Their<br />

disadvantage is that the writing process is<br />

permanent.<br />

• CD-RW (compact disc rewritable) disks<br />

allows the user to write, erase and rewrite<br />

data. Erasing the disk is achieved by<br />

heating the surface and quickly cooling it.<br />

A CD-RW is slower than a hard disk and<br />

after frequent use areas of the disk tend to<br />

become inaccessible.<br />

Figure 2.15 A CD-ROM drive.<br />

58 Information processes and technology


• DVD (digital versatile disk) is a disk format that can store large amounts of<br />

data. A DVD-ROM is the same size as a CD-ROM but provides storage of<br />

between 4.7Gb and 17 Gb. DVD drives are compatible with CD-ROMs and<br />

audio CDs. One of the major advantages of a DVD is that data, video and<br />

audio have the same file structure. This file structure is called UDF (universal<br />

disc format). This overcomes problems of incompatibility with multimedia<br />

applications. DVDs can store full-length movies.<br />

Flash memory<br />

Flash memory is a non-volatile memory chip that retains its data when the power<br />

is removed. Flash memory is erased and written in fixed blocks ranging from<br />

512 bytes to 256 Kb. Flash memory cards look similar to a credit card and come<br />

in a variety of formats such as PC cards, CompactFlash and SmartMedia. They are<br />

widely used in digital cameras, modems, mobile phones and portable computers.<br />

Function<br />

Software<br />

Software directs and controls the hardware storage<br />

sector<br />

devices. To store data to a magnetic disk it needs to<br />

be formatted. Formatting a disk prepares a disk to<br />

accept data by organising it into tracks and sectors<br />

(see Figure 2.16). A track is a band formed by concentric<br />

circles, and a sector is a section of a track that<br />

can store data. The number of tracks and sectors is<br />

determined by the operating system and the storage<br />

medium. A 3 1 / 2 inch floppy disk is capable of storing<br />

1.44 megabytes consisting of 80 tracks on each side<br />

and 18 sectors per track. Each sector has an address,<br />

so that the computer can go directly to a specific<br />

track<br />

area (direct access). Formatting a floppy disk usually<br />

takes a couple of minutes. When a disk is formatted, Figure 2.16 A disk showing tracks and sectors.<br />

you can read and write data as files to that disk.<br />

Application software stores data to a storage medium using the ‘Save’<br />

command. The first time data is saved, it must be given a filename. The ‘Save As’<br />

command allows the user to change the filename, location and file format of the<br />

data. To retrieve the data, the user selects the ‘Open’ command and chooses the<br />

required filename. Storing data should be performed frequently so that the data<br />

is not lost. Software used for storage and retrieval includes the following types.<br />

• Hardware interface software controls the hardware devices used for storage.<br />

It is usually classified as part of the operating system. Each storage device has<br />

particular specifications that are controlled by the hardware interface software.<br />

• File management software organises files on a storage medium such as a hard<br />

disk. It is usually part of the operating system. In general, a file is recognised<br />

by a filename and contains either a program or data. Depending on the<br />

operating system, the filename can be between 8 and 255 characters long.<br />

There may be thousands of files on a hard disk and to work effectively the<br />

user will need quick access to these files. The files are stored and organised in<br />

folders or directories. There can be many levels of folders. The folder at the<br />

top level contains other folders for specific purposes. Each of these folders<br />

contains other folders or files at the next level. File management software<br />

performs allows the user to create, delete, open, close, rename, copy and<br />

move files and folders (see Figure 2.17).<br />

Tools for information processes<br />

59


Figure 2.17 Different levels of<br />

folders on a hard disk (C: drive) and<br />

floppy disk (A: drive).<br />

• File formats are used for different data types. On many<br />

types of computer systems, a filename extension is used to<br />

identify a file format. Some of the common extensions are<br />

BMP, JPG, GIF and PCT for graphics; WAV, MID and MP3<br />

for audio; MPG and QT for video; and DOC, TXT and RTF<br />

for text files. Image, video and audio files require significantly<br />

more storage than text and numbers.<br />

• A database management system (DBMS) is the software<br />

used to access a database. A DBMS itself has no data in it. It<br />

allows a user to enter, store and retrieve data. The data in a<br />

database is organised and stored in files, records, fields and<br />

characters. The user can choose which data is required and<br />

how to display that information in a meaningful way.<br />

Information is retrieved by searching the database or constructing<br />

a query (see Chapter 6).<br />

• An Internet browser is a software program that allows users<br />

to access documents stored on other computers connected<br />

to the World Wide Web. If the address (URL) of a Web page<br />

is entered into the browser, the browser retrieves the Web<br />

page from that location and displays it. A search engine is a<br />

database of indexed Web sites that can be searched using<br />

keywords. The search engine scans the index for keywords<br />

and retrieves a list of the Web sites that contain those<br />

keywords (see Chapter 11).<br />

• Passwords are secret words or numbers that the user types<br />

on the keyboard to gain access to an information system.<br />

Good data protection systems require users to change their<br />

passwords often, so that only authorised people have access<br />

to certain data.<br />

Functio<br />

Non-computer tools<br />

Information technology is not always a suitable tool for storing and retrieving data.<br />

The following are some of the non-computer tools used for storing and retrieving.<br />

• Paper-based storage systems include folders, boxes, bookcases and filing systems.<br />

They are often a convenient method of data storage. However, paper<br />

storage systems require a large amount of space and specific data is often<br />

difficult to retrieve.<br />

• Microfiche are transparent sheets of film about 10 × 15 centimetres that<br />

store around 200 pages of print. They were a popular method of storing<br />

documents for several decades, particularly in libraries. Back issues of<br />

newspapers and magazines were stored and retrieved using microfiche.<br />

People could retrieve data directly without having to start at the beginning of<br />

the document. Microfiche has largely been replaced by optical disks.<br />

• A library is a storage and retrieval area for information in a variety of forms,<br />

such as books, newspapers, magazines and CDs. Many countries have established<br />

national libraries to ensure an orderly collection and storage of data.<br />

Libraries store data using the Dewey classification system. It classifies books<br />

into 10 main subject areas using decimal numbers. Data is retrieved using the<br />

attributes of the book, such as the author’s name, title, publisher, subject and<br />

date of publication.<br />

60 Information processes and technology


Social and ethical issues<br />

The widespread use of information technology<br />

has raised a number of ethical issues for people.<br />

The following are some of the issues that relate<br />

specifically to storing and retrieving data.<br />

• Security of data and information is a major<br />

issue. The cost of replacing stored data that is<br />

deliberately or accidentally damaged is<br />

enormous. Data security involves a series of<br />

safeguards to protect data, such as passwords,<br />

personal objects, biometric devices, firewalls,<br />

data encryption, securing waste, carefully<br />

screening employees and having appropriate<br />

backup procedures (see Chapter 1).<br />

• Unauthorised retrieval of data refers to<br />

people gaining illegal access to information<br />

systems. These people are called hackers.<br />

Hackers are often involved in information<br />

theft or financial theft. Their crimes are<br />

often not reported due to adverse publicity<br />

and are not regarded in the same light as<br />

conventional robbery (see Chapter 1).<br />

Function<br />

Exercise 2.4<br />

1 What is storage and retrieval?<br />

2 How is data retrieved from a magnetic disk?<br />

3 Describe some of the information stored by the file allocation table.<br />

4 Outline the advantages and disadvantages of floppy disks.<br />

5 What is a hard disk?<br />

6 Describe a Zip disk.<br />

7 What is the purpose of virtual memory?<br />

8 What is magnetic tape?<br />

9 What is the main disadvantage of magnetic tapes?<br />

10 List three different types of magnetic tapes.<br />

11 How is data written to a CD?<br />

12 Describe a CD-ROM disk.<br />

13 Outline one of the major advantages of DVD.<br />

14 Describe flash memory.<br />

15 What does formatting a disk involve?<br />

16 Describe some of the functions performed by file management software.<br />

17 How is information retrieved from the Web?<br />

18 How is microfiche used in libraries?<br />

19 List two issues related to the storing and retrieving of data.<br />

Tools for information processes<br />

61


LEARNING ACTIVITIES<br />

1 IBM invented the first floppy disk in 1967. The 3 1 / 2 inch floppy disk is still<br />

packaged with many computer systems but other manufacturers have phased<br />

them out. Will the floppy disk continue to be an important storage medium?<br />

Explain. What storage medium will be used in the next 10 years?<br />

2 A CD-ROM cookbook allows users to search for recipes that meet certain criteria<br />

and provides video demonstrations. Outline some of the advantages and disadvantages<br />

of a CD-ROM cookbook over a traditional cookbook.<br />

3 Optical disks are being used to store images of famous paintings. The images are<br />

very clear, portions are magnified and works can be displayed instantly based on<br />

particular criteria. Do you think national galleries will take advantage of this<br />

technology? Explain. Who would use the optical disk? What are the advantages<br />

of a real art gallery compared to an optical disk?<br />

4 A large amount of memory enables a computer to retrieve and store data quickly<br />

and thus operate at a high speed. However, memory is more expensive than<br />

storage. When purchasing a computer, what factors need to be considered to<br />

decide on the amount of storage required?<br />

5 David deleted a file by reformatting his disk. Is this an appropriate method of<br />

deleting a file? Why? Outline a reason for formatting a disk that contains data.<br />

6 The manager of a local furniture store wants to target people who have recently<br />

applied for an extension to their house. By sending these people a personalised<br />

letter outlining the latest deals he will increase sales. He has offered a councillor<br />

$2000 for a disk containing the names and addresses of all people who have proposed<br />

building extensions. The manager has stressed that no one will ever know<br />

where he obtained the information. Outline the ethical issues involved in this<br />

situation.<br />

7 ‘In the future, people will carry around a single disk or card that contains all the<br />

data about their life. This would include medical records, finances, test results<br />

and lifestyle choices.’ Do you agree with this statement? Why? Outline the<br />

possible impact of this technology on your life.<br />

2.5 Processing<br />

Processing is the manipulation of data by editing and updating it. It is necessary<br />

to select appropriate hardware for specific types of processing. The hardware<br />

allows the application software to edit and manipulate different data types.<br />

Non-computer tools include documenting the procedures for processing.<br />

Functio<br />

Hardware<br />

Processing is performed by a computer’s central processing unit and is measured<br />

by the clock speed. Processing is dependent on the memory capabilities of the<br />

system. The system unit is the collection of hardware components that includes<br />

the central processing unit, memory and associated electronics.<br />

Central processing unit<br />

The central processing unit (CPU) is a set of electrical circuits responsible for<br />

controlling and processing data within the computer. It is the ‘brain’ of the<br />

62 Information processes and technology


computer. The CPU accepts the data from any input device, changes this data<br />

according to the instructions given by the user, and then sends the results to an<br />

output device.<br />

The CPU consists of tens of millions of electrical components located on a<br />

thin silicon wafer called an integrated circuit or silicon chip. There are several<br />

different types of chips including those from Intel (Pentium) and Motorola<br />

(PowerPC). In a personal computer, the CPU is contained on a single integrated<br />

circuit and is called a microprocessor. In more powerful computers, the CPU<br />

may consist of more than one integrated circuit. These integrated circuits are<br />

located on a flat printed circuit board inside the computer called the motherboard<br />

or main board (see Figure 2.18). The motherboard also contains other<br />

integrated circuits for special functions such as storage, video, arithmetic<br />

and sound.<br />

Function<br />

floppy disk<br />

drive<br />

power<br />

supply<br />

hard disk<br />

drive<br />

motherboard<br />

CPU<br />

Figure 2.18 Inside a personal computer.<br />

The CPU is constantly undergoing development to make it more powerful.<br />

Initially, there were many hardware manufacturers who competed against each<br />

other, and their CPUs were incompatible. This meant that software designed for<br />

one chip would not run on a computer with a different chip. Today, there are<br />

several industry standards for CPUs. In addition, software and hardware<br />

developers undertake joint research and development to develop better CPUs.<br />

This allows the same programs to run on different platforms.<br />

The CPU is made up of two components: the control unit and the arithmetic<br />

logic unit.<br />

• The control unit directs and coordinates the entire computer system. It is the<br />

organiser that directs the flow of data in the computer in the same way as<br />

traffic lights control the flow of cars at an intersection. The control unit<br />

selects and retrieves instructions from storage in sequence, interprets them<br />

and starts the required operation.<br />

Tools for information processes<br />

63


• The arithmetic logic unit (ALU) is part of the CPU that carries out all the<br />

arithmetical and logical calculations. Arithmetical calculations include<br />

addition, subtraction, multiplication and division. Logical calculations have a<br />

true or false answer and include relational operators (>, =,


In addition to the clock speed, the system’s performance is measured using<br />

the word size, response time and CPU utilisation.<br />

• Word size is the number of bits processed by the CPU at one time. Most<br />

computers use a word size of 8, 16, 32 or 64 bits. The bigger the word size,<br />

the faster the computer.<br />

• Response time is the amount of time taken for the computer to respond to a<br />

command. The response time varies according to the data entered or the<br />

command issued. It is often less than one second.<br />

• CPU utilisation refers to the amount of time the CPU is working (see Figure<br />

2.20). It is presented as a report and often compared with the disk input and<br />

output rate (called disk I/O). Systems lacking memory or power often spend<br />

more time moving data to and from a disk than actually processing the data.<br />

This is referred to as thrashing.<br />

Function<br />

Figure 2.20 CPU utilisation.<br />

Memory<br />

Memory is the part of the computer that holds data and programs before and<br />

after they have been processed by the CPU. Memory is internal storage as it uses<br />

integrated circuits (silicon chips) located on the computer’s motherboard.<br />

Secondary storage is external storage as the data is kept away from the motherboard<br />

and the CPU. Memory is also known as main memory, primary memory,<br />

main storage or primary storage. Memory consists of RAM, cache and ROM.<br />

RAM (random access memory) is where data and instructions are held<br />

temporarily. It depends on a supply of electricity to maintain data storage. When<br />

the power to the computer is shut off, everything in RAM is lost. In other<br />

words, RAM is volatile memory. The data in RAM can be accessed randomly.<br />

That is, a byte of memory is accessed without touching any of the other bytes.<br />

There are two main types of RAM.<br />

• Dynamic RAM (DRAM, pronounced ‘dee-ram’) is memory that must be<br />

constantly refreshed. The contents of DRAM must be updated a thousand<br />

times a second as the capacitors used to store the data quickly lose their<br />

electrical charge. Most memory uses DRAM chips as they are small,<br />

inexpensive and relatively simple. Synchronous DRAM (SDRAM, pronounced<br />

‘ess-dee-ram’) is a type of DRAM that is synchronised with the<br />

CPU. It is faster than ordinary DRAM.<br />

Tools for information processes<br />

65


• Static RAM (SRAM, pronounced ‘ess-ram’) is memory that does not have to be<br />

updated or refreshed. SRAM chips have a faster access time (10 nanoseconds)<br />

compared to DRAM chips (60 nanoseconds). However, SRAM chips are much<br />

more expensive than DRAM as they contain more electrical components.<br />

SRAM chips are often found in portable computers and the cache.<br />

A computer’s performance is dependent on its RAM. For this reason RAM<br />

manufacturers are continually inventing new designs to provide the fastest<br />

possible access times at the lowest possible cost. This has resulted in different<br />

types of DRAM and SRAM chips. A computer’s memory can be upgraded by<br />

inserting additional DRAM chips into special slots on the motherboard (see<br />

Figure 2.21). These slots are limited and require specific types of DRAM chips.<br />

For example, a memory slot with a 72-pin socket needs a DRAM chip with the<br />

same number of pins. It is also necessary to make sure the DRAM chips are the<br />

appropriate speed. If DRAM chips with different speeds are installed they will<br />

slow down the computer.<br />

Figure 2.21 A memory module which provides 128 Mb of RAM.<br />

Functio<br />

Cache (pronounced ‘cash’) is a temporary storage area used to store frequently<br />

requested data and instructions. It makes the computer operate at a<br />

much faster speed. The larger the cache, the faster the computer will operate.<br />

There are two types of caching.<br />

• Cache memory is high-speed memory located between the CPU and RAM.<br />

It improves performance by using SRAM and reducing the need for the CPU<br />

to access the slower DRAM chips.<br />

• A disk cache works in a similar way to cache memory. It stores the most<br />

recent data from the hard disk in RAM. When the CPU needs access to data<br />

from the disk it first checks the disk cache. Disk caching improves the<br />

computer’s performance because accessing data from RAM is a thousand<br />

times faster than accessing a disk.<br />

The effectiveness of the cache is dependent on the number of times the CPU<br />

finds the data in the cache. This is called the hit rate. Programmers are improving<br />

the hit rate by developing strategies to anticipate data a user might request<br />

based on their current use.<br />

ROM (read only memory) holds data and instructions that are fixed at the<br />

time of production and cannot be changed by the user or the computer. It is<br />

permanent memory that only allows data to be retrieved (read) and not entered<br />

into storage (written). The instructions stored in ROM are called firmware<br />

because they are somewhere between software and hardware. Storage of data<br />

within the ROM protects it from being damaged or changed. Most personal<br />

computers contain a small amount of ROM that stores important programs such<br />

as booting the computer and checking for input and output devices. The<br />

instructions that allow the computer to communicate with input and output<br />

66 Information processes and technology


devices are called the ROM BIOS (basic input/output system). The computer<br />

manufacturer sets the actual contents of ROM and it is non-volatile. Nonvolatile<br />

memory does not lose its contents when the power to the computer is<br />

turned off. There are a number of different variations of ROM.<br />

• Programmable ROM (PROM, pronounced ‘prom’) chips allow data and<br />

instructions to be entered only once and cannot be reprogrammed. The<br />

difference between PROM and ROM is that PROM is manufactured as blank<br />

memory while with ROM the firmware is entered during the manufacturing<br />

process.<br />

• Erasable programmable ROM (EPROM, pronounced ‘ee-prom’) chips can<br />

be erased and reprogrammed by the manufacturer. Exposing the chip to<br />

ultraviolet light clears the memory in the EPROM. EPROM chips are used in<br />

personal computers and many games devices such as arcade machines and<br />

poker machines. They enable the manufacturer to change the contents of<br />

ROM to cater for new versions of the firmware and remove any errors.<br />

Function<br />

Types of processing<br />

An information system should reflect the methods used to process information. If<br />

people are working individually and rarely share work they use a non-networked<br />

information system. However, if people work in a group and need to share data<br />

and resources, they require a networked information system. There are three<br />

types of processing used with networks to increase a computer’s performance.<br />

• Centralised processing is controlled<br />

by a central computer. The central<br />

computer is a mainframe or midrange<br />

computer that performs all the processing<br />

(see Figure 2.22). It allows<br />

data and resources to be shared.<br />

Centralised processing is used by<br />

organisations that require online<br />

access to a central database but are<br />

geographically spread, such as an airline.<br />

Centralised processing is totally<br />

dependent on the central computer.<br />

If this computer malfunctions, the<br />

entire system ‘goes down’.<br />

• Distributed processing consists of Figure 2.22 Centralised processing controlled by a mainframe.<br />

workstations connected to shared<br />

data and resources at a local site. People do their own work on a PC or workstation<br />

but have the ability to share work and resources. Distributed<br />

processing will continue to operate even if some of the workstations are not<br />

functioning. However, security can be a problem as the data is spread out.<br />

• Parallel processing is the simultaneous processing of instructions using<br />

multiple processors or CPUs. It is much faster than using one CPU. Parallel<br />

processing divides the processing task between a series of processors. This<br />

requires special software that can recognise how to divide up problems and<br />

bring the results back together again. Parallel processing is used by Internet<br />

search engines to convert a single query into several separate queries that can<br />

be performed simultaneously. It also has significant applications in artificial<br />

intelligence. Parallel processing performs many processes simultaneously like<br />

the human brain.<br />

Tools for information processes<br />

67


Software<br />

Each piece of application software processes data. It involves editing and<br />

manipulating data. The chapters in Part 2: Application software contain detailed<br />

information on how data is processed in different applications. The following is<br />

brief summary.<br />

• Text and numbers are edited in many different ways such as deleting,<br />

inserting, moving and copying. In a spreadsheet, calculations are performed<br />

using formulas. Errors in text are corrected using a spell checker and a grammar<br />

checker. The structure of a database can be modified to take into<br />

account new requirements.<br />

• Images are edited using graphics tools. Graphics can be positioned, cropped,<br />

resized and distorted. When you enlarge a bit-mapped graphic, you also<br />

enlarge each pixel and create a jagged staircase pattern called aliasing. Vector<br />

graphics are easily edited using a drawing program.<br />

• Video and audio are edited using digital video production software and audio<br />

software. Editing video involves adding text, audio and graphics to the video<br />

clip. Sounds are edited in many different ways such as deleting sounds,<br />

changing the speed, adding effects such as echo, overlaying (mixing) sound<br />

files and altering the quality of the sound file.<br />

Non-computer tools<br />

Non-computer tools are used to assist understanding of how the processing in<br />

an information system transforms data into information. The following noncomputer<br />

tools are used for processing.<br />

• Documentation is written to explain the procedures for processing. It may be<br />

a detailed description of the processes or a set of steps to be followed. Documentation<br />

in the form of user manuals is provided by software companies to<br />

explain their products.<br />

• Data flow diagrams (DFDs) are a graphical method of representing a system<br />

using a number of processes together with inputs, outputs and storage. DFDs<br />

focus on the flow of data between information processes in a system. A<br />

system flow chart is a graphical method of representing both the flow of data<br />

and the logic of a system. It documents the essential details of the system<br />

such as the sequence, processes and precise rules for selecting particular<br />

actions (see Chapter 3).<br />

Functio<br />

Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues for people. The following are some of the issues that relate specifically to<br />

processing data.<br />

• The type of processing raises issues of security and flexibility. It is easier to<br />

secure data on one computer rather than on numerous workstations. Therefore<br />

centralised processing is more secure than distributed processing. On the<br />

other hand, distributed processing is much more flexible and is not totally<br />

dependent on one central computer.<br />

• Ownership of processed data is causing increasing concern in society. Organisations<br />

can use our preferences, weaknesses and habits to their commercial<br />

advantage. Data on what we buy, how we pay for it, what we read, what we<br />

watch on television and how much we earn is valuable to those who want to<br />

68 Information processes and technology


sell us things. Who owns this data? How is data about us being combined,<br />

sold and exchanged? For example, if you apply to a building inspector for a<br />

permit to extend your house, who owns this data? Does the building<br />

inspector have the right to sell this processed data to a bricklayer? Would it<br />

be a benefit or an intrusion of privacy if you were contacted by a bricklayer<br />

offering to quote for laying bricks?<br />

• Bias in processing can be caused by biased data being collected, or incorrect<br />

manipulation of that data.<br />

Exercise 2.5<br />

Function<br />

1 Describe the system unit.<br />

2 What is the central processing unit?<br />

3 Decribe the two components of the CPU.<br />

4 Describe the four steps of the machine cycle performed by the CPU.<br />

5 Why do most processors use pipelining?<br />

6 What is the clock speed?<br />

7 What is RAM?<br />

8 What are the advantages of SRAM over DRAM?<br />

9 What is the purpose of a cache?<br />

10 List two types of caching.<br />

11 What is the firmware of a computer?<br />

12 Explain the difference between PROM and EPROM.<br />

13 Describe the types of organisations that use centralised processing.<br />

14 What is parallel processing?<br />

15 Describe some of the ways of editing text and numbers.<br />

16 List two non-computer tools for processing.<br />

17 Why is centralised processing more secure than distributed programming?<br />

LEARNING ACTIVITIES<br />

1 ‘A computer is more intelligent than any person since the CPU can carry out<br />

arithmetic operations many times faster than the human brain.’ Comment on this<br />

statement.<br />

2 The CPU has been described as the brain of a computer. Reverse this analogy and<br />

apply it to the fetch-execute cycle. Select a simple task and divide it into the<br />

actions of the fetch-execute cycle. Are there any actions that don’t fit the fetchexecute<br />

cycle? Why is this?<br />

3 ROM is described as permanent memory but does this really exist? Explain.<br />

4 In 1994 Intel’s Pentium processor contained a rounding error. It would take<br />

25 000 years for the average user to be affected by this mistake. Intel was forced<br />

to replace every processor at a cost of a billion dollars. Do you think people<br />

should have demanded replacement processors? Why? Should perfection be<br />

expected in a computer? Are you prepared to pay the price for perfection?<br />

Tools for information processes<br />

69


5 Research the increases in the processor speed of personal computers over the<br />

past five years. What do you predict will be the processor speed of a personal<br />

computer in three years time?<br />

2.6 Transmitting and receiving<br />

Transmitting and receiving is the transfer of data and information within and<br />

between information systems. The hardware includes modems and networks as<br />

well as the internal components of the computer. Software is used to direct the<br />

use of the hardware. There is a range of non-computer tools for transmitting and<br />

receiving data, such as mail, phone, fax, radio and television.<br />

Functio<br />

Serial transfer – 1 bit at a time<br />

Communication concepts<br />

There are two main types of digital data tranmission: serial and parallel. Serial<br />

transfer transmits data one bit at a time through a single line. Parallel transfer<br />

transmits more than one bit of data simultaneously using separate lines (see<br />

Figure 2.23). Obviously parallel transfer is much quicker than serial transfer<br />

because it can send more than one bit at a time. However, parallel transfer is<br />

used only for distances less than a few metres, otherwise errors occur in transmitting<br />

the data and the cabling is too expensive. It is used both inside the<br />

system unit and for connecting peripheral devices such as printers and disk<br />

drives. Serial transfer is used to connect<br />

peripheral devices such as modems and<br />

printers, and is used over longer distances<br />

through telephone lines, coaxial cables,<br />

fibre optic cables or microwave devices.<br />

Serial transmission can be either asynchronous<br />

or synchronous. In asynchron-<br />

1 character<br />

ous transmission, each byte is identified<br />

with special start and stop bits. This has<br />

become the standard for personal computers.<br />

A parity bit is used to check for<br />

errors in transmission. A parity bit is an<br />

additional bit attached to the binary code<br />

for each transmitted character. If an odd<br />

parity is chosen, the number of ones in<br />

the eight bits must be odd. If an error has<br />

occurred in a single bit, then the parity<br />

will be different and an error in transmission<br />

has occurred. Synchronous transmission<br />

requires all the data to be sent at<br />

the same rate. It is faster and more efficient<br />

than asynchronous transmission, and<br />

is used on larger computer systems.<br />

1 0 0 1 1 1 0 1<br />

→ → → → → → → →<br />

Parallel transfer – 8 bits at a time<br />

0 → 0 → 1 → 1 → 1 →<br />

1 → 1 → 0 → 1 → 0 →<br />

1 → 0 → 0 → 0 → 0 →<br />

1 → 1 → 1 → 1 → 1 →<br />

0 → 0 → 0 → 0 → 1 →<br />

0 → 0 → 0 → 1 → 1 →<br />

0 → 0 → 0 → 1 → 0 →<br />

1 → 0 → 1 → 1 → 1 →<br />

Figure 2.23 Serial and parallel data transfer.<br />

The direction of data flow is either simplex, half duplex or full duplex.<br />

Simplex mode allows transmission in one direction only, from the sender to the<br />

receiver. It is limited and is not widely used in telecommunications. Half duplex<br />

mode allows transmission in both directions but not at the same time. This<br />

means the sender and the receiver take turns. Full duplex mode allows transmission<br />

in both directions at the same time (see Figure 2.24).<br />

70 Information processes and technology


simplex mode<br />

one way<br />

Figure 2.24 Different transmission modes.<br />

full duplex mode<br />

both ways<br />

simultaneously<br />

half duplex mode<br />

both ways<br />

one at a time<br />

Function<br />

The speed of data transfer is measured either by its baud rate or by the<br />

number of bits per second (bps). Baud rate is a measure of the maximum<br />

number of data symbols or electrical signals that can be sent per second over the<br />

communication link. The number of bits per second is another way of<br />

measuring the transmission rate. It can be different to the baud rate because a<br />

data symbol may contain more than one bit of data. For example, a 2400 bps<br />

device might operate at 600 baud.<br />

Hardware<br />

Hardware for transmitting and receiving includes modems and networks as well<br />

as the internal components of the computer.<br />

Communication within the computer<br />

Communication within a computer involves transferring data between<br />

peripheral devices, the hard disk and the CPU. Every part of the computer is<br />

linked to the CPU either directly or indirectly by a bus.<br />

A bus is a pathway of wires and connectors that provides the link between<br />

input, storage, process and output devices. A bus can be thought of as a highway<br />

on which data travels within the computer. The size of the bus is called its<br />

width. The greater the width, the more data that can be transmitted at the one<br />

time. For example, a 64-bit bus has 64 lanes and can transmit data 64 bits at a<br />

time. A 32-bit bus moves 32 bits at a time. The speed of the bus is also an<br />

important factor in the performance of the computer. A faster bus will make the<br />

applications run faster. There are two different types of buses.<br />

• An internal bus is located on the motherboard and links the CPU and<br />

memory. These buses are photochemically etched layers of metal that create<br />

electrical channels.<br />

• An expansion bus connects peripheral devices to the CPU and memory. If<br />

the expansion bus connects directly to the CPU and bypasses RAM it is<br />

called a local bus. There are different types of expansion buses, such as ISA,<br />

EISA, VESA and PCI.<br />

Peripheral devices are linked to the CPU using expansion slots and ports. An<br />

expansion slot is an opening where a circuit board can be inserted into the<br />

motherboard to extend the capabilities of the computer. The circuit board that<br />

is inserted is called an expansion card or expansion board. There are many<br />

different types of expansion cards for different purposes, such as to connect a<br />

monitor, hard disk, scanner or other peripheral device. Expansion cards are also<br />

used to extend memory.<br />

Tools for information processes<br />

71


IT<br />

IT<br />

Fact<br />

Fact<br />

The ‘Gang of Nine’ is a group of nine companies (AST Research, Compaq,<br />

Epson, Hewlett-Packard, NEC, Olivetti, Tandy, Wyse Technology and<br />

Zenith Data Systems) who joined forces in 1989 to maintain the industry<br />

standard architecture and develop Extended ISA (EISA).<br />

A port is a socket used to connect peripheral devices. It is usually located at<br />

the rear of the system unit (see Figure 2.25). Ports have different connectors<br />

that are used to attach cables to the peripheral devices. Most connectors are<br />

available in two types: male and female. Male connectors have one or more<br />

exposed pins like the end of a power cord. Female connectors have matching<br />

holes like a power point. Ports are either parallel or serial.<br />

• Parallel ports transmit eight bits (one byte) at a time along eight parallel<br />

lines. They are used to connect devices that send and receive large amounts<br />

of data such as printers and disk drives. There are different types of parallel<br />

ports, such as Centronics and SCSI (small computer system interface,<br />

pronounced ‘skuzzy’).<br />

• Serial ports transmit data one bit at a time using only one communication<br />

line. Serial ports are often called COM or communications ports and are<br />

assigned a number such as COM1 and COM2. Serial ports are used to<br />

connect almost any peripheral device, such as a mouse, keyboard, modem or<br />

plotter. The most common type of serial port is the RS-232 (recommended<br />

standard). It supports the use of a 25-pin connector (DB-25) or a 9-pin<br />

connector (DB-9). Higher speed standards have been developed such as the<br />

RS-423 and RS-422.<br />

mouse<br />

USB<br />

ports<br />

speaker, microphone<br />

and line in<br />

MIDI<br />

power<br />

Functio<br />

parallel port<br />

serial ports<br />

monitor<br />

keyboard<br />

Figure 2.25 The standard ports for connecting peripheral devices.<br />

network<br />

72 Information processes and technology


Modems<br />

A modem is a device that enables data to be transmitted from one computer to<br />

another. The word modem stands for modulator/demodulator. A modem<br />

converts (modulates) digital signals sent from a computer into analog signals<br />

suitable for transmission on a telephone line. Analog signals are pulses in the<br />

form of waves. Depending on the medium used, they can be electrical pulses or<br />

light pulses. When the signal is received by another modem, it reverses the<br />

process by converting (demodulating) the analog signal into a digital signal<br />

suitable for the receiving computer (see Figure 2.26). A direct connect modem<br />

is the most common type of modem as it is connected directly to a telephone<br />

line. Most modems use a command set developed by Hayes and are described as<br />

‘Hayes compatible’.<br />

Function<br />

Computer<br />

Digital signal<br />

1 1 1 1 1<br />

0 0 0 0 0<br />

Modem<br />

Analog signal<br />

1 0 1 0<br />

Phone line<br />

Modem<br />

1 1 1 1 1<br />

Figure 2.26 Modems modulate and demodulate signals.<br />

0 0 0 0 0<br />

Digital signal<br />

Computer<br />

Modems may be internal or external.<br />

• Internal modems are a type of expansion<br />

card fitted into an expansion<br />

slot inside the system unit. Internal<br />

modems have become popular because<br />

they do not occupy desk space<br />

(see Figure 2.27).<br />

• External modems are usually connected<br />

to a serial port (COM1 or<br />

COM2), require a power supply and<br />

take up some desk space. They have<br />

a set of status lights to indicate what<br />

the modem is doing, and are generally<br />

more expensive than internal<br />

modems.<br />

Figure 2.27 An internal modem being fitted into an expansion slot.<br />

Tools for information processes<br />

73


The speed of a modem is measured by the number of bits transmitted per<br />

second or the baud rate. A common transmission speed is 56 000 bps, often<br />

abbreviated to 56K. Modems operate with different standards. The CCITT<br />

(Consultative Committee on International Telegraphy and Telephony) V series<br />

is a set of standards that define modem operations, speed, data compression and<br />

error correction. These standards, which are being continually updated, include<br />

V.21, V.32bis, V.34 and V.90.<br />

Modems that have a facsimile (fax) capability are called fax modems. They<br />

can send a computer-generated document to a fax machine and receive a document<br />

from a fax machine. Some fax modems use optical character recognition<br />

software to convert incoming fax messages to word processing files. This allows<br />

fax messages to be edited.<br />

Functio<br />

Networks<br />

When a number of computers (or terminals) and their peripheral devices are<br />

connected, it is called a network. The simplest form of a network is when one<br />

computer is connected directly to another computer using a cable. However, a<br />

network can also consist of hundreds of computers connected together. The<br />

devices used to send data to a computer system or receive data from a processor<br />

are called terminals. Terminals can be either dumb, smart or intelligent.<br />

• Dumb terminals do not contain a processor and usually consist of a keyboard<br />

and monitor.<br />

• Smart terminals can do some low-level processing such as text editing.<br />

• Intelligent terminals have both memory and processing capabilities. Most<br />

personal computers are classified as intelligent terminals and are called<br />

workstations on a network.<br />

Networks are classified according to the distances they cover and include<br />

local area networks and wide area networks.<br />

Local area networks (LANs) connect computers (or terminals) within a<br />

building or group of buildings on one site. LANs operate in a small geographical<br />

area and the terminals are linked together by cables (coaxial or fibre optic).<br />

They are found in offices, hospitals, schools and tertiary institutions. LANs often<br />

contain a central computer called the network server. File servers are computers<br />

that perform a function for other computers on the network such as sharing<br />

hardware resources.<br />

There are three advantages in using a LAN:<br />

• They allow limited hardware resources such as printers, hard disks and<br />

modems to be shared.<br />

• They allow application software (word processing, databases, spreadsheets<br />

and graphics programs) to be shared.<br />

• They improve communication among users on the network by allowing messages<br />

to be sent and received.<br />

Wide area networks (WANs) connect computers (or terminals) over<br />

hundreds or thousands of kilometres. WANs rely on links such as coaxial cables,<br />

fibre optic cables and microwave devices. WANs often consist of a main<br />

computer system called the host and a number of terminals (workstations or<br />

nodes). A WAN may use a private leased line, the normal telephone network or<br />

a combination of both. A private leased line is dedicated to the network and<br />

offers higher transmission speeds than those available through the Public<br />

74 Information processes and technology


Switched Telephone Network (PSTN). PSTN links are relatively cheap if workstations<br />

do not require constant connection but the link is not guaranteed and<br />

can be interrupted. WANs are slower than LANs at transferring data because<br />

they are not directly connected.<br />

Software<br />

All application software transmits and receives data within an individual computer.<br />

Special communications software is used to send and receive data over<br />

networks and using modems. The following is brief summary.<br />

• Communications software manages the transfer of data, files and commands<br />

between computers. It uses protocols to establish a connection. A protocol is<br />

a set of rules that governs the transfer of data between computers. It defines<br />

how the information is transmitted and how errors are detected. Two computers<br />

must use the same protocols, otherwise the data transfer may be<br />

unsuccessful. There are a number of different protocols for networks, the<br />

most popular being Ethernet and Token Ring.<br />

• Compression reduces the number of bits required to represent data. It compacts<br />

the data so that it takes up less space on a disk and requires less time to<br />

download. Compressed data must be decompressed in order to extract the<br />

original information. The amount a file is compressed is measured by the<br />

compression ratio. Compression is either lossy or lossless (see Chapter 10).<br />

• Electronic mail (email) allows communication with other users by sending<br />

and receiving electronic messages using a computer. Email messages are often<br />

short and are typed quickly. Messages are written offline and sent when the<br />

user logs onto the LAN or the Internet. Attachments are computer files sent<br />

with email messages, such as image, audio, video or text files (Chapter 11).<br />

• Data encryption is used to prevent data from being intercepted and read<br />

during transmission. The data is ‘scrambled’ so that it is meaningless to anyone<br />

other than the recipient, who uses the same encryption software to<br />

convert it back. One popular encryption method is Secure Socket Layer (SSL).<br />

Function<br />

Non-computer tools<br />

Non-computer tools used to transmit and receive include conventional mail,<br />

telephone, facsimile (fax), radio and television. It is important to compare and<br />

contrast computer- and non-computer-based communication systems.<br />

• The mail system makes it possible to send a letter or package to the address<br />

of any person around the world. Delivery of mail is dependent on road, rail<br />

and air transportation systems. Mail systems have improved steadily,<br />

especially with the development of machines that can sort letters. Further<br />

advances in technology have given rise to faster methods of postal handling<br />

and delivery.<br />

• The telephone system transmits sounds or speech between distant places<br />

along telephone lines. It is a convenient method of communicating with<br />

people around the world. The telephone depends on the receiver being<br />

available to accept a phone call.<br />

• Fax machines transmit and reproduce documents by means of signals sent<br />

over telephone lines. The fax machine scans the document and converts it<br />

into a bit-mapped image. This image is compressed and transmitted along the<br />

Tools for information processes<br />

75


telephone network to a destination fax machine. This machine decompresses<br />

the image and reconstructs the bit-mapped image. A thermal printer usually<br />

prints the document. Fax machines have become very popular as people can<br />

quickly transfer a hard copy of a document or send a written message.<br />

Personal computers are capable of performing almost all the tasks of a fax<br />

machine.<br />

• Radio is the transmission and detection of sound using electromagnetic<br />

waves that travel through the air. When a radio receiver is tuned to the<br />

frequency of a radio station, a signal is received. Radio remains a popular<br />

means of communication. It allows people to receive up-to-date information<br />

and entertainment. This form of radio is restricted<br />

to a one-way transmission of data.<br />

Radio can also be used as a two-way medium<br />

where telephones are not a feasible option<br />

(such as in emergency service vehicles).<br />

• Television is the transmission and detection of<br />

images and sound using electromagnetic waves<br />

that travel through the air. A scene to be televised<br />

is translated into a sequence of electrical<br />

pulses that are transmitted via an antenna. The<br />

television translates the electrical pulses into a<br />

corresponding sequence of images and sounds<br />

that are displayed via the screen and speakers.<br />

To achieve rapid motion smoothly it is<br />

necessary to transmit from 25 to 30 complete<br />

pictures per second. At present, television is<br />

restricted to a one-way transmission of data.<br />

Figure 2.28 Satellites are used to transmit<br />

large amounts of data at great speeds.<br />

With the introduction of digital television it<br />

will become an interactive (two-way) medium.<br />

Functio<br />

Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues for people. The following are some of the issues that relate specifically to<br />

transmitting and receiving data.<br />

• Because it is so easy to publish information on the Internet, the accuracy of<br />

information received from the Internet is not guaranteed. It is necessary to<br />

compare data from a number of sources and determine which data is accurate.<br />

• The security of data transferred over the Internet is a greater problem than<br />

for data stored on a single computer. One method to protect data from<br />

deliberate or accidental damage is the use of certificates. A certificate or<br />

digital signature is an encrypted code that identifies a particular person or<br />

Web site. It aims to ensure that unauthorised persons cannot access data.<br />

• ‘Netiquette’ refers to the way people communicate with each other on the<br />

Internet. It is about being considerate to other users of the Internet and<br />

thinking about the effect of your actions. There are some conventions<br />

regarding appropriate behaviour when sending electronic mail, chatting or<br />

using newsgroups. For example, send inoffensive messages, do not infringe<br />

copyright, respect the privacy of people in chat rooms and be friendly to<br />

newcomers (see Chapter 11).<br />

76 Information processes and technology


• Acknowledgment of sources is necessary when downloading data. Data<br />

obtained from the Internet is protected by copyright. To cite an Internet<br />

source it is important to include the author’s name, title of the completed<br />

work, URL of the page and download date (see Chapter 1).<br />

• Privacy can be an issue when receiving information from the Internet. Some<br />

Web sites use cookies to record information about visitors to their site. A<br />

cookie is a file that is put on the user’s hard disk when they visit a Web site.<br />

The cookie stores information such as the date, the Web pages visited and the<br />

transactions completed. When the user visits the same site at a later date, the<br />

information in the cookie is available to the Web site hosts. Some people<br />

argue that cookies store personal information about the user, and that this is<br />

an invasion of privacy.<br />

• In some areas of employment, information systems have improved the nature<br />

of work—the way people do their jobs. This may involve people retraining<br />

and learning new skills (multiskilling). However, in other areas information<br />

systems have had the opposite effect. Some people’s jobs now require fewer<br />

skills. This is called deskilling (see Chapter 3).<br />

• The Internet is having an impact on traditional businesses. Some businesses<br />

are being established that trade entirely online (see Figure 2.29). Many other<br />

businesses are establishing Web sites as an additional way to promote and sell<br />

their goods and services. The Internet has four main advantages over<br />

traditional ways of doing business: it offers a global market; it allows 24-hour<br />

access; there are lower marketing costs; and there are lower storage costs. The<br />

amount of business being transacted on the Internet is increasing at a<br />

phenomenal rate. Most experts predict that Internet business and the<br />

number of customers on the Net will continue to rise over the next few<br />

years. Traditional businesses that provide an opportunity for human interaction<br />

are being challenged. Do you think Internet businesses will replace<br />

traditional businesses?<br />

Function<br />

Figure 2.29 Amazon.com is an Internet book business that trades entirely online. Its lower<br />

prices are challenging traditional bookshops. Despite its huge turnover, it is yet to make a profit.<br />

Tools for information processes<br />

77


Exercise 2.6<br />

1 Why is parallel transfer much quicker than serial transfer?<br />

2 Where is serial transfer used?<br />

3 Explain the difference between asynchronous and synchronous transmission.<br />

4 Describe the three modes of transmission.<br />

5 What is the baud rate?<br />

6 Describe a bus within a computer system.<br />

7 What is the difference between an internal bus and an expansion bus?<br />

8 How are peripheral devices linked to the CPU?<br />

9 Describe the actions taken by a modem to transfer data between two computers.<br />

10 Outline some of the functions performed by a fax modem.<br />

11 What is a network?<br />

12 List the advantages of a LAN.<br />

13 What is a WAN?<br />

14 What is the purpose of communication software?<br />

15 What is data encryption?<br />

16 List five non-computer tools for transmitting and receiving.<br />

17 How does a fax machine work?<br />

18 What is a cookie?<br />

19 What is the impact of the Internet on traditional businesses?<br />

Functio<br />

LEARNING ACTIVITIES<br />

1 Discuss the expression ‘Two wrongs don’t make a right’ with reference to parity<br />

checking.<br />

2 Human communication can be classified in the same way as communication<br />

between computers. Make a list of the different ways people communicate and<br />

classify them as simplex, half duplex or full duplex.<br />

3 A parity bit is used to check for errors in data transmission. Research other<br />

methods of error detection such as CRC and checksum. Compare and contrast<br />

each method.<br />

4 Why is it often difficult to transfer files between computers with different<br />

operating systems? Outline some methods used to convert files into different<br />

formats.<br />

5 Investigate different types of expansion buses such as ISA, EISA, VESA and PCI.<br />

Explain the differences between each type of bus.<br />

6 Employees have been dismissed for making comments about their bosses using<br />

email. The courts have ruled that organisations have the right to access<br />

employees’ email on their computer networks. Is this an invasion of privacy? Who<br />

should have access to email at work? Why?<br />

78 Information processes and technology


2.7 Displaying<br />

Displaying is presenting the output from an information system to meet a given<br />

purpose. It is the presentation of information in the form of text, numerals,<br />

images, audio and video. A range of hardware and software combinations are<br />

used to display different types of information.<br />

Hardware<br />

Hardware for displaying includes screens, printers, speakers and plotters. They<br />

are commonly referred to as output devices.<br />

Function<br />

Screens<br />

A screen is a display surface that provides immediate feedback about what a<br />

computer is doing. It can display text, numeric, image and video data. All images<br />

on the screen are made up of tiny dots called pixels. A pixel (picture element) is<br />

the smallest part of the screen that can be controlled by the computer. The total<br />

number of pixels on the screen is called its resolution. There are several standards<br />

for screen resolution and most screens are capable of displaying more than<br />

one resolution. For example, a screen could display 640 × 480 (VGA), 800 × 600<br />

(SVGA) or 1024 × 768 (XGA) pixels. The space between the pixels is called<br />

the dot pitch. It is also important in determining the clarity of the image. In<br />

general, the greater the number of pixels and the smaller the dot pitch, the<br />

better the resolution. The monitor and flat screen are two common types of<br />

computer screens.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Bodyware’ refers to any hardware device that is worn by the user for the<br />

purpose of improving data retrieval or communications. It includes glasses<br />

that function as small data screens (‘eyeware’) and watches that function as<br />

remote control devices and television sets.<br />

A monitor is a screen that uses cathode ray tube (CRT) technology similar to<br />

a television. Images are produced by firing a beam of electrons onto the inside of<br />

the screen, which contains a coating of phosphor. The electron beam usually<br />

starts in the upper left-hand corner and moves from left to right and top to<br />

bottom in a series of zigzag lines called a raster scan. Monochrome monitors use<br />

one beam and colour monitors use three beams to strike red, green and blue<br />

phosphor (see Figure 2.30). The raster scan is repeated to maintain the image as<br />

the phosphor only glows for a short time. This is called refreshing. Interlaced<br />

monitors speed up refreshing by first scanning the odd lines from top to bottom<br />

and then the even lines. However, this can cause the monitor to flicker. Noninterlaced<br />

monitors refresh the screen by scanning every line up to 72 times per<br />

second.<br />

Monitors come in a range of sizes. The most widely used monitors are 15 to<br />

19 inches (38 to 48 cm) in size and have a swivel base that allows the angle of<br />

the screen to be adjusted. Colour monitors are essential for most modern<br />

software applications. Most are capable of displaying millions of colours. The<br />

number of colours depends on the amount of memory installed on the computer’s<br />

video card.<br />

Tools for information processes<br />

79


Three electron guns are located<br />

at the back of the monitor’s<br />

cathode ray tube (CRT).<br />

Each electronic gun shoots<br />

out a stream of electrons,<br />

one stream for each of the three<br />

primary colours: red, blue<br />

and green.<br />

The beams pass through<br />

holes in a metal plate<br />

called a shadow mask,<br />

which aligns them with<br />

their targets on the<br />

inside of the CRT’s<br />

screen.<br />

The magnetic deflection<br />

yoke bends the path of<br />

the electron streams.<br />

The electrons strike the<br />

phosphors coating the<br />

inside of the screen,<br />

causing them to glow.<br />

Figure 2.30 How a cathode ray tube works.<br />

Figure 2.31 Portable computers use a flat<br />

screen.<br />

A flat screen is a thin screen that<br />

does not use CRT technology. They are<br />

used in portable computers (see Figure<br />

2.31). There are also flat screens that<br />

can be mounted on the wall. The most<br />

common type of technology used in flat<br />

screens is a liquid crystal display<br />

(LCD). It consists of a layer of liquid<br />

crystal material placed between two<br />

polarising sheets. Light is passed<br />

through the liquid crystal material and a<br />

current is applied at particular points.<br />

This causes a pixel to be activated. LCD<br />

technology provides displays that are<br />

very light, take up less room, produce<br />

no heat, have no glare and emit no<br />

radiation. Furthermore, LCDs require<br />

less power than CRTs, allowing them to<br />

run on batteries. The best LCD displays<br />

can now achieve the same picture<br />

quality as a CRT but are very expensive.<br />

Functio<br />

Printers<br />

A printer is a device that represents data on paper. It can display text, numbers<br />

and image data. The paper containing the data is called a hard copy or printout.<br />

The cost of a printer can vary from less than two hundred dollars to many<br />

thousands of dollars for large colour laser printers. Printers are classified as<br />

impact and non-impact printers. Impact printers make an image on the paper by<br />

using some sort of physical contact. Non-impact printers make an image using<br />

some other method. Impact printers include dot matrix printers. Non-impact<br />

printers include laser and inkjet printers. The quality of output of a printer is<br />

80 Information processes and technology


called the resolution and is measured by<br />

the number of dots per inch (dpi) it is able<br />

to print.<br />

A dot matrix printer prints characters<br />

or images using dots. Each dot is formed<br />

by the impact between a pin, a printer<br />

ribbon and the paper. There can be<br />

between 9 and 24 pins located in the<br />

printer head. A 24-pin printer produces<br />

higher quality output than a 9-pin printer.<br />

Dot matrix printers are reliable and cheap,<br />

but they are noisy and do not produce the<br />

highest quality output. Dot matrix<br />

printers have resolutions from 60 dpi to<br />

180 dpi. They were once widely used in<br />

the business and home computer markets<br />

but are now restricted to particular applications<br />

such as financial printouts.<br />

Inkjet printers produce characters by<br />

spraying very fine drops of ink onto the<br />

paper (see Figure 2.32). The print head of<br />

an inkjet contains a nozzle with anywhere<br />

from 50 to several hundred small holes.<br />

The ink is propelled through a combination<br />

of nozzle holes to form the<br />

characters. There are several methods of<br />

forcing the ink through the nozzle. The<br />

thermal method causes a bubble of ink to<br />

form and uses heat to force it out of the<br />

nozzle onto the paper. These printers are<br />

called bubble-jet printers.<br />

Inkjet printers produce high-quality<br />

output in either colour or black and white.<br />

They are quiet, light and relatively cheap<br />

although the ink cartridges are expensive.<br />

Inkjet printers are very popular and are an<br />

ideal solution for people who want highquality<br />

output without high volume. One<br />

disadvantage is that inkjet output is<br />

usually not waterproof. The quality of<br />

inkjet output is often 600 dpi or greater.<br />

Inkjet printers use standard weight paper<br />

for most tasks. High-quality images can be<br />

printed on coated paper, photographic Figure 2.32 A Canon BJC 600 colour inkjet printer.<br />

glossy paper and transparencies.<br />

Laser printers use data from the computer to direct a laser beam at a<br />

positively charged revolving drum. Where the drum is charged by the laser<br />

beam it attracts toner (powdered ink). The toner is transferred onto the paper<br />

and fused using heat and pressure to form the image. Laser printers print a<br />

complete page at a time.<br />

Laser printers used with personal computers print from 4 to 20 pages per<br />

minute while high-speed laser printers can print more than 100 pages per<br />

Function<br />

Tools for information processes<br />

81


minute. Most laser printers offer 600–1200 dpi output and use standard size<br />

paper. The highest quality models produce output to rival commercial printing<br />

processes.<br />

Even though the initial cost of a laser printer is higher than an inkjet printer,<br />

the difference in cost per copy quickly makes up the difference for a highvolume<br />

user. Laser printers are fast, quiet and produce waterproof output.<br />

Colour laser printers are much more expensive than black and white ones and<br />

the copy cost is also much greater. High-speed laser printers are finding<br />

increasing use in the business field.<br />

Speakers<br />

Sounds are produced using a speaker. A small speaker is usually located in most<br />

personal computers inside the system unit. However, high-quality stereo<br />

speakers are often connected to the computer using a port and a sound card.<br />

The speakers are sometimes built into the sides of the monitor. In addition to<br />

sounds and music, speakers work with voice output. Voice output is achieved in<br />

two ways:<br />

• A person talks into a voice input device such as a microphone (see Figure<br />

2.33). The words are converted and stored as digital data. This digital data is<br />

changed back to voice so that the user can hear the words.<br />

• Voice synthesis is the artificial production of human speech. The words in a<br />

text document are analysed and sounds are generated for the letter<br />

combinations. Rules are applied for intonation to make the voice sound<br />

realistic.<br />

Functio<br />

Figure 2.33 Microphones are used to input voice data.<br />

Plotters<br />

A plotter is an output device used to produce high-quality drawings such as<br />

maps, charts and building plans (see Figure 2.34). The drawings are often larger<br />

than the available paper sizes of a standard printer. Plotters are operated using<br />

commands from the computer and can be used to draw an amazing array of<br />

82 Information processes and technology


Function<br />

Figure 2.34 A range of plotters.<br />

shapes and figures. There are two different types of plotters: pen plotters and<br />

electrostatic plotters.<br />

• A pen plotter produces images using coloured ink pens on the surface of the<br />

paper. Depending on the output, pen plotters are either flatbed or drum. A<br />

flatbed plotter looks like a drafting table with pens suspended over it. The<br />

movement of the pens is controlled by the plotter software. Most flatbed<br />

plotters have different coloured pens of different widths. They are used in<br />

engineering and drafting applications. A drum plotter works in the same way<br />

except that the paper is rolled around a drum or cylinder. The pens only<br />

move to the left and right as the drum rotates. The drawings from a drum<br />

plotter are restricted to the width of the printer but are unlimited in length.<br />

• An electrostatic plotter creates images by moving paper under a row of wires.<br />

When the wires are given an electrostatic charge they touch the paper and<br />

create the drawing. Electrostatic plotters produce high-quality output and are<br />

faster than pen plotters.<br />

Software<br />

Each piece of application software displays data. The chapters in Part 2: Application<br />

software contain detailed information on the display features of various<br />

applications. The following is brief summary.<br />

• Reporting is used to organise and display data from a database for printing.<br />

Database management systems allow complete control in the design of a<br />

report in either a tabular or column layout. It is possible to insert headings,<br />

sort data, choose fields, switch fields, change column width and select<br />

records. The purpose of the report determines its content, format and style.<br />

• Formatting changes the appearance of the data. Text is formatted by<br />

changing the font, alignment, tabs, indenting, bullets, numbering and style.<br />

Additional design elements include headers and footers, colour, drop caps,<br />

text effects, callouts and borders. Numbers in a spreadsheet are displayed<br />

Tools for information processes<br />

83


using built-in formats such as currency, percentage or fixed. Page layout is the<br />

arrangement of text and graphics on a page. A publication that is well<br />

designed will convey its message effectively and efficiently.<br />

• Spacing between lines of text is altered to improve the appearance and<br />

readability of a document. Character spacing refers to the spacing between<br />

individual letters. It is changed in a number of ways such as scale, points,<br />

position and kerning.<br />

• Mail merge combines a letter written on a word processor with data from<br />

another document such as a database. It saves time and makes final documents<br />

more personal.<br />

• Tables are rows and columns of cells that are filled with text and graphics.<br />

Text can be displayed horizontally or vertically, and the width or height of<br />

the rows and columns can be altered. Tables can be sorted in alphabetic,<br />

numeric or date order.<br />

• Charts are a graphical representation of numerical data. They convert data in<br />

rows and columns into a picture that can be read at a glance. Charts make<br />

data easy to understand.<br />

Non-computer tools<br />

Information technology is not used to display all types of data. Information has<br />

been displayed using non-computer methods for many years. Some of the noncomputer<br />

tools used for the displaying information are described below.<br />

• A storyboard is a series of frames each representing a different action or<br />

screen image. It tells the story of a presentation. Storyboards are drawn on<br />

paper and are changed frequently. A storyboard includes sketches and captions<br />

like a cartoon strip but in greater detail. Storyboards can be used to<br />

outline a multimedia production. A full-length movie could require several<br />

hundred sketches. There are four types of storyboard layouts: linear,<br />

hierarchical, non-linear and combination (see Chapter 10).<br />

• Traditional methods for displaying different types of data have changed as a<br />

result of developments in technology. Text and images are displayed using<br />

paper in many different forms such as reports, newsletters, books, newspapers<br />

and magazines. They are also displayed using devices such as the blackboard,<br />

whiteboard and overhead projector. We also see information in the form of<br />

text and images displayed on billboards, T-shirts, drawings, paintings and<br />

photographs. Audio information is displayed when we speak or use a variety<br />

of devices such as musical instruments, radios, tape recorders or CD players.<br />

Video and animation is displayed using a television, video recorder or at the<br />

movies.<br />

Functio<br />

Social and ethical issues<br />

The widespread use of information technology has raised a number of ethical<br />

issues for people. The following are some of the issues that relate specifically to<br />

displaying data.<br />

• The communications skills of those presenting displays need to be effective.<br />

Presentations are effective if the information displayed is well organised,<br />

attractive and easy to understand.<br />

84 Information processes and technology


• Current trends in display are changing the way people interact with computers.<br />

Fifteen years ago screens were small and unable to handle different<br />

font sizes and graphics. Today larger monitors can display text, graphics,<br />

photographs and video. Display technology using large flat screens is<br />

becoming more common.<br />

• Visually impaired people need appropriate displays. This issue is a concern<br />

on the Internet. Web page designers should consider how people with disabilities<br />

will be able to access their information. For example, it may be<br />

necessary to provide text alternatives to audio information for the hearingimpaired.<br />

All people with a disability are entitled to access technology.<br />

Special devices have been developed to help people with vision, hearing,<br />

mobility and dexterity impairments.<br />

• Offensive material available on the Internet such as pornographic, racist and<br />

violent material is a major concern. Children with Internet access can<br />

potentially view inappropriate material, either deliberately or unintentionally.<br />

There is a significant amount of offensive material on the Internet and it is<br />

easy to find. Some people believe that offensive material should be banned,<br />

while others argue that banning any materials compromises our free society.<br />

Clearly, parents and schools need to prevent children from accessing<br />

offensive material. Censoring software such as Net Nanny can also be used to<br />

screen out inappropriate material. Chatting on the Internet is also an issue.<br />

Some people can behave in ways that is offensive and threatening, and may<br />

even have criminal intentions. In order to be safe, it is advisable never to<br />

disclose any identifying personal information to anyone over the Internet.<br />

Function<br />

Figure 2.35 Censoring software such as Net Nanny can be used to screen out inappropriate material.<br />

Tools for information processes<br />

85


Exercise 2.7<br />

1 What is a screen?<br />

2 List two factors that affect the clarity of the image.<br />

3 How are images produced on a monitor?<br />

4 Explain the difference between interlaced and non-interlaced monitors.<br />

5 Describe the most common type of technology used in flat screens.<br />

6 What is the difference between an impact printer and a non-impact printer?<br />

7 Outline the advantages and disadvantages of dot matrix printers.<br />

8 How does an inkjet printer produce an image?<br />

9 Why advantages do laser printers have over inkjet printers?<br />

10 Describe two ways of achieving voice output.<br />

11 What is a pen plotter?<br />

12 Explain the difference between a flatbed plotter and a drum plotter.<br />

13 What are the advantages of electrostatic plotters over pen plotters?<br />

14 Describe some of the ways of formatting text for display.<br />

15 List some of the traditional ways of displaying different types of data.<br />

16 Outline some of the current trends in display.<br />

17 How can parents prevent children from accessing offensive material?<br />

Functio<br />

LEARNING ACTIVITIES<br />

1 People predicted a ‘paperless office’ when computers were first used in business.<br />

However, today’s offices use more paper than in the past. Why do businesses still<br />

use large amounts of paper? How can they reduce their paper consumption?<br />

2 The resolution of computer screens has increased during the past few years.<br />

Compare the resolution of a screen to that of a printout obtained from a laser<br />

printer.<br />

3 ‘Young people today spend too much of their spare time staring at computer<br />

screens playing computer games. They should be out playing sports and getting<br />

more exercise.’ Comment on these statements.<br />

4 Penny wants to buy a new laser printer for her home office. Investigate four<br />

different printers and make a recommendation based on value for money.<br />

Display this information in the form of a table listing the advantages and disadvantages<br />

of each printer.<br />

5 Which type of printer will increase its market share in the next few years? Give a<br />

reason for your choice.<br />

6 ‘Offensive material should not be allowed on the Internet.’ Do you agree with<br />

this statement? Investigate what the federal government is doing about<br />

offensive material on the Internet.<br />

86 Information processes and technology


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 Which of the following is not an example<br />

of an input device?<br />

A a scanner B a mouse<br />

C a plotter D a digital camera<br />

2 Which of these keys is used in combination<br />

with other keys?<br />

A Function B Escape<br />

C Shift D Capslock<br />

3 Which of the following terms is not<br />

related to digitising?<br />

A file conversion B sampling<br />

C bit-mapping D ASCII<br />

4 The processing of instructions using<br />

multiple processors is called:<br />

A microprocessing<br />

B distributed processing<br />

C parallel processing<br />

D centralised processing<br />

5 Which item in the list does not belong?<br />

A RAM<br />

B ROM<br />

C CPU D cache<br />

6 Which of the following storage media<br />

offers the fastest access?<br />

A hard disk B DAT cartridge<br />

C floppy disk D CD-ROM<br />

7 Which of the following is a non-volatile<br />

memory device similar to an EPROM<br />

memory chip?<br />

A cache memory B flash memory<br />

C SRAM D DVD<br />

8 A transmission mode that allows<br />

communication in both directions but<br />

not at the same time is called:<br />

A half simplex B full simplex<br />

C half duplex D full duplex<br />

9 A device that provides a hard copy is a:<br />

A hard drive B HDD<br />

C modem D printer<br />

10 Liquid crystal displays (LCDs) are commonly<br />

used with:<br />

A monitors<br />

B printers<br />

C portable computers<br />

D personal computers<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 A small hand-held input device that is<br />

moved over a flat surface to control the<br />

movement of a pointer.<br />

2 An input device that captures and<br />

stores images in digital form rather<br />

than on film.<br />

3 The most common keyboard layout for<br />

personal computers.<br />

4 An input device that captures sound.<br />

5 The process of generating digits or<br />

numbers from analog data.<br />

6 Computer programs used for a specific<br />

purpose.<br />

7 Computer programs that manage and<br />

control hardware.<br />

8 A temporary storage area for small<br />

amounts of data or instructions needed<br />

for processing in the CPU.<br />

9 The number of bits processed by the<br />

CPU at one time.<br />

10 Memory that holds data and instructions<br />

that are fixed at the time of production<br />

and cannot be changed by the<br />

user.<br />

Tools for information processes<br />

87


Chapter review<br />

11 A long, thin strip of plastic inside a cartridge<br />

used as a storage medium.<br />

12 A storage medium on which data is<br />

read and written using laser technology.<br />

13 A common type of removable cartridge.<br />

14 A device that enables the transmission<br />

of data from one computer to another.<br />

15 A socket used to connect peripheral<br />

devices.<br />

16 A set of rules that governs the transfer<br />

of data between computers.<br />

17 A circuit board inserted into the<br />

motherboard to extend the capabilities<br />

of the computer.<br />

18 An output device that can display text<br />

and graphics using CRT technology.<br />

19 A type of printer that is fast, quiet and<br />

produces waterproof output.<br />

20 An output device that produces highquality<br />

drawings.<br />

List of terms<br />

a application software<br />

b compact disc<br />

c digital camera<br />

d digitising<br />

e expansion card<br />

f laser<br />

g magnetic tape<br />

h microphone<br />

i modem<br />

j monitor<br />

k mouse<br />

l plotter<br />

m port<br />

n protocol<br />

o Qwerty<br />

p register<br />

q ROM<br />

r system software<br />

s word size<br />

t Zip disk<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Describe the following pointing devices:<br />

a a mouse<br />

b a touch screen<br />

2 Outline some of the key features of a<br />

graphical user interface.<br />

3 Explain the difference between RAM<br />

and ROM.<br />

4 Outline some of the methods used to<br />

measure a system’s performance.<br />

5 Describe the following types of storage<br />

by comparing their advantages and disadvantages:<br />

a hard disk<br />

b magnetic tape<br />

6 Describe some of the uses of a serial<br />

port.<br />

7 Compare and contrast three different<br />

types of printers.<br />

88 Information processes and technology


chapter<br />

3<br />

PLANNING,<br />

DESIGN AND<br />

IMPLEMENTATION<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• outline the stages of the traditional system<br />

development cycle<br />

• understand the principles of planning,<br />

design and implementation<br />

• create Gantt charts and complete a feasibility<br />

study<br />

• represent systems using context diagrams,<br />

data flow diagrams and system flow charts<br />

• compare and contrast conversion methods<br />

• understand the importance of testing and<br />

evaluating a system<br />

• identify the social and ethical issues related<br />

to system development.<br />

Overview<br />

This chapter describes the way a system is<br />

developed. It examines the five stages of the<br />

traditional system development cycle. You will<br />

gain an understanding of the techniques and<br />

issues involved in each of the stages in the<br />

development of a new system.


3.1 Introduction<br />

The development of a new information system to solve a problem is similar for<br />

all types of organisations and individuals. It involves planning, design and<br />

implementation. There are many reasons why an information system may need<br />

to change, including the introduction of new management, new technology or<br />

new products. The creation of a new information system is based on the belief<br />

that it will result in some benefits to the organisation. However, in some cases<br />

the planning results in a modification of the existing information system. In a<br />

large organisation the development of a new information system is the responsibility<br />

of a systems analyst or a group of people called a project team. Project<br />

teams consist of systems analysts, programmers and participants. An organised<br />

approach to system development saves time and money.<br />

There are different models used in the development of new information<br />

systems. This course adopts the traditional method for developing systems. It is<br />

Statement of problem<br />

Understanding<br />

the<br />

problem<br />

Change<br />

in purpose<br />

Making<br />

decisions<br />

Type of new system<br />

Change type<br />

of system<br />

Designing<br />

solutions<br />

New system<br />

Change<br />

system<br />

Implementing<br />

Functio<br />

Using new system<br />

Problem with system<br />

Testing,<br />

evaluating<br />

and maintaining<br />

Figure 3.1 Stages of the system development cycle.<br />

Change use<br />

of system<br />

90 Information processes and technology


called the system development cycle or system life cycle and consists of five<br />

broad stages:<br />

• understanding the problem—identifying the requirements of a system that<br />

would solve the problem<br />

• making decisions—determining the feasibility of a new system to solve the<br />

problem<br />

• designing solutions—creating the new system<br />

• implementing—using the system to solve the problem<br />

• testing, evaluating and maintaining—the ongoing operation of the system.<br />

The system development cycle is important as it results in an information<br />

system that is as efficient and error-free as possible. In each stage there are<br />

certain tasks to be completed and builds on the conclusions of the previous<br />

stages (see Figure 3.1). However, in the development of a new system there is<br />

often a good reason to return to the previous stage. For example, if there is a<br />

problem in implementing a solution it may require some modifications to the<br />

design.<br />

Function<br />

3.2 Understanding the problem<br />

A problem presents itself as part of the planning of an organisation or in<br />

response to a need such as inaccurate data. It must be understood in terms of<br />

the goals of the organisation. The exact nature of the problem must be determined<br />

and whether it can be solved by an information system. This may involve<br />

redefining the problem and identifying its important elements. A clear problem<br />

statement is essential at this stage.<br />

Preliminary investigation<br />

A preliminary investigation determines<br />

whether a quick fix of the existing system<br />

will solve the problem or a new system is<br />

necessary. The fundamental operations and<br />

problems of the existing system must be<br />

understood. Each of the information processes<br />

are examined and any deficiencies in<br />

the existing system are recorded. The preliminary<br />

investigation takes into account the<br />

needs and concerns of all the participants.<br />

Participants play an important part in<br />

developing a workable system. These views<br />

are gathered using different data collection<br />

methods.<br />

Data collection<br />

Data and information are gathered throughout<br />

the system development cycle. Data is<br />

used to understand the problem and develop<br />

an appropriate solution. It is also needed to<br />

assess the feasibility of a proposal, design a<br />

new system and evaluate the system. There<br />

Planning, design and implementation<br />

91


Functio<br />

Interviews Questionnaires/Surveys Observation Measurements<br />

Delivery Face-to-face<br />

Mailed, face-to-face, online Observation Electronic or manual<br />

• Specific questions asked to<br />

determine opinions and<br />

feelings of interviewee.<br />

• Questions carefully<br />

planned ahead of time.<br />

• Three types of questions:<br />

— open-ended: ‘What do<br />

you think ...?’<br />

— closed: ‘From this list,<br />

which ...?’<br />

— probe: ‘Why do you ...?’<br />

Features • Used to study characteristics,<br />

attitudes, behaviours and<br />

opinions.<br />

• Open and closed questions<br />

can be asked.<br />

• Gathers data about activities,<br />

messages, relationships and<br />

influences on site. Can<br />

include:<br />

— time sampling (observing<br />

system for set periods of time<br />

randomly)<br />

— event sampling (entire<br />

process is observed in action).<br />

• Must be structured and<br />

systematic.<br />

• Used when quantitative measurements<br />

(i.e. information<br />

based on numbers) is required.<br />

• Different types of statistics<br />

can be obtained:<br />

— descriptive statistics (understanding<br />

of the nature of the<br />

data)<br />

— inferential statistics (making<br />

inferences from sample to<br />

large population).<br />

• Probing (further<br />

questioning) is allowed.<br />

• Data can be obtained<br />

from all sectors.<br />

• Further explanations of<br />

answers are possible.<br />

• Greater depth of<br />

questioning.<br />

Advantages • Allow for greater sample size<br />

and targeted area.<br />

• Cheap to deliver.<br />

• Scales can be used for quick<br />

analysis.<br />

• Anonymity is guaranteed.<br />

• Provide a quick means of<br />

acquiring data.<br />

• Provides a record of what<br />

actually happens.<br />

• Is structured and systematic.<br />

• Physical factors that affect a<br />

system are identified.<br />

• Quick analysis of data is<br />

possible.<br />

• Electronic measurements are<br />

usually accurate.<br />

• Costly and timeconsuming.<br />

• Poor questions can be<br />

asked.<br />

• Bias might be introduced.<br />

• Interviewers must be<br />

trained.<br />

Disadvantages • Mailed questionnaires have<br />

low response rates and must<br />

be followed up.<br />

• The wording of questions<br />

must be carefully chosen.<br />

• Probes cannot be asked.<br />

• Time-consuming to produce.<br />

• Time-consuming.<br />

• Important events may be<br />

missed due to a limited time<br />

frame.<br />

• Electronic measurement is<br />

usually expensive.<br />

• Further questions cannot be<br />

asked.<br />

Example • Consumer choices • Australian census<br />

• Telemarketers<br />

• Telemarketers<br />

• Research studies<br />

• Guest books on Web sites<br />

• Production line activities<br />

• Traffic flow monitoring<br />

• Consumer choices<br />

• Credit card purchases<br />

• Hits on a Web site<br />

Table 3.1 Methods of collecting data.<br />

92 Information processes and technology


are several methods used for data collection, such as interviews, surveys,<br />

observations and measurements (see Table 3.1).<br />

Data collection is very important. If the data is incorrect, the new system<br />

may not meet the needs of the participants. Data should be gathered in an<br />

organised way to ensure nothing is omitted. During an interview or survey, a<br />

person has the right not to answer a question. The interviewer must take care in<br />

writing questions that do not discriminate on the basis of gender, religion, age or<br />

political preferences.<br />

After the data is collected it must be carefully interpreted to ensure that the<br />

resulting information is valid. For example, can the results of a survey be generalised<br />

to a large group of people. The reliability of the data is also an issue. If a<br />

similar research were conducted at another time and place, would the results be<br />

the same?<br />

Data collected needs to be documented for it to be analysed. A diagrammatic<br />

method of documenting data is often used, such as a context diagram, data flow<br />

diagram or system flow chart. These methods are examined later in this chapter.<br />

The analysis of the existing system should determine how the system works,<br />

what it does and who uses it.<br />

Function<br />

Requirement report<br />

The requirement report is a statement about the needs of a new system. It<br />

outlines the aims and objectives of the new system and how it will help the<br />

organisation. The requirement report is based on data collected from the<br />

participants. It must match the goals of the organisation to ensure that<br />

management are satisfied with the solution. The requirement report also provides<br />

an overview of the new system in terms of the data/information to be<br />

used, the information processes and the information technology required. The<br />

requirement report is used to develop potential solutions to the problem.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Web designers use a technique called ‘click streaming’ to collect data. It<br />

records where individual users click on a Web page and how they navigate<br />

through a Web site.<br />

Project plans<br />

If the preliminary investigation recommends further examination of a new<br />

system, a project plan is developed for the system. A project plan organises the<br />

project by specifying who, what, how and when. It includes Gantt charts,<br />

scheduling of tasks, journal and diary entries, a funding management plan and a<br />

communication management plan. The project leader starts by breaking down<br />

the development of a new system into smaller tasks. They identify all the tasks,<br />

an estimate for the cost of each task and a schedule for each task. Project leaders<br />

use information management software and project management software to<br />

construct and manage a project plan.<br />

Information management software<br />

Information management software helps individuals to manage information and<br />

schedule tasks. It allows email messages to be exchanged and organised. For<br />

Planning, design and implementation<br />

93


example, all messages from the project leader could be put into a separate<br />

folder. Appointments, events and meetings are entered into an electronic<br />

calendar. These activities can be viewed by the day, week or month. Information<br />

management software allows users to store the names and addresses of individuals<br />

and organisations. All activities for each contact are recorded to form a<br />

journal. Journal entries are organised on a timeline to quickly locate information.<br />

Tasks in the project are assigned, sorted and organised so that the progress<br />

made on a task can be seen at a glance.<br />

Project management software<br />

Project management software contains most of the features of information<br />

management software. It is a tool to plan, manage and communicate information<br />

efficiently in a large project. Project management software allows projects to be<br />

joined, tasks to be split among team members, and for the project to be tracked<br />

over the Internet or via email. It provides analysis tools to assist with decisionmaking,<br />

such as ‘what if’ questions. Project management software contains<br />

graphical tools such as Gantt charts.<br />

A Gantt chart is a popular way of managing a project. It provides a quick<br />

method of determining if the project is on schedule. Gantt charts are used in<br />

meetings to review progress and identify problems. A Gantt chart is a bar chart<br />

with each bar representing a task. The vertical axis lists the tasks and the horizontal<br />

axis shows the time frame (see Figure 3.2). The success of a new system<br />

depends on accurate time estimates for each task. If the schedule is unreasonable<br />

it will result in delays and additional costs. It may be necessary to extend<br />

the deadlines or reduce the scope of the system development. If the scope of the<br />

system development is reduced, a less comprehensive solution may result.<br />

Understanding the problem<br />

Making decisions<br />

Designing solutions<br />

Implementing<br />

Functio<br />

Testing, evaluating<br />

and maintaining<br />

Figure 3.2 A Gantt chart of the system development cycle.<br />

1 2 3 4 5 6 7 8 9<br />

Time (weeks)<br />

94 Information processes and technology


Exercise 3.2<br />

1 List the five stages in the system development cycle.<br />

2 How is the exact nature of a problem determined?<br />

3 What is a preliminary investigation?<br />

4 List three types of questions in an interview.<br />

5 Outline the disadvantages of surveys as a method of data collection.<br />

6 What types of statistics are obtained from measurements?<br />

7 Describe a requirement report.<br />

8 What is a project plan?<br />

9 Why are Gantt charts a popular management tool?<br />

Function<br />

LEARNING ACTIVITIES<br />

1 Which stage in the system development cycle do you think would take the most<br />

time? Explain your answer. Is this stage more important than the other stages?<br />

Justify your answer.<br />

2 The introduction of new information systems has resulted in many changes in<br />

society. Interview a number of older people.<br />

a What has been the effect of information technology on their lives?<br />

b List any jobs that have disappeared because of information systems.<br />

c Describe some of the changes that have occurred in the nature of work.<br />

d Is society better for information technology?<br />

3 In a group, select a current topic that is interesting to each member of the group.<br />

Develop a survey to collect data on this topic. Ask other members of your class to<br />

complete the survey. Analyse the results and draw some conclusions.<br />

4 Choose a large organisation and collect samples of data over a period of time.<br />

What does this data tell you about the organisation? Is your analysis of the data<br />

accurate? Why? What other methods could be used for data collection?<br />

5 Terry is required to organise a birthday party. He has estimated the following<br />

time for these tasks: buying the food—2 hours; preparing the food—3 hours;<br />

serving the meal—1 hour; cleaning up—2 hours. Draw a Gantt chart for these<br />

tasks.<br />

6 Allison needs to have a computer system operating in less than a day. She has<br />

estimated the following time for these tasks: buying the hardware—1 hour;<br />

selecting software—1 hour; setting up the hardware—2 hours; installing the<br />

software—3 hours; testing the software—1 hour. Draw a Gantt chart for these<br />

tasks.<br />

7 A systems analyst has developed a new point-of-sale system for a jeans store. The<br />

following times have been estimated for tasks in the system design: input<br />

design—6 days; output design—2 days; data structures—4 days; internal<br />

specifications—6 days. These tasks occur in the order given and do not overlap.<br />

Draw a Gantt chart for these tasks.<br />

Planning, design and implementation<br />

95


3.3 Making decisions<br />

This stage involves making decisions using the data gathered in the preliminary<br />

investigation. The first task is to develop one or more potential solutions to the<br />

problem. A computer system should be seen only as a tool that may offer the<br />

best solution to the problem. It is not the solution to every problem. Each<br />

potential solution is developed using the requirement report and the scope of<br />

the problem. The scope of the problem places constraints on the new system. A<br />

constraint is factor that affects the system and may prevent it from achieving its<br />

objectives. There are different types of constraints such as financial, technical,<br />

environmental and personal. For example, a financial constraint would be the<br />

amount of money an organisation is prepared to spend on the system.<br />

After establishing several potential solutions, the systems analyst seeks<br />

approval from the management of the organisation. Management receives a brief<br />

written or verbal statement outlining the advantages and disadvantages of each<br />

solution. If the potential solutions are accepted, a feasibility study is carried out.<br />

Feasibility study<br />

A feasibility study is a short report that analyses potential solutions and makes a<br />

recommendation. It does not attempt to find a detailed solution. Feasibility<br />

studies are an extension of the preliminary investigation and are divided into<br />

different sections (see Table 3.2).<br />

Section<br />

Content<br />

1 Title page Project name, report title, authors, date<br />

2 Contents A list of report sections and page numbers<br />

3 Problem definition Exact nature of the problem<br />

4 Requirement report Aims and objectives of the new system<br />

5 Summary of investigation Overview of the existing system: benefits, costs and<br />

constraints<br />

6 Alternative solutions Details of each proposed new system<br />

7 Recommendations Recommended course of action, with justification<br />

8 Project plan Schedule (if the recommendation is to proceed)<br />

Functio<br />

9 Appendix Supplementary material such as surveys, Gantt<br />

charts and diagrams<br />

Table 3.2 The typical sections of a feasibility study.<br />

The initial sections of the feasibility study state the nature of the problem<br />

and give an overview of the existing system. They identify problems or requirements<br />

that are not satisfied in the existing system. The feasibility study outlines<br />

any constraints on the development of a new system. It also restates the aims<br />

and objectives of the new system more precisely than the requirement report.<br />

96 Information processes and technology


The middle section of the feasibility study analyses the data collected in the<br />

preliminary investigation. It often requires more data to be gathered about each<br />

potential solution. After analysing the data, each solution is briefly described<br />

with its expected advantages and disadvantages. These descriptions are written<br />

in terms of the aims and objectives of the new system.<br />

The result of the feasibility study is the recommendation. The recommendation<br />

is based on a number of criteria, such as economic, technical, schedule and<br />

organisational.<br />

• Economic feasibility compares the costs of developing the new system with<br />

the expected benefits. A financial analyst is often used to assess economic<br />

feasibility. Economic feasibility is also called cost/benefit analysis.<br />

• Technical feasibility determines the information technology requirements of<br />

the new system and the technical demands that will be placed on the new<br />

system.<br />

• Schedule feasibility determines whether time is available to implement the<br />

new system.<br />

• Organisational feasibility determines whether the new system will fit into<br />

the organisation and meet its current goals. It determines if the new system<br />

will have enough support to be successfully implemented.<br />

A feasibility study can make one of three recommendations: no change,<br />

develop a new system, or investigate other solutions. The decision to proceed<br />

with a new system is made by the managers of the organisation.<br />

Function<br />

Analysis<br />

If the feasibility study recommends a new system, a more detailed analysis is<br />

required. The existing system is investigated in greater depth to ensure all<br />

current operations and problems are understood. The systems analyst must also<br />

further clarify the needs of the new system. This requires more data to be<br />

gathered using interviews, surveys, observations and measurements (see Figure<br />

3.3). When the data is collected it must be organised and analysed. It is<br />

necessary to understand the flow of data through the system and how the data is<br />

processed within the system. A range of<br />

tools are used for this purpose, such as<br />

data flow diagrams, context diagrams<br />

and system flow charts. These tools are<br />

described in the next section.<br />

Organisational charts are a good<br />

way of understanding a system. They<br />

show the intended structure of a solution<br />

using different levels (see Figure<br />

3.4). The main module is at the top<br />

level and it is refined into lower levels<br />

as more detail is required. Control<br />

passes from the top level down through<br />

to the lower levels. Each module contains<br />

a single entry and a single exit.<br />

Figure 3.3 Data collection using an interview.<br />

Planning, design and implementation<br />

97


Figure 3.4 An organisational chart of a Web site.<br />

When the detailed analysis is completed, an analysis report is written. It<br />

provides more detail than the feasibility study. The analysis report provides a<br />

basis for further development. The details of the new system are presented with<br />

recommendations for design, implementation and maintenance. The analysis<br />

report contains design specifications for the next stage. These specifications give<br />

the general hardware configuration of the new system and designs for both<br />

input and output. The analysis report also contains a more detailed costing and<br />

schedule for the new system.<br />

Case study<br />

A1 Designs<br />

Functio<br />

A1 Designs is a graphic design business<br />

that is five years old. Melissa Johns<br />

started the small business and originally<br />

employed one other designer. The<br />

designer was paid a salary with the<br />

accounts handled by Melissa. The business<br />

has grown in the past two years<br />

with more clients and staff. A1 Designs<br />

now employs four full-time designers<br />

and two part-time staff.<br />

Initially the payroll and accounts<br />

were not a problem for Melissa. However,<br />

with the growth in the business<br />

more of her time has been taken away<br />

from the projects and is being spent on<br />

payroll and accounts. Projects have been<br />

delayed and the quality of work is<br />

suffering. These problems are having a<br />

negative impact on the reputation of<br />

A1 Designs. Melissa believes an information<br />

system to manage accounts is<br />

needed. She has hired a systems analyst<br />

to determine the best way of solving<br />

the problem.<br />

1 Understanding the problem<br />

The systems analyst called a meeting<br />

with Melissa to discuss the problem. He<br />

then had interviews with each employee<br />

and observed the existing<br />

system. This data was used to determine<br />

the nature and scope of the problem.<br />

The systems analyst discovered that the<br />

payroll was very time-consuming for the<br />

owner and her efforts would be better<br />

spent organising the projects. There<br />

were also errors in the employee’s pay<br />

and they were becoming very unhappy<br />

with the business. The part-time<br />

employees were also not completing<br />

their time sheets correctly.<br />

The systems analyst wrote a requirement<br />

report that outlined the needs of<br />

the new system. It specified that Melissa<br />

98 Information processes and technology


should be relieved of working on<br />

payroll and accounting. Melissa received<br />

the report and agreed for the systems<br />

analyst to proceed with the feasibility<br />

study to determine a possible solution.<br />

2 Making decisions<br />

The systems analyst started the feasibility<br />

study by organising another<br />

meeting with Melissa to determine the<br />

constraints on the system. Melissa specified<br />

a budget for developing a system<br />

and accepted the need to hire a new<br />

person to operate the system. The systems<br />

analyst investigated some of the<br />

information technology requirements<br />

and how the system would fit into the<br />

business. He determined a possible<br />

solution and completed an economic<br />

feasibility. There were five advantages<br />

of a new system:<br />

• increased accuracy and reduction of<br />

time spent on payroll and accounts<br />

• automatic generation of reports for<br />

taxation purposes<br />

• efficient payment of bills<br />

• accurate and timely payments to<br />

staff<br />

• increased time for Melissa to spend<br />

on projects.<br />

The disadvantages of the new system<br />

included the cost of acquiring the information<br />

technology, wages for a new<br />

person to operate the system, new<br />

furniture, office space and the training<br />

of all staff.<br />

The systems analyst compared the<br />

advantages and disadvantages of the<br />

new system. He recommended that the<br />

new system be developed. It would<br />

provide Melissa with more time and<br />

control over the projects. In addition,<br />

the accuracy of the payroll would<br />

increase staff morale and confidence in<br />

A1 Designs. Finally, the improved efficiency<br />

of the accounts would increase the<br />

credibility of the business and reduce<br />

the likelihood of error. Even though the<br />

initial cost of the technology and wages<br />

for the new employee was significant,<br />

the new system would increase revenue<br />

in the long term. The systems analyst<br />

presented the feasibility study to<br />

Melissa and she gave approval for a<br />

more detailed analysis.<br />

The systems analyst gathered more<br />

data about the existing system. He<br />

needed to know exactly how A1 Designs<br />

operated. Each member of the staff was<br />

interview again and the account documents<br />

were analysed more carefully.<br />

The systems analyst compared A1<br />

Designs to other small businesses that<br />

used information systems. The security<br />

and privacy of data were issues of<br />

concern. A system of passwords to restrict<br />

access to files was suggested as a<br />

possible solution. He wrote an analysis<br />

report using this data. It contained<br />

some general design specifications for<br />

information technology and new<br />

business processes. Melissa approved<br />

the analysis report.<br />

Function<br />

Exercise 3.3<br />

1 What is a constraint?<br />

2 List four different types of constraints.<br />

3 What is contained in the initial sections of a feasibility study?<br />

4 What is contained in the middle sections of a feasibility study?<br />

5 Describe four different criteria used to make a recommendation in a feasibility<br />

study.<br />

6 What is involved in a more detailed analysis of a new system?<br />

Planning, design and implementation<br />

99


7 Describe an analysis report.<br />

8 Outline the problem for A1 Designs.<br />

9 What was the recommendation in the feasibility study for A1 Designs?<br />

10 How was a more detailed analysis completed for A1 Designs?<br />

LEARNING ACTIVITIES<br />

1 What constraints exist in the development of a computer system for your<br />

personal use? Is it possible to overcome these constraints and establish a potential<br />

solution? Outline any potential solutions.<br />

2 Analyse reports from different organisations (such as their annual report) in<br />

terms of purpose, content and style. Which report is the best? Why?<br />

3 Analyse different types of bills such as electricity, water and phone in terms of<br />

completeness, accuracy, presentation and timeliness. Compare your analysis with<br />

other members of the class.<br />

4 A systems analyst must often balance the needs of participants of a new system<br />

with the requirements of management. Outline some possible areas where<br />

conflicts may occur between these two groups.<br />

5 A feasibility study is to be completed for a new reporting system at school.<br />

a<br />

b<br />

c<br />

List three groups of people who will be affected by the new system.<br />

For each group, describe some of the possible effects on them.<br />

Describe some of the factors that will affect the study’s recommendations.<br />

6 Write a requirement report using the information from the A1 Designs case<br />

study.<br />

7 Write a feasibility study using the information from the A1 Designs case study. It<br />

should contain the following sections: title page, contents, problem definition,<br />

requirement report, summary of investigation, and recommendation.<br />

Functio<br />

3.4 Designing solutions<br />

When the detailed analysis is completed, the new system is designed. Systems<br />

analysts often use a top-down approach to design a new system. This approach<br />

divides a large, complicated problem into a series of smaller problems that are<br />

easier to solve. The smaller problems are solved and brought together to solve<br />

the larger problem. There are various tools used for analysis and design.<br />

Design tools<br />

When developing a new system, it is essential to understand how the information<br />

processes will operate. It is often a lot easier to design a solution if a<br />

diagram can be drawn. There are a number of diagrammatic tools that describe<br />

the information processes within a system, including context diagrams, data flow<br />

diagrams and system flow charts.<br />

100 Information processes and technology


Symbol<br />

Process<br />

Meaning<br />

Single process: A circle is used to represent the<br />

entire system.<br />

Data flow: An arrow is used to represent the flow<br />

of data between the process and external entities.<br />

Function<br />

External<br />

entity<br />

External entity: A square or rectangle represents<br />

any person or organisation that sends data to or<br />

receives data from the system.<br />

Table 3.3 The symbols used in a context diagram.<br />

Borrower<br />

book details<br />

Search<br />

call number<br />

Borrower<br />

Figure 3.5 A context diagram for finding a book in a library.<br />

Context diagrams<br />

A context diagram is a graphical method of representing a system using a single<br />

process together with inputs and outputs (external entities). There are only<br />

three symbols in a context diagram: the process, the data flow and the external<br />

entity (see Table 3.3). The external entities are linked to the process by data<br />

flow arrows. A context diagram is often the starting point of a data flow<br />

diagram. The context diagram in Figure 3.5 shows the method for finding a<br />

book in the library. It clearly shows the flow of data in the system.<br />

Data flow diagrams<br />

A data flow diagram (DFD) is a graphical method of representing a system<br />

using a number of processes together with inputs, outputs and storage. DFDs<br />

focus on the flow of data between information processes in a system. They show<br />

where data is collected, organised, analysed, stored, processed, transmitted and<br />

displayed. DFDs provide a simple technique for visualising the movement of<br />

data and describing what participants do, rather than what the computers do.<br />

There are four main symbols used in a DFD: the process, the data flow, the data<br />

store and the external entity (see Table 3.4).<br />

The data flow and data stores are given labels which describe the data. The<br />

processes contain a description of the change in data. They must contain at least<br />

one input and at least one output. The DFD in Figure 3.6 illustrates the<br />

movement of data for finding a book. The book details could be the title, author<br />

or subject or a keyword. To draw a DFD, you start with the processes and link<br />

them to data stores and external entities using data flows. It is often easy to start<br />

Planning, design and implementation<br />

101


Symbol<br />

Process<br />

Meaning<br />

Process: A circle is used to represent the processes<br />

or actions that transform inputs to outputs.<br />

Data flow: An arrow is used to represent the flow<br />

of data between the process, external entity and<br />

data store.<br />

External<br />

entity<br />

External entity: A square or a rectangle represents<br />

any person or organisation that sends data to or<br />

receives data from the system.<br />

Data<br />

store<br />

Data store: An open rectangle represents the<br />

location where data is stored. It could be a filing<br />

cabinet, hard disk or DVD.<br />

Table 3.4 The symbols used in a data flow diagram.<br />

Borrower<br />

book details<br />

Search<br />

call number<br />

Borrower<br />

book<br />

details<br />

call<br />

number<br />

Library<br />

database<br />

Figure 3.6 A DFD for finding a book in a library.<br />

Functio<br />

with a simple diagram and then add some more details. If the DFD becomes too<br />

complicated it should be broken down into a smaller DFDs to create different<br />

levels. The top-level DFD identifies the major processes while lower-level DFDs<br />

add more detail.<br />

DFDs and context diagrams are easy to understand as there are only three or<br />

four different symbols used. Participants can see the tasks that are completed by<br />

the information system. Context diagrams and DFDs often identify issues of<br />

responsibility before the system is designed. However, the simplicity of a DFD<br />

creates certain limitations. DFDs do not show the sequence of operations or<br />

decisions that are needed by a programmer. For this reason, they are often converted<br />

into system flow charts.<br />

102 Information processes and technology


System flow charts<br />

A system flow chart is a graphical method of representing both the flow of data<br />

and the logic of a system. It documents the essential details of the system such<br />

as the sequence, processes and precise rules for selecting particular actions. A<br />

system flow chart also shows the hardware used to process data, such as the<br />

peripheral devices, storage media and processing units.<br />

System flow charts use standard flow charting symbols plus special symbols<br />

for peripheral devices (see Table 3.5). Some of these symbols have become out<br />

of date, such as the punch card symbol. Each symbol contains labels and is<br />

linked by lines called flowlines. Flowlines do not need an arrow if the flow of<br />

control is in the main directions—top to bottom or left to right. For example, in<br />

Figure 3.7 the flow of control is from top to bottom so there are no arrows on<br />

the flowlines.<br />

Function<br />

Symbol Meaning Symbol Meaning<br />

Input/output<br />

Manual operation<br />

Paper document<br />

Magnetic tape<br />

Online display<br />

Direct access<br />

storage device<br />

Online input<br />

Flowline<br />

Punched card<br />

Telecomunications<br />

link<br />

Process<br />

Predefined process<br />

Terminal<br />

Decision<br />

Table 3.5 The symbols used in a system flow chart.<br />

System design<br />

The new system is designed in line with the feasibility study and analysis report.<br />

It is important to focus on the aims and objectives of the new system during the<br />

system design. This ensures that time and effort are not wasted. The system<br />

Planning, design and implementation<br />

103


Begin<br />

Enter book<br />

details<br />

Library<br />

software<br />

Library<br />

database<br />

Search<br />

results<br />

False<br />

Need<br />

printout?<br />

True<br />

Search<br />

report<br />

False<br />

Are you<br />

finished?<br />

End<br />

True<br />

Figure 3.7 A system flow chart for finding a book in a library.<br />

Functio<br />

design may involve investigating similar systems in other organisations, which<br />

may provide ideas for the new system. The system design starts by creating the<br />

external and internal specifications.<br />

The external specifications outline the appearance of the new system. A<br />

design is created for all the input and output screens. The format and layout of<br />

each screen, menu and report must be created using good design principles.<br />

Data validation techniques must be considered to ensure accurate data. A<br />

sample with actual data is shown to all participants. The internal specifications<br />

provide the technical information to build the new system. They identify the<br />

processing required by the system. The systems analyst develops specifications<br />

for input, data, process and output for a programmer. If a database is required, a<br />

data dictionary is created to accurately represent the new system.<br />

Information technology<br />

The external and internal specifications provide a basis for the information<br />

technology. The software requirements of the new system may be satisfied by<br />

application software that is readily available. Software packages can be bought<br />

to cover most requirements. They may be specific to a type of organisation, such<br />

104 Information processes and technology


as library software, or suitable for many<br />

different organisations, such as a word<br />

processor (see Figure 3.8). A software<br />

package may not meet the exact requirements<br />

of the problem, but it is easy and<br />

cheap to obtain and saves time. Custom<br />

software is written by programmers to meet<br />

the exact specifications for the new system.<br />

A programmer uses a programming language<br />

to write programs. Custom software is<br />

labour-intensive and more expensive than a<br />

software package.<br />

The internal specifications provide a basis<br />

for hardware acquisition and installation.<br />

Existing hardware may be sufficient in some<br />

cases. If new hardware is required, the<br />

technical specifications need to be identified.<br />

The systems analyst determines these<br />

specifications by researching magazines, the<br />

Internet, organisations and other experts in<br />

the field. The technical specifications are<br />

sent to information technology suppliers to<br />

obtain quotations. The quotations are<br />

evaluated and the best one is selected.<br />

Figure 3.8 Microsoft Office is a popular integrated<br />

software package that contains a number of applications<br />

commonly used in business.<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

A ‘clone’ is a piece of software or hardware that is almost the same as the<br />

original. The term ‘IBM clone’ refers to a PC that performs in the same way<br />

as an IBM personal computer. The word ‘clone’ comes from a Greek word<br />

‘klou’ for propagation.<br />

A new system must be thoroughly tested before implementation. This<br />

ensures that the hardware and software will work together. Test data is prepared<br />

to identify and eliminate any potential problems. It should cover a wide range of<br />

values to ensure that the solution can deal with unexpected data. If the solution<br />

works for the test data, a beta test is completed. A beta test is carried out by<br />

participants of the system using real data. It aims to find errors in the solution<br />

caused during the daily operation of the system. If problems are resolved in the<br />

design stage, the solution will be easier to implement.<br />

Documentation is a written description to explain the development and<br />

operation of an information system. It may explain the information processes,<br />

software packages or logic of a program. Even though documentation should be<br />

developed during the design stage, it is often neglected and left until last. This<br />

results in inadequate documentation, making the new system difficult to understand<br />

and modify. User documentation provides directions for any person using<br />

the solution. It may be a document, such as a user manual, or in electronic from,<br />

such as on-screen help. User documentation must be user-friendly. Screen<br />

dumps are useful to explain important procedures. Inexperienced users require<br />

simple instructions written without technical terms.<br />

Planning, design and implementation<br />

105


Exercise 3.4<br />

1 List the symbols used in a context diagram.<br />

2 What is a data flow diagram?<br />

3 How are data flow diagrams drawn?<br />

4 Describe a system flow chart.<br />

5 Explain the difference between external and internal specifications.<br />

6 What is the advantage of custom software compared to a software package?<br />

7 How are technical specifications used?<br />

8 Why is a new system tested before implementation?<br />

9 Real data is used to test a system prior to implementation. What properties of<br />

the system are tested by this strategy?<br />

10 What is user documentation?<br />

LEARNING ACTIVITIES<br />

1 The development of different types of technology has created some problems for<br />

society. List some of the problems for society by the invention of the motor<br />

vehicle. How has society tried to overcome these problems? Now do a similar<br />

analysis of the introduction of information technology.<br />

2 Many technical factors affect the design of a new system. Describe at least two<br />

technical factors. Identify how these factors affect the system.<br />

3 A marking system is a process used to determine the result of an assessment task.<br />

Students complete the assessment task and receive a mark from the marking<br />

system. A teacher constructs a marking scale for the assessment task and receives<br />

each student’s mark. Construct a context diagram for the marking system.<br />

4 The marking system in question 3 is extend to include a spreadsheet to store and<br />

moderate the marks. Construct a data flow diagram to show the marking system.<br />

5 A teacher uses a spreadsheet in the marking system from question 4 by following<br />

the processes: enter student marks, store marks, calculate statistics, moderate<br />

marks, print moderated marks. Construct a system flow chart for the system.<br />

Functio<br />

3.5 Implementing<br />

The implementation stage delivers the new information system to the<br />

participants. It involves using the solution to solve the problem. If a software<br />

package, such as database management system, is chosen, implementing a<br />

solution involves applying the software to the problem. The implementation<br />

phase may involve a major change in the way organisations operate. This<br />

requires conversion to the new system and training.<br />

Conversion<br />

Conversion involves changing from the old system to the new system. It must<br />

be carefully planned and executed to avoid errors. The actual method chosen for<br />

106 Information processes and technology


IT<br />

IT<br />

Fact<br />

Fact<br />

In IT, ‘downsizing’ refers to a reduction in a company’s level of computer<br />

equipment. It usually refers to companies changing from mainframes to<br />

smaller computers such as personal computers.<br />

conversion depends on the nature of the work and the characteristics of the new<br />

system. There are four methods of conversion: direct, parallel, phased and pilot.<br />

Direct conversion involves an immediate change to the new system. A date is<br />

chosen on which the old system ends and the new system begins. All data from<br />

the old system is transferred to the new system. Direct conversion is not popular<br />

even though there are minimal transition costs. It does not allow time to check<br />

whether the new system will operate correctly and that participants understand<br />

the system. If the new system fails or problems occur, the old system is not<br />

available as a backup.<br />

Parallel conversion involves the old and new systems working together for<br />

some time. Participants can compare the two systems and obtain a good understanding<br />

of the differences between them. If there are any problems with the<br />

new system they can be solved before the old system is discontinued. However,<br />

parallel conversion results in additional workloads for participants as they must<br />

operate both systems. It may also result in confusion about which system has the<br />

correct data.<br />

Phased conversion involves the gradual implementation of the new system.<br />

Certain operations of the new system are implemented while the remaining<br />

operations are completed by the old system. When one operation of the new<br />

system is successful, another operation is implemented until the new system is<br />

Function<br />

Name<br />

Method of conversion over time<br />

Direct conversion<br />

Old system<br />

New system<br />

Parallel conversion<br />

Old system<br />

New system<br />

Phased conversion<br />

Old system<br />

New system<br />

Pilot conversion<br />

Old system<br />

Old system<br />

New system<br />

New system<br />

Figure 3.9 Methods of conversion.<br />

Planning, design and implementation<br />

107


fully operational. Each operation is individually tested. If there is a problem with<br />

a certain operation it is possible to switch back to the old system. Unfortunately<br />

phased conversion is often confusing, with some participants working on the old<br />

system and some on the new system.<br />

Pilot conversion involves trialling the new system in a small part of the<br />

organisation. The old system is still available if the new fails or experiences<br />

problems. Pilot conversion is usually undertaken by a keen group of participants<br />

who appreciate the benefits of the new system. If pilot implementation works, it<br />

is usually easier to motivate the other participants of the organisation to adopt<br />

the new system.<br />

Training<br />

Training ensures that participants can use the new system and understand its<br />

benefits. The type of training depends on the knowledge of the participants and<br />

the features of the new system. The suppliers of the hardware and software may<br />

carry out some training. Training manuals and presentations are used to explain<br />

the new system and any changes in the information processes. Initial training is<br />

completed before the old system is converted to the new system.<br />

Management may decide to train<br />

one person who will then have responsibility<br />

for training others. Training is<br />

provided by a range of different people.<br />

Training specialists teach participants<br />

how to operate their system. Training is<br />

needed in the installation of a new system<br />

and to ensure that the computer is<br />

being used efficiently. Participants may<br />

also need regular training to keep pace<br />

with the latest developments in hardware<br />

and software. Technical support<br />

staff are people who assist participants<br />

of a system. This service is usually provided<br />

over the phone and is known as a<br />

help desk. Technical support staff need<br />

to be completely familiar with the<br />

Figure 3.10 A training specialist.<br />

system.<br />

Exercise 3.5<br />

Functio<br />

1 What is involved in the implementation stage?<br />

2 List the factors that affect the methods of conversion.<br />

3 What are the disadvantages of direct conversion?<br />

4 Why is parallel conversion popular?<br />

5 Describe phased conversion.<br />

6 Who usually starts a pilot conversion?<br />

7 How is the type of training determined?<br />

8 Describe two types of people involved in training.<br />

108 Information processes and technology


LEARNING ACTIVITIES<br />

1 The implementation of a new information system can raise many problems, such<br />

as obtaining staff support for the changes. Imagine you are the manager of an<br />

organisation about to implement a new information system. How would you<br />

ensure staff support? One of the employees is reluctant to change to the new<br />

system. Outline a specific strategy that could be used to gain their acceptance.<br />

2 An organisation has just decided to increase its use of information technology.<br />

This will result in staff redundancy and retraining. Describe some of the methods<br />

that could be used for retraining. What method would you choose? Why?<br />

3 Write an outline of a training program to help computer users develop good<br />

ergonomic habits.<br />

4 ‘Most people find it stressful to use a computer at work.’ Work in groups and<br />

present your views for class discussion on this statement.<br />

5 Discuss each of the four methods of conversion in terms of their implications for<br />

the participants of a new system.<br />

6 Construct a table to compare and contrast the four methods of conversion:<br />

direct, parallel, phased and pilot. Give an example of a situation in which each<br />

method might be appropriate.<br />

Function<br />

3.6 Testing, evaluating and maintaining<br />

After the new system is fully implemented, participants expect the system to be<br />

working correctly. The successful operation of a system involves the information<br />

technology working correctly and the participants using it effectively. People responsible<br />

for operation of the system include computer operators and managers.<br />

Computer operators perform tasks on<br />

computer equipment, such as starting up,<br />

monitoring performance, running jobs and<br />

backing up. The operations manual is used<br />

to specify tasks to be completed on a<br />

regular basis. If there are problems and the<br />

system breaks down, it must be diagnosed<br />

and corrected immediately. The computer<br />

operator attempts to identify the problem<br />

and if necessary liaises with a technician to<br />

rectify the problem. The managers are<br />

responsible for the effective use of the<br />

system. They oversee the computer operation<br />

and ensure that participants and<br />

machines work efficiently (see Figure<br />

3.11). There are many different types of<br />

managers with slightly different roles. An<br />

information systems manager plans and<br />

oversees all the information resources in<br />

the organisation.<br />

After the new system has been in<br />

operation for a number of months, it must<br />

be tested and evaluated.<br />

Figure 3.11 Air traffic controllers are users of an information<br />

system.<br />

Planning, design and implementation<br />

109


Testing and evaluating<br />

Testing a solution ensures that it works. It is carried out throughout the system<br />

development cycle. In this stage the performance of the system is tested and<br />

then evaluated. The evaluation determines whether the system is working as<br />

expected or if changes are required. It occurs after the new system is established<br />

and minor problems have been fixed. The systems analyst often completes an<br />

evaluation in consultation with participants. It is based on interviews, surveys,<br />

observations and measurements. The results of the new system are compared to<br />

the initial aims and objectives outlined in the requirement report.<br />

Evaluation is ongoing. If the new system is not performing, changes need to<br />

be made. If a major upgrade is required, the system development cycle starts<br />

again. The results of the evaluation are the basis for understanding the problem<br />

in the next cycle. Systems are involved in a constant process of evaluation,<br />

analysis and development to improve their efficiency. The evaluation is also used<br />

to improve the processes involved in the system development cycle. In some<br />

situations the evaluation results in the system undergoing maintenance.<br />

Maintenance<br />

Maintenance is the modification of the system by making minor improvements.<br />

During the operation of the system, participants may discover deficiencies and<br />

suggest improvements. For example, a secretary may suggest a change in the<br />

format of an input screen. Maintenance may also involve installing new hardware<br />

and upgrading software packages. The longer the system has been<br />

operational, the more difficult it is to change. However, good documentation<br />

makes it easier to complete maintenance without causing problems elsewhere.<br />

Simple changes in a large information system are often complex and require<br />

retesting of other parts of the system. This often results in starting the system<br />

development cycle again. The tasks in this stage are ongoing and continue until<br />

the system is terminated or another system is developed.<br />

Case study<br />

A1 Designs<br />

Functio<br />

A systems analyst was given responsibility<br />

to develop a new system using the<br />

analysis report. It contained changes to<br />

the business procedures and specifications<br />

for outputs such as a payroll<br />

report, pay slips, journals, invoices and<br />

yearly tax reports. Input screens were<br />

required for employee data, payroll<br />

data, accounts and tax information.<br />

Designing solutions<br />

To design a solution the systems analyst<br />

created many different data flow<br />

diagrams to understand every part of<br />

the new system (see Figure 3.12). He<br />

also constructed system flow charts to<br />

specify the required hardware devices.<br />

The information in the data flow<br />

diagram provided an outline of the<br />

general nature of the tasks required by<br />

the new system. Then the systems<br />

analyst detailed each distinct task, such<br />

as the method of calculating the pay for<br />

each staff member.<br />

The systems analyst used all the information<br />

to complete a system design. He<br />

chose a personal computer with a fast<br />

processor and large amounts of memory<br />

and storage. The hardware chosen<br />

allowed for future growth in the business.<br />

Payroll and accounting software<br />

packages were chosen as a costeffective<br />

solution that covered most requirements.<br />

The technical specifications<br />

110 Information processes and technology


Employee<br />

time sheets Owner<br />

checks<br />

time sheets<br />

sheets<br />

time<br />

worked<br />

Calculate<br />

pay<br />

wage<br />

wage<br />

Pay<br />

employee<br />

personal<br />

data<br />

Function<br />

Payroll<br />

database<br />

Employer<br />

database<br />

Figure 3.12 One of the DFDs used for A1 Designs.<br />

and software requirements were given<br />

to five organisations to provide a quote.<br />

Melissa and the systems analyst decided<br />

on the best quote. Ergonomic furniture<br />

was purchased and Melissa, in consultation<br />

with her staff, found an appropriate<br />

site in the office.<br />

The systems analyst set up the new<br />

computer system. He installed the<br />

software and developed appropriate<br />

inputs and outputs using the templates<br />

in the software and the required<br />

specifications. Files were created for<br />

accounts, employees, payroll and tax.<br />

Backup procedures were developed<br />

using magnetic tape. Melissa expressed<br />

a concern about some of the forms used<br />

in the accounting software. There was a<br />

need to modify the proposed business<br />

procedures. Finally, the systems analyst<br />

designed some test data. There<br />

appeared to be no problems. Documentation<br />

was written to explain the<br />

new system. It contained information<br />

about the business processes in addition<br />

to the information technology. When<br />

the systems analyst was confident with<br />

the new system, he presented a report<br />

to Melissa. She approved the implementation.<br />

Implementation<br />

Melissa hired a person to operate the<br />

system. The systems analyst trained this<br />

person and Melissa on the specific<br />

details of the new system. The new<br />

person entered the current data. All the<br />

staff were shown the new system and<br />

how it would operate. They were given<br />

new procedures and forms to complete.<br />

After the training, conversion from the<br />

old system to the new system started.<br />

Even though Melissa felt confident with<br />

the new system, she decided on parallel<br />

conversion. The systems analyst suggested<br />

both systems operate together<br />

for three months. The old system was<br />

discontinued at the end of that period.<br />

Testing, evaluating and<br />

maintaining<br />

Testing and maintenance was started<br />

once the new system began. The new<br />

employee monitored the system and<br />

suggested some minor changes to the<br />

format of the input screens. The systems<br />

analyst’s job had finished. Melissa completed<br />

a formal evaluation of the new<br />

system after six months. All the staff<br />

and Melissa were happy with the<br />

system’s performance. It had achieved<br />

the expected benefits. Eventually the<br />

systems analyst might be asked to initiate<br />

another system to replace this<br />

system. That might occur if A1 Designs<br />

grew beyond expectations or developments<br />

in technology demanded a<br />

change.<br />

Planning, design and implementation<br />

111


IT<br />

IT<br />

Fact<br />

Fact<br />

Diagnostic programs test components and report on problems in order to<br />

check that the computer system is operating correctly. POST (POwer Self-<br />

Test) executes automatically every time a PC is turned on and before any<br />

other action is taken.<br />

Exercise 3.6<br />

1 List the tasks performed by a computer operator.<br />

2 Why should a new system be evaluated?<br />

3 How is the requirement report used in an evaluation?<br />

4 What happens if a major upgrade is required?<br />

5 What is maintenance?<br />

6 List two tasks that may be performed during maintenance?<br />

7 Describe the new system designed for A1 Designs.<br />

8 List some of the tasks completed by the systems analyst in setting up the new<br />

computer system for A1 Designs.<br />

9 How was the new system for A1 Designs implemented?<br />

Functio<br />

LEARNING ACTIVITIES<br />

1 Carry out some research to identify software packages that have recently been<br />

upgraded (released in a new version). Find out the technical requirements to run<br />

the new versions. Will this new software run on your school’s computer system?<br />

Explain your answer.<br />

2 The systems analyst in the case study chooses a computer with a fast processor<br />

and large amounts of memory and storage. What are the technical specifications<br />

required to meet those needs? Investigate the cost of purchasing a computer<br />

with these specifications. List the available prices and options.<br />

3 An accounting software package is part of the solution in the case study.<br />

Investigate the latest accounting software. Suggest the most appropriate<br />

packages for the situation described in the case study. Justify your answer.<br />

4 Peripheral devices are not specifically mentioned in the case study. What<br />

peripheral devices would be required by the system? Investigate the options and<br />

costs of each device. List these details.<br />

5 ‘A system that is correctly designed should not need any ongoing evaluation and<br />

maintenance.’ Outline your views on this statement.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Outrage’ occurs when a system refuses service to at least one user for a<br />

period of time. The period of time depends on the application’s requirements.<br />

112 Information processes and technology


3.7 Social and ethical issues<br />

Information systems depend on people and affect people in many different<br />

ways. The impact is often not caused by the technology itself, but by the way<br />

people use the technology. Systems can be either machine-centred or humancentred.<br />

Machine-centred systems are designed to simplify what the computer must<br />

do at the expense of participants. They assume people will follow procedures<br />

that may be confusing in order to get the end result they want. If errors occur in<br />

a machine-centred system, they are usually blamed on the participant (operator<br />

error) rather than the technology. Machine-centred systems are not always the<br />

best systems for participants. People and machines have different strengths and<br />

weaknesses. People are good at understanding and coming up with new ideas,<br />

whereas machines are good at repetitive tasks.<br />

Human-centred systems are those that make participants’ work as effective<br />

and satisfying as possible. They allow people to do their work without wasting<br />

time and effort dealing with the information technology. Human-centred<br />

systems are user-friendly. In the past, information systems were difficult to use.<br />

People needed to understand a programming language to complete the simplest<br />

tasks. With developments in technology such as graphical user interfaces,<br />

computers are much more user-friendly. However, systems must be developed<br />

that pay attention to the work environment and the needs of the participants as<br />

well as the information technology.<br />

Function<br />

Work environment<br />

The implementation of a new system may result in major changes in the work<br />

environment. The Occupational Health and Safety Act requires employers to<br />

maintain a safe working environment and protect workers against foreseeable<br />

risks. It requires both employers and employees to establish and maintain a safe<br />

environment.<br />

Ergonomics refers to the relationship between people and their work<br />

environment. It is the process of designing or arranging workplaces, products<br />

and systems so that they fit the people who use them. The work environment,<br />

and in particular the way a computer is used, can have an affect on the body<br />

(see Figure 3.13). The work environment includes the desk, chair, hardware,<br />

software, keyboard, work routine and indoor climate. The participant’s relationship<br />

with all these factors affects health and efficiency. If computers are being<br />

used in the correct way, the working environment is safe and the participant will<br />

be able to work at maximum efficiency. Conversely, incorrect use of computers<br />

can cause health problems such as eyestrain, headaches, backaches, fatigue,<br />

muscle pain and repetitive strain injury<br />

(RSI). Carpal tunnel syndrome and tenosynovitis<br />

are two common forms of RSI.<br />

• Carpal tunnel syndrome (CTS) is a<br />

pinching of the nerve that passes<br />

through the wrist. It is produced by<br />

repeating the same small movements<br />

many times. Typical symptoms are<br />

numbness or burning in the fingers or<br />

wrist. CTS can cause permanent nerve<br />

damage.<br />

Figure 3.13 The work environment.<br />

Planning, design and implementation<br />

113


• Tenosynovitis is a narrowing and inflammation of the tendon sheath. It occurs<br />

when a repetitive activity exceeds the tendon sheath’s ability to lubricate the<br />

tendon. Tenosynovitis causes pain and swelling in the tendons and may cause<br />

fingers to lock in one position.<br />

To help reduce these health problems there have been numerous reports and<br />

standards produced that deal with ergonomics and information technology. The<br />

Australian Standard AS3590.2 and the Worksafe Australia checklist are<br />

standards adopted in Australia. These standards can contain slightly conflicting<br />

results as they are based on different anthropometric data (body size and shape).<br />

The general recommendations are outlined below.<br />

Furniture<br />

Furniture needs to be adjusted to suit each person’s body, otherwise problems<br />

may develop in the back, neck, shoulders, arms and legs. The desk and chair<br />

need to be positioned so that these body parts are used effectively without strain<br />

and undue fatigue.<br />

• Desk height should be between 660 mm and 680 mm for a fixed desk, and<br />

between 610 mm and 720 mm for an adjustable desk. The depth of the desk<br />

should be 900 mm with at least 50 mm for the wrists between the front edge<br />

of the desk and the keyboard. This reduces the strain on the forearms when<br />

typing.<br />

• Chairs should have an adjustable seat height that ranges from 370 to<br />

520 mm from the floor. This allows a clearance of 200 mm between the seat<br />

and the desk. An adjustable backrest should be between 170 to 250 mm<br />

above the seat and fit snugly into the small of the back. The seat should be<br />

flat, well padded and slanted slightly backwards. This forces the participant to<br />

lean against the backrest and maintain good posture.<br />

Functio<br />

Information technology<br />

Hardware and its placement are an important ergonomic factor. The system unit<br />

bought as a tower or mini-tower can be placed away from the screen, keyboard<br />

and mouse to provide increased desk space. The recommendations for the<br />

screen, keyboard and mouse are outlined below.<br />

• The screen should be about an arm’s length away with the user looking<br />

down on the screen. It should also be between 15 and 30 degrees below eye<br />

level and adjusted so that it is at right angles to the line of sight. Adjustments<br />

of angle, brightness and contrast should be possible to cater for individual<br />

differences.<br />

• The keyboard must be detachable and positioned so that the forearms are<br />

parallel to the floor. The angle of the keyboard relative to the desk should be<br />

between 5 and 18 degrees with the keys requiring a minimum of pressure.<br />

• The mouse must fit the hand and be easily moved. The button should<br />

require a minimum of pressure. The sensitivity of the mouse should be easily<br />

adjusted to suit the operator.<br />

Software should be ergonomically designed to make the user feel relaxed and<br />

comfortable. A range of software has been developed to meet the needs of<br />

everybody, depending on their level of software understanding and their task<br />

114 Information processes and technology


1 The top edge of the<br />

monitor should be at<br />

eye level or slightly<br />

lower.<br />

2 Keep your elbows level<br />

with the keyboard and<br />

ensure your wrists<br />

remain straight at all<br />

times.<br />

3 Do not lean forward<br />

or slouch in your chair.<br />

Shift positions often<br />

and stand up to stretch<br />

at least once an hour.<br />

3<br />

2<br />

5<br />

1<br />

5<br />

To reduce eye strain,<br />

focus on a distant<br />

object, then focus on<br />

a close object. Repeat<br />

this several times.<br />

Function<br />

4<br />

Use a fully adjustable<br />

chair that provides<br />

support for your lower<br />

back. Contoured chair<br />

seats relieve pressure<br />

on the legs.<br />

4<br />

6<br />

6<br />

Make sure your feet<br />

are flat on the floor.<br />

Figure 3.14 Some important ergonomic work practices.<br />

requirements. It should be designed to minimise movement, improve speed and<br />

be easy to use. If the software is easy to understand and use, it is user-friendly.<br />

Most people find the GUI (graphical user interface) environment to be userfriendly.<br />

Environmental factors<br />

The work environment is affected by environmental factors such as lighting,<br />

indoor climate and noise.<br />

• Incorrect lighting can cause eyestrain, double vision and headaches, and<br />

reduce visual powers. Lighting needs to be uniform and bright enough for all<br />

text to be read easily on the screen, keyboard and paper. All parts of the work<br />

environment should have non-reflective surfaces to minimise glare. Glare is<br />

reduced by using shades on windows, diffusers on overhead lighting and antiglare<br />

filters on screens.<br />

• If the climate of a room is uncomfortable, it can cause weariness, sleepiness,<br />

loss of performance and increased errors. The comfortable temperature range<br />

varies depending on many factors. For a clothed and resting person, the<br />

temperature should range between 20 and 23°C. If the relative humidity of<br />

the air is between 30 and 70 per cent it will not create any discomfort. Air<br />

movements such as draughts are unpleasant if they exceed 0.2 m/s.<br />

• Excessive noise in the work environment can be a significant distraction.<br />

Noise levels should not exceed 55 decibels, as this makes communication<br />

with others difficult and can affect concentration. Protection from noise can<br />

be obtained by sound-insulating a room, enclosing the source of the noise<br />

with sound-absorbing materials, or by using headphones, ear plugs and soft<br />

music.<br />

Planning, design and implementation<br />

115


Impact of systems on work<br />

The impact of information systems on<br />

a person’s work can be positive or<br />

negative. Work that is satisfying is the<br />

result of a job design that involves a<br />

variety of tasks and a balance between<br />

work and rest. When appropriate rest<br />

pauses are taken, the effects of fatigue<br />

are reduced and efficiency improves.<br />

It is important that the workload is<br />

evenly spread throughout the day and<br />

year. Most people who use an information<br />

system do not find it stressful<br />

and enjoy the interaction.<br />

‘My screen is hard to read. Can I have a bigger monitor?’<br />

On the other hand, the impact of<br />

the system may be negative. Work<br />

pressure can cause high levels of stress and adversely affect health and efficiency.<br />

There are a number of factors that influence work pressure, such as<br />

workload, job design, social relations and job security. Undue pressure may<br />

result in feelings of anxiety, tension, depression, anger, fatigue, lack of vigour and<br />

confusion. The introduction of a new information system often makes a person’s<br />

work easier but they may be expected to do more. Some people believe that<br />

stress levels have increased due to information overload—being weighed down<br />

by the use of email, the Internet, faxes and personal computers.<br />

Functio<br />

Use of skills<br />

The introduction of information systems has improved the skills of people in a<br />

number of jobs. It has also forced people to retrain or risk long-term<br />

unemployment. When people retrain and learn new skills it is called multiskilling.<br />

In Australia, employers have a<br />

legal responsibility to either retrain<br />

people or provide an appropriate<br />

termination package if they are made<br />

redundant by technology. There are many<br />

jobs that now require multiskilled people.<br />

For example, today’s secretary may<br />

perform a range of tasks not required 10<br />

years ago, such as using email, updating a<br />

Web page or maintaining a database.<br />

Unfortunately, information systems<br />

may have the opposite effect on some<br />

jobs, resulting in a job requiring fewer<br />

skills. This is called deskilling. For<br />

example, watches are now mass-produced<br />

using semi-skilled workers whereas in the<br />

past they were made by highly skilled<br />

watchmakers. Deskilled workers may<br />

suffer problems of low morale and low<br />

self-esteem.<br />

Figure 3.15 When people retrain and learn new skills it<br />

is called multiskilling.<br />

116 Information processes and technology


Meaningful work<br />

For a job to be meaningful, people need to understand the importance of their<br />

work. The meaning of work done on a computer may be a problem. Computer<br />

work may not involve direct contact with the results of the system. It is abstract<br />

in nature and focused on symbols on the screen. People need to see the result of<br />

their work in order to achieve some satisfaction. Work also needs to consist of a<br />

variety of tasks. People become bored if their work is routine and repetitive.<br />

Information technology makes fundamental changes in people’s experience<br />

of their work. One example is telecommuting, in which people work on a<br />

personal computer at home and use electronic mail to communicate with<br />

people in the office. It provides participants with flexible hours and savings on<br />

transport, clothing, food and time. Many people enjoy the benefits of telecommuting,<br />

including those who are physically impaired or want to combine<br />

work with looking after small children. However, telecommuting can also have<br />

problems. There is a need for a separate work area in the home to minimise<br />

interruptions from family and friends. Telecommuters can also experience<br />

loneliness, isolation and a lack of support that is enjoyed by people who work<br />

with colleagues in an office environment.<br />

Function<br />

Nature of the workplace<br />

Organisations are increasing their use of information technology and this is<br />

contributing to many changes in the workplace. There are increases in part-time<br />

work, the proportion of women in the workforce and the use of contracted<br />

labour. Employees are required to be multiskilled and undertake ongoing<br />

training. It is also likely that people will change jobs many times throughout<br />

their career, which was not common practice 20 years ago.<br />

Technology is a major factor in changing career paths. A person can expect to<br />

have many different types of jobs throughout their career. The expectation that<br />

a person will remain in the same job from the time they leave school to when<br />

they retire no longer exists. In the next 10 years new jobs will be created and<br />

existing jobs will change as a result of developments in information technology.<br />

Social relationships<br />

People need to be able to communicate<br />

with others. Social interaction<br />

may change when a new<br />

system is implemented. For<br />

example, a new information system<br />

may mean that a process that was<br />

once done by face-to-face interaction<br />

is now done via a computer<br />

network. People who spend most of<br />

the day looking at a screen tend to<br />

have less time for social interaction.<br />

On the other hand information<br />

systems can improve social relationships.<br />

Electronic mail has provided<br />

opportunities for social relationships<br />

to develop between people<br />

who are separated geographically.<br />

Figure 3.16 There is an increasing demand for IT skills.<br />

Planning, design and implementation<br />

117


Exercise 3.7<br />

Functio<br />

1 Explain the difference between a machine-centred system and a human-centred<br />

system.<br />

2 List the ergonomic factors that affect health and efficiency.<br />

3 What health problems are caused by the incorrect use of computers?<br />

4 Describe the recommendations for desk and seat height.<br />

5 How does the screen cater for individual differences?<br />

6 Outline the ergonomic recommendations for a keyboard.<br />

7 Why should software be ergonomically designed?<br />

8 What are the effects of incorrect lighting?<br />

9 List factors that affect the climate of a room.<br />

10 What may be some of the negative results of work pressure?<br />

11 What does it mean when a person becomes ‘deskilled’? Provide an example.<br />

12 Why is computer work not always meaningful?<br />

13 What are the advantages and disadvantages of telecommuting?<br />

14 How has the nature of the workplace changed as a result of information technology?<br />

LEARNING ACTIVITIES<br />

1 The manager of an organisation would like to replace many of its staff with<br />

computers. The manager argues that machines never stop work, go on holidays<br />

or waste work time discussing the football. Do you think machines should replace<br />

people? Give reasons to support your argument. List any jobs where people<br />

cannot be replaced.<br />

2 You are offered a job in an office without ergonomic furniture. The manager<br />

believes that ergonomics is incorrectly blamed for many health problems. Outline<br />

your view on the importance of ergonomics.<br />

3 ‘People have been doing repetitive jobs for centuries without knowing about<br />

ergonomics. A person’s attitude to work is more important than their work<br />

routine.’ Comment on these statements.<br />

4 Telecommuting offers several advantages to both employees and employers.<br />

However, its success depends on the employee’s personality, the employer’s<br />

willingness to make changes and the nature of the work. What type of person is<br />

suitable for telecommuting? Would you be successful at telecommuting? Why?<br />

5 Interview a person who telecommutes.<br />

a What changes did the person make to their home?<br />

b How is working at home different from going to a place of work?<br />

c What are the advantages and disadvantages of working from home?<br />

d Is the person a better worker at home?<br />

e Has the person made sure their work environment and work practices are<br />

ergonomic?<br />

6 ‘It is the worker’s responsibility to ensure a safe working environment.’ Do you<br />

agree with this statement? Why?<br />

118 Information processes and technology


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 During the development of a new system,<br />

the details of the time frame for<br />

each task would appear in the:<br />

A requirement report<br />

B project plan<br />

C feasibility study<br />

D data flow diagram<br />

2 The purpose of a feasibility study is to:<br />

A describe the information processes<br />

within a system<br />

B outline the aims and objectives of<br />

the new system<br />

C show intended structure of a solution<br />

D judge the appropriateness of a solution<br />

3 In a context diagram, a person who<br />

receives data would be represented by:<br />

A a process<br />

B a data flow<br />

C an external entity<br />

D an online output<br />

4 The second stage in the development<br />

of a system involves writing the:<br />

A requirement report<br />

B internal specifications<br />

C technical specifications<br />

D analysis report<br />

5 In which stage in the development of a<br />

system is the staff trained?<br />

A making decisions<br />

B designing solutions<br />

C implementing<br />

D testing, evaluating and maintaining<br />

6 The method that describes the gradual<br />

implementation of the new system is:<br />

A pilot<br />

C parallel<br />

B direct<br />

D phased<br />

7 Determining whether a new system will<br />

be implemented by a deadline is:<br />

A economic feasibility<br />

B schedule feasibility<br />

C organisational feasibility<br />

D technical feasibility<br />

8 Technical specifications should be done<br />

during the:<br />

A requirements report<br />

B feasibility study<br />

C design<br />

D implementation<br />

9 In which stage in the development of a<br />

system do participants have the least<br />

involvement?<br />

A Making decisions<br />

B Designing the solution<br />

C Understanding the problem<br />

D Testing, evaluating and maintaining<br />

10 The evaluation of a new system is performed<br />

to:<br />

A determine whether the system is<br />

working as expected<br />

B check the working of the system<br />

using test data<br />

C compare possible solutions to determine<br />

the best one<br />

D determine the economic feasibility<br />

of the system<br />

Planning, design and implementation<br />

119


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 The stages involved in the development<br />

of a new system to solve a problem.<br />

2 A statement about the needs of a new<br />

system.<br />

3 It provides a quick method of determining<br />

whether a project is on schedule.<br />

4 A short report that analyses potential<br />

solutions and makes a recommendation.<br />

5 The general hardware configuration of<br />

a new system and designs for both input<br />

and output.<br />

6 It represents a system using a single<br />

process together with inputs and outputs.<br />

7 It represents both the flow of data and<br />

the logic of a system.<br />

8 It is carried out by participants of the<br />

system using real data.<br />

9 It involves the old and new systems<br />

working together for some time.<br />

10 It involves trialling a new system in a<br />

small part of an organisation.<br />

11 It determines whether a system is<br />

working as expected or if changes are<br />

required.<br />

12 The modification of a system by making<br />

minor improvements.<br />

List of terms<br />

a beta test<br />

b context diagram<br />

c design specifications<br />

d evaluation<br />

e feasibility study<br />

f Gantt chart<br />

g maintenance<br />

h pilot conversion<br />

i parallel conversion<br />

j requirement report<br />

k system development cycle<br />

l system flow chart<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Describe the five stages in the system<br />

development cycle.<br />

2 Name and describe the four elements<br />

of a data flow diagram.<br />

3 Explain the use of the following tools<br />

in the design of a new system:<br />

a a context diagram<br />

b a data flow diagram<br />

c a system flow chart<br />

4 Direct conversion is one method of implementing<br />

a new system.<br />

a Explain the process of direct conversion.<br />

b What are the advantages and disadvantages<br />

of direct conversion.<br />

5 Documentation is required throughout<br />

the system development cycle. For each<br />

stage in the cycle, list and briefly<br />

describe some of the documentation<br />

that needs to be written.<br />

6 A barcode system is to be installed in<br />

the school canteen. Outline the impact<br />

of this system on the participants.<br />

120 Information processes and technology


chapter<br />

4<br />

PERSONAL AND<br />

GROUP SYSTEMS AND<br />

PROJECTS<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• develop a personal and group information<br />

system to solve an information problem<br />

• apply the stages in the system development<br />

cycle<br />

• apply project management tools to develop<br />

a system<br />

• recognise and apply management and<br />

communication techniques to project work<br />

• generate ideas and alternative solutions to a<br />

problem.<br />

Overview<br />

Students are required to complete two projects<br />

worth 20 per cent of their assessment. This<br />

chapter includes guidelines for completing the<br />

projects. The projects are classified as either a<br />

personal information system or a group<br />

information system.


4.1 Guidelines to projects<br />

In this course, project work involves the planning, design and implementation of<br />

an information system as outlined in Chapter 3. Project work provides a focus to<br />

develop each student’s technical, communication and management skills. It<br />

requires you to solve an information problem.<br />

Functio<br />

Developing a solution<br />

Developing a solution to a problem requires an appreciation of the planning and<br />

design process. You must first understand the nature of the problem and<br />

determine where to get additional information. It is often useful to examine<br />

existing solutions. For example, if your project requires an advertising brochure,<br />

it would be useful to analyse professional brochures to get some ideas. Developing<br />

a solution may require data to be gathered. If you are conducting a survey or<br />

interviewing a person, it is appropriate to make prior arrangements with this<br />

person. Remember that their time is valuable. If you are conducting an<br />

interview, the questions should be carefully prepared before the interview.<br />

Project management is a critical aspect of the project. You need to plan the<br />

overall stages of the project and the tasks to be completed. Make sure you carefully<br />

check each stage before proceeding. The project must be completed within<br />

a time frame. You will not be able to complete the project in class time; you will<br />

be expected to do work outside the classroom. Tasks will need to be carefully<br />

organised and scheduled. Check off deadlines as they have been reached.<br />

File management is an important but often neglected procedure. The<br />

project will require you to create different files. If an efficient file structure and<br />

naming system is implemented, it will save time. The importance of backing up<br />

your project cannot be overstated. Students need to implement a process for<br />

backing up their project on a regular basis, such as after each session spent on<br />

the project.<br />

Developing a solution does not involve using the computer for every possible<br />

task. It is often easier to design a solution using pen and paper first before using<br />

a computer. Paper, pencils, eraser and ruler are useful tools for design. Most information<br />

technology professionals spend a significant amount of time using<br />

these tools. There are many tasks that can be done without the computer such as:<br />

• outlining the structure and<br />

writing the questions for a survey<br />

• deciding on the format of a<br />

newsletter<br />

• designing a form to enter data<br />

into a database<br />

• designing the layout of a budget<br />

with easily identifiable areas<br />

• creating a storyboard for a multimedia<br />

presentation<br />

• creating context diagrams, data<br />

flow diagrams and flow charts.<br />

122 Information processes and technology


After a solution has been designed, it can be changed. The development of<br />

most new systems requires changes to the initial solution. At each stage of the<br />

system development cycle there is often a good reason to return to the previous<br />

stage. For example, during implementation the layout of a form may be found to<br />

be inappropriate. It may need to be redesigned to allow data to be entered<br />

accurately.<br />

Written report<br />

In addition to an electronic copy of the information system, a written report<br />

should be submitted for each project. The written report is prepared using a<br />

word processor. It must be kept short and to the point. The quality of your work<br />

is more important than the quantity. Your written report could divided into the<br />

following sections: cover page, contents, stages in developing systems, social and<br />

ethical issues, journal and bibliography. These are only a guide; they can be<br />

changed with approval from your teacher.<br />

It is suggested that students maintain and submit a journal as part of the<br />

written report. The journal is to be completed in the last five minutes of every<br />

lesson. The journal concludes with a brief report on the success of the project.<br />

The written report should also contain a brief description of the social and<br />

ethical issues that result from the new system. You may have to describe<br />

possible issues and steps to address these issues.<br />

The main section of the written report is a description of the five stages in<br />

the system development cycle. A checklist for each stage is provided below as a<br />

guide to some of the documentation that is required. The type of information<br />

problem and your solution will determine the specific documentation submitted<br />

under each stage.<br />

Function<br />

Understanding the problem<br />

A project plan must be submitted that outlines the development of the new<br />

system. It should identify tasks, the time frame for each task and responsibilities<br />

for each group member. The differences between the projected and actual time<br />

for each task should be noted.<br />

❑ Problem statement<br />

❑ Project plan<br />

❑ Data collection<br />

❑ Gantt chart<br />

❑ Requirement report<br />

Making decisions<br />

A feasibility study must be submitted to analyse potential solutions and make a<br />

recommendation.<br />

❑ Constraints<br />

❑ Detailed analysis<br />

❑ Feasibility study<br />

❑ Analysis report<br />

❑ Recommendation<br />

Designing solutions<br />

The system must be represented using a context diagram, data flow chart or<br />

system flow chart. Specifications for the new system are to be stated.<br />

❑ Context diagram<br />

❑ Specifications<br />

❑ Data flow diagram<br />

❑ Information technology<br />

❑ System flow chart<br />

❑ Test data<br />

❑ System design<br />

❑ Documentation<br />

Personal and group systems and projects<br />

123


Implementing<br />

Screen dumps, printouts and reports that illustrate important parts of the new<br />

system are to be submitted.<br />

❑ Methods of conversion<br />

❑ Demonstration (to the teacher)<br />

❑ Training<br />

❑ Documentation<br />

Testing, evaluating and maintaining<br />

A brief description of the testing methods and user documentation is to be<br />

submitted.<br />

❑ Testing<br />

❑ Maintenance<br />

❑ Evaluation<br />

❑ Documentation<br />

Preparation of the written report<br />

Each section of the written report will require editing. Firstly, the document is<br />

examined on screen to detect any errors. If the document contains text, it<br />

should be spell-checked. Secondly, a draft copy is checked and any errors<br />

corrected. It is often useful to have an independent person proofread each<br />

section They can often find problems that have been overlooked.<br />

When writing a report it is much easier to enter the data first and format it<br />

later. This applies to most software applications. It is more important to solve<br />

the information problem than spend a lot of time formatting the solution. Most<br />

software applications have templates and wizards that will save time formatting.<br />

Good design principles are stressed throughout the chapters on software tools<br />

(Chapters 5 to 11). These principles need to be adopted in your written report.<br />

The header and footer should be used to provide information about the author,<br />

project name, class, filename, date and page number. Refer to Chapter 5 for<br />

detailed information on word processing tools and techniques.<br />

A bibliography is the last section of the report. It is a list of source material<br />

used in the development of the project. The bibliography should include<br />

material obtained or referenced from the Internet.<br />

4.2 Personal information systems<br />

Personal information systems are those with only one participant. Their purpose<br />

is to meet the needs of the individual. Personal information systems often involve<br />

a personal computer with appropriate software. There are many examples of<br />

personal information systems, such as a scriptwriter using a word processor to<br />

produce an episode of a television program.<br />

Functio<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Rafting’ refers to a person taking on new projects in the technology<br />

industry when they are finding it difficult to cope with the fast pace of<br />

change.<br />

124 Information processes and technology


Case study<br />

Department<br />

Angus Trading<br />

Katja Olsen is an accountant in the<br />

accounting department of Angus Trading.<br />

In an effort to reduce the company’s<br />

costs she has identified the seven<br />

departments that most often use the<br />

phone. Table 4.1 shows the number of<br />

calls made by the seven departments in<br />

one year. Phone costs will soon have to<br />

be paid by each department. Katja<br />

knows there will be a rise in the cost of<br />

calls. She wants to make some projections<br />

of the increases to the phone<br />

budget and calculate an average<br />

Units . (number of calls)<br />

Hardware 4320<br />

Jewellery 4300<br />

Menswear 3700<br />

Ladies wear 3420<br />

Automotive 3120<br />

Gardening 2700<br />

Kitchen 2561<br />

Table 4.1 Phone calls for Angus Trading<br />

amount that each department can<br />

spend on calls. Katja also needs to be<br />

able to present her projections at the<br />

next accounting department meeting.<br />

Katja uses Microsoft Excel to produce<br />

the spreadsheet solution. She sets up a<br />

spreadsheet with the appropriate rows<br />

and columns and enters the data (see<br />

Figure 4.1). Katja uses Excel’s charting<br />

functions to produce the graph shown<br />

in Figure 4.2. The graph clearly shows<br />

both the number of calls and the cost to<br />

each department. Katja has chosen a<br />

bar graph as the most appropriate for<br />

her purpose, but other types of graphs<br />

such as pie charts or linear graphs are<br />

also available.<br />

Katja includes the charts in her<br />

report. She also inserts the spreadsheet<br />

and chart into Microsoft PowerPoint to<br />

develop a presentation for the next<br />

company meeting. She can email the<br />

spreadsheet to individual departments<br />

if necessary. Katja saves her spreadsheet<br />

solution and also saves a copy as a template,<br />

so that figures can be altered<br />

from year to year. She deletes all the<br />

specific values in the template but<br />

Function<br />

Value to be altered<br />

= $B$5*B9<br />

Formulas filled down<br />

Formatted for currency<br />

= SUM(C9:C15)<br />

= AVERAGE(C9:C15)<br />

Figure 4.1 The spreadsheet created by Katja Olsen.<br />

Personal and group systems and projects<br />

125


etains all the formulas. Finally, she<br />

backs up the file and stores the backups<br />

in an off-site location. If security of data<br />

had been an issue, she would have<br />

password-protected the spreadsheet<br />

template so that no one could change<br />

the formulas in it. She could also have<br />

‘locked’ values that would never change.<br />

Figure 4.2 A chart from the phone call spreadsheet.<br />

Exercise 4.2<br />

Functio<br />

PERSONAL PROJECTS<br />

Solve one of the following information problems. It is a personal project—you must<br />

complete it on your own. The project involves using more than one software tool<br />

and a combination of data types.<br />

1 Students in Year 11 have decided to have a formal party at a local venue. You<br />

have been given the responsibility of choosing the venue. Investigate a number<br />

of different venues and gather data such as the name and address of the venue;<br />

the cost per head; the initial deposit required; details of meals; and available<br />

dates. Store this data in an information system and create reports that allow you<br />

to compare venues. Design a survey for Year 11 students that will decide on the<br />

venue. Students will vote on the venue if they are committed to attend. The<br />

survey should also decide on possible dates and meal arrangements.<br />

2 Matthew Law works for the tourist bureau. He has been asked to collect and<br />

organise data on all Australian beaches. The data collected should include the<br />

location, physical characteristics, surf rating, surf club, amenities and usage<br />

patterns. Develop a solution for Matthew. It requires a questionnaire to be<br />

designed and sent to all councils that are responsible for a beach. Store real or<br />

fictitious data and produce various printed reports to highlight the beach with<br />

the best surf rating and amenities. Create a sign to promote this beach.<br />

126 Information processes and technology


3 Tony Costa is considering purchasing a nightclub in the local area. Each week the<br />

nightclub buys $5000 of stock for the bar and bistro. This stock is sold at a profit<br />

of 70%. The wages bill for the week is $6500 and he needs to repay a loan of<br />

$4000 per month. The nightclub attracts about 700 people each week. Tony<br />

needs to analyse this data to determine the cover charge for the patrons and its<br />

relationship to any profits he would receive. Tony wants to create and cost<br />

promotional material for the nightclub. Develop a solution for Tony. It should<br />

provide information about whether to buy the nightclub and the possible effects<br />

of the cover charge and increasing or decreasing the number of patrons. Create<br />

promotional material for Tony’s nightclub.<br />

4 The principal would like to promote the positive features of your school outside<br />

the local community. She is presenting these features at a conference centre.<br />

Develop a solution for the principal. It requires a presentation containing<br />

numerous slides describing the characteristics and best features of the school (see<br />

Figure 4.3). The presentation should contain different media types.<br />

Function<br />

Figure 4.3 Information technology in the classroom.<br />

5 Keith Senter is a local firefighter who needs information on the types and<br />

quantities of chemicals stored by organisations in the local community. This will<br />

enable him to deal more effectively with an emergency. Develop a solution for<br />

Keith. Create a survey to collect data for the system. Store fictitious data from<br />

the survey on the organisation’s name, contact person, address, phone number<br />

and operating hours, and the type and quantity of the chemicals. Create forms<br />

and reports to display the most dangerous sites.<br />

6 Jane Cummins is a political analyst employed by a major political party. She needs<br />

to determine the impact of different issues on an election. For example, what<br />

will happen if there is an increase in unemployment? What if the Prime Minister<br />

supports an issue that is unpopular with one group of people but popular with<br />

another? There are many things that might make a difference to the way people<br />

vote. Develop a solution for Jane. A survey is to be created, conducted and<br />

analysed on current issues in the local community. For example, if the party supports<br />

legalising marijuana, 2 per cent of men and 3 per cent woman will switch<br />

to another party. However, the party gains 8 per cent of the people aged<br />

between 18 to 35 but loses 7 per cent of the people aged between 50 and 65.<br />

The results of the survey are to be displayed using charts.<br />

Personal and group systems and projects<br />

127


7 The school computer coordinator needs to update the school’s Web site. He wants<br />

to add Web pages about the latest information technology resources in the school.<br />

Develop the Web pages for the computer coordinator. Data needs to be collected<br />

regarding the school’s hardware and resources. The Web page must outline how<br />

this information technology is used in administration and computing courses.<br />

8 Dennis Spring is an author who won the best book award for Night Sea Crossing.<br />

It is a children’s book that deals with the journey to a mysterious island. Dennis<br />

needs to promote the book to the local community. Develop a solution for<br />

Dennis. Store fictitious data on residents in the local community, such as their<br />

name, address, postcode, and whether they have children. Mailing labels are to<br />

be created for those residents with children only. Create a flier containing<br />

graphical images to encourage the residents to buy the book.<br />

9 Neil Woods is a landscape gardener who has operated a business for the past 10<br />

years in your local community. He is willing to take on any job, large or small.<br />

Neil would like to work as a subcontractor for the local municipal council. He<br />

believes a more active promotional campaign is required to promote himself to a<br />

wider audience. Develop a solution for Neil. It must include advertising<br />

brochures, a business card, advertisements for newspapers and a monthly<br />

newsletter for clients.<br />

10 The student council has decided to submit a proposal for a school dance to the<br />

executive at their weekly meeting. They have appointed you to do the<br />

presentation. The project requires you to create a multimedia presentation. It<br />

should outline the advantages and disadvantages of the dance, a budget that<br />

specifies the expenses (security guard, disc jockey and stationery), and the<br />

proposed date, time and dress regulations. The presentation should contain<br />

different media types.<br />

11 Eleanor Rigby is a self-employed artist who works primarily in the clothing<br />

industry. She works in Sydney and has experience in designing garments, tags,<br />

logos, brochures and promotional plans. Eleanor is having difficulty organising<br />

and accessing data about her clients. She was recently asked to create a logo for<br />

Wave Clothing to appear on a series of T-shirts. Develop a solution for Eleanor. It<br />

must store fictitious data about her clients, such as their name, address, contact<br />

person, phone number, email address, invoice number and job details. Create a<br />

logo and invoice form for Wave Clothing.<br />

12 David Lee wants to produce a personal Web site about himself. The Web pages<br />

are to be a multimedia product. Develop a solution for David. Create a fictitious<br />

family, friends, hobbies, likes and dislikes, sporting achievements and musical<br />

interests. The Web pages are based on this data and should contain a minimum<br />

amount of material sourced from the Web.<br />

Functio<br />

4.3 Group information systems<br />

Group information systems are those in which participants work in groups to<br />

meet a need. There are many examples of group information systems, such as<br />

people working together to produce a Web site for the local community. Group<br />

information systems are often connected to form a network. Communication<br />

with other group members is carried out over the network. Interpersonal and<br />

communication skills are important for people working in groups.<br />

128 Information processes and technology


Case study<br />

JANDZ Pty Ltd<br />

JANDZ Pty Ltd is a large Australian company.<br />

It produces a wide range of<br />

specialist products for the gardening,<br />

welding and automotive industries. The<br />

company’s information system is 10<br />

years old and is out of date. The manager<br />

needs a system that can produce<br />

more detailed information about product<br />

sales and stock levels. He has hired<br />

the services of a company called EP<br />

Consulting to solve the problem.<br />

Two consultants from EP Consulting<br />

completed a preliminary investigation<br />

and feasibility study. They developed a<br />

solution based on the study’s recommendations.<br />

It involves entering product<br />

orders received by fax into a database.<br />

This data is used to generate customer<br />

invoices and monthly accounts; monitor<br />

stock and supply levels; generate production<br />

reports; and produce other<br />

internal reports to assist in the overall<br />

management of the company.<br />

EP Consulting discovered that many<br />

customers needed a faster supply of<br />

products for their stores. The new<br />

system allows JANDZ Pty Ltd to produce<br />

internal reports that summarise and<br />

detail the monthly sales of each<br />

product. It generates exception reports<br />

Function<br />

DETAILED PRODUCT SALES (by customer)<br />

Product Description Greenfingers Plants Bonsai Palms<br />

code Nursery Hire Plants Plus<br />

11005 LeafLustre (5 litre) 24 48 76 43<br />

11025 LeafLustre (25 litre) 3 6 7 4<br />

12005 MealyRid (5 litre) 21 20 34 42<br />

12025 MealyRid (25 litre) 3 1 5 2<br />

13003 MiteRid (300 gram) 36 20 16 11<br />

SUMMARY OF MONTHLY SALES (by product code)<br />

Product Description February<br />

code<br />

sales<br />

11005 LeafLustre (5 litre) 191<br />

11025 LeafLustre (25 litre) 20<br />

12005 MealyRid (5 litre) 117<br />

12025 MealyRid (25 litre) 11<br />

13003 MiteRid (300 gram) 83<br />

Total of<br />

product sales<br />

for the month<br />

of February<br />

EXCEPTION REPORT (by product code)<br />

Product Description Projected min. Stock<br />

code monthly stock level balance<br />

11005 LeafLustre (5 litre) 200 34<br />

11025 LeafLustre (25 litre) 25 6<br />

12005 MealyRid (5 litre) 150 45<br />

Figure 4.4 Reports generated by JANDZ Pty Ltd.<br />

Stock balance<br />

at end of<br />

February is<br />

below the<br />

projected<br />

monthly<br />

requirement<br />

Personal and group systems and projects<br />

129


to ensure that stocks are always maintained<br />

at adequate levels (see Figure<br />

4.4). These reports are used to determine<br />

production levels and timelines for<br />

the next month. They assist the<br />

manager to implement appropriate<br />

processes to meet the demands of the<br />

customers.<br />

The new system produces different<br />

types of graphs. This makes operational<br />

decisions at JANDZ Pty Ltd much easier.<br />

A bar graph is used to show sales to<br />

different customers; a pie chart is used<br />

to show the company’s most popular<br />

products; and a line graph is used to<br />

show trends in sales (see Figure 4.5).<br />

80<br />

Monthly sales<br />

Most popular products<br />

70<br />

Sales<br />

60<br />

50<br />

40<br />

30<br />

20<br />

3%<br />

20%<br />

28%<br />

5%<br />

44%<br />

10<br />

0<br />

250<br />

Greenfingers<br />

Nursery<br />

Plants Bonsai<br />

Hire Plants<br />

Customer<br />

Six-monthly sales<br />

Palms<br />

Plus<br />

Leaf Lustre (5 L)<br />

Leaf Lustre (25 L)<br />

Mealy Rid (5 L)<br />

Mealy Rid (25 L)<br />

Mite Rid (300 g)<br />

200<br />

150<br />

Sales<br />

100<br />

50<br />

Functio<br />

0<br />

Nov<br />

Dec Jan Feb Mar Apr<br />

Month<br />

Leaf Lustre Mealy Rid Mite Rid<br />

Figure 4.5 Charts generated for JANDZ Pty Ltd.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

A ‘honky tonk’ is a person who disguises the fact that they are a computer<br />

expert by not boasting about their competence.<br />

130 Information processes and technology


Rules for group work<br />

A group should consist of three to five students. Your teacher will decide on the<br />

formation of these groups. All students must function as part of a group. The<br />

success of the project depends on group members working cooperatively<br />

together. Each group will have different characteristics and must follow these<br />

two rules:<br />

1 Group member’s work together: Each student must contribute to all sections<br />

of the project. For example, it is not satisfactory for one student to design the<br />

system while another writes the written report. All students must be<br />

involved in journal writing.<br />

2 Role of group members: Each student is given a role in the project. They<br />

contribute to all sections of the project but have specific responsibilities<br />

depending on their strengths and weaknesses. For example, one student<br />

might have good organisational skills and be responsible for the project<br />

management. Each student needs to negotiate and understand his or her role<br />

in the group. They need to complete their tasks according to a deadline,<br />

otherwise the project might be delayed.<br />

Function<br />

Exercise 4.3<br />

GROUP PROJECTS<br />

Solve one of the following information problems. It involves using more than one<br />

software tool and a combination of data types.<br />

1 The local library consists of children’s and<br />

adult sections, fiction and non-fiction,<br />

magazines, encyclopedias, videos and audio<br />

CDs. It uses an information system but it is<br />

command driven and not user-friendly.<br />

Borrowers are demanding a faster and more<br />

efficient method to access materials (see<br />

Figure 4.6). Develop a solution for the library.<br />

It must store fictitious data for each item in<br />

the library, such as title, author, classification<br />

number, category (section), publisher, date of<br />

publication, subject and keywords entered<br />

into a database program. Create tables and<br />

reports that classify the data according to its<br />

type, subject and time of publication. The<br />

library needs to promote the benefits of the<br />

new system to its borrowers. Create a letter<br />

for borrowers that explains the new system.<br />

Figure 4.6 The library.<br />

2 Peter Tran has accepted a teaching position at a local primary school. He is<br />

moving away from home and is concerned about his finances. Develop a solution<br />

for Peter’s finances. Peter receives $35 583 per annum (before tax) and is paid<br />

fortnightly. He has $2500 invested in a major bank and interest is paid halfyearly.<br />

Peter wants to purchase a car and needs a personal loan of $20 000 from<br />

a bank. Payments will be paid monthly for five years. Peter needs to budget for<br />

the following expenses: rent, food, services, clothing, entertainment, car<br />

repayments and savings. The savings are needed for an overseas holiday at the<br />

Personal and group systems and projects<br />

131


Functio<br />

end of the year. Investigate the local community to obtain appropriate living<br />

expenses. The solution must provide Peter with an analysis of his finances. The<br />

analysis is to be written as a formal report. Printouts that illustrate ‘what if’<br />

questions are required. Create a number of charts to illustrate Peter’s finances.<br />

3 A local club provides a hospitality service to its 854 members and their guests. It is<br />

open every day of the year for 14 hours, except Christmas Day. The club is<br />

currently undergoing the initial stages of building a new clubhouse at the cost of<br />

$3 million. It is planning to install a new information system to cope with the<br />

increase in business. Develop a solution for the club. It must store fictitious data<br />

on members and be able to produce letters (such as reminders for membership<br />

fees) and a newsletter. Mailing labels are to be created for the letters and the<br />

newsletter. Create promotional advertising for the new clubhouse.<br />

4 A local supermarket is open seven days a week and employs 21 people on a fulltime<br />

or part-time basis. It has a POS system and EFTPOS facilities. The supermarket<br />

is having problems with stock records and needs a new information<br />

system. Develop a solution for the supermarket. It must store fictitious data for<br />

each item, such as name, product description, price, brand, quantity and universal<br />

product code. Create relevant queries, forms and reports. The supermarket<br />

maintains its prices are lower than the competitors’. Investigate the prices of a<br />

range of goods in your local community. Create a flier for the local supermarket<br />

to promote its lowers prices.<br />

5 Townbank needs the approval of the local council for a personal banking centre.<br />

It is to be staffed by two people with a team of branch managers located in head<br />

office. The personal banking centre has multimedia terminals with touch screens<br />

that provide information on the bank’s products, such as credit cards and interest<br />

rates. A laser printer provides a high-quality printout of requested information.<br />

Video-conferencing booths allows the customer and banker to see each other on<br />

the screen. The personal banking centre allows decisions such as an approval for<br />

a loan to be made immediately by the head office staff. The technology is taking<br />

some of the frustration out of banking. Develop a solution for Townbank. Create<br />

a multimedia presentation to seek approval of the local council. Also create<br />

advertisements for the local newspaper and a flier to be distributed to local<br />

residents advertising the service.<br />

6 Your teacher would like to promote each student in your class to the wider<br />

community by producing a class Web site. The Web pages are to be a multimedia<br />

product. Develop a solution for your teacher. Investigate some of the<br />

characteristics (family, friends, hobbies, likes, dislikes, etc.) of each person in your<br />

class. Create the Web pages using this data. Do not include data about a student<br />

without their approval. Personal phone numbers and addresses should not be<br />

included. The Web pages should be stored on a hard disk, not uploaded to a<br />

Web server.<br />

132 Information processes and technology


Part 2<br />

Application software<br />

Chapter 5<br />

Chapter 6<br />

Chapter 7<br />

Chapter 8<br />

Chapter 9<br />

Chapter 10<br />

Chapter 11<br />

Word processing<br />

Databases<br />

Spreadsheets<br />

Graphics<br />

Desktop publishing<br />

Multimedia<br />

The Internet


chapter<br />

WORD PROCESSING5<br />

Overview<br />

This chapter will help you to become an<br />

accomplished user of a word processor. It<br />

examines the basic features of word processors<br />

and the major information processes<br />

involved in their use. It explains the different<br />

ways of editing text, such as moving text and<br />

using a spell checker. You will learn to use a<br />

variety of word processing tools to format<br />

characters and paragraphs.<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the advantages of using a word<br />

processor<br />

• create, save and print a document using a<br />

word processor<br />

• make editing changes to an existing<br />

document<br />

• move and copy blocks of text<br />

• format the characters and paragraphs in a<br />

document<br />

• use a range of tools to produce professional-looking<br />

documents.


Information processes<br />

Word processing is an application that can be used across most of the seven<br />

information processes. In creating and using a word processing document, the<br />

information processes are often not distinct—the user switches back and forth<br />

between different processes.<br />

Word processing emphasises four information processes:<br />

• Collecting: Data can be gathered using hardware and software or using<br />

non-computer techniques (such as a survey or literature search). Text can<br />

be entered into the word processor using a scanner and optical character<br />

recognition software, or by typing using the keyboard. (See section 5.1.)<br />

• Storing and retrieving: A word processing document can be saved to a<br />

storage device, such as a hard disk. Documents should be saved frequently<br />

and backed-up to a second storage device so that valuable work is not lost.<br />

(See section 5.1.)<br />

• Processing: Text can be edited, sorted and modified. (See section 5.2.)<br />

• Displaying: Text is displayed on the screen and can be formatted in various<br />

ways. Word processing documents are often displayed using a printer. (See<br />

sections 5.3 and 5.4.)<br />

Function<br />

5.1 Basic features<br />

Word processing is the most widely used computer application. A word processor<br />

is a software application that allows users to enter characters (text and numerals)<br />

and create documents. Word processors are used to write letters, reports,<br />

assignments, articles and books. They carry out these tasks quickly and efficiently.<br />

Word processors have the following advantages over other methods of writing:<br />

• ease of editing text—mistakes can be corrected and text moved<br />

• formatting options—a wide range of different typefaces is available, each<br />

with a particular size, style and weight<br />

• ease of storage—text is stored and retrieved as required.<br />

Modern word processors offer many advanced features, but users only need<br />

to be familiar with some of the more basic features to gain the advantages listed<br />

above. A menu bar and/or toolbar at the top of the word processing screen is<br />

used to select commands or operations (see Figure 5.1).<br />

menu bar<br />

toolbars<br />

Figure 5.1 The menu bar and toolbars are used to select commands.<br />

Word processing<br />

135


collecting<br />

Creating a document<br />

A new word processing document can be created from scratch using the ‘New’<br />

command from the ‘File’ menu. The document window is empty, like a blank<br />

piece of paper, and the user simply starts typing. Most modern word processors<br />

display the document on the screen as it will be printed. This feature is called<br />

WYSIWYG (pronounced ‘wizzy wig’), which stands for ‘what you see is what<br />

you get’. Some other basic word processing features are wordwrap, scrolling,<br />

moving the cursor, and selecting different views.<br />

• Wordwrap means that when a line is full, text is automatically moved to the<br />

next line. There is no need to press the ‘Return’ key at the end of every line,<br />

as you need to do on a typewriter. This is very useful if the document is<br />

edited or reformatted. For example, if you change the margins in a<br />

document, wordwrap will automatically ‘reflow’ the text to the new line<br />

length. The ‘Enter’ or ‘Return’ key should be used at the end of a paragraph.<br />

When the ‘Enter’ key is pressed, a special non-printing symbol (generally or<br />

↵) appears and the cursor moves to the start of the next line. The symbol<br />

character is called a paragraph marker.<br />

• Scrolling is the method of moving within a document to view the writing.<br />

The word processing screen only allows a portion of the document to be<br />

seen. The document can be moved (scrolled) up, down, left and right using<br />

the scroll bars. Scroll bars are located at the bottom and side of the<br />

document window. Scroll tips that show the current page and section help<br />

the user to move through the document.<br />

• In word processing, the cursor takes the form of an insertion point, which is<br />

indicated by a flashing vertical line. The insertion point is where new text<br />

will appear if the user types on the keyboard. The cursor is moved around<br />

the document using a mouse or the arrow keys on the keyboard. The arrow<br />

keys move the cursor one character or one line at a time in the chosen direction.<br />

Holding down the arrow key will repeat the movement. The space bar<br />

should not be used to move the cursor. The word processor regards a space as<br />

a character, so typing spaces is just like typing any other character.<br />

• Some word processors allow you to view the document in several ways. In<br />

Microsoft Word, normal view is recommended for entering and editing text.<br />

In this view you cannot see multiple columns, drawing objects, headers and<br />

footers or page margins. Because of this, the word processor operates more<br />

quickly. Page layout view is recommended when you want to see the document<br />

as it would be printed.<br />

Functio<br />

storing & retrieving<br />

Saving and retrieving a document<br />

One of the advantages of a word processor is that documents are stored on a<br />

device such as a hard disk and can be retrieved when required. This involves<br />

saving the document. To save a document for the first time, the user selects the<br />

‘Save’ command from the ‘File’ menu, gives the document a filename and<br />

chooses a location for it. After that, choosing the ‘Save’ command stores the<br />

active file with its given filename, location and file format. The ‘Save As’<br />

command creates a copy of the active file and allows the user to change the<br />

filename, location and file format. It is important to save a document regularly,<br />

so that if something unexpected happens, only a small portion of the work is<br />

lost. This is especially advisable when working on long documents.<br />

To retrieve a document, the user selects the ‘Open’ command from the ‘File’<br />

menu and types in or selects the document’s filename.<br />

136 Application software


Printing a document<br />

A word processing document is displayed on the screen or on paper. Printing a<br />

document transfers it onto a piece of paper. This is called a hard copy or a printout.<br />

To print a document, you select the ‘Print’ command from the ‘File’ menu.<br />

The word processor must recognise the printer in use otherwise an error<br />

message will result.<br />

There are many options to choose when printing a document. These options<br />

may be selected in a number of ways, depending on the computer and word<br />

processor being used.<br />

• Page range specifies which pages will be printed. This could be the entire<br />

document, a selected block of text, an individual page or a range of pages<br />

(e.g. pages 10 to 14).<br />

• The number of copies can be specified.<br />

• The type of paper can be specified. Many printers allow documents to be<br />

printed on glossy paper or transparent sheets.<br />

• Different paper sizes can be selected. Standard sizes include A4 (210 mm ×<br />

297 mm), letter (8.5 inches × 11 inches), legal (8.5 inches × 14 inches), A5<br />

(148.5 mm × 210 mm) and A2 envelope (4.12 inches × 9.5 inches).<br />

• The print quality can be changed from high quality (best) to draft quality<br />

(economy). Draft quality speeds up printing and is useful in the early stages<br />

of writing when the user is more concerned about the content than the formatting.<br />

• Orientation is the way the page is turned. In portrait (vertical) orientation,<br />

the page is taller than it is wide. In landscape (horizontal) orientation, the<br />

page is wider than it is tall. Text is normally printed in portrait orientation.<br />

Tables with a large number of columns are often printed in landscape<br />

orientation (see Figure 5.2).<br />

• Some word processors have a Print<br />

Preview function, which shows how a<br />

document will look when printed. It<br />

gives an overall view of the page in a reduced<br />

size on the screen. Even though<br />

the text may be too small to read, the<br />

user can review the document’s overall<br />

appearance. In other word processors,<br />

the user simply ‘zooms’ in and out to<br />

see the document at different sizes.<br />

displaying<br />

Figure 5.2 Selecting page orientation and paper size and type.<br />

Function<br />

Exercise 5.1<br />

1 List the main information processes involved in word processing.<br />

2 What is a word processor?<br />

3 What are three advantages in using a word processor over other methods of<br />

writing?<br />

4 Describe a WYSIWYG word processor.<br />

5 What is wordwrap?<br />

6 Explain the difference between the ‘Save’ and ‘Save As’ commands.<br />

Word processing<br />

137


7 Why is it important to regularly save a document to a disk?<br />

8 List seven options users can specify before they print a document.<br />

9 Explain the choices available with the page range option.<br />

LEARNING ACTIVITIES<br />

1 Use a word processor to create the document shown in Figure 5.3 and save it<br />

with the filename EDIT.<br />

Figure 5.3 The EDIT document.<br />

2 Use a word processor to create the document shown in Figure 5.4 and save it<br />

with the filename FEATURES.<br />

Figure 5.4 The FEATURES document.<br />

Functio<br />

3 The computers of tomorrow will become easier to use because they will reflect<br />

the way humans think and work. Use a word processing program to write an<br />

essay describing the computer of the future. Save your essay with the filename<br />

TOMORROW.<br />

4 Open the file you created called EDIT.<br />

a Analyse the page setup of the document. What are the margins, paper size<br />

and orientation?<br />

b If your word processor has a Print Preview function, use it to view the document.<br />

If your word processor does not have a Print Preview function, view the<br />

document by zooming in and out.<br />

c Print the document.<br />

138 Application software


5.2 Editing text<br />

In the process of writing and rewriting a document, text needs to be edited.<br />

Editing involves changing the text in some way. This could include:<br />

• correcting typing mistakes, spelling errors or punctuation<br />

• adding, deleting or moving sections of text<br />

• searching and replacing text<br />

• using a spelling checker.<br />

Editing is carried out on a character or a block of text. A character is a single<br />

letter, number, punctuation mark or special symbol. A block is a section of text,<br />

such as a word, phrase, sentence or paragraph, that is selected by the user. A<br />

block of text is selected using the mouse or a combination of keys. A block of<br />

text is usually displayed in a distinctive way (such as white text on a black<br />

background), as shown in Figure 5.5.<br />

Function<br />

Figure 5.5 A block of text.<br />

Correcting text<br />

There are a number of ways to correct mistakes using a word processor.<br />

The undo or restore command reverses the user’s last action, such as typing<br />

or deleting a word or changing a font style. If the user decides that they wanted<br />

the change after all, they can select the redo or undelete command. Some word<br />

processors have multiple levels of undo or redo commands. The user can restore<br />

the document to a past state by undoing the required number of actions.<br />

Adding text to a document is called inserting. To insert text, the cursor is<br />

placed exactly where the new text is to be inserted. When the new text is typed,<br />

any existing characters to the right of the insertion point are moved further to<br />

the right or wrapped onto the next line. When inserting text, the new characters<br />

are simply added to the existing text. Some word processors have an overwrite<br />

feature. If overwriting is selected, the new text overwrites or replaces the<br />

existing text to the right of the cursor position.<br />

Removing text from a document is called deleting. To delete text on most<br />

keyboards you press the ‘Delete’ key or ‘Backspace’ key. The ‘Delete’ key erases<br />

the character to the right of the cursor. The ‘Backspace’ key erases the character<br />

to the left of the cursor and moves the text to the left to fill this gap. If a word<br />

or paragraph has to be deleted it is easier to block the text.<br />

Moving text<br />

Cut and paste are commands used to move a block of text to another place in<br />

the same document or to another document. To cut a block of text, select the<br />

processing<br />

processing<br />

Word processing<br />

139


‘Cut’ or ‘Move’ command from the ‘File’ menu. This command removes the<br />

block of text from the screen and brings back the remaining text to fill the gap.<br />

The text is not permanently removed, but is stored in the computer’s memory.<br />

This temporary storage area is often called the clipboard. After the selected text<br />

has been cut it is necessary to move the cursor to the new location where the<br />

text is to be inserted or pasted. To paste a block of text, select the ‘Paste’<br />

command from the File menu. The text in the clipboard is inserted at the cursor<br />

location and the remaining text moves down.<br />

Copy and paste are the actions required to copy a block of text to another<br />

place in the same document or to another document. To copy a block of text,<br />

select the ‘Copy’ command from the ‘File’ menu. This command copies the<br />

block of text into the clipboard but does not remove it from the document as<br />

the ‘Cut’ command does. The text is then pasted into a new position using the<br />

‘Paste’ command.<br />

Drag and drop is an easy way to move or copy a block of text a short distance<br />

using the mouse. To move a block of text using drag and drop editing,<br />

point to the selected text and hold down the mouse button. Drag the text to the<br />

new location and release the mouse button. Copying text using drag and drop<br />

editing is similar to moving text except that the Ctrl key (Windows) or Option<br />

key (Macintosh) is pressed when pointing to the selected text.<br />

Most operating systems allow users to cut a block of text or an object from<br />

one application and paste it into another application. For example, a table or<br />

chart from a spreadsheet program can be copied into a word processing<br />

document using the Copy and Paste commands in the two applications. The<br />

user can usually choose one of two ways of copying the text or object. It can be<br />

copied in an active way, so that if the original object (the spreadsheet) is later<br />

modified, the copy of it (in the word processing document) is automatically<br />

updated. Or it can be copied in a static way, so that the pasted text or object is<br />

fixed and does not change. In Windows applications, these options are called<br />

object linking and embedding (OLE). Linked objects automatically change if<br />

the source object is changed. Embedded objects are fixed and do not change if<br />

the source is changed. In Macintosh applications, the Publish and Subscribe<br />

commands carry out a similar function.<br />

Functio<br />

processing<br />

Find and replace<br />

A word processor can search for text such as a character, word, or phrase. This is<br />

a useful feature if you have a long document. To find text, select the ‘Find’ or<br />

‘Search’ command from the ‘Edit’ menu. Type the text to be found. The word<br />

processor examines every character in the document and highlights the text that<br />

matches your request.<br />

Replacing text is another useful feature. For example, a document may<br />

contain an error that is repeated many times (such as a misspelt name). Using<br />

the replace or change function, the incorrect name can be replaced with the<br />

correct name throughout the document. To replace text, select the ‘Replace’ or<br />

‘Change’ command from the ‘Edit’ menu. In the appropriate boxes, type the<br />

text to be found (the incorrect text) and the replacement text. Replacement can<br />

be automatic (all instances of the incorrect text are automatically replaced) or<br />

require the user to confirm each replacement. The user can also specify whether<br />

the replacement includes parts of words (this is usually the default option) or<br />

affects whole words only. Care should be taken with this option, particularly if<br />

doing an automatic replacement. For example, a user may want to replace the<br />

140 Application software


Function<br />

Figure 5.6 Using the Find and Replace function.<br />

word ‘tall’ with the word ‘high’ throughout a document. If he or she does not<br />

select the option of ‘whole words only’, the word processor will also change the<br />

word ‘stall’ to ‘shigh’ (see Figure 5.6).<br />

Spelling and grammar<br />

When a document is completed it should be checked for errors. This is called<br />

proofreading. Proofreading involves checking for spelling errors and grammatical<br />

mistakes. Word processors contain spell checkers and grammar checkers to assist<br />

the user with this process.<br />

processing<br />

Spell checker<br />

A spell checker checks the spelling of words in the document and provides the<br />

user with correct spellings. It works by comparing every word in the document<br />

with an in-built dictionary. If a word cannot be found in the dictionary, it is<br />

highlighted in some way. The user is given the options of correcting it, ignoring<br />

it or adding the word to the dictionary. Some word processors will correct<br />

typing or spelling errors as you type, such as replacing ‘bcak’ with ‘back’. This<br />

feature is called AutoCorrect (see Figure 5.7). The AutoCorrect feature also<br />

corrects errors in capitalisation by adding and removing capital letters to<br />

appropriate words such as the names of the days.<br />

When using a spelling checker it is important to remember the following<br />

points:<br />

• Spelling checkers do not check meanings. If the word exists in the dictionary<br />

it will not be identified as wrong. For example, ‘David is a buoy’ would not<br />

be identified as an error.<br />

• Word processors are packaged with different dictionaries for different<br />

countries. An American dictionary will have different spellings to an<br />

Australian dictionary (such as ‘computerized’ instead of ‘computerised’). You<br />

should make sure your word processor uses an Australian dictionary.<br />

Word processing<br />

141


Figure 5.7 The AutoCorrect feature fixes commonly misspelt words as you type.<br />

Thesaurus<br />

Most word processors also come with a thesaurus to improve the precision and<br />

variety of your writing. The thesaurus provides synonyms (words with the same<br />

meaning) and sometimes antonyms (words with opposite meaning) for the<br />

selected word. Using a thesaurus is similar to using a spell checker except that it<br />

displays a list of synonyms (or antonyms). A thesaurus is useful if a word is overused<br />

in a document and needs to be replaced with a more interesting word. It<br />

should be used with care because the actual meaning of a word can vary with its<br />

context.<br />

Functio<br />

Grammar checker<br />

The English language is very complex, with many different rules for grammar.<br />

Modern word processors include grammar checkers to examine some basic<br />

aspects of grammar, such as word duplication, homophones, overuse of words,<br />

punctuation errors and long sentences. Homophones are words with the same<br />

pronunciation but different spellings and meanings, such as ‘there’ and ‘their’.<br />

Grammar checkers provide some indication of the readability of the text by<br />

analysing the average word length and the average number of words in a<br />

sentence. It is also possible to customise grammar checkers for a particular<br />

purpose, such as formal, business or casual writing.<br />

Exercise 5.2<br />

1 Describe some of the ways of editing text.<br />

2 How are recent mistakes corrected?<br />

3 How is text inserted?<br />

4 Explain the difference between the ‘Backspace’ key and the ‘Delete’ key.<br />

142 Application software


5 Describe the actions required to move a block of text.<br />

6 What is a linked object?<br />

7 When is it appropriate to use the replace feature?<br />

8 How does a spell checker work?<br />

9 What is a thesaurus?<br />

10 List the aspects of grammar checked by a grammar checker.<br />

LEARNING ACTIVITIES<br />

1 Create the document shown in Figure 5.8 and save it with the filename SPORT.<br />

a Insert the word ‘electronic’ before the word ‘scoreboard’ each time it appears.<br />

b Delete the abbreviation ‘SCG’ and insert the words ‘Sydney Cricket Ground’.<br />

c Insert the word ‘head-high’ before the word ‘bouncer’.<br />

d Delete the word ‘many’ and insert the words ‘a whole range of’.<br />

e Cut and paste the second paragraph so that it appears as the third paragraph.<br />

Function<br />

Figure 5.8 The SPORT document.<br />

2 Create the document shown in Figure 5.9 and save it with the filename SALES.<br />

The document should include the intentional typing mistakes.<br />

a Delete the upper case letter ‘S’ in the word ‘figuresS’.<br />

b Delete the extra ‘the’ in the sentence ‘the the final sales figures’.<br />

c Change the upper case ‘N’ to lower case in the word ‘FinaNcial’.<br />

d Insert the word ‘Super’ between the words ‘Pear’ and ‘microcomputer’.<br />

e Insert the phrase ‘for our new Pear Super microcomputer’ after the word<br />

‘quarter’ at the end of the second paragraph.<br />

f Remove one copy of the sentence ‘Sales for the fourth quarter were up 21%<br />

for an overall year’s increase of 17%’.<br />

g Replace the word ‘recieved’ with ‘received’.<br />

h Replace the word ‘steared’ with ‘steered’.<br />

i Replace the phrase ‘overall year’s increase’ to ‘overall annual increase’.<br />

j Cut and paste the last paragraph so that it appears as the third paragraph.<br />

Word processing<br />

143


Figure 5.9 The SALES document.<br />

Functio<br />

3 List eight places you would like to go for a holiday. Enter this data into a word<br />

processing document. Press the ‘Enter’ key after each place so that the next place<br />

starts on a new line. Save the document with the filename HOLIDAY.<br />

a Cut and paste these places so that they are in order of preference.<br />

b Write a reason next to each place explaining why you would like to go there<br />

for a holiday.<br />

c Delete the last four places.<br />

4 Enter the following text into a word processor<br />

document: ‘My favourite number is ’.<br />

a Copy and paste the sentence so that it<br />

appears 10 times in the document.<br />

b Add numbers to the end of each line as<br />

shown in Figure 5.10.<br />

c Cut and paste the lines so the numbers are<br />

in ascending order.<br />

d Save the document with the filename<br />

NUMBER.<br />

Figure 5.10<br />

The NUMBER document.<br />

5 Read the following text: ‘Their is a spell checker in most word processors. It<br />

cheques the spelling of words and suggests the correct spelling. It compares<br />

every word in the document with its dictionary. If a word cannot be found, it is<br />

highlighted with red wavy under lines so that it can be corrected, ignored or<br />

added to the dictionery’.<br />

a List the mistakes that would be found by a spell checker and grammar<br />

checker.<br />

144 Application software


What mistakes in this text would be missed by the spell checker and grammar<br />

checker?<br />

c Enter the text in a word processing document and run a spell checker and<br />

grammar checker. Compare the results with your answers to questions a and b.<br />

d Use a thesaurus to replace the words ‘corrected’, ‘ignored’ and ‘added’.<br />

e Save the document with the filename SPELL.<br />

6 Using a word processor, write a poem or short story about technology. It should<br />

be at least 10 lines of text.<br />

a Run a spell checker and grammar checker.<br />

b Correct any mistakes and save any other words that are not recognised by the<br />

spell checker into the user dictionary.<br />

c Use a thesaurus to replace at least three words.<br />

d Save the document with the filename POEM or STORY.<br />

Function<br />

5.3 Formatting text<br />

Formatting means changing the appearance of a document. A well-formatted<br />

document communicates information effectively by being easy to read. Word<br />

processors offer many features for formatting characters and paragraphs.<br />

Formatting characters<br />

A character is a single letter, number, punctuation mark or special symbol that<br />

can be displayed on the screen or printed. Formatting characters involves changing<br />

the font and character spacing.<br />

displaying<br />

Fonts<br />

Modern word processors allow users to select different fonts for the text. A font<br />

is a set of characters in one typeface with a particular type size, type style and<br />

stroke weight. In word processing, the term font is commonly used to refer only<br />

to the typeface: this is technically incorrect.<br />

• A typeface is a set of characters with a particular design, such as Times New<br />

Roman. Within the Times New Roman typeface there are many different<br />

fonts that can be chosen by changing the size and style. Typefaces can be<br />

divided into two main groups: serif and sans serif (‘sans’ is French for<br />

‘without’). Serif typefaces are those that have little tails (serifs) at the ends of<br />

the characters; Times New Roman and Century Schoolbook are common<br />

examples. Sans serif typefaces have smooth characters without serifs; Arial<br />

and Helvetica are common examples (see Figure 5.11).<br />

• The type size or font size is a measure of the physical size of a character. The<br />

height of characters is measured in points, where one point is equal to<br />

0.351 mm or 1 / 72 of an inch.<br />

• The type style describes the general shape of the typeface, such as italic or<br />

outline.<br />

• The stroke weight is a measure of the thickness of the lines used to construct<br />

the characters. A typeface is usually available in light, medium, regular, bold<br />

or extra bold weights.<br />

Word processing<br />

145


Figure 5.11 Serif and sans serif typefaces in different sizes.<br />

Some word processors use the term font style to refer to a combination of<br />

type style and stroke weight. Fonts can also be altered by a range of effects, such<br />

as underlining, changing the colour, strikethrough and embossing.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The confusion between fonts and typefaces is a result of the electronic<br />

manipulation of fonts. In the past, typesetters needed to have separate sets<br />

of characters in every size and weight of a typeface. Each set was a font.<br />

The computer, however, is able to create characters in any size from a<br />

single typeface.<br />

Functio<br />

Working with fonts<br />

There are some generally accepted principles about fonts that help to produce<br />

effective documents.<br />

• A serif typeface is easier to read than a sans serif one in the body of the text.<br />

• The body of the text should be in plain (regular) text, using lower case, with<br />

a type size of 10 to 12 points, depending on the typeface and printer used.<br />

• Font variations, such as bold or italics, should be used sparingly in the body of<br />

the text for emphasis.<br />

• Headings can be formatted in either serif or sans serif typefaces, as the<br />

difference in legibility is not as great.<br />

• Only a small number of fonts should be used in a single document. Frequent<br />

changes of fonts distract the reader from the meaning of the words.<br />

Character spacing<br />

Character spacing refers to the spacing between individual letters. It can be<br />

changed in a number of ways, such as scale, points, position and kerning.<br />

146 Application software


• Scale: The characters are condensed or expanded<br />

by a specified percentage. For<br />

example, a scale of 200% would expand<br />

the characters to twice their normal width.<br />

• Points: The spacing between characters is<br />

changed by a specified number of points.<br />

• Position: Characters are raised or lowered<br />

in relation to a base line.<br />

• Kerning: The spacing between certain<br />

pairs of characters is reduced by a specified<br />

amount to improve the appearance of<br />

the text.<br />

‘You need to retype this. On Casual Fridays, we use a sloppy<br />

handwriting font.’<br />

Function<br />

Formatting paragraphs<br />

In word processing, a paragraph is a sequence of characters ending with<br />

paragraph marker (). A paragraph usually consists of a number of lines of text<br />

but it can also be a single line of text, a word or just a character. Formatting<br />

paragraphs can include changing the alignment, line spacing, tabs and indenting,<br />

and adding bullets, numbering, borders and shading.<br />

displaying<br />

Alignment<br />

Alignment refers to the way the text lines up. It involves positioning text in<br />

relation to a fixed reference point, usually the right or left margin. There are<br />

four types of alignment (see Figure 5.12).<br />

• Left-aligned text is perfectly aligned with the left margin. The left margin is<br />

straight and the right margin is uneven or ragged.<br />

• Right-aligned text is perfectly aligned with the right margin. The right<br />

margin is straight and the left margin is ragged.<br />

Figure 5.12 Types of paragraph alignment.<br />

Word processing<br />

147


• Justified text is aligned with both the left and right margins. Space is<br />

automatically added between words so that both margins are straight.<br />

• Centred text is aligned with an imaginary line down the middle of the page.<br />

Both the left and right margins are ragged. Centred text is often used for<br />

headings.<br />

In general, it is easier to read documents that are aligned on the left-hand<br />

side, so left-aligned or justified should be used for body text.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The word ‘alignment’ comes from the French word aligner, meaning ‘into<br />

line’.<br />

Line spacing<br />

Line spacing or leading (pronounced ‘ledding’) refers to the spacing between<br />

lines of text. It improves the appearance and readability of a document. Word<br />

processors allow the line spacing to be specified for any paragraph. Users can<br />

specify a measurement (usually in points) or can choose from the predefined<br />

settings.<br />

Single spacing consists of the actual size of the font plus a small amount of<br />

extra space. It is usually set at 20 per cent leading, or 120 per cent of the font<br />

size. For example, a type size of 10 points would have an extra 2 points of space<br />

between the lines (20% of 10) giving a total line spacing of 12 points. Double<br />

spacing is twice single spacing and triple spacing is three times single spacing<br />

(see Figure 5.13).<br />

Figure 5.13 Examples of line spacing.<br />

Functio<br />

Tabs<br />

Tabs align the text to set horizontal positions called tab stops. When the ‘Tab’<br />

key is pressed the cursor moves to the next tab stop. A non-printing tab<br />

character (→) is inserted in the empty space on the screen. The next text that is<br />

entered will be aligned at this tab stop. It is important to use tabs and not the<br />

space bar to position text on a line. Positioning text using the space bar does not<br />

ensure the correct alignment in a printout.<br />

In most word processors, tab stops are shown on a ruler. The word processor<br />

usually has a default set of tabs stops that apply to all paragraphs. These are set<br />

every half inch (1.27 cm) from the left margin. The user can override these and<br />

set tab stops at particular locations.<br />

148 Application software


Tabs can also have different alignments, such as left tab, centre tab, right tab<br />

and decimal tab. These work in a similar way to paragraph alignment. For<br />

example, a left tab aligns the left-hand edge of the text at the tab stop; a right<br />

tab aligns the right-hand edge of the text at the tab stop. When starting a new<br />

document, it is useful to set the tabs for the first paragraph. Subsequent<br />

paragraphs will then have the same tab settings.<br />

Indenting<br />

Indenting moves text a certain distance from a margin. All the lines in a paragraph<br />

can be indented or only the first line. There are three main types of indents:<br />

• Left indent and right indent move a paragraph from the left margin, right<br />

margin or both margins. They are used to draw attention to the paragraph or<br />

show that it is a subsection.<br />

• First line indent moves the first line of each paragraph to the right so that<br />

readers can pick out the start of each new paragraph (see Figure 5.14). First<br />

line indents are created by pressing the ‘Tab’ key or by moving the first-line<br />

indent marker.<br />

• Hanging indent is the reverse of the first line indent. The first line is aligned<br />

with the left margin and the succeeding lines are all indented a specified<br />

amount from the left margin. Hanging indents are often used in glossaries,<br />

résumés and other types of lists.<br />

For any of these types of indents, specifying a negative indent moves a<br />

paragraph into the margin.<br />

Indents can generally be set using the ruler. The users selects the paragraph<br />

and drags the indent markers to the appropriate position. Some word processors<br />

also have increase and decrease indent buttons. These buttons move a paragraph<br />

to the next (or previous) tab stop.<br />

Function<br />

left<br />

indent<br />

right<br />

indent<br />

left and<br />

right indent<br />

first line<br />

indent<br />

hanging<br />

indent<br />

Figure 5.14 Examples of paragraph indenting.<br />

Word processing<br />

149


Bullets and numbering<br />

Bullets and numbering are used to organise lists of related items. They can make<br />

a document more interesting and easier to read (see Figure 5.15).<br />

Bullets are symbols, such as a circle (•) or a check box (❏), that are used at<br />

the beginning of an item in a list. When the bullet command (or style) is selected,<br />

the bullet symbol is inserted on the left margin and a hanging indent is applied.<br />

Numbered lists are paragraphs that each start with a number or letter. The<br />

number command (or style) works in the same way as the bullet command<br />

except that numbers or letters are inserted automatically instead of bullets.<br />

Items in the list are automatically renumbered if an item is inserted, deleted or<br />

moved. Numbered lists generally have a preset format (1, 2, 3, etc.) but can also<br />

be customised to suit a particular need. For example, items in a list could be<br />

numbered:<br />

• a), b), c), etc. or<br />

• i, ii, iii, etc.<br />

Numbering is also commonly used for headings.<br />

Figure 5.15 A bulleted list. The ruler indicates the hanging indent.<br />

Exercise 5.3<br />

Functio<br />

1 What is the difference between a font and a typeface?<br />

2 List the two main groups of typefaces.<br />

3 What is the type size of a character?<br />

4 List the accepted design principles for producing effective documents.<br />

5 List four ways to change character spacing.<br />

6 Describe right-aligned text.<br />

7 What is line spacing?<br />

8 Explain the difference between a first line indent and a hanging indent.<br />

9 Why do people use bulleted and numbered lists?<br />

LEARNING ACTIVITIES<br />

1 Create a document similar to Figure 5.16 using eight different typefaces. Save the<br />

document with the filename FONTS.<br />

a Change ‘Times New Roman in 10 point’ to bold.<br />

b Change ‘Century Schoolbook in 12 point’ to italics.<br />

c Change ‘Arial in 14 point’ to underlined text.<br />

150 Application software


Function<br />

Figure 5.16 The FONTS document.<br />

d Change ‘Lucida in 16 point’ to outlined text.<br />

e Change ‘Broadway in 18 point’ to shadowed text.<br />

f Change ‘Garamond in 24 point’ to blue text.<br />

g Expand ‘Times New Roman in 10 point’ by 5 points.<br />

h Condense ‘Impact in 36 point’ by 3 points.<br />

i Raise ‘Westminster in 28 point’ by 20 points.<br />

j Lower ‘Broadway in 18 point’ by 30 points.<br />

2 Enter the following paragraph into a word processor: ‘Wordwrap automatically<br />

moves words to the next line when a line is full. It makes it easier to type and is<br />

used if the document requires a change in format’. Copy and paste the paragraph<br />

so that it appears nine times in the document. Save the document with the<br />

filename WORDWRAP.<br />

a Centre the first paragraph.<br />

b Align the second paragraph right.<br />

c Align the third paragraph left.<br />

d Justify the fourth paragraph.<br />

e Indent the fifth paragraph 4 cm from the left margin.<br />

f Indent the sixth paragraph 4 cm from the right margin.<br />

g Indent the seventh paragraph 3 cm from both margins.<br />

h Format the eighth paragraph with a first line indent 2 cm from the left<br />

margin.<br />

i Format the ninth paragraph with a hanging indent 2 cm from the left margin.<br />

3 Enter the names of the nine people you admire the most into a word processor<br />

document. Press the ‘Enter’ key after each name so the next name starts on a<br />

new line. Copy and paste the nine names to obtain ten separate lists. Save the<br />

document with the filename PEOPLE.<br />

a Format the first list as a bulleted list using the ‘•’ symbol.<br />

b Format the second list as a bulleted list using the ‘❏’ symbol.<br />

c Format the third list as a numbered list using 1, 2, 3, etc.<br />

d Format the fourth list as a numbered list using i, ii, iii, etc.<br />

Word processing<br />

151


e<br />

f<br />

g<br />

h<br />

i<br />

j<br />

Format the fifth list using 1, 2, 3, etc. Delete the second and sixth names from<br />

the list.<br />

Format the sixth list with double line spacing.<br />

Format the seventh list with triple line spacing.<br />

Format the eighth list with a multiple of 1.5 line spacing.<br />

Format the ninth list with a multiple of 4 lines line spacing.<br />

Delete all the paragraph markers from the tenth list. Set the first tab stop to<br />

6 cm and the second tab stop to 12 cm. Display the nine people in three<br />

columns using these tab stops.<br />

Figure 5.17 The INVITATION document.<br />

4 Create the document shown in Figure 5.17 and save it with the filename<br />

INVITATION.<br />

a Format the text as Times New Roman 12 point, aligned left.<br />

b Format ‘Invitation’ as Arial 16 point, bold and italic, centred.<br />

c Format ‘From: Social Organisers’ as Bookman 14 point, blue, underlined.<br />

d Expand ‘Dear: Friends’ by 5 points.<br />

e Left indent ‘Dress – informal’ to the first tab stop.<br />

f Left indent ‘Venue – Mounties’ to the second tab stop.<br />

g Align ‘Date: 26 th February’ to the right.<br />

h Centre ‘Time: 7.00 p.m.’.<br />

Functio<br />

displaying<br />

5.4 Additional tools<br />

Modern word processors include an increasing number of tools that allow users<br />

to produce professional-looking documents. These tools include styles,<br />

hyphenation, page setup options, tables, columns, drawing tools and clip art.<br />

Styles<br />

A style, or style sheet, is a set of properties that can be applied to a paragraph<br />

(or in some cases a word). These properties can include the font, line spacing,<br />

indentation and justification. Styles are used to define the appearance of<br />

152 Application software


ecurring text elements such as headings, body text and bulleted lists. A style is<br />

chosen using a style name from a drop-down list or a dialogue box (see Figure<br />

5.18). There are three main reasons to use styles:<br />

• Styles make a document easier to format. For example, you might set up a<br />

long document and individually format each heading to Arial 14 point bold.<br />

If you later decided to change the headings to 16 point, you would need to<br />

reformat each heading individually. If you had named and defined a style<br />

(such as ‘Heading 1’) and applied that style to each heading, you would<br />

simply redefine the style as 16 point. All text with the ‘Heading 1’ style<br />

would automatically change.<br />

• Styles provide a document with a<br />

consistent look. All other documents<br />

created with this style will<br />

have the same appearance. This<br />

provides uniformity for large<br />

organisations.<br />

• Styles can be imported into other<br />

applications, such as desktop<br />

publishing programs. This makes<br />

the layout and design of documents<br />

much easier.<br />

Word processors include a range<br />

of predefined styles for different<br />

types of text and headings. Users can<br />

use these styles, modify them or<br />

create their own.<br />

Figure 5.18 The Style dialogue box shows the properties of the<br />

selected style (in this case ‘Heading 5’).<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The term ‘leading’ comes from the time when type was set by hand using<br />

individual letters cast in lead. Additional strips of lead were added<br />

between lines to increase the line spacing.<br />

Hyphenation<br />

As we have seen, word processors have a feature called wordwrap that<br />

automatically moves words to the next line when a line is full. However, in<br />

certain situations it is preferable to break a word and insert a hyphen (-) at the<br />

end of a line. This process of breaking words at certain points and inserting a<br />

hyphen is called hyphenation. Hyphenation can be used to improve the appearance<br />

of a document. When justified text is formatted in narrow columns, as in<br />

newspapers, there can often be large gaps between words which form ‘rivers of<br />

white’ down the page. Hyphenation can be used to close up the gaps.<br />

Hyphenation must be used correctly otherwise it can affect the way text is<br />

read. For example, hyphenating the word ‘therapist’ as ‘the-rapist’ would cause<br />

confusion for readers. In most word processors, hyphenation can be done<br />

automatically or manually. With automatic hyphenation, the word processor<br />

decides the best places to break the words. Manual hyphenation allows the user<br />

to decide whether and where to hyphenate.<br />

displaying<br />

Word processing<br />

153


displaying<br />

Page setup<br />

Page setup options are those that affect the entire page. They include the printer<br />

options described in section 5.1 and information about margins, page breaks,<br />

headers and footers. In some word processors these options are referred to as<br />

document formatting.<br />

Left<br />

margin<br />

Margins<br />

Top margin<br />

Margins are the distances between the edge<br />

of the paper and the text. Word processors do<br />

not print text inside the margins, except for<br />

headers and footers. Margins usually have a<br />

default value, which can be changed by the<br />

user.<br />

Figure 5.19 Margins.<br />

Bottom margin<br />

Right<br />

margin<br />

Margins<br />

Margins are the distances between the<br />

edge of the paper and the text (see<br />

Figure 5.19). Each document has top,<br />

bottom, left and right margins. The wider<br />

the left and right margins, the narrower<br />

the page. The wider the top and bottom<br />

margins, the shorter the page. Word<br />

processors do not print text inside the<br />

margins, except for headers and footers.<br />

Margins are usually preset to default<br />

values, which can be changed by the user.<br />

If printing on both sides of a page, it is<br />

possible to have the margins on facing<br />

pages mirror each other. There may also<br />

be an option to specify the width of a<br />

gutter. A gutter is an amount of extra<br />

space added to the margin for binding. In<br />

addition to using the Page Setup menu<br />

item, margins can be set using a ruler by<br />

dragging the margin boundary to the<br />

required position. This enables the user<br />

to preview the effect of changes to the<br />

margin.<br />

Functio<br />

Page breaks<br />

A word processor adds a soft page break automatically when text reaches the<br />

bottom of the page. It adjusts the soft page breaks as the text is edited and<br />

formatted. A hard page break, or manual page break, is one inserted by the user.<br />

It forces the text to break to a new page at a<br />

particular position, such as the beginning of a new<br />

section. In normal view, a soft page break appears<br />

as a dotted line. In page layout view, the pages are<br />

shown as they will print.<br />

When the word processor updates the page<br />

breaks it is called repagination. This occurs automatically<br />

during pauses in typing, when switching<br />

to page layout view, or when printing a document.<br />

Headers and footers<br />

Headers and footers help readers to identify a<br />

document and find their way through it. A header<br />

prints at the top of each page and a footer prints<br />

at the bottom. Headers and footers usually<br />

Figure 5.20 A document with a<br />

header and a footer.<br />

154 Application software


contain recurring information, such as the page number, date, title of the<br />

document or section, and author (see Figure 5.20). It is also possible to specify<br />

different headers and footers for odd and even pages. Initially, headers and<br />

footers are connected. If one header is changed, all other headers of the same<br />

type will also change. Headers and footers usually do not appear in normal view<br />

but are shown in page layout view.<br />

Tables and columns<br />

A table is made up of rows and columns of cells that are filled with characters or<br />

graphics. Tables are used to align numbers in columns or to arrange text and<br />

graphics in side-by-side paragraphs. Using a table to organise information makes<br />

it easy to change the information and move it as a single item. The borders and<br />

shading of a table can be changed to emphasise particular cells. Most word<br />

processors allow the user to choose from predefined table formats. Text can be<br />

displayed horizontally or vertically, and the width or height of the rows and<br />

columns can be altered easily. The content of tables can also be sorted in alphabetic,<br />

numeric or date order.<br />

A column is a vertical area reserved for text. Word processors enable the user<br />

to specify the number of columns in a document or section (see Figure 5.21).<br />

Most newspapers and magazines contain two or more columns per page. Text in<br />

columns flows from the bottom of one column to the top of the next. The space<br />

between the columns and the width of the columns can be altered. The user can<br />

see the document in columns by selecting page layout view or the print preview<br />

option. Most people prefer to create a document in a single column and put it<br />

into multiple columns once the text is finalised.<br />

displaying<br />

Function<br />

Figure 5.21 A survey created in two columns using check boxes as bullets.<br />

Word processing<br />

155


collecting<br />

Drawing and clip art<br />

Although word processors are a writing tool, they also include a range of tools to<br />

create graphics and make documents more interesting. In some word processors<br />

these tools are built-in. In others they are provided as separate but integrated<br />

drawing and painting ‘modules’.<br />

• Drawing tools: These include basic tools for drawing lines, arrows, rectangles<br />

and ovals. Options are available to use different fill colours, line colours or<br />

shading effects. Objects can be grouped, cropped, resized or distorted.<br />

• Word art: This feature allows the user to<br />

add attractive text effects, such as curving<br />

the text or aligning it along a diagonal line.<br />

• Shapes: These are ready-made shapes used<br />

to create graphics or charts. In addition to<br />

lines there are basic shapes, block arrows,<br />

flow chart elements, stars and callouts.<br />

• Symbols: These are characters and small<br />

graphics that are available in special fonts<br />

such as ‘Wingdings’ ‘Zapf Dingbats’ or<br />

‘Cairo’. These symbols can be edited in<br />

Figure 5.22 Some of the text effects available in Microsoft<br />

Word.<br />

the same way as other characters.<br />

In addition to graphic tools, word processors<br />

are usually packaged with a range of<br />

pictures called clip art. Clip art refers to<br />

prepared pictures that are grouped into topics, such as technology, animals and<br />

education. They can be inserted into documents and changed to suit different<br />

purposes. Clip art pictures can be moved, resized, rotated, distorted and cropped<br />

and can have text wrapped around them.<br />

collecting<br />

Borders and shading<br />

Borders and shading can be used to highlight a section of a document. A border<br />

is a line or box around selected text, paragraphs, tables or graphics. It is possible<br />

to choose different colours and decorative styles for borders (see Figure 5.23).<br />

Shading applies a colour or shade of black to the background area of a section of<br />

a document. In addition to different colours, the user can shade the area with<br />

different gradients, textures and patterns.<br />

Figure 5.23 Examples of<br />

some border and shading<br />

options in Microsoft Word.<br />

Functio<br />

156 Application software


Exercise 5.4<br />

1 What are the reasons for using styles?<br />

2 What is hyphenation?<br />

3 How can hyphenation affect the way text is read?<br />

4 Describe the effect of increasing the margins in a document.<br />

5 When does repagination occur?<br />

6 What are headers and footers?<br />

7 Explain the difference between a table and a column.<br />

8 List some of the drawing tools available in a word processor.<br />

9 What are symbols?<br />

LEARNING ACTIVITIES<br />

1 Create the table shown in Figure 5.24<br />

and save it with the filename TABLE.<br />

a Format the table by changing the<br />

shading and borders.<br />

b Use an autosum feature to find the<br />

totals.<br />

c Create a footer that contains a page<br />

number.<br />

Figure 5.24 The TABLE document.<br />

Function<br />

2 Enter the following items from a shopping list into a word processor. Insert a<br />

semicolon (;) after each item, as shown: eggs; $3.70; ice cream; $4.30; rice; $2.45;<br />

toothpaste; $2.10; tomatoes; $2.50; honey; $2.29; bananas; $1.90; sugar; $2.90;<br />

soft drink; $1.60. Save the document with the filename SHOPPING.<br />

a Convert the text to a table with two columns and nine rows.<br />

b Format the table using borders and shading.<br />

c Create a header containing the date and time.<br />

3 Create an advertisement for a school disco using the following data: name of<br />

your school; time (7.00 p.m. to 11.00 p.m.); today’s date; the school’s address; cost<br />

($3.00). Enter this data into a word processing document. Save the document<br />

with the filename DISCO.<br />

a Set all four margins to 3 centimetres.<br />

b Centre the text horizontally and vertically on the page.<br />

c Format the document to improve its appearance by changing the typeface,<br />

type size and type style.<br />

d Insert an appropriate clip art picture.<br />

e Edit the graphic by resizing or distorting it.<br />

4 Enter the details from five different clothing labels into a word processor<br />

document. Press ‘Enter’ at the end of each item so the next label starts on a new<br />

line. Save the document with the filename CLOTHING.<br />

a Format the text in a sans serif typeface at 18 points, aligned left and bold.<br />

b Insert hard page breaks so that each clothing label appears on a new page.<br />

c Insert a header that contains your name.<br />

d Format the header in a serif typeface at 14 points, aligned right and italic.<br />

Word processing<br />

157


e Insert a footer that contains the page number.<br />

f Format the footer in a serif typeface at 12 points, centred and bold.<br />

g View the pages using page layout view or print preview.<br />

5 Create a document with three columns similar to Figure 5.25. Save the document<br />

with the filename SPACING.<br />

Figure 5.25 The SPACING document.<br />

a Single-space the first column. b Double-space the second column.<br />

c Triple-space the third column. d Change the column width to 4 cm.<br />

e Change the column width to 2 cm. f Justify the three columns.<br />

g Hyphenate the text using a hyphenation zone of 0.5 cm.<br />

h Hyphenate the text using a hyphenation zone of 1.0 cm.<br />

6 Enter an article from a magazine into a word processor document. Save the<br />

document with the filename MAGAZINE.<br />

a Format the heading as Arial 14 point, bold, centred.<br />

b Format the body text as Times New Roman, 12 point, aligned left.<br />

c Display the body text in two columns.<br />

d Justify the text.<br />

e Insert a clip art picture into one of the columns.<br />

f View the pages using page layout view or print preview.<br />

7 Create a document similar to<br />

Figure 5.26 using approximately<br />

the same formats. Save<br />

the document with the filename<br />

DINNER.<br />

Functio<br />

Figure 5.26 The DINNER document.<br />

158 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

sentence.<br />

1 Wordwrap is a basic feature of a word<br />

processor that:<br />

A changes the appearance of a document<br />

B displays the document on the screen<br />

as it would be printed<br />

C automatically moves words to the<br />

next line when a line is full<br />

D allows the user to move through a<br />

document to view the writing<br />

2 When a page is taller than it is wide it<br />

is called:<br />

A portrait orientation<br />

B landscape orientation<br />

C full page view<br />

D page layout view<br />

3 The easiest way to move or copy a<br />

block of text a short distance is using:<br />

A drag and drop<br />

B find and replace<br />

C copy and paste<br />

D cut and paste<br />

4 Spell checkers:<br />

A check the meaning of words<br />

B provide synonyms (and antonyms)<br />

C check for word duplication<br />

D compare words to a dictionary<br />

5 Italic and underline are examples of:<br />

A typefaces<br />

B fonts<br />

C type styles<br />

D stroke weights<br />

6 Alignment refers to:<br />

A the exact placement of a graphic on<br />

a page<br />

B moving text a certain distance from<br />

a margin<br />

C the distance between the edge of<br />

the paper and the text<br />

D the way text lines up<br />

7 When the first line is at the left margin<br />

and the following lines are all indented<br />

a small distance from the left margin,<br />

this is:<br />

A first line indent<br />

B hanging indent<br />

C aligned left<br />

D alignment<br />

8 When the text reaches the bottom of<br />

the page, a word processor automatically<br />

adds:<br />

A a footer<br />

B a page number<br />

C a soft page break<br />

D a hard page break<br />

9 Used to define the appearance of recurring<br />

text elements in a document:<br />

A styles<br />

B typefaces<br />

C page setup<br />

D fonts<br />

10 Hyphenation is used to:<br />

A print recurring text at the top of a<br />

page<br />

B make a document easier to format<br />

C align numbers in columns or arrange<br />

text<br />

D close up gaps or ‘rivers of white’ in<br />

justified text<br />

Word processing<br />

159


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 Store text to a disk.<br />

2 Change the text of the document.<br />

3 Delete the last action, such as typing a<br />

word.<br />

4 Searches for text.<br />

5 Removes text from a document.<br />

6 A combination of type style and stroke<br />

weight.<br />

7 The design of a set of characters.<br />

8 Aligns text to set horizontal positions.<br />

9 Rows and columns of cells that are<br />

filled with text.<br />

10 Vertical area reserved for text.<br />

11 Method of moving within a document.<br />

12 A section of text, such as a word, phrase,<br />

sentence or paragraph, that is selected<br />

by the user.<br />

13 A measure of the size of a character.<br />

14 The spacing between lines of text.<br />

15 A symbol used at the beginning of an<br />

item in a list.<br />

16 The amount of extra space added to<br />

the margin for binding.<br />

List of terms<br />

a column i typeface<br />

b delete j undo<br />

c edit k type size<br />

d find l bullet<br />

e font style m gutter<br />

f save n block<br />

g tab o leading<br />

h table p scroll<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Describe the steps taken to create a<br />

word processing document. Your description<br />

should include the fundamental<br />

features of a word processor.<br />

2 Describe some of the methods used to<br />

edit text.<br />

3 Briefly explain the following terms:<br />

character spacing, line spacing, bullets<br />

and numbering.<br />

4 Describe the purpose of a table and<br />

some of the formatting options for<br />

tables.<br />

5 Computers are not intelligent and do<br />

not understand language. Explain how<br />

spell checkers and grammar checkers<br />

work. Are these tools always correct?<br />

Explain your answer.<br />

160 Application software


chapter<br />

6<br />

DATABASES<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the advantages of electronic databases<br />

over manual databases<br />

• understand and distinguish between the<br />

data structures (files, records, fields and<br />

characters)<br />

• design and display data in forms and tables<br />

• edit data and amend the design of a database<br />

• sort records in a database<br />

• create search specifications using relational<br />

and logical operators<br />

• create and print reports based on a selective<br />

query<br />

• create a mail merge document.<br />

Overview<br />

This chapter will help you to become an<br />

accomplished user of a database. It examines<br />

the basic features of databases and the major<br />

information processes involved in their use.<br />

You will learn how to modify a database,<br />

search and sort data, construct a query and<br />

generate a report.


Information processes<br />

Electronic databases can be used across most of the seven information<br />

processes. These processes are not distinct, and tasks often involve a<br />

combination of processes. The development of a database emphasises the<br />

following information processes:<br />

• Organising: Data structures can be described and data can be arranged in<br />

tables. (See section 6.1.)<br />

• Analysing: Data can be interpreted by sorting and searching. (See section 6.3.)<br />

• Processing: Data can be modified. (See section 6.2.)<br />

• Displaying: Reports can be generated to present data. (See section 6.4.)<br />

Functio<br />

6.1 Basic features<br />

A database is an organised collection of data. Some examples of databases are<br />

taxation records, library catalogue systems, car registration records, student<br />

records, CD-ROM encyclopedias and census reports. People have used manual<br />

databases for hundreds of years, long before the advent of the computer. One<br />

common example of a manual database is the telephone book. It is a database<br />

arranged alphabetically by family name. Electronic databases have several<br />

advantages over manual databases:<br />

• ease of editing—data can be corrected and updated without having to retype<br />

all the data<br />

• ease of storage—large amounts of data can be stored and retrieved as<br />

required<br />

• ease of searching—data can be searched and sorted quickly and accurately to<br />

obtain the required information<br />

• display options—data can be presented in a variety of ways using tables,<br />

forms and reports to suit most purposes.<br />

Databases are accessed by a database management system (DBMS). A<br />

DBMS has no data in it. It is a software package that allows the user to enter,<br />

maintain and provide access to a database. The user can choose which data is<br />

required and how to display that data in a meaningful way. The term database is<br />

often used as shorthand for DBMS. DBMSs are classified according to the way<br />

they organise information. Two common types of DBMSs are flat file and relational.<br />

This chapter examines flat file databases. These DBMSs organise data<br />

into a single table and are suitable for many small applications.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

DBASE is one of the leading database management programs for personal<br />

computers. Wayne Ratliffe originally designed it because he needed a<br />

program to help him calculate the odds in a football tipping competition.<br />

162 Application software


Data structures<br />

Data is the raw material entered into the information system. Databases store<br />

data in data structures called files, records, fields and characters. The telephone<br />

book is used to illustrate these data structures (see Figure 6.1).<br />

• A file is a block of data. When you have done some work on the computer it<br />

is stored in a file. The L–Z telephone book would represent a file. A file in a<br />

database is divided into a set of related records.<br />

• A record is a collection of facts about one specific entry in a database.<br />

Information about a person in the telephone book is a record. A record is<br />

divided into one or more related fields.<br />

• A field is a specific category of data. The family name, address and telephone<br />

number in the telephone book are all fields. Fields are also known as data<br />

items or categories, and are made up of characters.<br />

• A character is the smallest unit of data that people can handle, and includes<br />

letters, numbers and special symbols.<br />

organising<br />

Function<br />

CHARACTER<br />

4<br />

CHARACTER<br />

RECORD<br />

La M<br />

40 Pauls St<br />

Ermington<br />

823 5961<br />

FIELD<br />

Laan H<br />

Space<br />

CHARACTER<br />

J<br />

FILE<br />

L–Z<br />

Telephone book<br />

RECORD<br />

Laan H<br />

4 John St<br />

Balmain<br />

605 8231<br />

FIELD<br />

4 John St<br />

Balmain<br />

CHARACTER<br />

O<br />

Labab J<br />

7 Mary St<br />

Raby<br />

821 4391<br />

FIELD<br />

605 8231<br />

CHARACTER<br />

H<br />

CHARACTER<br />

N<br />

Other records<br />

CHARACTER<br />

Space<br />

Other characters<br />

Figure 6.1 The telephone book as an example of a database.<br />

Databases<br />

163


collecting<br />

organising<br />

Creating a database<br />

A database is created for a particular purpose. For example, large organisations<br />

create a database for personnel records to provide faster access to addresses,<br />

telephone numbers, salaries and service details. All databases are created to meet<br />

a specific need; however, they are not the solution to every problem. Clearly, a<br />

database would not be used if you had to write a letter or draw a map.<br />

Collecting data to be entered into the database may require a great deal of<br />

research or may involve the development of a questionnaire. It may be more<br />

appropriate to use oral questioning or interview techniques to collect data. If a<br />

database is to remain current, the collection of data and the checking of data<br />

will be ongoing.<br />

Data dictionaries<br />

A data dictionary is a comprehensive description of each field in a database. It is<br />

information about the characteristics of each item entered in the database, such<br />

as the field names, field sizes, data types and field descriptions (see Table 6.1).<br />

• The field name is the name of the field. It should be carefully selected to avoid<br />

confusion. Field names should be relatively short, clear and unambiguous.<br />

• The data type or field type is the kind of data in the field. Each field stores<br />

data of a single data type. Some common data types are text, number, currency,<br />

yes/no and date/time.<br />

• The field size, or field width, is the number of characters in each field. To<br />

keep the size of the database small and to help it work faster, the field size<br />

should be limited to the smallest number of characters that can be expected<br />

for that field.<br />

• The field description specifies the contents of the field.<br />

Field name Data type Field size Description<br />

Family name Text 25 Person’s family name<br />

Given name Text 20 Person’s given name<br />

Street Text 30 Name of street<br />

Suburb Text 20 Name of suburb<br />

Postcode Numeric or text 4 Postcode of suburb<br />

Home phone Numeric or text 8 Person’s home phone<br />

Table 6.1 A data dictionary for a database of names and addresses.<br />

Functio<br />

organising<br />

Database keys<br />

The organisation of data often involves a key. Keys are fields that are used to<br />

sort and retrieve information. It holds a data item that is unique for each record<br />

(such as a student ID number). When the records are sorted, the key is used so<br />

that not all the data is read. There are different types of keys:<br />

• A single key is a field where each item of data is unique. Care must be taken<br />

when choosing a single key, as some fields (such as family names) are not<br />

always unique.<br />

164 Application software


• A composite key, or compound key, is made by joining two or more fields<br />

together. It is used when no item in any field can be guaranteed to be unique.<br />

For example, a compound key can be made from fields such as Gender and<br />

Date of birth.<br />

• A primary key is a single key or compound key that must have a value.<br />

Primary keys cannot be empty or null.<br />

• A secondary key is a field that contains useful items of data often used in<br />

searches. Secondary keys are not always unique.<br />

Tables and forms<br />

A table, or list, organises data into columns (fields) and rows (records). It will<br />

display more than one record but only the number of fields that will fit across<br />

the screen (see Figure 6.2). Additional fields are brought into view by scrolling.<br />

A table is convenient when working with several records, or entering new data<br />

in only one field. There are several ways to change the screen layout of a table,<br />

such as changing the width of columns, hiding a column, and altering the row<br />

height. Data in a table is usually entered using a form, retrieved using a query,<br />

and printed using a report.<br />

organising<br />

displaying<br />

Function<br />

Figure 6.2 A table in the ADDRESS database.<br />

A form, or label, is used to view, enter and change data in a table. It is often<br />

used to display the data for every field in a single record (see Figure 6.3). In<br />

most databases, the layout of the form can be changed. The user can position<br />

fields, headings, instructions and graphics. A well-designed form provides<br />

information explaining the required data and any<br />

rules that apply to particular fields. For example, a<br />

field name ‘Sex (M/F)’ leaves no confusion about its<br />

required data. Fonts need be carefully chosen to<br />

ensure the screen is easy to read. The type size, stroke<br />

weight and colour of the font will have an impact on<br />

the user and the accuracy of the data that is entered.<br />

When entering data into a table or form, the user<br />

types the data for the first field and presses the<br />

‘Enter’ or ‘Tab’ key to move to the next field. After<br />

entering the data for the last field of a record, the<br />

next record will appear. This process continues until<br />

all the data has been entered.<br />

Figure 6.3 A form showing fields in the<br />

ADDRESS database.<br />

Databases<br />

165


Exercise 6.1<br />

1 What is a database?<br />

2 Describe the advantages of electronic databases over manual databases.<br />

3 What is the purpose of a DBMS?<br />

4 What is a flat file database?<br />

5 List the four data structures used in databases.<br />

6 What is a data dictionary?<br />

7 Explain the difference between a table and a form.<br />

8 Describe a well-designed form.<br />

9 A database is to be created containing student information. Construct a data<br />

dictionary using these fields: Family name, First name, Sex, School year, Class,<br />

Street, Suburb, Postcode, Phone, DOB (date of birth) and Age.<br />

10 The following questions refer to the ADDRESS database shown in Figure 6.2.<br />

a How many fields are there in the database?<br />

b How many records are contained in the database?<br />

c What is the name of the third field?<br />

d Write down the data in the second record.<br />

e What is the last entry in the ‘Suburb’ field?<br />

f What is the maximum number of characters needed for the ‘Postcode’ field?<br />

LEARNING ACTIVITIES<br />

1 Create the EFTPOS database using the data in Figure 6.4. Save the database with<br />

the filename EFTPOS. Set the data type of the ‘Balance’ field to currency.<br />

Figure 6.4 The EFTPOS database.<br />

Functio<br />

a Enter the data into a table.<br />

b Design a form that displays all the fields.<br />

c How many fields are in the EFTPOS database?<br />

d How many records are contained in the EFTPOS database?<br />

e What is the data type of the ‘Street’ field?<br />

f What is the second entry in the ‘Given’ field?<br />

g What is the maximum number of characters needed for the ‘Bank’ field?<br />

2 Create a customer database using the data in Figure 6.5 and save it with the<br />

filename CLIENT. Set the data type of the ‘Last bill’ and ‘Amount owing’ fields to<br />

currency, and the ‘Date of bill’ field to date/time.<br />

166 Application software


Function<br />

Figure 6.5 The CLIENT database.<br />

a Enter the data into a table.<br />

b Design a form that displays all the fields.<br />

c How many fields are in the CLIENT database?<br />

d How many records are contained in the CLIENT database?<br />

e What is the data type of the ‘Company’ field?<br />

f What is the fourth entry in ‘Date of bill’ field?<br />

g What is the maximum number of characters needed for the ‘Suburb’ field?<br />

3 Create a database of the students in your class using the following field names:<br />

Family name, Given name, M/F, Age, Height, Hair colour. Describe their height as<br />

tall, medium or short. Save the database with the filename STUDENTS.<br />

a Enter the data into a table.<br />

b Design a form that displays all the fields.<br />

c How many fields are in the STUDENTS database?<br />

d How many records are contained in the STUDENTS database?<br />

e What is the data type of the ‘Height’ field?<br />

f What is the third entry in ‘Family name’ field?<br />

g What is the maximum number of characters needed for the ‘M/F’ field?<br />

4 Create a database of movie or sports stars using the following field names:<br />

Family name, Given name, M/F, Age, Famous film/sport. Save the database with<br />

the filename STARS.<br />

a Enter the data into a table.<br />

b Design a form that displays all the fields.<br />

c How many fields are in the STARS database?<br />

d How many records does the STARS database contain?<br />

e What is the data type of the ‘Famous film/sport’ field?<br />

f What is the fifth entry in the ‘Given name’ field?<br />

g What is the maximum number of characters needed for the ‘Age’ field?<br />

Databases<br />

167


6.2 Modifying a database<br />

Modifying a database helps to maintain data integrity. Data integrity is the<br />

reliability of the data. Data in a database should be correct and current. A<br />

database with inaccurate data is useless. This is why the telephone book is<br />

updated each year. To maintain data integrity, data needs to be checked when it<br />

is entered and updated when it changes. This is done immediately or at regular<br />

intervals depending on the nature of the database.<br />

processing<br />

Editing data<br />

There are many reasons why data may need to be edited. For example, the user<br />

may need to change a person’s address or include a new employee in the address<br />

database. Editing data involves inserting data, deleting data and moving data.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

‘Data diddling’ is a computer crime that involves the unauthorised editing<br />

of data. Data diddlers are people who modify data for their own benefit,<br />

such as changing university results.<br />

Data is inserted into a field in a table or form by placing the cursor in the<br />

desired location. New records are inserted by moving to the last record and<br />

typing in the new data. The user can insert new records by choosing an<br />

appropriate command. It does not matter where the new records are inserted, as<br />

the records can be rearranged by sorting.<br />

Data is deleted from a field in a table or a form by placing the cursor to the<br />

right of the character to be deleted and pressing the ‘Backspace’ key. A block of<br />

characters can be deleted by selecting the data and pressing the ‘Delete’ key. The<br />

user can replace existing data by selecting the data and typing in the new data.<br />

To delete a record, the user selects the record and then presses the ‘Delete’ key<br />

or chooses an appropriate command (see Figure 6.6).<br />

Functio<br />

Figure 6.6 Records selected in the ADDRESS database.<br />

168 Application software


Data is edited using the cut, copy and paste commands. These commands can<br />

be used on a block of text, one or more fields, whole records or the entire table.<br />

The actions are the same as in a word processor. First select the data and then<br />

use the ‘Copy’ and ‘Paste’ or ‘Cut’ and ‘Paste’ commands. It is possible to copy<br />

data from more than one field, or copy an entire record. Most databases have a<br />

spell checker that will check for spelling errors in fields whose data type is<br />

defined as text.<br />

Amending the design<br />

After a database has been put into use, the design may need to be changed. The<br />

structure of the database can be modified to accommodate new requirements.<br />

The data dictionary and the layouts of tables and forms can be redesigned.<br />

To add a field, the user must first decide on<br />

the field name, field size and data type. The<br />

user will then need to go back to each record<br />

and enter data into that field. Remember, it is<br />

convenient to use a table to enter new data<br />

into a single field across many records. Deleting<br />

a field should be done with caution. If a field is<br />

deleted, all its data from every record is gone.<br />

Furthermore, if a field is inserted or deleted,<br />

the user will probably need to edit existing<br />

forms, queries or reports. If a field name is<br />

confusing, it can be easily changed.<br />

The layout of forms and tables can be easily<br />

amended. In a form, the user can move fields,<br />

headings, instructions or graphics anywhere on<br />

the screen. In a table, the user can change the<br />

width of a column, rearrange the columns or<br />

hide a column. In addition to making these<br />

changes, the look of the text in forms and<br />

tables can be changed by selecting different<br />

fonts, styles or colours (see Figure 6.7).<br />

processing<br />

Function<br />

Figure 6.7 The layout of a form in the ADDRESS<br />

database.<br />

Databases<br />

169


Exercise 6.2<br />

1 What is data integrity?<br />

2 List three ways of editing data.<br />

3 Describe how new records are inserted into a database.<br />

4 Describe how records are deleted from a database.<br />

5 Why would it be necessary to modify the structure of the database?<br />

6 Describe how to add a field in a database.<br />

7 Why should care be taken when deleting a field?<br />

8 How is the layout of forms and tables amended?<br />

LEARNING ACTIVITIES<br />

1 Create the inventory database using the data in Figure 6.8. Save the database<br />

with a filename of INVENTORY. Set the data type of the fields ‘Date purchased’<br />

to date/time and ‘Purchase price’ to currency.<br />

Figure 6.8 The INVENTORY database.<br />

Functio<br />

a<br />

b<br />

c<br />

d<br />

e<br />

Enter the data into a table and design a form that shows all the fields.<br />

The serial number was entered incorrectly for the following records. Amend<br />

the data.<br />

• Amplifier, Technics: 0982233<br />

• Heater, Haan: DA25900002<br />

• Tuner, Technics: 55673800<br />

The following purchases were made after the database was created. Insert the<br />

new records.<br />

• Television, Phillips, NE-FR24, 76392965, 26-Jun-00, $650.00<br />

• Calculator, HP, CFX-9850, N7898, 9-Jul-00, $35.00<br />

• Coffee maker, Sharp, GP-484123, 4898341, 27-Jul-00, $90.00<br />

The radio alarm clock was accidentally damaged and could not be repaired.<br />

Delete this record from the database.<br />

The place of purchase is a useful piece of information for an inventory<br />

database. Add a field called ‘Place purchased’. Insert the data into this field if<br />

all the items purchased before 1999 were bought at Grace Bros and those<br />

purchased after 1999 were bought at David Jones.<br />

170 Application software


2 Create a library database using the data in Figure 6.9. Save the database with the<br />

filename LIBRARY.<br />

Function<br />

Figure 6.9 The LIBRARY database.<br />

a<br />

b<br />

c<br />

d<br />

Enter the data into a table and design a form that shows all the fields.<br />

The subject was entered incorrectly for the following records. Amend the data.<br />

• Skills and Tactics, Motor car<br />

• Today’s Music, Rock music<br />

The following books were purchased after the database was created. Insert<br />

the new records.<br />

• Australian Technology, Johnson M, Computer, 001.75, 0 86421 674 X, Rigby<br />

• Modern Tennis, Norman C, Sport, 768.4, 0 97843 434 X, Reed<br />

The books on travel were given to a friend. Delete any books on travel from<br />

the library database.<br />

Delete the ‘Publisher’ field and all its data.<br />

e<br />

3 Open the file called CLIENT and amend the data.<br />

a The amount owing for the following clients needs to be changed. Amend the<br />

data.<br />

• Advance Cellars, $200.00<br />

• Holmers Computer, $0.00<br />

• Hanil Restaurant, $500.00<br />

b There are two regular clients to be added to the client database. Insert the<br />

new records.<br />

• Central Motors, 200 High St, Penrith, $600.00, October 23 2000, $400.00<br />

• Julia’s, 2 Iluka St, Rose Bay, $1000.00, November 12 2000, $600.00<br />

c Add a field called ‘Postcode’ and insert the postcodes of all the suburbs.<br />

Ashfield 2131, Balmain 2041, Bondi 2026, Bronte 2024, Coogee 2034, Darlinghurst<br />

2010, Hunters Hill 2110, North Parramatta 2151, North Sydney 2060,<br />

Penrith 2750, Rose Bay 2029, Sydney 2000, Ultimo 2007, Wentworthville 2145<br />

d Delete Tony’s Fruit.<br />

4 Open the file called STARS and amend the data.<br />

a Add a field called ‘Nationality’. Insert each star’s nationality and save the file.<br />

b Insert the following records:<br />

• Mel Gibson, M, 42, Mad Max, Australian<br />

• Cathy Freeman, F, 26, Athletics, Australian.<br />

Databases<br />

171


6.3 Finding information<br />

Database management systems are powerful tools because they can manage and<br />

allow the interpretation of massive amounts of data. They can search data very<br />

quickly and find in seconds information that may have taken hours using manual<br />

methods. For example, the telephone book only allows easy access to data if you<br />

know the person’s name. With the same data stored in an electronic database, you<br />

could search using a phone number or address to find the person’s name.<br />

analysing<br />

Sorting<br />

Database information is always easier to use when the records are arranged in a<br />

meaningful order, not randomly, as they were entered. Sorting is the process of<br />

arranging data in a particular order. It is a way of organising the data. Sorts can<br />

be performed in either ascending or descending order. Ascending order arranges<br />

data from smallest to largest (0–9) or from first to last (A–Z). Descending order<br />

is the reverse: from largest to smallest (9–0) or from last to first (Z–A).<br />

To carry out a sort, the user first chooses the field on which the sort is to be<br />

based and then selects ascending or descending order. Data can be sorted on more<br />

than one field so that records are arranged in a precise order. For example, the<br />

data shown in Figure 6.10 is sorted on two levels: ‘Suburb’ is the primary sort<br />

field and ‘Family name’ is the secondary sort field. The result is that the records<br />

are arranged alphabetically by suburb; where there are multiple records with the<br />

same suburb, they are arranged alphabetically by family name. A telephone<br />

directory is an example of a three-level sort based on family name, first initial and<br />

second initial. A filter is used to limit the records viewed in the database. Records<br />

are filtered by selecting the records or specifying a certain condition.<br />

Figure 6.10 The ADDRESS database sorted on two levels.<br />

Functio<br />

analysing<br />

storing & retrieving<br />

Searching<br />

One of the major advantages of an electronic database is that data can be<br />

retrieved quickly and easily. Searching is the process of examining a database to<br />

retrieve data. For example, you could step through each record using a form<br />

view or browse in a table. Most DBMSs have a ‘Find’ or ‘Search’ command (see<br />

Figure 6.11). The user types in a word or a string of characters and the DBMS<br />

searches through the data looking for a match. It is often possible to limit the<br />

search to a particular field.<br />

172 Application software


This method is satisfactory for<br />

small databases with a few records<br />

but would be very time-consuming<br />

for large databases containing<br />

thousands of records. The most<br />

efficient way of searching a large<br />

database is to construct a query.<br />

Figure 6.11 The ‘Find’ command is used to search the database.<br />

Querying the data<br />

A query is a search of a database for records that meet a certain condition. It is a<br />

question you ask of the database. For example: What is the name of the<br />

employee who lives at Eastwood? The results of a query are usually displayed in<br />

a table but can be used as the basis of a form, report, graph or even another<br />

query. A query can also update or delete multiple records at the same time and<br />

perform built-in or custom calculations on data.<br />

To create a query, the user selects the ‘Query’ command and chooses the<br />

fields to be displayed. A simple query is then constructed in the form:<br />

<br />

For example, if you were looking for a person with the family name of Davey<br />

in the ADDRESS database, the query would be in the form:<br />

‘Family name = Davey’.<br />

The data in the query is often called the criteria. There are three methods of<br />

entering a simple query:<br />

• Menu: This is often the easiest way to pose a query but is the least flexible.<br />

The DBMS presents the user with a list of options from which to choose.<br />

• Query by example (QBE): This requires the user to enter the criteria against<br />

a field. For example, if you were looking for people who lived in Eastwood,<br />

you would type ‘Eastwood’ in the ‘Suburb’ field and leave the remaining<br />

fields blank. The DBMS would then search the database and select all records<br />

that have Eastwood in the ‘Suburb’ field (see Figure 6.12).<br />

• Query language (QL): This is a specialised language designed to allow users<br />

to access information from the database. It is the most complex method<br />

because the user must learn the language but it provides the most power and<br />

flexibility. Different DBMSs support different query languages. SQL<br />

(Structured Query Language) is a standard query language but there are<br />

different versions of it in use.<br />

analysing<br />

storing & retrieving<br />

Function<br />

Figure 6.12 A query on the ADDRESS database using QBE.<br />

Operators<br />

A query is constructed using an operator such as those in Table 6.2. The<br />

operator represents the action to be performed in the query. Operators are<br />

classified as either relational or logical.<br />

Relational operators (=, , , =) are characters or symbols indicating<br />

the relationship between two expressions. They are used for simple queries.<br />

Databases<br />

173


Wildcard characters represent one or more unknown characters. Some common<br />

wildcard characters are the asterisk (*) that substitutes for any number of<br />

characters and the question mark (?) that substitutes for one character. A query<br />

such as ‘Family name = Dav*’ would find family names such as Dave, Davo,<br />

Davis or Davey. However the query ‘Family name = Dav?’ would only find<br />

family names such as Dave or Davo.<br />

Logical operators (AND, OR, NOT) are used to combine simple queries so<br />

that a search is carried out on one or more fields. It is important to understand<br />

the difference between these operators.<br />

• The AND operator requires both the first and the second query to be true.<br />

Only records satisfying both queries will be found. For example, if you are<br />

looking for a person with a family name of Davey who lives in Eastwood, the<br />

query would be:<br />

‘Family name = Davey’ AND ‘Suburb = Eastwood’<br />

• The OR operator requires either the first or the second query to be true.<br />

Records satisfying either of the queries will be found. For example, if you are<br />

looking for all of the people with a family name of Davey and all the people<br />

who live in Eastwood, the query would be:<br />

‘Family name = Davey’ OR ‘Suburb = Eastwood’<br />

Operator<br />

Description<br />

Relational<br />

= Equal to<br />

Not equal to<br />

< Less than<br />

> Greater than<br />

= Greater than or equal to<br />

contains<br />

does not contain<br />

begins with<br />

ends with<br />

is blank<br />

is not blank<br />

Functio<br />

Logical<br />

AND<br />

together<br />

OR<br />

either one<br />

NOT<br />

exact opposite<br />

Table 6.2 Examples of operators.<br />

174 Application software


Exercise 6.3<br />

1 Explain the difference between ascending and descending order.<br />

2 What is a sort on two levels?<br />

3 Describe a simple way to search a small database.<br />

4 What is a query?<br />

5 What is the usual form of a simple query?<br />

6 List three methods of entering a simple query.<br />

7 What is a query language?<br />

8 What are the advantages of using a query language?<br />

9 Describe two common wildcard characters.<br />

10 Explain the difference between the AND operator and the OR operator.<br />

11 Write the meaning of the following queries:<br />

a Class = 11IPT<br />

b Mark > 50<br />

c Sex = F<br />

d Family name begins with B<br />

e Given name = Mi*<br />

f Postcode = 276?<br />

g Suburb = Cabramatta AND Given name = Penny<br />

h Price > $100 AND Colour = Blue<br />

i Postcode = 2457 OR Family name = Brown<br />

j Bill < $100 OR Street number = 5<br />

12 Write out queries using relational operators for each of the following. You can<br />

make up appropriate field names.<br />

a All the girls in the school.<br />

b Year 11 girls in the school.<br />

c Customers who live in either Parramatta or Bankstown.<br />

d Boys in the basketball club who are eligible to play in 16 and under teams.<br />

e All customers who owe more than $20 000 for the month of March.<br />

13 The following questions refer to the ADDRESS database shown in Figure 6.2.<br />

a Write down the second record if sorted on ‘Postcode’ in ascending order.<br />

b Write down the fourth record if sorted on ‘Given name’ in descending order.<br />

c Which of the Johns would come first if the primary sort field was ‘Given name’<br />

and a secondary sort field was ‘Home phone’ in ascending order?<br />

d Write down the second record if the primary sort field was ‘Suburb’ and a<br />

secondary sort field was ‘Family name’ in descending order.<br />

Function<br />

LEARNING ACTIVITIES<br />

1 Open the EFTPOS database and construct the following queries.<br />

a All the people who live in Five Dock.<br />

b All the people with a given name of Doug.<br />

Databases<br />

175


c All the people with a family name of Nguyen.<br />

d All the people who live in Fairfield.<br />

e All the people with a postcode greater than 2200.<br />

f All the people whose family name contains the letter ‘a’.<br />

g All the people whose home phone number does not contain the digit ‘1’.<br />

h All the people who live in a street.<br />

i All the people whose family name contains the letter ‘s’ and given name<br />

contains the letter ‘e’.<br />

j All the people whose given name is Olivia or who live in Rose Bay.<br />

2 Open the CLIENT database and construct the following queries.<br />

a All the clients whose suburb is Sydney.<br />

b All the clients whose last bill was greater than $900.<br />

c All the clients who have an amount owing.<br />

d All the clients whose date of last bill was 25 September 2001.<br />

e All the clients who sell computers.<br />

f All the clients who sell shoes.<br />

g All the clients who owe more than $500.<br />

h All the clients with an amount owing and who own a restaurant.<br />

i All the clients in Ultimo who have an amount owing.<br />

j All the clients who sell computers or have an amount owing.<br />

3 Open the STUDENTS database and construct the following queries.<br />

a All students who are female.<br />

b All 16-year-old students.<br />

c All students over 16.<br />

d All students with brown hair.<br />

e All students with black hair.<br />

f All students who are tall.<br />

g All students who are medium in height.<br />

h All students who are 16 and tall.<br />

i All short students with brown hair.<br />

j All students who are 17 or have blond hair.<br />

Functio<br />

4 Open the STARS database and construct the following queries:<br />

a All stars whose age is 42.<br />

b All stars with a family name of Freeman.<br />

c All stars who are female.<br />

d All stars who are Australian.<br />

e All stars who are over 20.<br />

f All stars who are male or American.<br />

g All stars who are female and Australian.<br />

176 Application software


6.4 Reporting<br />

A report is the formatted and organised presentation of data. Examples of<br />

reports are mailing labels, invoices, sales summaries and telephone lists. DBMSs<br />

allow complete control of the design of a report in tabular (column) layout. It is<br />

possible to insert headings, sort data, choose the fields, switch fields, change<br />

column width and select records. The purpose of the report will determine its<br />

content, format and style. Most DBMSs allow different reports to be created<br />

from the database for different purposes. For example, the user might create one<br />

report that groups data and calculates totals, and another report for printing<br />

mailing labels (see Figure 6.13).<br />

Function<br />

Figure 6.13 Mailing labels generated from the<br />

ADDRESS database<br />

Creating a report<br />

Before creating a report, the user needs to select the required records. For<br />

example, when generating mailing labels you may not need a label for every<br />

person in database. Reports are often constructed using a query or the ‘Find’<br />

command.<br />

The next step is to select the fields to be included in the report. These fields<br />

are placed in appropriate positions, formatted and sorted. For the mailing labels<br />

shown in Figure 6.13, the fields chosen were:<br />

<br />

<br />

<br />

Reports can include functions such as count, sum and average that perform<br />

calculations on selected fields. Reports typically have a number of standard<br />

sections.<br />

displaying<br />

Report sections<br />

Most DBMSs allow the user to define the<br />

following sections in a report:<br />

• The report header appears once at the<br />

beginning of a report. It is used for items<br />

such as a company logo, the report title<br />

and the date (see Figure 6.14).<br />

• The page header displays information<br />

such as a title, column headings or any<br />

other information needed at the top of<br />

every page. A page header appears after<br />

the report header on the first page of<br />

the report.<br />

Figure 6.14 The sections of a report<br />

generated from the ADDRESS database.<br />

Databases<br />

177


• Most of the information will be displayed in the detail section. The user has<br />

a variety of tools to manipulate and format fields.<br />

• The page footer displays information such as the date, page number or any<br />

other information the user wants at the bottom of every page.<br />

• The report footer appears once at the end of the report. It displays items<br />

such as report totals. The report footer appears after the page footer on the<br />

last page of the report.<br />

Report format<br />

Before a report is printed, it is necessary to ensure the report has the correct<br />

format. When formatting a report, the user needs to adopt the following good<br />

design principles:<br />

• Use headings that identify the purpose of the report.<br />

• Use layouts (such as tabular or column) that present the information<br />

effectively.<br />

• Balance text on the page either vertically or horizontally.<br />

• Ensure styles are consistent throughout the report and suit its purpose.<br />

• Ensure columns have clear and descriptive headings.<br />

• Use white space appropriately to improve readability.<br />

• Include page numbers and the date in the header or footer.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Online databases are databases that can be accessed via the Internet. They<br />

typically provide current information on news, sport, shares and other<br />

areas of special interest. Online databases are updated daily.<br />

Functio<br />

displaying<br />

Mail merge<br />

Organisations often send the same letter to more than one person. For example,<br />

an organisation might want to inform its customers of a new service. One<br />

solution is to write a letter, photocopy it and type in the required names and<br />

addresses. A more efficient solution is to use mail merge. Mail merge combines a<br />

letter written on a word processor with data from another type of file, such as a<br />

database. Mail merge saves time and makes the final documents more personal.<br />

There are three basic steps in carrying out a mail merge:<br />

• set up a data source (or database document)<br />

• set up a word processor document (or merge document)<br />

• merge the two documents.<br />

The mail merge is generally carried out in the word processing application.<br />

The user selects the mail merge command from the relevant menu and is then<br />

prompted for the name of the data source. The user positions the cursor in the<br />

word processor document where the data is to be inserted and chooses a merge<br />

field from the data source. The process is repeated when more than one field is<br />

to be included (see Figure 6.15). Finally, the user selects a command to merge<br />

the documents. The selected fields are replaced with information from the data<br />

source. Each row of information from the data source produces a unique version<br />

of the word processor document.<br />

178 Application software


Function<br />

Figure 6.15 A mail merge document showing the field names that will<br />

be replaced with data from the database.<br />

Exercise 6.4<br />

1 What is a report?<br />

2 What determines a report’s content, format and style?<br />

3 How are records selected for a report?<br />

4 List five sections of a report.<br />

5 What sort of information generally appears in a report header?<br />

6 Why is white space used in a report?<br />

7 What are the advantages of mail merge?<br />

8 How is a mail merge document created?<br />

LEARNING ACTIVITIES<br />

1 Open the CLIENT file and create the following reports:<br />

a A tabular layout of all the records sorted by suburb.<br />

b A tabular layout of clients that are restaurants.<br />

c A tabular layout of all the records, containing only the ‘Company’ and<br />

‘Amount owing’ fields.<br />

d A column layout to be used as a mailing label that contains only the<br />

‘Company’, ‘Address’ and ‘Suburb’ fields.<br />

2 Open the STARS file and create the following reports:<br />

a A tabular layout of all the records sorted by family name in ascending order.<br />

b A column layout that contains only stars’ first names and family names.<br />

c A tabular layout of all the stars who are male.<br />

d A column layout showing all the fields, sorted by age in descending order.<br />

Databases<br />

179


3 Open the file called EFTPOS and create the mailing labels shown in Figure 6.16.<br />

Figure 6.16 Mailing labels generated from the EFTPOS database.<br />

4 Create the letter shown in Figure 6.17 and save it with the filename PAYMENT.<br />

Figure 6.17 A form letter using the CLIENT database.<br />

Functio<br />

a Insert the merged fields from the CLIENT database into the letter.<br />

b Merge the letter and the database so that each person receives a payment<br />

letter.<br />

c Create a query so that only clients with an amount owing will receive the payment<br />

letter.<br />

5 Create personalised invitations for your next birthday party.<br />

a Write an invitation to your party using a word processor and save it with the<br />

filename BIRTHDAY.<br />

b Insert the relevant fields from the STUDENTS database into the letter.<br />

c Merge the letter and the database so that a personalised letter is printed for<br />

each person.<br />

180 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 Electronic databases cannot:<br />

A search and sort data quickly and<br />

accurately<br />

B perform recalculations on data quickly<br />

and accurately<br />

C correct and update data<br />

D present data in a variety of ways<br />

2 Which of the following lists are in order<br />

from smallest to largest?<br />

A field, character, record<br />

B field, record, character<br />

C character, field, record<br />

D record, field, character<br />

3 Which data type in a database stores<br />

alphabetic characters?<br />

A word C field<br />

B text D record<br />

4 A field that contains unique data in<br />

every record is a:<br />

A primary key<br />

C secondary key<br />

B field key<br />

D compound key<br />

5 Layouts in forms and tables of a database<br />

are easily amended by:<br />

A deleting a field<br />

B constructing a query<br />

C designing a report<br />

D moving fields, headings or instructions<br />

6 The most effective way of searching a<br />

large database is to:<br />

A use a search or find command<br />

B print a report<br />

C browse a table<br />

D construct a query<br />

7 A database is used to store birthdays<br />

using the date format (DD/MM/YY).<br />

Five records are shown in Table 6.3.<br />

Name<br />

Birthday<br />

Briggs, Teena 07/02/85<br />

Lopez, Paul 25/07/85<br />

Tang, Hu Long 01/11/85<br />

Young, Patsy 25/02/85<br />

Table 6.3 A table from the BIRTHDAYS database.<br />

These five records are then sorted in<br />

ascending order by ‘Birthday’. What is<br />

the name of the last person in the<br />

sorted list?<br />

A Briggs, Teena C Tang, Hu Long<br />

B Young, Patsy D Lopez, Paul<br />

8 The database feature that is used to<br />

rearrange data in alphabetical order is<br />

called:<br />

A searching C sorting<br />

B copying D organising<br />

9 A business has created a database of its<br />

customers in Australia. The conditional<br />

part of the query to retrieve all customers<br />

in Sydney who are over 20 years<br />

of age would be:<br />

A City = ‘Sydney’ AND Age < 20<br />

B City = ‘Sydney’ AND Age > 20<br />

C City = ‘Sydney’ OR Age < 20<br />

D City = ‘Sydney’ OR Age > 20<br />

10 Which of the following is not a good<br />

design principle?<br />

A Use layouts that present the information<br />

effectively.<br />

B Balance text on the page either<br />

vertically or horizontally.<br />

C Use many different styles throughout<br />

a report.<br />

D Ensure columns have clear and descriptive<br />

headings.<br />

Databases<br />

181


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 The process of arranging data in a particular<br />

order.<br />

2 The kind of data in the field.<br />

3 A specific category of data.<br />

4 A comprehensive description of each<br />

field in a database.<br />

5 An organised collection of data.<br />

6 Displays more than one record but only<br />

allows the fields that fit across the<br />

screen.<br />

7 It is used to view, enter and change<br />

data in a table.<br />

8 A collection of facts about one specific<br />

entry in a database.<br />

9 A search of a database for records that<br />

meet a certain condition.<br />

10 The formatted and organised presentation<br />

of data.<br />

11 Fields used to store and retrieve information.<br />

12 The number of characters in each field.<br />

13 The reliability of data.<br />

14 The process of examining the database<br />

to retrieve data.<br />

15 It is used to limit the records viewed in<br />

a database.<br />

16 It represents an action to be performed<br />

in the query.<br />

List of terms<br />

a data dictionary i sort<br />

b data type j table<br />

c database k field size<br />

d field l search<br />

e form m data integrity<br />

f query n operator<br />

g record o filter<br />

h report p key<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 What is the difference between searching<br />

and sorting a database?<br />

2 Briefly explain the following terms:<br />

a database management system<br />

(DBMS)<br />

b query language.<br />

3 Outline the four data structures used in<br />

databases.<br />

4 You are going to enter a large CD collection<br />

into a database.<br />

a Name five fields that you think<br />

would be the most relevant.<br />

b List two searches on this data that<br />

would be frequently carried out.<br />

5 Fisher’s Ghost Golf Club wants to use a<br />

database to manage the records of its<br />

members. What tasks would they use<br />

the database for? Design a suitable<br />

database for the golf club.<br />

182 Application software


chapter<br />

7<br />

SPREADSHEETS<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the uses and advantages of an<br />

electronic spreadsheet<br />

• create a spreadsheet by entering labels,<br />

values and formulas<br />

• use a spreadsheet’s built-in arithmetic, statistical<br />

and logical functions<br />

• move and copy data from one location to<br />

another in a spreadsheet<br />

• use absolute and relative referencing of<br />

cells<br />

• format a spreadsheet<br />

• use a spreadsheet to create a chart of each<br />

type from numerical data<br />

• identify and describe the purpose of each<br />

type of chart.<br />

Overview<br />

This chapter will help you to become an<br />

accomplished user of spreadsheet software. It<br />

examines the basic features of spreadsheets<br />

and the major information processes involved<br />

in their use. You will learn how to enter<br />

formulas and functions, format a spreadsheet<br />

and create an appropriate chart to convey<br />

particular kinds of information.


Information processes<br />

Spreadsheets can be used across all the seven information processes. The<br />

processes are not distinct and tasks often involve a combination of processes.<br />

The development of a spreadsheet emphasises the following information<br />

processes:<br />

• Organising: Data is arranged into rows and columns, and formulas are<br />

developed. (See section 7.1.)<br />

• Processing: The cells in a spreadsheet can be edited. (See section 7.1.)<br />

• Analysing: The user can ask ‘what if’ questions and identify trends using<br />

charts. (See sections 7.2 and 7.4.)<br />

• Displaying: Cells can be formatted and information presented in charts.<br />

(See sections 7.3 and 7.4.)<br />

Functio<br />

organising<br />

7.1 Basic features<br />

A spreadsheet uses a rectangular grid made up of rows and columns to organise<br />

and store data that requires some type of calculation. For centuries, people have<br />

used pencil and paper to construct rows and columns of numerical data and<br />

manipulate it in some way. For example, people used ledgers to keep records of<br />

their sales, income and payments. Today, a software application called a spreadsheet<br />

is used to do these tasks.<br />

A spreadsheet is an excellent tool to help solve problems that require many<br />

calculations. Business people use spreadsheets to keep track of financial transactions<br />

and stock. The spreadsheet allows them to present data in tables and<br />

charts, and make predictions based on trends. Spreadsheets are also used by<br />

scientists, engineers and people in a wide range of professions to carry out many<br />

different tasks. A spreadsheet can be used to plan a budget, calculate loan repayments,<br />

keep track of income and expenses, and perform countless other<br />

activities dealing with numbers.<br />

Electronic spreadsheets have five advantages over manual spreadsheets:<br />

• ease of calculation—numerical calculations can be performed quickly and<br />

accurately<br />

• ease of editing data—mistakes can be corrected before printing, and data can<br />

be moved and copied<br />

• recalculation—if one item of data is changed, all other data that depends on<br />

it is recalculated, which allows users to try out different ‘what if?’ options.<br />

• ease of storage—large amounts of data can be stored and retrieved as<br />

required<br />

• display options—data can be presented in many different ways using tables<br />

and charts.<br />

Structure of a spreadsheet<br />

All spreadsheets consist of rows that run horizontally across the screen and<br />

columns that run vertically down the screen. Rows are usually numbered 1, 2, 3,<br />

4, and so on, while columns are often named in alphabetic terms: A, B, C, up to<br />

184 Application software


Z; then AA, AB, AC up to AZ; then BA, BB, and so on. Some spreadsheets use<br />

numbers for both rows and columns, so that the rows are referred to as R1, R2,<br />

R3, etc. while the columns are referred to as C1, C2, C3, etc. It is not possible to<br />

view all the rows and columns on the screen at one time. However, the user can<br />

scroll up, down, left, or right in the spreadsheet window to view other sections<br />

as required. Some spreadsheet programs create a workbook made up of one or<br />

more spreadsheets, called worksheets or sheets. These sheets allow the user to<br />

organise related information in a single file. Different sheets are accessed by<br />

clicking the sheet number on a tab.<br />

A cell is the intersection of a row and column (see Figure 7.1). The position<br />

of the cell in the spreadsheet is called its cell reference (or cell address). Clearly,<br />

every cell in a spreadsheet has a unique cell reference. For example, the cell<br />

reference of the highlighted cell in Figure 7.1 is C4, because it is at the intersection<br />

of column C and row 4.<br />

If a cell is highlighted in a spreadsheet it is called the selected cell or active<br />

cell. Data can be entered or changed in the selected cell. A cell is selected by<br />

clicking the mouse inside it, and is indicated by a frame around the cell. The<br />

‘Tab’ key selects the next cell to the right (i.e. in the next column) and the<br />

‘Enter’ key selects the next cell down (i.e. in the next row). Holding down the<br />

‘Shift’ key together with the ‘Tab’ or ‘Enter’ key reverses the direction of the<br />

selection.<br />

Function<br />

cell<br />

reference<br />

formula bar<br />

row 2<br />

worksheet<br />

selected<br />

cell C4<br />

column E<br />

Figure 7.1 A blank spreadsheet showing some of the basic parts.<br />

Spreadsheets are very particular about the type of data that is entered into<br />

each cell. There are three main types of data:<br />

• A label is text entered into a cell to explain part of the spreadsheet. This data<br />

is not used in carrying out calculations. Labels are used for the headings of<br />

rows and columns.<br />

• Values are numbers stored in a spreadsheet. This data is used in carrying out<br />

calculations.<br />

• Formulas are instructions to perform a calculation. The answer to the calculation<br />

appears in the cell that contains the formula; the formula itself is not<br />

shown. The user can create a formula or select from predefined functions.<br />

Spreadsheets<br />

185


collecting<br />

collecting<br />

Creating a spreadsheet<br />

Time should be spent planning the spreadsheet before any data is entered. The<br />

user should ask themselves:<br />

• How is the spreadsheet going to solve the problem?<br />

• What data needs to be entered?<br />

• How will I obtain the data?<br />

• What will be the headings and titles?<br />

• How will the numbers look?<br />

• What is the relationship between the items of data?<br />

• Does it require a calculation? What formulas are to be used? What results are<br />

required?<br />

Entering data<br />

Data is entered into a cell as a label, value or formula. The first step is to decide<br />

into which cell the data is to be entered. Once this cell is selected, the user<br />

types the text and presses the ‘Enter’ or ‘Return’ key. The text appears in the<br />

selected cell. Most spreadsheets treat anything they cannot interpret as a value<br />

(number) or label. Labels that do not fit in one cell, such as a heading, the text<br />

will be displayed in the next cell. The #### symbol in a cell indicates that the<br />

cell is not wide enough to display the number it contains. The user must either<br />

widen the column by dragging the border in the column heading or adjust the<br />

type size. In Figure 7.2 a spreadsheet has been created to calculate the total cost<br />

of items purchased by a sporting goods store. Labels have been entered in all<br />

cells containing words; values have been entered for the number of units and<br />

their cost price (cells B5 to C10); and formulas have been entered to calculate<br />

the totals (cells D5 to D10 and D12).<br />

=B5*C5<br />

=B6*C6<br />

=B7*C7<br />

=B8*C8<br />

=B9*C9<br />

=B10*C10<br />

=SUM(D5:D10)<br />

Functio<br />

processing<br />

Figure 7.2 A spreadsheet containing labels, values and formulas.<br />

Editing data<br />

Data in spreadsheets may need to be edited, to correct mistakes or update<br />

values. The simplest way to edit data in a cell is to highlight the cell and make<br />

the changes in the formula bar. Data is inserted or deleted as in a word processor.<br />

The new data will replace the old data after pressing the ‘Enter’ key. It<br />

may also be possible to double-click the cell and modify the data directly in the<br />

cell. In addition to correcting mistakes, editing may include moving data and<br />

replacing data.<br />

186 Application software


It is possible to copy values, labels, cell references and formulas from one cell<br />

to another, or to a range of cells. The action of moving data in a spreadsheet is<br />

similar to the actions in a word processor. The user can cut and paste, copy and<br />

paste, or drag and drop. First the cells to be moved are highlighted and the ‘Cut’<br />

or ‘Copy’ command is selected. The content of the cells, including their formatting,<br />

is transferred to the clipboard. If the user is moving values and labels, these<br />

are inserted into the new location using the ‘Paste’ command. To copy the<br />

contents of a cell into a range of adjacent cells, select the ‘Fill down’ or ‘Fill<br />

right’ commands. The ‘Fill down’ command copies cells down the column, while<br />

the ‘Fill right’ command copies cells across a row.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Financial spreadsheets are used to manage money and are the most<br />

common application of spreadsheet software. Financial spreadsheets can<br />

be used to calculate budgets and loan repayments, produce profit and loss<br />

statements, and monitor investments on the stockmarket.<br />

Function<br />

A spreadsheet allows users to search for specific data that is part of a label,<br />

value or formula and, if required, replace it. For example, you could find all cells<br />

that contained a particular cell reference or all cells whose contents match the<br />

selected cell. The Find and Replace functions are similar to those of a word processor<br />

except that the user can search for values or formulas by row or by column.<br />

Spreadsheet layout<br />

The spreadsheet layout is the appearance of the spreadsheet. There is no one<br />

correct way to design a spreadsheet. Each particular problem has its own design<br />

requirements. However, a well-designed spreadsheet has four easily identifiable<br />

areas called the instruction, input, calculation and output (see Figure 7.3).<br />

• The instruction area contains information about the spreadsheet or<br />

directions for use of the spreadsheet. It is usually at the top of the spreadsheet<br />

and includes a title, a description, names of the authors, and the date.<br />

Larger spreadsheets include a brief outline of their structure, directions and<br />

parameters. A parameter is an input value that determines the information<br />

produced by the spreadsheet.<br />

• The input area contains labels for headings and values on which calculations<br />

are based. The format of values and labels is often completed after the data<br />

has been entered. For example, when<br />

entering money values there is no<br />

need to include the $ sign as this will<br />

happen automatically if the values are<br />

formatted as currency.<br />

• The calculation area contains formulas<br />

and functions that complete the work<br />

of the spreadsheet. The calculation<br />

area is the heart of a spreadsheet.<br />

• The output area displays the result of<br />

the spreadsheet. In many spreadsheets<br />

the output area and the calculation<br />

input area<br />

area are the same.<br />

Figure 7.3 Spreadsheet layout.<br />

displaying<br />

instruction area<br />

calculation<br />

area<br />

output<br />

area<br />

Spreadsheets<br />

187


Exercise 7.1<br />

1 What is a spreadsheet?<br />

2 Outline the advantages of electronic spreadsheets over manual methods.<br />

3 How are rows and columns named in a spreadsheet?<br />

4 Describe the three main types of data in a spreadsheet.<br />

5 Describe some of the planning that should take place before data is entered into<br />

a spreadsheet.<br />

6 What is the simplest way to edit data in a cell?<br />

7 List four identifiable areas of a well-designed spreadsheet.<br />

8 If the following data were entered into a spreadsheet, would it be classified as a<br />

label, a value or a formula?<br />

a New South Wales b =D1+E2 c 12<br />

d B1-B7 e ‘2003 World Cup’<br />

9 Write down the data stored in these cells of the spreadsheet shown in Figure 7.2.<br />

a A6 b B8 c A1<br />

d D4 e C12 f D10<br />

10 What is the cell reference for the following data in the spreadsheet shown in<br />

Figure 7.2?<br />

a Golf shoes b $80 c 110<br />

d Units e =B8*C8 f =SUM(D5:D10)<br />

LEARNING ACTIVITIES<br />

1 Start up a spreadsheet program.<br />

a View the entire spreadsheet by scrolling.<br />

b What is cell reference of the cell in the last row and the last column?<br />

c How many cells make up the spreadsheet?<br />

d Move to the following cells in order: A14, S45, Z1, AD33, AA100.<br />

e Move to cell A1 and type in your name.<br />

2 Create the spreadsheet shown in Figure 7.4 and save it with filename EXPENSES.<br />

a List the cells that contain labels.<br />

b List the cells that contain values.<br />

Functio<br />

Figure 7.4 The EXPENSES spreadsheet.<br />

=SUM(C5:C11)<br />

188 Application software


c<br />

d<br />

e<br />

f<br />

g<br />

h<br />

i<br />

List the cells that contain formulas.<br />

Increase the clothing expenses to $25 per week.<br />

Decrease the entertainment expense to $12 per week.<br />

Change ‘Eating out’ to ‘Restaurants’.<br />

In cell D4, insert the label ‘Monthly’.<br />

Enter formulas in cells D5 to D11 to calculate the expenses on each item for<br />

one month. (Assume there are four weeks in a month.)<br />

Enter a formula in D13 to calculate total monthly expenses.<br />

2 Create the spreadsheet shown in Figure 7.5. Use the ‘Fill’ command to copy the<br />

formulas. Save the spreadsheet with the filename PLANTS.<br />

Function<br />

Figure 7.5 The PLANTS spreadsheet.<br />

=SUM(B6:B10)<br />

=AVERAGE(B6:B10)<br />

=B6-C6<br />

a Identify the range of cells in the:<br />

i instruction area<br />

ii input area<br />

iii calculation area<br />

iv output area.<br />

b A scientist completed the same experiment with ivy. Add a row after Lily so<br />

that it appears as row 11.<br />

c Enter the label ‘Ivy’ in cell A11.<br />

d The ivy’s growth with light was 18 and its growth without light was 6. Add<br />

this data to the spreadsheet.<br />

e Enter a formula in cell D11 to calculate the difference in growth for the ivy.<br />

3 Create the spreadsheet shown in Figure 7.6 and save it with the filename MARKS.<br />

a Identify the range of cells in the:<br />

i instruction area<br />

ii input area<br />

iii calculation and output area.<br />

b Which student has the highest average?<br />

c Which student has highest maximum?<br />

d Add a column after Task3 so that it appears as column F.<br />

e Enter the label ‘Task4’ in cell F5.<br />

f In cells F6 to F16, enter the marks 56, 80, 64, 88, 75, 90, 62, 88, 58, 70 and 60.<br />

g Adjust the formulas for Max, Min and Aver so that they include the new<br />

column of data.<br />

h Betty Tang got a job and left school. Delete this data.<br />

Spreadsheets<br />

189


=MAX(C6:E6)<br />

=AVERAGE(C6:E6)<br />

=MIN(C6:E6)<br />

Figure 7.6 The MARKS spreadsheet.<br />

4 Create a spreadsheet to analyse your time management. For each day of the<br />

week, enter the amount of time (in hours) you spend on sleep, eating, television,<br />

homework, study and other activities. Use the spreadsheet to total the hours for<br />

each activity and find their weekly averages.<br />

7.2 Formulas<br />

A formula is an instruction to perform a calculation. Formulas are what give<br />

spreadsheets real power. Whenever values (numbers) are changed, the formulas<br />

recalculate and produce new results. A formula usually starts with a particular<br />

symbol, such as the ‘=’, ‘@’or ‘+’ signs. Some examples of formulas are:<br />

• =4+3<br />

• =A4*2<br />

• =SUM(A1:A5).<br />

The asterisk (*) is used for multiplication to avoid confusion with the letter ‘x’.<br />

organising<br />

Creating formulas<br />

Formulas consist of four main elements: numbers, cell references, operators and<br />

functions.<br />

Functio<br />

Cell references<br />

A formula refers to a cell using a cell reference, such as A2. For example, if you<br />

wanted one cell to contain the same value as another cell, you would enter an =<br />

sign followed by the cell reference. Cell references allow formulas to refer to<br />

other cells in the same sheet, or even to cells in other sheets.<br />

Formulas can contain a range of cells, such as =SUM(A1:A5). A range is a<br />

group of adjacent cells in a single row or column, or in several adjacent rows and<br />

columns. For example, the range B7:C9 refers to the cells B7, B8, B9, C7, C8<br />

and C9. Names are sometimes used to replace a cell reference and a range in a<br />

formula. After the formula is entered, the result of the calculation appears in the<br />

spreadsheet. The formula for the selected cell is usually displayed in the formula<br />

bar. If a formula refers to itself, either directly or indirectly it is called a circular<br />

reference. For example, if the contents of cell B4 was ‘=B4+1’, this is a circular<br />

reference. It will result in an endless loop and an error message will be displayed.<br />

190 Application software


A spreadsheet recalculates a formula if values in the cell references have<br />

changed. This is one of the most powerful features of a spreadsheet and helps<br />

users to try out all sorts of ‘what if’ scenarios. This is the<br />

process of making changes to the data and observing<br />

their effects. For example, car manufacturers may use a<br />

spreadsheet to see what effect an increase in the cost of<br />

windscreens would have on the overall production costs<br />

of a vehicle. Users can specify whether recalculating is<br />

done automatically or only on request. When a calculation<br />

is performed by a formula, it uses the value stored<br />

in the cell, which may be different to the displayed<br />

value. For example, two cells may each contain the<br />

value of 5.005, but this figure may be displayed as<br />

$5.01 (currency format). If the two cells are added<br />

together, the result would be $10.01 not $10.02. The<br />

result is based on the actual value, not the displayed<br />

value. It is possible to change this option so that calculations<br />

are based on the displayed values.<br />

Function<br />

Operators<br />

Operators are used to perform a process, and are used to create formulas.<br />

Operators can be grouped as arithmetic, relational and text (see Table 7.1). For<br />

example, =A1*A2 multiplies the values in cells A1 and A2. If several operators<br />

are combined in a single formula, the operations are carried out according to<br />

mathematical rules. Multiplication and division are carried out before addition<br />

and subtraction unless parentheses are used to group the operations. For<br />

example, the formula =4+8/2 gives an answer of 8, but =(4+8)/2 gives 6.<br />

Operator Description Example<br />

Arithmetic<br />

+ addition =6+2 gives 8<br />

- subtraction =6-2 gives 4<br />

* multiplication =6*2 gives 12<br />

/ division =6/2 gives 3<br />

^ exponentiation =6^2 gives 36<br />

% per cent =15% gives 0.15<br />

Relational<br />

= equal to =3+2=4 gives FALSE<br />

not equal to =22-120 gives TRUE<br />

< less than =22 greater than =22>20 gives TRUE<br />

=20 gives FALSE<br />

Text<br />

& text joining =‘A=’&FALSE gives A=FALSE<br />

Table 7.1 Some operators.<br />

Spreadsheets<br />

191


Functions<br />

Functions make calculations easier. Spreadsheet programs contain about 100<br />

built-in formulas known as functions. Functions are used to perform simple or<br />

complex calculations. To use a function you must follow special rules or syntax.<br />

Functions consist of a function name such as SUM, a set of parentheses ( ) and<br />

arguments. Arguments are values on which the functions operate. Arguments are:<br />

• numbers such as 2,3 in the formula =SUM(2,3).<br />

• cell references such as B4, B5,B6,B8 in the formula =SUM(B4,B5,B6,B8).<br />

• a range of cells such as B4:B8 in the formula =SUM(B4:B8).<br />

• other functions such as MAX(B5,B9) in the formula =SUM(B4,MAX(B5,B9)).<br />

Functions are more efficient than making up your own formula. For example, to<br />

add cells from A1 to A10 the formula is =A1+A2+A3+A4+A5+A6+A7+A9+A10<br />

or =SUM(A1:A10). In addition to being quicker to enter, functions allow you<br />

insert or delete rows or columns. For example, if you deleted row 3 the first<br />

formula would be incorrect and require editing. However, the formula that uses<br />

a function would remain correct. Functions can be grouped as arithmetic,<br />

statistical or logical (see Table 7.2 opposite).<br />

processing<br />

Absolute and relative referencing<br />

When a formula is copied from one cell to another, you may want the cell<br />

references in the formula to stay the same, or you may want them to change to<br />

coincide with the new destination cell. Spreadsheets allow for this by providing<br />

two ways of referring to cells: absolute referencing and relative referencing.<br />

Absolute referencing (or absolute addressing) means that the cell references<br />

in a formula do not change if the formula is copied or moved. The formula is<br />

copied exactly, with the cell references remaining the same. The $ sign is used to<br />

indicate an absolute cell reference. For example, cell E5 may contain the<br />

formula =$B$5*$D$5, which multiplies the contents of cells B5 and D5. If this<br />

formula is copied to cell E6, the formula remains =$B$5*$D$5, and the result of<br />

the formula stays the same.<br />

Relative referencing (or relative addressing) allows you to copy the mathematical<br />

processes in a formula (such as the operators and functions) while<br />

changing the cell references so that they relate to the new destination cell.<br />

Relative referencing is the default option, so no special symbol is required. For<br />

example, cell E5 may contain the formula =B5*D5, which multiplies the<br />

contents of cells B5 and D5. If this formula is copied to cell E6, it would change<br />

to =B6*D6, which multiplies the contents of cells B6 and D6. The cell<br />

references have changed to coincide with the destination cell (see Figure 7.7).<br />

Functio<br />

Figure 7.7 The SPORT spreadsheet.<br />

=B5*D5<br />

=B5*C5<br />

=E5-F5<br />

192 Application software


Function Description Example<br />

Arithmetic<br />

ABS absolute value =ABS(-12) gives 12<br />

INT integer part =INT(2.99) gives 2<br />

LOOKUP searches a range of cells for a =LOOKUP(B6,A9:C14)<br />

lookup value<br />

PI mathematical constant =PI()<br />

ROUND rounds to a number of =ROUND(3.14159,3) gives 3.142<br />

decimal places<br />

Function<br />

SQRT square root of a value =SQRT(144) gives 12<br />

SUM adds up all the values in a list =SUM(B4,B5,B6,B7)<br />

Statistical<br />

AVERAGE average of its arguments =AVERAGE(2,4) gives 3<br />

COUNT how many numbers in the =COUNT(5,1,12,5) gives 4<br />

list of arguments<br />

MAX maximum value in a list of =MAX(3,6,1,4) gives 6<br />

arguments<br />

MEDIAN median (middle) of the given =MEDIAN(8,3,10) gives 8<br />

numbers<br />

MODE most common value =MODE (4,6,6,4,4,4) gives 4<br />

MIN minimum value in a list of =MIN(3,6,1,4) gives 1<br />

arguments<br />

STDEV standard deviation =STDEV(5,10,15) gives 5<br />

Logical<br />

AND returns TRUE if all the =AND(2+2=4,2+3=5)<br />

arguments are true;<br />

gives TRUE<br />

returns FALSE if one or more =AND(2+2=5,2+3=5)<br />

arguments are FALSE<br />

gives FALSE<br />

FALSE returns the logical value FALSE =FALSE()<br />

IF returns one value if logical =IF(5


It is possible to have a formula containing both absolute and relative<br />

references. This is called a mixed cell reference. For example, if the formula<br />

=$B$5*D5 in cell E5 is copied to cell E6, it would change to =B5*D6.<br />

Formulas can be copied into adjacent cells using the ‘Fill’ command. Select<br />

the cell that contains the formula and the destination cell(s), and then choose<br />

the ‘Fill’ command. Both absolute and relative referencing can be used in this<br />

process.<br />

Functio<br />

collecting Templates<br />

A template is a kind of ‘master document’ or blueprint that is created for repeated<br />

use. A spreadsheet template contains labels and formulas to solve a<br />

particular problem. The user enters the values to obtain the required solution. If<br />

numerous spreadsheets need to be created to solve similar problems, a template<br />

can save time and effort. Many spreadsheet programs contain standard templates<br />

for a range of uses, such as budgets, profit and loss statements, loan repayments<br />

and stock investments. There are four advantages in using a standard<br />

template:<br />

• predetermined layout—the labels and formulas are already entered<br />

• ease of use—detailed understanding of formulas is not required<br />

• reliability—the templates are fully tested, so it is unlikely that they will<br />

produce errors<br />

• adaptability—templates can be modified to suit specific needs.<br />

Figure 7.8 shows an example of a simple<br />

template used to calculate the daily income from<br />

each type of room in a motel. A single room costs<br />

$50, a double room $70 and a suite $100. The<br />

income is determined by multiplying the number of<br />

rooms in use by their appropriate rates. These<br />

formulas have been entered into cells D5, D6 and<br />

D7. They show a result of $0.00 until the number<br />

of rooms in use has been entered into cells B5, B6<br />

and B7. The spreadsheet allows the manager to<br />

Figure 7.8 The MOTEL spreadsheet. quickly determine the total income for each day<br />

and helps make decisions about room rates.<br />

Creating a template involves the following steps:<br />

• Understand the problem: Determine the precise requirements of the<br />

template. How is the spreadsheet going to solve the problem? What data<br />

needs to be entered? What information needs to be calculated?<br />

• Design the template: Determine the solution to the problem using a spreadsheet.<br />

What will be the headings? How will the numbers look? What is the<br />

relationship between the data? What formulas are to be used? What will the<br />

spreadsheet layout be? Remember—a problem can have more than one<br />

correct solution.<br />

• Construct the template: Enter the labels and formulas and format the<br />

template.<br />

• Test the template: Make sure the template is perfect. Test the template with<br />

a variety of values and make modifications if necessary.<br />

• Document the template: Make the template easy to use. Add instructions on<br />

the screen or provide a manual for users of the template.<br />

194 Application software


Exercise 7.2<br />

1 What is a formula?<br />

2 Write the following cells as a range of cells:<br />

a C3, C4, C5, C5, C6, C7, C8, C9, C10<br />

b D1, D2, D3, D4, D5, D6, D7, D8, D9, D10, D11<br />

c A1, A2, A3, B1, B2, B3, C1, C2, C3<br />

3 What is a circular reference?<br />

4 List three different types of operators.<br />

5 Give the results of the following formulas:<br />

a =8*2 b =2^4 c =21%<br />

d =17-10/2 e =(20-12)/2 f =4+2*4+7<br />

g =4^2/4 h =(23-7)/(2*4) i =50%+40%<br />

j =((24-4)*(13+7))<br />

6 What result do the following formulas produce?<br />

a =6*3=18 b =15-87 c =5+812 e =14/7=35-5<br />

g =2+3*3


Harry’s Department Store is expanding into hardware.<br />

i Enter the label ‘Hardware’ into cell A12.<br />

ii Enter ‘5’ into cell B12.<br />

iii Amend all the formulas in cells D5 to D10 to include this new data.<br />

3 Start up a spreadsheet program.<br />

a Enter the following data:<br />

A2 16 A3 64 A4 =A2<br />

A5 =SUM(A2:A4) C2 5 E2 35<br />

b Copy the range of cells A3 to A5 to cells C3 to C5 using relative references.<br />

c Copy the range of cells A3 to A5 to cells E3 to E5 using absolute references.<br />

4 Create the spreadsheet shown in Figure 7.11. The formulas shown in cells C5 and<br />

D5 need to be copied down their respective columns to row 10 using relative<br />

references. Save the spreadsheet with the filename DISCOUNT.<br />

=IF(B5


a Use the template to calculate total vegetable prices for October, November and<br />

December for two different years. The September prices (per kilogram) were:<br />

i potatoes $1.29, onions $1.59, carrots $1.99, beans $2.29, peas $2.99, mushrooms<br />

$5.99<br />

ii potatoes $1.19, onions $1.79, carrots $2.09, beans $2.19, peas $3.49, mushrooms<br />

$5.89.<br />

b Add a row after ‘Beans’ so that it appears as row 9.<br />

c In row 9, enter the following data: zucchini; September price of $1.99;<br />

decrease of 3% in price for each of October, November and December.<br />

d The supply of vegetables for next season will be affected by a drought. The<br />

expected percentage increases on the September prices are as follows:<br />

potatoes 25%, onions 17%, carrots 12%, beans 10%, zucchinis 10%, peas 8%,<br />

mushrooms 5%. Modify the formulas in the template using this data.<br />

Function<br />

7.3 Formatting a spreadsheet<br />

Formatting means changing the appearance of the spreadsheet. There are many<br />

ways to format a spreadsheet and make it more appealing. However, it is most<br />

important that the format is appropriate for its purpose and helps communicate<br />

the information. Formatting a spreadsheet involves changing the rows and<br />

columns and the cell formats.<br />

Rows and columns<br />

Spreadsheet programs allow the user to adjust the height of rows and the width<br />

of columns. This is necessary to accommodate headings, larger type sizes or<br />

wrapping text. Row height and column width are changed in several ways:<br />

• Drag the border in the row heading or column heading to the required width.<br />

• Redefine the default row height or column width. This adjusts all rows and<br />

columns to the same width. Different spreadsheet programs have different<br />

defaults for row height and column width.<br />

• Adjust the row height and column width to the minimum necessary to<br />

display the contents of the selected cells.<br />

• Hide selected rows and columns. Hiding rows and columns does not delete<br />

them from the spreadsheet.<br />

In a spreadsheet, it is often necessary to add or delete rows and columns.<br />

When a row is inserted, all the rows below it are moved down one place. When<br />

a column is inserted, all the columns to the right are moved to the right one<br />

place. Including empty rows and columns to add spacing can improve the<br />

readability of the spreadsheet. Deleting rows and columns from a spreadsheet<br />

reverses this process. The rows below move up and the columns to the right<br />

move to the left. Cell references are automatically changed when adding and<br />

deleting rows and columns unless they are absolute cell references.<br />

Cells<br />

Each spreadsheet program includes a number of different ways of displaying<br />

text and numbers. Formatting a cell does not change the contents of the cell but<br />

determines the way it is displayed. There are numerous options for formatting<br />

cells, such as number, alignment, fonts, borders and shading.<br />

displaying<br />

displaying<br />

Spreadsheets<br />

197


Number<br />

Cells that contain numbers are formatted using the toolbar or a command from<br />

the menu bar. Modern spreadsheet programs automatically apply a built-in<br />

format based on the data the user has entered. Number formats for selected<br />

cells include the following:<br />

• General: The number is displayed exactly as it is typed. No specific number<br />

format is applied.<br />

• Fixed: The number is displayed to a specified number of decimal places. For<br />

example, if two decimal places are specified, 8.592 would appear as 8.59.<br />

• Comma: The number is displayed with commas every three places. For<br />

example, 12345678 would appear as 12,345,678.<br />

• Currency: A dollar sign ($) is added at the beginning of the number, which is<br />

usually expressed to two decimal places. For example, 8.592 would appear as<br />

$8.59.<br />

• Per cent: The number is expressed as a percentage by multiplying it by 100<br />

and adding the per cent symbol (%). For example, 0.34 would appear as 34%.<br />

• Scientific: The number is expressed in scientific notation. Many spreadsheet<br />

programs automatically use scientific notation to display very large or very<br />

small values. For example, 12 000 000 would appear as 1.2E+7 (which stands<br />

for 1.2 × 10 7 ).<br />

• Date: The number is displayed in a<br />

specified date format (see Figure 7.13).<br />

For example, 4/7/01 could appear as<br />

04/07/2001, 4-Jul or 04- Jul-01 .<br />

• Time: The number is expressed as a<br />

time value. For example, 14:30 could<br />

appear as 2:30 PM, 14:30 or 14:30:00.<br />

• Fraction: The number is expressed as a<br />

fraction. For example, 0.5 could appear<br />

as 1/2, 2/4 or 50/100.<br />

• Special: This format is used to display<br />

special numbers such as postcodes and<br />

Figure 7.13 Some of the cell formats available in Microsoft Excel. phone numbers.<br />

Functio<br />

Alignment<br />

Alignment is the way text lines up, and it is used to distinguish different types of<br />

information. The contents of a cell are aligned either vertically or horizontally.<br />

The default vertical alignment is to the bottom of the cell. However, it can be<br />

changed to top, centre or justified. The default horizontal alignment depends on<br />

the type of data. Labels are aligned left and numbers, dates and times are aligned<br />

right. There are several options for horizontal alignment:<br />

• Align left aligns the contents at the left edge of the cell.<br />

• Align right aligns the contents at the right edge of the cell.<br />

• Centre aligns the contents around the middle of the cell.<br />

• Centre across selection centres the contents of the left cell in a selected range.<br />

• Wrap text applies wordwrap to the text in a cell.<br />

• Shrink to fit reduces the size of the font so that the selected cell fits the<br />

column.<br />

198 Application software


The orientation of the text in a cell can also be changed. This involves rotating<br />

the text a set number of degrees. For example, if the user needs text to read<br />

vertically upwards, a rotation of 90 degrees is required. Rotated text is generally<br />

harder to read but it does allow longer, more descriptive headings to be used.<br />

Fonts<br />

As with word processors, spreadsheet programs allow users to apply a range of<br />

fonts to emphasise important parts of a spreadsheet. Fonts can applied to<br />

characters within cells, a selected cell or a range of cells. Modifications can be<br />

made to the typeface, type size, type style, stroke weight and colour. Some<br />

spreadsheets provide built-in styles and table formats, which can be used to<br />

ensure a consistent format.<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The first Internet arrest occurred in the USA on 19 May 1996. Leslie Ibsen<br />

Rogge, wanted on bank robbery and other charges, was arrested as a result<br />

of his picture being posted on the FBI’s Web site.<br />

Borders and shading<br />

Borders, patterns and shading can be used to increase the readability and<br />

improve the appearance of a spreadsheet. They can be applied to a selected cell<br />

or range of cells. There are many options to change the style of a border, such as<br />

line weight and colour, background colour and pattern.<br />

Macros<br />

Modern spreadsheet programs allow users to create and use macros. A macro is<br />

a series of commands stored in a file that can be executed by pressing a few<br />

keys. Macros are used to automate repetitive tasks; they save time and reduce<br />

keyboard errors. For example, your name may appear in all your spreadsheets. If<br />

you stored your name in macro and assigned it to the F2 key, every time you<br />

pressed F2 the macro would enter your name. This is a simple example, but<br />

macros can be used to perform much more complex series of actions. They can<br />

open menus, choose commands, enter text and do hundreds of other tasks<br />

extremely quickly.<br />

The easiest way to create a macro is to record it. The user selects the<br />

appropriate ‘Record macro’ command and enters a name for the macro, so it can<br />

be saved as a file. The user then carries out the desired series of actions, which<br />

are recorded by the macro recorder. When the actions are completed, the user<br />

stops the macro recorder by selecting the appropriate command or button. The<br />

saved macro can then be used by selecting the appropriate ‘Run macro’<br />

command. This command will carry out all the actions stored in the macro. In<br />

some programs, a macro can also be assigned to a button on a toolbar.<br />

In addition to using the macro recorder, macros can be created using a macro<br />

language. This requires an understanding of computing programming, and is not<br />

part of this course.<br />

processing<br />

storing & retrieving<br />

Spreadsheets<br />

199


Exercise 7.3<br />

1 Why is it necessary to adjust the height of rows and the width of columns?<br />

2 Describe the effect of deleting rows and columns.<br />

3 List 10 different ways in which numbers can be formatted.<br />

4 What is currency format?<br />

5 Describe the default horizontal alignment.<br />

6 Explain the difference between ‘centre’ and ‘centre across selection’.<br />

7 What is orientation of text?<br />

LEARNING ACTIVITIES<br />

1 Create and format the spreadsheet shown in Figure 7.14. The formulas shown in<br />

cells E11, F11 and G11 need to be copied down their respective columns to row<br />

16 using relative references. Save the spreadsheet with the filename FLEET.<br />

=$D$7<br />

=D11*$D$6<br />

=C11*$D$5<br />

Figure 7.14 The FLEET spreadsheet.<br />

Functio<br />

a<br />

b<br />

c<br />

d<br />

e<br />

f<br />

g<br />

h<br />

Enter a formula into cell H11 to add the depreciation, kilometre and parking<br />

expenses.<br />

Copy the formula in cell H11 to cells H12 to H16 using relative references.<br />

Enter a formula into cell E18 to add the depreciation expenses for the six<br />

vehicles.<br />

Enter a formula into cell E19 to average the depreciation expenses for the six<br />

vehicles.<br />

Copy the formulas in cells E18 and E19 to cells F18 to H19 using relative<br />

references.<br />

The price of petrol increases. Change the parameter in cell D6 from $0.35 to<br />

$0.36.<br />

You find another parking station that charges $200 per month. What savings<br />

would be made to the total monthly fleet cost by using this parking station?<br />

Amend the kilometres driven for each fleet vehicle as follows:<br />

i NNO583 to 167 ii TTR444 to 320 iii OJP875 to 270<br />

iv QYF639 to 360 v RRE810 to 291 vi STE568 to 594.<br />

200 Application software


i Porter’s Communication expands its vehicle fleet. Add two rows after delivery<br />

vehicle RRE810 and insert the following data:<br />

i Row 13: Delivery; HQA266; $37,500; 160<br />

ii Row 14: Executive; OGP484; $61,000; 250.<br />

j The delivery vehicle NNO583 is sold. Delete its data.<br />

2 Create and format a spreadsheet using the data in Figure 7.15 and save it with<br />

the filename TAX.<br />

Function<br />

=B4<br />

=LOOKUP(B4,A7:A12)<br />

=LOOKUP(B4,A7:B12)<br />

=C16*C17<br />

=C14-C15<br />

=E15+E17<br />

=LOOKUP(B4,A7:C12)<br />

Figure 7.15 The TAX spreadsheet.<br />

a Use the spreadsheet to calculate the tax payable on the following taxable<br />

incomes:<br />

i $5000.00 ii $15 000.00 iii $36 500.00<br />

iv $38 000.00 v $100 000.00<br />

b The government decides to change the tax rates to 0%, 15%, 30%, 35%, 40%<br />

and 45%. Amend the tax spreadsheet.<br />

c In addition to the above tax rates, the government includes another tax<br />

bracket. People who have a taxable income above $60 000 pay a base tax of<br />

$19 256.50 with a tax rate of 50%. Insert the data to include this tax bracket.<br />

3 Create and format a spreadsheet<br />

using the data in Figure 7.16. The<br />

formulas shown in cells D7, E7 and<br />

F7 need to be copied down their<br />

respective columns to row 12 using<br />

relative references. Save the spreadsheet<br />

with the filename BONUS.<br />

=D7+E7<br />

=IF(AND(B7>8,C7>100),200,0)<br />

=IF(OR(B7>8,C7>100),10*C7,0)<br />

Figure 7.16 The BONUS spreadsheet.<br />

Spreadsheets<br />

201


a The data entered for Sue Lane is incorrect. She has completed 9 years of service<br />

with 75 hours of overtime. Correct her data.<br />

b Bob’s Cakes has decided to increase the additional bonus from $200 to $300.<br />

Make the necessary change to the formulas in column E.<br />

c In addition to increasing the additional bonus, Bob’s Cakes has decided to<br />

calculate the bonus and additional bonus on 50 hours of overtime instead of<br />

100 hours. Make the necessary changes to the formulas in columns D and E.<br />

4 a Create an enrolment spreadsheet for Elizabeth High School. Enrolments this<br />

year were as follows:<br />

Year 7 110 Year 8 125 Year 9 107<br />

Year 10 95 Year 11 71 Year 12 60<br />

b A new housing estate has been built near the school and the number of<br />

enrolments is expected to increase by 15% within the next three years. Use<br />

the spreadsheet to calculate the projected student numbers in three years.<br />

c Format the spreadsheet using different fonts and borders to make it more<br />

appealing.<br />

5 a Create a spreadsheet that shows the advertising budgets of the Gourmet<br />

Pizza Company for the past two years. Last year, the budget was allocated as<br />

follows:<br />

newspapers $25 000; television $14 000; radio $5000; Internet/email $11 000;<br />

magazines $8000. This year the allocations are: newspapers $32 000; television<br />

$12 000; radio $7500, Internet/email $20 000; magazines $5500.<br />

b Use the spreadsheet to compare the total budget for each year and the<br />

changes in allocations as a percentage of the total allocation for each medium.<br />

c Format the spreadsheet using different fonts and borders to make it more<br />

appealing.<br />

Functio<br />

analysing<br />

displaying<br />

7.4 Charts<br />

A chart is a graphical representation of numerical data. While tables are a useful<br />

way of organising data, the reader must study them closely to understand the<br />

information. By representing the data graphically, charts make it much easier to<br />

understand. Charts show trends in the data and allow comparisons to be made<br />

quickly. For that reason, they are widely used in business to help people make<br />

quick and accurate decisions. Charts are also more inviting to look at than a<br />

large chunk of text or numbers, so are good to include in reports. One of the<br />

strengths of electronic spreadsheets is that they can quickly convert rows and<br />

columns of data into a chart that can be read at a glance.<br />

Creating a chart<br />

To create a chart the user needs to complete the following steps.<br />

• Select the data to be charted. A chart must include data from more than one<br />

row or column. Non-adjacent rows or columns can be selected. Figure 7.17<br />

shows four rows of data selected to create a line chart.<br />

• Choose the appropriate chart type. The user can choose the chart type that<br />

presents the data most clearly and effectively.<br />

202 Application software


Figure 7.17 The RAINFALL spreadsheet.<br />

Function<br />

• Specify the data for the axes. Axes are the lines that border the chart data.<br />

They provide a frame of reference for comparisons. The X-axis is the<br />

horizontal line and the Y-axis is the vertical line (see Figure 7.18).<br />

• Insert appropriate titles. A chart title describes the information within the<br />

chart while an axis title identifies an axis.<br />

• Insert text to make the chart easier to understand. Data labels are additional<br />

text that provides more information about the data. A legend is a key that<br />

explains the patterns, colours or symbols associated with the chart data<br />

Y-axis<br />

Y-axis title<br />

chart title<br />

legend<br />

X-axis title<br />

X-axis<br />

Figure 7.18 A line chart showing data from the RAINFALL spreadsheet.<br />

Types of charts<br />

There are many different types of charts including bar, column, line and pie.<br />

Each chart type has many variations allowing the user to show data differently.<br />

analysing<br />

displaying<br />

Bar charts<br />

A bar chart presents data in horizontal rectangles. The length of the rectangle<br />

gives a visual representation of its value. In bar charts, numeric values are<br />

plotted along the X-axis and categories along the Y-axis. Categories are divisions<br />

of the chart data. Bar charts are good for showing comparisons between items<br />

and variation over a period of time.<br />

In Figure 7.19, a bar chart has been created from a spreadsheet to analyse<br />

airport profits. Each rectangle is called a data marker. A set of related data<br />

markers corresponding to a single row or column is called a data series. Column<br />

B (Year 1) and column C (Year 2) from the spreadsheet each form a data series.<br />

A legend has been used to describe each data series. Each airport is a category<br />

along the Y-axis and a scale for the numeric values has been constructed along<br />

the X-axis.<br />

Spreadsheets<br />

203


Figure 7.19 The AIRPORT spreadsheet and bar chart.<br />

Column charts<br />

A column chart presents data in vertical rectangles. The height of each rectangle<br />

gives a visual representation of its value. In column charts, categories are plotted<br />

along the X-axis and numeric values along the Y-axis. Like bar charts, column<br />

charts are also good for making comparisons between items and showing<br />

variation over a period of time.<br />

In Figure 7.20, a column chart has been created to compare sales in New<br />

South Wales, Queensland and Victoria. Row 7 (NSW), row 8 (QLD) and row 9<br />

(VIC) from the spreadsheet each form a data series.<br />

data series<br />

Functio<br />

Figure 7.20 The SALES spreadsheet and column chart.<br />

204 Application software


Line charts<br />

A line chart presents data by joining adjacent values with a line. Each value is<br />

plotted as a dot called a data marker or data point. In line charts, categories are<br />

usually plotted along the X-axis and numeric values along the Y-axis. Line charts<br />

are good for showing trends or changes in data over a period of time. They<br />

emphasise time flow and rate of change rather than the amount of change.<br />

In Figure 7.21, a line chart has been created to show the trends in the<br />

number of trips booked by a travel agent over four months. Row 6 (Uluru), row<br />

7 (Perth), row 8 (Gold Coast) and row 9 (Cairns) each form a data series.<br />

Function<br />

Figure 7.21 The TRIPS spreadsheet and line chart.<br />

Pie charts<br />

A pie chart presents data as sectors of a<br />

circle (‘slices’ of a ‘pie’). Each area of a<br />

sector is a data marker and there is<br />

always only one data series. A pie chart<br />

shows the relationship or proportions of<br />

parts to a whole. Pie charts appeal to<br />

people because they are easy to read<br />

and are attractive.<br />

In Figure 7.22, a pie chart has been<br />

created to show the proportions of<br />

different types of waste products<br />

handled by a waste disposal company.<br />

Clearly, pie charts do not have axes but<br />

show the relative percentages of each<br />

data marker.<br />

Figure 7.22 The WASTE spreadsheet and pie<br />

chart.<br />

Spreadsheets<br />

205


Functio<br />

Exercise 7.4<br />

1 Why would you create a chart?<br />

2 Outline the steps needed to create a chart.<br />

3 How are axes used on a chart?<br />

4 Distinguish between a data label and a legend.<br />

5 Describe four different chart types.<br />

6 Describe the data marker in: a a bar chart b a pie chart.<br />

7 What is shown in a pie chart?<br />

LEARNING ACTIVITIES<br />

1 Create the spreadsheet and bar chart shown in Figure 7.19 and save it with the<br />

filename AIRPORT.<br />

a In the spreadsheet, add a row after ‘Hobart’ so that it appears as row 11.<br />

b Enter the label ‘Bankstown’ into cell A11.<br />

c Enter 6 into cell B11 and 8 into C11.<br />

d Create a bar chart with this additional data.<br />

e Enter ‘Airports’ as the Y-axis title.<br />

f Change the chart title to ‘Profits of airports’.<br />

g Print the bar chart.<br />

2 Create the spreadsheet and column chart shown in Figure 7.20 and save it with<br />

the filename SALES.<br />

a In the spreadsheet, the sales for NSW in year 3 should have been 5.7. Edit this<br />

data.<br />

b Create the column chart with the amended data.<br />

c Enter ‘Years’ as the X-axis title.<br />

d Change the Y-axis so that the maximum value is 7.<br />

e Print the column chart<br />

3 Create the spreadsheet and line chart shown in Figure 7.21 and save it with the<br />

filename TRIPS.<br />

a In the spreadsheet, delete the data for December.<br />

b Create the line chart with the amended data.<br />

c Delete the chart title.<br />

d Change the units on the Y-axis from 100 to 50.<br />

e Print the line chart.<br />

4 Create the spreadsheet and pie chart shown in Figure 7.22 and save it with the<br />

filename WASTE.<br />

a In the spreadsheet, delete the ‘Other’ waste category (row 9) and add a new<br />

category for metal.<br />

b Change the percentage for each waste product as follows:<br />

i Paper to 29% ii Food to 32% iii Plastic to 22%<br />

iv Glass to 10% v Metal to 7%.<br />

c Create the pie chart with the new data.<br />

d Print the pie chart.<br />

206 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 Electronic spreadsheets cannot:<br />

A perform calculations quickly and<br />

accurately<br />

B generate charts to present data<br />

C carry out recalculations to help<br />

decision-making<br />

D quickly and accurately search a large<br />

amount of data<br />

2 A series of cells placed vertically in a<br />

spreadsheet is a:<br />

A row<br />

B column<br />

C value<br />

D label<br />

3 Instructions to perform a calculation in<br />

a spreadsheet are called:<br />

A a template<br />

B an operator<br />

C an argument<br />

D a formula<br />

4 The value on which a function operates<br />

is called:<br />

A an operator<br />

B a formula<br />

C a function name<br />

D an argument<br />

5 In a spreadsheet, the contents of cell E1<br />

is =$C$4. This is copied and pasted into<br />

cell F1. The formula as it appears in cell<br />

F1 is:<br />

A =$D$4 B =$D$5<br />

C =$C$4 D =$C$5<br />

6 Which of the following is a built-in<br />

function?<br />

A =A1+2<br />

B Save<br />

C Percentage<br />

D Average<br />

7 When creating a template you need to<br />

enter:<br />

A labels and formulas<br />

B values<br />

C labels<br />

D formulas<br />

8 A pie chart is used to show:<br />

A trends or changes in data over a<br />

period of time<br />

B the relationship or proportions of<br />

parts to a whole<br />

C comparisons between items<br />

D variation over a period of time<br />

9 Which type of chart presents data as<br />

sectors of a circle?<br />

A a bar chart<br />

B a line chart<br />

C a column chart<br />

D a pie chart<br />

10 A business wants to show the trend in<br />

its share price over a period of one<br />

week. The best type of chart to<br />

represent this information is:<br />

A a column chart<br />

B a bar chart<br />

C a line chart<br />

D a pie chart<br />

Spreadsheets<br />

207


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 A formula that refers to itself, either<br />

directly or indirectly.<br />

2 A graphical representation of numerical<br />

data.<br />

3 A group of cells in a single row or<br />

column, or in several adjacent rows and<br />

columns.<br />

4 A way of specifying a cell in a formula<br />

so that it stays the same when the<br />

formula is copied to another location.<br />

5 An instruction to perform a calculation.<br />

6 A number stored in a spreadsheet on<br />

which calculations are carried out.<br />

7 Performs a process and are used to<br />

build up required formulas.<br />

8 Text entered into a cell to provide an<br />

explanation of the spreadsheet.<br />

9 The intersection of a row and a column.<br />

10 The position of a cell in a spreadsheet.<br />

11 A command used to copy the contents<br />

of a cell into a range of adjacent cells.<br />

12 A master document that is created for<br />

repeated use.<br />

13 A stored series of commands that can<br />

be executed by pressing a few keys.<br />

14 A cell that is highlighted in a spreadsheet.<br />

15 An area of a spreadsheet that contains<br />

labels and the values on which calculations<br />

are based.<br />

16 An area of a spreadsheet that contains<br />

formulas and functions.<br />

List of terms<br />

a cell i chart<br />

b cell reference j value<br />

c label k macro<br />

d formula l input area<br />

e range m template<br />

f circular reference n calculation area<br />

g operator o fill down<br />

h absolute reference p selected cell<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Explain the difference between the<br />

three main types of data in a spreadsheet.<br />

Give examples of each type.<br />

2 Briefly explain the following terms:<br />

a function<br />

b ‘what if’ prediction<br />

c relational operator.<br />

3 Briefly describe the options for formatting<br />

cells.<br />

4 What types of charts can be created<br />

using a spreadsheet? Outline the steps<br />

required to create a chart.<br />

208 Application software


chapter<br />

8<br />

GRAPHICS<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the advantages of using a computer<br />

graphic<br />

• describe the essential features of painting<br />

and drawing programs<br />

• create and manipulate bit-mapped graphics<br />

• create and manipulate vector graphics as<br />

geometric shapes<br />

• crop, resize and distort graphic images<br />

• describe the relationship between resolution,<br />

colour and file size<br />

• compare and contrast bit-mapped graphics<br />

and vector graphics.<br />

Overview<br />

This chapter will develop your knowledge and<br />

skills in relation to computer graphics. It<br />

examines the basic features of graphics and<br />

the major information processes involved in<br />

their use. You will learn how to modify a<br />

graphic by positioning, cropping, resizing and<br />

distorting it.


Information processes<br />

Most modern application software contains some basic graphics tools.<br />

Specialist graphics programs are also available for all types of computers. They<br />

enable you to draw pictures, save them and alter them in a variety of ways.<br />

Graphics software can be used across all of the seven information processes<br />

with particular emphasis on the following processes:<br />

• Collecting: Graphics can be created, captured or obtained in the form of<br />

clip art. (See section 8.1.)<br />

• Organising: Images can be represented using paint and draw software.<br />

(See sections 8.3 and 8.4.)<br />

• Processing: Images can be edited and manipulated. (See section 8.2.)<br />

Functio<br />

8.1 Basic features<br />

One of the most powerful ways of presenting information is by using a graphic.<br />

A graphic is a picture such as a drawing, painting or photograph. A graphic<br />

created, displayed or stored using a computer is called a computer graphic. The<br />

ability to present information in graphic form has become an important feature<br />

of most software applications. There are three main reasons for using a graphic:<br />

• Displaying information: Graphics are sometimes the only effective method of<br />

presenting information such as an X-ray or ultrasound.<br />

• Ease of understanding: The Chinese proverb that says ‘A picture is worth a<br />

thousand words’ is often very true. Graphics often convey a message more<br />

effectively than text.<br />

• Visual interest: Graphics make a document more attractive, helping to keep<br />

the reader’s interest.<br />

Computer graphics are used extensively in business, entertainment, art and<br />

education. For example, every aspect of television—advertisements, news and<br />

movies—all rely heavily on the use of computer graphics. Graphics can have a<br />

number of different purposes:<br />

• A symbol is a graphic that<br />

represents words. It allows people<br />

to obtain information quickly and<br />

accurately, even if they cannot<br />

speak the local language (see<br />

Figure 8.1).<br />

• A logo is a symbol designed to<br />

identify an organisation. Logos are<br />

included in advertising and on<br />

signs and stationary. Logos contain<br />

graphics to help identify a company,<br />

product or service.<br />

Figure 8.1 Some common symbols.<br />

210 Application software


• A chart is a graphical representation of numerical data. Charts convert data<br />

in rows and columns into a picture that can be understood more quickly.<br />

• A diagram is a graphic that explains the parts or operation of a thing (such as<br />

a video recorder) or a process. The reader’s understanding of the text will be<br />

improved by the inclusion of an appropriate diagram.<br />

All computer graphics when displayed on the screen are made up of tiny<br />

dots called pixels (for picture element). A pixel is the smallest part of the screen<br />

that can be controlled by the computer. The total number of pixels on the<br />

screen depends on the type of computer screen you are using and is called its<br />

resolution. The more pixels used in an image, the higher the resolution and the<br />

more detailed the picture.<br />

Function<br />

Inserting graphics<br />

Methods of creating graphics are discussed in the next section; however, it is not<br />

always necessary to create graphics from scratch. It is possible to use clip art and<br />

capture graphics from other sources.<br />

collecting<br />

Clip art<br />

Clip art refers to prepared pictures that are often provided with other<br />

application software (such as word processors) or distributed separately on CD-<br />

ROM or via the Internet. The pictures are generally grouped by subject, such as<br />

technology, animals or education (see Figure 8.2). There are millions of clip art<br />

drawings and photographs available in a wide variety of formats. You can import<br />

a clip art image into a graphics program and change it to suit your purpose. Clip<br />

art images can be resized, rotated or retouched. This makes it very easy to<br />

include an appropriate picture in your document. Clip art may have various<br />

degrees of copyright control, so it is important to use clip art in a way that does<br />

not infringe copyright. (Copyright is discussed in more detail on pages 32–3.)<br />

Figure 8.2 Examples of clip art provided with the Microsoft Office software package.<br />

Graphics<br />

211


Capturing graphics<br />

Capturing a graphic involves obtaining an image in digital form so that it can be<br />

stored, edited and printed by a computer. Graphics are captured from paper or<br />

the Internet or using a digital camera or video camera.<br />

• A scanner is used to capture graphics from paper. The scanner converts the<br />

image into digital data that can be processed by the computer. Scanners offer<br />

a range of different resolutions, such as 2400 dpi, 4800 dpi and 9600 dpi.<br />

The higher the resolution, the better the quality of the image but the larger<br />

the file size.<br />

• Web browsers allow users to capture graphics from Web sites and paste them<br />

into other applications. However, most graphics on the Internet are protected<br />

by copyright and may only be used in ways that do not infringe copyright.<br />

• A digital camera captures images like a conventional camera, but saves them<br />

on a storage medium such as a memory card, hard disk drive or floppy disk.<br />

• A video camera captures moving images on video tape. These can be<br />

converted to digital form and transferred to a computer using special<br />

hardware and software. There are also digital video cameras that record<br />

images directly in digital format.<br />

organising<br />

Types of graphics programs<br />

Images are classified according to the type of graphic program used to create them.<br />

Paint programs<br />

A paint program creates a graphic by telling the computer how to display each<br />

pixel. Paint programs include tools such as pencils, erasers and paintbrushes.<br />

They contain geometric shapes and a large selection of colours and patterns.<br />

Colours, lines and shapes can be placed exactly where you want them. Images<br />

are edited by erasing or adding dots. Some common paint programs are<br />

Paintbrush, PixelPaint, SuperPaint, GEM Paint, Photoshop, Canvas and Deluxe<br />

Paint. AppleWorks (formerly ClarisWorks) includes a paint module.<br />

The graphics created by a painting program are called bit-mapped graphics or<br />

raster graphics. Bit-mapped graphics produce good quality images when shading<br />

and detail are needed. They are excellent at manipulating detail in scanned<br />

images, such as photographs. However, when transformed (resized or stretched),<br />

bit-mapped graphics become ragged and suffer loss of resolution (see Figure 8.3).<br />

Functio<br />

Figure 8.3 A transistor enlarged as a bit-mapped graphic and as a vector graphic.<br />

212 Application software


Draw programs<br />

A draw program creates graphics by dividing the picture into a number of<br />

objects, such as straight lines, curves and shapes. Each object is defined by its<br />

characteristics, such as position, line width and pattern. These characteristics are<br />

stored as mathematical expressions and displayed on the screen as pixels.<br />

Objects are created using a variety of tools. The basic tools are a straight line,<br />

circle, rectangle, rounded rectangle, arc and polygon. Users can change the line<br />

thickness of each of these tools and fill an enclosed area with a colour or<br />

pattern. The range of colours is often more limited than in paint programs.<br />

Graphics are edited by changing the characteristics of each object, not by erasing<br />

or adding dots. Some common drawing programs are ClarisDraw, Adobe<br />

Illustrator, CorelDraw, Macromedia FreeHand and Microsoft Draw. AppleWorks<br />

(formerly ClarisWorks) includes a draw module.<br />

The graphics created by a drawing program are called vector graphics or<br />

object-oriented graphics. Vector graphics do not lose resolution when they are<br />

transformed (resized or stretched) and require less memory than bit-mapped<br />

graphics (see Figure 8.3). Vector graphics are not converted into dots until their<br />

size and resolution has been specified for printing.<br />

Function<br />

Graphic tools<br />

Although painting and drawing programs create different types of graphics, they<br />

share some common graphic tools and techniques. Table 8.1 contains the basic<br />

tools found in many graphics packages. To create a graphic, the user selects the<br />

appropriate toolbox icon and moves the pointer to the window. Colours and<br />

Tool Name Use<br />

Selection arrow<br />

Text tool<br />

Magnifier<br />

Straight line tool<br />

Rectangle tool<br />

Rounded rectangle tool<br />

Circle tool<br />

Arc tool<br />

Irregular polygon tool<br />

Eraser<br />

Paint brush<br />

Paint can<br />

Spray can<br />

Select, move and change the size of objects<br />

Enter text in different fonts and sizes<br />

Enlarge the view of the selected area<br />

Draw straight lines<br />

Draw rectangles and squares<br />

Draw rectangles and squares with rounded corners<br />

Draw circles and ovals<br />

Draw arcs (smooth curved lines)<br />

Draw irregular polygons<br />

Remove unwanted parts of a graphic<br />

Draw freehand lines of a chosen colour and width<br />

Fill an enclosed area with a chosen colour or pattern<br />

Create an airbrush effect by spraying a chosen colour<br />

Table 8.1 Some of the basic tools of a graphics program.<br />

Graphics<br />

213


patterns can be chosen from palettes and used to fill the inside of a shape or<br />

change the colour of the shape. Images are processed (edited) using these basic<br />

tools.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The development of the mouse allowed painting with a computer to be<br />

more intuitive. Prior to that, people had to use the arrow keys on the<br />

keyboard, which was a fairly artificial way of drawing.<br />

Exercise 8.1<br />

1 What is a graphic?<br />

2 List three reasons for using a graphic.<br />

3 What is the resolution of a graphic?<br />

4 How can you use clip art to create an appropriate picture in your document?<br />

5 How can you capture a graphic?<br />

6 How does a paint program create a graphic?<br />

7 Describe some of the tools used in a painting program.<br />

8 How does a draw program create a graphic?<br />

9 Describe some of the tools used in a drawing program.<br />

LEARNING ACTIVITIES<br />

1 Open a clip art file in a graphics program. Alter the graphic by changing its size<br />

and background colour. Save the graphic with the filename CLIPART.<br />

2 Draw the transistor shown in Figure 8.3 using a painting program and a drawing<br />

program. Save the graphic with the filename of TRANSISTOR. Compare and<br />

contrast the output of the two graphics programs.<br />

3 Draw the wine logo shown in Figure 8.4<br />

using a painting program. Alter the graphic<br />

using different colours and patterns and save<br />

it with the filename WINE.<br />

Functio<br />

Figure 8.4 The wine logo.<br />

214 Application software


4 Draw the arrow shown in Figure 8.5<br />

using a drawing program. Alter the<br />

graphic using different line sizes,<br />

colours and patterns and save it with<br />

the filename ARROW.<br />

Figure 8.5 Arrows.<br />

Function<br />

5 Draw a computer keyboard using a graphics program and save it with the filename<br />

KEYBOARD.<br />

8.2 Modifying a graphic<br />

Complex computer graphics are built up slowly from a variety of standard<br />

shapes. Graphics programs allow you to position a graphic anywhere on the<br />

page. In addition, depending on the type of graphic, it may need to be cropped,<br />

resized or distorted. These features make it easy to create the perfect image.<br />

Positioning<br />

You will often need to move a graphic (or an object within the graphic) to a<br />

particular position. Before you can move a graphic it must be selected. In a<br />

painting program, you can select a region using a special selection tool, such as a<br />

rectangle or a lasso. The selected region is usually shown using a dotted line. In a<br />

drawing program you use the selection arrow to choose an object by clicking the<br />

interior or border of the object. If you have successfully selected the object, it<br />

will display handles. Handles are usually located in the four corners and in the<br />

middle of each side. Most drawing programs allow you to select multiple objects<br />

(usually by holding down the ‘Shift’ key) to make the same change to several<br />

objects. After the graphic or item has been selected, it can be moved by holding<br />

down the mouse button and dragging the selection to the required position.<br />

Rulers and grids make it easy to move a graphic to the exact position.<br />

processing<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The term ‘morphing’ comes from the word ‘metamorphosis’, which means<br />

‘transformation’. In graphics, morphing is a special effect that gradually<br />

transforms one image into another.<br />

Graphics<br />

215


processing<br />

Cropping<br />

Cropping means using only part of an image. The method of cropping a picture<br />

varies between programs but it usually involves selecting the graphic and<br />

dragging the mouse to specify the areas to be cropped (omitted). In some<br />

programs the user must first select a cropping tool.<br />

Cropping can have different effects in different programs. In some cases, the<br />

cropped parts of the image are permanently deleted. In other programs, the<br />

cropped parts are not deleted but simply hidden. The picture can be restored to<br />

its original state (see Figure 8.6).<br />

Figure 8.6 The effect of cropping a graphic.<br />

processing<br />

Resizing<br />

Resizing means making a graphic smaller or bigger. It keeps the proportions the<br />

same so that the picture will not be distorted. In a drawing program, a graphic<br />

can be resized without affecting its quality. Resizing usually involves selecting<br />

the graphic or object and dragging one of its handles inward to shrink the<br />

picture or outward to expand it (see Figure 8.7). In some cases one or more keys<br />

must be held down at the same time to maintain the picture’s proportions. If<br />

the graphics program does not have handles around objects, there is usually a<br />

special resize command.<br />

Functio<br />

Figure 8.7 The effect of resizing a graphic.<br />

216 Application software


Distorting<br />

Distorting means changing the appearance and proportions of a graphic. In a<br />

drawing program you can distort a graphic without affecting its quality. Distorting<br />

may involve stretching, tilting, flipping or rotating a picture.<br />

Stretching a graphic changes its size and proportions (ratio of height to<br />

width). Stretching a graphic or object usually involves selecting the graphic and<br />

dragging one of its handles inward or outward to change its width or height (see<br />

Figure 8.8). Tilting a graphic puts it on a slant.<br />

processing<br />

Function<br />

Figure 8.8 The effect of distorting a graphic.<br />

A graphic can also be changed using the ‘Flip’ and ‘Rotate’ commands (see<br />

Figure 8.9). The ‘Flip Horizontal’ command creates a ‘mirror image’ of the<br />

graphic: the right side becomes the left side and vice versa. The ‘Flip Vertical’<br />

command creates a ‘mirror image’ by swapping the top and the bottom. The<br />

‘Rotate’ command allows you to spin the graphic or object a certain number of<br />

degrees.<br />

Figure 8.9 The effect of flipping a graphic horizontally and vertically.<br />

Exercise 8.2<br />

1 What tools in a painting program can be used to select a region?<br />

2 How do you select an object in a drawing program?<br />

3 Where are the handles of a selected object usually located?<br />

4 What is used to move a graphic to an exact position?<br />

Graphics<br />

217


5 How do you crop a picture?<br />

6 Explain the difference between resizing and distorting.<br />

7 How do you resize a graphic?<br />

8 List four ways you can distort a graphic.<br />

9 How do you stretch a graphic?<br />

LEARNING ACTIVITIES<br />

1 Draw the house shown in Figure 8.6 using a drawing program and save it with<br />

the filename HOUSE.<br />

a Alter the graphic using different line sizes, colours and patterns.<br />

b Edit the graphic by cropping, moving, copying, resizing, distorting, rotating<br />

and flipping.<br />

2 Draw the shapes shown in Figure 8.7 using a drawing program and save it with<br />

the filename DESIGN.<br />

a Alter the graphic using different colours and patterns.<br />

b Edit the graphic by cropping, moving, copying, resizing, distorting, rotating<br />

and flipping.<br />

3 Draw the magician shown in Figure 8.8 using a painting program and save the<br />

graphic with the filename TOPHAT.<br />

a Alter the graphic using different line sizes, colours and patterns.<br />

b Edit the graphic by cropping, moving, copying, resizing, distorting, rotating<br />

and flipping.<br />

4 Draw the basketball shown in Figure 8.9 using a painting program and save it<br />

with the filename BASKETBALL.<br />

a Alter the graphic using different colours and patterns.<br />

b Edit the graphic by cropping, moving, copying, resizing, distorting, rotating<br />

and flipping.<br />

5 Draw the tennis racquet shown in Figure 8.10<br />

using a drawing program and save it with the<br />

filename TENNIS.<br />

a<br />

b<br />

Alter the graphic using different colours and<br />

patterns.<br />

Edit the graphic by cropping, moving,<br />

copying, resizing, distorting, rotating and<br />

flipping.<br />

Functio<br />

Figure 8.10 Tennis racquet.<br />

218 Application software


8.3 Bit-mapped graphics<br />

A bit-mapped graphic, or raster graphic, treats each pixel (dot) on the screen<br />

individually and represents this by bits in memory. A bit (binary digit) is the<br />

smallest unit for storing data, and is either a 0 or a 1. Bit-mapped graphics are<br />

created by painting programs. They are suitable for realistic illustrations and<br />

scanned photographs.<br />

The computer controls the number, size, tone and colour of each pixel. These<br />

characteristics, together with the number of pixels, determine the size of the file<br />

needed to store the graphic. A high-resolution graphic (one with more pixels per<br />

inch) requires more memory than a low-resolution graphic.<br />

Function<br />

Bit-mapping<br />

Bit-mapping, or memory mapping, is the relationship between the image on the<br />

screen and the bits in memory. One or more bits must be stored for each pixel<br />

on the screen. At the simplest level, one pixel can represent one bit: a 0 would<br />

mean the pixel was off and a 1 would mean the pixel was on. Consider a blackand-white<br />

graphic that is 640 pixels horizontally and 400 pixels vertically: this<br />

amounts to 256 000 (640 × 400) pixels and would require 256 000 bits of<br />

memory. Bits are combined in groups of eight to form bytes. It follows that the<br />

graphic would require 32 000 (256 000 ÷ 8) bytes, or about 32 Kb of memory.<br />

Tones, or greyscale, refers to the progressive series of shades ranging from<br />

black through to white. Tones are used in graphics to add detail to images but<br />

they require more memory than simple black and white. Instead of one bit being<br />

sufficient to represent one pixel, several bits will be required, depending on the<br />

number of tones. For example, if two bits are used to represent one pixel, four<br />

shades will be possible, since two bits result in four binary numbers: 00, 01, 10<br />

and 11. If three bits are used to represent one pixel, eight shades will be<br />

possible, since three bits results in eight binary numbers: 000, 001, 010, 011,<br />

100, 101, 110 and 111. It follows that if you increase the number of bits<br />

assigned to each pixel by one, the number of tones or shades is multiplied by<br />

two (see Table 8.2). As a result, if we<br />

change the 640 × 400 graphic from<br />

black-and-white to 16 tones it will require<br />

four bits per pixel. The graphic<br />

would then require four times the<br />

amount of memory, or about 128 Kb<br />

(4 × 32 Kb).<br />

Colour graphics are obtained from<br />

an RGB (red-green-blue) monitor that<br />

uses combinations of red, green and<br />

blue light to display a wide range of<br />

colours. The minimum number of<br />

colours that can be displayed is eight:<br />

red only; green only; blue only; red<br />

and green (yellow); red and blue<br />

(magenta); blue and green (cyan); red,<br />

green, and blue (white); and no colour<br />

(black). Displaying and storing colour<br />

graphics requires more bits per<br />

pixel—more memory. For example in<br />

Table 8.2, if eight bits represent one<br />

Number of bits<br />

Number of tones<br />

or colours<br />

1 2<br />

2 4<br />

3 8<br />

4 16<br />

5 32<br />

6 64<br />

7 128<br />

8 256<br />

16 65 536<br />

24 16 777 216<br />

32 4 294 967 296<br />

Table 8.2 The relationship between bits and<br />

tones or colours.<br />

organising<br />

storing & retrieving<br />

Graphics<br />

219


pixel, a graphic could contain 256 colours, or 64 colours each with 4 tones (64 ×<br />

4), or 32 colours each with 8 tones (32 × 8). As a result, if the 640 × 400 pixel<br />

black-and-white graphic is changed to 16 tones and 16 colours it will require<br />

eight bits per pixel. The graphic would then require eight times the amount of<br />

memory, or about 256 Kb (8 × 32 Kb).<br />

processing<br />

Editing bit-mapped graphics<br />

Bit-mapped graphics are edited using a<br />

painting program (see Figure 8.11). It<br />

is important to remember that bitmapped<br />

graphics are interpreted as a<br />

collection of dots or pixels, so they can<br />

only be edited by erasing dots or<br />

adding dots. Painting programs contain<br />

a range of tools to edit graphics. The<br />

eraser tool ‘rubs out’ pixels. The<br />

bucket tool fills an enclosed area with<br />

the selected colour or pattern. The<br />

selection rectangle or lasso are used to<br />

select parts of a graphic, which can<br />

then be deleted, moved, cut, copied<br />

and pasted.<br />

Figure 8.11 A bit-mapped graphic in a painting program.<br />

Functio<br />

Editing a bit-mapped graphic at an<br />

object level is often a problem. Enlarging<br />

the graphic enlarges each pixel, creating<br />

a staircase pattern known as aliasing.<br />

Resizing a bit-mapped graphic can also<br />

result in distortion. This problem is<br />

greater with black-and-white graphics<br />

than with greyscale or colour. With<br />

greyscale or colour bit-mapped graphics,<br />

a process called anti-aliasing can be used.<br />

Intermediate tones or colours are used to<br />

create a gradual transition from one<br />

colour to another, tricking the eye into<br />

seeing smooth lines. Black-and-white bitmapped<br />

graphics need to be kept as close<br />

as possible to the original size and shape.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Many graphics programs have their own storage formats. There have been<br />

many attempts to create standard graphics format, but each format has<br />

advantages and disadvantages.<br />

220 Application software


Bit-mapped graphic formats<br />

To import pictures into a painting program, it is important to have some knowledge<br />

of file storage formats. Table 8.3 shows some of the common file storage<br />

formats for bit-mapped graphics. The three-letter filename extension is used on<br />

IBM-compatible computers to identify a picture’s format. For example, a file<br />

called PICTURE.TIF is stored as a Tagged Image File Format (TIFF) graphic.<br />

This is a standard file format commonly used for scanning, storage and interchange<br />

of bit-mapped, greyscale and colour images.<br />

Graphic format name Extension Description<br />

Bit-map BMP A standard format used by Microsoft<br />

Windows applications.<br />

PC Paintbrush PCX A common, older format, compatible<br />

with BMP.<br />

Tagged Image File Format TIF A format used for scanned images<br />

(TIFF)<br />

up to 300 dpi.<br />

Joint Photographic Experts JPG A compression format used for<br />

Group (JPEG)<br />

high-quality still images. Widely used<br />

on the Internet.<br />

Graphics Interchange GIF A format used mainly for Web<br />

Format<br />

graphics.<br />

storing & retrieving<br />

Function<br />

Table 8.3 Some common file formats for bit-mapped graphics.<br />

Exercise 8.3<br />

1 What is a bit-mapped graphic?<br />

2 What characteristics determine the size of a graphic file?<br />

3 What is bit-mapping?<br />

4 Calculate the number of bytes needed to store the following graphics:<br />

a a black-and-white graphic with a resolution of 800 × 600 pixels and<br />

2 tones<br />

b a black-and-white graphic with a resolution of 1024 × 768 pixels and<br />

16 tones<br />

c a colour graphic with a resolution of 1280 × 1024 pixels and 4 colours<br />

d a colour graphic with a resolution of 640 × 480 pixels and 256 colours<br />

e a colour graphic with a resolution of 1600 × 1200 pixels and 4 colours each<br />

with 4 tones<br />

f a colour graphic with a resolution of 1024 × 768 pixels and 32 colours each<br />

with 8 tones<br />

g a colour graphic with a resolution of 800 × 600 pixels that uses 4096 colours<br />

and 16 tones.<br />

5 What causes the staircase pattern called aliasing?<br />

6 Why is resizing a black-and-white bit-mapped graphic a greater problem than<br />

resizing a greyscale or colour graphic?<br />

Graphics<br />

221


7 Why is it important to have some knowledge of file storage formats?<br />

8 What is the file extension for the Microsoft Windows bit-map format?<br />

LEARNING ACTIVITIES<br />

1 Draw a dog like the one shown in Figure 8.11 using a painting program and save<br />

it with the filename PUPPY.<br />

a Alter the graphic using different colours and patterns.<br />

b Edit the graphic by magnifying a section or enlarging the picture.<br />

2 Draw the leaf shown in Figure 8.12 using a<br />

painting program and save the graphic with the<br />

filename LEAF.<br />

a Alter the graphic using different colours and<br />

patterns.<br />

b Edit the graphic by magnifying a section or<br />

enlarging the picture.<br />

Figure 8.12 Leaf.<br />

3 Draw the Australian flag shown in Figure 8.13<br />

using a painting program and save it with the<br />

filename FLAG.<br />

a Alter the graphic using different colours and<br />

patterns.<br />

b Edit the graphic by magnifying a section or<br />

enlarging the picture.<br />

Figure 8.13 The Australian flag.<br />

4 Draw the chef shown in Figure 8.14 using a<br />

painting program and save it with the filename<br />

CHEF.<br />

a Alter the graphic using different colours and<br />

patterns.<br />

b Edit the graphic by magnifying a section or enlarging<br />

the picture.<br />

Figure 8.14 Chef.<br />

Functio<br />

5 Draw the cup shown in Figure 8.15 using a<br />

painting program and save it with the filename<br />

COFFEE.<br />

a Alter the graphic using different colours and<br />

patterns.<br />

b Edit the graphic by magnifying a section or enlarging<br />

the picture.<br />

Figure 8.15 Cup of coffee.<br />

222 Application software


8.4 Vector graphics<br />

Vector graphics are made up of objects such as straight lines, curves or shapes.<br />

Each object is defined by its characteristics, such as position, line width and<br />

pattern. These characteristics are stored as mathematical expressions and are<br />

displayed on the screen as pixels. Vector graphics are created by drawing<br />

programs. They are scalable, which means you can resize a vector graphic<br />

without reducing its quality—the lines appear smooth with no noticeable<br />

aliasing. You can also distort the picture to create dramatic designs and special<br />

effects. Vector graphics print at the highest resolution of the output device being<br />

used. They are suitable for line drawings, logos and diagrams that do not use<br />

much shading, but they are not good at reproducing gradual colour transitions<br />

such as those in a photograph.<br />

Function<br />

Drawing elements<br />

Objects are created in a vector graphic program using drawing elements. The<br />

basic tools are the straight line, circle, rectangle, rounded rectangle, arc and<br />

polygon (see Figure 8.16). You can change the line thickness of each of these<br />

tools and fill an enclosed area with a colour or pattern. Colour is assigned to an<br />

object, though there is often a limit to the number of colours. Some drawing<br />

programs have additional tools such as stars, triangles, hearts and flow chart<br />

symbols. When you draw a shape it usually starts at a corner, although it is<br />

possible to create some shapes from the centre. In addition to all of the drawing<br />

tools, text can be entered in a variety of fonts and sizes.<br />

collecting<br />

Figure 8.16 A drawing program showing some of the basic tools.<br />

Editing vector graphics<br />

Vector graphics are edited using a drawing program. Even though the graphic is<br />

displayed on the screen using pixels, the computer defines the graphic by the<br />

characteristics of each object. For this reason, editing involves altering the<br />

characteristics of the objects rather than adding and deleting pixels. This is a<br />

fundamental difference between bit-mapped graphics and vector graphics.<br />

Objects can be deleted, moved, cut and copied. First, the object to be edited<br />

must be selected using the selection tool.<br />

processing<br />

Graphics<br />

223


• To delete an object, press the ‘Backspace’ or ‘Delete’ key or select the ‘Clear’<br />

command.<br />

• To move an object, drag the object to its new position.<br />

• To cut an object and move it into the clipboard, select the ‘Cut’ command.<br />

The object will disappear. The clipboard can be used as a temporary storage<br />

area for objects.<br />

• To copy an object into the clipboard, select the ‘Copy’ command.<br />

• To paste an object from the clipboard, select the ‘Paste’ command. The<br />

object will reappear and you can move it to the desired position.<br />

After you have drawn an object, you can always go back and change its size<br />

or shape. Resizing makes the object smaller or bigger.<br />

• To resize an object, select the object and drag the handles inward to make it<br />

smaller or outward to make it bigger. You may need to change the handles to<br />

a resize icon depending on the drawing program.<br />

Distorting changes the appearance of an object. For example, you can change<br />

the proportions of an object by stretching it. Objects can also be rotated to the<br />

left or the right, and flipped horizontally or vertically. Remember that resizing<br />

and distorting an object does not reduce its quality.<br />

Objects in a vector graphic can overlap (see Figure 8.17). In general, the<br />

most recently created objects are displayed in front of older ones. However, you<br />

may want to rearrange objects. To move an object to the top, select the ‘Bring to<br />

Front’ command. To move an object to the bottom, select the ‘Send to Back’<br />

command. The overlapping star and squiggly lines in Figure 8.17 are arranged<br />

using these commands.<br />

Figure 8.17 Overlapping objects.<br />

Functio<br />

storing & retrieving<br />

Objects that are associated can be grouped together as if they were a single<br />

object. For example, you may have used several objects to draw a car. If you<br />

group these objects together you can move or resize the car as a whole, rather<br />

than having to change each object. Editing is much easier if associated objects<br />

are grouped. Objects can be ungrouped if you need to edit a single object.<br />

Vector graphic formats<br />

Table 8.4 shows some of the common file storage formats for vector graphics.<br />

The three-letter filename extension is used on IBM-compatible computers to<br />

identify a picture’s format. For example, a file called IMAGE.EPS is stored as an<br />

Encapsulated Postscript file. The Encapsulated Postscript (EPS) format can<br />

224 Application software


contain vector or bit-mapped graphics. It is the format of Adobe’s Postscript<br />

printer language that is commonly used in professional publishing. Typesetting<br />

machines can print these graphics at resolutions up to 2400 dpi, which is<br />

suitable for publication.<br />

Graphic format name Extension Description<br />

Computer Graphics CGM An international standard for vector<br />

Metafile<br />

graphics<br />

Encapsulated Postscript EPS A Postscript format used in<br />

professional publishing<br />

Macintosh PICT PCT A format widely used on Apple<br />

Macintosh computers<br />

Windows Metafile Format WMF A format commonly used in Windows<br />

applications<br />

WordPerfect Graphic WPG The format used for graphics in<br />

WordPerfect (a word processor)<br />

Function<br />

Table 8.4 Some common file formats for vector graphics.<br />

Exercise 8.4<br />

1 How does the computer store the characteristics of each object?<br />

2 List six basic tools used to create a vector graphic.<br />

3 How is colour used in a drawing program?<br />

4 How do you edit a vector graphic?<br />

5 List four ways you can change the characteristics of an object.<br />

6 How do you resize an object?<br />

7 List the commands used to rearrange objects that overlap.<br />

8 Why are objects grouped?<br />

LEARNING ACTIVITIES<br />

1 Draw the overlapping star and squiggly lines shown in Figure 8.17 using a<br />

drawing program and save it with the filename STAR. Rearrange the two objects.<br />

2 Draw the pyramid shown in Figure 8.18 using a drawing program and save it<br />

with the filename PYRAMID.<br />

Figure 8.18 Pyramid.<br />

Graphics<br />

225


3 Draw the telephone shown in Figure 8.19 using a<br />

drawing program and save it with the filename<br />

TELEPHONE.<br />

a Alter the graphic using different line sizes,<br />

colours and patterns.<br />

b Group all the objects to make the graphic appear<br />

as a single object.<br />

c Edit the graphic by moving, copying, resizing, distorting,<br />

rotating and flipping.<br />

Figure 8.19 Telephone.<br />

4 Draw the truck shown in Figure 8.20 using a drawing<br />

program and save it with the filename TRUCK.<br />

a Alter the graphic using different line sizes,<br />

colours and patterns.<br />

b Group all the objects to make the graphic appear<br />

as a single object.<br />

c Edit the graphic by moving, copying, resizing, distorting,<br />

rotating and flipping.<br />

Figure 8.20 Truck.<br />

5 Draw the sailing boat shown in Figure 8.21<br />

using a drawing program and save it with<br />

the filename SAILING.<br />

a Alter the graphic using different line<br />

sizes, colours and patterns.<br />

b Group all the objects to make the<br />

graphic appear as a single object.<br />

c Edit the graphic by moving, copying,<br />

resizing, distorting, rotating and<br />

flipping.<br />

Functio<br />

Figure 8.21 Sailing.<br />

226 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 Resolution is usually measured in terms<br />

of the:<br />

A amount of memory on the graphics<br />

card<br />

B size of the screen<br />

C total number of pixels on the screen<br />

D total number of characters on the<br />

screen<br />

2 A pixel is:<br />

A a picture containing tiny dots<br />

B the smallest part of the screen that<br />

can be controlled by the computer<br />

C the relationship between the image<br />

on the screen and the bits in memory<br />

D a group of tiny dots in a picture<br />

3 A graphic created by a painting<br />

program is called a:<br />

A picture graphic<br />

B vector graphic<br />

C bit-mapped graphic<br />

D PIC file<br />

4 Cropping a graphic:<br />

A changes its appearance and proportions<br />

B hides or deletes part of an image<br />

C makes it smaller or bigger<br />

D moves it to a particular position<br />

5 To move a graphic to a particular<br />

position it first must be:<br />

A chosen<br />

B named<br />

C selected<br />

D dragged<br />

6 A graphics program in which editing is<br />

carried out at the pixel level is a:<br />

A drawing program<br />

B painting program<br />

C clip art image<br />

D resolution editor<br />

7 Bit-mapped graphics are suitable for:<br />

A logos<br />

B diagrams<br />

C line drawings<br />

D realistic illustrations<br />

8 Distorting a graphic:<br />

A hides part of the picture you do not<br />

want to see<br />

B makes it smaller or bigger<br />

C changes its appearance and proportions<br />

D moves it to a particular position<br />

9 Draw programs create graphics by<br />

dividing the picture into a number of:<br />

A objects<br />

B frames<br />

C sections<br />

D bits<br />

10 A vector graphic is not good if you<br />

want to:<br />

A resize the image without reducing<br />

quality<br />

B distort the image to create dramatic<br />

designs<br />

C print the image at the highest<br />

quality<br />

D reproduce gradual colour transitions<br />

Graphics<br />

227


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 A tiny dot in a computer graphic.<br />

2 The total number of pixels that can be<br />

displayed on a screen.<br />

3 Creates a graphic by telling the computer<br />

how to display each pixel.<br />

4 A graphic created by a painting program.<br />

5 Creates a graphic by dividing the picture<br />

into a number of objects.<br />

6 A graphic created by a drawing program.<br />

7 Prepared pictures that are generally<br />

grouped by subject, such as technology,<br />

animals or education.<br />

8 Deleting or hiding part of a picture you<br />

do not want to see.<br />

9 The relationship between the image on<br />

the screen and the bits in memory.<br />

10 A staircase pattern formed when you<br />

enlarge a bit-mapped graphic.<br />

11 Changing the appearance and proportions<br />

of a graphic.<br />

12 Objects in a vector graphic that are<br />

associated together to act as a single<br />

object.<br />

13 Obtaining an image in digital form so<br />

that it can be stored, edited and printed<br />

by a computer.<br />

14 A graphic that represents words.<br />

15 Colours or patterns can be chosen from<br />

it to fill the inside of a shape.<br />

16 It is usually displayed on an object from<br />

a vector graphic after it has been<br />

selected.<br />

List of terms<br />

a aliasing i resolution<br />

b bit-mapping j vector graphic<br />

c bit-mapped graphic k capturing<br />

d clip art l palette<br />

e cropping m symbol<br />

f draw program n handle<br />

g paint program o distorting<br />

h pixel p group<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Describe four common tools found in<br />

graphics programs.<br />

2 Explain the difference between a painting<br />

program and a drawing program.<br />

3 Briefly explain the following terms:<br />

a bit-mapping b resolution.<br />

4 Describe three ways of modifying a<br />

graphic.<br />

5 Describe the differences between<br />

editing a bit-mapped graphic and a<br />

vector graphic.<br />

228 Application software


chapter<br />

9<br />

DESKTOP<br />

PUBLISHING<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the stages in desktop publishing<br />

• create publications using a desktop publishing<br />

program<br />

• describe and use the basic design elements<br />

• create publications using good design<br />

principles<br />

• use the page layout tools of a desktop<br />

publishing program.<br />

Overview<br />

This chapter will develop your knowledge and<br />

skills in relation to desktop publishing. It<br />

examines the basic features of desktop<br />

publishing and the major information<br />

processes involved in their use. You will learn<br />

the basic design elements, the principles of<br />

page layout and how to print a publication.


Information processes<br />

Planning, creating and distributing a publication spans all seven of the information<br />

processes. Desktop publishing software emphasises the following<br />

information processes:<br />

• Collecting: The publication is planned and text and images are gathered.<br />

(See sections 9.1 and 9.2.)<br />

• Organising: Data is combined in different formats. (See section 9.2.)<br />

• Processing: Text and images are manipulated in the desktop publishing<br />

program. (See section 9.1.)<br />

• Displaying: The page layouts are viewed on screen and printed. (See<br />

sections 9.2, 9.3 and 9.4.)<br />

Functio<br />

9.1 Basic features<br />

Desktop publishing (DTP) is the use of specialised software to combine text<br />

and graphics to create a publication. The specialised software enables the user to<br />

control everything on the page. Desktop publishing software is used to create<br />

many different types of publications, including magazines, newspapers and<br />

books. The term was first used by Paul Brainerd on the release of PageMaker 1.0<br />

in 1984.<br />

Prior to the introduction of desktop publishing, the page layout process<br />

involved a team of specialists:<br />

• a typesetter, who typed and formatted the text<br />

• a designer, who planned the overall design of the publications<br />

• a photographer and an illustrator, who provided the graphics<br />

• a layout artist, who physically laid out the pages on grid sheets, or ‘boards’.<br />

Today, using a desktop publishing program, it is possible for one person to<br />

take a publication through all of its stages. Desktop publishing offers four main<br />

advantages over previous methods:<br />

• Greater control: The designer can position the<br />

elements anywhere on a page, and can experiment<br />

with different designs.<br />

• Ease of editing: Text, graphics and colour can be<br />

changed easily throughout the publication process.<br />

• Reduced cost: Savings are possible because fewer<br />

people are involved, text does not need to be<br />

retyped, and designs can be modified and reused.<br />

However, there are the additional capital costs of<br />

computer hardware and software.<br />

• Reduced time: Publications are quicker to produce<br />

because fewer people are involved and changes<br />

can be made instantly.<br />

Modern word processors are capable of combining<br />

text and graphics, and can be used to create basic<br />

publications such as advertisements or multi-column<br />

230 Application software


newsletters. However, desktop publishing programs are better at these sorts of<br />

tasks because they give the user greater control in positioning the elements on a<br />

page. Word processors and desktop publishing programs work in fundamentally<br />

different ways. With word processing, the emphasis is on the text: formatting and<br />

document layout are usually carried out after the text is written and edited. With<br />

desktop publishing, the page is generally designed before the final text is imported.<br />

Stages in desktop publishing<br />

The four main stages in desktop publishing are described below.<br />

Planning and design<br />

The first step is to spend some time planning a publication. Poor planning leads<br />

to publications that are confusing and fail to deliver the intended message. Wellplanned<br />

publications present information in a clear, attractive and effective way.<br />

Planning involves the following steps:<br />

• Identify the purpose: What is the reason for publishing the document?<br />

Determine the essential information and the design elements to create a<br />

good design.<br />

• Identify the audience: Who will read the publication? This is a critical factor,<br />

as the audience will determine the tone, content level, and the use of<br />

graphics and headlines.<br />

• Gather ideas: Find a good design and adapt the ideas. Desktop publishing<br />

programs contain templates to help inexperienced users.<br />

After a publication has been planned, it can be helpful to make a pencil<br />

sketch of the design ideas. Desktop publishing software can then be used to<br />

create a sample document using ‘place-holder’ text and graphics. This sample<br />

document should contain all the planned design elements—the position of<br />

headings, the number of columns for text, the borders, the placement of<br />

graphics and the type styles used for text. It will serve as a guide during the page<br />

layout stage. A good design makes it easy for the reader to receive information.<br />

collecting<br />

Function<br />

Creating content<br />

Text can be entered directly into the desktop publishing program or imported<br />

from a word processing program. Because word processors contain superior text<br />

editing tools, it is best to use a word processor if the text exceeds a paragraph in<br />

length. Most desktop publishing programs can import text in a wide range of file<br />

formats and can preserve a document’s formatting if necessary.<br />

Graphics can be prepared using the drawing tools in the desktop publishing<br />

program or imported from a graphics program. The drawing tools included in<br />

desktop publishing programs are very basic and are only suitable for simple<br />

drawings. Most desktop publishing programs can import graphics in a wide<br />

range of file formats, including bit-mapped and vector graphics.<br />

Page layout<br />

Page layout is the arrangement of text and graphics on a page. Publications are<br />

built from design elements such as text and graphics. These elements can appear<br />

side-by-side or even overlap. Words can be stretched, turned and twisted into a<br />

picture. Stories can jump from page to page. This control is achieved by treating<br />

each element as an object. Objects in a desktop publishing program are similar<br />

collecting<br />

organising<br />

processing<br />

Desktop publishing<br />

231


PS<br />

POWERSPARK<br />

Electrical Services Pty Ltd<br />

National Distributor for<br />

Merlin Gerin U.P.S.<br />

• 160 VA-1600 VA Offline • 320 VA Online<br />

Manufactured to ISO 9001-support-service<br />

456 2777<br />

Unit 5, Easecote Road, Epping 2121<br />

Figure 9.1 The Powerspark logo.<br />

to objects in a drawing program. There are text objects, picture objects and<br />

drawn objects: text objects contain words; picture objects contain graphics; and<br />

drawn objects include lines, borders and geometric shapes. A desktop publishing<br />

document is a combination of different kinds of objects. The sign in Figure 9.1 is<br />

created using a combination of text objects and graphic objects.<br />

In desktop publishing, objects are defined by creating a frame. A frame is a<br />

space or box that holds text or a graphic. If a text frame is created, you can type<br />

words into that frame, making a text object. If a picture frame is created, you<br />

can import a picture into it, making a graphic object. The number of objects on<br />

the page increases as a design becomes more complex. The content of each<br />

object is independent of its frame and is easily formatted.<br />

You can control the way text flows in a publication by connecting, or linking,<br />

text frames. A text frames on one page can be connected to another text frame<br />

on the same page or on a different page. This is useful in newspapers and<br />

magazines, where a story begins on one page and is continued several pages later.<br />

Text frames are connected using a ‘Connect’ command or clicking with a special<br />

linking tool. If a text frame contains too much text, the excess text is stored in<br />

an invisible overflow area. To see this text, you must increase the size of the text<br />

frame, decrease the size of the text, or connect the frame to another text frame.<br />

Functio<br />

displaying<br />

Viewing and printing a publication<br />

When creating a publication using a desktop publishing program, it is often<br />

necessary to view parts of the publication at different sizes. To refine a small<br />

design element, it helps to be able to work at an enlarged view. To get an overall<br />

impression of the publication, it helps to be able to view a whole page or<br />

double-page spread. Desktop publishing programs allow the user to zoom in or<br />

out to view a publication at different sizes (see Figure 9.2). Full page view<br />

generally doesn’t allow you to read the text (depending on the size of your<br />

screen) but it is useful in creating or changing the design. Actual size view is<br />

used to read words or precisely position pictures. The ‘Zoom in’ and ‘Zoom out’<br />

commands provide close- or long-range views. The viewing mode is often shown<br />

as a percentage of the actual size. For example, a zoom of 50% is one-half of the<br />

actual size (100%), while a zoom of 200% is twice as big as the actual size.<br />

Printing is the final stage in desktop publishing. A draft copy can be printed<br />

on an inkjet or laser printer to check the publication. Once any necessary changes<br />

have been made, the publication can be printed on a high-resolution printer.<br />

232 Application software


Function<br />

Figure 9.2 Part of a document at actual size, or 100% view (left) and at 50% view (above).<br />

Exercise 9.1<br />

1 Outline four advantages in desktop publishing.<br />

2 Explain how using a desktop publishing program is different to using a word<br />

processor.<br />

3 List the basic stages of desktop publishing.<br />

4 Why is the audience a critical factor to a publication?<br />

5 Describe the three kinds of objects in a desktop publishing program.<br />

6 What is a frame?<br />

7 How do you connect text frames?<br />

8 What happens if a text frame contains too much text?<br />

9 Explain the purpose of full page view and actual size view.<br />

10 What proportion of the actual size are the following viewing modes?<br />

a zoom of 50% b zoom of 400%<br />

LEARNING ACTIVITIES<br />

1 Create a ‘Wanted’ poster using a desktop publishing program by following these<br />

steps.<br />

a Make a text frame near the top of the page and enter the word ‘WANTED’.<br />

b Select the text and alter the typeface, type style and type size. Resize the text<br />

frame if necessary.<br />

c Import a picture of yourself or someone else.<br />

d Resize the picture.<br />

e Crop the picture as required.<br />

f Position the picture frame in the centre of the page and add a border around it.<br />

g Add another text frame below the picture. Type in the details of the wanted<br />

person and the reward offered.<br />

h Alter the typeface, type style and type size. Resize the text frame if necessary.<br />

i Add a border around the outside of the poster.<br />

2 Create an advertisement similar to Figure 9.1 using a DTP program and save it<br />

with the filename POWERSPARK.<br />

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233


3 Create a letterhead similar to Figure 9.3 using a DTP program and save it with<br />

the filename LETTERHEAD.<br />

42 Elizabeth Drive<br />

Liverpool NSW 2170<br />

Figure 9.3 A letterhead.<br />

4 Using a DTP program, create a two-page document with a two-column page layout.<br />

Save it with the filename TEXTFLOW.<br />

a Add a text frame across the top of the first page for a large heading.<br />

b Add a text frame in each column on both pages (four in all).<br />

c In a word processor, create two new documents of around 100 words each.<br />

They could be favourite poems, short stories you have written, book reviews,<br />

or reviews of TV programs or films. Save them with the filenames TEXT1 and<br />

TEXT2.<br />

d In your DTP document, type a main heading in the top text frame and format<br />

the text.<br />

e Import the text from your TEXT1 document into the left-hand text frame on<br />

page 1.<br />

f Connect it to the left-hand text frame on page 2. Set the text size so that the<br />

text fills both frames.<br />

g Repeat the process for the TEXT2 document using the right-hand text frames.<br />

5 Create an advertisement similar to Figure 9.4 using a DTP program and save it<br />

with the filename APPLECENTRE.<br />

The Apple Macintosh Professionals<br />

Functio<br />

A division of Australia's leading Apple Macintosh Computer Co.<br />

66 Clarence Street<br />

Cnr. Erskine & Clarence Streets, Sydney 367 8585<br />

Figure 9.4 The AppleCentre advertisement.<br />

234 Application software


9.2 Design elements<br />

Publications are built using the basic elements of design: text, graphics and<br />

colour. The use of these elements determines whether a publication looks good<br />

and is effective in conveying its message.<br />

Text<br />

Desktop publishing programs give users a high degree of control over the<br />

formatting of text. Users can usually choose from a wide variety of fonts. A font<br />

is a set of characters in one typeface with a particular type size, type style and<br />

stroke weight. A font can be described using a number of characteristics (see<br />

Figure 9.5):<br />

• The baseline is an imaginary line on which the characters sit.<br />

• The font height (or type size) is a measure of the physical size of the typeface.<br />

It is measured in points, where one point is equal to 0.351 mm or 1/72<br />

of an inch.<br />

• The x-height is the height of the lower case letters.<br />

• The cap height is the height of the upper case letters.<br />

• An ascender is the part of a letter that extends above the x-height.<br />

• A descender is the part of a letter that extends below the x-height.<br />

• Leading is the spacing between lines of text.<br />

collecting<br />

displaying<br />

Function<br />

cap<br />

height<br />

Desktop<br />

ascender<br />

x-height<br />

font<br />

height<br />

baseline<br />

serifs<br />

m<br />

descender<br />

leading<br />

Figure 9.5 Parts of a font.<br />

Typefaces can be divided into two main groups: serif and sans serif. Serif<br />

typefaces, such as Times Roman, have little tails (serifs) at the ends of their<br />

characters. Sans serif typefaces, such as Helvetica or Arial, have smooth<br />

characters with no tails (see Figure 9.6). (Sans is French for ‘without’.) Desktop<br />

publishing programs often come with a selection of serif and sans serif typefaces<br />

suited to particular tasks. However, frequent changes of typefaces in a<br />

publication cause visual ‘clutter’ and distract the reader from the meaning of the<br />

words. A good design can be achieved using just one or two typefaces, with<br />

variations in the type style and type size. A difference in type style (such as<br />

italics or bold) helps to attract the reader’s attention, while a difference in type<br />

size helps to indicate the relative importance of information.<br />

The selection of a typeface is critical to good design. There are a number of<br />

principles for selecting typefaces for body text and headings.<br />

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235


Times Roman in 8 point<br />

Helvetica in 8 point<br />

Times Roman in 10 point<br />

Helvetica in 10 point<br />

Times Roman in 12 point<br />

Helvetica in 12 point<br />

Times Roman in 14 point<br />

Helvetica in 14 point<br />

Times Roman in 18 point<br />

Helvetica in 18 point<br />

Figure 9.6 Serif and sans serif<br />

typefaces.<br />

Body text<br />

Body text refers to the text that makes up the main part of the writing, other<br />

than the headings.<br />

• Serif typefaces are recommended for body text because they are considered<br />

easier to read in large slabs. The serifs help the eye jump from character to<br />

character.<br />

• Capitals should not be used for body text. Lower case makes it easier for the<br />

eye to gather groups of letters and words. This improves comprehension and<br />

reduces fatigue. The use of upper and lower case also indicates the beginning<br />

of new sentences.<br />

• Body text is usually written in plain (normal) text with a type size of between<br />

10 and 12 points, depending on the typeface and audience. Italics can<br />

be used for body text but some italics are hard to read.<br />

• Widows and orphans should be avoided. A widow is the first word or line of<br />

a paragraph that is left at the bottom of a page or column. An orphan is the<br />

last word or line of a paragraph that appears at the top of a page or column.<br />

Widows and orphans often occur with changes to a font, frame size or page<br />

setup.<br />

Functio<br />

Headings<br />

• Headings can be written in either a serif or a sans serif typeface. Since<br />

headings are usually short and in a large point size, there is little difference in<br />

readability. The choice depends on the style of the layout and the nature of<br />

the publication. If you need to change the letter spacing, sans serif typefaces<br />

are preferred.<br />

• If a sans serif typeface is used for the body text, a serif typeface for headings<br />

provides a good contrast. Using a second serif typeface for headings can cause<br />

a clash of styles.<br />

• Headings can be in capitals or upper and lower case. Capitals are more<br />

difficult to read but give a heading more authority and distinction. Capitals<br />

are best used for simple, straightforward headings while upper and lower case<br />

are best for long, complex headings.<br />

236 Application software


Columns<br />

A column is a vertical area reserved<br />

for text. Magazines and newspapers<br />

often contain two or more columns of<br />

text on the one page (see Figure 9.7).<br />

You create column text within a text<br />

frame by specifying the number of<br />

columns and the spacing between<br />

each column.<br />

• For maximum readability, columns<br />

should contain between 30 and 60<br />

characters per line. A general rule<br />

for column widths is to multiply<br />

the width of the lower case alphabet<br />

by 1.5.<br />

• A minimum of 0.5 centimetres is<br />

recommended between columns,<br />

otherwise the page looks crowded.<br />

• Column breaks can be inserted to<br />

move text into a new column.<br />

Figure 9.7 A layout using columns.<br />

Function<br />

Formatting text<br />

In addition to offering a choice of fonts, desktop publishing programs allow<br />

users to control other aspects of text formatting, including alignment, line<br />

spacing, indenting, hyphenation and character spacing. These all affect the<br />

appearance and effectiveness of a publication.<br />

Alignment is the way text lines up. Because text is entered into frames in<br />

DTP programs, you can specify both the horizontal alignment and the vertical<br />

alignment.<br />

• There are four types of horizontal alignment: aligned left, aligned right,<br />

justified and centred (see Figure 5.12 on page 147). Alignment should be<br />

consistent throughout a publication. Left alignment is generally considered<br />

the best choice for body text. Centring is generally used for only small<br />

amounts of text, such as the text used in an invitation. Justified text gives a<br />

neat appearance and is often used in long documents that require continuous<br />

reading, such as textbooks, novels, newspapers and magazines.<br />

• There are three types of vertical alignment: top, centre and bottom. Top<br />

alignment aligns the first line of text with the top of the frame. Centred<br />

alignment centres the text in the middle of the frame. Bottom alignment<br />

aligns the last line of text with the bottom of the frame.<br />

Line spacing, or leading (pronounced ‘ledding’), refers to the spacing<br />

between lines of text. Increasing the line spacing of body text improves<br />

readability. Decreasing the line spacing means that more text will fit on a page.<br />

The default (automatic) line spacing in most desktop publishing programs is set<br />

at 20 per cent leading, or 120 per cent of the text size. For example, a type size<br />

of 10 points would have 12 points (120% of 10) between the lines. The<br />

advantage of using automatic leading is that the line spacing changes<br />

automatically if the point size is changed. Sans serif typefaces require more<br />

leading to improve their appearance, as they do not have a serif.<br />

Desktop publishing<br />

237


Indenting moves text a certain distance from a margin. There are four<br />

different types of indents: left/right indent, first line indent, hanging indent and<br />

negative indent. (see Figure 5.14 on page 149). A first line indent is generally<br />

used to indicate the beginning of a new paragraph. This makes a document<br />

easier to read. Paragraphs below headings, however, should not be indented. It is<br />

good design to use the same size indent throughout a document.<br />

Hyphenation is the use of a hyphen to break a word at the end of a line. It is<br />

used to improve word spacing and the appearance of a document, but it does<br />

reduce readability. Hyphenation is commonly used in publications with narrow<br />

columns, such as newspapers, as it removes the gaps or ‘rivers of white’ caused<br />

by justified text. Most desktop publishing programs allow hyphenation to be<br />

done automatically or manually.<br />

Character spacing is the spacing between individual letters. There are two<br />

types of character spacing: tracking and kerning.<br />

• Tracking is an overall adjustment of the spacing between all letters. It is<br />

generally applied to whole paragraphs. Tracking is most effectively used in<br />

headings. Small amounts of tracking can also be used to reduce the amount<br />

of white space in justified text or avoid bad word breaks.<br />

• Kerning is an adjustment of the spacing between certain letter pairs to<br />

improve their appearance. Kerning is necessary because the standard spacing<br />

appears to be incorrect for certain letter pairs, such as AW (see Figure 9.8). In<br />

this example, the shapes of the letters means that there appears to be too<br />

much space between them. Kerning moves the A and W closer together to<br />

give letter spacing that is visually even. The amount of adjustment required<br />

depends on the font and the specific letter pairs. Kerning is only required for<br />

headings with a type size greater than 14 point, as the optical effect is not<br />

apparent in smaller point sizes. Negative kerning can be used to move letters<br />

further apart if there appears to be insufficient space between them.<br />

AWAIT<br />

AWAIT<br />

Times 48 point<br />

with normal<br />

spacing<br />

Times 48 point<br />

with kerning<br />

Functio<br />

Figure 9.8 Examples of standard letter spacing with no kerning (top) and the<br />

same word with kerning applied to the A, W and A (bottom).<br />

Condensing and expanding are forms of horizontal scaling. Condensing<br />

squeezes the letters together, making them narrower. Expanding spreads them<br />

out, making them wider. This form of scaling is often specified as a percentage of<br />

the normal width. Percentages greater than 100 expand the text, while<br />

percentages less than 100 condense it. Condensing and expanding are usually<br />

only used on headings. For example, condensing can be used to make a heading<br />

fit a particular area without having to change the font. The amount of scaling<br />

should be kept small to maintain legibility.<br />

238 Application software


Graphics<br />

Graphics improve a publication by explaining an idea, supporting a message or<br />

promoting a theme. A graphic could be a piece of clip art, a photograph, an<br />

illustration or a chart.<br />

• Clip art can be used for a range of purposes. Clip art icons (symbols) are<br />

often used to highlight sections of a publication.<br />

• Photographs can be used to display products or show real life situations.<br />

• Illustrations can include technical diagrams and drawings, cartoons and more<br />

artistic freehand drawings. They can be used to convey information or simply<br />

add visual appeal.<br />

• Charts are used to illustrate a trend or make a relationship clear at a glance.<br />

The methods of sizing and cropping graphics in a desktop publishing program<br />

are similar to those in a drawing program. However, all DTP programs<br />

have slightly different tools and techniques. Resizing a graphic makes it smaller<br />

or bigger. To resize a picture, you generally select the graphic and drag the<br />

handles inward to make it smaller or outward to make it bigger. You may first<br />

need to select a special resizing tool. It is usually possible for the user to hold<br />

down a key to resize in proportion. Cropping hides or deletes parts of a picture<br />

you do not want to see. To crop a graphic, you generally select the graphic frame<br />

and drag a handle inwards to hide part of the graphic. You may first need to<br />

select a special cropping tool.<br />

The size, number and placement of graphics can support or weaken the<br />

intended message. If too many graphics are used, they lose their impact. The size<br />

of a graphic should reflect its importance to the message. The arrangement of<br />

graphics on the page needs to be consistent and lead the eye towards the content<br />

(see Figure 9.9). It is also possible to use a graphic as a background image behind<br />

everything else on the page. To be successful, the graphic must be manipulated so<br />

it is very faint and does not obscure the text. For example, the word ‘DRAFT’<br />

could be printed in the background of a publication. This is called a watermark.<br />

Alternatively, a photograph or illustration can be used as a background.<br />

collecting<br />

processing<br />

Function<br />

Figure 9.9 In the example on the left, the graphic leads the eye away from the text. In the example on<br />

the right, the graphic leads the eye towards the text.<br />

Colour<br />

Colour has the ability to make a publication more effective. It contributes to the<br />

style and ‘feel’ of the publication. It is not only the range of colours that must be<br />

considered but also the tone. Colour draws attention to the content and makes<br />

graphics come to life. The style of the publication is affected by the relationships<br />

between colours. For example, slight variations of the same colour or related<br />

colours can be used to unify the publication. Contrasting colours, such as red<br />

and yellow, are used to attract the reader’s attention.<br />

collecting<br />

displaying<br />

Desktop publishing<br />

239


Colour can also be used to aid navigation and assist meaning. For example,<br />

different sections of a publication can be indicated by different coloured panels.<br />

Colour should not be overused as it will lose its effect. A colour scheme is<br />

easy to change and can be tested with a potential audience. Some desktop<br />

publishing programs provide templates in different colour schemes for different<br />

purposes.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

When a full-colour publication is printed, a colour separation method is<br />

used. This method uses just four basic colours: cyan (blue), magenta (red),<br />

yellow and black. The whole range of colours and tones are produced<br />

using combinations of these four ‘process colours’. This colour model is<br />

known as CMYK.<br />

In addition to the use of colour, white space can be an important design<br />

element. White space is the space on a page that is left blank. Correctly used, it<br />

improves readability by adding proportion to a page and reducing clutter. It<br />

places other elements in perspective (see Figure 9.10). White space should have<br />

a clearly defined shape so that the reader recognises it as a graphical element.<br />

Many designers believe that white space should be restricted to one or two areas<br />

on a page.<br />

Affordable Elegance<br />

Functio<br />

Features<br />

Address<br />

Magnificent views from a large<br />

residence on 2 hectares. The<br />

residence includes 4 bedrooms<br />

with ensuite, 2 baths, dishwasher,<br />

2-car garage, air conditioning,<br />

formal dining room, and fireplace.<br />

Friendly neighbourhood. $600,000.<br />

23 Woodlands Drive<br />

Byron Bay, NSW 2481<br />

Inspect by appointment<br />

Contact Mr Henry Teale, Phone (02) 674 9987<br />

Figure 9.10 This advertisement uses white space as a design feature.<br />

240 Application software


Exercise 9.2<br />

1 List some of the characteristics used to describe a font.<br />

2 Why should body text be written with a serif typeface?<br />

3 What typefaces can be used for headings?<br />

4 How can you calculate the optimum column width?<br />

5 What is the preferred horizontal alignment for long documents?<br />

6 Why would you change the leading of text?<br />

7 Why is first line indenting used?<br />

8 When is kerning required?<br />

9 Why are graphics used in a publication?<br />

10 How is the style of the publication affected by the relationships between colours.<br />

11 What is white space and how can it be used?<br />

Function<br />

LEARNING ACTIVITIES<br />

1 Create a house advertisement similar to Figure 9.10 using a DTP program. Save it<br />

with the filename ADVERTISEMENT.<br />

2 Create a dinner menu similar to Figure 9.11 using a DTP program. Save it with the<br />

filename MENU.<br />

Entrees<br />

Avocado with seafood $12.00<br />

Prawn cutlets with crab $15.00<br />

Soufflé Oysters $12.00<br />

Scallops en brochette $13.00<br />

Mediterranean Salad $8.00<br />

Main Course<br />

Crumbed noisettes of lamb $16.00<br />

Beef in red wine $17.00<br />

Fish fillets with artichokes $18.00<br />

Pumpkin tortellini with walnut and citrus sauce $15.00<br />

Roasted turkey with pine nut stuffing $19.00<br />

Tarragon chicken in filo pastry $18.00<br />

Figure 9.11 A well-designed menu.<br />

3 Create an advertisement for a desktop publishing program using a DTP program.<br />

Save it with the filename SCHOOLDTP.<br />

a Design a page layout that includes a text frame for a heading (12 cm × 2 cm),<br />

a text frame for the body text (7 cm × 7 cm) and a picture frame for a graphic<br />

(4 cm × 7 cm).<br />

Desktop publishing<br />

241


c<br />

d<br />

Type in the heading ‘School DTP’.<br />

Format the heading by specifying the typeface, type style and type size.<br />

Type in the following body text: ‘The presentation of school projects often<br />

involves more than a simple word processor document. Typically arranged<br />

around one or two columns, the text wraps around a number of graphics and<br />

charts. Banner headings are popular, as are illustrations downloaded from the<br />

Internet. Students need to know how to import a wide variety of graphic and<br />

text formats, wrap text around irregular objects, produce well-designed<br />

documents quickly, and use the program’s proofing tools.’<br />

e Import an appropriate clip art picture into the picture frame.<br />

4 Create an advertisement similar to Figure 9.12 using a DTP program. Save it with<br />

the filename RENT.<br />

RENT TODAY<br />

Professional Computer<br />

Rentals provide the best<br />

rental service in Australia<br />

• IBM & Compatible Systems<br />

• Macintosh Systems<br />

• Laser Printers<br />

• Peripherals<br />

• Notebooks<br />

• Long or Short Term Rentals<br />

Call for full range of services<br />

439 2596<br />

Professional Computer Rentals<br />

48 Hotham Parade, Atarmon 439 2596<br />

Figure 9.12 A computer rentals advertisement.<br />

Functio<br />

5 Using a DTP program, create a document containing three text frames: 3 cm × 8 cm,<br />

5 cm × 8 cm, and 7 cm × 8 cm. Save it with the filename FORMAT.<br />

a Type the following text into one of the text frames.<br />

‘When beginning any design, ideas roughed out on paper help to visualise<br />

and formulate your objectives while taking into account the design<br />

parameters of the publication. Even professional designers still take to pen<br />

and pencil before committing their ideas to the computer screen. Look at the<br />

overall shapes you are making with the text, graphics and white space.’<br />

b Copy the text into each of the other two text frames.<br />

c Hyphenate the text in each of the text frames using the same hyphenation<br />

zone.<br />

d Condense the text in one of the text frames and expand it in another.<br />

e Use different line spacing in each of the text frames.<br />

f Use different vertical alignment in each of the text frames (top, centre and<br />

bottom).<br />

242 Application software


9.3 Page layout<br />

Page layout is the arrangement of text and graphics on a page. The page layout is<br />

fundamental to the communication of information and ideas in any publication.<br />

A well-designed publication will send a message effectively and efficiently.<br />

Design principles<br />

A basic knowledge of reading patterns is required to understand the principles<br />

of page layout. When reading, we start at the top left corner of the page and<br />

work our way across and down until we reach the bottom right corner. It follows<br />

that the top left corner is the primary optical area. It is where our eyes will<br />

initially focus. The eyes then move across and down the page. This movement is<br />

referred to as reading gravity. A design that forces the reader against reading<br />

gravity will hinder communication.<br />

Good design first captures and promotes reading gravity. Design elements<br />

such as headings and graphics can enhance or disturb the reader’s rhythm. The<br />

designer must ensure that these elements work together to encourage reading<br />

rhythm and comprehension. Good design positions the major headings near the<br />

top left corner where the eye initially focuses. The layouts in Figure 9.13 follow<br />

good design principles. The eye naturally focuses on the headline in the primary<br />

optical area. The text is positioned so that the reader follows reading gravity. The<br />

page layouts in Figure 9.14 are badly designed. The headline is not located in<br />

the primary optical area and the reader is forced to read against reading gravity.<br />

displaying<br />

Function<br />

Heading<br />

Heading<br />

Heading<br />

Figure 9.13 Well-designed page layouts.<br />

Heading<br />

Heading<br />

Heading<br />

Figure 9.14 Poorly designed page layouts.<br />

In addition to promoting reading gravity, there are three basic guidelines to<br />

making a well-designed publication:<br />

• Simplicity: Including too many design elements distracts the reader from the<br />

intended message. Reducing the number of design elements, using plenty of<br />

white space and aligning elements will make publications simple and<br />

effective.<br />

Desktop publishing<br />

243


• Consistency: Fonts, formatting, colours, layout and style should be consistent<br />

throughout a publication. Readability is improved if all similar kinds of<br />

information look the same.<br />

• Contrast: Contrast means creating an obvious difference between elements<br />

on a page. It draws the reader to a special feature, such as bold type or<br />

graphic. Contrast should not be overused otherwise it becomes distracting.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Symmetrical page layouts are often used for formal invitations,<br />

advertisements and business forms. They give a publication order and<br />

present a conservative image.<br />

displaying<br />

Page layout tools<br />

Desktop publishing programs include a variety of tools to make it easier to<br />

produce publications. Some of the common tools are described below.<br />

Layout options<br />

Publications are printed in either portrait or landscape orientation. Portrait is<br />

the vertical (tall) orientation of a page. Landscape is the horizontal (wide)<br />

orientation of a page. In addition to the orientation, layouts options include:<br />

• Paper size: Most publications, such as newsletters and brochures, are printed<br />

on A4 (210 mm × 297 mm) paper. Different paper sizes are used to create<br />

booklets, posters, banners and business cards.<br />

• Special folds: The paper can be folded left to right or top to bottom to create<br />

greeting cards, pamphlets, brochures and book publications (see Figure 9.15).<br />

Some DTP programs include features that automatically create layouts to<br />

suit the selected folding option.<br />

1 2<br />

1<br />

2<br />

book fold<br />

tent card<br />

Functio<br />

Figure 9.15 Book and tent folds.<br />

When a publication is going to be bound, it is necessary to consider the<br />

gutter. The gutter is the margin between the text and the spine of the book.<br />

Larger books require a wider gutter.<br />

Rulers and guides<br />

Desktop publishing programs allow the user a high degree of precision in<br />

positioning objects on a page by using rulers, guides, ‘snap-to’ features and frame<br />

nudging.<br />

244 Application software


Figure 9.16 Rulers and layout guides.<br />

Function<br />

The document window in a DTP program generally has a horizontal ruler at<br />

the top and a vertical ruler on the left-hand side (see Figure 9.16). You choose<br />

different units of measurements for a ruler, such as inches, centimetres or picas.<br />

(A pica equals 12 points or one-sixth of an inch.) Most programs allow you to<br />

reset or move the ruler so it is easier to measure and position objects on the<br />

page. The position and size of a frame are often shown in a measurements box<br />

when a frame is selected. Precise changes to the position and size of the frame<br />

can be made by entering new values in the measurements box.<br />

Layout guides are non-printing vertical and horizontal lines that are used to<br />

position objects on a page with a great degree of precision. In addition, many<br />

desktop publishing programs have a background grid that can be used as a basis<br />

for alignment—this grid can be set at different widths. When you want to line<br />

several objects up, you first add a guide and drag it to the desired position. You<br />

then drag the text or picture frame to align with the guide.<br />

To make this easier, many desktop publishing programs have a ‘Snap to<br />

Guides’ or ‘Snap to Grid’ command for this purpose. With this feature selected,<br />

frames automatically ‘snap’ to align exactly with the nearest guide or grid line.<br />

Frame nudging allows you to move a frame up, down or sideways one pixel<br />

at a time, generally using the arrow keys on the keyboard.<br />

Templates and master pages<br />

A template is a special kind of ‘blueprint’ document that can be copied and<br />

adapted for repeated use. A desktop publishing template is a ready-made<br />

document that includes the desired layout, type formats and other design<br />

elements. You can create a new document based on a template, then replace the<br />

sample text and pictures with your own words and illustrations. Some desktop<br />

publishing programs come with templates for many different purposes, such as<br />

certificates, brochures and newsletters. You can use these templates as they are,<br />

or modify them to suit your own requirements. Templates save you having to<br />

design a publication from scratch each time.<br />

Master pages are another feature that can be used to ensure consistency in<br />

multiple page publications. A master page is like a ‘bottom layer’ that sits<br />

underneath the text and graphics you create on a page. It can contain those<br />

design elements you want to appear on every page, such as headers, footers,<br />

borders and graphics. Putting these items on the master page means that they<br />

will appear on each page of the publication in the same position. Often it is<br />

possible to set up multiple master pages and apply them to different pages of a<br />

document. For example, the normal text pages in this book are based on one<br />

master page, while the first page of each chapter and the chapter review sections<br />

are based on different master pages.<br />

Desktop publishing<br />

245


Exercise 9.3<br />

1 What is page layout?<br />

2 Describe a page layout that is well designed.<br />

3 List three basic guidelines to making well-designed publications.<br />

4 What are special folds layouts used to create?<br />

5 What is a gutter?<br />

6 What are layout guides?<br />

7 List the tools that can be used to position frames.<br />

8 Describe the ‘snap-to’ feature.<br />

9 How do you use a desktop publishing template?<br />

10 What is a master page?<br />

LEARNING ACTIVITIES<br />

1 Create an advertisement similar to Figure 9.17 using a DTP program and save it<br />

with the filename EAGLE.<br />

• UTP Cable<br />

• Coaxial Cable<br />

• Fibre Optic Cable<br />

PLUS<br />

Eagle Connections<br />

A branch of Oak Tree Pty Ltd<br />

Specialists in Computer Cabling<br />

• Telephone Cable<br />

• STP Cable<br />

• Test Equipment<br />

Accessories for all<br />

LAN Applications<br />

3 Boyle Street, North Rocks 2151<br />

Figure 9.17 An advertisement for Eagle Connections.<br />

• Repeatera<br />

• Data Connectors<br />

• Printer Sharing<br />

824 5623<br />

Functio<br />

2 Create an advertisement similar to<br />

Figure 9.18 using a DTP program<br />

and save it with the filename ATI.<br />

Figure 9.18 An advertisement for ATI printers.<br />

ATI<br />

Printers<br />

HP<br />

KYOCERA<br />

IBM/LEXMARK<br />

DATAPRODUCTS<br />

Cost-effective printers<br />

for every application<br />

907 9848<br />

ALL STATES<br />

Advanced Technologies International<br />

4 Wanganella Street BALGOWLAH 2093<br />

246 Application software


3 Create a business card similar to Figure 9.19 using a DTP program and save it with<br />

the filename JEWEL.<br />

Janelle's Jewellers<br />

31 Roma Rd<br />

St Ives<br />

NSW 2075<br />

Fax 488 9998<br />

Phone 488 9999<br />

Function<br />

Figure 9.19 A business card.<br />

4 Create a house advertisement similar to Figure 9.20 using a DTP program and<br />

save it with the filename HOUSE.<br />

Home For Sale<br />

Magnificent new<br />

home is classic<br />

Australian Federation<br />

$750,000<br />

Let's talk! Ask for Gary Prince.<br />

Home shown by appointment.<br />

Phone 832 1669<br />

Features an extremely<br />

large living area, huge<br />

billiard room, 5 very<br />

spacious bedrooms,<br />

main bedroom with<br />

ensuite/robes, study,<br />

two bathrooms, two-car<br />

garage, bay windows,<br />

fireplace, skylights and<br />

more.<br />

Figure 9.20 An advertisement for a house.<br />

5 Design a two-page brochure that describes the dangers of illegal drugs. The<br />

layout should contain headings, text in columns, graphics and drawn objects.<br />

Save the publication with a filename of DRUGS.<br />

Desktop publishing<br />

247


9.4 Printing a publication<br />

Printing a publication is the final stage in desktop publishing. The quality of a<br />

printout is called the resolution and is measured in dots per inch (dpi). The<br />

higher the dpi, the smaller the dots and the sharper the text and graphics. When<br />

comparing resolution it is important to note that 600 dpi is four times the<br />

resolution of 300 dpi. That is because a square grid 600 dots wide and 600 dots<br />

long results in 360 000 dots per square inch as opposed to 90 000 dots per<br />

square inch for a resolution of 300 dpi.<br />

Resolution is dependent on the printer. Dot matrix printers offer the lowest<br />

resolutions—between 60 dpi and 180 dpi. Inkjet printers offer higher quality at<br />

600 dpi or greater. Many colour inkjet printers include special hardware or<br />

software to improve the quality of images resulting in near photographic quality.<br />

Inkjet printers are not suitable for large volume printing, however, because they<br />

are slow and the ink cost is high. Laser printers generally offer resolutions<br />

between 600 and 1200 dpi, and colour laser printers are available. Laser printers<br />

are used for high-volume printing because they are fast and the cost per copy is<br />

low.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The first commercial printing press was developed by Gutenberg in 1440.<br />

It was adapted from a machine used to crush grapes. The Gutenberg<br />

printing press created a page of text by combining characters moulded<br />

separately on small blocks.<br />

displaying<br />

Draft copy<br />

A draft copy is used to check the layout and proofread the text. Many printers<br />

offer several choices for print quality: low, normal and high, or draft and final.<br />

Some laser printers only print at the highest resolution. At low resolution, fewer<br />

dots are used to form the text or graphics, so printing is faster. At high resolution<br />

there are more dots per inch, so the printing takes longer but the results are<br />

better. Choosing ‘low’ or ‘draft’ prints the publication at the lowest resolution<br />

and fastest speed. It reduces costs by using less ink to print each page. A draft<br />

copy can also be printed without the graphics if the user only wants to check<br />

the text.<br />

Functio<br />

displaying<br />

Final copy<br />

When all the checking is completed, a final copy is printed. The final copy is<br />

printed at the printer’s highest resolution. Commercial printing services are<br />

available that specialise in high-quality printing using offset printing presses and<br />

high-resolution printers. They can print at resolutions greater than 2400 dpi. A<br />

device called a typesetter or imagesetter is used to create images of the pages on<br />

special photographic paper or film. These images are transferred to metal plates<br />

that are used by the printing press.<br />

The typesetters and imagesetters used by commercial printing services work<br />

with Postscript files. Postscript is a page description language that uses special<br />

commands to describe how text and images will be printed on the page. A<br />

Postscript file is used only for printing and cannot be opened or changed. Most<br />

desktop publishing programs save publications in Postscript format. Commercial<br />

248 Application software


printers are used for jobs that involve high-quality output, unusual paper sizes<br />

or large print runs. When a publication is sent for commercial printing it is<br />

advisable to check a proof. A proof is a high-quality copy of the publication as it<br />

will appear when printed. This is the last chance to fix any errors, check that<br />

colours are reproducing correctly, and fix any other problems. Proofs are<br />

important because they allow you to:<br />

• check the design elements and layout<br />

• make last-minute corrections to fix any errors (although this can be very<br />

expensive)<br />

• check that the colours are reproducing correctly<br />

• fix any technical problems that may have occurred with the files.<br />

Function<br />

Additional design elements<br />

Additional design elements such as drop caps, text effects, callouts, text wrap,<br />

borders, lines, headers and footers are included in many publications. Their use<br />

depends on the type of publication.<br />

collecting<br />

Drop caps<br />

A drop cap is an enlarged initial letter<br />

that extends above or below the<br />

baseline in the first line of body text<br />

(see Figure 9.21). They are used to<br />

announce the beginning of a chapter<br />

or section and are an elegant way of<br />

enlivening the text. Drop caps are<br />

created using a special command or<br />

by individually formatting the initial<br />

letter. Drop caps can be any size but<br />

usually occupy about three lines of<br />

body text. Like most design elements,<br />

they should be used sparingly.<br />

Figure 9.21 Some of the drop cap options in Microsoft Publisher.<br />

Text effects<br />

Most desktop publishing programs allow text to be treated as a graphic. This<br />

means the text can be manipulated in a variety of ways to add attractive effects.<br />

These include slanting the text, rotating it through a specified number of<br />

degrees, or wrapping it along an arc (see Figure 9.22). It is often used for<br />

headings and banners and to make signs. Text effects are not suitable for all<br />

types of publications and should not be over-used.<br />

Figure 9.22 Some text effects.<br />

Desktop publishing<br />

249


Borders and callouts<br />

Figure 9.23 Some border styles.<br />

Borders and lines are used to improve<br />

the appearance of a publication.<br />

Borders are inserted to<br />

highlight a particular piece of<br />

text. Borders can be created in<br />

different colours, line thicknesses<br />

and styles (see Figure 9.23).<br />

Customised borders are created<br />

by using a piece of clip art or<br />

scanned photograph. Graphic<br />

objects do not usually need a<br />

border as the graphic already<br />

stands out. However, borders can<br />

be effectively used around charts<br />

and to separate two graphics.<br />

The term callout has two meanings, used in different contexts:<br />

• It refers to a short piece of text quoted from the main article and reproduced<br />

in large type to catch the reader’s attention. Often these callouts are boxed<br />

or separated from the main text by lines.<br />

• It can also refer to a label that describes an area of a picture. These labels are<br />

often connected to the area they describe by a callout line. Some desktop<br />

publishing programs have a special command to automatically create this<br />

kind of callout. In other programs a callout is created by drawing a text<br />

frame, positioning it and typing the text for the label. The callout line is<br />

created using the straight line tool.<br />

Text wrap<br />

An effective way to combine words and pictures is to wrap the text around the<br />

objects as shown in Figure 9.24. When wrapping text, the picture object must<br />

be brought to the front of the text object. You then select the picture object and<br />

choose a ‘Text Wrap’ command. The DTP program maintains a non-printing<br />

boundary between the picture and the text. The text wrap boundary can be<br />

resized, cropped and adjusted to control the amount of white space between the<br />

text and the picture.<br />

Functio<br />

Desktop Publishing<br />

Desktop publishing is the use of<br />

specialised software to<br />

combine text and<br />

graphics to create a<br />

document. In the past,<br />

publishing involved the<br />

time-consuming process of<br />

manually cutting and pasting<br />

articles or graphics.<br />

Figure 9.24 An example of text wrap.<br />

The advent of the computer<br />

and of more sophisticated<br />

software has now totally<br />

revolutionised the<br />

publishing process,<br />

giving everyone<br />

the means to<br />

create professionallooking<br />

publications.<br />

250 Application software


Headers and footers<br />

A header prints the same text at the top of each page, and a footer prints the<br />

same text at the bottom of the page. Headers and footers usually contain such<br />

information as the page number, the title of a document or chapter, and the date<br />

and author. Headers and footers can contain borders or lines to separate them<br />

from body text. They are often created on a master page.<br />

Exercise 9.4<br />

1 How is the resolution of a printout measured?<br />

2 Compare the printing capacity of laser printers, inkjet printers and dot matrix<br />

printers.<br />

3 Explain the difference between low- and high-resolution printing.<br />

4 What is Postscript?<br />

5 Why is it important to see a proof when a job is sent to a commercial printer?<br />

6 Where are drop caps used in a publication?<br />

7 Describe some of the text effects available in most DTP programs.<br />

8 How do you create callouts?<br />

9 How do you wrap text around an object?<br />

10 List some of the information typically contained in headers and footers.<br />

Function<br />

LEARNING ACTIVITIES<br />

1 Use a DTP program to create the text effects similar to those shown in Figure<br />

9.22. Save the publication with the filename WORD ART.<br />

2 Use a DTP program to wrap some text around a graphic as shown in Figure 9.24.<br />

Save the publication with the filename TEXT WRAP.<br />

3 Use a DTP program to create an advertisement similar to Figure 9.25. Save the<br />

publication with the filename INVITATION.<br />

Wanganui Senior High School<br />

requests the pleasure of your company<br />

for the Year 12 Formal Ball<br />

at Berry Hill Reception Centre, 21 Poots Road, Manly<br />

on Saturday 2 December 2000 at 7.30 p.m.<br />

RSVP 12 November 2000<br />

DRESS Black tie<br />

COST $35 per person<br />

includes dinner<br />

Figure 9.25 An invitation.<br />

Desktop publishing<br />

251


4 Use a DTP program to create an advertisement for an art show similar to that<br />

shown in Figure 9.26. Save the publication with the filename ART.<br />

Australian Art<br />

In support of Animal Welfare,<br />

Stanley Winery will host a<br />

complimentary art show and<br />

sale.<br />

Friday 28 July 2000<br />

from 5 p.m. to 10 p.m.<br />

at 25 Lock St, Sydney<br />

featuring entertainment,<br />

food and beverages.<br />

Exhibition and Sale<br />

Figure 9.26 An advertisement for an art show.<br />

Jennifer Taylor<br />

94 Flora Street<br />

Sutherland, NSW 2232<br />

542 67898<br />

5 Use a DTP program to create<br />

your own résumé using the<br />

design in Figure 9.27. Save the<br />

publication with the filename<br />

RESUME.<br />

PERSONAL<br />

Age: 17 years<br />

Family: Janet Taylor, mother<br />

Customer Service Adviser ANZ<br />

John Taylor, father<br />

Primary School Teacher<br />

Interests: Aerobics, computing, music, reading<br />

EDUCATION<br />

School Certificate: Thomas Mitchel High School (1999)<br />

High School Certificate: Graduating this year<br />

Extra-curricular activities: Student council, debating team,<br />

netball team<br />

Functio<br />

SKILLS<br />

Computers: Confident and competent user of computer<br />

application software<br />

Communication: Good oral and written communication skills<br />

EMPLOYMENT<br />

Sales assistant McDonalds (1998–1999)<br />

Sales assistant David Jones (2000)<br />

Figure 9.27 A résumé.<br />

252 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 To define an object in a desktop publishing<br />

document you create a:<br />

A frame<br />

B border<br />

C box<br />

D rectangle<br />

2 How would a small section of a publication<br />

be viewed?<br />

A actual size view<br />

B full page view<br />

C zoom in<br />

D zoom out<br />

3 In DTP the term ‘leading’ means:<br />

A automatic changing of type styles<br />

B automatic changing of margins<br />

C correcting the spacing between<br />

letters<br />

D the spacing between lines of text<br />

4 Improving the appearance of text by<br />

reducing the spacing between certain<br />

letter pairs is called:<br />

A condensing<br />

B kerning<br />

C leading<br />

D line spacing<br />

5 The difference between the words<br />

‘publishing’ and ‘program’ in ‘Desktop<br />

publishing program’ is in the:<br />

A stroke weight<br />

B font<br />

C type style<br />

D typeface<br />

6 Body text should always be written:<br />

A from right to left<br />

B in a serif typeface<br />

C in upper case<br />

D with a type size of 10 point<br />

7 Layout guides are:<br />

A a ready-made design of a document<br />

B a design that can be used as a basis<br />

for other pages<br />

C non-printing vertical and horizontal<br />

lines used to position objects<br />

D used to provide special effects not<br />

available with ordinary text<br />

8 An enlarged initial letter that extends<br />

above or below the baseline in the first<br />

line of body text is called:<br />

A a drop cap<br />

B a callout<br />

C a header<br />

D indentation<br />

9 The quality of a printout is called the:<br />

A draft copy<br />

B Postscript file<br />

C dpi<br />

D resolution<br />

10 A label that describes an area of a picture<br />

is called a:<br />

A drop cap<br />

B sign<br />

C symbol<br />

D callout<br />

Desktop publishing<br />

253


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 A space or box that holds text or a<br />

graphic.<br />

2 The arrangement of text and graphics<br />

on a page.<br />

3 The use of specialised software to<br />

combine text and graphics to create a<br />

document.<br />

4 The first word or line of a paragraph<br />

that is left at the bottom of a page or<br />

column.<br />

5 The blank space on a page.<br />

6 Adjusting the spacing between certain<br />

letter pairs to improve the appearance<br />

of the text.<br />

7 A margin between the text and the<br />

spine of a book.<br />

8 A feature that aligns a frame to the<br />

nearest guide or mark on a ruler.<br />

9 Used to check a layout or proofread<br />

text.<br />

10 A high-quality copy of the publication<br />

as it will appear when printed.<br />

11 Part of a letter that extends above the<br />

x-height.<br />

12 A background image behind everything<br />

else on a page.<br />

13 A non-printing vertical or horizontal<br />

line used to position objects on a page.<br />

14 A bottom layer that sits underneath<br />

the text and graphics you place on a<br />

page.<br />

15 A page description language that describes<br />

how text and images will be<br />

printed on a page.<br />

16 The vertical orientation of a page.<br />

List of terms<br />

a draft copy i white space<br />

b desktop publishing j widow<br />

c final copy k master page<br />

d frame l Postscript<br />

e gutter m watermark<br />

f kerning n portrait<br />

g page layout o layout guide<br />

h ‘snap-to’ p ascender<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 What factors must be analysed before<br />

using a DTP program?<br />

2 Describe the design principles for using<br />

text, graphics and colour.<br />

3 Explain the difference between a<br />

gutter and a margin.<br />

4 Briefly explain the use of the following<br />

features of DTP programs:<br />

a layout guides<br />

b different view options.<br />

5 Compare and contrast the use of<br />

templates and master pages.<br />

6 Describe three design elements other<br />

than text, graphics and colour.<br />

254 Application software


chapter<br />

10<br />

MULTIMEDIA<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the essential characteristics of a<br />

multimedia system<br />

• plan a multimedia presentation using a<br />

storyboard<br />

• create a multimedia presentation using<br />

good design principles<br />

• display text, images, audio and animated<br />

information<br />

• describe the compression of data<br />

• distinguish between path-based and cellbased<br />

animation<br />

• identify the standard file formats used for<br />

multimedia.<br />

Overview<br />

This chapter will develop your knowledge and<br />

skills in relation to multimedia. It examines the<br />

characteristics and information processes<br />

involved in a multimedia system. You will<br />

learn how to combine different types of media<br />

to create a multimedia product. The basic<br />

design principles of multimedia are presented<br />

throughout the chapter.


Information processes<br />

All seven information processes are involved in the development of<br />

multimedia. Many of the tasks involve a combination of processes. The<br />

development of a multimedia product emphasises the following information<br />

processes:<br />

• Collecting: Data is gathered in text, audio, video and graphic formats. (See<br />

sections 10.1 and 10.3.)<br />

• Organising: Data in various formats is combined to create a multimedia<br />

product. Tools such as storyboards are used to organise the data. (See<br />

section 10.1.)<br />

• Processing: Multimedia authoring packages and presentation software are<br />

used to create the products. (See sections 10.1, 10.2 and 10.4.)<br />

Functio<br />

10.1 Basic features<br />

Multimedia is the presentation of information using text, graphics, animation,<br />

audio and video. Multimedia presentations include at least three of these media<br />

types. Multimedia products have become increasingly popular because the<br />

addition of audio, video and animation makes them quite different to a standard<br />

printed page as a way of delivering information. Multimedia has the potential to<br />

provide a ‘richer’ experience than other information media. It can combine the<br />

best of television, film, graphics, animation, books, magazines and radio. The way<br />

the different media types are combined and presented is called a multimedia<br />

production.<br />

A key feature of multimedia is interactivity. Interactivity means that the user<br />

is able to choose the sequence and content of information. A multimedia<br />

product is often judged on its degree of interactivity. Interactive multimedia<br />

accepts input from a mouse, touch screen or keyboard and performs some<br />

action as a result of that input.<br />

The Internet is an example of an interactive environment. The expressions<br />

‘surfing the Net’ and ‘browsing’ refer to the experience of jumping from one<br />

Web page to another using hypertext. Hypertext is text that includes an<br />

embedded link to another piece of text, an image or another Web page. Clicking<br />

on the hypertext causes the computer to ‘jump’ to the link destination.<br />

Hypertext is also used to navigate through multimedia products. It may link to<br />

audio, graphic, animation or video files, or to another screen of information.<br />

(Chapter 11 examines the World Wide Web in detail.)<br />

The development of multimedia has been made possible by recent advances<br />

in information technology. Because audio and video files are much bigger than<br />

text and graphics files, creating multimedia requires powerful hardware and<br />

software. A multimedia system requires a fast processor, a large amount of<br />

primary storage, a high-resolution screen, high-quality sound, and the latest in<br />

removable storage media. For example, a high-quality digital video movie<br />

requires 5 Gb of storage and demands a DVD disc and multi-gigabyte hard<br />

drive. Improvements in communication speed and capacity on the Internet have<br />

meant that it is also becoming a multimedia delivery system.<br />

256 Application software


Creating a multimedia product<br />

Multimedia products are usually designed by a group of people who each have<br />

expertise in a particular field. Each person or team works on a different part of<br />

the project. There are people who are responsible for the system design, the<br />

content and each of the media types, as well as those with information<br />

technology skills. Multimedia has developed into a major industry. Multimedia<br />

products are used extensively in education, training, entertainment and<br />

information dissemination.<br />

• Education and training: Multimedia provides teachers with new ways of<br />

presenting information and teaching skills. There is an increasing range of<br />

multimedia products available, including presentation software, encyclopedias<br />

and simulations (see Figure 10.1).<br />

• Entertainment: Multimedia products designed for leisure activities include<br />

computer games, virtual reality and interactive television.<br />

• Information dissemination: Multimedia products can be used to provide<br />

information from a database at an information kiosk. A touch screen allows<br />

people to select information about an organisation or service.<br />

Function<br />

Figure 10.1 Microsoft’s Encarta was the first widely available multimedia encyclopedia.<br />

Design<br />

A multimedia product needs to be carefully designed. All aspects of the product<br />

are planned before production gets started. The key stages are listed below.<br />

• Clarify the purpose: What is the reason for producing the multimedia<br />

product? Is it to educate or entertain people or to sell a product?<br />

• Identify the audience: What are the age, skill level and background of the<br />

intended audience?<br />

collecting<br />

Multimedia<br />

257


• Accumulate ideas: Analyse different multimedia products for ideas. What<br />

works and what doesn’t work?<br />

• Gather data: Determine the text, audio, video and graphics that will form the<br />

content of the multimedia product. Validate this information to ensure its<br />

accuracy.<br />

organising<br />

Planning<br />

A script and a storyboard are two tools used to plan a multimedia product. A<br />

script is a printout of all the text, graphics, animation, audio and video used in<br />

the production. It outlines the interactivity in the project. A script gives<br />

directions for the construction of the multimedia product. It is a textual method<br />

of representing ideas and actions.<br />

A storyboard is a series of frames each representing a different action or<br />

screen image. It is a visual method of representing ideas and actions. It is based<br />

on the traditional storyboard used by cartoonists to show the sequence of<br />

actions in a cartoon. Storyboards are drawn on paper and are frequently edited.<br />

Multimedia storyboards define each screen and the specific media types used.<br />

They consist of navigation paths, information and graphics. They are popular<br />

because they are simple to construct, easy to read and can be modified at every<br />

stage.<br />

There are four basic storyboard layouts (see Figure 10.2):<br />

• linear—a simple sequential path that is set up quickly<br />

• hierarchical—a sequential path in a top-down design (starting at the<br />

beginning and moving down through the multimedia product)<br />

linear<br />

hierarchical<br />

non-linear<br />

Functio<br />

Figure 10.2 Storyboard layouts.<br />

combination<br />

258 Application software


• non-linear—no particular structure (moves between different layouts in any<br />

direction)<br />

• combination—a blending of the above layouts.<br />

File compression<br />

Multimedia products are characterised by large file sizes. This is the result of<br />

combining large graphics, animation, audio and video files. A process called file<br />

compression reduces the number of bits required to represent information. It<br />

allows the user to store more data and makes data transfer faster. Compressed<br />

data must be decompressed in order to extract the original information. There<br />

are a number of standard compressed formats for different media, such as JPEG<br />

for graphics and MPEG for video.<br />

The amount a file is compressed is measured by the compression ratio. The<br />

compression ratio compares how much smaller the compressed file is to the<br />

uncompressed file. If a compressed file is half the size of the uncompressed file,<br />

the compression ratio is 2 to 1 (2:1). That is, two units of data in the original file<br />

equals one unit of data in the compressed file. A higher compression ratio<br />

indicates greater compression of data. For example, a compression ratio of 3:1<br />

would create a smaller file than a compression ratio of 2:1. (A compression ratio<br />

of 1:1 would mean that a file would not be compressed at all.)<br />

Compression is either lossy or lossless. In lossy compression, some data is<br />

actually removed from the file. The resulting file is smaller in size but the<br />

quality is reduced. However, audio and video files can be compressed with quite<br />

high compression ratios without any noticeable change to the human ear or eye.<br />

For example, an MPEG file can provide a compression ratio up to 200:1.<br />

In lossless compression, no data is deleted, which means the file can<br />

recovered in its original state. This type of compression works by replacing<br />

repeated data with something that takes up less room. For example, in this book<br />

the word ‘and’ appears many times. If each ‘and’ was replaced with a plus<br />

symbol (+), only one-third of the space would be needed for that word. Lossless<br />

compression is used mainly on text files such as word processing, spreadsheets<br />

and database files. Each file of a given type can have a different compression<br />

ratio depending on the contents of the file. A text file usually has a compression<br />

ratio of 3:1.<br />

storing & retrieving<br />

Function<br />

Multimedia authoring software<br />

A multimedia product is created by firstly developing each of the media types.<br />

Separate groups of people may specialise in each media type—audio, graphics,<br />

animation and digital video. They each create their part of the project using<br />

separate software applications and the files are then imported into a multimedia<br />

authoring program.<br />

Authoring software is used to combine text, graphics, animation, audio and<br />

video into a multimedia product. The software allows the user to bring together<br />

the separate media types and to combine them in a way that is interactive. It<br />

assigns relationships and actions to the different media elements using a<br />

scripting language. Most authoring software packages share similar features and<br />

are capable of creating similar multimedia products, but their approaches can<br />

differ. Three popular authoring programs are Macromedia Director, Asymetrix<br />

ToolBook Assistant and Macromedia Authorware.<br />

• Director: Multimedia products are developed like a movie. The software<br />

treats each file as a ‘cast member’ of a production. These files will appear at a<br />

organising<br />

Multimedia<br />

259


particular time, in a particular position, and for a specified length of time. A<br />

‘cast window’ is used to store different media types and a ‘store window’ is<br />

used to synchronise the different elements.<br />

• ToolBook Assistant: Multimedia products are built using a book metaphor.<br />

The product is called a ‘book’ and each screen is a ‘page’. It uses OpenScript<br />

as a programming language (see Figure 10.3).<br />

• Authorware: Multimedia products are developed using a flow chart. The flow<br />

chart consists of icons that represents a specific programming task such as a<br />

selection.<br />

Figure 10.3 An overview of ToolBook II Assistant.<br />

There are also a number of simplified software packages that can be used for<br />

multimedia. Programs such as HyperCard allow text, graphics, animation, audio<br />

and video to be combined without requiring any programming experience.<br />

HyperCard organises information into a collection of on-screen ‘cards’ called a<br />

‘stack’. Interactivity can be added in the form of buttons and actions.<br />

Exercise 10.1<br />

Functio<br />

1 What is multimedia?<br />

2 Describe interactivity in a multimedia product.<br />

3 List the type of people typically involved in the creation of a multimedia product.<br />

4 Describe the contents of a script.<br />

5 Why are storyboards popular?<br />

6 What is file compression?<br />

7 Why is lossy compression used for most audio and video files?<br />

8 What is the purpose of multimedia authoring software?<br />

9 Describe three popular multimedia authoring programs.<br />

260 Application software


LEARNING ACTIVITIES<br />

Work in groups to complete the following tasks.<br />

Sydney is applying to host the next Commonwealth Games and has decided to<br />

create a multimedia product. The product is to outline the physical features of the<br />

city and the facilities available for the Games. It would include interviews with<br />

sporting personalities.<br />

1 List the media types that could be used in the production. Give an example of<br />

each type.<br />

2 Create a storyboard for the production.<br />

3 If possible, create a brief production using an authoring program. You may want<br />

to divide your group and each prepare one element of the presentation.<br />

Function<br />

10.2 Presentation software<br />

Presentation software is used to make a professional presentation to a group of<br />

people. It improves the communication of information. A presentation consists<br />

of a series of slides. A slide is an individual screen or page of the presentation.<br />

Each slide may contain text, graphics, animation, audio and video. These<br />

elements are treated as objects, similar to objects in drawing and desktop<br />

publishing programs. A presentation is a group of objects positioned on one or<br />

more slides. Microsoft PowerPoint, Lotus Freelance and Aldus Persuasion are<br />

examples of presentation software.<br />

Presentation software often allows you to create several different types of<br />

documents for use in a presentation, including the on-screen slides, audience<br />

handouts, overhead transparencies and speaker’s notes.<br />

• On-screen slides are slides displayed on a monitor or projected onto a screen.<br />

The timing of the presentation is controlled either automatically or manually.<br />

The automatic option requires the user to set the timings for each slide so<br />

that the slides advance by themselves. The manual option involves manually<br />

advancing the slides by clicking the mouse button or a remote control device.<br />

• Audience handouts can be created containing the contents of two or more<br />

slides on a page. Handouts can be given to people who attend the presentation.<br />

• Overhead transparencies are slides printed on transparent film for use with<br />

an overhead projector. They can be in black and white or colour, and in<br />

portrait or landscape orientation.<br />

• Speaker’s notes are notes the speaker may need to refer to when discussing<br />

the slides.<br />

Slides<br />

New presentations are created from a template or blank presentation. A template<br />

is a master document that can be copied and modified for repeated use.<br />

Templates in presentation programs are professionally designed for specific<br />

purposes and they allow the user to create a presentation very quickly. Templates<br />

can be previewed and modified if required. There are content templates<br />

and presentation design templates. A content template helps the user with<br />

content and gives suggestions about the organisation of different kinds of<br />

information. A presentation design template creates a presentation without<br />

displaying<br />

Multimedia<br />

261


Figure 10.4 Some of the presentation design templates available in Microsoft PowerPoint.<br />

worrying about the design elements (see Figure 10.4). Each template has its<br />

own colour scheme and fonts that work with the overall design of the<br />

presentation. A colour scheme is a set of balanced colours for the text, background<br />

and drawn objects. It ensures the colours will result in a professionallooking<br />

presentation.<br />

A blank presentation is created without a template. The user has control<br />

over the look and structure of the presentation. A blank presentation requires<br />

the user to design each slide by choosing from a range of layouts. A layout specifies<br />

the position of text and picture frames. A frame is a space or box that holds<br />

an object. Text frames contain text objects such as the slide title, bulleted lists,<br />

columns and tables. Picture frames contain graphic objects such as clip art and<br />

charts. The content of each object is independent of its frame and is easily<br />

formatted.<br />

Functio<br />

Viewing a presentation<br />

Presentation software typically allows several different views of a presentation.<br />

Each view provides an alternative way of looking at the presentation. Some<br />

common views are listed below.<br />

• Slide view shows a single slide and<br />

allows the user to insert text, graphics,<br />

sound and artwork.<br />

• Outline view shows the slide titles and<br />

main text. It is used to plan, organise<br />

or edit a presentation.<br />

• Slide sorter view shows a thumbnail<br />

(miniature picture) of each slide<br />

including the text and graphics. It<br />

shows how the presentation flows and<br />

is used to arrange the order of slides<br />

(see Figure 10.5).<br />

• Notes page view is used to create<br />

speaker’s notes for the presenter.<br />

• Slide show displays all the slides of the<br />

presentation in sequence. The timing<br />

of the presentation is controlled either<br />

automatically or manually.<br />

Figure 10.5 A presentation in slide sorter view.<br />

262 Application software


Inserting objects<br />

Objects are the building blocks of a presentation. There are different types of<br />

objects, and the behaviour of an object depends on its type.<br />

Most slides contain text. Text is<br />

often imported into a presentation<br />

from a word processor. This allows<br />

the user to take advantage of the<br />

word processor’s superior editing and<br />

formatting tools. Text can be imported<br />

or typed into a text frame in<br />

slide view. A better method is to enter<br />

and edit in outline view. Outline view<br />

shows all the text on each slide (see<br />

Figure 10.6). It is also used to check<br />

the logical flow of the presentation by<br />

showing only the slide title.<br />

After the data is entered, it needs<br />

to be formatted. There are many different<br />

ways of formatting text, such<br />

as using a variety of fonts, changing the alignment and using a spelling checker.<br />

Presentation software often contains professionally created designs that can be<br />

applied to a presentation. These design templates contain colour schemes,<br />

custom formatting and styled fonts to give a presentation a particular appearance.<br />

They are an excellent way of creating a consistent presentation.<br />

Most presentations contain graphics. There are three different ways of<br />

inserting a graphic into presentation.<br />

• The user can select from a range of clip art and images. Clip art is grouped<br />

into topics such as people, animals and entertainment. It is also possible for<br />

the presentation software to suggest a piece of clip art based on key concepts.<br />

• The user can import pictures and scanned photographs. When a picture<br />

frame is selected, the user can crop, resize, distort or recolour the graphic.<br />

• The user can draw a picture using the software’s drawing tools.<br />

Animation effects can be applied to text, graphics, sounds, movies and other<br />

objects. They are used to highlight important points and add interest to a<br />

presentation. For example, you can have text that appears letter-by-letter or<br />

objects that ‘fly in’ from the left. It is possible to change the order and timing of<br />

animations. In addition to animations,<br />

presentations can contain transitions. A<br />

transition is a special effect used to go from<br />

one slide to the next. For example, one slide<br />

might slowly dissolve as the next slide<br />

comes into view. In general, two or three<br />

transitions in a presentation will maximise<br />

their impact on the audience.<br />

Sound and video can be inserted into a<br />

presentation. Some presentation software<br />

comes with a range of pre-recorded sounds,<br />

such as applause and gunshots. In addition<br />

to these sounds there may be clip galleries<br />

of sounds and movies (see Figure 10.7).<br />

These objects are categorised in a similar<br />

way to clip art. It is best to avoid using loud<br />

Figure 10.6 A presentation in outline view, showing the text.<br />

Figure 10.7 Some of the categories and items available in<br />

the Microsoft Clip Gallery.<br />

Multimedia<br />

Function<br />

263


noises that distract the speaker and the slide’s message. Presentation software<br />

also allows the user to import sounds and videos in a variety of formats. However,<br />

special hardware and software may be needed to play and edit particular<br />

sounds and videos.<br />

Editing objects<br />

Objects that are associated can be grouped together as if they were a single<br />

object. Editing is much easier if associated objects are grouped. Objects on a<br />

slide can be edited in different ways:<br />

• Positioning: Objects are dragged into position using the grids, layout guides<br />

and rulers. The ‘snap-to’ feature aligns a frame to a grid. The ‘nudge’ feature<br />

allows the frame to be moved one pixel at a time.<br />

• Resizing: Objects are made smaller or bigger using the handles. The mouse is<br />

placed over the handle and dragged until the object is the desired size.<br />

• Alignment: Frames are aligned by their left, right, top or bottom edges, or by<br />

their centres. Objects can be spaced equal distances from each other.<br />

• Distorting: Objects can be rotated a certain number of degrees or flipped<br />

horizontally or vertically.<br />

• Overlapping: Objects can be stacked on top of each other. The order of the<br />

stack is changed using the ‘Bring to Front’ or ‘Send to Back’ commands.<br />

Exercise 10.2<br />

1 What is presentation software?<br />

2 List the document types that can be created with presentation software.<br />

3 How is the timing of a presentation controlled?<br />

4 Describe a template in a presentation program.<br />

5 Explain the difference between a content template and a presentation design<br />

template.<br />

6 List the five common ways of viewing a presentation.<br />

7 How can text be formatted in presentation software?<br />

8 Describe three ways of inserting a graphic into a presentation.<br />

9 Why is animation used in a presentation?<br />

10 Outline the five ways of editing an object on a slide.<br />

Functio<br />

LEARNING ACTIVITIES<br />

Work in groups to complete the following tasks.<br />

An information technology company wants to develop a promotional multimedia<br />

presentation to attract new investors. The presentation must include its products,<br />

history, staff and future directions.<br />

1 Create an imaginary company and write a storyboard for the presentation.<br />

2 Describe the design features of the presentation.<br />

3 Develop a brief multimedia presentation using presentation software.<br />

4 Create handouts and show the presentation to the class.<br />

264 Application software


10.3 Types of media<br />

A multimedia product is a combination of text, graphics, animation, audio and<br />

video. This section examines animation, audio and video in more detail, as text<br />

and graphics have been extensively examined in previous chapters.<br />

Animation<br />

Animation is the movement of an object. It is the result of a series of graphics or<br />

frames presented in rapid succession. Sometimes animations can present<br />

information more effectively than text or a static graphic. For example, an<br />

animation that shows the movement of blood through the body or the eruption<br />

of a volcano would be more effective than a still image. In multimedia presentations,<br />

animations can direct the user to an area of the screen or an interesting<br />

feature. They are usually started either automatically when a slide is viewed, or<br />

by the user clicking a button. When creating an animation the user needs to<br />

consider the size of the graphic and the speed of the movement. The speed is<br />

frequently set at 30 frames per second or 9000 (30 × 60 × 5) frames for a fiveminute<br />

animation. This creates the illusion of smooth movement. However,<br />

drawing 9000 frames of graphics is a huge task. A computer with animation<br />

software makes this task much easier. Animation is created using cell-based and<br />

path-based animation.<br />

organising<br />

displaying<br />

Function<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The word ‘animation’ comes from the Latin word ‘animatus’ and means to<br />

give life.<br />

Cell-based animation<br />

Cell-based animation involves drawing and displaying individual frames or cells.<br />

Each frame is stored separately and is loaded into a graphics page in primary<br />

memory. It is the traditional method of animation. The animation works by<br />

displaying the first frame from a graphics page while creating the second frame<br />

in another graphics page. The second frame is slightly different to the first frame,<br />

depending on the items to be animated. The second frame is then displayed and<br />

the third frame created in the graphics page of the first frame. Animation occurs<br />

by alternating the display of graphics pages. This method of animation requires a<br />

very powerful computer to achieve 30 frames per second. For example, a highresolution<br />

colour graphic containing 500 000 pixels would require calculations<br />

for 15 million (500 000 × 30) pixels in one second. For this reason, path-based<br />

animation is preferred.<br />

Path-based animation<br />

Path-based animation involves displaying the movement of objects on a fixed<br />

background in a particular sequence or path. Only the pixels of the moving<br />

object are changed; those making up the background stay the same. This saves<br />

memory and processing time. Animation is achieved by drawing the object,<br />

wiping it, and then drawing the object in a new position (see Figure 10.8). This<br />

process is made easier because animation software can generate the intermediate<br />

frames between two objects. This is called tweening (short for ‘in-betweening’).<br />

It is a key process in computer animation.<br />

Multimedia<br />

265


Figure 10.8 An animation of a diving penguin.<br />

Morphing and warping are animation techniques that create special effects.<br />

Morphing is the smooth change between two different images. It involves<br />

transforming the shape, size, dimension and colour of one image so it appears to<br />

merge into another image. For example, you could morph your own image into<br />

that of a movie star. Warping involves transforming or distorting a portion of an<br />

image. It divides the image into objects that can be manipulated. For example, a<br />

person’s sad face could be given a smile with the remainder of their face staying<br />

the same.<br />

Functio<br />

organising<br />

storing & retrieving<br />

Audio and video<br />

Sound has become an essential part of most software. It is used to explain<br />

concepts, reinforce selections and add special effects. Sound travels through the<br />

air in waves with a particular volume and pitch. A sound wave is analog data.<br />

Analog data is represented by continuous variable quantities as opposed to<br />

digital data that is represented in the form of digits or numbers. Because<br />

computers are digital devices, sound must be digitised before it can be<br />

manipulated by a computer.<br />

In relation to multimedia, audio refers to sound that has been digitised. It is<br />

created using an analog-to-digital converter (ADC); this process is reversed by a<br />

digital-to-analog converter (DAC). The ADC and DAC are built into the<br />

computer’s motherboard or are added using a sound card. The method used by<br />

the ADC to digitise a sound wave is called sampling (see Figure 10.9). Sampling<br />

has three important characteristics called the sampling rate, sampling size and<br />

whether the sound is mono or stereo.<br />

• The sampling rate is the number of times a sample (slice) is taken from the<br />

sound wave. During a sample, the amplitude of the wave (volume) is<br />

measured and converted to a number. The higher the sampling rate, the<br />

better the sound. The sampling rate is expressed in kilohertz (kHz), which is<br />

thousands of cycles per second. Two common sampling rates are 44.1 kHz<br />

(44 100 samples per second) and 22.05 kHz (22 050 samples per second).<br />

• The sample size (or bit resolution) is the number of bits per sample. The<br />

most common sampling sizes are 8-bit sound and 16-bit sound. Better<br />

quality sound is recorded using 16-bits but for voices 8-bit sound is usually<br />

sufficient.<br />

266 Application software


• Mono uses one channel and stereo uses two channels (left and right) of<br />

sound. Stereo sound is regarded as better quality.<br />

A file size (in bits) is calculated by multiplying the sampling rate (in kHz),<br />

the sample size (in bits), the time (in seconds) and the number of channels.<br />

For example, the size of an audio file<br />

that uses a sampling rate of 44.1 kHz with<br />

a 16-bit sample size and lasts for one<br />

minute in stereo would be:<br />

file size = 44 100 × 16 × 60 × 2 bits<br />

= 10 584 000 bytes (1 byte = 8 bits)<br />

= 10.09 Mb (1 Mb = 1 048 576 bytes)<br />

Sounds are produced using speakers.<br />

They are connected to the computer via a<br />

sound card and work with particular software.<br />

There is a range of software to record<br />

and play audio. Operating systems often<br />

include accessories such as a media player,<br />

sound recorder and CD player (see Figure<br />

10.10). These tools allow the user to edit a<br />

sound file in different ways such as:<br />

• deleting part of the sound file<br />

• changing the speed of the sound file<br />

• playing a sound file in reverse<br />

• adding an echo<br />

• changing the quality of the sound file<br />

• recording a sound into a sound file<br />

• overlaying (mixing) sound files<br />

• inserting sound into another document.<br />

Digital audio system<br />

Audio input<br />

Sampling<br />

A/D<br />

conversion<br />

Disk<br />

Reproduced<br />

signal<br />

D/A<br />

conversion<br />

+3<br />

+2<br />

+1<br />

0<br />

–1<br />

–2<br />

–3<br />

+3<br />

+2<br />

+1<br />

0<br />

–1<br />

–2<br />

–3<br />

0 +2 +3 +2 –1 –3 –2 0<br />

100 110 111 110 011 001 010 100<br />

Function<br />

Audio output<br />

Figure 10.9 The conversion of sound from waves (analog) to<br />

digitised form and back again in a digital audio system.<br />

Video displays photographic images at<br />

speeds ranging from 15 to 60 frames per<br />

second (FPS). The number of frames per<br />

second and the video window size affect<br />

the file size. Video is often expensive to<br />

produce and results in very large files. For<br />

example, if a screen image is 0.5 Mb in size,<br />

then 60 seconds of video at 30 frames per<br />

second would require 900 (0.5 × 60 × 30)<br />

Mb of storage. For this reason, video files<br />

are usually compressed. The most popular<br />

compressed video formats are MPEG and<br />

QuickTime.<br />

Figure 10.10 An audio CD player.<br />

Multimedia<br />

267


There is an important difference between video and animation. Video takes<br />

continuous motion and breaks it up into frames, while animation starts with independent<br />

frames and puts them together to create the illusion of movement.<br />

Video is imported into a multimedia product or created. A video camera can<br />

be used to create a video clip in analog or digital form. Analog signals need to be<br />

converted into digital using a video capture card. This card compresses the video<br />

clip using a compress–decompress (CODEC) algorithm before storing the<br />

information digitally. Video compression algorithms use the fact that there are<br />

usually only small changes from one frame to the next. They encode the starting<br />

frame and a sequence of differences between frames. Digital video production<br />

software is then used to edit the video into a multimedia product. Editing may<br />

involve adding text, audio and graphics to the video clip.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

Shockwave is a technology developed by Macromedia to enable Web<br />

pages to contain multimedia objects. It supports audio and video and is<br />

available for both Windows and Macintosh environments.<br />

Exercise 10.3<br />

1 How is the movement of a graphic achieved in animation?<br />

2 Describe the basic principles of cell-based and path-based methods for producing<br />

animation.<br />

3 Explain the difference between analog and digital data.<br />

4 List three important characteristics of sampling.<br />

5 What is the sampling rate?<br />

6 Calculate the size of an audio file that uses a sample rate of 22.05 with 16-bit<br />

sound and lasts for two minutes in stereo.<br />

7 What factors affect the size of a video file?<br />

8 Explain the major difference between animation and video.<br />

9 What is the purpose of digital video production software?<br />

Functio<br />

LEARNING ACTIVITIES<br />

Work in groups to complete the following tasks.<br />

A video store is planning an interactive multimedia display of the latest movie<br />

releases. The display must include information about each movie, animation, sound<br />

and video clips.<br />

1 Write a storyboard for the multimedia display.<br />

2 Describe the design features of the production.<br />

3 If possible, develop a brief multimedia display.<br />

268 Application software


10.4 Multimedia design<br />

Creating effective multimedia products involves more than simply knowing how<br />

to use the authoring software. Good design is critical to the success of a<br />

multimedia product.<br />

Design principles<br />

The design of each screen should be based on three basic design principles:<br />

• Consistency: The layout, format and style should be<br />

the same throughout the multimedia product unless<br />

different media types demand a change. Readability<br />

is improved when similar items are grouped.<br />

Grouping is achieved by spacing, use of colour for<br />

the text, and changing the backgrounds or borders.<br />

• Navigation: Users need to understand the structure<br />

of the multimedia product and be able to find the<br />

information they want easily. The time taken to<br />

respond to a user’s action is important. People become<br />

frustrated if they have to wait more than a few<br />

seconds for the next screen or video clip to load.<br />

• Simplicity: Don’t overuse design elements as this<br />

will create visual clutter and confuse the user. The<br />

overuse of colour, sound and animations can be<br />

distracting.<br />

displaying<br />

Function<br />

Media<br />

When a team of people are developing a multimedia product they need to<br />

communicate with each other to ensure consistency, simplicity and ease of<br />

navigation. There are a number of design considerations for each type of<br />

medium.<br />

displaying<br />

Text<br />

A basic concern with text is how much to present. It is recommended that each<br />

screen should relate to only one task or piece of information. The screen should<br />

not be overloaded with text. The designer needs to decide what information is<br />

necessary. Text needs to be formatted to be effective. The following are some<br />

generally accepted design principles for text:<br />

• Body text: Avoid using too many fonts. Sans serif typefaces can be clearer<br />

than serif typefaces when viewed on screen. The type size may need to be<br />

larger than that used for printed materials. Additional leading can improve<br />

readability. Care should be taken using font styles such as bold and italic.<br />

Long lines of text are difficult to read.<br />

• Headings: Use either serif or sans serif typefaces. Different size headings<br />

reflect their importance.<br />

• Layout: Promote ‘reading gravity’. Elements in the top right and bottom left<br />

corner of the screen have less importance. Readers’ eyes are most likely to<br />

focus on the top left corner.<br />

• Formatting: Follow appropriate conventions for column width, alignment,<br />

line spacing, character spacing, indentation, hyphenation and kerning.<br />

Multimedia<br />

269


Colour<br />

Colour contributes to the style and theme of a multimedia product. Colour<br />

draws attention to the text and makes a graphic come to life. Some colours<br />

should not be used together as they contrast badly and reduce readability. For<br />

example, blue or green text on a red background is very difficult to read. Too<br />

many different colours can be distracting and reduce readability. A colour<br />

scheme should be used to ensure consistency and a professional-looking<br />

multimedia product.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

The word ‘virtual’ is used to refer to things that exist on a computer system<br />

or network rather than in the physical world. Examples include virtual<br />

storage, virtual sound, virtual space, virtual office and virtual reality.<br />

Virtual reality creates a simulated environment that the user experiences<br />

and explores by interacting with a computer.<br />

Graphics and animation<br />

Graphics and animations are used to create interest and provide information.<br />

However, they also place extra demands on the multimedia system, so need to<br />

be used carefully. They can support or weaken a multimedia product. Some<br />

design principles are listed below.<br />

• The position and size of a graphic or animation should be based on its<br />

relative importance and should balance the other design elements.<br />

• Use graphics and animations sparingly, otherwise they lose their impact. For<br />

example, an animation could be used to introduce a new section within the<br />

multimedia product.<br />

• Adjust the graphics and animations to suit the most common screen<br />

resolutions. The resolution of a graphic is dependent on the screen and the<br />

number of colours that can be displayed.<br />

• Make sure the intention of the graphic is easily understood. For example, a<br />

graphic might guide the user to another section of a multimedia product.<br />

• The title of a graphic is often placed above the graphic with a caption below.<br />

• Icons are small symbols that are associated with an object, function or action.<br />

Icons should be easily recognisable and be positioned in a defined area of the<br />

screen.<br />

• The information in charts must be accurate.<br />

Functio<br />

Audio and video<br />

The principles listed above also apply to audio and video. An occasional burst of<br />

sound as a special effect will focus the audience on the message. However, the<br />

frequent use of sound effects can draw attention away from the main<br />

information. Audio and video can be excellent media for explaining concepts<br />

but they also place extra demands on the multimedia system.<br />

A decision on the use of sounds and video is often made in terms of providing<br />

exciting additional elements and ensuring the multimedia product will<br />

function effectively. Audio and video files are usually very large and this factor<br />

must be taken into account before including them in the multimedia product.<br />

270 Application software


File formats<br />

There are many different file formats used for multimedia. These formats are<br />

constantly changing and new versions are being developed. Some common<br />

formats are described below.<br />

• WAV (pronounced ‘wave’) is a file format that stores either 8-bit or 16-bit<br />

sound. It was developed jointly by Microsoft and IBM and is built into<br />

Windows. One disadvantage with the WAV format is that it produces large<br />

file sizes. For example, a 10-minute WAV sound file will require more than<br />

100 Mb.<br />

• RealAudio is a de facto standard for exchanging sound files over the Internet.<br />

It was developed by RealNetworks and supports FM-stereo quality sound. A<br />

RealAudio player is required to hear a RealAudio sound file included in a<br />

Web page. Recent versions of Web browsers such as Internet Explorer and<br />

Netscape Navigator include a RealAudio player (see Figure 10.11).<br />

• MIDI (which stands for Musical Instrument<br />

Digital Interface and is pronounced<br />

‘middy’) is a standard way of<br />

connecting computers and electronic<br />

musical instruments. A musician uses a<br />

MIDI instrument to play music and<br />

the computer to store and edit the<br />

music. MIDI allows 16 instruments to<br />

be played simultaneously via the MIDI<br />

interface. The sound is recorded in a<br />

file format called the MIDI sequence.<br />

A MIDI file contains note information<br />

and not details of a sound wave. A<br />

synthesiser is used to create and play<br />

the sound. MIDI files require less<br />

storage space but the quality of the<br />

sound is dependent on the synthesiser.<br />

organising<br />

storing & retrieving<br />

Function<br />

Figure 10.11 RealPlayer plays both RealAudio and<br />

RealVideo files.<br />

• MPEG (which stands for Motion Picture Expert Group and is pronounced<br />

‘em-peg’) is a family of formats that have become a standard for compressed<br />

video. MPEG files achieve a high compression ratio by using lossy compression<br />

and only storing the changes from one frame to another. MPEG-1<br />

standard provides a video resolution of 353 × 240 at 30 FPS. It is similar to<br />

the quality of conventional VCR videos. MPEG-2 standard offers resolutions<br />

up to 1280 × 720 and 60 FPS. It is sufficient for all major TV standards and is<br />

used on DVDs.<br />

• MP3 (MPEG Audio Layer 3) is an audio compression technology that is part<br />

of MPEG-1 and MPEG-2. It compresses CD-quality sound using a<br />

compression ratio of 11:1. MP3 has made it possible to download quality<br />

audio from the Internet (see Figure 10.12). For example, a four-minute song<br />

that would normally require 44 Mb of space can be compressed using MP3<br />

to only 4 Mb. MP3 compresses a file by removing the high and low frequencies<br />

that are out of our hearing range.<br />

Multimedia<br />

271


• QuickTime is a video and animation<br />

format developed by Apple<br />

Computer. It is built into the<br />

Macintosh operating system and<br />

is used by many Macintosh applications.<br />

Apple has provided a<br />

QuickTime version for Windows.<br />

• Animated GIF (Graphic Interchange<br />

Format) is a type of GIF<br />

image that can be animated.<br />

Animated GIF does not give the<br />

same level of control as other<br />

animation formats but is supported<br />

by all Web browsers.<br />

Figure 10.12 A Web site for MP3.<br />

Exercise 10.4<br />

1 Why is navigation an important design principle?<br />

2 What is a basic consideration when using text in a multimedia product?<br />

3 Why is colour used as a design element?<br />

4 Describe some of the factors that affect the use of graphics and animations.<br />

5 How is a decision made on the use of sounds and video?<br />

6 What is the main disadvantage with WAV sound files?<br />

7 Explain the difference between a MIDI file and a sound file.<br />

8 What is MPEG-2?<br />

9 Why is MP3 an important file format?<br />

Functio<br />

LEARNING ACTIVITIES<br />

Work in groups to complete the following tasks.<br />

The local shopping centre is planning an information kiosk for its customers. The<br />

kiosk must include the name and location of every shop, the types of products sold<br />

and advertisements.<br />

1 Write a storyboard for the information kiosk.<br />

2 Describe the design principles that will be used as a basis for the kiosk.<br />

3 If possible, develop a brief multimedia product for the information kiosk.<br />

272 Application software


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 A storyboard layout that uses a topdown<br />

design is called:<br />

A linear<br />

B hierarchical<br />

C non-linear<br />

D combination<br />

2 Data compression that allows the<br />

original file to be recovered is called:<br />

A lossy compression<br />

B original compression<br />

C lossless compression<br />

D recovery compression<br />

3 Which of the following is not a key<br />

characteristic of multimedia?<br />

A use of the latest technology<br />

B interactivity<br />

C different media types<br />

D the Internet<br />

4 Presentation software is a tool that<br />

does not provide:<br />

A on-screen presentations on a<br />

monitor or projected onto a screen.<br />

B audience handouts of two or more<br />

slides.<br />

C one view of a presentation.<br />

D overhead transparencies in portrait<br />

or landscape orientation.<br />

5 Presentation design templates often<br />

contain a:<br />

A transition<br />

B colour scheme<br />

C style<br />

D format<br />

6 The number of bits per sample is called<br />

the:<br />

A sample size<br />

B sample rate<br />

C sample measure<br />

D sample bit<br />

7 Displaying the movement of objects<br />

onto a fixed background is called:<br />

A cell-based animation<br />

B path-based animation<br />

C warping<br />

D morphing<br />

8 Analog signals can be converted into<br />

digital using:<br />

A a video camera<br />

B digital video production software<br />

C a sound card<br />

D a video capture card<br />

9 Which of the following is not a basic<br />

design principle for multimedia?<br />

A special effects<br />

B consistency<br />

C ease of navigation<br />

D simplicity<br />

10 A sound file can be stored in the<br />

following format:<br />

A QuickTime<br />

B MPEG<br />

C JPEG<br />

D WAV<br />

Multimedia<br />

273


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 A family of formats for compressed<br />

video that have become a standard.<br />

2 A series of frames each representing a<br />

different action or screen image.<br />

3 Reduces the number of bits required to<br />

represent information.<br />

4 It is used to combine text, graphics, animation,<br />

audio and video into a multimedia<br />

product.<br />

5 An individual screen or page of the<br />

presentation.<br />

6 Involves displaying the movement of<br />

objects onto a fixed background in a<br />

particular sequence.<br />

7 An effect in which one image blends<br />

smoothly into another.<br />

8 The method used by the ADC to digitise<br />

a sound wave.<br />

9 A feature that allows the user to choose<br />

the sequence and content of information.<br />

10 A format that stores either 8-bit or 16-<br />

bit sound.<br />

11 A special effect used to go from one<br />

slide to the next.<br />

12 Involves drawing and displaying<br />

individual frames or cells.<br />

13 A de facto standard for exchanging<br />

sound files over the Internet.<br />

14 Involves transforming or distorting a<br />

portion of an image.<br />

15 A miniature picture of each slide including<br />

text and graphics.<br />

16 A unit for measuring the speed of displaying<br />

images.<br />

List of terms<br />

a authoring software<br />

b cell-based animation<br />

c file compression<br />

d interactivity<br />

e morphing<br />

f MPEG<br />

g sampling<br />

h slide<br />

i storyboard<br />

j WAV<br />

k path-based animation<br />

l FPS<br />

m thumbnail<br />

n warping<br />

o RealAudio<br />

p transition<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 Describe some of the characteristics of<br />

a multimedia product.<br />

2 Explain the difference between lossy<br />

and lossless compression.<br />

3 How are slides created using presentation<br />

software?<br />

4 Briefly explain the following terms:<br />

a animation<br />

b sampling rate.<br />

5 What is the difference between morphing<br />

an image and warping an image?<br />

6 Describe the three basic design principles<br />

for an effective multimedia<br />

product.<br />

274 Application software


chapter<br />

11<br />

THE INTERNET<br />

Outcomes<br />

After completing this chapter you should be<br />

able to:<br />

• describe the basic features of the Internet<br />

• view Web pages that include text, images,<br />

animation and video<br />

• interpret Internet addresses<br />

• use an Internet search engine to find data<br />

• send and receive email and attachments<br />

• send email to multiple recipients, including<br />

carbon copies (CC)<br />

• create a Web page.<br />

Overview<br />

This chapter will help you to become a<br />

confident user of the Internet. It examines the<br />

basic features of the Internet and the major<br />

information processes involved in their use.<br />

You will learn about Web browsers, Internet<br />

addresses and electronic mail. The final<br />

section describes Internet publishing and the<br />

process of creating a Web page.


Information processes<br />

The Internet is a computer network, hence its major function is the transfer of<br />

data and information. However, the use of the Internet may involve all seven<br />

of the information processes. There is a particular emphasis on four<br />

information processes:<br />

• Collecting: The Internet can be used to gather information and data. Search<br />

engines can be used to find the required information. (See section 11.1.)<br />

• Storing and retrieving: The Internet can be used as a store for data and<br />

information. (See section 11.2.)<br />

• Transmitting and receiving: Data can be transferred by sending and receiving<br />

email, contributing to newsgroups, chatting and downloading files.<br />

(See sections 11.1 and 11.3.)<br />

• Displaying: Web browsing software is used to display Web pages from the<br />

Internet. Web authoring software is used to create and maintain Web<br />

pages. (See section 11.4.)<br />

11.1 Basic features<br />

The Internet (also referred to as ‘the Net’) is the world’s biggest computer<br />

network. It links millions of computers all around the world. These computers<br />

are in homes, schools, universities, government departments and businesses. The<br />

Internet was established in the early 1970s when the United States Department<br />

of Defence was worried about military attacks from other countries. It did not<br />

want the country’s defence network to be dependent on one main computer. At<br />

first the network was established between government departments and<br />

university sectors. However, people soon realised the potential of a computer<br />

network that everybody could use. The 1990s has seen a huge increase in the<br />

use of the Internet by businesses, educational institutions and individuals.<br />

The main uses of the Internet today include:<br />

• communication, using electronic mail (email), Internet chat and videoconferencing<br />

• accessing information from Web sites, databases and newsgroups<br />

• downloading software<br />

• conducting business and transferring funds<br />

• playing interactive multimedia games, listening to music and watching videos.<br />

Functio<br />

Connecting to the Internet<br />

For most users, establishing a connection to the Internet requires a computer, a<br />

modem, a telephone line, an account with an Internet Service Provider (ISP)<br />

and appropriate software, such as a Web browser and an email program. A<br />

modem is a device that enables the transmission of data from one computer to<br />

another. It may be internal (located inside the system unit) or external<br />

(connected as a peripheral device). An ISP is an organisation that provides<br />

access to the Internet for a fee. There are hundreds of ISPs in Australia, each<br />

offering a particular level of service and support for a specified charge.<br />

276 Application software


IT<br />

IT<br />

Fact<br />

Fact<br />

The ‘Information Superhighway’ is a popular name for the Internet and<br />

other related computer networks. It was first used in 1993 by US Vice<br />

President Al Gore in a speech outlining plans to build a high-speed<br />

national data communications network.<br />

All computers connected to the<br />

Internet communicate with each other<br />

using a protocol. A protocol is a set of rules<br />

that govern the transmission of data<br />

between computer devices. The protocol<br />

used on the Internet is called TCP/IP<br />

(Transmission Control Protocol/Internet<br />

Protocol). It is a common language for data<br />

transmission and error detection across the<br />

Internet. It works by breaking information<br />

into smaller packets of data. Each data<br />

packet contains the information and the<br />

address of the receiving computer. The<br />

TCP standards inform the receiving<br />

computer what is inside the data packet<br />

and the IP standard tells the computer<br />

where and how to send the packet.<br />

Function<br />

The World Wide Web<br />

One of the most popular features of the Internet is the World Wide Web<br />

(WWW or Web). It provides a user-friendly interface to the Internet and quick<br />

access to documents. The Web began to gain mass popularity in 1993. Today a<br />

vast range of information, software, advice and business is located on the Web.<br />

The Web is an Internet network that allows people at one computer to<br />

collect information stored on another computer. People connect to other<br />

computers to look at Web sites. A Web site is a group of documents that present<br />

information on a particular topic. Each document is called a Web page. Web<br />

pages are stored on powerful computers called servers. Each server may store<br />

thousands of Web pages from different Web sites. To view a particular Web page,<br />

your computer connects to the server and finds the appropriate Web site. You<br />

view a Web page using software called a Web browser. (Web browsers are<br />

discussed in more detail in section 11.2.)<br />

The Web is like a house with millions of rooms each containing pieces of<br />

information. Each room may have many doors to other rooms. The ‘rooms’ are<br />

Web pages and the ‘doors’ are hyperlinks (see Figure 11.1). A hyperlink is a<br />

piece of text or graphic that contains an embedded link to another piece of text,<br />

an image or another Web page. Clicking on the hyperlink causes the computer<br />

to ‘jump’ to the link destination. The expressions ‘surfing the Net’ or ‘browsing’<br />

refer to the experience of jumping from one page to another using hyperlinks. A<br />

hyperlink can take the user to another part of the same Web page, to another<br />

page within the Web site, or to a page in another Web site, possibly in a different<br />

country.<br />

collecting<br />

The Internet<br />

277


The button and the<br />

underlined text are both<br />

hyperlinks to the same<br />

location<br />

Figure 11.1 A Web page showing hyperlinks.<br />

Functio<br />

& transmitting<br />

receiving<br />

Usenet and newsgroups<br />

Usenet (users’ network) is a collection of discussion groups in which people<br />

with common interests can exchange information. It works like an electronic<br />

noticeboard. People can read messages and join in discussions by sending, or<br />

‘posting’, messages. Each discussion group is referred to as a newsgroup. There<br />

are thousands of newsgroups on an enormous range of topics. Newsgroups are<br />

read each day by people from all over the world and provide a large diversity of<br />

opinion and knowledge. Each newsgroup is classified into one of eight major<br />

categories:<br />

• computers (comp)<br />

• social issues (soc)<br />

• science (sci)<br />

• recreation (rec)<br />

• discussion (talk)<br />

• miscellaneous (misc)<br />

• newsgroups (news)<br />

• alternative (alt).<br />

These letters appear at the start of a newsgroup’s name and indicate its major<br />

category. The rest of the name defines the specific topic of the newsgroup. For<br />

example:<br />

comp.sys.mac.misc<br />

is a newsgroup that deals with miscellaneous issues about the Macintosh computer<br />

system.<br />

There are rules regarding appropriate behaviour in newsgroups. Some of the<br />

rules are:<br />

• Enter a newsgroup for several days and read the messages before you make a<br />

posting. (This is known as ‘lurking’.) Determine what is appropriate for that<br />

particular newsgroup.<br />

• Post inoffensive messages. Be aware of cultural differences.<br />

• Do not post messages that infringe copyright.<br />

• Do not send the same message to various newsgroups (‘spamming’).<br />

278 Application software


Internet Relay Chat<br />

Chatting on the Internet is divided into three main groups: text, graphical and<br />

voice. Internet Relay Chat (IRC) is the most common text-based system. It<br />

provides a real-time conversation with one person or with hundreds of people.<br />

People meet for a chat in chat rooms (or on chat channels) which are located on<br />

computers called IRC servers. A chat room is a virtual room where people can<br />

talk in groups or privately, usually on a particular topic (see Figure 11.2). Most<br />

chat rooms are open to everyone and you can contribute to ongoing discussions<br />

by typing a few lines. Graphical and voice chat software requires more<br />

computer power but is increasing in popularity.<br />

People have made friends and have even met future husbands and wives<br />

through chat sessions. However, people can also make up different personalities<br />

and pretend to be anything they want to be. There are dangers for users,<br />

particularly children, in being exploited. In general, you should never reveal<br />

your address or phone number in a chat session. In addition, there are rules<br />

regarding appropriate behaviour in chats:<br />

• Respect the privacy of people in chat rooms. Do not enter private channels.<br />

• Do not write long messages. Long messages are best sent using electronic<br />

mail.<br />

• Do not use offensive language. If you have a disagreement with someone, just<br />

ignore them.<br />

• Be friendly to other people, particularly newcomers.<br />

transmitting<br />

& receiving<br />

Function<br />

Figure 11.2 Some messages from a chat room that specialises in the Web.<br />

Downloading files<br />

Web pages are made up of files, which may include text, graphics, animation,<br />

video and sound. There can also be software files connected to Web pages via<br />

hyperlinks. As well as viewing a Web page, it is possible to copy the associated<br />

files from the Web server to your own computer. This is called downloading.<br />

The text from a Web page is downloaded using the browser’s ‘Save As’<br />

command. It can be saved as an HTML file (using formatting codes that are<br />

interpreted by a Web browser) or as raw text. Graphics can be saved separately.<br />

Many files are downloaded in a compressed format. Data compression compacts<br />

transmitting<br />

& receiving<br />

The Internet<br />

279


the file so that it takes up less room. Two common compressed formats are zip<br />

and hqx. These files require the user to decompress or expand them using a<br />

compression program such as WinZip or StuffIt.<br />

Just because it is easy to do, using downloaded files from the Internet is not<br />

necessarily legal. Information published on the Internet is protected by<br />

copyright, just like information published in a book. This applies to all types of<br />

data, not just text. Copyright places legal limits on what you can do with the<br />

data. (See Chapter 2 for a detailed discussion of copyright.) If you use information<br />

from a Web page in your own written work, it must be correctly cited along<br />

with the other references you have used.<br />

Exercise 11.1<br />

1 List the tools required to connect to the Internet.<br />

2 Describe the protocol used on the Internet.<br />

3 Where are Web pages stored?<br />

4 Explain the term ‘surfing the Net’.<br />

5 Describe four rules regarding appropriate behaviour in a newsgroup.<br />

6 Why are there dangers in chatting on the Internet?<br />

7 What is data compression? List two common compressed formats.<br />

LEARNING ACTIVITIES<br />

1 Investigate the Internet resources at school and the community by answering the<br />

following questions.<br />

a How many computers at school have Internet access? Where are they located?<br />

b Are there any restrictions on student access to the Internet?<br />

c Does any censorship or blocking software restrict student access to the<br />

Internet? What is the name of this software?<br />

d Does the local library offer Internet access? What are the arrangements for<br />

access?<br />

e Do you know the location of any Internet cafes? What are the arrangements<br />

for access?<br />

2 In a study of university students, it was found that a significant proportion of<br />

university dropouts were using the Internet for four or more hours a day,<br />

including late at night. Is this excessive use of the Internet a problem? Why? How<br />

would you help a friend if they were spending too much time on the Internet?<br />

Functio<br />

11.2 Web browsers<br />

A Web browser is a software program stored on a computer that allows it to<br />

find, read and display Web pages. Early versions of browsers were only capable<br />

of accessing text files. Today’s Web browsers use a graphical user interface.<br />

Popular browsers include Internet Explorer and Netscape Navigator. Online<br />

service providers such as America Online (AOL) and CompuServe provide a<br />

browser free of charge as part of their subscription package. Web browsers<br />

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display Web pages, link to other Web pages and download information to your<br />

computer.<br />

A Web browser will display a Web page if the address (or location) is entered<br />

directly into the browser. It will receive graphics files that are embedded in the<br />

Web page. Web pages that have graphic files or multimedia files take longer to<br />

download, as they are larger in size. Browsers have the ability to store the<br />

addresses of selected Web pages. These stored addresses are called bookmarks or<br />

favourites and save time accessing frequently used Web pages. Web browsers<br />

also have a range of commands or buttons that make them easier to use. Some<br />

of the basic commands are listed in Table 11.1.<br />

Function<br />

Command or button<br />

Back<br />

Forward<br />

Refresh<br />

Home<br />

Stop<br />

Print<br />

Search<br />

Use<br />

Displays the previous Web page<br />

Displays the next Web page<br />

Reloads the current Web page from the server<br />

Returns to the home page<br />

Interrupts the download of a Web page<br />

Prints all or a portion of the current Web page<br />

Displays Web search tools<br />

Table 11.1 Some common Web browser tools.<br />

Internet addresses<br />

IP addresses<br />

Each computer connected to the Internet has a unique address called an IP<br />

address (Internet Protocol address). Most IP addresses use four bytes (32 bits)<br />

grouped in four 8-bit segments separated by a full stop (period). For example,<br />

the IP address for Microsoft is 205.188.200.58. A new generation of IP addresses<br />

uses 16 bytes (128 bits) grouped in eight 16-bit segments separated by a full<br />

stop. IP addresses are difficult for people to understand, so another addressing<br />

system is used based on domain names.<br />

storing & retrieving<br />

Domain names<br />

A domain name is the address of a specific computer on the Internet. Domain<br />

names are translated into IP addresses. Because they are based on English, they<br />

are easier for people to remember than IP addresses. Domain names can look<br />

complicated but they are easier to understand when they are broken down into<br />

parts. Each part is separated by a full stop and is called a domain. For example,<br />

www.hi.com.au is a domain name in which:<br />

• ‘www’ stands for World Wide Web<br />

• ‘hi’ stands for Heinemann Interactive and is the name of the specific<br />

computer<br />

• ‘com’ is the organisational domain<br />

• ‘au’ is the geographical domain.<br />

Organisational domains include ‘edu’ for education, ‘mil’ for military, ‘gov’<br />

for government, ‘com’ for commercial, ‘net’ for network and ‘org’ for non-profit<br />

organisation.<br />

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The geographical domain indicates the country in which the server is located.<br />

Geographical domains include ‘au’ for Australia, ‘uk’ for United Kingdom, ‘fr’<br />

for France and ‘ca’ for Canada. The USA is the only country without a geographical<br />

domain, although some US sites have adopted ‘us’ as the geographical<br />

domain.<br />

Uniform Resource Locator<br />

A URL (Uniform Resource Locator, pronounced ‘you–are–ell’) is the address of<br />

a file or resource on the Web. It is usually in lower case in a single unbroken line<br />

with no spaces, such as http://www.hi.com.au/infoprocess (see Figure 11.3).<br />

URLs must be complete and exact, otherwise the file or resource will not be<br />

found. There are three parts to a URL: the protocol, the domain name and the<br />

file path.<br />

• Protocol: This indicates a particular type of resource on the Web. For most<br />

Web pages, the protocol will be http:// (Hypertext Transfer Protocol). It<br />

allows access to Web pages based on hypertext. Another type of protocol is<br />

ftp:// (File Transfer Protocol). It allows files to be transferred between<br />

computers on the Internet.<br />

• Domain name: This is the address of the specific computer where the<br />

resource is located, such as hi.com.au. The domain name is interchangeable<br />

with the IP address.<br />

• File path: This is the full path to the file to be retrieved. It may be a simple<br />

file name or a directory path, such as /infoprocess. The domain name and<br />

the file path are separated by a forward slash (/).<br />

Functio<br />

storing & retrieving<br />

Figure 11.3 The URL directs the Web browser to the server on which the Web page is stored.<br />

Searching the Web<br />

Searching the Internet to find information can be like looking for a needle in a<br />

haystack. There is a mass information in different locations. Knowing the URL<br />

of a Web page is one way to find the information you are looking for. However,<br />

in most cases you will need to carry out a search before you will know which<br />

Web pages are relevant. The Internet offers a range of tools to find information<br />

such as search engines.<br />

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IT<br />

IT<br />

Fact<br />

Fact<br />

‘Brochureware’ refers to Web sites that offer very little information and no<br />

interactivity. These Web sites are created by organisations simply to have a<br />

presence on the Web. They are of very limited value to the organisation or<br />

to the public.<br />

Search engines<br />

A search engine is a database of indexed Web sites that can be searched using<br />

keywords. The index is built by regularly scanning the Web for new sites and<br />

accepting submissions from Web page authors. A search engine is accessed using<br />

a Web browser. There are dozens of search engines available on the Web,<br />

including Yahoo!, AltaVista, Excite and Magellan. Search engines have different<br />

methods of building their indexes and will often obtain different results from<br />

the same search. Some search engines provide directories of Web sites organised<br />

into categories such as technology, entertainment, or sport (see Figure 11.4).<br />

Good search engines are easy to use and provide precise results.<br />

Function<br />

Figure 11.4 The Yahoo! search engine provides a directory of Web sites organised into<br />

categories. These can be searched by keyword.<br />

Search engines require the user to enter one or more keywords related to<br />

their topic of interest. In addition, most search engines allow users to search for<br />

specific items such as graphics. When the user enters a keyword and clicks the<br />

‘Search’ button, the search engine scans its index and lists the Web sites that<br />

contain that keyword. The listing is usually in order of relevance and is in the<br />

form of hyperlinks. This allows the user to access the listed Web pages by simply<br />

clicking on them.<br />

Selecting a keyword is crucial to the success of a search. In general, it is best<br />

to include synonyms where appropriate (such as ‘illness’ and ‘disease’) and to<br />

use keywords that are very specific. This will avoid being overloaded with<br />

information. Search engines generally allow the user to combine keywords in<br />

various ways, as shown in Table 11.2.<br />

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Operator Result Example<br />

Phrase Two or more words are specified and the “Apple Computing”<br />

search engine looks for an exact match<br />

And Searches for documents that contain both apple AND computer<br />

keywords in any order<br />

Or Searches for documents that contain at apple OR macintosh<br />

least one keyword in any order<br />

Not Searches for documents that do not contain apple NOT fruit<br />

the keyword<br />

Table 11.2 Examples of combining keywords.<br />

Different search engines use different methods to index Web sites, handle<br />

keywords and display results. For example, some search engines match keywords<br />

in the Web page title, while others use the body of the text. It is advisable to get<br />

experience using more than one search engine to become familiar with their<br />

capabilities.<br />

There are good reasons to use the Internet to find information: it is<br />

constantly updated, it can be faster to access compared to other methods of<br />

publishing, and it can be more convenient. However, just because something is<br />

on the Internet doesn’t mean it is correct or up-to-date. You should always try to<br />

verify information from the Internet and use well-known sources wherever<br />

possible.<br />

Exercise 11.2<br />

Functio<br />

1 List the tasks performed by a Web browser.<br />

2 What is the purpose of a bookmark or favourite?<br />

3 List seven basic commands found in most Web browsers.<br />

4 Why do people use domain names instead of IP addresses?<br />

5 Describe the file path of a URL.<br />

6 What is a search engine?<br />

7 Outline four ways keywords can be combined in searches.<br />

8 List some good reasons to use the Internet to find information.<br />

9 ‘People who “surf the Net” often get lost and do not use their time efficiently.’<br />

Do you agree with this statement? Why? What steps can you take to ensure you<br />

are proficient in using the Internet?<br />

LEARNING ACTIVITIES<br />

1 Start up a Web browser and answer these questions.<br />

a What is the name of the home page?<br />

b How do you stop a Web page from loading?<br />

c How is a Web page restored after loading has been interrupted?<br />

d Where are popular Web sites stored?<br />

e How do you go back to sites you have visited during the session?<br />

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2 Compare three different Web sites by answering the questions below for each<br />

one. Three possible sites to compare are:<br />

http://www.ibm.com<br />

http://microsoft.com<br />

http://www.apple.com<br />

a What is the purpose of the Web site?<br />

b How easy is it to move around the Web site?<br />

c How current are the Web sites?<br />

d Which is the best Web site? Why?<br />

3 Find information on your favourite topic using more than one search engine.<br />

Some search engine URLs are:<br />

http://www.altavista.com<br />

http//www.excite.com<br />

http//www.yahoo!.com<br />

http//www.hotbot.com<br />

http//www.dogpile.com<br />

a How many Web sites were found?<br />

b Narrow the search by combining keywords.<br />

c Save 10 relevant Web sites as Bookmarks or Favourites.<br />

d Organise the saved Bookmarks or Favourites into appropriate folders.<br />

e Check that the Bookmarks or Favourites work.<br />

4 Find an interesting Web site.<br />

a Download the following data and save it using word processing software and<br />

the filename WEBSITE.<br />

i a Web page and its URL<br />

ii a block of text on the Web page<br />

iii a graphic on the Web page<br />

b Correctly cite the Internet source at the beginning of the document.<br />

Function<br />

11.3 Electronic mail<br />

Electronic mail (email) allows people to communicate by sending and receiving<br />

electronic messages using a computer. Email was one of the earliest uses of the<br />

Internet and has been around for about 40 years. In many business situations<br />

email messages have replaced memos and traditional handwritten letters (which<br />

are referred to by Internet users as ‘snail mail’). Email has the following advantages<br />

over other methods of sending messages:<br />

• Speed: Email is fast. A message can be sent around the world in less than a<br />

minute.<br />

• Multiple receivers: The same message can be sent to more than one user<br />

without having to copy the message.<br />

• Cost: Email is relatively cheap compared to postal charges. The only cost is<br />

the cost of the call to the user’s Internet Service Provider.<br />

• Convenience: An email message can be sent at any time of the night or day.<br />

The recipient does not have to be at their computer to receive the message.<br />

• Storage and reuse: Email messages can be saved for future reference or<br />

inserted into other documents.<br />

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• File transfer: Virtually any kind of computer file can be attached to an email<br />

message. Files can be sent within organisations or around the world.<br />

Email systems work on computer networks of all sizes, from LANs (local<br />

area networks) to the Internet. They require email software to send, receive and<br />

manage email messages. Most modern Web browsers include an email component<br />

and there are also separate email applications, such as Microsoft Outlook,<br />

Netscape Mail and Eudora. In addition to email software the user needs an<br />

account with an ISP. The ISP provides the user with a unique email address.<br />

Web-based email is a recent development that avoids the need for specialised<br />

email software. The user subscribes to a Web-based email service and is then<br />

able to send and receive email by visiting a particular Web site using a Web<br />

browser. Services such as hotmail.com. and yahoo.com provide free Web-based<br />

email addresses. The cost is paid for by advertisers who place advertisements on<br />

the Web site.<br />

transmitting<br />

& receiving<br />

Email addresses<br />

An email message can be sent to anyone who has an email address. Email<br />

addresses are unique and consists of two parts separated by the @ (‘at’) symbol<br />

in the form:<br />

name@domain name<br />

The first part is the name of the account. It is often a person’s username and<br />

is chosen when the user opens an account with an ISP. The second part is the<br />

domain name. It is the location of the person’s account on the Internet. The<br />

domain name identifies the specific computer or server where the email<br />

messages are stored. For example, the address<br />

John.Smith@redeye.net.au<br />

consists of the following parts:<br />

• John.Smith is the username. If a user applies for a name that is already in use,<br />

it may be adapted by adding some more letters or numbers.<br />

• redeye.net.au is the domain name. Redeye is the ISP, ‘net’ means it is a network<br />

(Internet) organisation and ‘au’ is for Australia.<br />

Functio<br />

transmitting<br />

& receiving<br />

Email messages<br />

When an email message is sent to someone it is stored in a ‘mailbox’ on their<br />

ISP’s email server. It stays on the server until the person checks their email.<br />

Email messages are often short and informal, and may be typed very quickly. In<br />

informal messages, users often use inventive spellings, such as ‘thanx’ and ‘enuff’<br />

and write all in lower case. The user does not have to be online to compose an<br />

email message. Messages can be written offline and sent when the user logs onto<br />

a LAN or to the Internet. This saves money if the ISP charges by the hour. In<br />

addition to the sender’s email address, an email message contains five main parts<br />

(see Figure 11.5):<br />

• email address (To:)—the address of the person receiving the message (the<br />

recipient)<br />

• subject—the topic of the message or a brief description<br />

• carbon copy (Cc:)—sends the same message to people other than the main<br />

recipient (optional)<br />

• blind carbon copy (Bcc:)—sends a copy to other people without revealing<br />

who else got the message (optional)<br />

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Function<br />

Figure 11.5 An email message with an attachment.<br />

• main body—the body of the message typed using the email software or<br />

imported from a word processor.<br />

Bandwidth refers to the information-carrying capacity of the cables and wires<br />

that connect the computers together. There is a limit to the amount of<br />

information that can be carried. For that reason, it is advisable to check with the<br />

recipient before sending large files, such as those containing video clips. Keep<br />

bandwidth in mind when sending messages and try to be concise and clear.<br />

Large files can be compressed before sending to save time and bandwidth. When<br />

a person receives a compressed file they must decompress it using the<br />

appropriate software.<br />

After an email is read it can be deleted or stored in an appropriate folder on<br />

the hard disk for later reference. You can reply to an email message simply by<br />

clicking on the ‘Reply’ button. A new message window is opened with the<br />

address of the original sender automatically inserted. The previous message can<br />

be retained to remind the person of their original message. This is called<br />

quoting. The prefix ‘Re:’ may be added to the original subject line to identify<br />

the ‘thread’ of the message. Forwarding a message involves sending a message<br />

you received to someone else.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

An ‘e-bomb’ is a large and useless electronic mail message that is sent to<br />

other users and creates havoc with their hard drives. E-bombs are sometimes<br />

sent with good intentions, such as advertising.<br />

Creating email<br />

Email software provides a number of features to help users create their email.<br />

An address book is used to store email addresses. This saves having to remember<br />

each person’s address and type it into an email message. A mailing list is a group<br />

of people who want to receive the same messages. It may be people working on<br />

the same project or a group of people with the same interests. Mailing lists are<br />

created by entering the email address of each person in the list and giving the<br />

list a name. A signature is several lines that are automatically appended to all<br />

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outgoing email messages. It may include contact details, the person’s occupation,<br />

a Web site URL or a graphic.<br />

The widespread use of email has resulted in some informal rules to improve<br />

their readability and clarity. These rules are often referred to as ‘netiquette’ and<br />

include the following:<br />

• Keep messages short (less than a screen) and to the point.<br />

• Avoid using email for trivia and gossip.<br />

• Avoid using all capital letters—it is considered shouting.<br />

• Make the subject line as meaningful as possible.<br />

• Add blank lines between paragraphs.<br />

In addition, some people make use of informal devices such as ‘emotions’ and<br />

acronyms.<br />

• ‘Emotions’ are little icons that show feelings, such as :) for smiling.<br />

• Common acronyms include IRL for ‘in real life’ and BTW for ‘by the way’.<br />

Attachments<br />

Attachments are computer files sent with the email message. They can be any<br />

kind of file, including text, video, audio, graphics or programs. Clearly the<br />

receiver of the email must have an application that can read or convert the file.<br />

When sending an attachment it is important to include a brief explanation in<br />

the main body of the email message. The explanation should state that there is<br />

an attachment and give its filename and format.<br />

All email programs need to encode file attachments into characters, since the<br />

Internet TCP/IP does not allow transmission of binary code. Many email<br />

programs use Multipurpose Internet Mail Extension (MIME). It is an Internet<br />

protocol that is able to negotiate many different operating systems and types of<br />

software. It has been a major step forward in the ability to exchange files other<br />

than text files.<br />

Functio<br />

Exercise 11.3<br />

1 What is electronic mail?<br />

2 List some of the advantages of using email.<br />

3 What is the first part of an email address?<br />

4 What happens to the email after it has been sent?<br />

5 Explain the difference between carbon copy and blind carbon copy.<br />

6 What is quoting?<br />

7 How are feelings shown in an email message?<br />

8 Why is it important to include a brief explanation in the main body of an email<br />

when sending attachments?<br />

9 Employees have been dismissed for making comments about their bosses in email<br />

messages. The courts have ruled that organisations have the right to access their<br />

employees’ email on their computer networks. Is this an invasion of privacy? Who<br />

should have access to email at work? Why?<br />

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LEARNING ACTIVITIES<br />

1 Create a brief email message include an emoticon or acronym.<br />

a Send the email message to a friend and a carbon copy to the teacher.<br />

b Check that your partner received the email message.<br />

c Send a reply to your partner by quoting.<br />

d Forward the message to another person in your class.<br />

2 Create an email message that contains an attachment such as a simple text<br />

document. The email should contain a brief explanation of the attachment.<br />

a Send the email message to a friend and a carbon copy to the teacher.<br />

b Check that your friend received the email message and was able to open the<br />

attachment.<br />

3 Create an email questionnaire on a research topic.<br />

a Choose a topic such as the number people in your family.<br />

b Design a simple questionnaire with only one or two questions.<br />

c Create a mailing list and send the email questionnaire.<br />

d Collate the results. (A spreadsheet is useful tool to collate and chart the results.)<br />

e Distribute the results of the survey to people on the mailing list and thank<br />

them for their participation.<br />

Function<br />

11.4 Internet publishing<br />

The Internet has allowed millions of people around the world to become<br />

authors and publishers. Although Internet publishing can make use of email,<br />

newsgroups or electronic magazines (e-zines), most people equate Internet<br />

publishing with Web publishing. There are a number of advantages in Web<br />

publishing:<br />

• Web pages can be read by all computers connected to the Internet, which<br />

means there is a huge potential audience worldwide.<br />

• Information on the Web page can be quickly updated and revised.<br />

• Feedback can be obtained immediately from the Web site.<br />

• Professional-looking Web pages are relatively easy to create.<br />

Web pages<br />

Before creating a Web page it is advisable to critically examine other Web pages.<br />

Analyse their purpose, page layout, text, multimedia material and links, and the<br />

accuracy of the information. There are five main stages in creating a Web page:<br />

planning, designing, implementing, publishing, and testing and evaluating.<br />

displaying<br />

Planning<br />

The first task in creating a Web page is to establish a clear purpose and identify<br />

an audience. This will influence the page layout, language level and content of<br />

the Web page. The audience might be other students at your school, the school<br />

community or students in other schools.<br />

The next task is to determine how you are going to attract the audience. This<br />

could involve compelling content, graphics or multimedia material. The page<br />

needs to get the users’ attention and make them want to come back again.<br />

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When planning a Web page there are certain conventions that will save time<br />

and result in a professional-looking product. Some of these are listed below.<br />

• The Web page should be less than one A4 page in length, or two to three<br />

scrolled screens. Many Web pages are the size of the average computer<br />

screen.<br />

• The main elements of the Web page should be located on the first screen or<br />

home page. This often includes a brief introduction and a hypertext table of<br />

contents.<br />

• There should be consistent navigation throughout all Web pages that make<br />

up the site. Every page should be linked to the home page (see Figure 11.6).<br />

• Use a style that is consistent and appropriate for the purpose of the Web<br />

page. Avoid using too many fonts and styles.<br />

• A user should be able to find the information they want within three mouse<br />

clicks. If users cannot find information quickly and easily they will go to<br />

another site. Do not overcrowd a page.<br />

• Web pages should load in less than eight seconds otherwise users will<br />

become impatient. Avoid the overuse of graphics and other elements that<br />

will slow down the loading of a Web page. Reusing graphics on a number of<br />

pages will be faster than using different graphics on each page.<br />

Functio<br />

Figure 11.6 The home page of PC User magazine’s Web site. Note the clear,<br />

uncluttered layout and the defined areas for navigation links.<br />

Designing<br />

People read Web pages in the same way as they read other published<br />

documents—starting at the top left corner of the page and working their way<br />

across and down the page. Web pages need to be designed to assist this reading<br />

gravity. There are six important elements in the design of a Web page: text,<br />

colour, multimedia, navigation and layout.<br />

• Text should be clear and legible and in one or two typefaces only. Care<br />

should be taken using font styles such as bold and italic. Underlining should<br />

only be used for hyperlinks. Long lines of text are difficult to read. Using a<br />

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order down the left-hand side of the page is a common technique for<br />

shortening the line length.<br />

• Colour should be used carefully. Using many different colours can be distracting<br />

and reduce readability. Dark text on a light background or vice versa<br />

usually works well. Avoid using colours that have specific meanings. For<br />

example, ‘unused’ hyperlinks are usually shown in blue and ‘used’ hyperlinks<br />

in purple.<br />

• Graphics create visual interest but are slow to load. When using graphics,<br />

consider the size of the graphic, whether the icons are instantly recognisable<br />

and whether the graphic easily fits on the screen. Two common graphic<br />

formats are JPEG and GIF. (See pages 221 and 225 for a discussion of<br />

graphic file formats.)<br />

• Multimedia should not be an essential part of a Web page as some users<br />

might not have the right software or hardware to view it. If you want to<br />

include a Web page with multimedia, have it accessed from a standard Web<br />

page on which you advise users of the software required. It is important to<br />

advise users about the size of any sound or video files on your site.<br />

• Navigation is an essential component of any Web page—people need to<br />

understand where they are and where they can go. Colouring different areas<br />

of the page, using visual symbols (icons and arrows), inserting clear page<br />

headers and creating simple hyperlinks improves navigation.<br />

• Layout should provide a user-friendly interface with all the above elements<br />

working together. Other features to consider are bulleted lists, columns,<br />

tables, scroll bars, alignment, line spacing, and horizontal and vertical lines.<br />

Function<br />

Implementing<br />

Web pages are created using Hypertext Markup Language (HTML). HTML is a<br />

set of special instructions (called tags) that indicate how parts of a document<br />

will be displayed. Hyperlinks are special tags that can be attached to text or<br />

graphics to create a link to another Web page. Hypertext links are often shown<br />

in blue and are usually underlined. All hyperlinks refer to a particular Internet<br />

address (URL).<br />

A range of software can be used to create a file in HTML format, including<br />

many word processors, desktop publishing programs and multimedia authoring<br />

programs. Software developed for the specific purpose of creating Web pages is<br />

called Web authoring software. Common Web authoring packages include<br />

Microsoft FrontPage, Netscape Navigator Gold, Adobe GoLive and Claris Home<br />

Page. These programs allow the user to create Web pages without having to<br />

understand HTML code. Web authoring programs allow the user to import text,<br />

graphics, tables, audio and video from other programs. A Web page is built from<br />

these elements.<br />

Publishing<br />

Web pages are normally published and stored on a server. A server stores<br />

thousands of Web pages from different Web sites. People visit a Web site by<br />

connecting to the server. Large organisations have their own Web servers.<br />

Smaller organisations and individuals pay to have their Web site ‘hosted’ by an<br />

ISP. ISPs charge a fee that is dependent on the total file size of the Web site,<br />

including graphics, sound and video. The larger the Web site, the larger the<br />

hosting fee. Many ISPs include a small amount of space on their Web server as<br />

part of their service to subscribers who open an Internet account with them.<br />

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Once a Web page has been created, it needs to be transferred to a server so<br />

that it becomes part of the Internet. The process is called uploading. Files are<br />

uploaded to the server using FTP (File Transfer Protocol).<br />

After the Web site has been published, it needs to be advertised so people are<br />

aware of its existence. There are two main methods of advertising Web pages:<br />

via search engines and newsgroups.<br />

Search engines require the author of the Web page to write a short<br />

description and identify relevant categories. This is known as ‘registering’ the<br />

Web page with the search engine. There are online services that can help you<br />

register the Web page with a number of search engines simultaneously.<br />

Newsgroups can also be good places to advertise Web sites. Messages are<br />

posted to relevant newsgroups summarising the content of the Web pages.<br />

Testing and evaluating<br />

Web pages are tested throughout their development using a Web browser. All<br />

the elements can be examined offline with the exception of hyperlinks. The<br />

Web pages are checked to get an overview and to ensure that all the elements<br />

are working together. It is useful to check the Web pages using different<br />

computer platforms (e.g. Windows and Macintosh) and using different types of<br />

Web browsers to make sure the result will be acceptable to all users. There are<br />

also online validation services that will check Web pages (see Figure 11.7). A<br />

final test is completed online to ensure the hyperlinks are working. If a<br />

hyperlink is incorrect, the visitor will receive a message that tells them the page<br />

they are looking for does not exist.<br />

Functio<br />

Figure 11.7 An online validation service.<br />

Web sites are evaluated to determine whether they are satisfying their<br />

original purpose. An independent person should complete the evaluation to<br />

ensure it is unbiased. Web pages are evaluated for efficiency and effectiveness.<br />

• Efficiency can be measured in the time taken to load the page, the ease of<br />

navigation and whether the cost was justified.<br />

• Effectiveness is measured in terms of the quality of presentation, the<br />

accuracy of information and whether it is clearly understood.<br />

292 Application software


Web pages need to be maintained regularly to keep them up-to-date. The<br />

maintenance can often take up more time than the original design. The content<br />

is checked for accuracy and the hyperlinks examined to see if they are still<br />

appropriate. The revision date is often entered onto the Web pages so that<br />

people are aware of the last update.<br />

IT<br />

IT<br />

Fact<br />

Fact<br />

A ‘flame war’ is when a long-standing debate on the Internet becomes<br />

abusive without any form of mediation.<br />

Function<br />

Exercise 11.4<br />

1 List the advantages of publishing on the Internet.<br />

2 How do Web sites attract an audience?<br />

3 Describe the elements of good design for:<br />

a text b colour.<br />

4 Outline four ways of improving a Web site’s navigation.<br />

5 What are some of the advantages of using Web authoring software?<br />

6 How do you advertise a Web page?<br />

7 Why is a final test of a Web site completed online?<br />

8 How are Web sites evaluated?<br />

LEARNING ACTIVITIES<br />

1 Create a personal Web page about yourself. Do not include contact information<br />

such as your address or phone number. Save the Web page using your name.<br />

Follow the stages outlined below.<br />

a Plan the page layout, content and features.<br />

b Design the Web page, including the text, colour, graphics, multimedia and<br />

navigation.<br />

c Implement (build) the Web page using appropriate software.<br />

d Advertise the Web page. Write a short description of the Web page and list<br />

relevant categories.<br />

e Test the Web page using a Web browser.<br />

2 Create a Web page about a person you admire. Do not include contact information<br />

such as your address or phone number. Save the Web page using their<br />

name. Follow the stages outlined below.<br />

a Plan the page layout, content and features.<br />

b Design the Web page, including the text, colour, graphics, multimedia and<br />

navigation.<br />

c Implement (build) the Web page using appropriate software.<br />

d Advertise the Web page. Write a short description of the Web page and list<br />

relevant categories.<br />

e Test the Web page using a Web browser.<br />

The Internet<br />

293


Chapter review<br />

PART A<br />

Select the alternative A, B, C or D that best<br />

answers the question or completes the<br />

statement.<br />

1 The world’s biggest computer network<br />

is the:<br />

A World Wide Web<br />

B LAN<br />

C Ethernet<br />

D Internet<br />

2 A discussion group on a particular topic<br />

is called a:<br />

A Usenet<br />

B chat room<br />

C newsgroup<br />

D ISP<br />

3 Connecting to the Internet does not<br />

require:<br />

A an ISP<br />

B a modem<br />

C a browser<br />

D email<br />

4 HTML stands for:<br />

A Hypertag Markup Language<br />

B Hypertag Markbook Language<br />

C Hypertext Markup Language<br />

D Hypertext Markbook Language<br />

5 Which of the following is not part of a<br />

URL?<br />

A IP address<br />

B protocol<br />

C domain name<br />

D file path<br />

6 Search engines require the user to<br />

enter a:<br />

A keyword<br />

B URL<br />

C phrase<br />

D domain name<br />

7 Communicating by sending and receiving<br />

electronic messages using a computer<br />

is called:<br />

A chatting<br />

B email<br />

C a newsgroup<br />

D a Web site<br />

8 A group of people who may want to<br />

receive the same messages is a:<br />

A quoting<br />

B carbon copy<br />

C address book<br />

D mailing list<br />

9 Which of the following is not a convention<br />

when planning a Web page?<br />

A Multimedia is an essential part of<br />

every Web page.<br />

B The main elements of a Web page<br />

are on the home page.<br />

C Use a style that is consistent and<br />

appropriate for the purpose of the<br />

Web page.<br />

D A Web page should be less than one<br />

A4 page in length.<br />

10 A Web site is advertised using:<br />

A a Web browser<br />

B Web authoring software<br />

C a search engine<br />

D email<br />

294 Application software


Chapter review<br />

PART B<br />

For each of the following statements,<br />

select from the list of terms the one that<br />

most closely fits the statement. Write the<br />

letter corresponding to your choice.<br />

Statements<br />

1 An organisation that provides access to<br />

the Internet for a fee.<br />

2 A protocol used on the Internet.<br />

3 A group of documents that present<br />

information on a particular topic.<br />

4 It provides a real-time conversation<br />

with one person or with hundreds of<br />

people.<br />

5 A software program stored on a computer<br />

that allows access to the Web.<br />

6 The address of a specific computer on<br />

the Internet.<br />

7 A database of indexed Web sites that<br />

can be searched using keywords.<br />

8 Computer files sent with the email message<br />

such as text, video, sound, pictures<br />

and programs.<br />

9 The information-carrying capacity of<br />

the cables and wires that connect computers<br />

together.<br />

10 Imports text, graphics, tables, audio<br />

and video from other programs to<br />

create a Web page.<br />

11 A collection of discussion groups in<br />

which people with common interests<br />

can exchange information.<br />

12 The address of a file or resource on the<br />

Web.<br />

13 It allows people to communicate by<br />

sending and receiving electronic<br />

messages using a computer.<br />

14 A group of people who want to receive<br />

the same message.<br />

15 The Internet protocol used to exchange<br />

files other than text files.<br />

16 Informal rules about appropriate<br />

behaviour on the Internet.<br />

List of terms<br />

a attachments<br />

b bandwidth<br />

c domain name<br />

d IRC<br />

e ISP<br />

f search engine<br />

g TCP/IP<br />

h Web browser<br />

i Web authoring software<br />

j Web site<br />

k mailing list<br />

l URL<br />

m MIME<br />

n netiquette<br />

o Usenet<br />

p email<br />

PART C<br />

Write at least one paragraph on each of<br />

the following questions.<br />

1 When was the Internet first established?<br />

When did it become popular?<br />

Why?<br />

2 Describe the World Wide Web. What is<br />

a hyperlink?<br />

3 Describe the three parts of a URL.<br />

4 Briefly explain the following terms:<br />

a Internet address<br />

b email.<br />

5 Outline some of the rules for appropriate<br />

behaviour in newsgroups, chat<br />

sessions and email messages.<br />

6 Describe the five main stages in<br />

creating a Web page.<br />

The Internet<br />

295


Appendix:ASCII and EBCDIC codes<br />

ASCII<br />

Character Description Decimal Hexadecimal ASCII code<br />

Functio<br />

NUL Null 0 0 0000000<br />

SOH Start of heading 1 1 0000001<br />

STX Start of text 2 2 0000010<br />

ETX End of text 3 3 0000011<br />

EOT End of transmission 4 4 0000100<br />

ENQ Enquiry 5 5 0000101<br />

ACK Acknowledge 6 6 0000110<br />

BEL Bell 7 7 0000111<br />

BS Backspace 8 8 0001000<br />

HT Horizontal tab 9 9 0001001<br />

LF Line feed 10 A 0001010<br />

VT Vertical tab 11 B 0001011<br />

FF Form feed 12 C 0001100<br />

CR Carriage return 13 D 0001101<br />

SO Shift out 14 E 0001110<br />

SI Shift in 15 F 0001111<br />

DLE Data link escape 16 10 0010000<br />

DC1 Device control 1 17 11 0010001<br />

DC2 Device control 2 18 12 0010010<br />

DC3 Device control 3 19 13 0010011<br />

DC4 Device control 4 20 14 0010100<br />

NAK Negative acknowledge 21 15 0010101<br />

SYN Synchronous idle 22 16 0010110<br />

ETB End of trans block 23 17 0010111<br />

CAN Cancel 24 18 0011000<br />

EM End of medium 25 19 0011001<br />

SUB Substitute 26 1A 0011010<br />

ESC Escape 27 1B 0011011<br />

FS File separator 28 1C 0011100<br />

GS Group separator 29 1D 0011101<br />

RS Record separator 30 1E 0011110<br />

US Unit separator 31 1F 0011111<br />

Space 32 20 0100000<br />

! Exclamation mark 33 21 0100001<br />

" Double quote 34 22 0100010<br />

# Hash 35 23 0100011<br />

$ Dollar 36 24 0100100<br />

% Percent 37 25 0100101<br />

& Ampersand 38 26 0100110<br />

296 Appendix


' Quote 39 27 0100111<br />

( Open parenthesis 40 28 0101000<br />

) Close parenthesis 41 29 0101001<br />

* Asterisk 42 2A 0101010<br />

+ Plus 43 2B 0101011<br />

, Comma 44 2C 0101100<br />

- Minus 45 2D 0101101<br />

. Full stop 46 2E 0101110<br />

/ Oblique stroke 47 2F 0101111<br />

0 48 30 0110000<br />

1 49 31 0110001<br />

2 50 32 0110010<br />

3 51 33 0110011<br />

4 52 34 0110100<br />

5 53 35 0110101<br />

6 54 36 0110110<br />

7 55 37 0110111<br />

8 56 38 0110000<br />

9 57 39 0111001<br />

: Colon 58 3A 0111010<br />

; Semicolon 59 3B 0111011<br />

< Less than 60 3C 0111100<br />

= Equals 61 3D 0111101<br />

> Greater than 62 3E 0111110<br />

? Question mark 63 3F 0111111<br />

@ Commercial at 64 40 1000000<br />

A 65 41 1000001<br />

B 66 42 1000010<br />

C 67 43 1000011<br />

D 68 44 1000100<br />

E 69 45 1000101<br />

F 70 46 1000110<br />

G 71 47 1000111<br />

H 72 48 1001000<br />

I 73 49 1001001<br />

J 74 4A 1001010<br />

K 75 4B 1001011<br />

L 76 4C 1001100<br />

M 77 4D 1001101<br />

N 78 4E 1001110<br />

O 79 4F 1001111<br />

P 80 50 1010000<br />

Q 81 51 1010001<br />

R 82 52 1010010<br />

S 83 53 1010011<br />

Function<br />

Appendix<br />

297


Functio<br />

T 84 54 1010100<br />

U 85 55 1010101<br />

V 86 56 1010110<br />

W 87 57 1010111<br />

X 88 58 1011000<br />

Y 89 59 1011001<br />

Z 90 5A 1011010<br />

[ Open square bracket 91 5B 1011011<br />

\ Backslash 92 5C 1011100<br />

] Close square bracket 93 5D 1011101<br />

^ Caret 94 5E 1011110<br />

_ Underscore 95 5F 1011111<br />

` Back quote 96 60 1100000<br />

a 97 61 1100001<br />

b 98 62 1100010<br />

c 99 63 1100011<br />

d 100 64 1100100<br />

e 101 65 1100101<br />

f 102 66 1100110<br />

g 103 67 1100111<br />

h 104 68 1101000<br />

i 105 69 1101001<br />

j 106 6A 1101010<br />

k 107 6B 1101011<br />

l 108 6C 1101100<br />

m 109 6D 1101101<br />

n 110 6E 1101110<br />

o 111 6F 1101111<br />

p 112 70 1110000<br />

q 113 71 1110001<br />

r 114 72 1110010<br />

s 115 73 1110011<br />

t 116 74 1110100<br />

u 117 75 1110101<br />

v 118 76 1110110<br />

w 119 77 1110111<br />

x 120 78 1111000<br />

y 121 79 1111001<br />

z 122 7A 1111010<br />

{ Open curly bracket 123 7B 1111011<br />

| Vertical bar 124 7C 1111100<br />

} Close curly bracket 125 7D 1111101<br />

~ Tilde 126 7E 1111110<br />

DEL Delete 127 7F 1111111<br />

298 Appendix


EBCDIC<br />

Character Decimal Hexadecimal EBCDIC code<br />

blank 64 40 01000000<br />

. 75 4B 01001011<br />

< 76 4C 01001100<br />

( 77 4D 01001101<br />

+ 78 4E 01001110<br />

| 79 4F 01001111<br />

& 80 50 01010000<br />

! 90 5A 01011010<br />

$ 91 5B 01011011<br />

* 92 5C 01011100<br />

) 93 5D 01011101<br />

; 94 5E 01011110<br />

- 96 60 01011111<br />

/ 97 61 01100000<br />

, 107 6B 01101011<br />

% 108 6C 01101100<br />

_ 109 6D 01101101<br />

> 110 6E 01101110<br />

? 111 6F 01101111<br />

` 121 79 01111001<br />

: 122 7A 01111010<br />

# 123 7B 01111011<br />

@ 124 7C 01111100<br />

' 125 7D 01111101<br />

= 126 7E 01111110<br />

" 127 7F 01111111<br />

a 129 81 10000001<br />

b 130 82 10000010<br />

c 131 83 10000011<br />

d 132 84 10000100<br />

e 133 85 10000101<br />

f 134 86 10000110<br />

g 135 87 10000111<br />

h 136 88 10001000<br />

i 137 89 10001001<br />

j 145 91 10010001<br />

k 146 92 10010010<br />

l 147 93 10010011<br />

m 148 94 10010100<br />

Function<br />

Appendix<br />

299


Functio<br />

n 149 95 10010101<br />

o 150 96 10010110<br />

p 151 97 10010111<br />

q 152 98 10011000<br />

r 153 99 10011001<br />

~ 161 A1 10100001<br />

s 162 A2 10100010<br />

t 163 A3 10100011<br />

u 164 A4 10100100<br />

v 165 A5 10100101<br />

w 166 A6 10100110<br />

x 167 A7 10100111<br />

y 168 A8 10101000<br />

z 169 A9 10101001<br />

{ 192 C0 11000000<br />

A 193 C1 11000001<br />

B 194 C2 11000010<br />

C 195 C3 11000011<br />

D 196 C4 11000100<br />

E 197 C5 11000101<br />

F 198 C6 11000110<br />

G 199 C7 11000111<br />

H 200 C8 11001000<br />

I 201 C9 11001001<br />

} 208 D0 11001001<br />

J 209 D1 11001010<br />

K 210 D2 11001011<br />

L 211 D3 11001100<br />

M 212 D4 11001101<br />

N 213 D5 11001110<br />

O 214 D6 11001111<br />

P 215 D7 11010000<br />

Q 216 D8 11010001<br />

R 217 D9 11010010<br />

\ 224 E0 11100000<br />

S 226 E2 11100010<br />

T 227 E3 11100011<br />

U 228 E4 11100100<br />

V 229 E5 11100101<br />

W 230 E6 11100110<br />

X 231 E7 11100111<br />

300 Appendix


Y 232 E8 11101000<br />

Z 233 E9 11101001<br />

0 240 F0 11110000<br />

1 241 F1 11110001<br />

2 242 F2 11110010<br />

3 243 F3 11110011<br />

4 244 F4 11110100<br />

5 245 F5 11110101<br />

6 246 F6 11110110<br />

7 247 F7 11110111<br />

8 248 F8 11111000<br />

9 249 F9 11111001<br />

Function<br />

Appendix<br />

301


Glossary<br />

Functio<br />

absolute referencing Copying a formula in a<br />

spreadsheet where the contents of the formula<br />

in the source cell do not change. The cell<br />

references are indicated by a $ sign (e.g $B$5).<br />

aliasing A staircase pattern created when a bitmapped<br />

graphic is enlarged.<br />

alignment The process of positioning the text in<br />

vertical alignments.<br />

analysing The information process that involves<br />

the interpretation of data, transforming it into<br />

information.<br />

analysis report A report containing details of the<br />

new system with recommendations for design,<br />

implementation and maintenance.<br />

animation The movement of a graphic as in a<br />

cartoon.<br />

application software A computer program used<br />

for a specific task.<br />

arithmetic logic unit (ALU) Part of the CPU that<br />

carries out all the arithmetical and logical<br />

calculations.<br />

ascending order Data arranged from smallest to<br />

largest (0–9) or from first to last (A–Z).<br />

ASCII (American Standard Code for Information<br />

Interchange) A code that changes letters,<br />

numbers and symbols into a binary code.<br />

asynchronous transmission Serial transfer that<br />

sends one byte at a time with special start and<br />

stop bits.<br />

attachment A file sent with the email message.<br />

audio Sound that has been digitised.<br />

authoring software Software used to combine<br />

text, graphics, animation, audio and video into a<br />

multimedia product.<br />

backup A copy of data or software for the<br />

purpose of safety.<br />

barcode reader An input device that enters<br />

product identification at a point of sale terminal.<br />

baud rate A measure of the maximum number of<br />

data symbols or electrical signals that can be sent<br />

per second over the communication link.<br />

binary system A number system to the base two.<br />

biometric device A device that uses personal<br />

characteristics such as fingerprints, hand size,<br />

signature, eye and voice to gain access to the<br />

information system.<br />

bit (binary digit) The smallest unit of data stored<br />

in a computer.<br />

bit-mapping The relationship between the image<br />

and the bits in memory.<br />

bit-mapped graphic A graphic that treats each<br />

pixel (dot) on the screen individually and<br />

represents this by bits in memory.<br />

bits per second (bps) A unit of measurement for<br />

the speed of data transfer.<br />

block A section of text such as a word, phrase,<br />

sentence or paragraph.<br />

booting The start-up process of a computer in<br />

which it first reads instructions from ROM and<br />

loads the operating system.<br />

bullet A symbol used at the beginning of an item<br />

in a list.<br />

bus A pathway of wires and connectors that<br />

provides the link between input, storage, process<br />

and output devices.<br />

byte The basic unit of measurement for storage.<br />

It represents a single character, such as a letter, a<br />

number, a punctuation mark or a space.<br />

cache A temporary storage area used to store<br />

frequently requested data and instructions.<br />

callout A label that describes an area of a picture<br />

or a short piece of text quoted from the main<br />

article.<br />

CD-ROM (compact disc read only memory) A<br />

12 centimetre wide compact disc that is capable<br />

of storing 650 Mb.<br />

cell The intersection of a row and column in a<br />

spreadsheet.<br />

cell reference The position of the cell in the<br />

spreadsheet.<br />

cell-based animation Animation that involves<br />

drawing and displaying individual frames or cells.<br />

central processing unit (CPU) A set of electrical<br />

circuits responsible for controlling and<br />

processing data within the computer.<br />

centralised processing A type of processing<br />

controlled by a central computer.<br />

character The smallest unit of data that people<br />

can handle. It is a single letter, number,<br />

punctuation mark or special symbol that can be<br />

displayed on the screen.<br />

character spacing The spacing between<br />

individual letters.<br />

character user interface (CUI) Communication<br />

with the computer, using only characters on the<br />

screen rather than icons and windows.<br />

302 Glossary


chart A graphical representation of numerical<br />

data. Types of charts typically include: bar<br />

(histogram), column (stacked bar), line<br />

(continuous) and pie (sector).<br />

circular reference A formula in a spreadsheet<br />

that refers to itself, either directly or indirectly.<br />

clip art Prepared pictures that are grouped into<br />

topics and can be copied into an application.<br />

clipboard A temporary storage area for data to<br />

allow easy transfer between documents and<br />

applications.<br />

clock speed The number of electrical pulses per<br />

second. Clock speed indicates the speed of the<br />

CPU and is measured in hertz (Hz).<br />

collecting The information process that involves<br />

deciding what to collect, locating it and<br />

collecting it.<br />

column A series of cells in a spreadsheet that run<br />

vertically down the screen. It also refers to a<br />

vertical area reserved for text.<br />

communications software Software that manages<br />

the transfer of data, files and commands<br />

between computers.<br />

compact disc (CD) A storage medium in which<br />

data is read and written using laser technology.<br />

compression A method that reduces the number<br />

of bits required to represent information.<br />

compression ratio The amount a file is<br />

compressed.<br />

computer An electronic device that can process<br />

data according to a stored sequence of<br />

instructions.<br />

computer graphic A graphic created, displayed or<br />

stored using a computer.<br />

computer operator A person who performs tasks<br />

on computer equipment such as monitoring<br />

performance, starting up, running jobs and<br />

backing up.<br />

context diagram A graphical method of<br />

representing a system using a single process<br />

together with inputs and outputs (external<br />

entities).<br />

control Coordinates the operations of the input,<br />

processing, output and storage.<br />

control unit Part of the CPU directs and<br />

coordinates the entire computer system.<br />

copy and paste The actions required to copy a<br />

block of text or graphic to another place in a<br />

document or to another document.<br />

copyright The right to use, copy or control the<br />

work of authors and artists, including software<br />

developers.<br />

CPU utilisation The amount of time the CPU is<br />

working.<br />

crop A graphic tool that removes or hides<br />

unwanted parts of a graphic.<br />

cursor A marker on the screen indicated by a<br />

flashing vertical bar where the next information<br />

will appear.<br />

custom software Application software written by<br />

programmers using the exact specifications for<br />

the new system.<br />

cut and paste The actions required to move a<br />

block of text or graphic to another place in a<br />

document or to another document.<br />

data The raw material entered into the<br />

information system.<br />

data compression The compacting of a file so<br />

that it takes up less room.<br />

data encryption A method used to prevent data<br />

from being intercept during transmission.<br />

data flow diagrams (DFD) A graphical method<br />

of representing a system using a number of<br />

processes together with inputs, outputs and<br />

storage.<br />

data integrity The quality of the data.<br />

data security A series of safeguards to protect<br />

data.<br />

data type The kind of data such as image, audio,<br />

video, text or numbers.<br />

data validation The checking the accuracy of the<br />

data before it is processed into information.<br />

database An organised collection of data that<br />

may be accessed by a database management<br />

system.<br />

database management system (DBMS) A<br />

software package that builds, maintain and<br />

provides access to a database.<br />

descending order Data arranged from largest to<br />

smallest (9–0) or from last to first (Z–A).<br />

desktop publishing (DTP) The use of specialised<br />

software to combine text and graphics to create<br />

a publication.<br />

digital Data represented in the form of digits or<br />

numbers.<br />

digital camera An input device that captures and<br />

stores images in digital form rather than on film.<br />

digital video camera An input device that<br />

captures video in a compressed digital format.<br />

digitising The process of generating digits or<br />

numbers.<br />

direct access A method of retrieving data that<br />

allows data to be found directly, without<br />

accessing all the previous data.<br />

Function<br />

Glossary<br />

303


Functio<br />

direct conversion The immediate change to the<br />

new system.<br />

disk drive A device on which a magnetic disk is<br />

mounted.<br />

displaying The information process that involves<br />

the output from an information system to meet<br />

a purpose.<br />

distorting A graphic tool to alter the appearance<br />

and balance of a graphic.<br />

distributed processing A type of processing<br />

consisting of workstations connected to share<br />

data and resources at a local site.<br />

documentation A written description to explain<br />

the development and operation of an<br />

information system.<br />

domain name The address of a specific computer<br />

on the Internet.<br />

dot matrix printer A printer that prints characters<br />

or images by using dots.<br />

downloading The action of receiving a file from<br />

another computer.<br />

drag and drop An easy way to move or copy a<br />

block of text a short distance.<br />

drop cap An enlarged initial letter that extends<br />

above or below the baseline in the first line of<br />

body text.<br />

DVD (digital versatile disk) A compact disc<br />

format that can store large amounts of data.<br />

dynamic RAM (DRAM) Memory chip that must<br />

be constantly refreshed.<br />

EBCDIC (Extended Binary Coded Decimal<br />

Interchange Code) A code used on large IBM<br />

computers that changes letters, numbers and<br />

symbols into an 8-bit binary code.<br />

editing The process of changing or deleting data.<br />

electronic mail Communication service that<br />

allows the sending and receiving electronic<br />

messages using a computer.<br />

environment Everything that influences or is<br />

influenced by an information system and its<br />

purpose.<br />

erasable programmable ROM (EPROM) Silicon<br />

chips that can be erased and reprogrammed by<br />

the manufacturers.<br />

ergonomics The relationship between people and<br />

their work environment.<br />

evaluation Determines whether the system is<br />

working as expected or if changes are required.<br />

expansion slot An opening where a circuit board<br />

can be inserted into motherboard to extend the<br />

capabilities of the computer.<br />

facsimile (fax) A device used to send and receive<br />

data in the form of documents over a telephone<br />

line.<br />

feasibility study A short report that analyses<br />

potential solutions and makes a<br />

recommendation.<br />

fetch-execute cycle A cycle of events on a single<br />

instruction carried out by the CPU to process<br />

data.<br />

field A specific category of data.<br />

field name The name of the field in a database.<br />

field size The number of characters in each field<br />

in a database.<br />

file A collection of information stored on a<br />

computer system and given a name. A file in a<br />

database is made up of records, fields and<br />

characters.<br />

filter A tool to limit the records viewed in a<br />

database.<br />

firewall A method used on the Internet or any<br />

network to check all incoming data for the<br />

purpose of verification and authentication.<br />

firmware The software that is stored in ROM.<br />

flash memory A non-volatile memory device that<br />

retains its data when the power is removed.<br />

flat file database A database that organises data<br />

into a single table.<br />

floppy disk A magnetic disk made of flexible<br />

plastic and covered with magnetic material used<br />

to store data.<br />

font A set of characters in one typeface with a<br />

particular type size, type style and stroke weight.<br />

footer Text repeated at the bottom of each page.<br />

form In a database to view, enter and change data<br />

in a table. In often displays a single record.<br />

format The process that prepares a disk to accept<br />

data by organising it into tracks and sectors.<br />

Format also refers to changing the appearance of<br />

a document.<br />

formula An instruction to perform a calculation<br />

in a spreadsheet.<br />

frame A single drawing in animation or a space or<br />

box that holds text or a graphic.<br />

full duplex mode The transmission of data in<br />

both directions at the same time.<br />

function A predefined set of operations in a<br />

spreadsheet to perform simple or complex<br />

calculations.<br />

Gantt chart A chart to determine if the project is<br />

on schedule.<br />

grammar checker A tool used to examine the<br />

basic aspects of grammar.<br />

304 Glossary


graphic A picture such as a drawing, painting or<br />

photograph.<br />

graphical user interface (GUI) Communicating<br />

with the computer using a mouse and clicking<br />

on icons and menus.<br />

graphics tablet An input device that consists of a<br />

special electronic pad and a pen called a stylus.<br />

gutter The amount of extra space added to the<br />

margin for binding in a document.<br />

hacker A person who gains illegal access to<br />

information systems.<br />

half duplex mode The transmission of data in<br />

both directions but not at the same time.<br />

hard copy Paper containing data and information.<br />

hard disk A magnetic disk made of metal or glass<br />

and covered with magnetic material used to<br />

store data.<br />

hardware The physical equipment involved in<br />

processing information, such as a computer,<br />

network tools and data storage devices.<br />

header Text repeated at the top of each page.<br />

hexadecimal A number system to the base<br />

sixteen.<br />

human-centred system A system that makes<br />

participants work as effective and satisfying as<br />

possible.<br />

hypertext Highlighted text or graphics that 'links'<br />

to other pages or places. Used in multimedia and<br />

on the Web.<br />

hypertext markup language (HTML) A set of<br />

special instructions (called tags) that indicate<br />

how parts of a document will be displayed.<br />

hyphenation The process of breaking words at<br />

certain points and inserting a hyphen.<br />

image Data in the form of a picture such as<br />

drawing, painting or photograph.<br />

indenting Movement of text a certain distance<br />

from a margin.<br />

information Data that has been ordered and<br />

given some meaning by people.<br />

information processes The steps taken to change<br />

data into information: collecting, organising,<br />

analysing, storing/retrieving, processing,<br />

transmitting/receiving and displaying.<br />

information processing The creation of<br />

information by processing data using information<br />

technology.<br />

information system A set of information<br />

processes requiring participants,<br />

data/information and information technology. It<br />

performs the seven information processes.<br />

information technology The hardware and<br />

software used by an information system.<br />

inkjet printer A printer that produces characters<br />

by spraying very fine drops of ink onto the<br />

paper.<br />

input The entering of data into the computer for<br />

processing into information.<br />

integrated circuit A silicon chip containing<br />

transistors that store and process information.<br />

Internet A global collection of computer<br />

networks that speak the same language and are<br />

hooked together to share information..<br />

Internet relay chat (IRC) A service that allows<br />

you to have online typed 'conversations' with<br />

one or more other Internet users in 'real time'.<br />

Internet service provider (ISP) An organisation<br />

that provides access to the Internet for a fee.<br />

joystick A pointing device consisting of a small<br />

base unit with a rod that can be tilted in all<br />

directions to move the pointer on the screen.<br />

kerning The process of reducing the spacing<br />

between certain pairs of characters.<br />

key A field in a database that is used to sort and<br />

retrieve information.<br />

keyboard An input device consisting of series of<br />

keys.<br />

label Text entered into a cell of a spreadsheet to<br />

provide some explanation of the spreadsheet.<br />

landscape The horizontal orientation of a page.<br />

laser printer A printer that uses a rotating disk to<br />

reflect laser beams onto the paper.<br />

layout guide Non-printing vertical and horizontal<br />

lines in a desktop publishing program that are<br />

used to position text and other objects on a<br />

page.<br />

light pen A pointing device consisting of a small<br />

rod that looks like a pen.<br />

line spacing The spacing between lines of text.<br />

liquid crystal display (LCD) The most common<br />

type of technology used in flat screens.<br />

local area network (LAN) A network that<br />

connects computers (or terminals) within a<br />

building or group of buildings on one site.<br />

logical operator A series of characters or a symbol<br />

used to combine simple queries.<br />

lossless compression A type of compression that<br />

works by replacing repeated data with<br />

something that takes up less room.<br />

lossy compression A type of compression that<br />

removes a number of data bytes from the file.<br />

Function<br />

Glossary<br />

305


Functio<br />

machine-centred system A system designed to<br />

simplify what the computer must do at the<br />

expense of participants.<br />

macro A series of commands stored in a file that<br />

can be executed by pressing a few keys.<br />

magnetic disk A circular piece of metal or plastic<br />

whose surface has been coated with a thin layer<br />

of magnetic material. It is used to store data.<br />

magnetic tape A very long, thin strip of plastic,<br />

coated with a thin layer of magnetic material. It<br />

is used to store data.<br />

mail merge A tool that combines a letter written<br />

on a word processor with data from another<br />

document.<br />

mainframe A powerful central computer for a<br />

large number of users.<br />

maintenance The modification of the system by<br />

making minor improvements.<br />

margin The distance between the edge of the<br />

paper and the text.<br />

master page A layout showing the relative size<br />

and position of design elements in desktop<br />

publishing.<br />

memory Part of the computer that holds data and<br />

programs before and after it has been processed<br />

by the CPU.<br />

microcomputer See personal computer.<br />

microphone An input device that captures sound.<br />

microprocessor A CPU contained on one<br />

integrated circuit.<br />

midrange A central computer that performs the<br />

processing for a number of users working at a<br />

terminal.<br />

minicomputer See midrange computer.<br />

model A representation of some aspect of the<br />

real world and a simulation is the use of that<br />

model.<br />

modem A device that enables the transmission of<br />

data from one computer to another.<br />

monitor A screen that can display text and<br />

graphics.<br />

morphing Animation technique that involves the<br />

smooth change between two different images.<br />

motherboard A flat printed circuit board inside<br />

the computer that is covered with electrical<br />

components.<br />

mouse A small hand-held input device that is<br />

moved over a flat surface to control the<br />

movement of a pointer.<br />

multimedia The presentation of information<br />

using text, graphics, animation, audio and video.<br />

netiquette The way people communicate with<br />

each other on the Internet.<br />

network licence A licence that allows people to<br />

use a program on a network.<br />

network When a number of computers (or<br />

terminals) and their peripheral devices are<br />

connected over a distance.<br />

newsgroup A discussion group where people can<br />

read messages and join in discussions by sending<br />

or posting messages.<br />

non-volatile memory Memory that does not lose<br />

its contents when the power to the computer is<br />

turned off.<br />

number Data consisting of predefined characters<br />

usually numbers whose meaning and format is<br />

specified.<br />

operating system The software that supervises<br />

and controls the hardware. It is the link between<br />

the hardware and the application software.<br />

optical character recognition (OCR) Software<br />

that uses a light source to read and recognise<br />

text.<br />

organising The information process that involves<br />

the modification of data by arranging,<br />

representing and formatting data.<br />

output The presentation or display of information<br />

to a person, or data to another computer.<br />

output device Hardware used for displaying. It<br />

includes screens, printers, speakers and plotters.<br />

page layout The arrangement of text and graphics<br />

on a page.<br />

paging A common method used by operating<br />

systems to perform virtual memory.<br />

parallel conversion Conversion to a new system<br />

involving the old and new system both working<br />

together at the same time.<br />

parallel port A type of port that transmits eight<br />

bits (one byte) at a time using a cable along<br />

eight parallel lines.<br />

parallel processing A type of processing where<br />

instructions are processed simultaneous using<br />

multiple processors or CPUs.<br />

parallel transmission The transmission of data<br />

more than one bit at a time simultaneously using<br />

separate lines.<br />

parity bit An additional bit attached to the binary<br />

code for each transmitted character whose<br />

purpose is to check the accuracy of the received<br />

character.<br />

participant A person who carries out the<br />

information processes within the information<br />

system.<br />

306 Glossary


password A secret word or number that are<br />

typed on the keyboard to gain access to the<br />

system.<br />

path-based animation Animation that involves<br />

displaying the movement of objects onto a fixed<br />

background in a particular sequence or path.<br />

personal computer A single-user computer that<br />

sits on a desktop.<br />

peripheral device An input or output device that<br />

connects to the CPU.<br />

phased conversion Conversion to a new system<br />

involving the gradual implementation of the new<br />

system.<br />

pilot conversion Conversion to a new system<br />

involving trialing the new system with a small<br />

portion of the organisation.<br />

pixel The smallest part of the screen that can be<br />

controlled by the computer.<br />

plotter An output device used to produce highquality<br />

drawings.<br />

pointing device An input device that controls an<br />

on-screen symbol called a pointer.<br />

pointing stick A pointing device shaped like a<br />

pencil eraser.<br />

port A socket used to connect peripheral devices.<br />

portrait The vertical orientation of a page.<br />

Postscript A page description language that uses<br />

special commands to describe how an image will<br />

be printed on the page.<br />

presentation software Software used to make a<br />

professional presentation to a group of people.<br />

primary source Data that is collected first hand.<br />

privacy The ability of an individual to control<br />

personal data.<br />

process Changes data to produce information by<br />

following a series of instructions.<br />

processing The information process that involves<br />

the manipulation of data and information.<br />

programmable ROM (PROM) Silicon chips that<br />

allow data and instructions to be entered only<br />

once and cannot be reprogrammed.<br />

project management software A tool to<br />

efficiently plan, manage and communicate<br />

information in a large project.<br />

project plan A plan that organises a project by<br />

specifying who, what, how and when.<br />

protocol A set of rules that govern the<br />

transmission of data between computer devices.<br />

public domain software Software that has no<br />

copyright and can be freely distributed.<br />

query A search of a database for records that<br />

meet a certain condition.<br />

query language (QL) A specialised language<br />

designed to allow users to access information<br />

from the database.<br />

Qwerty The most common keyboard layout for<br />

personal computers.<br />

RAM (random access memory) Memory where<br />

data and instructions are held temporarily. It is<br />

volatile memory.<br />

random access A method of accessing data allows<br />

data to be found directly without accessing all<br />

the previous data.<br />

range A group of cells in a single row or column<br />

of a spreadsheet or in several adjacent rows and<br />

columns.<br />

record A collection of facts about one specific<br />

entry in a database.<br />

register A temporary storage area for small<br />

amounts of data or instructions needed for<br />

processing.<br />

relational operator A series of characters or a<br />

symbol indicating the relationship between two<br />

expressions.<br />

relative referencing Copying a formula where the<br />

cell references change so that they relate to the<br />

destination.<br />

removable cartridge A hard disk encased in a<br />

metal or plastic cartridge that are removed like a<br />

floppy disk. It is used to store data.<br />

report A tool in a database to organise and<br />

present data to be printed.<br />

requirement report A statement about the needs<br />

of a new system.<br />

resizing Making a graphic smaller or bigger.<br />

resolution A measurement of the detail of an<br />

image produced on a screen or output to a<br />

printer.<br />

response time The amount of time taken for the<br />

computer to respond to a command.<br />

ROM (read only memory) Memory that holds<br />

data and instructions that are fixed at the time<br />

of production and cannot be changed by the user<br />

or the computer.<br />

row A series of cells in a spreadsheet that run<br />

horizontally across the screen.<br />

sample size The number of bits per sample.<br />

sampling The method used to digitise a sound<br />

wave.<br />

sampling rate The number of times a sample<br />

(slice) is taken from the sound wave.<br />

sans serif typeface A typeface with characters<br />

going straight up and down.<br />

Function<br />

Glossary<br />

307


Functio<br />

scanner An input device that converts an image<br />

or text into digital data that can be processed by<br />

the computer.<br />

screen A display surface that provides immediate<br />

feedback about what the computer is doing.<br />

scrolling A method of moving within a<br />

document.<br />

search engine A database of indexed Web sites<br />

that allow a keyword search.<br />

searching The process of retrieving data and<br />

information.<br />

secondary source Data that is collected or<br />

created by someone else.<br />

sector A section of a track that can store data.<br />

sequential access A method of accessing data that<br />

starts at the beginning of the tape and reads all<br />

of the data until the required item is found.<br />

serial port A type of port that transmits data one<br />

bit at a time using only one communication line.<br />

serial transmission The transmission of data one<br />

bit at a time through a single line.<br />

serif typeface A typeface with little tails (serifs)<br />

at the ends of their characters.<br />

shareware Software that can be copied and<br />

distributed but people must be honest and pay<br />

for the shareware they use.<br />

simplex mode The transmission of data in one<br />

direction only, from the sender to the receiver.<br />

site licence A licence that permits an organisation<br />

to make copies (limited) of the software for use<br />

on the same site.<br />

software The detailed instructions (computer<br />

programs) used to direct the hardware to<br />

perform a particular task.<br />

software package Application software bought to<br />

cover most requirements.<br />

software piracy The illegal copying of software.<br />

sorting The process of arranging data in a<br />

particular order.<br />

sound card A devices that transforms the sounds<br />

from a microphone into audio.<br />

spell checker A tool used to check the spelling of<br />

words and suggests the correct spelling.<br />

spreadsheet A rectangular grid made up of rows<br />

and columns to organise and store data that<br />

requires some type of calculation.<br />

static RAM (SRAM) Memory that does not have<br />

to be updated or refreshed.<br />

storage Receiving and retaining data over a<br />

period of time.<br />

storing and retrieving The information process<br />

that involves saving data and information for<br />

later use (storing data) and obtaining data and<br />

information that has been previously saved<br />

(retrieving data).<br />

storyboard A series of frames each representing a<br />

different action or screen image.<br />

stroke weight A measure of the thickness of the<br />

lines used to construct the characters.<br />

style A text elements that are defined in a<br />

document.<br />

supercomputer The fastest, most powerful and<br />

expensive type of computer.<br />

survey Collecting sample characteristics,<br />

attitudes, behaviours and opinions.<br />

synchronous transmission Serial transfer where<br />

data is sent at the same rate.<br />

system A group of elements that work together<br />

to achieve a purpose.<br />

system development cycle A traditional method<br />

for developing a new information system.<br />

system flow chart A graphical method of<br />

representing both the flow of data and the logic<br />

of a system.<br />

system software Software that manages and<br />

controls the hardware so that the application<br />

software can perform the required task.<br />

system unit The collection of hardware<br />

components that includes a central processing<br />

unit, memory and associated electronics.<br />

table Rows and columns of cells in a document<br />

that are filled with text and graphics. A table in<br />

a database is the organisation of data into<br />

columns (fields) and rows (records).<br />

technical support staff People who assist<br />

participants of a system.<br />

template A document created for repeated use.<br />

terminal A device used to send data to a<br />

computer system or receive data from a<br />

processor.<br />

test data A range of values to see if the solution<br />

deals with unexpected data.<br />

text Data in the form of letters, numbers and<br />

other characters whose meaning and format is<br />

not specified.<br />

thesaurus A tool used to provides synonyms and<br />

antonyms to improve writing.<br />

top-down design A large complicated problem is<br />

divided into a series of smaller, easier to solve<br />

problems.<br />

308 Glossary


touch screen An input device where data entered<br />

by detecting the touch of a finger.<br />

touchpad An input device consisting of a flat<br />

rectangular surface that senses the movement of<br />

a finger.<br />

track A band formed by concentric circles on a<br />

disk.<br />

trackball A pointing device that is similar to a<br />

mouse except that the ball is on top of the<br />

device instead of the bottom.<br />

training specialist A person who teaches<br />

participants how to operate their system.<br />

transmitting and receiving The information<br />

process that involves the transfer of data and<br />

information from within and between<br />

information systems.<br />

tweening The process of taking two images of an<br />

animation and producing intermediate images so<br />

that the animation is smoother.<br />

type size A measure of the physical size of a<br />

typeface.<br />

type style Describes the general shape of the<br />

typeface.<br />

typeface The design of a set of characters.<br />

uploading The action of transferring a file from<br />

the user's computer to another computer.<br />

URL (uniform resource locator) The address of a<br />

file or resource on the Web.<br />

Usenet A collection of discussion groups where<br />

people with common interests can exchange<br />

information.<br />

user See participant.<br />

value A number stored in a spreadsheet on which<br />

calculations are carried out.<br />

vector graphic A graphic made up of objects<br />

such as a straight line, a curve or shape. Each<br />

object is defined by its characteristics such as<br />

position, line width and pattern.<br />

video Data that combines pictures and sounds<br />

displayed over time.<br />

virtual memory A technique used by the<br />

operating system to increase the amount of<br />

memory.<br />

voice recognition A technique that converts voice<br />

signals into digital data.<br />

voice synthesis The artificial production of<br />

human speech.<br />

volatile memory Memory that loses its contents<br />

when the power to the computer is turned off.<br />

warping Animation technique that involves<br />

transforming or distorting a portion of the<br />

image.<br />

watermark A lightly shaded object behind<br />

everything else on a page.<br />

Web browser A software program stored on your<br />

computer that allows access to the Web.<br />

Web page A single document on a web site<br />

usually in HTML format.<br />

Web site A linked collection of Web pages by the<br />

same organisation or person.<br />

'what if' prediction The process of making<br />

changes to the data and observing their effects.<br />

white space Blank space on a page.<br />

wide area network (WAN) A network that<br />

connects computers (or terminals) over<br />

hundreds or thousands of kilometres.<br />

wildcard A character that represents one or more<br />

unknown characters.<br />

word processor A software application that<br />

allows characters to be entered and documents<br />

to be created.<br />

word size The number of bits processed by the<br />

CPU at one time.<br />

wordwrap The automatic movement of words to<br />

the next line when a line is full.<br />

World Wide Web (WWW or Web) Part of the<br />

Internet and the most user-friendly way to access<br />

the Net.<br />

WYSIWYG (what you see is what you get) A<br />

document that is displayed on the screen, as it<br />

would be printed.<br />

Function<br />

Glossary<br />

309


Acknowledgments<br />

The author and publisher would like to thank the following for granting<br />

permission to reproduce the copyright material in this book:<br />

Canon Australia, pp. 41 (top right), 81 (bottom); Malcolm Cross, pp. 42, 49, 57<br />

(top), 58, 63, 66, 72, 73, 105, 108; Epson, p. 40 (both); Randy Glasbergen, pp. 3,<br />

116 (top), 122, 147; Great Southern Stock, p. 131; IBM, p. 9; Susannah<br />

Jamieson, p. 21;<br />

Logitech, p. 38; Andrew Meredith Photography, p. 53; Moore Music, p. 41<br />

(bottom); Olympus Optical Company, p. 41 (top left); Mark Parisi, pp. 61, 81<br />

(top), 91, 169, 191, 220, 230, 269, 277; PhotoDisc, pp. 11, 13 (both), 16 (top),<br />

39, 43, 45, 67, 109, 116, 127; The Age, pp. 4, 82; Bill Thomas, pp. 5, 97.<br />

Every effort has been made to trace and acknowledge copyright. The author and<br />

publisher would welcome any information from people who believe they own<br />

copyright to material in this book.<br />

Functio<br />

310 Acknowledgments


Index<br />

accuracy, data 31–2, 46, 76<br />

acknowledgment of sources<br />

77<br />

analysing 97–8<br />

data 14, 52–5, 53–4<br />

analysis report 98<br />

animation 263, 265–6, 270<br />

arithmetic logic unit (ALU)<br />

64<br />

ASCII 27–8, 48, 296–8<br />

asynchronous transmissions<br />

70<br />

audio, data 19, 44, 48, 68,<br />

263,<br />

266–8, 270<br />

backing up 122<br />

backup, data 55<br />

bad sector 56<br />

bar charts 203–4<br />

barcode readers 43<br />

baud rate 71<br />

beta test 105<br />

bias, data 46, 69<br />

binary<br />

digits (bits) 48<br />

system 26<br />

bit-mapping 48, 212,<br />

219–21<br />

bits per second 71<br />

borders 156, 199, 250<br />

bullets 150<br />

bus 71<br />

business and Internet 77<br />

byte 25<br />

cache 66<br />

callouts 250<br />

cameras<br />

digital 40, 41, 212<br />

digital video 40, 41<br />

video 40<br />

CD-R disks 58<br />

CD-ROM disks 58<br />

CD-RW disks 58<br />

cells 185, 190–1, 194, 197–9<br />

central processing unit (CPU)<br />

15, 52, 62–4, 71<br />

centralised processing 67<br />

character<br />

spacing 84, 146–7, 238<br />

text 139, 146–7<br />

charts 53, 84, 202–5, 211<br />

check digit 32<br />

clip art 156, 211<br />

clipboard 140<br />

collecting data 13, 38–46<br />

column charts 204<br />

columns 155, 197, 237<br />

communication<br />

concepts 70–1<br />

software 75<br />

compression 75<br />

computer<br />

crime 30<br />

graphics 210<br />

operators 109<br />

computers<br />

defined 8–9<br />

mainframe 9<br />

midrange 9<br />

personal (PC) 9<br />

supercomputer 9<br />

condensing 238<br />

context diagrams 101<br />

control unit 8, 63<br />

conversion 107–8<br />

direct 107<br />

parallel 107<br />

phased 107–8<br />

pilot 108<br />

copyright 32–4, 46<br />

CPU utilisation 65<br />

crime, computer 30<br />

cursor 136<br />

cyclical redundancy check<br />

(CRC) 56<br />

DAT cartridges 58<br />

data<br />

accuracy 31–2, 46, 76<br />

bias 46, 69<br />

collection 91–3<br />

compression 279–80<br />

defined 10<br />

encryption 75<br />

entry 44<br />

and information systems<br />

19–20<br />

integrity 168<br />

manually collected 45<br />

ownership 68–9<br />

privacy 54<br />

security 30–1, 61, 76<br />

storing and retrieving<br />

55–61<br />

test 105<br />

transmitting and receiving<br />

70–7<br />

unauthorised analysis 53,<br />

61<br />

validation 32<br />

data flow diagrams (DFDs)<br />

68<br />

data dictionaries 164<br />

databases<br />

creating 164–5<br />

defined 162<br />

flat file 162<br />

keys 164–5<br />

modifying 168–9<br />

operators 173–4<br />

query 173<br />

reports 177–8<br />

searching 172–3<br />

software 49–50<br />

sorting 172<br />

structure 163<br />

tables and forms 165<br />

database management system<br />

(DBMS) 60, 162, 172<br />

desktop publishing 49,<br />

230–1<br />

colour 239–40<br />

creating content 231<br />

design<br />

elements 235–40,<br />

249–52<br />

principles 243–4<br />

draft copy 248<br />

final copy 248–9<br />

graphics 239<br />

page layout 231–2, 243–5<br />

options 244<br />

rules and guides 244–5<br />

tools 244–5<br />

planning and design 231<br />

publication viewing and<br />

printing 232<br />

templates and master<br />

pages 245<br />

text 232, 235–8<br />

digital<br />

cameras 40, 41, 212<br />

communication 3<br />

data 25–6, 48<br />

video cameras 40, 41, 212<br />

digitising 48<br />

trends 24–5<br />

directories 59<br />

disk<br />

cache 66<br />

controller 56<br />

drive 56<br />

displaying of information 16<br />

distributed processing 67<br />

documents<br />

creating 136<br />

editing text 139–42<br />

formatting text 145–50,<br />

154–5<br />

printing 137<br />

saving and retrieving 136<br />

documentation 68, 105<br />

user 105<br />

domain names 281–2<br />

dot pitch 79<br />

downloading files 279–80<br />

draw<br />

objects 232<br />

Function<br />

Index<br />

311


Functio<br />

software 48–9, 213<br />

drawing<br />

elements 223<br />

in word processors 156<br />

drop caps 249<br />

DVD disks 59<br />

dynamic RAM (DRAM) 65<br />

EBCDIC 27–8, 48, 299–301<br />

editing text 139–42<br />

EIDE 56<br />

8 mm cartridges 58<br />

electronic commerce 25<br />

email 75, 285–8<br />

addresses 286<br />

attachments 288<br />

creating 287–8<br />

messages 286–7<br />

software 286<br />

embedded objects 140<br />

environment 7, 115<br />

erasable programmable ROM<br />

(PROM) 67<br />

ergonomics 46, 113–14<br />

ethical issues 46, 50, 53–4,<br />

61, 68–9, 76, 84–5,<br />

113–17, 123<br />

expanding 238<br />

expansion<br />

bus 71<br />

card 71<br />

slot 71<br />

fax<br />

machines 75<br />

modems 74<br />

feasibility study 96–7<br />

fetch-execute cycle 64<br />

file<br />

compression 259<br />

formats 60, 271–2<br />

management 122<br />

management software 59<br />

menu 140<br />

path 282<br />

file allocation table (FAT) 56<br />

flash memory 59<br />

folders 59<br />

fonts 145–6, 199, 235<br />

footers 154–5, 251<br />

forms 45<br />

formatting 59, 83–4<br />

characters 145–7<br />

document 154–5<br />

paragraphs 147–50<br />

spreadsheet 197–9<br />

text 145–50, 237–8<br />

frame 232, 262<br />

nudging 245<br />

freeware 33<br />

full duplex mode 70<br />

furniture 114<br />

Gantt charts 94<br />

graphical user interface<br />

(GUI) 44, 115<br />

graphics<br />

anti-aliasing 220<br />

bit-mapped 48, 212,<br />

219–21<br />

capturing 212<br />

computer 210<br />

cropping 216, 239<br />

distorting 217, 224<br />

inserting 211–12, 263<br />

multimedia 263, 270<br />

positioning 215<br />

programs 212–14<br />

resizing 216, 239<br />

tablet 39<br />

tools 213–14<br />

vector 213, 223–5<br />

group information systems<br />

128, 131<br />

hackers 30<br />

half duplex mode 70<br />

hard copy 50, 80<br />

hard disk 56<br />

hardware<br />

analysing 52<br />

collection devices 38–43,<br />

48<br />

defined 8–9<br />

output devices 79–83<br />

processing 62–8<br />

storing and retrieving<br />

55–9<br />

technical specifications<br />

105<br />

transmitting and receiving<br />

71–5<br />

headers 154–5, 251<br />

headings 236<br />

hexadecimal system 27<br />

hyperlink 277<br />

hypermedia 50<br />

hypertext 256<br />

hypertext Markup Language<br />

(HTML) 50<br />

hyphenation 153, 238<br />

images, data 19, 44, 46, 68<br />

incorrect analysis of data 54<br />

indenting 149, 238<br />

information 10, 20–1<br />

management software<br />

93–4<br />

systems 6, 68, 77, 90–1,<br />

106–8,<br />

109–10, 113–17, 122,<br />

124, 128<br />

technology 3, 104–5,<br />

114–15<br />

input<br />

data 8<br />

devices 38<br />

pen 39<br />

integrated circuits 3<br />

interactivity 256<br />

internal bus 71<br />

Internet 44–5, 50, 76–7, 85<br />

addresses 281–2<br />

banking 25<br />

browser 60<br />

connecting 276–7<br />

publishing 289–93<br />

shopping 25<br />

Internet relay chat (IRC) 279<br />

interviews 45<br />

IP addresses 281<br />

ISP 276<br />

journal 123<br />

joystick 39<br />

kerning 238<br />

keyboards 41–2, 114<br />

leading 237<br />

libraries 60<br />

licence<br />

network 33<br />

site 33<br />

line<br />

charts 205<br />

spacing 84, 148, 237<br />

linked objects 140<br />

liquid crystal display (LCD)<br />

80<br />

list checks 32<br />

literature (printed text) 45<br />

local area networks (LANs)<br />

3, 74, 75<br />

logical operators 174<br />

logo 210<br />

macros 199<br />

magnetic<br />

disks 55–6<br />

tape 57–8<br />

mail 75<br />

merge 84, 178<br />

margins 154<br />

master pages 245<br />

memory<br />

flash 59<br />

main 65–7<br />

virtual 57<br />

microfiche 60<br />

microphones 41<br />

microprocessor 63<br />

modelling 52–3<br />

modems 73–4, 276<br />

monitor 79<br />

morphing 266<br />

motherboard 63<br />

mouse 38, 114<br />

multimedia<br />

colour 270<br />

design 257–8, 269<br />

editing objects 264<br />

file formats 271–2<br />

inserting objects 263–4<br />

planning 258–9<br />

312 Index


production 256, 257–60<br />

software 49, 259–60,<br />

261–4<br />

text 263, 269<br />

netiquette 76<br />

network licence 33<br />

networks<br />

defined 74<br />

local area (LANs) 3, 74,<br />

75<br />

wide area (WANs) 74, 75<br />

newsgroups 278<br />

non-computer tools<br />

analysis 53<br />

collection 45<br />

data display 84<br />

organisation 50<br />

processing 68<br />

storing and retrieving 60<br />

transmitting and receiving<br />

75–6<br />

numbering lists 150<br />

numbers, data 20, 44, 68,<br />

198<br />

operating systems 43–4<br />

optical character recognition<br />

(OCR) 42–3<br />

optical<br />

disks 58–9<br />

recognition devices 42–3<br />

organisational charts 97<br />

organising data 14, 48–50<br />

output<br />

data 9<br />

devices 9, 79–84<br />

page<br />

breaks 154<br />

layout 231–2, 243–5<br />

setup options 154–5<br />

paging 57<br />

paint software 48–9<br />

paper-based storage systems<br />

60<br />

parallel<br />

port 72<br />

processing 67<br />

transfer 70<br />

parity bit 70<br />

participants 10–11<br />

passwords 60<br />

pen input 39<br />

personal information systems<br />

124<br />

picture objects 232<br />

pie charts 205<br />

pipelining 64<br />

piracy, software 33<br />

pixel 79, 211<br />

plotters 82–3<br />

pointing devices 38–9<br />

port 72<br />

Postscript 248<br />

preliminary investigation<br />

91–3<br />

presentation software 261–4<br />

printers 80–2<br />

privacy 46, 54, 77<br />

problem solving 122–3<br />

processing<br />

data 8, 15, 52, 62–9<br />

speed 64<br />

types of 67, 68<br />

processor 15, 52<br />

programmable ROM<br />

(PROM) 67<br />

project<br />

management 122<br />

management software 94<br />

plan 93–4<br />

protocol 75, 282<br />

public domain software 33<br />

Public Switched Telephone<br />

Network (PSTN) 74–5<br />

QIC tapes 58<br />

radio 76<br />

RAM (random access<br />

memory) 65<br />

random access 56<br />

range checks 32<br />

raster scan 79<br />

receiving data 15, 70–7<br />

refreshing 79<br />

register 64<br />

relational operators 173<br />

removable cartridges 57<br />

reporting 83, 177–8<br />

reports<br />

format, database 178<br />

written 123–4<br />

requirement report 93<br />

resolution 79, 211, 248<br />

response time 65<br />

retrieving data 14, 55–62<br />

ROM (read only memory)<br />

66–7<br />

ROM BIOS 67<br />

rows 197<br />

sampling 48<br />

sans serif typeface 145,<br />

235–6<br />

scanners 39–40, 212<br />

screens 79–80, 114<br />

scrolling 136<br />

SCSI 56<br />

SDRAM 65<br />

search engines 283–4<br />

searching, data 52, 53<br />

sectors 59<br />

security, data 30–1, 61, 76<br />

serial<br />

port 72<br />

transfer 70<br />

serif typeface 145, 235–6<br />

shading 156, 199<br />

shareware 33<br />

simplex mode 70<br />

simulations 52–3<br />

site licence 33<br />

skills and information systems<br />

116<br />

slide presentation 261–2<br />

social issues 46, 50, 53–4,<br />

61, 68–9, 76, 84–5,<br />

113–17, 123<br />

software<br />

analysing 52–3<br />

application 10, 48–50, 83,<br />

104<br />

communications 75<br />

custom 105<br />

database 49–50<br />

desktop publishing 49<br />

ergonomic 114–15<br />

file management 59<br />

graphics 212–14<br />

hardware interface 59<br />

information management<br />

93–4<br />

multimedia 49, 259–60,<br />

261–4<br />

operating systems 43–4<br />

packages 104<br />

paint and draw 49<br />

piracy 33<br />

presentation 261–4<br />

processing 68<br />

project management 94<br />

public domain 33<br />

shareware 33<br />

spreadsheet 49, 53<br />

system 10, 124<br />

transmitting and receiving<br />

75<br />

word processing 49, 135<br />

sorting 52<br />

sound card 41<br />

spacing 84, 146–7, 148<br />

speakers 82<br />

spell checker 141<br />

spreadsheets 49, 53<br />

absolute referencing 192<br />

calculation area 187<br />

cell 185, 197–9<br />

references 190–1<br />

charts 202–5<br />

circular reference 190<br />

copy and moving 187<br />

creating 186<br />

formulas 190–4<br />

data<br />

editing 186–7<br />

entering 186<br />

defined 184<br />

fill down, fill right 187<br />

formatting 197–9<br />

functions 192<br />

input area 187<br />

instruction area 187<br />

layout 187<br />

Function<br />

Index<br />

313


Functio<br />

mixed cell reference 194<br />

names 190<br />

operators 191<br />

output area 187<br />

parameter 187<br />

relative referencing 192<br />

rows and columns 197<br />

search and replace 187<br />

structure 184–7<br />

templates 194<br />

static RAM (SRAM) 66<br />

storage<br />

data 8, 14, 52, 55–62<br />

secondary 55<br />

storyboard 84, 258<br />

stroke weight 145<br />

styles, word processing<br />

152–3<br />

surveys 45<br />

symbol 210<br />

synchronous transmission 70<br />

system<br />

design 103–5<br />

development cycle 91,<br />

123<br />

flow chart 68, 103, 104<br />

tables<br />

database 165<br />

ergonomic 84<br />

word processing 155<br />

tabs 148–9<br />

technical support staff 108<br />

telecommuting 117<br />

telephone 75<br />

television 76<br />

templates<br />

desktop publishing 245<br />

multimedia 261<br />

spreadsheet 194<br />

terminals 74<br />

text<br />

alignment 147–8, 198–9,<br />

237<br />

Autocorrect 141<br />

block 139<br />

body 236<br />

character 139, 146–7<br />

copy and paste 140<br />

correcting 139<br />

cut and paste 139–40<br />

data 20, 44, 48, 68<br />

drag and drop 140<br />

deleting 139<br />

editing 139–42<br />

effects 249<br />

find and replace 140–1<br />

flow 232<br />

formatting 145–50, 237–8<br />

inserting 139<br />

line spacing 148<br />

moving 139–40<br />

objects 232<br />

wrap 250<br />

thesaurus 142<br />

top-down design 100<br />

touch screen 39<br />

touchpad 38<br />

track ball 38<br />

tracking 238<br />

tracks 59<br />

training specialists 108<br />

transmitting data 15, 70–7<br />

type<br />

checks (data validation)<br />

32<br />

size and style 145, 235–6<br />

typeface 145, 235–6<br />

Ultra DMA 56<br />

unauthorised analysis of data<br />

53–4, 61<br />

URL (Uniform Resource<br />

Locator) 282<br />

Usenet 278<br />

validation, data 32<br />

vector graphics 213, 223–5<br />

video<br />

cameras 40, 212<br />

data 19, 44, 68, 263–4,<br />

266–8, 270<br />

virtual memory 57<br />

view 232<br />

voice recognition 41<br />

volatile data 55<br />

warping 266<br />

Web<br />

browser 212, 277, 280–1<br />

page 277, 289–93<br />

publishing 289<br />

searching 282–4<br />

‘what-if’ predictions 53<br />

white space 240<br />

wide area networks (WANs)<br />

74, 75<br />

wildcard characters 174<br />

word<br />

processing 49, 135–56<br />

size 65<br />

wordwrap 136<br />

work<br />

environment 113–17<br />

and information systems<br />

77, 113<br />

workstations 74<br />

World Wide Web (WWW)<br />

277<br />

WORM disks 58<br />

writing data 55<br />

WYSIWYG 136<br />

314 Index

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