D2 Software NUKE Brochure_ë¤ì´ë¡ë - LEO미ëì´
D2 Software NUKE Brochure_ë¤ì´ë¡ë - LEO미ëì´
D2 Software NUKE Brochure_ë¤ì´ë¡ë - LEO미ëì´
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<strong>NUKE</strong> offers the most powerful 3D workspace in its class. OBJ object import,<br />
Projection mapping, 3D camera import from all industry standard trackers, and much<br />
more.<br />
In short,<br />
<strong>NUKE</strong> lets artists create extremely complex 3D setups that were previously possible<br />
only on systems priced many times higher than <strong>D2</strong> <strong>NUKE</strong>
KING KONG<br />
To accomplish this at<br />
“King Kong”, Winquist<br />
says, “We adopted <strong>D2</strong><br />
<strong>Software</strong>’s Nuke compositing<br />
software which<br />
is reallyfast and has a<br />
great set of scriptable<br />
tools for pan-and-tile<br />
2.5D and 3D projection<br />
setups<br />
Due to King Kong’s enormous workload it became clear that Weta’s Miniatures<br />
Units, and Oscar-winning miniatures DP Alex Funke, couldn’t wait for animation<br />
to dictate the motion-control moves on every shot, Winquist says. “So<br />
wherever possible, the Miniatures Units would instead shoot a set of tiled<br />
passes of the miniature with a standardized nodal motion-control move in set<br />
intervals. These tile sets were then assembled in 2.5D at Weta Digital and used<br />
as virtual environments, freeing the animators to let the action dictate the<br />
camera moves instead of being locked into a plate.”<br />
To accomplish this, Winquist says, “We adopted <strong>D2</strong> <strong>Software</strong>’s Nuke compositing<br />
software which is really fast and has a great set of scriptable tools for<br />
pan-and-tile 2.5D and 3D projection setups<br />
Much of Kong’s compositing work involves innovations Weta developed inhouse<br />
after LOTR wrapped. “Our biggest compositing innovation on Kong was<br />
probably incorporating 3D tools directly into the mainstream of our compositing<br />
pipeline,” says Weta Digital FX supervisor Dan Lemmon “We use Nuke from<br />
<strong>D2</strong> <strong>Software</strong> as well as an Apple Shake plug-in called Cyco, developed at Weta by<br />
3D sequence lead Nick McKenzie,” Lemmon says.
<strong>D2</strong> <strong>NUKE</strong> Features<br />
Architecture<br />
• Scanline-based image computation (highly memory efficient for fast feedback)<br />
• 64 channels of full 32-bit floating point color data per node, organized into user<br />
definable layers<br />
• Resolution independent input/output<br />
• OpenFX Plug-in support ( The Foundary Furnace, Keylight, Tinder OFX )<br />
• Multi-processor support<br />
Operating Systems<br />
• Windows, Linux, IRIX, MacOS X all support<br />
64개의 체널과 3D 환경이 전혀<br />
다릅니다.<br />
<br />
<br />
<br />
<br />
<strong>NUKE</strong>의 속도를 즐기세요.<br />
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<strong>NUKE</strong> is the Academy Award® winning compositing and<br />
effects application behind 50 feature films and hundreds of<br />
commercials. It features the most powerful 3D workspace<br />
in its class, a unique 64 channel dataflow, a comprehensive<br />
toolkit for film and broadcast work, and a blazing fast<br />
floating point renderer.<br />
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Workflow<br />
• Node-based scripting (flexible and easily extensible)<br />
• Text-readable script generation<br />
• Expression support throughout interface<br />
• User-definable format support (resolution and pixel aspect)<br />
• Proxy/full-rez mode switching<br />
• Multi-threaded, floating-point quality scanline renderer<br />
Viewers & Flipbooking<br />
• 2D and 3D modes (with OpenGL preview)<br />
• Multiple, free-floating image viewers<br />
• User-definable Regions of Interest (ROIs)<br />
• Support for multi-input wiping<br />
• Integrated FrameCycler Professional for Realtime Preview of HD, 2K, 4K rez.<br />
Features<br />
• Infinite number of layers, each offering independent control over keying, color,<br />
tracking, and transformations<br />
• Four-point 2D tracker/stabilizer<br />
• Color correction: offset, gain, gamma, hue, saturation, and contrast controls<br />
• Full histogram control; splinebased curve control; look-up tables; hue correction;<br />
conversion tools for all industry standard colorspaces<br />
• Film LUT node to convert data from log to linear space and vice-versa (wedges)<br />
• Compatibility with many file formats including high dynamic range and floating<br />
point formats<br />
• Various tools and filters including dithering, noise (for grain effects), Gaussian<br />
blur, vector blur defocus, erode, keying, Bezier matte tools, merge functions, and<br />
image distortion<br />
• Concatenated 2D and 3D transforms with user-definable filtering methods<br />
• Full-fledged animation editor<br />
• Time warping<br />
• Macro/expression editor<br />
• Rotoscope shapes supporting per-point feathering and unlimited control points • UI<br />
and layout customization (node color, comments, postage stamps, backdrops, etc.)<br />
3D Tools and Features<br />
• Fully defined camera with user controllable H/V aperture, focal length, etc.<br />
• OBJ object import with UV preservation<br />
• Full library of texturable cards, bicubic and bilinear meshes, and geometric primitives<br />
• Direct camera track import/export<br />
• Projection mapping capabilities<br />
Keyers<br />
• Integrated PrimatteTM keyer, advanced IBK( Image-Based Keyer )<br />
• Chroma, Luma, HSV keyers<br />
• Spill suppression tools<br />
Shapes and Drawing<br />
• Support for unlimited numbers of splinebased garbage masks (each fully animateable<br />
and capable of receiving tracking data)<br />
• Support for insertion of vertices between previously animated vertices without loss<br />
of proper shape<br />
• Anti-aliased, vector-based text generator<br />
• Operators for grids, circles, ramps, rectangles, 3D fog, markerRemoval, Sparkles,<br />
egrainSimpler etc.<br />
Curve Editor<br />
• Flexible UI for viewing, sorting and editing curves<br />
• Expressions: keyframe or apply expressions to curves; reference existing curves<br />
and use as inputs to mathematical operations; store expressions in a library for reuse;<br />
simultaneously select and apply expressions to multiple curves<br />
Nodes<br />
• Grouping functions: streamline scripts and create reusable setups<br />
• Clone function: create instances that maintain dynamic links with parents<br />
• Annotation tools: name and color individual nodes; insert resizable, colorcoded<br />
markers and backdrops<br />
• Filtering: find and select nodes and groups according to name or comment<br />
• Auto create connections between nodes
I, ROBOT KING KONG TITANIC STEALTH<br />
<strong>D2</strong> <strong>NUKE</strong> Filmography<br />
True Lies (1994), Interview with the Vampire (1994), Apollo 13 (1995), Terminator 2: 3D (1996), The Fifth Element<br />
(1997), Titanic (1997), Armageddon (1998), Rules of Engagement (2000), XMen (2000), The Time Machine (2001),<br />
The Lord Of The Rings: The Fellowship Of The Ring (2001), A Beautiful Mind (2001), We Were Soldiers(2001),<br />
xXx (2002), Star Trek: Nemesis (2002), Daredevil (2003), The Italian Job (2003), Looney Tunes: Back in Action<br />
(2003), The Missing (2003), Peter Pan (2003), The Day After Tomorrow (2004), I, Robot (2004), Dark Water (2004),<br />
Cinderella Man (2005), Stealth (2005), Aeon Flux(2005), THE Chronicles Of NARNIA (2005), King Kong(2005)<br />
<strong>D2</strong> <strong>Software</strong> Inc.<br />
®<br />
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Minimum System<br />
Windows and Linux<br />
3.2GHz Pentium4, Xeon<br />
or Opteron processor Windows 2000<br />
(with Service Pack 1 or later)<br />
Windows XP<br />
(with Service Pack 1 or later)<br />
Linux Red Hat 7.2 1GB disk space<br />
for caching and temporary files<br />
1GB RAM Workstation-class graphics card<br />
Three-button mouse<br />
Mac OS X Power Mac G5, Power Mac G4<br />
Mac OS X v10.4 or later<br />
1GB disk space for caching<br />
and temporary files 1GB RAM AGP<br />
PCI-Express graphics card<br />
with at least 64MB<br />
Three-button mouse<br />
Irix<br />
195MHZ Octane R10000 Irix 6.5.12m or later<br />
1GB disk space for caching<br />
and temporary files<br />
1GB RAM<br />
SSI, SSE, MXI graphics<br />
<strong>D2</strong> <strong>Software</strong> Inc.<br />
300 Rose Avenue Venice, CA 90291<br />
phone: 310.314.2976<br />
fax: 310.314.2939<br />
support@d2software.com<br />
레오미디어 주식회사.<br />
서울 용상구 효창동 5-94 효창빌딩 3층<br />
phone: 82.02.718.8973,4<br />
fax: 828.02.718.8975<br />
kwon0576@leomedia.co.kr<br />
<strong>NUKE</strong> is a trademark of Digital Domain, Inc. in the United States and other countries. Digital Domain® is a registered trademark of Digital Domain, Inc. in the United States and other<br />
countries. <strong>D2</strong> <strong>Software</strong> is a trademark of <strong>D2</strong> <strong>Software</strong>, Inc. in the United States and other countries. The names of other companies and products mentioned herein may be the trademarks<br />
or service marks, or registered trademarks or service marks, of their respective owners in the United States and/or other countries.