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Theme Design<br />

Custom Themes<br />

The theme is heavily based on the background image. The background<br />

image will remain constant throughout all screens, except those<br />

accessible via the Tech Card.<br />

The Club Logo will only display on the Idle Screen (no card in the<br />

Pathway).<br />

The beverage and attendant buttons will remain the same buttons,<br />

however the colour will change to complement the background image.<br />

There are a few things we need to consider while designing a background<br />

theme, messaging and logo placement. System generated messages need<br />

to be clearly visible to patrons, so there cannot be a white or light<br />

coloured background where the blue box is outlined. Also club logos can<br />

be placed in the top left hand corner or bottom left hand corner.<br />

Background can be supplied by<br />

venue, otherwise a default<br />

background will be built like sample<br />

aligning with club colours.<br />

Animated, Insert Card<br />

image. Used so<br />

patrons know which<br />

way to insert their<br />

card.<br />

Colour of buttons can<br />

be changed only.<br />

Position is set.<br />

Logo supplied by venue. Only<br />

appears on idle screen (no card<br />

in). Position can be top or<br />

bottom.<br />

This box will not be visible,<br />

however system generated<br />

messages will be displayed in<br />

this area.<br />

System generated. Position is set.<br />

Will appear on all<br />

screens. Position is<br />

set.


Based on the sample image the background provided would look like this:<br />

We would then place the club logo on the Idle screen, and the powered by<br />

eBET logo on all screens:<br />

The button colour can be changed to compliment your background image.<br />

All other screens will be made based upon the chosen configuration.


Screen Functionality<br />

Idle Screen<br />

Attendant Button<br />

Scenario – Player at the gaming machine and needs a payout keyed off.<br />

Attendant Pressed > First Attendant screen displays with the Attendant<br />

button green. All buttons on this screen will remain as is, as green<br />

indicates the first phase that an attendant is needed.<br />

Press Cancel > Service request will be cancelled and the Insert Card<br />

main screen will be displayed.<br />

Press Return to Menu. Attendant button will continue flashing and timer<br />

button will be displayed.


Timer Pressed > Attendant has come to the machine and service has<br />

been requested. Timer button will be flashing while active.<br />

Timer Turned Off > Attendant has returned or completed service. The<br />

timer is turned off and then the Attendant button is turned off.<br />

Big Green Attendant Button Pressed > Attendant has come to the<br />

machine and service is in progress. A timer starts in the system to record<br />

the service call duration. The Second Attendant screen will display.<br />

Big Yellow Attendant Button Pressed > Attendant has completed<br />

service call and the Third Attendant screen will display ending the timed<br />

period.<br />

Complete Pressed > Return to idle screen.


Beverage Button<br />

Scenario – Player at the gaming machine requires drink service.<br />

Drinks Pressed > First Drinks Service screen displays with the Green<br />

Drinks button.<br />

Press Cancel > Drinks request will be cancelled and the Insert Card main<br />

screen will be displayed.<br />

Press Return to Menu. Drinks button will continue flashing and timer<br />

button will be display.


Timer Pressed > Attendant has come to the machine and taken the<br />

drinks order. Timer button will be flashing while active.<br />

Timer Turned Off > Attendant has returned with the order and<br />

completed service. The timer is turned off and then the Drinks button is<br />

turned off.<br />

Big Green Drinks Button Pressed > Attendant has come to the<br />

machine and service is in progress. A timer starts in the system to record<br />

the service call duration. The Second Attendant screen will display.<br />

Big Yellow Drinks Button Pressed > Attendant has completed service<br />

call and the Third Attendant screen will display ending the timed period.<br />

Complete Pressed > Return to idle screen.


CARD IT Red (Transfer Card)<br />

Member inserts card into Pathway. The screen displays welcome<br />

message. If it is a transfer card a series of messages will be displayed:<br />

Retrieving your account info<br />

TC Balance $X.XX<br />

Requesting Transfer<br />

Depositing money into machine<br />

Enjoy your stay.<br />

From the main member screen the functions are limited to:<br />

The BreakAway button,<br />

The Attendant button, and<br />

The Beverage button.<br />

The Attendant and Beverage buttons will function the same as it does on<br />

the Idle screen (no card in).<br />

The only other function is the BreakAway Button.<br />

BreakAway Button<br />

Member has credit on the machine but wants to leave the machine for a<br />

short period of time and doesn’t want anyone else to be able to play it<br />

while they are gone.<br />

BreakAway button pressed >The request screen will be displayed. If the<br />

member does not meet BreakAway criteria then a BreakAway Rejected<br />

message will be displayed on screen.


If the parameters are met then the screen will display:<br />

The patron will remove their card and the screen displays:


Player inserts their card before the time period expires, exiting<br />

BreakAway and depositing funds back on the gaming machine.


Member Card Only<br />

Member inserts card into Pathway. The screen displays welcome message<br />

and will display the member’s bonus point balance. A series of messages<br />

will be displayed:<br />

Retrieving your account info<br />

Welcome message<br />

Bonus Point balance<br />

From the main member screen the functions are limited to:<br />

The BreakAway button,<br />

The Attendant button, and<br />

The Beverage button.<br />

All buttons on the Member Idle screen are the same functionality as the<br />

CARD IT Red (Transfer Card) screens.


CARD IT Blue (Cashless Members)<br />

Cashless Member inserts card into Pathway. The onscreen keypad will be<br />

displayed.<br />

Colour can be<br />

customised<br />

Member enters PIN – represented onscreen by *<br />

If PIN is correct the screen displays ‘verifying account info’ (in red) and<br />

then member cashless welcome screen.


From the member cashless screen the functions are limited to:<br />

The BreakAway button,<br />

The Transfer button,<br />

The Attendant button, and<br />

The Beverage button.<br />

The Attendant and Beverage buttons will function the same as it does on<br />

the Idle screen (no card in), and BreakAway functionality the same as it<br />

does for CARD IT Red (transfer cards).<br />

The only other function is the Transfer Button to transfer the member’s<br />

credit onto the gaming machine.<br />

Transfer Button<br />

Player presses Transfer Button. Credit Transfer screen displays.<br />

Using the on screen keypad enter the amount to transfer from the Credit<br />

field (credit in cashless account) into transfer to the gaming machine.<br />

Press the confirm button to transfer.<br />

Message sequence:<br />

Requesting transfer<br />

Depositing money into machine<br />

Credit $XX.XX

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