1. How to start a league from the ground up a. What ... - USA Ultimate
1. How to start a league from the ground up a. What ... - USA Ultimate
1. How to start a league from the ground up a. What ... - USA Ultimate
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. Random<br />
c. Set teams<br />
d. Level of play<br />
e. Creating balanced teams<br />
f. Captains roles<br />
8. Ranking System<br />
9. Website Communication<br />
a. Content<br />
b. Uses<br />
c. Maintenance<br />
10. Finance<br />
a. Budget/cash flow<br />
• Provide simple budget worksheet sample<br />
b. Fundraising<br />
1<strong>1.</strong> Tournaments<br />
a. <strong>How</strong> <strong>to</strong> run (general best practices)- outside of <strong>league</strong>s<br />
b. League <strong>to</strong>urnament<br />
• Hat and team<br />
• Divisions<br />
• Formats<br />
• Issues<br />
c. Regional/national<br />
• Hat and team<br />
d. Formats (available online at <strong>up</strong>a.org)<br />
12. Risk Management<br />
a. Waivers/credibility of waivers/liability issues<br />
b. Insurance<br />
c. Back<strong>ground</strong> <strong>from</strong> o<strong>the</strong>r sports<br />
d. Coverage for players/staff/organization<br />
e. Safety policies<br />
13. Schwag<br />
a. To players that join <strong>the</strong> <strong>league</strong> -<br />
Uniforms/shirts/discs/cones/party/stickers<br />
b. For sale – shirts/discs/cones/food/drink/stickers<br />
14. Uniforms/Shirts<br />
15. Volunteers<br />
a. Recruiting<br />
• Organizers<br />
• Captains<br />
b. Preventing burnout<br />
c. Motivating/Rewarding<br />
d. Evaluating volunteers<br />
e. Teaching leaders <strong>to</strong> delegate authority<br />
16. Conduct<br />
a. Team Conduct<br />
b. Individual Conduct<br />
c. Rules<br />
d. Process<br />
17. Teaching