Go Learn In Space (Educational Fun With Orbiter - Pipex
Go Learn In Space (Educational Fun With Orbiter - Pipex
Go Learn In Space (Educational Fun With Orbiter - Pipex
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Fixing Up a Bad Orbit<br />
� If someone is available who can run <strong>Orbiter</strong>, they can show you<br />
a brief (15-20 minute) demonstration of how it all works<br />
� The demo is based on the steps shown in chapter 2 (“Smack!”)<br />
of <strong>Go</strong> Play <strong>In</strong> <strong>Space</strong> (free tutorial e-book for <strong>Orbiter</strong>)<br />
– Two Earth orbiting spacecraft have just docked nose to<br />
nose, but the low point of their orbit is too low<br />
– To fix up the orbit requires a few steps: “Kill” their axial<br />
rotation, undock, point both craft in the orbital direction, wait<br />
for apoapsis (high point of orbit), and fire main engines of<br />
each spacecraft to raise the low point to a safe 200 km or<br />
so above the surface (and make the orbit almost circular)<br />
– <strong>Orbiter</strong> lets you switch between different spacecraft and<br />
speed up or slow down time, so slow motion can be used to<br />
give enough time to do these steps for both spacecraft<br />
– The following few slides (figures from the book) help to<br />
illustrate key points of the demo