Junior Representative Fixture Rules - Queensland Cricket
Junior Representative Fixture Rules - Queensland Cricket
Junior Representative Fixture Rules - Queensland Cricket
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WIDE BAY CRICKET INC<br />
JUNIOR REPRESENTATIVE FIXTURE RULES 2012/13 SEASON<br />
AS OF 19 th September 2012.<br />
1. ASSOCIATIONS<br />
1.1 The associations competing in the WBC <strong>Junior</strong> <strong>Representative</strong> <strong>Fixture</strong>s<br />
Associations:<br />
a. BUNDABERG<br />
b. CENTRAL BURNETT<br />
c. GYMPIE<br />
d. FRASER COAST<br />
e. SOUTH BURNETT<br />
2. AGE GROUPS<br />
2.1 <strong>Fixture</strong>s will be conducted in Under 12, 13, 14 and 16.<br />
2.2 Other age group matches are social matches<br />
2.3 Player Eligibility – player eligibility date is 1 September.<br />
Players born after 1 st September 12.01am may play in the younger age group,<br />
but August born players will be too old<br />
3 FORMAT<br />
3.1 All matches are one-day matches, consisting of first innings only.<br />
3.2 There will be no outright results.<br />
3.3 The innings of each side is restricted<br />
i. Under 13 - 16 50 Six (6) Ball overs<br />
Limit of ten per bowler<br />
4 APPROVED BALLS AND EQUIPMENT<br />
4.1 UNDER 12 Platypus – “Gem” 142 gram leather balls<br />
4.2 UNDER 13 Platypus – Two Piece “Googly” 156 gram leather balls<br />
4.3 UNDER 14 Platypus – Two Piece “Googly” 156 gram leather balls<br />
4.4 UNDER 15 Platypus – Four Piece “Match” 156 gram leather balls<br />
4.5 UNDER 16 Platypus – Four Piece “Match” 156 gram leather balls<br />
4.6 NON COMPLIANCE:<br />
a) Grounds for Protest- loss of all match points<br />
4.7 STUMPS<br />
a) All stumps are to be WOOD ONLY<br />
b) No other material is to be used on stumps<br />
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5 COMPOSITION OF TEAMS<br />
5.1 TWELVE PLAYERS PER SIDE - In line with the State Championship ruling, in all age<br />
groups teams are permitted to bat & bowl twelve (12) players, but only field eleven<br />
(11) at any given time.<br />
5.2 ASSOCIATIONS CAN LEND PLAYERS TO CENTRAL BURNETT, WHERE NECESSARY, IN<br />
ORDER FOR THEM TO FIELD A TEAM.<br />
6 DURATION OF MATCHES AND INTERVALS<br />
6.1 HOURS OF PLAY<br />
9.30am-5.00pm.<br />
Opposing sides may agree to cease early but only if both first innings are<br />
completed & less than two hours remain.<br />
6.2 LUNCH AND DRINK BREAKS<br />
6.2.1 LUNCH BREAKS- Lunch breaks are to be of 40 minutes duration, as set out<br />
by the host Association prior to commencement of play (prior to toss).<br />
The state of the match does not alter the time lunch is taken, but may<br />
influence the host Association & Umpires who have control.<br />
6.2.2 DRINK BREAKS-<br />
a) taken ON FIELD, supplied by the host Association & restricted<br />
to five minutes.<br />
b) Breaks are to taken at hourly intervals, but Umpires may agree to<br />
a minimum of 40 minutes in very hot conditions.<br />
c) During this break team Coaches/ Managers may converse with<br />
the whole team.<br />
d) Batting side Coaches/ Managers may Converse with the whole<br />
team.<br />
e) NO coaching from the sideline during the normal play will be<br />
permitted.<br />
f) Only 12 th man (team member) to administer drinks outside normal<br />
drinks breaks.<br />
6.3 DELAYED START AND INTERRUPTIONS<br />
If the start of a match is delayed for any reason the number of overs to be<br />
faced by EACH team in the first innings is to be reduced by one over for every<br />
seven minutes (or part thereof) lost. Every endeavour is to by made to ensure<br />
that equal overs occur whether the match starts one hour late or 1.00pm.<br />
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DIVIDING TIMES<br />
a) When no interruption or minimal interruptions occur the first innings must<br />
cease at 12.50pm.if lunch HAS NOT been taken OR at 1.30pm if lunch has<br />
been taken. The team batting second then faces a first innings maximum of<br />
the same number of overs.<br />
b) TWENTY-FIVE OVERS EACH IS THE MINIMUM FOR A FIRST<br />
INNINGS RESULT, unless of course full dismissal occurs before that.<br />
6.4 OVERS NOT EQUAL<br />
a) If the team batting second does not face the same number of overs, for any<br />
reason other than dismissal or declaration and provided at least 25 overs<br />
each were achieved, then the result is determined on a first innings basis on<br />
an average “run per over” basis. i.e. Divide the runs scored by the first<br />
batting team by the number of overs they faced, then multiply this average<br />
run rate by the number of overs faced by the second batting team to give a<br />
target score.<br />
b) If they equal the target score for a tie, decimals may be used to unlock the<br />
tie. 17 overs per hour are required to be bowled.<br />
6.5 CANCELLATION OF PLAY DUE TO INCLEMENT WEATHER<br />
a) If both teams agree that no play is possible, the match shall be a DRAW and<br />
both sides will receive DRAW points and “average incentive points of the<br />
day.”<br />
b) If another two sides have a shortened match on the same day and the total<br />
points scored by the winner (or in the case of a tie both teams) are less<br />
than the total points awarded to teams that had no play at all, then the<br />
winner (or both equal teams) shall be entitled also the “average incentive<br />
points of the day” & the loser treated on a pro rata basis, with the winner.<br />
c) Average incentive points shall be worked out on the results of matches that<br />
achieve a RESULT (including first innings and shortened first innings results)<br />
but not on draws.<br />
7 PENALTY FOR NOT BOWLING REQUIRED OVERS<br />
7.1 FOR THE PURPOSE OF DETERMINING PENALTIES THE FOLLOWING ALLOWANCES SHALL<br />
ALSO BE TAKEN INTO ACCOUNT:<br />
(a) Actual time taken for treatment of an injured player on the field.<br />
(b) Actual time taken for a player leaving the field in the event of a serious<br />
injury.<br />
(c) Actual time taken for drying a wet ball<br />
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7.2 THERE SHALL BE NO ALLOWANCES GIVEN FOR:<br />
(a) Wickets falling<br />
(b) Drinks Intervals<br />
(c) Sightscreen changes<br />
7.3 PENALTIES FOR NOT BOWLING REQUIRED NUMBER OVERS<br />
a) In the event that the fielding team does not bowl their required number of<br />
overs in the allotted time, the penalty for each over short will be a deduction<br />
of 5% of their total score per over for the first five overs not bowled and<br />
10% per over thereafter.<br />
b) Unless determined otherwise by the match umpires after taking in the<br />
allowances set out in Clause 7.1.<br />
c) The over in progress at the cessation time shall count as a complete over.<br />
8 GENERAL RULES<br />
8.1 The laws of cricket as laid down by the MCC shall be used in all cases not covered<br />
by the variations herein.<br />
8.2 Turf pitches are preferred options in Under 16, 15 & 14 matches and even in Under<br />
13. Synthetic Turf over concrete is the preferred optional pitch.<br />
8.3 Each Association is to nominate, in each age group a scorer & a manager prior to<br />
the toss in each match.<br />
8.4 Each Association is to endeavour to provide a suitably qualified umpire for each<br />
grade & if possible the umpire should stand for the whole of the match to provide<br />
consistency of decisions.<br />
8.5 If a qualified umpire is dressed in the proper uniform, he/she is classed by both<br />
Associations playing on the day as the official umpire for the day & he will umpire<br />
from both ends and the manager or coach of the batting side will stand at square<br />
leg.<br />
8.6 If a parent of a player is Umpiring, he/she should advise the other umpire & if<br />
practical stand at square leg whilst that player is batting or bowling.<br />
8.7 There will be a ten minute break between innings, except when the lunch break<br />
divides the innings, in which case the normal lunch break (and no extra) shall<br />
suffice.<br />
8.8 Less than seven (7) players in a team, constitutes a forfeit.<br />
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8.9 The penalty for any type of “NO- BALL” shall be one (1) run plus any runs scored<br />
from the delivery.<br />
8.10 The penalty for a wide ball shall be one (1) run plus any runs scored from that<br />
delivery. All runs which are run or result for a Wide Ball, which is not a No Ball,<br />
shall be scored Wide Balls.<br />
EXAMPLE:<br />
The bowler delivers a wide ball which the umpire calls & the batsmen run<br />
one, then two (2) runs are scored & they are recorded as wides<br />
(sundries) on the score sheet<br />
8.11 All Associations must score exactly the same as shown in the latest scoring<br />
guidelines letter received from <strong>Queensland</strong> <strong>Cricket</strong> by Judy Harris.<br />
8.12 SLEDGING IS NOT ALLOWED IN ANY MATCHES The Code of Behaviour<br />
applies to players, officials, parents and spectators.<br />
9 BATTING TEAM<br />
9.1 BATTING RETIREMENTS<br />
a) Under 13 & 14 - Retirements must be made upon the attainment of 75 legal<br />
deliveries (NOT at the conclusion of the over). Also in determining balls<br />
faced, no balls & wides are not counted as a legal delivery.<br />
b) A batsman may be retired “not out” after having faced 50 legal<br />
deliveries (as above).<br />
c) Under 15 & 16- there is no retirement<br />
9.2 BATMEN RETURNING AFTER RETIRING<br />
a) QJCA Rule 3 (o) following “and shall retire at the completion of that number<br />
of balls” shall be amended to read WHEN A BATSMAN RETIRES HE/SHE<br />
COMES BACK IN ORDER OF RETIREMENT AT THE FALL OF THE LAST<br />
WICKET.<br />
b) If this does not occur the batsman shall be considered out. A batsman<br />
retiring shall be considered as constituting the fall of a wicket.<br />
9.3 UNDER 12<br />
a) Shall bat through their batting order for forty overs in quarters.<br />
b) The score shall be determined at the fall of the 11 th wicket.<br />
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c) The team will continue to bat in the order determined at the discretion<br />
of the coach, until 40 overs have been completed.<br />
d) LBW LAW WILL NOT APPLY TO U/12’S.<br />
e) There will be no points awarded, or finals played in the U/12 division.<br />
f) Assistance may be given to the players, providing excessive time is<br />
not lost.<br />
10 RESTRICTIONS ON THE PLACEMENT OF FIELDERS<br />
10.1 CLOSE FIELDING RESTRICTIONS<br />
Under 12, 13 & 14 –<br />
a) NO fieldsman may take position within a 10 metre radius of the batting<br />
crease centre, of the batsman on strike, with the exception of the area<br />
between Wicketkeeper and point i.e. slips & gully.<br />
a) No fieldsman may move into the restricted area until the ball has been<br />
struck or past the batsman on strike.<br />
UNDER 15 & 16<br />
a) A player CANNOT field any closer than 5 metres from a batsman on strike<br />
apart from the fieldsman fielding from point to wicketkeeper at any time.<br />
b) If a player fields in the 5 to 10 metres mark WITHOUT a helmet and a<br />
protector, it will be classed as a NO BALL.<br />
PROTECTIVE EQUIPMENT<br />
Batsmen are to wear standard protective gear i.e., batting gloves, groin protector,<br />
batting pads and helmet..<br />
Wicketkeepers are to wear wicketkeeping gloves, groin protector and pads. While<br />
standing up at the stumps wicketkeepers must wear a helmet complying with the<br />
relevant Australian standard (currently AS/NZS4499:1197). When not in use<br />
helmets are to be placed behind the wicketkeeper.<br />
Players should not be allowed to field within 10m of the bat or wicketkeeper up<br />
to the stumps, during a match or at practice where a hard ball is being used,<br />
without wearing a cricket helmet with a face guard. Any individual taking<br />
responsibility for players should take all reasonable steps to ensure that the<br />
above recommendation is followed.<br />
Players are recommended to wear a specifically designed proper-fitting cricket<br />
helmet with a face guard. It is also in the players’ best interests for the<br />
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helmet to comply with relevant Australian standard (currently<br />
AS/NZS4499:1997 “Protective Headgear for <strong>Cricket</strong>”).<br />
10.2 GROUND MARKINGS<br />
a) Associations are to make certain that circles indicating restricted fielding<br />
areas are clearly marked for ALL age groups.<br />
11 NUMBER OF OVERS PER BOWLER<br />
11.1 MEDIUM/FAST PACE BOWLING<br />
a) A bowler who bowls MEDIUM OR FAST pace bowling can only bowl a<br />
maximum of 10 overs in any one days play from Under 13 to Under 17<br />
matches .<br />
b) Under 12 players can bowl a maximum of 8 overs in the match<br />
11.2 SPIN BOWLING<br />
a) Spinners can bowl a maximum of 10 overs in the Under 13, 14 & 16 age<br />
groups.<br />
11.3 BOWLING RESTRICTIONS<br />
a) Under 12 & 13 - players may bowl a maximum of 4 overs in a spell.<br />
b) Under 14 &16 - No bowler shall bowl more than 5 overs in any one spell.<br />
i. This rule does not affect spinners who can bowl their maximum number of overs<br />
i. Under 12 age can bowl 8 Overs for the innings,<br />
consecutively.<br />
ii. Under 13, 14 & 16 age groups - 10 Overs<br />
11.4 BOWLING INJURY PREVENTIONS- MEDIUM/FAST PACE BOWLING<br />
a) UNDER 12, 13, 14 & 16 AGE GROUPS<br />
i. No bowler may bowl more than 5 overs in any one spell – 4 overs for<br />
Under 12’s & 13’s.<br />
ii.<br />
iii.<br />
The equivalent of twice the number of overs bowled must elapse<br />
before that bowler may be permitted to bowl again unless he is only<br />
changing ends within a spell (max 5 overs or 4 for U/12s & 13s).<br />
However any other break from consecutive overs is regarded as<br />
completion of a spell & a break of twice the number of overs bowled<br />
in the spell is required<br />
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EXAMPLE:<br />
Bowler 1 bowls 3 overs in the first spell.<br />
Bowler 1 then has only 2 overs break total which will allow him to complete his remaining<br />
2 overs of the spell from the other end if required.<br />
Bowler 1 must have 10 overs break before coming back to bowl.<br />
b) UNDER 15 & 16 AGE GROUPS<br />
i. No bowler shall bowl more than 5 overs in any one spell.<br />
ii.<br />
iii.<br />
The equivalent of twice the number of overs bowled must elapse<br />
before that bowler may be permitted to bowl again unless he is only<br />
changing ends within a spell (max 5 overs).<br />
However any other break from consecutive overs is regarded as<br />
completion of a spell & a break of twice the number of overs bowled<br />
in the spell is required<br />
EXAMPLE<br />
Bowler 1 bowls 4 overs in the first spell.<br />
Bowler 1 then has only 2 overs break total which will allow him to complete his remaining<br />
2 overs of the spell from the other end if required.<br />
Bowler 1 must have 12 overs break before coming back to bowl.<br />
NB: On synthetic or matting wickets – Any ball bowled off the carpet is an<br />
unfair delivery, and will result in one run only penalty, and will be rebowled. The<br />
scorers will record it as a wide.<br />
NO BALL<br />
12.1 HIGH PITCHED NO BALL<br />
a) A High Pitched No Ball shall be defined as a ball that passes, or would<br />
have passed, on the full above waist height of a batsman standing upright<br />
at the crease.<br />
b) Should a bowler bowl a high-pitched ball either umpire shall call & signal<br />
NO BALL.<br />
c) In the event of such unfair bowling, the umpire at the bowlers end shall<br />
adopt procedures of final warning & action against the bowler and<br />
reporting as set out below.<br />
12.2 IN THE EVENT OF SUCH UNFAIR BOWLING THE UMPIRE AT THE BOWLERS END SHALL<br />
ADOPT THE FOLLOWING PROCEDURE: -<br />
11.2.1 In the first instance the Umpire shall call & signal “No Ball” issue a final<br />
warning to the bowler, inform the other Umpire, the Captain of the<br />
fielding side & the batsmen of what has occurred.<br />
Should the above warning prove ineffective, the Umpire at the bowlers<br />
end shall: -<br />
a) At the first repetition call & signal “No Ball” & when the ball is dead<br />
direct the Captain to take the bowler off forthwith & to complete the<br />
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over with another bowler, provided that the bowler does not bowl two overs<br />
or part thereof consecutively.<br />
b) Not allow the bowler, thus taken off, to bowl again in the same innings.<br />
c) Report the occurrence to the Captain of the Batting side as soon as the<br />
players leave the field for an interval.<br />
d) Report the occurrence to the Executive of the fielding side & to any<br />
Governing body responsible for the match who shall take any further<br />
action, which is considered to be appropriate against the bowler<br />
concerned.<br />
12.3 SHORT PITCH BOWLING<br />
a) ALL AGE GROUPS - The over the shoulder (standing upright at the crease)<br />
delivery is a no ball and may be called a “no ball “ by either umpire. The<br />
delivery that is suspect may result in a dismissal.<br />
13 THE RESULT<br />
13.2 Results of each match including score sheets, duly completed, legible and signed<br />
by a manager from each Association are to be forwarded to the Wide Bay<br />
<strong>Cricket</strong> <strong>Junior</strong> Recorder, Mrs Donna Mitchell, 39 Rocks Road, Gympie Qld 4570<br />
within SEVEN (7) days of the match.<br />
13.3 Scoresheets for Forfeits and wet matches to be completed and submitted<br />
showing the players names who were to play in the match/s. These matches will<br />
count as a game when working out players eligibility for the finals.<br />
POINTS<br />
14.1 Points will be allocated for each match provided score sheets, duly completed,<br />
legible and signed by a manager from each Association are forwarded to the<br />
Wide Bay <strong>Cricket</strong> Inc. <strong>Junior</strong> Recorder, Mrs Donna Mitchell, 39 Rocks Road,<br />
Gympie Qld 4570, within SEVEN (7) days of the match.<br />
14.2 Points will be allocated as follows: -<br />
i. Incentive batting points on ALL runs scored .01 per run, on the first<br />
innings.<br />
ii. Incentive bowling points on ALL wickets .2 per Wicket. (See NO<br />
PLAY-WET paragraph “Average Incentives” for the shortened<br />
matches) on the first innings.<br />
iii. First innings win 7 points to 1<br />
iv. Tie on first innings 4 points to 4<br />
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v. Draw (See “wet-no play”) 3 points to 3<br />
vi.<br />
Forfeit (Maximum of the day, including incentives)<br />
MAX points to 0<br />
14.3 If there is only 1 scheduled game being played in any age group on a given<br />
day & due to unforeseen circumstances (usually weather) the game is abandoned<br />
before both teams have the opportunity of facing sufficient overs to constitute<br />
a game (TWENTY FIVE OVERS). Each, then both sides shall be entitled to the<br />
incentive points they had achieved up to the time when the game was abandoned<br />
provided that the side batting second was not dismissed prior to minimum<br />
number of overs being bowled or before the game was abandoned, (meaning an<br />
actual result had been achieved.)<br />
14.4 If there are 2 or more scheduled games being played in any age group on a given<br />
day & due to unforeseen circumstances (usually weather) one of these games is<br />
abandoned before both teams have the opportunity of facing sufficient overs to<br />
constitute a game (as in 1 above TWENTY FIVE OVERS). each, then both sides<br />
from the abandoned game shall be entitled to the average incentive points<br />
scored from the other game (games) provided a Result was achieved in that game<br />
(games). Otherwise draw points only shall apply for the game, which was<br />
abandoned.<br />
14.5 If two teams are equal on match & incentives points for the season & one of the<br />
other must be a clear second to contest a final then the following will apply:-<br />
i. Match Points without incentives will dominate BUT<br />
ii. If match points are also equal then the following will be used to<br />
separate the two teams:-<br />
“Subtract the Quotient of (runs scored against divided by wickets taken)<br />
from the quotient of (runs scored by wickets lost) USING RESULT<br />
MATCHES ONLY and NOT DRAWS.<br />
iii.<br />
The higher calculation indicates the winner.<br />
15 FINAL<br />
15.1 UMPIRES<br />
Neutral Qualified Umpires are preferred for all finals<br />
15.2 CANCELLATION OF PLAY DUE TO INCLEMENT WEATHER<br />
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If all teams had travelled to the venue for the finals and the games were washed<br />
out before the match is constituted a game, then the Minor Premiers will be<br />
declared the winners & if the two teams are on equal points, they are declared<br />
joint winners.<br />
16 CODE OF BEHAVIOUR<br />
16.1 Breaches or suspected breaches of the Code of Behaviours under Clause 8.12,<br />
by players, parents, managers, coaches or any party should be reported within<br />
SEVEN (7) days to the Administrator, Mr Brian Hennessey P.O. Box 224, Woodgate<br />
Qld 4660 or Email:- brian.hennessey@bigpond.com<br />
16.2 Code of Behaviour of <strong>Queensland</strong> <strong>Junior</strong> <strong>Cricket</strong> Inc. Incorporated as set out<br />
below applies to all Associations in our zone, as from the 26 th July 2010..<br />
16.3 The Spirit of the Game involves RESPECT for:<br />
* Your opponents<br />
* Your own captain and team<br />
* The role of the umpires<br />
* The games traditional values<br />
It is against the Spirit of the Game:<br />
* To dispute an umpire’s decision by word, action or gesture<br />
* To direct abusive language towards an opponent or umpire<br />
* To indulge in cheating or any sharp practice, for instance:<br />
a) To appeal knowing that the batsman is not out<br />
b) To advance towards an umpire in an aggressive manner when appealing<br />
c) To seek to distract an opponent either verbally or by harassment<br />
with persistent clapping or unnecessary noise under the guise of<br />
enthusiasm and motivation of one’s own side.<br />
Violence<br />
There is no place for any act of violence on the field of play.<br />
Players<br />
Captains and umpires together set the tone for the conduct of a cricket<br />
match. Every player is expected to make an important contribution to this.<br />
16.4 If a match concludes early, and teams choose to play on (i.e. Without<br />
playing for points – previously second innings) normal bowling restrictions<br />
apply for safety reasons.<br />
will<br />
16.5 NO COACHING from the sideline during the normal play will be allowed<br />
16.6 Final elegibility :-To play in the Final <strong>Junior</strong> Players do not need to have played a<br />
game in a preliminary match to be allowed to play in the final.<br />
16.7 Switch Hits and Ramp shots.<br />
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Players are not allowed to make SWITCH HITS OR RAMP SHOTS<br />
in a match. Penalty- Dead Ball – Not to be Rebowled - No Runs.<br />
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