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Simulation with Arena

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Animating Transporter Movement<br />

(cont’d.)<br />

• Line characteristics — double-click on line<br />

– # Points — then drag to correct animation position<br />

– Maybe Rotate/Flip entity as it moves, line Colors<br />

• Parking Areas for Transporters<br />

– Double-click on double circle, Points…, Add, …<br />

– Like a queue — Points vs. Line, Color, Rotate, Flip<br />

• Drag around for realistic positioning<br />

– There could be many animation stations for a single logical<br />

station, but you should have only one parking area per<br />

Station (delete others)<br />

<strong>Simulation</strong> <strong>with</strong> <strong>Arena</strong> — Chapter 7 — Entity Transfer and Steady-State Statistical Analysis<br />

7 - 13

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