13.11.2014 Views

ISO A4 format - Freelance Traveller

ISO A4 format - Freelance Traveller

ISO A4 format - Freelance Traveller

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

23<br />

Critics’ Corner<br />

Three for 2300AD<br />

Reviewed by Timothy Collinson<br />

The Tricolore’s Shadow. Colin Dunn. 10 pages, PDF.<br />

Terror’s Lair. Colin Dunn. 10 pages, PDF.<br />

Special Supplement 1: Biotech Vehicles. Colin Dunn. 8 pages, PDF.<br />

Mongoose Publishing http://www.mongoosepublishing.com<br />

US$2.99/UK£1.89 each via DriveThruRPG.<br />

These three small PDFs from Mongoose provide<br />

additional material to supplement the core 2300AD book<br />

reviewed in <strong>Freelance</strong> <strong>Traveller</strong>’s May/June 2012 issue.<br />

Two are adventures branded for the 2300AD milieu. The<br />

third is a supplement and not specifically 2300AD; it is<br />

styled to fit the <strong>Traveller</strong> core line. Given the Pentapod<br />

penchant for biotech, it seems relevant to include it here.<br />

The Tricolore’s Shadow<br />

Fans of the original 2300AD material will recognize<br />

the two adventures. The Tricolore’s Shadow appeared in<br />

the original <strong>Traveller</strong>: 2300 box as a starter adventure.<br />

The PCs have been hired by RebCo SAR to survey part<br />

of the French continent on Beta Canum 4. It involves<br />

conflict with the French – and perhaps set the pattern for<br />

the French often being portrayed as the ‘baddies’ by<br />

2300AD players – travel across Beta Canum, an alien<br />

vessel, and contact with the Pentapods. The alien vessel<br />

connects this book directly with Special Supplement 1 as<br />

the ‘Archie’ vessel description, stats and illustration are<br />

present in both volumes. Also included with the adventure<br />

is a map of Beta Canum 4 together with other material<br />

provided as a two page player handout.<br />

Differences between the original version of the adventure<br />

and the present one are minimal with the exception<br />

of the addition of the whole ‘Archie’ presence, and<br />

the more modern presentation of the world map – although<br />

it’s less clear, the addition of a map of the valley<br />

being surveyed and the loss of the Bradstreet illustrations.<br />

What little ‘rule’ based material there is has been<br />

updated – e.g. the vehicle hull and structure points. Oh,<br />

and pay has been tripled which is in line with other revisions<br />

to Livre amounts for the core rulebook. The world<br />

map is that of the core 2300AD book but unfortunately<br />

the opportunity has been missed to either present it in<br />

colour or to make it somewhat clearer.<br />

Terror’s Lair<br />

Terror’s Lair is the adventure which was provided<br />

with version 2 of the GDW game. Now retitled as<br />

2300AD and dropping the <strong>Traveller</strong> connection, the<br />

boxed set virtually doubled the page count of the original,<br />

revised some of the rules and was laid out more<br />

clearly. The adventure (included with the Forms booklet)<br />

is a rarity in <strong>Traveller</strong>: a solo adventure with 70<br />

numbered paragraphs of varying length and the reader/<br />

player able to choose an option at the end of each paragraph<br />

which leads onto the next segment. This has been<br />

retained in the Mongoose version and again American<br />

Marshal Obadiah Thomas is on the trail of a drug smuggler<br />

on a ship in Earth orbit. Various outcomes are possible<br />

depending on the choices made and each numbered<br />

paragraph contains a time element so that the passage of<br />

time can be tracked.<br />

On this occasion the adventure is identical in both<br />

versions except where the rules are involved. Basically,<br />

Tasks have now become Skill Checks or Characteristic<br />

Checks. The description of Obadiah Thomas is, of<br />

course, given in 2300AD style. The illustration and sidebar<br />

describing the ship the adventure takes place on<br />

have gone and the illustration of the marshal is new: he<br />

looks younger and much gaunter in his new incarnation.<br />

As an introduction to 2300AD both of these adventures<br />

introduce various aspects and are set in two very<br />

(Continued on page 3)<br />

2

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!