Saint Ann's School Curriculum - An Overview
Saint Ann's School Curriculum - An Overview
Saint Ann's School Curriculum - An Overview
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COMPuteR<br />
In this rapidly evolving field our teachers and students work together as<br />
explorers and artists. Teachers demonstrate ideas and tools and turn the students<br />
loose to create. “Try it, see what happens! Can you figure out how to make it do<br />
more?” We love seeing excellence, creativity, and rigor. We place students into<br />
courses based upon their experience and abilities, direct them in an individualized<br />
manner, and encourage them to move as rapidly, intensely, and broadly as they<br />
can. Our students are active learners. We provide them with the opportunity to<br />
learn by doing work that is sophisticated and challenging. We want our students<br />
to be engaged, inspired, and responsible while exploring, experimenting, expanding<br />
and pushing boundaries in classes that involve problem solving, information<br />
processing, project-based learning and communication skills. We want students<br />
to explore the imaginative and creative uses of technology, and to have a broad<br />
understanding about what is possible in order to empower them.<br />
The world around us includes dramatic technologies that are rapidly evolving<br />
because fast computers are being used to design even faster computers in turn.<br />
New machines and networks bring us more artificial intelligence, nano-technology,<br />
mobile devices (phones and tablets), social networks, wireless service, portable cameras<br />
everywhere, GPS tracking, digital maps, and touch screens. Vastly improved<br />
software toolkits almost make “child’s play” of what once was difficult, such as<br />
building computer games or online databases. Because the machines around us<br />
are daily growing more powerful, convenient, useful, interesting, and commonplace,<br />
our students can create and organize information (including ideas, art,<br />
biographies, poems, and algorithms) and even make their projects accessible to<br />
people with limited vision or hearing. With computers our students can share and<br />
find ideas more readily than ever before, and can write programs to direct other<br />
machines (not just printers but also music synthesizers, robots, remote sensors,<br />
cameras, and 3D printers). The teachers of this department are also students of<br />
this new world of technology, and we strive to be informed guides for our students<br />
across their range of ages and skills.<br />
The Computer Department serves students from grades 3 to 12, offering fullyear<br />
classes in a wide range of topics including animation, circuitry, programming,<br />
web design with databases, programming for smart phones, and introductory<br />
courses that include creation and manipulation of graphics, spreadsheets, program<br />
code, and databases. Based upon art studios (imagine the students as artists<br />
at their easels), our classes consist mostly of hands-on computer time, with the<br />
teacher (or teachers) circulating, ready to help.<br />
In the Lower <strong>School</strong>, the computer is a tool for writing and drawing. Third<br />
grade students come to the Computer Center once a week for classes with computer<br />
teachers. They spend time learning to type, and composing stories with pictures<br />
and animation using multi-media toolkits that combine sound, art, animation,<br />
and some basic programming. The class sessions usually include a brief review, a<br />
demonstration of new material, and a work period where students practice and<br />
try out the new skills introduced. While planning, building, and rearranging their<br />
projects, students learn how to navigate in the computer environment— creating,<br />
saving, revising, and building assets for their projects.<br />
In the Middle <strong>School</strong>, the computing courses (Computing 1, 2, and 3) use the<br />
computer as a tool for multiple disciplines. Programs for graphics, music, writing,<br />
video, and web-page design ask the students to work with a broad variety of tools<br />
and languages. We give an introduction to object-oriented programming in all<br />
of the classes, and for students with a deeper interest in logic, computer control,<br />
and symbol manipulation, we also offer Programming 1, 2, and 3, iPhone programming<br />
and physical computing. For students interested in visual narratives, we<br />
provide separate courses in both 2-dimensional and 3-dimensional animation.<br />
The high school Computing, <strong>An</strong>imation, and Digital Graphics courses show<br />
students how to use computers to support their academic and artistic work, which<br />
may include laboratory analysis, graphing and statistics, music composition, databases,<br />
computer graphics, and web page design. Writing is an essential part of<br />
academic life, and students learn more advanced procedures for using the computer<br />
as a research, analysis, presentation, and communication tool. We also offer<br />
a web programming course, as well as <strong>An</strong>imation and Digital Graphics courses<br />
that focus entirely on graphic design, drawing, and layout.<br />
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