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Poser Pro Reference Manual.pdf - Smith Micro Software, Inc.

Poser Pro Reference Manual.pdf - Smith Micro Software, Inc.

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<strong>Poser</strong> <strong>Pro</strong> 2010<br />

<strong>Reference</strong> <strong>Manual</strong><br />

Loading/Saving/Previewing Textures 389<br />

Applying Custom Heads/Textures 389<br />

Chapter 24: The Hair Room 391<br />

Step One: Defining Hair Groups 392<br />

Step Two: Growing Hair 393<br />

Step Three: Styling Hair 394<br />

Step Four: Setting Hair Dynamics 399<br />

Hair <strong>Pro</strong>perties & Parameters 400<br />

Hair Colors and Materials 403<br />

Adding Strand-Based Hair to the Library Palette 403<br />

Chapter 25: The Cloth Room 405<br />

Using the Cloth Room 405<br />

Conforming vs. Dynamic Cloth 406<br />

Adding Dynamic Clothing 406<br />

Using Dynamic Clothing without a Figure 406<br />

Step 1: Create/Set Up a Cloth Simulator 407<br />

Step 2: Cloth Controls 409<br />

Step 3: Cloth Groups 413<br />

Step 4: Cloth Dynamics Controls 416<br />

Cloth Parameters & <strong>Pro</strong>perties 419<br />

Creating <strong>Pro</strong>ps and Morph Targets 420<br />

Adding Dynamic Cloth to the Library Palette 421<br />

Chapter 26: Wardrobe Wizard 422<br />

Converting Clothing 423<br />

Analyzing Full Body Morphs 428<br />

Wardrobe Wizard Utilities 431<br />

Common Questions (and Answers) 444<br />

Chapter 27: The Setup Room 445<br />

Creating Figures for <strong>Poser</strong> 446<br />

About the Setup Room 446<br />

The Setup Room Interface 447<br />

Step 1: Importing/Arranging Geometries 448<br />

Step 2: Loading and/or Creating Bone Structures 448<br />

Step 3: Naming the Bones 453<br />

Step 4: Attaching Bones to Geometry Parts 454<br />

Step 5: Assigning Rotation Orders 455<br />

Step 6: Fine-Tuning Joints 456<br />

Step 7: Testing Your Figure 456<br />

Step 8: Assigning IK Chains 456<br />

Step 9: Inverse Kinematics 456<br />

Step 10: Setting & Memorizing Favored IK Angles 457<br />

Step 11: Setting Joint Limits 457<br />

Step 12: Finalizing Your New Figure 458<br />

Step 13: Memorizing and Saving Your New Figure 458<br />

Troubleshooting 458<br />

Chapter 28: Modifying Figures & <strong>Pro</strong>ps 460<br />

Using Deformers 461<br />

Using Deformers with Grouped Objects 476<br />

Creating Morphs with the Morphing Tool 476<br />

Creating Morphs in Other Applications 487<br />

Combining Morphs in <strong>Poser</strong> 488<br />

Using Dependent Parameters 492<br />

Managing Morphed Figures 505<br />

Contents

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