ScuttleButt - USS Southern Cross
ScuttleButt - USS Southern Cross
ScuttleButt - USS Southern Cross
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July/August 2007<br />
Volume 1, Issue 6<br />
Star Wars Party snaps<br />
Leia Loves Lexie! P10<br />
New Science<br />
Pages p21<br />
-<br />
<strong>ScuttleButt</strong><br />
The Newsletter of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong><br />
http://www.uss-southerncross.com/<br />
From The Bridge<br />
Well we have almost made it everybody!<br />
By the time this newsletter gets published, our Commissioning<br />
Weekend will be but a few weeks away, and the <strong>Southern</strong> <strong>Cross</strong> will<br />
have entered into the annals as a STARFLEET International, ship-ofthe-line.<br />
I spent some words in our last issue talking of the background of the<br />
‘<strong>Cross</strong> and making mention of the huge advances we have made since<br />
our launch back in November.<br />
And I want to take this time to simply add a bit more to those thoughts<br />
and comments.<br />
Firstly, I think we need to apply recognition to the fact that the<br />
<strong>Southern</strong> <strong>Cross</strong> would not be the friendly, stable, active, harmonious<br />
and highly visible chapter it is, without the work, efforts and<br />
commitments of all of our great members. You all deserve a clap on<br />
the shoulder for a job well done in supporting each other to get us to<br />
this point.<br />
It would be so easy to simply list out the names of those people who<br />
have worked so hard to this point but I have held back, simply because<br />
I do not wish to give any one member more ‘accidental’ praise than<br />
another – everyone deserves a medal.<br />
But having said that, there has to be singular recognition given to the<br />
XO, Lt Cmdr Wayne Smith – who although he is always reticent to<br />
put himself forward and often is to be found ‘hiding’ in the shadows,<br />
has nonetheless helped to firm the base on which our chapter is set.<br />
Without his support and encouragement, I for one, do not believe we<br />
would have progressed as quickly as we have.<br />
But this isn’t about Wayne, or even me. This is about US - that<br />
combined group of people who have come together to create a truly<br />
unique congregation of friends.<br />
And here is my second point. It is so much easier to create a group,<br />
club, committee, gang , call it what you will – when the participants<br />
live close by, or are easily able to gather together as a group or are<br />
perhaps friends or family and therefore used to and know each well.<br />
So how much more difficult is it to create a chapter and bond together<br />
to support the will and the needs of the group as a whole, when such<br />
Continued on p.3<br />
4½ pages of<br />
Academy<br />
Results p5<br />
Scuttlebutt is the newsletter of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> a<br />
correspondence chapter of Starfleet International covering<br />
Australia and New Zealand. For all inquiries please contact …<br />
Commanding Officer - co@uss-southerncross.com<br />
Executive officer - xo@uss-southerncross.com<br />
If you are reading this as a hard-copy print, you can get references & in-depth info by following the blue underlined hyperlinks that can be<br />
found in the pdf copy of this newsletter that is available for browsing or free download at http://www.uss-southerncross.com/news.htm
Troop Movements<br />
Contents:<br />
1. From the Bridge.<br />
2. From the Bridge. (Continued)<br />
3. From The Raven’s Writing Desk - Editorial<br />
4. Attention All Stations, Club 360<br />
Operations<br />
5. Ship’s Muster<br />
Tactical/Security<br />
10. Away Team Report – UFP Star Wars Party<br />
11. Region 11 Convention Listing<br />
Marines<br />
12. 11th Brigade Annual Muster<br />
12. The Battle of Long Tan 1966<br />
Communications<br />
14. The <strong>Southern</strong> <strong>Cross</strong> – Past, Present & Future!<br />
Engineering<br />
16. Engineering - Geothermal Power<br />
17. Lima Echo One - Character Building<br />
Medical<br />
18. Chief Medical Officer's Log<br />
19. Tech Spec's 2 - Sickbay Tech 1<br />
Fan Productions<br />
20. "Motherhood" - A Fan Audio Book<br />
Sciences<br />
21. Science Department changes<br />
22. A Bright Idea to Save the Earth<br />
23. But What About LEDs<br />
Cadet Corps<br />
24. You are the Navigator<br />
25. Race To Starbase 12!<br />
Ships Services<br />
26. I am the Captain of the Enterprise<br />
27. Hair and Sideburns; Green (Cocktail)<br />
23. Calendars for July and August<br />
From The Bridge<br />
from the C.O.s desk<br />
great distance is a barrier to meeting “in the flesh” When all<br />
correspondence is done electronically When the people we<br />
are interacting with cannot see our expressions, hear the tone<br />
of voice and therefore truly understand the manner in which<br />
our conversation is meant to be received Have not even met<br />
the people we are inter-acting with and are perhaps taking<br />
instruction from Have absolutely no idea of the background,<br />
personal values or even what our new friends look like<br />
The answer to these questions has to be, almost impossible –<br />
yet here we are, a large group of people from diverse<br />
backgrounds, cultures, cities and even countries, all with one<br />
common desire - to see OUR chapter and OUR group stand<br />
for something that is worthwhile, personally satisfying, fun,<br />
educational and informative. Above all else this gives each<br />
and every one of us the sense of belonging to a group that is<br />
bonded by common interest and friendship.<br />
August the 14th (the official commissioning date) is not the<br />
‘end’ of anything. It might signify the completion of our<br />
shake-down cruise, but it simply creates a new chapter, a new<br />
beginning and a new set of objectives for all of us.<br />
So I simply say – well done ‘<strong>Cross</strong>ers. Congratulations on our<br />
achievements to date. Congratulations on the creation of<br />
something that is really worthy and worthwhile.<br />
Congratulations on becoming a solid body within Region 11<br />
and finally, a big “thank you” for all the support,<br />
encouragement, friendship and fun you have all provided one<br />
another.<br />
On to the future!<br />
LTC Bruce O’Brien<br />
Commanding Officer<br />
Continued from p.1<br />
Hope you're working on your uniform so<br />
you can be photographed on the bridge of<br />
the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong>, courtesy of<br />
your Engineering department!<br />
The preparations are coming along nicely for the commissioning<br />
party but there are still a lot of variables that need to be pinned<br />
down. The greetings and messages wishing us good luck are<br />
already starting to come in - above is an incoming transmission<br />
from Captain Alexander Richardson, of Star Trek: Dark Armada 1<br />
whose home port is in the Nederlands, who has included the <strong>USS</strong><br />
<strong>Southern</strong> <strong>Cross</strong> in their premiere episode!<br />
<strong>ScuttleButt</strong> is the official bimonthly publication of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong>. This newsletter is written solely for the entertainment of the officers and crew of the <strong>Southern</strong> <strong>Cross</strong> and our assorted friends. This publication is not intended to<br />
infringe on the copyrights or trademarks of Star Trek, as held by CBS & Paramount Pictures Corporation. Original material printed here is copyrighted, permission is hereby granted to anyone who wishes to reproduce the original material<br />
herein, provided that the source of the material is included. All other copyrighted material, trademarks, and/or service marks cited herein are registered to their respective owners. Certain uncredited material may be written by the editor. The<br />
opinions presented in this newsletter are not necessarily those of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> or STARFLEET: The International Star Trek Fan Association, Inc. Articles and/or original artwork are strongly encouraged and should be sent to the<br />
email address on the front cover. Deadline for submissions is the first of the month that the next issue is to come out.<br />
2 Vol.1 Issue 6 <strong>ScuttleButt</strong><br />
1 http://www.darkarmada.nl/
Nailed To The Masthead<br />
From The Raven’s Writing Desk<br />
Where would we be without our friends<br />
Editorial<br />
August marks our commissioning party, the first time that many of us will meet face-to-face and I<br />
too am looking forward to this if I can make it. The focus of my fandom however has always been on<br />
the virtual world of the internet and on it I have found the best of people and, well, the rest.<br />
There is something about placing your thoughts and creative output on the internet for all to see that<br />
necessitates at the same time a measure of boldness and certain vulnerability. People who would<br />
never dream of giving their fan fiction to friends to read or reading their poetry at a public recital will<br />
find it perfectly acceptable to place it on-line for the world to see!<br />
Luckily I have found for the most part that on-line communities are supportive and try their best to<br />
be socially responsible. What is more it has a spill-over effect so that one group will often help<br />
another. This issue that you hold in your hands is evidence of that very thing.<br />
For example, Lexie Currie, who organised the Star Wars party for the UFP, got immense support<br />
from the South Australian chapter of Fan Force, and this issue would definitely have been poorer<br />
without the great snaps that they have given permission for us to publish. Looks like a good time was<br />
had by all!<br />
Consider also the interview with Tad Pietrzykowski about his "Golden Age" comic The <strong>Southern</strong><br />
<strong>Cross</strong>. Tad was not only generous with his feedback about the <strong>Southern</strong> <strong>Cross</strong>, but in his<br />
encyclopedic knowledge of Australian comics, especially the early days of Cyclone. I've got a fair<br />
amount of nostalgia for the old Cyclone - I was a particular fan of Gary Chaloner's Jackaroo because<br />
at the time I was working on the railways in the bush during the week and spending my weekends at<br />
home in Sydney with Mum & Dad.<br />
The support comes in big and small. By far the biggest contribution here is from the heads of<br />
department who are breaking new ground with their work every month. I might make particular note<br />
of Erik Stubblefield's new science section and Josephine Fisher's complex job recording all the ship's<br />
Academy achievements.<br />
However I have been heartened by the support of the Starfleet International, Star Trek and wider sci<br />
fi fandom as well. It would be remiss of me if I did not send out a few thanks to ...<br />
• Jonathan Connor-Foertsch of the <strong>USS</strong> Angeles for permission to use<br />
certain divisional logos.<br />
• Linda C. Wood for her witty libretto of a Gilbert & Sullivan's<br />
classic, HMS Pinafore<br />
• Masao Okazaki for the use of his Giant class clipper.<br />
Whilst we are on the subject of people helping out, I would like to thank Marine Cadet Christopher<br />
Anderton for his contribution to the issue and point out that if any other cadets would like to see<br />
something of their's in print, a story or artwork, just send it in.<br />
Which leaves me with only one last thing to introduce: my personal fanzine "Acrux"<br />
which will be published monthly. Contributions will be welcome from<br />
any Star Trek fan within the boundaries of Starfleet International's Region 11 and content will be<br />
accepted that meets minimum editorial standards within the publication scope.<br />
Why am I doing a fanzine as well as a newsletter <strong>ScuttleButt</strong> is your newsletter, it is created to<br />
satisfy your interests and needs. Acrux (the name of the first star of the <strong>Southern</strong> <strong>Cross</strong>) is my<br />
fanzine and is meant to be the interface between the different pockets of Star Trek fandom<br />
in the region and the wider Australasian sci fi fandom and general public. Think of Acrux<br />
as being Australasia's window on Star Trek within the Region - professional & licensed<br />
productions, fan productions, gaming, costuming, model-making ... If it has something to<br />
do with Star Trek in Australia, New Zealand or South East Asia it has a place here.<br />
Until later ...<br />
Lt Cmdr Kirok of L'Stok, Editor, <strong>ScuttleButt</strong><br />
m( (_(.<br />
mアア アア<br />
<strong>ScuttleButt</strong> July, 2007 3
Attention All Stations<br />
from the X.O.s desk<br />
by Lt Cdr Wayne Smith<br />
What I would like to discuss in this issue is the website and what we have been able to do so far and<br />
what we hope to do in the near future. I have redone the crew webpage to new Department logos<br />
because apparently we used someone else’s without us knowing this fact. But I think the new ones<br />
are a nice improvement to the pages that use them and they are our own design not anyone else’s.<br />
Bruce and Alec are still working on the Embarked craft document which should be finished shortly<br />
and will be added to the website so we can see the fighter craft and shuttles we have onboard.<br />
It is getting close to our party and things are moving well me and Steve are really looking forward to<br />
meeting a lot of people in Adelaide we will be there a few hours before Bruce so we can start early☺.<br />
The site is growing with the amount of people coming to see us I think it’s from a lot of separate<br />
sources which is terrific some of the countries visiting us this month are below.<br />
Russia Singapore Netherlands Dominican Republic<br />
China Poland Canada Norway<br />
Brazil Spain France United Arab Emirates<br />
Germany Mexico USA Switzerland<br />
That is to name a few Countries that<br />
are looking at our site and us so we are<br />
really getting looker’s world wide.<br />
Please keep looking at the website as it<br />
changes just about weekly.<br />
Lt Cmdr Wayne Smith<br />
XO <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong><br />
DOIC 377 th MEU<br />
Director of the Borg Academy<br />
Lt Cdr<br />
Wayne<br />
Smith<br />
Executive<br />
Officer<br />
Hello And Welcome to Club 360<br />
We did plan to have these games nights every two<br />
weeks on a Friday night but we have been so busy<br />
it has not been happening but any <strong>Southern</strong> <strong>Cross</strong><br />
member or SFI member is welcome to join in the<br />
fun just contact the XO it’s a great way to get to<br />
know your fellow crew mates and have a good<br />
deal of fun at the same time.<br />
Please find below the gamers tags of the crew<br />
members we have on line so far.<br />
FlagrantCactus<br />
Jarheadinspace<br />
Fairlane90<br />
Deltaflier<br />
Organarse<br />
Merriac<br />
(XO <strong>Southern</strong> <strong>Cross</strong>)<br />
(CO <strong>Southern</strong> <strong>Cross</strong>)<br />
(Ens <strong>Southern</strong> <strong>Cross</strong>)<br />
(CO Genesis)<br />
(Ships Services <strong>Southern</strong> <strong>Cross</strong>)<br />
(XO Chicago)<br />
I have just bought this game and I must say<br />
it looks very nice none of the other crew<br />
members have it as yet so I have not<br />
played against them. This game is a bit<br />
Cartoonish but very good to play it’s a lot<br />
of fun and worth a look at.<br />
Bruce has just got his xbox back from<br />
repair and it works fine so we will try and<br />
make up some nights to give a few games a<br />
whirl ☺<br />
Continued on p.5<br />
4 Vol.1 Issue 6 <strong>ScuttleButt</strong>
Ship’s Muster<br />
The following are courses that have been successfully completed by crew members<br />
from 6/4/2007 to 17/6/2007. Operations wish to congratulate all crew members for their<br />
achievements. It is quite a long list, well done, what can I say other than “Keep up the good<br />
work.”<br />
LT COLONEL BRUCE O’BRIEN<br />
College of Borg Technology<br />
COBT 102<br />
COBT 202<br />
COBT 203<br />
College of Xeno Anthropology<br />
BQ 101 – Beta Quadrant Overview<br />
BQ 102 – Beta Quadrant Extension<br />
BQ 103 – Xindi<br />
DQ 101 – Delta Quadrant Overview<br />
DQ 102 – Hirogen<br />
DQ 103 – Kazon<br />
DQ 104 – Ocampa<br />
DQ 105 – Talaxian<br />
DQ 106 - Vidiian<br />
Romulan Orientation College<br />
IOAS – ROC 301 Project<br />
IOAS – ROC 201 Analysis<br />
IOAS – ROC 202 Politics & History Analysis<br />
School of Professional Development<br />
PD-12<br />
College of Down Under<br />
SAU 101 – Flags of Australia<br />
School of Support<br />
SU-10<br />
School 0f Aerospace<br />
AE-20<br />
School of Xeno-Studies-Romulan<br />
XR-20<br />
School of Armor<br />
AR-10<br />
AR-15<br />
School of Survival Studies<br />
TSS-101 Survival Training Course<br />
TSS-102 Advanced Training Course<br />
TSS-103 Attitude and tools<br />
TSS-104 Ropes and Knots<br />
TSS-105 Signalling<br />
TSS-106 Poisonous Plants<br />
TSS-107 Usable Plants<br />
TSS-108 Poisonous Snakes and Lizards<br />
TSS-109 Water <strong>Cross</strong>ing<br />
TSS-201 Adv. Water Procurement<br />
TSS-202 Adv. Food Procurement<br />
TSS-203 Adv. Psychology of Survival<br />
ESS-201 Survival in Northern Climates<br />
ESS-202 Jungle Survival<br />
ESS-203 Desert Survival<br />
ESS-204 Mountain Survival<br />
ESS-206 Survival in Northern Climates 2<br />
ESS-207 Caves<br />
Gold Boothby Awarded<br />
LT CMDR WAYNE SMITH<br />
College of Sci-Fi Cinema<br />
Spaceballs – Trivia<br />
Spaceballs – Technology<br />
Spaceballs – Characters<br />
Spaceballs – Main Characters<br />
Cert. of Completion – Spaceballs<br />
Logan’s Run<br />
Starship Troopers<br />
Hitchhiker’s Guide to the Galaxy<br />
Mars Attacks Part 1<br />
Mars Attacks Part 2<br />
Aliens vs predator<br />
MIB 101 Men in Black I<br />
MIB 102 Men in Black II<br />
IDF 101: Independence Day - Characters<br />
IDF 102: Independence Day - Technology<br />
IDF 103: Independence Day – Trivia<br />
Cert. of Completion – Independence Day<br />
GLQ 101: Galaxy Quest - Characters<br />
GLQ 102: Galaxy Quest – Main<br />
Characters<br />
GLQ 103: Galaxy Quest - Technology<br />
GLQ 104: Galaxy Quest – Trivia<br />
Cert. of Completion – Galaxy Quest<br />
BAR 101 Barbarella<br />
BLR 101: Blade Runner – Characters<br />
BLR 102: Blade Runner – Technology<br />
BLR 103: Blade Runner – Trivia<br />
ALN 101 – Alien<br />
ALN 102 – Aliens<br />
ALN 103 – Alien 3<br />
ALN 106 – Alien Resurrection<br />
SLR 101 – Silent Running<br />
College of Survival<br />
PSS-101 Emergency Prep 1: Planning<br />
to Survive a Disaster<br />
PSS-102 Emergency Prep 2: Natural<br />
Disasters<br />
PSS-103 Emergency Prep 3:<br />
Technological Hazards<br />
PSS-104 Fire Safety<br />
PSS-105 Worst Cases<br />
MSS-101 Maps 1<br />
MSS-102 Maps 2<br />
MSS-103 Maps 3<br />
MSS-104 Compasses and GPS<br />
MSS-105 Land Navigation<br />
Starfleet Office’s Leadership College<br />
IOLS:SOLC-111 IG Exam<br />
IOLS:SOLC-102 – VCS Exam<br />
IOLS:SOLC-107 CompOps Exam<br />
Klingon Warrior Academy<br />
Craftsman 301<br />
Continued on p.6<br />
Lt JG<br />
Josephine<br />
Fisher<br />
The EDF needs you! Planet Earth is under attack from alien invaders and Earth Defense Force<br />
2017 is our only hope. Grab your gun, join your squad, and repel the attacking forces in this actionpacked,<br />
arcade-style shooter, exclusive to Xbox 360. You are Earth's last line of defense!<br />
• Battle alien hordes: Face off against a wide variety of attackers ranging from giant insects to<br />
monsters standing more than 20 stories tall. With non-stop swarms of literally hundreds of<br />
enemies on screen at once, these chaotic battles are unlike anything you have ever seen before.<br />
• Utilize a mighty arsenal of weapons: You are armed to the teeth with an array of 170 different<br />
varieties of 7 different weapons: Assault rifles, rocket launchers, flame throwers, grenades, and<br />
much more!<br />
• Experience more than 50 missions: Engage the enemy in 50 all-out battles. Battle alongside<br />
your EDF squad mates through city streets, caves, and coasts to repel the alien invaders on all<br />
fronts.<br />
• Command powerful military vehicles: Take control of battle tanks, giant armored mechs, attack<br />
helicopters, and hover bikes to triumph over your enemies.<br />
• Team up for victory: The odds may seem impossible, but you are not alone. Fight by the side of<br />
your EDF teammates. This crew of fearless soldiers will charge in to battle fearlessly by your side<br />
and assist you throughout the game. Join in with friends in co-op mode and work together to<br />
defeat the alien swarms.<br />
• Destroy the environment: As you battle the alien invaders, stray shots can bring down<br />
skyscrapers, bridges, and any other structure. Will you cause more destruction than the invaders<br />
in your quest for victory<br />
<strong>ScuttleButt</strong> July, 2007 5
A welcome to our newest members:<br />
Grahame Smith<br />
Lorin Stubblefield<br />
Gregory Jacobs<br />
Sharyn Anderton<br />
Jacqueline Anderton<br />
Christopher Anderton<br />
Andrew Gann<br />
Craftsman 302<br />
Craftsman 303<br />
Craftsman 304<br />
College of Gorn Academy<br />
PHD in Gornology<br />
School of Intelligence in Movies<br />
SIM-102 – The Recruit<br />
SIM-103 – The Bourne Identity<br />
SIM-104 – The Bourne Supremacy<br />
SIM-105 – Sneakers<br />
SIM-107 – The Sum of all Fears<br />
SIM-108 – Agent Cody Banks<br />
SIM-110 – U571<br />
SIM-116 – Firefox<br />
SIM-117 – Hunt for the Red October<br />
SIM-119 – True Lies<br />
SIM-121 – Where eagles Dare<br />
SIM-114 – Spies Like us<br />
SIM-120 – Stalag 17<br />
SIM-106 – Clear and Present Danger<br />
School of Espionage<br />
SOE-101 Definition and Means<br />
SOE-102 Counter Espionage<br />
SOE-103 Escape and Evasion<br />
SOE-104 Industrial Espionage<br />
School of Intelligence Gathering<br />
SIG-101 – Who does it<br />
SIG-102 – Intelligence Methods &<br />
Means<br />
SIG-103 – Intelligence Methods &<br />
Means Part 2<br />
SIG-104 – Interrogation<br />
SIG-205 – Domestic KGB<br />
SIG-209 – Japanese Intelligence<br />
SIG-210 – China/N. Korea Intel<br />
SIG-211 – French/German Intel<br />
SIG-206 - British Intelligence<br />
SIG-207 – CIA<br />
SIG-208 – Canadian/Australian Intel<br />
SIG-212 – NSA<br />
SIG-213 – US Intel Community<br />
SIG-304 – Interrogation Planning<br />
SIG-305 – Interrogation Methods<br />
Vulcan Orientation College<br />
VOC-101 – Geography Physiology<br />
VOC-101 – Culture and Military<br />
School of Support<br />
SU-10<br />
School of Special Operations<br />
SO-10<br />
College of the Fantasy Realm<br />
ST 101 Clash<br />
RO 101 Robots<br />
HP 101 Harry Potter & Sorcerers Stone<br />
HP 102 Harry Potter & Chamber of Secrets<br />
HP 103 Harry Potter & Prisoner of Azkabar<br />
HP 104 Harry Potter & Goblet of Fire<br />
HP 108 Harry Potter – Teachers/Staff<br />
TI 101 Titan A.E.<br />
College of Mythological Studies<br />
Classical Terrans<br />
Celtic<br />
Norse<br />
School of Terrorist Operations<br />
STO 101 - Introduction<br />
STO 102 - Al Qaeda<br />
STO 103 - Hama<br />
STO 104 - Muslin Brotherhood moro<br />
Islamic<br />
STO 105 - IRA<br />
STO 106 – Hindu Terrorists<br />
STO 107 – US Domestic Terrorists<br />
STO 108 – Terrorist Groups in Iran &<br />
Other Middle East Countries<br />
STO 109 – Asian Terrorists<br />
STO 110 – South American Terrorists<br />
STO 111 – European Terrorists<br />
STO 112 – N. African Terrorists<br />
STO 113 – Asian sub Continent<br />
Terrorists<br />
STO 114 - Ecoterrorists<br />
STO 201 – Weapons and Counter<br />
Terrorists<br />
Vulcan Academy pf Science<br />
B in General Trek<br />
College of Computer History<br />
COCH 201 – Modern Computers<br />
College of Sci-Fi Cinema<br />
ROB 101: Robocop<br />
PDR 101: Predator<br />
Xeno-Studies – Klingon<br />
XK-15<br />
XK-25<br />
XK-28<br />
Xeno-Studies – Jem’Hadar<br />
XJ-10<br />
School of Mecha<br />
ME-10<br />
School of Armor<br />
AR-10<br />
Diamond Boothby Awarded<br />
Dilithium Boothby Awarded<br />
Exams Created<br />
COBT 102<br />
COBT 202<br />
COBT 203<br />
1ST LIEUTENANT LEXIE CURRIE<br />
College of Borg Technology<br />
COBT 102<br />
COBT 202<br />
COBT 302<br />
School of Intelligence Gathering<br />
SIG-101 – Who does it<br />
SIG-102 – Intelligence Methods &<br />
Means<br />
SIG-103 – Intelligence Methods &<br />
Means Part 2<br />
SIG-104 - Interrogation<br />
SIG-105 - Interrogation<br />
SIG-205 – Domestic KGB<br />
SIG-206 – British Intelligence<br />
SIG-207 – CIA<br />
SIG-208 – Canadian/Australian Intel<br />
SIG-209 – Japanese Intel<br />
SIG-210 – China/N. Korea Intel<br />
SIG-211 – French/German Intel<br />
SIG-212 - NSA<br />
SIG-213 – US Intel Community<br />
SIG-304 – Interrogation Planning<br />
SIG-305 – Interrogation Methods<br />
School of Terrorist Operations<br />
STO 101 – Introduction<br />
STO-102 – Al Qaeda<br />
STO 103 – Hama Hezbollah<br />
STO-104 – Muslin Brotherhood/moro<br />
Islamic Front<br />
STO-105 - IRA<br />
STO 106 – Hindu Terrorists<br />
STO 107 – US Domestic Terrorists<br />
STO-109 – Asian Terrorists<br />
STO-110 – South American Terrorists<br />
STO-111 – European terrorists<br />
STO-112 – N. African Terrorists<br />
STO-113 – Asian sub Continent<br />
Terrorists<br />
STO-114 – Ecoterrorists<br />
STO-201 – Weapons and Counter<br />
Terrorists<br />
School of Intelligence Technology<br />
SIT-101 – Eyes in the Skies<br />
SIT-102 – Tools of the trade<br />
School of Espionage<br />
SOE-101 – Counter Espionage<br />
SOE-102 – Definition and Means<br />
SOE-103 – Escape and Evasion<br />
SOE-104 – Industrial Espionage<br />
College of Computer History<br />
COCH 101- History<br />
College of Sci-fi Cinema<br />
SPB 101 – Spaceballs Characters<br />
SPB 102 – Spaceballs Main<br />
Characters<br />
SPB 103 – Spaceballs Technology<br />
SPB 104 – Spaceballs Trivia<br />
Klingon Warrior Academy<br />
Apprentice 101<br />
Apprentice 102<br />
Apprentice 104<br />
Apprentice 104<br />
School of Treknology<br />
TNG-102 – Main Characters<br />
TNG-103 – Episodes<br />
TNG-104 – Technology<br />
TNG-105 - Trivia<br />
DS9-101 – Characters<br />
DS9-103 – Episodes<br />
School of Medical<br />
MD-10<br />
MD-20<br />
School of Xeno Studies Borg<br />
XB-10<br />
XB-20<br />
School of Xeno-Studies- Klingon<br />
XR-15<br />
School of Aerospace<br />
AE-10<br />
Silver Boothby Awarded<br />
LT JG ALEC DONNON<br />
College of Treknology<br />
Degree – Associates ST:DS9<br />
ST:DS9 - Characters<br />
ST:DS9 – Main Character<br />
ST:DS9 – Episodes<br />
ST:DS9 - Technology<br />
ST:DS9 – Trivia<br />
LT JG JOSEPHINE FISHER<br />
College of Borg Technology<br />
COBT 101<br />
COBT 202<br />
COBT 203<br />
Degree – Associates ST: DS9<br />
ST;DS9 - Trivia<br />
ST:DS9 - Technology<br />
6 Vol.1 Issue 6 <strong>ScuttleButt</strong>
ST:DS9 - Episodes<br />
ST:DS9 – Main Characters<br />
ST:DS9 – Characters<br />
ST: The Motions Picture - Characters<br />
ST: The Motions Picture - Quotes<br />
ST: The Motions Picture - Trivia<br />
ST: The Motions Picture – Technology<br />
ST2-101 – Characters<br />
ST2-102 – Quotes<br />
ST2-103 – Trivia<br />
ST2-104 – Technology<br />
ST3-101 - Character<br />
ST3-102 - Quotes<br />
ST3-103 - Trivia<br />
ST3-104 - Technology<br />
ST4-101 - Characters<br />
ST4-102 - Quotes<br />
ST4-103 - Trivia<br />
ST4-104 – Technology<br />
College of Federation Studies<br />
Federation Law 1<br />
Federation Law 2<br />
Federation Law 3<br />
Federation Law 4<br />
Federation Law 5<br />
Federation Law 6<br />
Special Federation Studies 1<br />
Special Federation Studies 2<br />
Special Federation Studies 3<br />
Special Federation Studies 4<br />
Special Federation Studies 5<br />
Special Federation Studies 6<br />
Special Federation Studies 7<br />
Special Federation Studies 8<br />
Voyages of the Enterprise 1 Part 1<br />
Voyages of the Enterprise 1 Part 2<br />
Voyages of the Enterprise 2 Part 1<br />
Voyages of the Enterprise 2 Part 2<br />
Voyages of the Enterprise 3 Part 1<br />
Voyages of the Enterprise 3 Part 2<br />
History of the UFP 1 Part 1<br />
History of the UFP 2 Part 1<br />
CAPT 102 – Captains of the Enterprise 2<br />
College of Survival Studies<br />
TSS-101 Survival Training Course<br />
TSS-102 Advanced Studies<br />
TSS-103 Attitude and Tools<br />
TSS-104 Ropes and Knots<br />
TSS-105 Signalling<br />
TSS-106 Poisonous Plants<br />
TSS-107 Usable Plants<br />
TSS-108 Poisonous Snakes and Lizards<br />
TSS-109 Water <strong>Cross</strong>ing<br />
TSS-201 Advanced Water Procurement<br />
TSS-202 Advanced Food Procurement<br />
TSS-203 Advanced Psychology of<br />
Survival<br />
ESS-101 Survival in Northern Climates<br />
ESS-102 Jungle Survival<br />
ESS-103 Desert Survival<br />
ESS-104 Mountain Survival<br />
ESS-105 Survival at Sea<br />
ESS-106 Survival in Northern Climates II<br />
ESS-107 Caves<br />
MSS-101 Maps 1<br />
MSS-102 Maps 2<br />
MSS-103 Maps 3<br />
MSS-104 Compasses and GPS<br />
MSS-105 Land Navigation<br />
PSS-101 Emergency Preparedness 1:<br />
Planning to Survive a disaster<br />
PSS-102 Emergency Preparedness 2:<br />
Natural Disasters<br />
PSS-103 Emergency Preparedness 3:<br />
Technological Hazards<br />
PSS-104 Fire Safety<br />
PSS-105 Worst Case Scenario<br />
EPS 101 Escape Pod Users Guide<br />
EPS 102 Planetary Survival<br />
EPS 103 Escape Pod Identification<br />
EPS 201.1 Escape Pod Tech I<br />
EPS 201.2 Escape Pod Tech II<br />
EPS 201.3 Escape Pod Tech III<br />
College of XonoAnthropology<br />
AQ 101 – Alpha Quadrant Overview<br />
AQ 102 – Alpha Quadrant Extension<br />
AQ 102 – Bajoran<br />
AQ 104 – Betazoid<br />
AQ 105 – Ferengi\<br />
AQ 106 – Q Continuum<br />
AQ 107 – Talarian<br />
AQ 108 – Trill<br />
College of Sci-fi Cinema<br />
Cert of Completion - Spaceballs<br />
Spaceballs – Trivia<br />
Spaceballs – Technology<br />
Spaceballs – Main Characters<br />
Spaceballs – Characters<br />
Certificate of Completion – Galaxy Quest<br />
Galaxy Quest – Trivia<br />
Galaxy Quest – Technology<br />
Galaxy Quest – Main Character<br />
Galaxy Quest – Characters<br />
The Day the Earth Stood Still – Trivia<br />
The Day the Earth Stood Still –<br />
Characters<br />
The Day the Earth Stood Still –<br />
Technology<br />
Forbidden Planet<br />
LOR 101 - Logan’s Run<br />
GHB 101 - Ghostbusters<br />
BAR 101 – Barbarella<br />
MIB 101 – Men in Black I<br />
MIB 102 - Men in Black II<br />
Cert of Completion: Back to the Future<br />
BTF 101: Back to the Future I<br />
BTF 102: Back to the Future II<br />
BTF 103: Back to the Future III<br />
BTF 104: Misc.<br />
CET 101 – Close encounters of the Third<br />
Kind – Characters<br />
CET 102 – Close Encounters of the Third<br />
Kind – Trivia<br />
CET 103 – Close Encounters of the Third<br />
Kind – Technology<br />
CET 104 – Close Encounters of the Third<br />
Kind – Main Characters<br />
TTO 101 - 2001 a Space Odyssey<br />
TTO 102 – 2010 a Space Odyssey<br />
HHG 101 – Hitchhikers Guide to the<br />
Galaxy<br />
Certificate of Completion – War Games<br />
WAR 101 – War Games Characters<br />
WAR 102 – War Games Technology<br />
WAR 103 – War Games Trivia<br />
APL 101 – Apollo 13.1<br />
APL 102 – Apollo 13.2<br />
SST 101 – Starship Troopers<br />
School of Intelligence Gathering<br />
SIH-101 – History of Intelligence Gathering<br />
SIH-102 – Spies in History<br />
SIH-103 – History of Espionage<br />
SIG-101 – Who does it<br />
SIG-102 – Intelligence Methods & Means<br />
SIG-103 – Intelligence Methods & Means<br />
Part 2<br />
SIG-104 - Interrogation<br />
SIG-204 - Interrogation<br />
SIG-205 – Domestic KGB<br />
SIG-206 – British Intelligence<br />
Ship’s Muster (continued)<br />
SIG-207 - CIA<br />
SIG-208 – Canadian/Australian Intel<br />
SIG-209 – Japanese Intel<br />
SIG-210 – China/N. Korea Intel<br />
SIG-211 – French/German Intel<br />
SIG-212 - NSA<br />
SIG-213 – US Intel Community<br />
School of Intelligence Technology<br />
SIT-101 – Eyes in the Skies<br />
SIT-102 – Tools of the Trade<br />
School of Espionage<br />
SOE-101 Definition and Means<br />
SOE-102 Counter Espionage<br />
SOE-103 Escape and Evasion<br />
SOE-104 Industrial Espionage<br />
College of Down Under<br />
SAU 101 – Flags of Australia<br />
SAU 102 – States of Australia<br />
Romulan Orientation College<br />
ROC 101 Romulan People and Tal<br />
Shiar<br />
Awarded Bronze Boothby<br />
Awarded Silver Boothby<br />
Awarded Gold Boothby<br />
LT JG ROBERT FISHER<br />
College of Trecknology<br />
Degree – Associates ST: TNG<br />
ST:TNG Trivia<br />
ST:TNG Episodes<br />
ST:TNG Characters<br />
ST:TNG Main Characters<br />
ST:TNG Technology<br />
VOY-101 – Characters<br />
VOY-102 – Main Characters<br />
VOY-103 - Episodes<br />
VOY-104 - Technology<br />
VOY-105 - Trivia<br />
LT LOUISE HUP<br />
College of Treknology<br />
TNG-101 Characters<br />
ENSIGN CHRIS JACOBS<br />
College of Borg Technology<br />
COBT 101<br />
COBT 102<br />
COBT 201<br />
COBT 301<br />
College of federation Studies<br />
SPFS 102 – Sp Fed Stud 2<br />
SPFS 103 – Sp Fed Stud 3<br />
VOTE 101 – Voy Ent I Part I<br />
VOTE 103 – Voy Ent II Part I<br />
VOTE 105 – Voy Ent III Part I<br />
College of European Studies<br />
The European Continent<br />
The Ferengi Legion<br />
Starfleet Intelligence School<br />
SIS-102 – Cardassian Sector<br />
Intelligence<br />
School of Mecca<br />
ME-10<br />
College of Down Under<br />
SAU 101 – Flags of Australia<br />
SAU 102 – States of Australia<br />
Vulcan Orientation College<br />
VOC-101 – Geography and<br />
Physiology<br />
VOC-102 – Culture and Military<br />
College of Starship Operations<br />
<strong>ScuttleButt</strong> July, 2007 7
The following members were promoted:<br />
Lexie Currie to 1st Lieutenant<br />
Erik Stubblefield to Lieutenant Junior Grade<br />
Alec Donnon to Lieutenant Junior Grade<br />
Wendy Brokensha to Petty Officer 4th Class<br />
Darren Reid to Petty Officer 4th Class<br />
Ben Naylor to Sargeant<br />
CSO-104 – Guidance and<br />
Navigation<br />
CSO-106 – Extreme Measures<br />
CSO-107 – Bridge Operations<br />
School of Intelligence Gathering<br />
SIG-101 – Who Does It<br />
SIG-102 – Intelligence Gathering<br />
Methods and Means<br />
SIG-103 – Intelligence Gathering<br />
Methods and Means Part 2<br />
SIG-104 - Interrogation<br />
SIG-105 – Domestic KGB<br />
School of Espionage<br />
SOE 101 – Definitions and Means<br />
SOE 102 – Counter Espionage<br />
SOE 103 – Escape and Evasion<br />
SOE 104 – Industrial Espionage<br />
College of Chronology<br />
101 –EU<br />
College of XenoAnthropology<br />
AQ 103 – Bajoran<br />
ENSIGN GREGORY JACOBS<br />
College of Mythical Studies<br />
Classical Terrans<br />
College of Medicine<br />
Toxocology Specialty<br />
CREWMAN MARGARET MOYLE<br />
College of Genealogy<br />
IOTA:COG-102 – Level 1<br />
IOTA:COG-201 – Level 2<br />
SERGEANT BEN NAYLOR<br />
School of Professional Development<br />
PD-10<br />
ENSIGN MOLLIE O’BRIEN<br />
College of Medicine<br />
Counsellor Certification<br />
LT. JG DONNA REID<br />
Starfleet Office’s Leadership College<br />
IOLS:SOLC-104 – COMM Exam<br />
College of Mythologycal Studies<br />
Bajoran<br />
College of Treknology<br />
DS9-101 Characters<br />
ENSIGN GRAHAME SMITH<br />
Officers Training School<br />
OTS<br />
College of Borg Technology<br />
COBT 101<br />
COBT 201<br />
COBT 301<br />
School of Professional Development<br />
PD-10<br />
Vulcan Orientation College<br />
VOC-101 Geography and<br />
Physiology<br />
VOC-102 Culture and Military<br />
Cardassian Orientation College<br />
IOAS:COC-101 – The Cardassian<br />
Union<br />
IOAS:COC-102 – The Cardassian<br />
Military<br />
IOAS:COC-103 – The Obsidian<br />
Order<br />
Romulan Orientation College<br />
IOAS – ROC 101 Romulan People<br />
and the Tal Shiar<br />
IOAS – ROC 102 The Government<br />
IOAS – ROC 103 Military and<br />
Technology<br />
College of Survival Studies<br />
TSS-101 Survival Training Course<br />
TSS-102 Advanced Survival Studies<br />
TSS-103 Attitudes and Tools<br />
TSS-104 Ropes and Knots<br />
TSS-105 Signalling<br />
TSS-106 Poisonous Plants<br />
TSS-107 Usable Plants<br />
TSS-108 Poisonous Snakes & Lizards<br />
TSS-109 Water <strong>Cross</strong>ing<br />
TSS-201 – Adv. Water Procurement<br />
TSS-202 – Adv. Food Procurement<br />
TSS-203 – Adv. Psychology of Survival<br />
ESS-101 Survival in Northern Climates<br />
ESS-102 Jungle Survival<br />
ESS-103 Desert Survival<br />
ESS-104 Mountain Survival<br />
ESS-105 Survival at Sea<br />
ESS-106 Survival in Northern Climates 2<br />
ESS-107 Caves<br />
MSS-101 Maps 1<br />
MSS-102 Maps 2<br />
MSS-103 Maps 3<br />
MSS-104 Compasses<br />
MSS-105 Land Navigation<br />
PSS-101 Emergency Prep 1: Planning<br />
to Survive a Disaster<br />
PSS-102 Emergency Prep 2: Natural<br />
Disasters<br />
PSS-103 Emergency Prep 3:<br />
Technological Hazards<br />
PSS-104 Fire Safety<br />
PSS-105 Worst Cases<br />
School of Intelligence History<br />
SIH-102 – History of Intelligence<br />
SIH-102 – Spies in History<br />
SIH-103 – History of Espionage<br />
School of Intelligence Technology<br />
SIT-101 – Eyes in the Skies<br />
SIT-102 – Tools of the Trade<br />
School of Espionage<br />
SOE-101 – Definition and Means<br />
SOR-102 – Counter Espionage<br />
SOE-103 – Escape and Evasion<br />
SOE-104 – Industrial Espionage<br />
School of Intelligence Gathering<br />
SIG-101 – Who does it<br />
SIG-102 – Intelligence Methods &<br />
Means<br />
SIG-103 – Intelligence Methods &<br />
Means Part 2<br />
SIG-104 – Interrogation<br />
SIG-204 – Interrogation<br />
SIG-205 – Domestic KGB<br />
SIG-206 – British Intelligence<br />
SIG-207 – CIA<br />
SIG-208 – Canadian/Australian Intel<br />
SIG-209 – Japanese Intel<br />
SIG-210 – China/N. Korea Intel<br />
SIG-211 – French/German Intel<br />
SIG-212 – NSA<br />
SIG-213 – US Intel Community<br />
SIG-304 – Interrogation Planning<br />
SIG-305 – Intelligence Methods<br />
Awarded Bronze Boothby<br />
LT JG ERIK STUBBLEFIELD<br />
College of Cryptography<br />
Advanced Cryptography<br />
School of Intelligence in Movies<br />
SIM-118 – Patriot Games<br />
SIM-114 – Spies Like Us<br />
SIM-103 – The Bourne Identity<br />
SIM-117 – Hunt for Red October<br />
SIM-110 – U-571<br />
SIM-105 – Sneakers<br />
SIM-106 – Clear and Present Danger<br />
SIM-119 – True Lies<br />
SIM-101 – The Spy that Came in From<br />
the Cold<br />
SIM-120 – Stalag 17<br />
SIM-107 – The Sun of all Fears<br />
Starfleet Officer’s Leadership College<br />
IOLS:SOLC-104 – COMM<br />
IOLS:SOLC-107 – CompOps Exam<br />
College of Starship Opersations<br />
CSO-107 – Bridge Operations<br />
College of Survival Studies<br />
ESS-105 Survival at Sea<br />
ESS-106 Survival in Northern Climates 2<br />
ESS-107 Caves<br />
PSS-101 Emergency Prep 1: Planning<br />
to Survive a Disaster<br />
PSS-102 Emergency Prep 2: Natural<br />
Disasters<br />
PSS-103 Emergency Prep 3:<br />
Technological Hazards<br />
PSS-104 Fire Safety<br />
PSS-105 Worst Cases<br />
MSS-101 Maps 1<br />
MSS-102 Maps 2<br />
MSS-103 Maps 3<br />
MSS-104Compasses and GPS<br />
MSS-105 Land Navigation<br />
College of Treknology<br />
ST:DS9 Characters<br />
ST:DS9 Main Characters<br />
ST:DS9 Episodes<br />
ST:DS9 Technology<br />
ST:DS9 Trivia<br />
ST:VOY Characters<br />
ST:VOY Main Characters<br />
ST:VOY Episodes<br />
ST:VOY Technology<br />
ST:VOY Trivia<br />
ST:ENT Characters<br />
ST:ENT Main Characters<br />
ST:ENT Episodes<br />
ST:ENT Technology<br />
ST:ENT Trivia<br />
ST1-101 – Characters<br />
ST1-102 – Quotes<br />
ST1-103 – Technology<br />
ST1-104 – Trivia<br />
ST2-101 – Characters<br />
ST2-102 – Quotes<br />
ST2-104 – Trivia<br />
ST3-101 – Characters<br />
ST3-102 – Quotes<br />
ST3-103 – Technology<br />
ST3-104 – Trivia<br />
ST4-101 – Characters<br />
ST4-102 – Quotes<br />
ST4-103 – Technology<br />
ST4-104 – Trivia<br />
College of Medicine<br />
Basic Health Field Medic<br />
Aerospace Medicine Specialty<br />
College of Economics<br />
ST 201 – Economic Potpourri<br />
8 Vol.1 Issue 6 <strong>ScuttleButt</strong>
College of Law<br />
D1<br />
D2<br />
D3<br />
College of Federation Studies<br />
Federation Law 1<br />
Federation Law 2<br />
Federation Law 3<br />
Federation Law 4<br />
Federation Law 5<br />
SPFS101 – Sp Fed Stud 1<br />
SPSF102 – Sp Fed Stud 2<br />
SPSF103 – Sp Fed Stud 3<br />
SPSF104 – Sp Fed Stud 6<br />
College of Communications<br />
Newsletter Design<br />
Vulcan Academy of Science<br />
B in Basic Trek 1<br />
School of Xeno-Studies Cardassian<br />
XC-20<br />
Romulan Orientation College<br />
IOAS – ROC 201 Analysis<br />
IOAS – ROC 202 Politics & History<br />
Professional Development<br />
PD-12<br />
School of Medical<br />
MD – 10<br />
Leadership Development<br />
LD-10<br />
PD-10<br />
College of Sci-Fi Cinema<br />
Spaceballs - Trivia<br />
Spaceballs – Characters<br />
Spaceballs – Main Characters<br />
Spaceballs – BA Degree<br />
Alien<br />
Van Helsing<br />
Mars Attacks Part 1<br />
Mars Attacks part 2<br />
Men in Black I<br />
MIB 102: Men in Black II<br />
College of Temporal Physics<br />
Agents’ Survival Course<br />
Basics<br />
College of Genealogy<br />
IOTA:COG-101 – Bachelors<br />
Klingon Warrior Academy<br />
Apprentice 101<br />
Apprentice 102<br />
Apprentice 103<br />
Apprentice 104<br />
College of Borg Technology<br />
COBT 103<br />
COBT 202<br />
COBT 203<br />
College of XenoAnthropology<br />
GQ 102 – Jem’Hadar<br />
AQ 101 – Alpha Quadrant Overview<br />
AQ 102 – Alpha Quadrant Extension<br />
AQ 103 – Bajoran<br />
AQ 104 – Betazoid<br />
AQ 105 – Ferengi<br />
AQ 108 – Trill<br />
DQ 107 – Voth<br />
College of mythological Studies<br />
Classical Terran<br />
Bajoran<br />
School of Intelligence Gathering<br />
SIG-102 – Intelligence Methods &<br />
Means<br />
SIG-103 – Intelligence Methods &<br />
Means Part 2<br />
SIG-104 – Interrogation<br />
SIG-204 – Interrogation<br />
SIG-205 – Domestic KGB<br />
SIG-207 – CIA<br />
SIG-206 – British Intelligence<br />
SIG-208 – Canadian/Australian Intel<br />
SIG-209 – Japanese Intel<br />
SIG-210 – China/N Korea Intel<br />
SIG-211 – French / German Intel<br />
SIG-212 – NSA<br />
SIG-213 – US Intel Community<br />
SIG-304 – Interrogation Planning<br />
SIG-305 – Interrogation Methods<br />
College of Strategy and Tactics<br />
Basics<br />
Vulcan Orientation College<br />
VOC-101<br />
VOC-102<br />
College of Archeology & Anthropology<br />
SOAr 201 – Level 2 Certification<br />
College of Economics<br />
ST: 104 – Let’s Make a Deal<br />
Special Operations<br />
SO-20<br />
SO-13<br />
School of Terrorist Operations<br />
STO 108 Terrorists Groups<br />
College of the Fantasy Realm<br />
LG 101 – League of Extraordinary<br />
Gentlemen<br />
RO 101 – Robots<br />
School of Sci-Fi Cinema<br />
GLQ 101 – Galaxy Quest - Characters<br />
GLQ 102 – Galaxy Quest – Main<br />
Characters<br />
GLQ 103 – Galaxy Quest - Technology<br />
GLQ 104 – Galaxy Quest – Trivia<br />
Cert of Completion – Galaxy Quest<br />
IDF 101: Independence Day (ID4) -<br />
Characters<br />
IDF 102: Independence Day (ID4) -<br />
Technology<br />
IDF 103: Independence Day (ID4) –<br />
Trivia<br />
Cert of Completion – Independence Day<br />
LIS 101 – Lost in Space (Movie)<br />
Characters<br />
LIS 101 – Lost in Space (Movie)<br />
Technology<br />
LIS 101 – Lost in Space (Movie) Trivia<br />
LIS 101 – Lost in Space (Movie) Quotes<br />
Cert of Completion – Lost in Space<br />
SST 101 Starship Troopers<br />
TTO 101: 2001<br />
TTO 102: 2010<br />
IGT 101 – The Iron Giant<br />
MAD 101: The Road Warrior<br />
College of Down Under<br />
SAU-101 – Flags of Australia<br />
SNZ-101 – Flags of New Zealand<br />
SAU-102 – States of Australia<br />
SNZ-102 – Islands of New Zealand<br />
SAU-103 – Geography of Australia<br />
SNZ-103 – Geography of New Zealand<br />
College of Sci-Fi Literature<br />
CSFL 201 – Applying Literature<br />
Terminology Book Review<br />
College of the Fantasy Realm<br />
TI 101 Titan<br />
DN 102 Dune (2000) Religion &<br />
Biology<br />
DN 103 Dune (2000) Technology<br />
DN 104 Dune (2000) Trivia<br />
DN 101 Dune (2000) Characters<br />
Starfleet Officer’s Leadership<br />
College<br />
IOLS:SOLC-105 – SFA Exam<br />
College of History<br />
Bachelors<br />
School of Infantry<br />
IN-10<br />
IN-20<br />
IN-22<br />
IN-21<br />
Xeno-Studies – Borg<br />
XB-10<br />
XB-20<br />
Xeno-Studies – Jem’Hadar<br />
XJ-10<br />
XJ-20<br />
School of Support<br />
SU-10<br />
School of Medical<br />
MD-20<br />
School of Mecha<br />
ME-10<br />
School of Special Operations<br />
SO-10<br />
Xeno-studies – Klingon<br />
XK-10<br />
XK-15<br />
XK-20<br />
School of Combat Engineer<br />
CE-10<br />
Xeno-studies Romulan<br />
XR-20<br />
School of Armor<br />
AR-10<br />
AR-20<br />
School of Aerospace<br />
AE-10<br />
Gold Boothby Awarded<br />
Latinum Boothby Award<br />
Diamond Boothby Award<br />
Dilithium Boothby Award<br />
Report from Treasurer<br />
As part of my duties as Treasurer I wish to report that the<br />
Fund Raising has continued to be a great effort, thank you to<br />
everyone involved, your hard work is appreciated. I would<br />
like to acknowledge the hard work by the Chief of<br />
Communications Lt JG Donna Reid, for her tireless efforts in<br />
the Fund Raising<br />
<strong>ScuttleButt</strong> July, 2007 9
10 Vol.1 Issue 6 <strong>ScuttleButt</strong>
<strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> – Region 11 Convention Listing<br />
There are some good conventions coming up for those fans who love to go and meet the stars. Here is the next<br />
few months listing - hope to see you there! If I have missed a convention that you know about, please drop me a<br />
line at mad101man@yahoo.com.au and I will add it to our list.<br />
August 2007<br />
_____________________________<br />
Chief Of Security, Lt Jg Matthew Tuting<br />
4 Conflux 4 Virtual minicon Free Virtual Convention on the internet; Guests: Garth Nix, Fiona<br />
McIntosh, Simon Brown and many more. A new guest every hour. http://www.conflux.org.au<br />
11 <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> Commissioning Party Writers Centre,2nd flr 187 Rundle St, Adelaide SA; By<br />
invitation only. http://www.uss-southerncross.com<br />
17 SMASH! Sydney Manga and Anime Show, SMASH, UNSW Roundhouse, Anzac<br />
Pde, Sydney, NSW. Cost: $9, $12 at the door. Art Contests, Artist Alley, Cosplay,<br />
Games, Panels & More. http://www.smash.org.au<br />
18 The Adelaide Pop Culture Festival Terra Nova Events, South Australian Museum,<br />
North Terrace, Adelaide, SA. Cost tba. Retro film festival, Workshops: Alien prosthetic<br />
makeup construction & Fantasy costume, Retro memorabilia exhibits, Quiz night. Guest: Alan Ruck.<br />
http://www.terra-novaevents.com<br />
18 Catch a movie with Alan Ruck, Mlb Culture Shock, Astor Theatre, Cnr Dandenong Rd & Chapel St,<br />
Windsor, VIC. Guest: Alan Ruck General Tickets: $26 per session, Ferris Bueller's Day Off, Star Trek:<br />
Generations. VIP package $200 incl. Photo, Collectible, autograph, Q&A Session, movie and an<br />
exclusive dinner with Alan. Std autograph fees apply. http://cultureshockexpo.com<br />
22 Catch a movie with Alan Ruck, Adl Terra Nova Events, Nova Cinema, Rundel St, Adelaide, SA. Guest:<br />
Alan Ruck General Tickets: $30 per session, Ferris Bueller's Day Off, Star Trek: Generations. bookings<br />
terranovasales@optusnet.com or 0421378397 http://www.terra-novaevents.com<br />
25 11th National Costumers' Ball, Australian Costumers’ Guild, Burnside Ballroom, Burnside, SA. Cost:<br />
$50 guild members / $70 non members, No door sales, tickets close Aug 23. This is a Costumed Event!<br />
No costume - No entry. http://www.australiancostumersguild.org.au/index.phppid=9<br />
25 Catch a movie with Alan Ruck, Syd Culture Shock, Hayden Orpheum Theatre - 380 Military Rd,<br />
Cremorne, NSW. Guest: Alan Ruck General Tickets: $30 double bill Ferris Bueller's Day Off, Star Trek:<br />
Generations. VIP package $200 incl. Collectible, autograph, movie and an exclusive dinner with Alan -<br />
Std autograph fees apply. http://cultureshockexpo.com<br />
25 40 years of Star Trek in Australia SciNut Conventions, Diplomat Hotel, Cnr. Canberra Ave. &<br />
Hely St, Canberra, ACT. Cost $60 ($30 concession). Guest: Jack Donner, Dragon Dronet,<br />
Wanda Piety, Susan Shwartz- Std autograph fees apply. http://www.scinut.net.au<br />
_____________________________<br />
September 2007<br />
2 40 years of Star Trek in Australia SciNut Conventions, Mercure Hotel, 85-87 North Quay, Brisbane,<br />
QLD. Cost $60 ($30 concession). Guest: Jack Donner, Dragon Dronet, Wanda Piety, Susan Shwartz-<br />
Std autograph fees apply. http://www.scinut.net.au<br />
8 Serenity Through the Gate Vortex Events, Mercure Hotel, 85-87 North Quay, Brisbane, QLD.<br />
General admission $50, VIP $145; Guests: Morena Baccarin (Inara the companion: Firefly & Serenity,<br />
Adria Stargate SG-1); Christina Hendricks (Mrs Reynolds: Firefly); Sonny Whitelaw (Stargate & Atlantis<br />
Author) http://www.vortexevents.com/<br />
15 Tales From A Companion Culture Shock, Dooley’s Lidcombe Catholic Club, Sydney, NSW. Earlybird<br />
general $77 (valid till 10 July), VIP $300; Guests: Morena Baccarin (Inara the companion: Firefly &<br />
Serenity, Adria Stargate SG-1); Christina Hendricks (Mrs Reynolds: Firefly); Sonny Whitelaw (Stargate &<br />
Atlantis Author) http://cultureshockexpo.com//index.php<br />
16 Tales From A Companion Culture Shock, Venue TBA, Melbourne, VIC. Earlybird<br />
general $77 (valid till 10 July), VIP $300; Guests: Morena Baccarin (Inara the<br />
companion: Firefly & Serenity, Adria Stargate SG-1); Christina Hendricks (Mrs<br />
Reynolds: Firefly); Sonny Whitelaw (Stargate & Atlantis Author) http://cultureshockexpo.com//index.php<br />
23 Travellers from the small screen NSW chapter, Australian Costumers’ Guild, Sydney, NSW. (Loc. Tba)<br />
Picnic, dinner or other to be decided. Costume theme: Science Fiction from TV - series or telemovie.<br />
http://www.australiancostumersguild.org.au/forum/index.phpshowtopic=810&st=0#entry8835<br />
Lt Jg<br />
Matthew<br />
Tuting<br />
Sep 28-Oct 1 Conflux 4, Rydges Lakeside Hotel, Canberra, ACT. Tickets: (Pre booked) $190, conc $130. Guests:<br />
Graham Joyce, Garth Nix, Simon Brown, Donna Maree Hanson, Kaaron Warren<br />
http://www.conflux.org.au<br />
Leads from Australian Costumers Guild , The Australian Science<br />
Fiction Bullsheet , Fanboy's Convention List<br />
, First Contact Conventions , Terra<br />
Nova Events <br />
_____________________________<br />
OPPOSITE PAGE: Photos from the United Federation of Planet's party to celebrate 30 years of Star Wars<br />
with members of the South Australian chapter of Fan Force - SAFF. Photos courtesy of SAFF and Andrew<br />
Currie, SHOWN RIGHT with a prized collectable - The bridge of the Enterprise.<br />
<strong>ScuttleButt</strong> July, 2007 11<br />
STOP PRESS! Queensland's Quest Star Trek club holding a 30th Anniversary Party, July 28th. Contact Mary Kemp.
The Battle of Long Tan<br />
WHAT<br />
The Battle of Long<br />
Tan was one of the most<br />
decisive Australian<br />
victories on record.<br />
A large Viet Cong force had been gathered in<br />
the area around an Australian base, as the<br />
Australians had suspected, and their plan was<br />
to flush out the troops and claim the base; an<br />
un-acceptable political loss.<br />
The Australians executed a sweep of the area, as<br />
the Vietnamese had hoped for.<br />
After some aggressive patrolling, in which one<br />
Viet Cong soldier was killed, the main VC force<br />
was encountered and a battle ensued.<br />
The Australian forces managed to drive back the<br />
VC.<br />
WHERE<br />
Long Tan: A village about 4 km north-east of<br />
Vung Tau in South Vietnam. The Australian<br />
base was surrounded by rubber plantations.<br />
The weather conditions of the area heavily<br />
influenced the<br />
outcome of the battle.<br />
WHEN<br />
During the Vietnam<br />
War, on August 18–<br />
19, 1966.<br />
12 Vol.1 Issue 6 <strong>ScuttleButt</strong>
Marine Cadet Christopher Anderton<br />
WHY<br />
The Viet Cong (or The National Front for the<br />
Liberation of South Vietnam) was attempting to<br />
capture the Australian base, as it was practically<br />
in control of the surrounding providence. There<br />
is much controversy over why the battle really<br />
happened. While the Australians of the D<br />
Company which encountered the VC force say<br />
that it was an accidental encounter that most<br />
probably saved the base, the Vietnamese<br />
soldiers that were in the Battle of Long Tan<br />
view it as an ambush on a large Australian force.<br />
HOW<br />
also used the Reverse Slope defensive<br />
manoeuvre to effectively nullify the VC’s heavy<br />
weaponry.<br />
Since the numbers have been officially recorded<br />
as being 108 Australian soldiers and 1,500-2,650<br />
“Charlies” (Viet Cong) the Australian victory<br />
was a great accomplishment. However,<br />
controversy also surrounds the numbers of each<br />
force, and there will almost definitely be no<br />
eventual resolution to this matter.<br />
This is a resolution taken directly from<br />
http://www.convictcreations.com/history/longtan.htm<br />
The Battle of Long Tan is used even today to<br />
train Australian Officers in the effectiveness of<br />
combining and coordinating infantry, artillery,<br />
armour and military aviation. It was these<br />
components, along with the environmental<br />
conditions (ie pouring rain and terrible mud) that<br />
contributed towards the victory. The D company<br />
"D company was composed of 108 men of<br />
which 18 were killed and 24 were<br />
wounded. After the VC retreat, a search<br />
of the jungle discovered 245 VC bodies.<br />
Questioning of prisoners ascertained that<br />
the offensive force comprised the Viet<br />
Cong 275 regiment and the D445<br />
Battalion. A total force of 2500 men."<br />
Extract from the PRESIDENTIAL UNIT CITATION<br />
To Delta Company 6 Battalion Royal Australian Regiment<br />
By virtue of the authority invested in me as the President of the<br />
United States and as Commander-in-Chief of the Armed Forces of<br />
the United States, I have today awarded the Presidential Unit Citation<br />
(Army) for extraordinary heroism to D Company, Sixth Battalion,<br />
The Royal Australian Regiment, The Australian Army<br />
D Company distinguished itself by extraordinary heroism while<br />
engaged in military operations against an opposing armed force in<br />
Vietnam on August 18,1966<br />
.....<br />
The conspicuous courage, intrepidity and indomitable courage of D<br />
Company were to the highest tradition of military valour and reflect<br />
great credit upon D Company and the Australian Army.<br />
Lyndon B Johnson<br />
The White House May 28, 1968<br />
<strong>ScuttleButt</strong> July, 2007 13
The <strong>Southern</strong> <strong>Cross</strong> – Past, Present & Future!<br />
The<br />
Coms<br />
Station<br />
H.O.D.<br />
Lt Jg<br />
Donna<br />
Reid<br />
http://thedarknebula.com<br />
The <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong>, even though<br />
it is a new chapter of Starfleet<br />
International is the heir to a<br />
distinguished history as the successor<br />
to the last SFI chapter in Australia. The<br />
original <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong>, NCC<br />
1886, fictionally a Miranda class frigate, was a<br />
meeting chapter in Sydney, NSW between about<br />
1986 to at least 2001. I was a member of the<br />
original <strong>Southern</strong> <strong>Cross</strong> for a short time until I<br />
decided that I preferred the freedom of a<br />
correspondence membership over the<br />
commitments of a meeting chapter.<br />
But it goes further back than that.<br />
Did you know that there was a HMAS <strong>Southern</strong><br />
<strong>Cross</strong> 1 in WWII Or that there was a radio series<br />
and costumed super hero called the <strong>Southern</strong><br />
<strong>Cross</strong> who defended Australia from saboteurs<br />
and spies during the same period<br />
What the ... <br />
Ok, so maybe I'm stretching the truth a little<br />
with that last bit, but the story of the <strong>Southern</strong><br />
<strong>Cross</strong> comic character involves a real historical<br />
link going back at least as far as the history of<br />
our chapter.<br />
Back in 1985, Tad<br />
Pietrzykowski was one<br />
of the founding<br />
members of<br />
"Cyclone!" a short<br />
lived but<br />
extremely<br />
influential<br />
Australian<br />
comic.<br />
He was<br />
already<br />
established<br />
as a<br />
comic<br />
book<br />
writer<br />
and<br />
illustrator<br />
for his Dark Nebula<br />
graphic Novels and wanted<br />
to contribute another title to the<br />
monthly anthology. He wanted his other story to<br />
be in stark contrast to Dark Nebula, which is a<br />
dark tale of Sci Fi with supernatural overtones.<br />
He settled on a retrospective, swashbuckling<br />
character, the storyline laced with subtle<br />
overtones of the Golden Age of pulp fiction and<br />
Old Time radio - The <strong>Southern</strong> <strong>Cross</strong>!<br />
"It was my lament that Australia never had a<br />
'National Pride' hero like the Yanks have<br />
Capt. America, The Shield, Uncle Sam etc.,<br />
so I felt it only right to create one myself that<br />
would be that without being too obvious or<br />
tokenistic.<br />
I laid out the foundation, set up the backdrop,<br />
the whole pretext the character-design etc., &<br />
then handed it to Glenn Lumsden who<br />
literally ran with it. While the initial concept<br />
came from me Glenn put just as much of<br />
himself into it to give it the character that it<br />
exudes. Hence why he is co-creator - he<br />
earned it in my eyes. While my focus was on<br />
my primary creation, The Dark Nebula, his<br />
was on my secondary one, The <strong>Southern</strong><br />
<strong>Cross</strong>, which is how I wanted it as I wanted<br />
them both to contrast one another as night<br />
does to day."<br />
Over the past few weeks I've been privileged to<br />
be able conduct an extensive email interview<br />
with Tad, who has been incredibly generous<br />
with his time. I originally contacted him to<br />
discuss the close links between his creation, The<br />
<strong>Southern</strong> <strong>Cross</strong>, and Radio Dramas of the<br />
Golden Age of Radio - was it an accident that<br />
the hero, Gordon Russell was a radio announcer<br />
like Tad himself<br />
"The whole backdrop of the radio theatre was<br />
simply my love of the medium as by trade I<br />
am a Radio Announcer, have been for 21<br />
years. There was never a richer chapter in our<br />
broadcasting history than the days of Radio<br />
Theatre as, in its day, it was their TV. I did<br />
my research & the names of most of the<br />
characters is based on the names of real radio<br />
theatre stars of the day. Don't ask me who<br />
because that research was done about 25<br />
years ago & I would have to start from<br />
scratch to remember.<br />
In all my years in broadcasting I never really<br />
had the opportunity or incentive to pursue the<br />
<strong>Southern</strong> <strong>Cross</strong> as a Radio Play as the<br />
formats of all the stations I worked for didn't<br />
suit such a feature. It is only now, while on a<br />
break from broadcasting that I decided to<br />
'complete the loop' & see about adapting The<br />
<strong>Southern</strong> <strong>Cross</strong> to radio so that there would<br />
be a radio play about a comic about a radio<br />
play.<br />
14 Vol.1 Issue 6 <strong>ScuttleButt</strong><br />
1<br />
http://users.sa.chariot.net.au/~lenshome/auxilliaries.htm
y Lt Cmdr Kirok of L’Stok<br />
I am looking at submitting the <strong>Southern</strong><br />
<strong>Cross</strong> as an adapted radio play to finally<br />
compliment the comic feature. I believe the<br />
fact that it already exists in comic form<br />
should be very attractive to them as they like<br />
to explore all avenues of such projects e.g.:<br />
pod-casting, multi-media, on-line content<br />
etc., The fact that visuals can accompany the<br />
audio should be a very tempting carrot.<br />
I'm in the process of adapting the script of the<br />
first chapter for the Radio form. Once that's<br />
done I'll hand it to some former colleagues<br />
who are interested in being involved in this as<br />
it is a change from their usual gigs. By<br />
providing a demo of the radio serial as well<br />
as visual aids of the feature I should be able<br />
to submit it fully costed for consideration by<br />
the ABC for their Regional Production Fund.<br />
I'm presently chasing up the 'team' I've<br />
assembled for putting the demo together<br />
which will take up early July. "<br />
After a 12 year break he is planning on<br />
continuing the adventures of both the Dark<br />
Nebula and The <strong>Southern</strong> <strong>Cross</strong> on-line at<br />
thedarknebula.com. This is mainly to introduce<br />
the characters to a younger and wider audience<br />
who have never heard of them. He had been<br />
toying with the notion for some years, but never<br />
had the time until a serious car accident laid him<br />
up for a matter of months with his jaw wired<br />
shut. Since he is by trade a radio announcer this<br />
effectively sidelined him until he was recovered.<br />
"It's ironic that my character [the Dark<br />
Nebula] gains his power after coming back<br />
from the dead and he's given a new lease on<br />
life just as I was. It's amazing what you can<br />
do when you're unable to do the things you're<br />
used to."<br />
For more on The <strong>Southern</strong> <strong>Cross</strong> professional<br />
Radio Drama watch out for an article in the next<br />
issue of Sci Fi Studios Magazine 1 entitled, "The<br />
Return of the Theatre of the Mind"<br />
Radio and the internet are not the only media<br />
that we will see Tad and Glenn's work appear in.<br />
"I'm a hair's breath away from having the first<br />
Dark Nebula & <strong>Southern</strong> <strong>Cross</strong> print editions<br />
in over 15 years available (via print on<br />
demand). I'm starting with prestige editions<br />
of the first two Dark nebula adventures redone<br />
in a special edition titled 'Origins' & the<br />
entire <strong>Southern</strong> <strong>Cross</strong> adventure collected in<br />
one volume (it has only been serialised<br />
previously). All these will be in colour.<br />
Following that I will roll out a series of minitrades,<br />
each collecting 2 Dark Nebula<br />
adventures (again, in colour).<br />
http://thedarknebula.com<br />
Many of my stories were twoparters<br />
so this is an excellent<br />
opportunity to offer these stories complete.<br />
Each a piece of the bigger puzzle. When put<br />
together it makes for an impressive read.<br />
Following on from that the new adventures<br />
continue.<br />
The Dark Nebula 'Origins' Graphic Novel &<br />
The <strong>Southern</strong> <strong>Cross</strong> Extra Special Edition<br />
aren't too far away from print & release. They<br />
should be available through<br />
www.indyplanet.com."<br />
As a special scoop for readers of <strong>ScuttleButt</strong>,<br />
Tad has given me permission to print the covers<br />
of the two prestige editions to be published by<br />
print on demand outlet www.ka-blam.com. You<br />
guys are the first outside the actual Cyclone<br />
production crew to see these.<br />
"I think you'll agree that the look of each is as<br />
different as night is to day, which is how I've<br />
always wanted to keep it between The Dark<br />
Nebula & The <strong>Southern</strong> <strong>Cross</strong>. They'll also<br />
be available through my website as well. I<br />
may even get supplies in to sell directly. Any<br />
copies that I get in personally will be sold<br />
autographed."<br />
An ambitious project on many levels:<br />
independent publishing as print-on-demand,<br />
multi-media presentation as a comic and radio<br />
drama ...<br />
<strong>ScuttleButt</strong> July, 2007 15<br />
1<br />
http://scifistudios.com/magazine
http://www.sfiussindiana.com/Erop.html<br />
Engineering<br />
Division<br />
H.O.D.<br />
Lt Jg<br />
Robert<br />
Fisher<br />
For a comprehensive<br />
listing of sources and<br />
further information see<br />
the hyperlinked version<br />
of this article in the<br />
Engineering section of the<br />
<strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong><br />
website ...<br />
http://www.usssoutherncross.com/<br />
Geothermal Power Generation<br />
A geothermal power station, as we<br />
know it, is one that uses the heat of<br />
the Earth to generate power. The<br />
heat turns water to steam, which<br />
in turn can be used to run a<br />
steam turbine that generates<br />
electricity.<br />
New Zealand is particularly<br />
fortunate in that, because of<br />
its volcanic activity, it has numerous<br />
locations where the heat of the Earth can be<br />
tapped. The Ministry of Economic<br />
Development has estimated that geothermal<br />
power could supply 75% of New Zealand’s<br />
peak demand although only about 15% of<br />
that maximum potential has been developed.<br />
I say fortunate because geothermal power is<br />
one of the most environmentaly friendly<br />
forms of power generation according to<br />
Murdoch University ...<br />
• Its abundant, secure, and, if properly<br />
used, renewable.<br />
• Using modern techniques, it emits less<br />
than 0.2% of the CO 2 of the cleanest fossil<br />
fuel plant, less than 1% of the sulphur<br />
dioxide and less than 0.1% of the<br />
particulates.<br />
• It does not add to environmental<br />
problems such as acid rain, mine spoils,<br />
open pits, oil spills, radioactive waste<br />
disposal or the damming of rivers.<br />
• Its reliable, reasonably available, high<br />
capacity, designed to run 24 hours a day and<br />
independent of the weather or fuel delivery.<br />
• Its modular design is highly flexible,<br />
expandable and construction does not<br />
have a high initial capital outlay & long<br />
lead time.<br />
• The fuel supply is indigenous (ie not<br />
imported), providing economic security,<br />
reducing imports and improving the<br />
balance of payments.<br />
• Because of its nature it can be stored.<br />
• It takes up little land.<br />
Prince Piero Ginori Conti invented the first<br />
geothermal power plant in 1904, at the<br />
Larderello dry steam field in Italy and, on<br />
November 15 1958, New Zealand opened the<br />
second geothermal power station at<br />
Wairakei.<br />
Australia does not have the same geologic<br />
make-up as New Zealand so that the<br />
possibilities for geothermal power are very<br />
limited. Small-scale geothermal power<br />
stations are possible, however, such as the<br />
one currently servicing Birdsville in<br />
Queensland, and South Australia is<br />
investigating the technology.<br />
The Geothermal Education Office<br />
http://geothermal.marin.org has some great general<br />
resources, including an excellent on-line<br />
presentation that is comprehensive and indepth.<br />
For more on New Zealand's<br />
geothermal power industry go to:<br />
• http://www.nzgeothermal.org.nz<br />
• http://www.ew.govt.nz/enviroinfo/geothermal/index.htm<br />
• http://www.power-technology.com/projects/mokai/<br />
• http://www.eeca.govt.nz/renewable-energy/geothermal.html<br />
US Dept of Energy<br />
"LIMA ECHO ONE" is<br />
an ongoing fan fiction<br />
illustrating<br />
engineering<br />
principles. Each<br />
issue it will be<br />
accompanied by a<br />
'real life' engineering<br />
article. This issue:<br />
Geothermal power<br />
and the power of<br />
team building!<br />
16 Vol.1 Issue 6 <strong>ScuttleButt</strong>
Lima Echo One - Character Building<br />
The new head of the Lima Echo One project<br />
looked from the Andorian to the Tellerite before<br />
him and resisted the urge to leap across the desk<br />
and bang their heads together to knock some<br />
sense into them! He focused instead on limiting<br />
the tiny mannerisms that showed his irritation –<br />
the slight frown as he narrowed his eyes, the<br />
grim set to his mouth and his knuckles<br />
whitening as his fists clenched around a pair of<br />
imaginary necks!<br />
"And you, Professor Tondaner, are adamant that<br />
the failure of your base camp to progress to<br />
even the most basic stage of setting up the<br />
Geothermal power station is because of the lack<br />
of cooperation from the Andorians" A futile<br />
question, he knew, because he had heard this<br />
same thing day-in, day-out all through the trip to<br />
K-427 during the previous planetary season.<br />
The Tellerite let out a snort that seemed entirely<br />
in keeping with his pig-like snout. "I have never<br />
in my life seen such wilful stupidity and can<br />
only assume that they are doing it on purpose!"<br />
“I believe that this is obvious from the reports I<br />
have filed.” He growled, “Their technical team<br />
was given the simple task of building three nulgrav<br />
carriers on which we could transport the<br />
necessary parts for the power plant yet they got<br />
less than one kilometre into the geyser field<br />
before breaking down. It was obviously either<br />
inferior workmanship or criminal negligence.”<br />
The blue-skinned Andorian was stung by this<br />
open insult and, turning to the Tellerite,<br />
clutched at the empty belt where, had Kirok not<br />
disarmed them, he would have been carrying his<br />
Chaka, the ceremonial ice pick that an adult<br />
Andorian would normally never be without.<br />
The sad thing was that these two "men of<br />
science", supposedly trained in the ways of<br />
logical and objective analysis, would eventually<br />
tear each other to pieces in unarmed combat if<br />
not brought under control.<br />
“I have indeed scrutinised the reports and come<br />
to my own conclusions. There has been no<br />
sabotage” he glared at the Andorian, Danernot,<br />
“nor criminal negligence. Both your teams<br />
performed their tasks adequately. The flaw was<br />
in the overall plan, the route that you were<br />
taking across the geyser field.”<br />
They were both staring at him now in surprise<br />
as he gave his pronouncement. “Nul-grav sleds<br />
are prone to breaking down in areas of<br />
geomagnetic flux. I'm surprised your<br />
technicians did not know this.”<br />
Danernot was the first to recover his composure.<br />
“How can we get the construction material to<br />
the power plant site then"<br />
“By taking the sleds over water as barges, towed<br />
by two canoes which will be crewed by a<br />
selection of Andorians and Tellerites picked by<br />
me and headed by you.”<br />
The two academics exploded in indignation at<br />
the idea that they perform manual labour.<br />
“Don’t be stupid, we have powered vehicles that<br />
can be converted to amphibians for the task!”<br />
Tondaner realised as soon as he had said it that<br />
he had over-stepped himself.<br />
The Federation officer slowly stood up, leaning<br />
towards them, his hands splayed on the desk<br />
between them, his body-language threatening<br />
but his voice an unemotional, deep monotone.<br />
"I have been given command of this project and<br />
you will address me as Lieutenant Commander.<br />
At the next sign of dissent I will personally<br />
escort the offender to the brig and make sure he<br />
stays there whilst I call up transport to send him<br />
home. I doubt if either of your superiors will be<br />
happy to see that you have caused a diplomatic<br />
incident by your inability to work together.”<br />
"From this point on all plans will be<br />
countersigned by me and all teams will consist<br />
of mixed Tellerite and Andorian personnel. If<br />
any of your staff cause a breach of protocols I<br />
will hold you two personally responsible."<br />
"There will be no more accidents, no more<br />
arguments and fights. Do I make myself clear I<br />
will draw up schedules that will get us back on<br />
schedule by doubling shifts and raising work<br />
quotas."<br />
The Andorian was the first to bluster this time.<br />
“This is unacceptable!” Just in time he saw the<br />
danger that lurked in the dead recesses of this<br />
strange Klingon’s eyes, “…Lieutenant<br />
Commander!”<br />
Kirok had drawn himself to his full height,<br />
nearly 2m, towering over the two nervous<br />
professors momentarily before breaking the<br />
awkward silence. “I will assume that was<br />
simply a request for clarification. You will find<br />
that I am not entirely without sympathy for your<br />
feelings … once!”<br />
“Do not look so apprehensive gentlemen.”<br />
Kirok attempted to smile and merely succeeded<br />
in baring more sharpened teeth. He groped for a<br />
phrase he had heard his friend Captain Davis<br />
use years ago when they had been faced with a<br />
seemingly insurmountable challenge.<br />
“You will find the experience ... character<br />
building”<br />
Kirok believed that this was a joke. He would<br />
have to ask him some time.<br />
Articles by<br />
Lt Cdr Kirok<br />
of L'Stok<br />
<strong>ScuttleButt</strong> July, 2007 17
Chief Medical Officers' Log<br />
By the<br />
C.M.O.<br />
Lt<br />
Louise<br />
Hup<br />
Winter Wellness Guide<br />
As your Doctor aboard the <strong>USS</strong><br />
<strong>Southern</strong> <strong>Cross</strong> I have noticed<br />
that some of you are not taking<br />
care to ward of the winter blues.<br />
Here are some tips for you all to follow in the<br />
coming months while back on your home<br />
planets while our ship is at the Utopia<br />
Shipyards.<br />
Winter Exercise:<br />
A recent poll of 5000 people at the United<br />
Federation of Planets academy found that<br />
30% got no exercise at all during the winter<br />
months. It’s important to stay active through<br />
all four seasons! I also include that statement<br />
aboard ship even though we have a<br />
regimented thermostat on board, we do visit<br />
other planets and have visitors come aboard<br />
and some seasons are very different from<br />
your home planet.<br />
Winter Cold & Flu advice:<br />
Is it a cold or flu<br />
Do you have a sore throat, runny nose and a<br />
cough If so you most likely have a cold. If<br />
you have a fever and chills, and aches and<br />
pains all over your body, then you probably<br />
have the flu. Respiratory symptoms may<br />
develop later with the flu, often accompanied<br />
by a productive cough. Nausea and vomiting<br />
may also develop particularly with a cold.<br />
The average child gets up to eight colds a<br />
year, where us adults get two to four. If you<br />
cannot find a natural healer on your home<br />
planets please consult your ship’s Bajoran<br />
healer Louise Drew for natural remedies that<br />
help boost immunity and once affected to<br />
lesson the symptoms and help to speed up<br />
recovery. While these treatments can also<br />
decrease the frequency of colds and flu its<br />
still a good idea to keep yourself comfortably<br />
warm but not too hot and make sure the house<br />
is well ventilated while back home on your<br />
home planet.<br />
This winter look for:<br />
Fruit: Apples as they rich in antioxidants that<br />
protect the lungs, while grapefruit, kiwifruit,<br />
lemons, limes, mandarins, navel oranges and<br />
late- winter pineapples are excellent sources<br />
of vitamin C to help keep colds at bay.<br />
Vegetables: Asian greens such as bok choy,<br />
kale, spinach, silverbeet and avocados are<br />
good sources of folate, important for the<br />
function of body cells, but also for<br />
cardiovascular health. Winter vegetables rich<br />
in vitamin C include broccoli, brussel sprouts,<br />
peas, potato, cabbage and cauliflower.<br />
Pumpkin, sweet potato and carrots are rich in<br />
beta-carotene which when converted to<br />
vitamin A assist our immunity.<br />
Winter Soups to boost Wellness<br />
In Eastern traditions, the medicinal and<br />
culinary are very much interwoven with<br />
nutritious meals having a medicinal<br />
component as well. Key ingredients are<br />
onions, garlic, mushrooms and soybean<br />
products such as miso and tofu, incorporated<br />
into invigorating soups. In China a country<br />
back on Earth base stock is often made using<br />
chicken, while the Japanese use dried fish<br />
called bonito as the basis of their master stock<br />
dashi-which helps to lower high blood<br />
pressure. Shitake mushrooms, another<br />
component of dashi have excellent immune<br />
stimulating and restorative qualities, along<br />
with a rich flavour. In traditional oriental<br />
medicine these mushrooms are also known to<br />
help lower cholesterol.<br />
Garnished with onions and off set with<br />
pungent mucous- clearing foods such as<br />
horseradish, ginger and chilli, these soups can<br />
be uplifting and chilli these soups can be<br />
uplifting and tonifying. The combined effects<br />
of the soup heat and the pungency of the<br />
ingredients open up respiratory tract thereby<br />
helping to ward off colds.<br />
Eating for the Season<br />
Food that’s in Season not only tastes better,<br />
but is likely to contain ingredients that suit<br />
the body’s needs for that time of the year.<br />
Whatever the reason there’s something about<br />
seasonal eating that seems natural such as<br />
comforting stews with root vegetables in<br />
winter, strawberries and ice-cream in<br />
summer.<br />
18 Vol.1 Issue 6 <strong>ScuttleButt</strong>
17.40<br />
Lieutenant Commander Kirok of L'Stok<br />
xxx<br />
2.33<br />
3.15 7.34<br />
3.08<br />
12.30<br />
8.95<br />
<strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> Tech Spec's 2 - Sickbay Tech 1<br />
END ELEVATION<br />
Traditional injection using a hypodermic syringe has<br />
many problems: only skilled staff can do it, it is<br />
expensive and there are problems with air embolisms and<br />
needle-stick injuries.<br />
Hyposprays are a needle-free injection technology that<br />
works by forcing liquid medication at high speed through<br />
a tiny orifice, smaller than the diameter of a human<br />
hair, that is held against the skin. This creates an<br />
ultra-fine stream of high-pressure fluid that<br />
penetrates the skin without using a needle.<br />
An early pioneer of the technology is the Biojector 2000<br />
(pictured)<br />
http://www.bioject.com<br />
PLAN<br />
Graphics by<br />
The House of L’Stok<br />
INJECTION VIAL<br />
Scale : 1 / 1<br />
Date :<br />
STARFLEET HYPOSPRAY, GENERAL ISSUE - 2360<br />
<strong>ScuttleButt</strong> July, 2007 19<br />
Drawn : Kirok of L’Stok, Lt Cmdr, SFI Checked :<br />
SIDE ELEVATION<br />
END ELEVATION<br />
Plans show the general issue Hypospray as used by Starfleet in<br />
the 2360's through to the end of the 24th century<br />
WARNING<br />
THIS EQUIPMENT CONTAINS NO USER MAINTAINABLE PARTS<br />
MAINTENANCE BY STARFLEET QUALIFIED TECHNICIANS ONLY<br />
GENERAL ARRANGEMENT
Fan Productions - Motherhood, an Audio Book<br />
by Lt Cdr<br />
Kirok of<br />
L'Stok<br />
Riddle-me-this ... What's black and white and red all over<br />
Certainly not an audio book!<br />
Audio books have been around, well, for as long as we've had ways of<br />
recording sound! One reason is because there are some books that just cry<br />
out to be read by 'a voice'. In high school I had a copy of "The Rhyme of the<br />
Ancient Mariner" read by Sir Ralph Richardson and, although I found the<br />
epic poem to be a long-winded bore, his reading of it haunts me still!<br />
Some voices have become synonymous with specific genres, especially<br />
horror. When you hear Vincent Price, Christopher Lee or Peter Cushing ...<br />
you know that something creepy is going to crawl out of the woodwork!<br />
Likewise, Star Trek has been blessed with a similar number of trademark<br />
voices. James Doohan, Leonard Nimoy (known to my daughter, bless her<br />
heart, more as the voice of Galvatron in the Original Transformers: The<br />
Movie than as Mr Spock), George Tekai, Patrick Stewart and Avery Brooks<br />
all have instantly identifiable voices.<br />
Another major reason is, of course, for the use of the sight impaired. The<br />
figures I have seen on the internet from the Australian Bureau of Statistics 1<br />
in 1993, show that over 1.5% of the Australian population had vision<br />
impairment. With our current population standing at over 21 million this<br />
makes a vision impaired population of over 315,000!<br />
However if we include other reasons for an inability to be able to use<br />
traditional print media, such as people who cannot hold or manipulate<br />
printed materials, who are deaf or have intellectual disabilities or brain<br />
damage, this figure doubles! Over 600,000 nationally who might never have<br />
read a Star Trek fan fiction!<br />
Goodness! Its almost our duty to bring Star Trek to them!<br />
Audio books are attractive to me though because, like most, I have a long commute to work and<br />
given the alternative of listening to the inane chatter of drive time radio, an audio drama or podcast<br />
about a subject that interests me is a much brighter prospect!<br />
I have recorded one of my early fan fiction stories as an audio book to be made available as a free<br />
download from the Newsletter page of the website of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong>. The full text is<br />
available for those who would like to read or download it on the Acrux 2 fanzine.<br />
An interesting question I had to work out was the dividing line between an audio book and an audio<br />
drama - where does one start and the other finish When I asked this of the Audio Drama producers<br />
who took part in the TrekUnited Fan Audio chat 3 of March 24 it was described thus: “Audio books<br />
are usually read by one person (maybe two) who do multiple characters. There is some music and<br />
*usually* even fewer sound effects, whereas audio dramas have a cast, usually more music and a<br />
soundscape.”<br />
For this first effort, I'm going to keep the music and sound<br />
effects to a minimum and hopefully my storytelling will set the<br />
scene for you in the theatre of your mind!<br />
As a special bonus, I am going to add the teaser clip from<br />
something that my daughter, J'Keln Merrys, is making - a<br />
"Halo" fan fiction based on characters from the computer game<br />
(right). She has far more experience in performing than I and has<br />
created a reading with atmospheric music and sound effects.<br />
Have you got a Star Trek fan fiction that you are particularly<br />
proud of Would you like us to produce it for you<br />
Stay tuned to this channel for more information on coming<br />
audio productions! Don't touch that dial!<br />
1 http://www.bca.org.au/ebchap3.htm<br />
2 http://acruxfanzine.blogspot.com/<br />
3 http://tu.trekunited.com/newsletter/pdf/HFO_22.pdf<br />
20 Vol.1 Issue 6 <strong>ScuttleButt</strong>
Science Department Changes<br />
Greetings crewmembers! As your new Chief<br />
Science Officer (ChSC) I want to say<br />
welcome to our two newest science<br />
department members - ENS Gregory Jacobs<br />
and Crewman Andy Gann! We are happy to<br />
have you aboard and we look forward to<br />
serving with you! I would also like to share<br />
with the entire crew the beginnings of our<br />
departmental structure changes.<br />
As the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> has grown<br />
significantly as a chapter, we wanted to<br />
restructure the department in a way that<br />
would focus the purpose of the department,<br />
align personnel into useful roles based on<br />
their preferences, and encourage<br />
participation of new unassigned<br />
crewmembers in the science department. (Of<br />
course, other department members are<br />
welcome to join science activities as well!)<br />
The changes begin with a two section system<br />
based on desired participation levels. The<br />
first section is the STATS officers. The<br />
acronym STATS stands for “Star Trek,<br />
Australasian, Terran, and Science fiction.”<br />
Officers assigned to the science department<br />
may earn one of these roles:<br />
Star Trek Sciences and Technology<br />
Officer: this position studies and reports<br />
historical and recent (or projected) canon and<br />
non-canon Star Trek science and<br />
technologies that is of interest to the <strong>USS</strong><br />
<strong>Southern</strong> <strong>Cross</strong> crew and guests.<br />
Requirements: OTS, SCE, an interest in all<br />
things science, as it pertains to Star Trek.<br />
Australasian Sciences and Technology<br />
Officer: this position studies and reports<br />
historical and recent (or projected) science<br />
and technologies that directly affects the area<br />
of Earth known as Australia, New Zealand,<br />
and nearby areas that is of interest to<br />
the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> crew and guests.<br />
Requirements: OTS, SCE, an interest in all<br />
things science, as it pertains to Australasia<br />
and related locales.<br />
Terran Sciences and Technology Officerthis<br />
position studies and reports historical<br />
and recent (or projected) science and<br />
technologies that directly affects the other<br />
parts of Earth and the universe that is of<br />
We know more about the edge of the<br />
universe than about the core of our<br />
planet. Could a crazy mission get to the<br />
bottom of things<br />
Journey to the Center of the Earth<br />
by Susan Kruglinski<br />
http://discovermagazine.com/2007/jun/journey-to-the-center-of-the-earth<br />
interest to the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong><br />
crew and guests. Requirements:<br />
OTS, SCE, an interest in all things<br />
science.<br />
Sci-Fi Sciences and Technology<br />
Officer: this position studies and<br />
reports historical and recent (or projected)<br />
science and technologies as seen in the world<br />
of science fiction that is of interest to<br />
the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> crew and guests.<br />
Requirements: OTS, SCE, an interest in all<br />
things science, as it pertains to Science<br />
Fiction.<br />
The second section of the science department<br />
is the science staff. Multiple crewmen can<br />
fill these two roles:<br />
Science and Technology Officers: these<br />
positions contribute to all science areas<br />
without concentration in one area.<br />
Requirement: OTS, an interest in all things<br />
science.<br />
Science and Technology Crewmen: these<br />
positions contribute to all science areas<br />
without concentration in one area. These<br />
positions are filled with non-commissioned<br />
crew. Requirement: an interest in all things<br />
science.<br />
All those who choose to be assigned to the<br />
science department aboard the ‘<strong>Cross</strong> are<br />
encouraged to do four things:<br />
1- HAVE FUN!<br />
2- Pass OTS offered by the STARFLEET<br />
Academy (even if you choose not to be<br />
an “officer,”<br />
3- Take STARFLEET Academy (and/or<br />
SFMC Academy) courses,<br />
4- Share your knowledge, interests, and<br />
discoveries through the <strong>ScuttleButt</strong>.<br />
If you are shy and not a great writer, that’s<br />
OK! I can help you through editing and<br />
revisions! The important things are that you<br />
participate to the level you wish, have fun,<br />
and contribute to the chapter in some way!<br />
Our current department members are:<br />
Chief Science Officer<br />
Australasian Sciences and Technology Officer<br />
Star Trek Sciences and Technology Officer<br />
Science and Technology Crewman<br />
Science and Technology Crewman<br />
If you are interested in a science topic that<br />
you would like to write or be written, please<br />
email me at science@uss-southerncross.com.<br />
I hope you are looking forward to<br />
contributions from our team!<br />
Lt jg Erik Stubblefield<br />
Lt Cmdr Kirok of L'Stok<br />
Ens Gregory Jacobs<br />
Po3 Darren Reid<br />
Crewman Andy Gann<br />
by<br />
Lt Jg Erik<br />
Stubblefield<br />
Chief<br />
Science<br />
Officer<br />
<strong>ScuttleButt</strong> July, 2007 21
A Bright Idea to Save the Earth<br />
Photo: PiccoloNamek<br />
by Lt Jg Erik<br />
Stubblefield<br />
Chief<br />
Science<br />
Officer<br />
It has been documented that a<br />
major contributor to global<br />
warming is the production of<br />
greenhouse gases, and pollution<br />
from out automobiles and coalfueled<br />
power plants. Sure, we are<br />
all concerned, but we don’t control what<br />
power plants are built. And, face it we<br />
all need to get to work somehow when<br />
public transportation isn’t offered in our<br />
area. What are we to do as consumers<br />
Are we powerless<br />
The answer is no, we are not powerless,<br />
there are many small actions that can add<br />
up to making a big difference in the fight<br />
to save and protect our world from a<br />
downward spiraling environmental<br />
disaster. One way to save power that is<br />
very simple, environmentally sound, and<br />
will save you money is to change your<br />
light bulbs!<br />
FACT: The energy used in the average<br />
home can be responsible for more than<br />
twice the greenhouse gas emissions of<br />
the average car. When you use less<br />
energy at home, you reduce greenhouse<br />
gas emissions from power plants and<br />
help protect our environment from the<br />
risks of global climate change.<br />
Many companies produce fluorescent<br />
light bulbs as an alternative to the<br />
traditional incandescent bulbs.<br />
Incandescent bulbs create light by<br />
running electricity through a wire made<br />
of tungsten, which glows. Fluorescent<br />
bulbs contain gases that give off light<br />
when electricity passes through. They<br />
give off less heat than incandescent<br />
bulbs, so less energy is wasted. They fit<br />
into existing sockets, so no changes are<br />
necessary around your home.<br />
Fluorescent bulbs use less than one third<br />
of the energy to provide the same amount<br />
A new study suggests that the so-called<br />
Goldilocks planet is too hot to be like<br />
Earth, but astronomers have uncovered<br />
another, cooler option.<br />
Too Hot Too Cold Or Just Right<br />
by Dennis Overbye<br />
http://www.nytimes.com/2007/06/12/science/space/12plan.htmlref=science<br />
Physicists are constructing materials<br />
that bend light the "wrong" way, an<br />
optical trick that could lead to sharperthan-ever<br />
lenses or even make objects<br />
disappear.<br />
Light Fantastic: Flirting With Invisibility<br />
by Kenneth Chang<br />
http://www.nytimes.com/2007/06/12/science/12invis.htmlref=science<br />
of light. That translates into fewer gases<br />
being released from power plants that can<br />
contribute to global warming.<br />
What about costs Will they save<br />
money Yes and no. The fluorescent<br />
bulbs may be as much as ten times the<br />
cost of the incandescent bulb. However,<br />
since the fluorescents last up to ten times<br />
as long, the energy savings, and thus cost<br />
savings can be great.<br />
Older fluorescent bulbs come in small<br />
spirals that some are not accustomed to.<br />
The newer fluorescent bulbs come in a<br />
variety of styles or colors and many look<br />
just like the incandescent.<br />
Two things worth noting: 1-The bulbs<br />
contain mercury, so they should be<br />
disposed of at a local household<br />
hazardous waste collection center, just<br />
like batteries. Mercury can harm the<br />
environment if not disposed of properly.<br />
2-The bulbs don’t come in the standard<br />
wattage options, since they take much<br />
less watts to produce the same amount of<br />
light. Usually a comparison scale is on<br />
the package for consumers.<br />
Personally, I changed my home’s bulbs<br />
when I moved in to my home three years<br />
ago. I immediately saw a $20 reduction<br />
in power costs monthly and recouped my<br />
costs in less than a year. I have replaced<br />
only one of these<br />
bulbs during these<br />
three years. To<br />
summarize: overall<br />
less cost, less power<br />
consumption, less<br />
greenhouse gases in<br />
the air, and longer lasting bulbs. What’s<br />
the problem Go get some fluorescent<br />
bulbs and help lead the Earth to a<br />
brighter future!<br />
Ref: http://www.energystar.gov<br />
22 Vol.1 Issue 6 <strong>ScuttleButt</strong>
But What About LEDs<br />
Light Emitting Diodes (LED) are even<br />
better in the energy savings department<br />
when it comes to lighting options. They<br />
are even more energy efficient than<br />
fluorescent and do not have the short<br />
delay when activated, like the fluorescent<br />
bulbs. There are even claims that they<br />
last an average of 100,000 hours (about<br />
ten years). LEDs withstand shocks and<br />
vibrations that the incandescent bulbs<br />
can’t handle, as well as temperature<br />
extremes. They even come in a variety<br />
of colors!<br />
Most LEDs out on the market right now<br />
are in control panels, advertising<br />
displays, small indicator lights, vehicle<br />
initial cost. This does turn into<br />
savings in the long run when one<br />
considers not only the energy<br />
used to power a light source, but<br />
the man-hours needed to replace<br />
burned out bulbs. This is an even<br />
greater saving when the LEDs<br />
are placed into fixtures, such as<br />
traffic lights, or hard to access<br />
places such as a traffic light.<br />
In short, LEDs are the future of<br />
our energy efficient lighting.<br />
Scientists and technicians are<br />
working feverishly to produce LED<br />
products than can be used in the home<br />
without danger of fire or damage to the<br />
braking and turn signals, traffic lights,<br />
and small, portable lights, such as<br />
flashlights or keychains. Why don’t we<br />
see them in our homes<br />
The major negative at this time is that<br />
LEDs are not as efficient as fluorescent<br />
lighting. Sure, they use less power, but<br />
they also produce more heat. Granted,<br />
the heat produced is much less than that<br />
of incandescent filament bulbs, and a lot<br />
less than halogens, but when it comes to<br />
home use, heat dissipation is a problem.<br />
Another drawback is the cost. An LED,<br />
while lasting longer, also carries a greater<br />
fixture. In addition, they are striving to<br />
make the LED even more energy<br />
efficient, so that it produces less heat.<br />
The more LEDs that are produced, the<br />
cost should come down substantially as<br />
well.<br />
Want to know more<br />
http://en.wikipedia.org/wiki/Light-emitting_diode<br />
http://www.toolbase.org/Technology-Inventory/Electrical-<br />
Electronics/white-LED-lighting<br />
http://www.lumileds.com/<br />
http://www.thinkgeek.com/clearance/7aa8/<br />
http://www.ledtronics.com/<br />
by Lt Jg Erik<br />
Stubblefield<br />
Chief<br />
Science<br />
Officer<br />
A Sci-fi author knew all about the<br />
World Wide Web, global warming - and<br />
more – years ago!<br />
David Brin Predicts the Future<br />
by David Kushner<br />
http://discovermagazine.com/2007/jun/the-discover-interview-david-brin<br />
LED front and rear lights for a bike<br />
<strong>ScuttleButt</strong> July, 2007 23
The Cadets Mess<br />
By Lt<br />
Cmdr<br />
Kirok of<br />
L'Stok<br />
“Isn’t she beautiful” Lt Lars<br />
Brentwood nudged his friend,<br />
Kevin Duffré, pointing to the Akira<br />
class starship they were heading<br />
towards.<br />
Kevin, who was piloting the shuttle that was<br />
taking his friend to his new ship, the <strong>USS</strong><br />
<strong>Southern</strong> <strong>Cross</strong>, shrugged. “If you like that<br />
type of thing. For my money, you can’t go<br />
past the Giant class clipper.”<br />
Kevin and Lars had been friends and rivals<br />
since primary school. Whether it was school<br />
grades or school athletics, they had always<br />
been evenly matched so their games, races<br />
and bets usually ended up a draw.<br />
Even when Lars had joined Starfleet and<br />
Kevin had joined the UFP Merchant Marine,<br />
the merchant ships that kept the Federation’s<br />
economy going, they could still not agree<br />
whose job was better, whose captain was the<br />
toughest or whose ship was better.<br />
“Well, the QE 9 is certainly a pretty ship,<br />
and certainly very luxurious, but I prefer<br />
something with sting that gets you there<br />
fast!”<br />
Oh dear! That did it! It was just like the old<br />
days!<br />
“Fast! That heap of junk couldn’t beat the<br />
QE 9 in a pink fit!”<br />
“Rubbish! You’ve been piloting old clunkers<br />
too long! You’ve no idea what it’s like to be<br />
on a real ship!”<br />
For more information on the Kevin scowled at his arch-rival. “I’ve<br />
Giant Class star-clipper check seen your transportation orders so I<br />
out the exhibition at Masao know you are going to Starbase 12<br />
Okazaki's Starfleet Museum after picking up the new crew from<br />
http://www.starfleet-museum.org/index.htm<br />
Earth. The QE 9 is picking up<br />
passengers at New Jo’Burg and then<br />
we are making Starbase 12 our first stop on<br />
an outer fringes cruise.”<br />
Lars’ took up the challenge immediately!<br />
“First ship to dock at Starbase 12 is the<br />
winner and the loser coughs up 3 strips of<br />
Latinum, usual rules”<br />
“You’re on! Someone is going to send you a<br />
big thankyou note for your Latinum!” Kevin<br />
and Lars had got into immense trouble at<br />
school about betting so they had agreed long<br />
ago to give the winnings to charity.<br />
Lars laughed. “You can kiss your Latinum<br />
goodbye, boyo and then you can …”<br />
He paused for effect.<br />
"... race me to Starbase 12!"<br />
You are the Navigator !<br />
... of the <strong>USS</strong> <strong>Southern</strong> <strong>Cross</strong> or the QE 9 -<br />
the fastest clipper of the UFP Merchant<br />
Marine - as you race each other to Starbase<br />
12 on the maiden voyage of the <strong>USS</strong><br />
<strong>Southern</strong> <strong>Cross</strong>!<br />
How to play<br />
Cut out the board and the two players pieces<br />
(you could print them or glue them onto card<br />
to make them more solid). Both players roll a<br />
six-sided dice and the one with the higher<br />
score gets to choose which piece they will<br />
use or whether they will go first. Whichever<br />
they do not choose becomes their opponent's<br />
choice.<br />
Player 1 places their piece on tile 1, the<br />
Unitia Planitia shipyard, in orbit around<br />
Mars, and rolls the dice. The result of the<br />
roll equals the power of your engines. You<br />
need full power - a six - to break out of orbit,<br />
so you have to keep on circling Mars until<br />
you achieve this. Once free of Mars orbit you<br />
return to Earth to pick up the rest of the crew<br />
then, shooting back past Mars, jump to Warp<br />
as you lay in a course for Starbase 12.<br />
The journey is full of dangers and surprises<br />
and when you will land on tiles with special<br />
instructions, you have to follow the<br />
instructions. When you get to Starbase 12,<br />
you have to match its speed and orbit by<br />
throwing a<br />
six to finish<br />
in much the<br />
same way<br />
you started.<br />
Cut the two parts of<br />
each marker, fold the<br />
top part as shown, then<br />
glue them together<br />
24 Vol.1 Issue 6 <strong>ScuttleButt</strong>
<strong>ScuttleButt</strong> July, 2007 25
Compiled<br />
by Lt<br />
Cmdr<br />
Kirok of<br />
L'Stok<br />
for<br />
Lt Jg<br />
Stephen<br />
Martin,<br />
ChSERV<br />
To the tune of "I am the Captain of<br />
the Pinafore", from "HMS<br />
Pinafore". With sincere apologies<br />
to Sir W S Gilbert<br />
KIRK I am the Captain of the<br />
'Enterprise'<br />
CREW And he's really quite dishy, too!<br />
KIRK I'm never, never rude,<br />
I'm a real smart dude<br />
And you are the Fleet's best crew.<br />
CREW He's never, never rude,<br />
He's a real smart dude<br />
And we are the Fleet's best crew.<br />
KIRK I'm a son of the stars<br />
From Sol to Antares<br />
And my starship with pride I rule<br />
I'm never known to shirk<br />
From long hours of extra work<br />
And I never, never lose my cool!<br />
CREW What, never<br />
KIRK<br />
CREW<br />
KIRK<br />
No, never.<br />
What never<br />
Hardly ever!<br />
CREW He hardly ever loses his cool!<br />
Then give three cheers to reach the skies<br />
For the perfect Captain of the 'Enterprise',<br />
Then give three cheers to reach the skies<br />
For the Captain of the 'Enterprise'.<br />
KIRK I do my best to keep the ship intact -<br />
CREW And with you any danger we'd face!<br />
KIRK Well, thank you very much<br />
My debt to you is such<br />
That without you she'd never be in space.<br />
CREW We thank you very much<br />
And your debt to us is such<br />
That without us she'd never be in space.<br />
KIRK With Spock and Bones and Scott<br />
We never will get caught<br />
And survive with great success<br />
And though "Blast it!" I may<br />
Occasionally say<br />
I never use a big, big "S".<br />
CREW<br />
KIRK<br />
CREW<br />
KIRK<br />
I Am The Captain<br />
Of The Enterprise<br />
What, never<br />
No, never.<br />
What, never<br />
Well, hardly ever.<br />
CREW Hardly ever swears a big, big "S".<br />
Then give three cheers to reach the skies<br />
For the peerless Captain of the 'Enterprise'<br />
Then give three cheers to reach the skies<br />
For the Captain of the 'Enterprise'<br />
2233: Born in Iowa on Earth.<br />
2246: On Tarsus IV, is one of nine witnesses to<br />
massacre ordered by Governor Kodos.<br />
2250: Enters Starfleet Academy as a Cadet.<br />
2252: Is romantically involved with Ruth.<br />
Early to mid-2250s: As an Ensign, on the <strong>USS</strong><br />
Republic, part of the Axanar Peace Mission.<br />
2254: Graduates from Academy after beating the<br />
"no-win" Kobayashi Maru scenario. Assigned to<br />
the command of Captain Garrovick (conjecture).<br />
2255: Commands his first planet survey mission<br />
on Neural.<br />
2257: Encounters dikironium cloud creature<br />
while serving abouard the <strong>USS</strong> Farragut.<br />
2261: Relationship with Carol Marcus ends;<br />
their son, David Marcus, is born (conjecture).<br />
Kirk breaks off relationship with Janet Wallace.<br />
2263: Breaks off relationship with Areel Shaw.<br />
2265 - 2270: As captain, commands five-year<br />
mission of <strong>USS</strong> Enterprise.<br />
2270: Promoted to Rear Admiral and assigned<br />
as Chief of Starfleet Operations.<br />
Early 2270s: Temporary reduction to Captain of<br />
<strong>USS</strong> Enterprise to intercept V'Ger.<br />
2281: Retires from Starfleet.<br />
2284: Returns to Starfleet as an instructor at<br />
Starfleet Academy.<br />
2285: Assumes temporary command of<br />
Enterprise against Khan Noonien Singh. Deserts<br />
Starfleet to retrieve Spock from Genesis Planet.<br />
2286: Returns to Earth to face court martial<br />
charges. Saves planet from Whale Probe.<br />
Demoted to Captain of <strong>USS</strong> Enterprise-A.<br />
2287: Takes the Enterprise-A to the center of the<br />
galaxy after hijack attempt by Sybok.<br />
2293: Helps to save the Khitomer Conference:<br />
retired from Starfleet & believed killed later that<br />
year during maiden voyage of <strong>USS</strong> Enterprise-B.<br />
This is from Linda C. Wood's extensive collection<br />
2371: Rescued from the Nexus by Jean-Luc<br />
of fiction, music and poetry on her Leonard<br />
Picard. Killed saving planet of Veridian III.<br />
Nimoy Fan Fiction Webite:<br />
http://lindacwood.bravehost.com/index.htm http://memory-alpha.org/en/wiki/James_T._Kirk<br />
26 Vol.1 Issue 6 <strong>ScuttleButt</strong>
Ship's Barbers Shop<br />
It's Green!<br />
Alcoholic cocktail<br />
The Captain's Hair:<br />
Janeway<br />
Excerpt from BBC online<br />
interview with Kate<br />
Mulgrew: "How did you<br />
feel about Janeway’s hair"<br />
By Lt<br />
Cmdr<br />
Kirok of<br />
L'Stok<br />
Ingredients:<br />
1 shot Crème de Menthe<br />
½ shot Cherry Brandy<br />
½ shot Crème de Bananes<br />
3½ shots Ginger Ale<br />
Ingredients:<br />
Shake the Cherry Brandy, Crème de Menthe<br />
and Crème de Bananes with ice in a cocktail<br />
shaker. Serve into a cocktail glass with some<br />
ice cubes and top up with ginger ale.<br />
Remarks:<br />
First seen:<br />
With Scotty: "By Any Other Name" (TOS)<br />
Last seen:<br />
With Scotty: "Relics" (TNG)<br />
Video tribute to Scotty:<br />
http://www.youtube.com/watchv=6c1Kaa4KkvU<br />
Star Trek Sideburns<br />
"Sideburn length is to the bottom of the<br />
opening of the ear, and the angle from<br />
the top of the ear on the inside of the<br />
sideburn to the bottom of the ear on the<br />
outside of the sideburn. "Crepe wool"<br />
theatrical hair was used to shape the<br />
sideburn if the actor didn't have enough<br />
of his own to make the sideburn."<br />
http://propreplicas.yuku.com/topic/6877/t/Trek-Sideburns.html<br />
They tried to kill me with<br />
the hair. Oh yes. They were<br />
so concerned that they had<br />
actually hired a woman to<br />
play the role that they<br />
couldn’t quite - and this is<br />
also anthropologically<br />
fascinating - couldn’t quite<br />
get to it on a real level, so<br />
they targeted the symbol,<br />
which was the hair.<br />
Now I watched this with<br />
great curiosity because I<br />
love to see how men deal<br />
with their deepest anxieties… about will this<br />
franchise succeed or will it not, with this<br />
woman at the helm. ‘Well let’s find<br />
something that we can all busy<br />
ourselves with to such distraction that<br />
we go mad.’ It was the hair.<br />
They changed it five times in the first<br />
season, two, three times in the second.<br />
You know, my message to Patrick<br />
Stewart is, ‘You lucky devil.’ I mean, it was<br />
just constantly a source of anxiety for them,<br />
and of course it had nothing to do with the<br />
reality.<br />
They should have just left it alone. It<br />
didn’t come down very often. Had to<br />
be real bad war for that hair to come<br />
down, and it was down and then it was<br />
up and then it was … it was a million<br />
things. Of very little interest to me.<br />
http://www.bbc.co.uk/cult/st/interviews/mulgrew/page14.shtml<br />
The scans are just a fraction of the<br />
comprehensive archive of Cpt. Janeway's<br />
coiffure on Janets' Star Trek Voyager<br />
Site. http://www.star-trek-voyager.fsnet.co.uk/index.htm<br />
<strong>ScuttleButt</strong> July, 2007 27
28 Vol.1 Issue 6 <strong>ScuttleButt</strong>