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<strong>Scapegoat</strong> Architecture/Landscape/Political Economy<br />

<strong>Issue</strong> 01 Service<br />

6<br />

Kids on Buildings: Art Gallery of Ontario, Ontario<br />

College of Art and Design, and Environs<br />

reviewed by Hannah Alincy and Jonah Bachtiar<br />

Kids on Buildings engages kids in conversation about architecture and<br />

the city. There are stark differences between the design logic of professionals<br />

and the thoughts and actions of a young public for whom some<br />

of these spaces are ostensibly designed. This conversation took place<br />

at two of Toronto’s iconic architecture sites: the Art Gallery of Ontario<br />

(AGO) designed by Gehry Partners, and the Ontario College of Art and<br />

Design (OCAD) designed by Alsop Architects. What follows is an imaginative<br />

remaking and inhabitation of these spaces with correspondents<br />

Jonah Bachtiar, age 10, and Hannah Alincy, age 11.<br />

SCAPEGOAT SAYS:<br />

When people design,<br />

who do they design<br />

for?<br />

Hannah: I want them<br />

to design for whatever<br />

they want, like, I don’t<br />

really care.<br />

Jonah: Me too.<br />

SS: For whatever the<br />

designer wants?<br />

H, J: Yeah.<br />

SS: Designing for<br />

people or other animals<br />

and plants?<br />

H: A little bit of everything.<br />

SS: Do you ever feel<br />

like you’re in a designed<br />

space where<br />

you can’t do what<br />

you want to do?<br />

J: Sometimes when<br />

I’m in a movie theatre<br />

and it’s like a 2-hourmovie<br />

and I’ve seen<br />

like three-quarters of<br />

it I’m kind of like, “Oh<br />

geez—I just want to<br />

run around and stuff.”<br />

SS: Can you think of<br />

other spaces that are<br />

not as fun as they<br />

could be?<br />

fig. 1<br />

H: Yeah, like school<br />

trips. Like on your way<br />

to one, when you’re<br />

in the bus you have to<br />

sit there for hours...It’s<br />

sooo boring!<br />

SS: Do you like to<br />

look out the window?<br />

H: Not when you see<br />

it more than once<br />

and it’s the same<br />

thing. (Recalling a trip)<br />

‘Cause it was mostly<br />

just grass. Trees.<br />

There wasn’t anything.<br />

OC<br />

AD<br />

SS: What do you<br />

think of this space?<br />

H: You could do<br />

whatever you want<br />

here! I feel like climbing<br />

that.<br />

SS: Are you ever<br />

scared this building<br />

will fall?<br />

H: No.<br />

J: Only if I lie down.<br />

For example, if you’re<br />

right here, and your<br />

feet are exactly like<br />

this (lays down on<br />

grass and places feet<br />

on colourful column).<br />

It’s like, “Oh my god,<br />

it’s going to fall on<br />

me!” Whenever you<br />

lie down and your feet<br />

start touching the<br />

building you feel like<br />

it’s going to fall on<br />

you. Whenever I see a<br />

new building I try that.<br />

(fig. 1)<br />

H: I want to climb<br />

something. (Looks up)<br />

SS: Why do you think<br />

they put the building<br />

up so high?<br />

H: So they have more<br />

space.<br />

SS: More space<br />

where?<br />

H: You could put<br />

something under it,<br />

but there’s nothing<br />

there.<br />

J: Nothing...<br />

SS: But don’t you<br />

think people still like<br />

to hang out there?<br />

J: Well, yeah but<br />

it would be more<br />

surprising if you could<br />

hang out in something.<br />

Grange Park<br />

Playground<br />

SS: Do you like<br />

playgrounds?<br />

J, H: Yeahhh...<br />

(H esitantly)<br />

SS: Could this one be<br />

better designed?<br />

H: Like bigger stuff.<br />

Way bigger stuff!<br />

J: Look at that...look<br />

at that! This is messed<br />

up. (Points to slide)<br />

SS: What’s wrong<br />

with it?<br />

H: It’s small.<br />

J: And boring.<br />

SS: What would you<br />

do to make a way<br />

better playground?<br />

H: You know what<br />

I want? I’d like a<br />

big-big-big-big-bigbig-big-big-big-big<br />

slide and then it<br />

goes weeeeeeeeee...<br />

( Gestures with hands)<br />

J: Also, the slides are<br />

too close together. If<br />

it was wider it would<br />

be more surprising.<br />

More fun. Maybe a<br />

slide that connects<br />

you to that? (Points<br />

to OCAD)<br />

H: Watch out, I’m<br />

coming down! (Slides<br />

down) It’s slow.<br />

J: This is slow...(Angrily)<br />

I’m going down!<br />

(Slides down) It smells<br />

like urine in there.<br />

Schools<br />

SS: How would you<br />

redesign your school?<br />

J: Okay, classrooms<br />

would have trampolines<br />

and your chair<br />

and your desks would<br />

be made of something<br />

that’s more exciting<br />

than wood!<br />

H: There would be<br />

murals everywhere.<br />

And then you’d have<br />

a robot to tell you all<br />

the answers for tests...<br />

And a robot teacher.<br />

SS: Isn’t that what<br />

they call “a computer”<br />

though?<br />

H: No, you still gotta<br />

wait for it...type-typetype...and<br />

then wait<br />

till it loads again.<br />

J: It’s so exhausting<br />

pushing your finger on<br />

a button.<br />

H: No, I like buttons—<br />

I want a big button.<br />

Buttons are fun!<br />

Review<br />

Kids on Buildings

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