Optimized Texture Transfers - GPU Technology Conference 2012
Optimized Texture Transfers - GPU Technology Conference 2012
Optimized Texture Transfers - GPU Technology Conference 2012
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Analysis with <strong>GPU</strong>View<br />
• Upload and Render in<br />
separate threads<br />
— Map to distinct<br />
hardware queues on<br />
<strong>GPU</strong><br />
— Executed concurrently<br />
— Will serialize on pre-<br />
Fermi hardware