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New Learning Technologies 2011 <strong>SALT</strong> Conference<br />

- Technical Session Overview -<br />

Track Design Training<br />

WEDNESDAY – FEBRUARY 23 RD<br />

Technology in the<br />

Marketplace<br />

Blended Learning<br />

Gaming and<br />

Simulation<br />

Room Curacao 2 Curacao 3 Curacao 6 Curacao 7 Bonaire 5<br />

Session<br />

Chair<br />

10:30<br />

11:15<br />

1:30<br />

2:15<br />

3:30<br />

4:15<br />

Bill Walton Maria McMeans Ralph Chatham John Hirschbuhl William McAndrew, Ph.D.<br />

Universal Design for<br />

Learning (UDL): From<br />

concept to implementation<br />

- Sarah Bryans Bongey<br />

A 4-Spoke Hybrid<br />

Distance Learning Online<br />

University Course:<br />

Instructional Design for<br />

Social Presence and<br />

Engagement<br />

- Susan Codone<br />

Instructional Designers<br />

Have Failed E-Learning<br />

- Bill Walton<br />

- Adam Kovic<br />

The Imagineering Model:<br />

What Disney Theme<br />

Parks Can Teach Us<br />

About Instructional Design<br />

- Lou Prosperi<br />

Combining Universal<br />

Design and Technology<br />

for the Benefit of All<br />

- Kim Glover<br />

Generation Why<br />

Designing Training and<br />

Learning to Engage the<br />

New Workforce<br />

- James Guilkey, Ph.D<br />

TRIZ: The Science of<br />

Learning from Others<br />

- Jack Hipple<br />

DoD Distance Learning:<br />

Balancing Access with<br />

Security<br />

- Charles St. Pierre, Ph.D.<br />

Using Blended Learning<br />

Solutions for cGMP Training<br />

in Pharmaceutical and<br />

Biotech Organizations<br />

- Dale Canning<br />

What You Need to Know to<br />

Integrate the Power of<br />

Cooperative Learning in<br />

Online Training<br />

- Julia Carpenter<br />

- Debbie Gordon<br />

Training itself isn’t enough!<br />

- Anne Antonelli<br />

- Andy Neal<br />

The Missing Link: Using<br />

Technology to Align Training<br />

Assessment Strategies with<br />

Training Content<br />

- Katrina Piccone<br />

- Paul Merlini<br />

Cloudy with a Chance of<br />

Thunder<br />

- Irena Bojanova<br />

- Augustine Samba<br />

Bringing Generations<br />

Together through<br />

Collaboration and<br />

Informal Learning<br />

- Faith LeGendre<br />

The Chief Online Learning<br />

Officer (COLO), A<br />

Business Imperative<br />

- Gertrude (Trudy)<br />

Abramson<br />

Video as an engaging<br />

teaching tool: Developing<br />

visual literacy through film<br />

- Kathy Craven<br />

- Tom Lucas<br />

The Grassroots<br />

Multinational:<br />

Transforming Corporate<br />

Direction Through Web<br />

2.0 Technologies<br />

- Gene Frizzell, M.Ed.<br />

Social and Ethical Issues<br />

for Universities Employing<br />

Cloud-Based<br />

Technologies for<br />

Instruction<br />

- Ray Amirault, Ph.D.<br />

Same Time, Different Place:<br />

Blending Distance with an<br />

On-Campus Class<br />

- Robert Farmer<br />

- Paula Crouse<br />

Flip Thinking: A New<br />

Approach to Blended<br />

Learning<br />

- Anthony Contino<br />

Blended Learning Strategies<br />

for Interactive Learning<br />

Systems<br />

- John Hirschbuhl, Ph.D.<br />

Advanced Blended Learning<br />

Strategies for 21st Century<br />

Learners<br />

- Michael Prevou, Ph.D.<br />

- Linda McGurn<br />

Blended Learning Strategies<br />

with Best-in-Class Results<br />

- Kristen Grenzebach<br />

Learner-Centric Blended<br />

Learning for Military<br />

Intelligence<br />

- Dr Pamela L. Raymer<br />

Fun & games… and<br />

data and ROI: What the<br />

Air Force’s Gaming<br />

Research Lab Can<br />

Teach You About Using<br />

Games, Trainings, and<br />

Sims Across Industries<br />

- Winston Wink<br />

Bennett, Ph.D.<br />

- Stacy Kruse<br />

Computer-Based Simple<br />

Games; Affordable<br />

Ways to Engage<br />

Learners<br />

- Jay F Graser, PMP<br />

- Michael Anthony<br />

Accelerating Time to<br />

Proficiency through<br />

Software Simulation and<br />

Assessment<br />

- Stephanie Gabriels<br />

Corporate Learning<br />

Reconceived: Using<br />

Immersive Learning<br />

Simulations to Develop<br />

Employee Soft Skills<br />

- Marian Casey<br />

Interactive Technology<br />

for Implementing Motor<br />

Imagery<br />

- Vince Macri<br />

Speech Recognition for<br />

Training Simulations<br />

- Brian Duffy<br />

- John Carney<br />

5:00<br />

NETWORKING RECEPTION<br />

Grand Sierra Ballrooms F & G<br />

5:00 pm – 6:30 pm<br />

The Society for Applied Learning Technology ® (<strong>SALT</strong> ® ) is sponsoring this networking reception for all conference participants. There will be a<br />

cash bar and complementary hors d'oeuvres. The reception will be located in the exhibit hall in the Grand Sierra Ballrooms F & G.<br />

<strong>SALT</strong> ® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: info@salt.org • Website: WWW.<strong>SALT</strong>.ORG<br />

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