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D2 Software NUKE Brochure_다운로드 - LEO미디어

D2 Software NUKE Brochure_다운로드 - LEO미디어

D2 Software NUKE Brochure_다운로드 - LEO미디어

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<strong>NUKE</strong> offers the most powerful 3D workspace in its class. OBJ object import,<br />

Projection mapping, 3D camera import from all industry standard trackers, and much<br />

more.<br />

In short,<br />

<strong>NUKE</strong> lets artists create extremely complex 3D setups that were previously possible<br />

only on systems priced many times higher than <strong>D2</strong> <strong>NUKE</strong>


KING KONG<br />

To accomplish this at<br />

“King Kong”, Winquist<br />

says, “We adopted <strong>D2</strong><br />

<strong>Software</strong>’s Nuke compositing<br />

software which<br />

is reallyfast and has a<br />

great set of scriptable<br />

tools for pan-and-tile<br />

2.5D and 3D projection<br />

setups<br />

Due to King Kong’s enormous workload it became clear that Weta’s Miniatures<br />

Units, and Oscar-winning miniatures DP Alex Funke, couldn’t wait for animation<br />

to dictate the motion-control moves on every shot, Winquist says. “So<br />

wherever possible, the Miniatures Units would instead shoot a set of tiled<br />

passes of the miniature with a standardized nodal motion-control move in set<br />

intervals. These tile sets were then assembled in 2.5D at Weta Digital and used<br />

as virtual environments, freeing the animators to let the action dictate the<br />

camera moves instead of being locked into a plate.”<br />

To accomplish this, Winquist says, “We adopted <strong>D2</strong> <strong>Software</strong>’s Nuke compositing<br />

software which is really fast and has a great set of scriptable tools for<br />

pan-and-tile 2.5D and 3D projection setups<br />

Much of Kong’s compositing work involves innovations Weta developed inhouse<br />

after LOTR wrapped. “Our biggest compositing innovation on Kong was<br />

probably incorporating 3D tools directly into the mainstream of our compositing<br />

pipeline,” says Weta Digital FX supervisor Dan Lemmon “We use Nuke from<br />

<strong>D2</strong> <strong>Software</strong> as well as an Apple Shake plug-in called Cyco, developed at Weta by<br />

3D sequence lead Nick McKenzie,” Lemmon says.


<strong>D2</strong> <strong>NUKE</strong> Features<br />

Architecture<br />

• Scanline-based image computation (highly memory efficient for fast feedback)<br />

• 64 channels of full 32-bit floating point color data per node, organized into user<br />

definable layers<br />

• Resolution independent input/output<br />

• OpenFX Plug-in support ( The Foundary Furnace, Keylight, Tinder OFX )<br />

• Multi-processor support<br />

Operating Systems<br />

• Windows, Linux, IRIX, MacOS X all support<br />

64개의 체널과 3D 환경이 전혀<br />

다릅니다.<br />

<br />

<br />

<br />

<br />

<strong>NUKE</strong>의 속도를 즐기세요.<br />

<br />

<br />

<br />

<br />

<br />

<strong>NUKE</strong> is the Academy Award® winning compositing and<br />

effects application behind 50 feature films and hundreds of<br />

commercials. It features the most powerful 3D workspace<br />

in its class, a unique 64 channel dataflow, a comprehensive<br />

toolkit for film and broadcast work, and a blazing fast<br />

floating point renderer.<br />

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Workflow<br />

• Node-based scripting (flexible and easily extensible)<br />

• Text-readable script generation<br />

• Expression support throughout interface<br />

• User-definable format support (resolution and pixel aspect)<br />

• Proxy/full-rez mode switching<br />

• Multi-threaded, floating-point quality scanline renderer<br />

Viewers & Flipbooking<br />

• 2D and 3D modes (with OpenGL preview)<br />

• Multiple, free-floating image viewers<br />

• User-definable Regions of Interest (ROIs)<br />

• Support for multi-input wiping<br />

• Integrated FrameCycler Professional for Realtime Preview of HD, 2K, 4K rez.<br />

Features<br />

• Infinite number of layers, each offering independent control over keying, color,<br />

tracking, and transformations<br />

• Four-point 2D tracker/stabilizer<br />

• Color correction: offset, gain, gamma, hue, saturation, and contrast controls<br />

• Full histogram control; splinebased curve control; look-up tables; hue correction;<br />

conversion tools for all industry standard colorspaces<br />

• Film LUT node to convert data from log to linear space and vice-versa (wedges)<br />

• Compatibility with many file formats including high dynamic range and floating<br />

point formats<br />

• Various tools and filters including dithering, noise (for grain effects), Gaussian<br />

blur, vector blur defocus, erode, keying, Bezier matte tools, merge functions, and<br />

image distortion<br />

• Concatenated 2D and 3D transforms with user-definable filtering methods<br />

• Full-fledged animation editor<br />

• Time warping<br />

• Macro/expression editor<br />

• Rotoscope shapes supporting per-point feathering and unlimited control points • UI<br />

and layout customization (node color, comments, postage stamps, backdrops, etc.)<br />

3D Tools and Features<br />

• Fully defined camera with user controllable H/V aperture, focal length, etc.<br />

• OBJ object import with UV preservation<br />

• Full library of texturable cards, bicubic and bilinear meshes, and geometric primitives<br />

• Direct camera track import/export<br />

• Projection mapping capabilities<br />

Keyers<br />

• Integrated PrimatteTM keyer, advanced IBK( Image-Based Keyer )<br />

• Chroma, Luma, HSV keyers<br />

• Spill suppression tools<br />

Shapes and Drawing<br />

• Support for unlimited numbers of splinebased garbage masks (each fully animateable<br />

and capable of receiving tracking data)<br />

• Support for insertion of vertices between previously animated vertices without loss<br />

of proper shape<br />

• Anti-aliased, vector-based text generator<br />

• Operators for grids, circles, ramps, rectangles, 3D fog, markerRemoval, Sparkles,<br />

egrainSimpler etc.<br />

Curve Editor<br />

• Flexible UI for viewing, sorting and editing curves<br />

• Expressions: keyframe or apply expressions to curves; reference existing curves<br />

and use as inputs to mathematical operations; store expressions in a library for reuse;<br />

simultaneously select and apply expressions to multiple curves<br />

Nodes<br />

• Grouping functions: streamline scripts and create reusable setups<br />

• Clone function: create instances that maintain dynamic links with parents<br />

• Annotation tools: name and color individual nodes; insert resizable, colorcoded<br />

markers and backdrops<br />

• Filtering: find and select nodes and groups according to name or comment<br />

• Auto create connections between nodes


I, ROBOT KING KONG TITANIC STEALTH<br />

<strong>D2</strong> <strong>NUKE</strong> Filmography<br />

True Lies (1994), Interview with the Vampire (1994), Apollo 13 (1995), Terminator 2: 3D (1996), The Fifth Element<br />

(1997), Titanic (1997), Armageddon (1998), Rules of Engagement (2000), XMen (2000), The Time Machine (2001),<br />

The Lord Of The Rings: The Fellowship Of The Ring (2001), A Beautiful Mind (2001), We Were Soldiers(2001),<br />

xXx (2002), Star Trek: Nemesis (2002), Daredevil (2003), The Italian Job (2003), Looney Tunes: Back in Action<br />

(2003), The Missing (2003), Peter Pan (2003), The Day After Tomorrow (2004), I, Robot (2004), Dark Water (2004),<br />

Cinderella Man (2005), Stealth (2005), Aeon Flux(2005), THE Chronicles Of NARNIA (2005), King Kong(2005)<br />

<strong>D2</strong> <strong>Software</strong> Inc.<br />

®<br />

<br />

<br />

Minimum System<br />

Windows and Linux<br />

3.2GHz Pentium4, Xeon<br />

or Opteron processor Windows 2000<br />

(with Service Pack 1 or later)<br />

Windows XP<br />

(with Service Pack 1 or later)<br />

Linux Red Hat 7.2 1GB disk space<br />

for caching and temporary files<br />

1GB RAM Workstation-class graphics card<br />

Three-button mouse<br />

Mac OS X Power Mac G5, Power Mac G4<br />

Mac OS X v10.4 or later<br />

1GB disk space for caching<br />

and temporary files 1GB RAM AGP<br />

PCI-Express graphics card<br />

with at least 64MB<br />

Three-button mouse<br />

Irix<br />

195MHZ Octane R10000 Irix 6.5.12m or later<br />

1GB disk space for caching<br />

and temporary files<br />

1GB RAM<br />

SSI, SSE, MXI graphics<br />

<strong>D2</strong> <strong>Software</strong> Inc.<br />

300 Rose Avenue Venice, CA 90291<br />

phone: 310.314.2976<br />

fax: 310.314.2939<br />

support@d2software.com<br />

레오미디어 주식회사.<br />

서울 용상구 효창동 5-94 효창빌딩 3층<br />

phone: 82.02.718.8973,4<br />

fax: 828.02.718.8975<br />

kwon0576@leomedia.co.kr<br />

<strong>NUKE</strong> is a trademark of Digital Domain, Inc. in the United States and other countries. Digital Domain® is a registered trademark of Digital Domain, Inc. in the United States and other<br />

countries. <strong>D2</strong> <strong>Software</strong> is a trademark of <strong>D2</strong> <strong>Software</strong>, Inc. in the United States and other countries. The names of other companies and products mentioned herein may be the trademarks<br />

or service marks, or registered trademarks or service marks, of their respective owners in the United States and/or other countries.

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