FREE THROW CONTEST RULES - RecSports
FREE THROW CONTEST RULES - RecSports
FREE THROW CONTEST RULES - RecSports
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<strong>FREE</strong> <strong>THROW</strong> <strong>CONTEST</strong> <strong>RULES</strong><br />
Participation in the University of Tennessee Recreational Sports Programs is voluntary and individuals<br />
use facilities at their own risk. Participation in any physical activity involves inherent risk and even when<br />
safety precautions are utilized, injuries and accidents can occur. The Recreational Sports Department<br />
would like to encourage each individual to consult their physician and obtain adequate personal<br />
health/accident insurance prior to participation in our programs. The University of Tennessee does not<br />
provide personal health or medical insurance coverage for participants.<br />
RULE 1: PLAYER ELIGIBILITY<br />
1. Participation is limited to currently enrolled, fee-paying University of Tennessee students<br />
and faculty/staff members with Recreational Sports Memberships.<br />
2. Participants must present their VolCard or current Recreational Sports Membership Card<br />
in order to participate.<br />
3. Players can compete for only one single sex team and one coed team, regardless of league<br />
classification (e.g. - participants cannot play for a men’s recreational team and a men’s<br />
competitive team).<br />
4. All participants must meet the eligibility requirements as stated in the Intramural Sports<br />
Participant Handbook.<br />
5. Once a participant has signed in for a team, he/she may not transfer to another team.<br />
RULE 2: TEAM COMPOSITION<br />
1. TEAMS: There are no teams for the free throw contest.<br />
2. CAPTAIN: There are no captains for the free throw contest.<br />
3. PARTICIPANTS: Each participant will be competing individually. Registration will be held at<br />
the time of the contest.<br />
4. VARSITY & EX-VARSITY ATHLETES: A varsity or ex-varsity athlete is not eligible to<br />
participate in their sport or related sport within the same academic year (August to May)<br />
in which they played or practiced with the varsity team.<br />
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RULE 3: PLAYING AREA AND EQUIPMENT<br />
1. PLAYING AREA: Games will be played in the Tennessee Recreational Center for Students<br />
(TRECS) Court D.<br />
2. BASKETBALL: Basketballs will be provided by the Intramural Sports Program.<br />
3. SHOES: All players must wear athletic shoes. Tennis/running shoes are permitted. Spikes,<br />
screw in cleats, rubber molded cleats, and cleats with metal or ceramic exposed are<br />
prohibited. Boots and sandals are also prohibited.<br />
4. PADS/BRACES: No pads or braces may be worn above the waist. Leg and knee braces<br />
made of hard material must be covered on both sides and all edges with appropriate<br />
slow-recovery padding.<br />
5. HEADWEAR: Players may not wear baseball style caps, bandannas with knots, or other<br />
rigid headwear. Knit and stocking caps are permitted. Players may wear a headband no<br />
wider than two inches and made of non-abrasive cloth, elastic, fiber, soft leather, or<br />
rubber. Rubber or cloth elastic bands may be used to control hair.<br />
6. JEWELRY: No jewelry may be worn. Jewelry must be removed before the participant will<br />
be allowed to participate. Medical alert bracelets are permitted but they must be taped<br />
down. Taping of all other jewelry is not permitted.<br />
7. BLOOD RULE: When a player is bleeding, has an open wound, or an excessive amount of<br />
blood on his/her uniform the player will be directed to leave the game. The injured player<br />
is not to return until the bleeding has stopped, the wound is covered, and the bloody<br />
uniform is changed.<br />
8. The Intramural Sports Staff has the right to deem certain equipment unsafe or illegal.<br />
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RULE 4: TIMING<br />
1. LENGTH OF GAME: There is no time limit. Participants must continuously shoot until<br />
finished.<br />
RULE 5: PLAYING THE GAME<br />
1. START: Participant will start when ready.<br />
2. BALL RESPONSIBILITY: Intramural staff will rebound and pass the ball to each<br />
participant.<br />
3. PRACTICE SHOTS: Participants will be given 1 practice shot before beginning.<br />
Participants are encouraged to practice before beginning the contest.<br />
4. SHOTS: Each participant will shoot 25 shots from the regulation free throw line.<br />
5. WINNER: The male and female contestant who makes the highest percentage of his or<br />
her shots will be declared the winner of the contest.<br />
6. The tie-breaker will be determined by the shooter who made the most consecutive<br />
shots.<br />
RULE 6: SPORTSMANSHIP<br />
1. RATING: Each team will begin the contest with a 5 sportsmanship rating and shall be rated by<br />
the officials at the end of the contest. The authority of the officials’ ratings exists prior to,<br />
during, and following all contests to which that official is assigned, and extends to all persons<br />
on, at, or near the playing site. Sportsmanship ratings shall be marked on the score sheet<br />
prior to captain signing off on the score and sportsmanship rating.<br />
a. 5 – Excellent Sportsmanship: Players cooperate fully with the intramural sports<br />
staff and opposing team members. If necessary, the captain converses calmly with<br />
officials about rule interpretations and calls.<br />
b. 4 - Good Sportsmanship: Team members verbally complain about some decisions<br />
made by the intramural sports staff and/or show minor dissent which may or may<br />
not merit a conduct warning (unsportsmanlike penalty / technical foul / yellow<br />
cards / etc.). Teams that receive one conduct warning will receive no higher than a<br />
"4" rating.<br />
c. 3 - Mediocre Sportsmanship: Team constantly comments to the intramural sports<br />
staff or the opposing team. The team captain exhibits little or no control over<br />
teammates or him/herself. Teams that receive one ejection or two conduct<br />
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warnings (unsportsmanlike penalty / technical foul / yellow cards / etc.) will<br />
receive no higher than a “3” rating.<br />
d. 2 - Below Average Sportsmanship: Team constantly comments to the intramural<br />
sports staff or the opposing team. The team captain exhibits little or no control<br />
over teammates or him/herself. Teams that receive one ejection and one conduct<br />
warning or a combination of three conduct warnings (unsportsmanlike penalty /<br />
technical foul / yellow cards / etc.) will receive no higher than a "2" rating and the<br />
game will be forfeited.<br />
e. 1 - Unacceptable Sportsmanship: Team is completely uncooperative. Captain has<br />
no control over teammates and/or him/herself. Any team that receives two<br />
ejections or four conduct warnings (unsportsmanlike penalty / technical foul /<br />
yellow cards / etc.) will receive a "1" rating and the game and season will be<br />
forfeited.<br />
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