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Overview of the Product Canvas - Roman Pichler

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The <strong>Product</strong> <strong>Canvas</strong>!<br />

!<br />

A Lean Tool for Creating New <strong>Product</strong>s!<br />

Cambridge <strong>Product</strong> Management Network!<br />

24 June 2013!<br />

!<br />

<strong>Roman</strong> <strong>Pichler</strong>!<br />

romanpichler.com!<br />

@romanpichler!<br />

Image source: http://mattovermatter.com/wp-content/uploads/2010/11/empty-canvas.jpg!


About Me <br />

• <strong>Product</strong> management consultant <br />

and trainer <br />

– Specialised in agile and lean <br />

prac6ces <br />

• Business owner and product manager <br />

– I use <strong>the</strong> <strong>Product</strong> <strong>Canvas</strong> on my own innova6on <br />

projects as well as in my client-­‐facing work <br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

2


Contents <br />

<strong>Overview</strong> <strong>of</strong> <strong>the</strong> <strong>Product</strong> <strong>Canvas</strong> <br />

Crea6ng <strong>the</strong> <strong>Product</strong> <strong>Canvas</strong> <br />

Upda6ng <strong>the</strong> <strong>Product</strong> <strong>Canvas</strong> <br />

<strong>Product</strong> <strong>Canvas</strong> Tools <br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

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OVERVIEW OF THE <br />

PRODUCT CANVAS <br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

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The <strong>Product</strong> <strong>Canvas</strong> Structure <br />

Vision <br />

Your overarching goal.<br />

Name <br />

The name <strong>of</strong> <strong>the</strong> product.<br />

Target Group <br />

The users and <strong>the</strong><br />

customers, with <strong>the</strong><br />

need to be addressed<br />

or <strong>the</strong> problem to be<br />

solved; described as<br />

personas.<br />

Big Picture <br />

The user’s interaction with <strong>the</strong> product,<br />

<strong>the</strong> desired user experience (UX), and <strong>the</strong><br />

product features required to address <strong>the</strong><br />

needs <strong>of</strong> <strong>the</strong> target group.<br />

Epics, scenarios, storyboards, workflows,<br />

and constraint cards are great techniques<br />

to capture <strong>the</strong> interactions and <strong>the</strong> features.<br />

<strong>Product</strong> Details <br />

The goal <strong>of</strong> <strong>the</strong> next<br />

sprint and specific<br />

implementable to reach<br />

<strong>the</strong> goal.<br />

The items are<br />

prioritised from one to<br />

n, and can be captured<br />

as ready stories: clear,<br />

feasible and testable<br />

user stories.<br />

http://www.romanpichler.com/<br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

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A Sample <strong>Product</strong> <strong>Canvas</strong> <br />

Goal <br />

re-launch!<br />

website!<br />

Name <br />

roman!<br />

pichler.com!<br />

Target Group <br />

Big Picture <br />

<strong>Product</strong> Details <br />

Pete!<br />

<strong>Product</strong> !<br />

Owner; !<br />

manages!<br />

digital!<br />

products in!<br />

a large !<br />

company !<br />

Wants to<br />

acquire<br />

knowledge !<br />

to help him<br />

create and<br />

enhance<br />

products.!<br />

Read!<br />

blog post!<br />

Search!<br />

for a course!<br />

Access<br />

tools!<br />

View !<br />

course!<br />

description!<br />

Watch!<br />

video!<br />

Book !<br />

seats!<br />

Sprint!<br />

Goal!<br />

1. Ready!<br />

Story!<br />

2. Ready!<br />

Story!<br />

Mary!<br />

HR !<br />

employee,!<br />

works in!<br />

a large !<br />

company !<br />

Wants to<br />

register<br />

employees<br />

for public<br />

training<br />

courses.!<br />

3. Ready!<br />

Story!<br />

4. Ready!<br />

Story!<br />

Response<br />

time < 1 sec!<br />

5. Ready!<br />

Story!<br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

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The <strong>Product</strong> <strong>Canvas</strong> and <br />

Customer Development <br />

Vision<br />

Problem!<br />

Validation!<br />

Business!<br />

Model!<br />

<strong>Canvas</strong>!<br />

Solution!<br />

Validation!<br />

& Scaling!<br />

<strong>Product</strong>!<br />

<strong>Canvas</strong>!<br />

Shippable <strong>Product</strong><br />

© 2013 <strong>Pichler</strong> Consulting Ltd 7


The <strong>Product</strong> <strong>Canvas</strong> and <br />

The Business Model <strong>Canvas</strong> <br />

Right UX,!<br />

right features!<br />

Business Model <strong>Canvas</strong><br />

<strong>Product</strong> <strong>Canvas</strong><br />

© 2013 <strong>Pichler</strong> Consulting Ltd 8


CREATING THE <br />

PRODUCT CANVAS <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 9


Steps to Create <strong>the</strong> <strong>Canvas</strong> <br />

Target Group <br />

1 2<br />

Big Picture <br />

<strong>Product</strong> Details <br />

3<br />

Create<br />

personas!<br />

Outline <strong>the</strong>!<br />

UX and <strong>the</strong>!<br />

features!<br />

Identify!<br />

sprint goal /!<br />

hypo<strong>the</strong>sis!<br />

Create items to<br />

reach goal /!<br />

test hypo<strong>the</strong>sis!<br />

© 2013 <strong>Pichler</strong> Consulting Ltd<br />

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<strong>Product</strong> <strong>Canvas</strong> Workshop <br />

Validated Strategy<br />

<strong>Product</strong> Owner<br />

Team<br />

Teamwork!<br />

4-8 hour!<br />

workshop!<br />

Initial!<br />

canvas!<br />

<strong>Product</strong> <strong>Canvas</strong><br />

© 2013 <strong>Pichler</strong> Consulting Ltd 11


UPDATING THE <br />

PRODUCT CANVAS <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 12


The <strong>Product</strong> <strong>Canvas</strong> in Ac6on <br />

Change !<br />

Analyse!<br />

and learn!<br />

Build and !<br />

expose!<br />

<strong>Product</strong>!<br />

Increment!<br />

or MVP<br />

© 2013 <strong>Pichler</strong> Consulting Ltd 13


Feedback <br />

• Feedback may be obtained from users, customers, <br />

and internal stakeholders depending on <strong>the</strong> sprint <br />

goal <br />

• Effec6ve research include <br />

– A product presenta6on <br />

– A user test <br />

– Releasing soOware <br />

Sprint!<br />

Review!<br />

© 2013 <strong>Pichler</strong> Consulting Ltd 14


<strong>Product</strong> <strong>Canvas</strong> Workshop <br />

Feedback<br />

New!<br />

insights!<br />

<strong>Product</strong> Owner<br />

Team<br />

Teamwork!<br />

2-4 hour!<br />

workshop!<br />

Updated!!<br />

<strong>Product</strong> <strong>Canvas</strong><br />

© 2013 <strong>Pichler</strong> Consulting Ltd 15


Workshop Steps <br />

1. Analyse <strong>the</strong> feedback <br />

Assess <strong>the</strong> quality and relevance <strong>of</strong> <strong>the</strong> feedback; determine what <br />

conclusions you should draw <br />

2. Integrate your insights into <strong>the</strong> canvas <br />

Remove, adjust and add items <br />

3. Select a new sprint goal <br />

4. Capture <strong>the</strong> work required to reach <strong>the</strong> goal <br />

This oOen involves breaking stories out <strong>of</strong> <strong>the</strong> appropriate epics <br />

Order <strong>the</strong> items depending on <strong>the</strong>ir contribu6on towards <strong>the</strong> goal <br />

You may ask <strong>the</strong> team to es6mate new or updated canvas items <br />

5. Get <strong>the</strong> high-­‐priority stories “ready” <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 16


PRODUCT CANVAS TOOLS <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 17


A Paper-­‐based <strong>Canvas</strong> <br />

• Has three main benefits: <br />

– The relevant informa6on is visible and easily accessible <br />

– Paper cards and paper sheets facilitate effec6ve <br />

collabora6on <br />

– Limited wall space creates focus and prevents capturing <br />

everything that might be relevant <br />

• You may want to take pictures <strong>of</strong> your canvas to <br />

record how it changes over 6me <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 18


Digital <strong>Canvas</strong> <br />

• A digital canvas is applicable when <br />

– The team is distributed, team members travel or work <br />

from home <br />

– Tracing <strong>the</strong> changes on <strong>the</strong> canvas is required <br />

• There are various soOware tools to choose from <br />

– Wiki and JIRA/GreenHopper: Capture <strong>the</strong> personas and <br />

<strong>the</strong> big picture on a wiki, and <strong>the</strong> product details in JIRA <br />

– A spreadsheet with two to three worksheets <br />

– A web-­‐based tool such as Johan Steenkamp’s Business <br />

Model Fiddle: hbps://bmfiddle.com/f/#/ <br />

© 2013 <strong>Pichler</strong> Consulting Ltd 19


!<br />

Thank you for your interest! <br />

More on <strong>the</strong> <strong>Product</strong> <strong>Canvas</strong>:!<br />

romanpichler.com/blog/category/product-canvas/!<br />

Please let me know how <strong>the</strong> canvas works for you:!<br />

info@romanpichler.com!<br />

twitter.com/romanpichler!<br />

© 2013 <strong>Pichler</strong> Consulting Ltd 20


CONSULTING<br />

AND TRAINING<br />

IN AGILE<br />

PRODUCT<br />

MANAGEMENT<br />

AND SCRUM<br />

Get in touch:<br />

<br />

+44 (0) 7974 203772<br />

info@romanpichler.com<br />

www.romanpichler.com<br />

www.allthingsproductowner.com

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