The Four Move Checkmate - Academic Chess
The Four Move Checkmate - Academic Chess
The Four Move Checkmate - Academic Chess
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
<strong>The</strong> <strong>Four</strong> <strong>Move</strong> <strong>Checkmate</strong><br />
CuuuuuuuuC<br />
(rhb1kgn4}<br />
70p0p0p0p}<br />
6wdwdwdwd}<br />
5dwdwdwdw}<br />
&wdwdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGQIBHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rhb1kgn4}<br />
70p0pdp0p}<br />
6wdwdwdwd}<br />
5dwdw0wdw}<br />
&wdwdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGQIBHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rhb1kgn4}<br />
70p0pdp0p}<br />
6wdwdwdwd}<br />
5dwdw0wdQ}<br />
&wdwdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGwIBHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kgn4}<br />
70p0pdp0p}<br />
6wdndwdwd}<br />
5dwdw0wdQ}<br />
&wdwdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGwIBHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kgn4}<br />
70p0pdp0p}<br />
6wdndwdwd}<br />
5dwdw0wdQ}<br />
&wdBdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGwIwHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kgw4}<br />
70p0pdp0p}<br />
6wdndwhwd}<br />
5dwdw0wdQ}<br />
&wdBdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGwIwHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kgw4}<br />
70p0pdQ0p}<br />
6wdndwhwd}<br />
5dwdw0wdw}<br />
&wdBdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NG IBHR}<br />
v,./9EFJMV<br />
Scholar’s “ Quick Scramble” Mate<br />
<strong>The</strong> squares f2 for white, and f7 for black are the wimpiest<br />
squares on the chessboard. <strong>The</strong> pawns that sit on these<br />
squares are only protected once by the King. In<br />
comparison, the other two pawns which surround the King<br />
are protected four times each! <strong>The</strong>refore, f2 and f7 make<br />
excellent invasion targets to get to the uncastled King. In<br />
the game above, white plays e4 to release his bishop and<br />
queen. Bobby Fischer called e4 the best first move in<br />
<strong>Chess</strong>. After aiming first the queen at the wimpy square,<br />
and then backing her up with the bishop, White is able to<br />
do the Quick <strong>Checkmate</strong> on black.
<strong>The</strong> <strong>Four</strong> <strong>Move</strong> exerciser<br />
cuuuuuuuuC<br />
(rdb1kgn4}<br />
70p0pdp0p}<br />
6wdwdwdwd}<br />
5dwdw0wdw}<br />
&wdBhPdwd}<br />
3dwdwdQdw}<br />
2P)P)w)P)}<br />
%$NGwIwHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kgn4}<br />
70p0pdp0p}<br />
6wdndwdwd}<br />
5dwdw0wdQ}<br />
&wdBdPdwd}<br />
3dwdwdwdw}<br />
2P)P)w)P)}<br />
%$NGwIwHR}<br />
v,./9EFJMV<br />
CuuuuuuuuC<br />
(rhw1kgw4}<br />
7dp0w0p0p}<br />
6pdwdwhwd}<br />
5dwdwHwdw}<br />
&wdB)wdwd}<br />
3dwdw)wdw}<br />
2P)wdw)P)}<br />
%$NGbIwdR}<br />
v,./9EFJMV<br />
#1 White mates in 1 move #2 Black defends f7. #3 White mates in 1 move.<br />
cuuuuuuuuC<br />
(wdw4kgwd}<br />
7dwdq0pdw}<br />
6wdwdPdwd}<br />
5dwdwdwdw}<br />
&wdBdwdwd}<br />
3dwdwdwdw}<br />
2wdwdwdwd}<br />
%dwdwIwdw}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdbdkdn4}<br />
70p0pdp0p}<br />
6wdNdw1wd}<br />
5dwgwdwdw}<br />
&wdwdPdwd}<br />
3dwdwdwdw}<br />
2P)Pdw)P)}<br />
%$NGQIBdR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rhw1kgn4}<br />
70p0wdp0p}<br />
6wdwdwdwd}<br />
5dwdw0wdw}<br />
&wdwdPdwd}<br />
3dwdwdQdw}<br />
2P)Pdw)P)}<br />
%$NGwIBdR}<br />
v,./9EFJMV<br />
#4. White mates in 1 move #5. White defends f2. #6 White threatens on f7.<br />
cuuuuuuuuC<br />
(rhb1kdw4}<br />
70pdpdp0p}<br />
6wdwdpdwd}<br />
5dwgwdwGw}<br />
&wdPdndwd}<br />
3dwHwdwdw}<br />
2P)wdP)P)}<br />
%$wdQIBHR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rhw1kgw4}<br />
7dp0w0p0p}<br />
6pdwdwhwd}<br />
5dwdwHwdb}<br />
&wdB)wdwd}<br />
3dwdw)wdw}<br />
2P)wdw)P)}<br />
%$NGQIwdR}<br />
v,./9EFJMV<br />
cuuuuuuuuC<br />
(rdb1kdw4}<br />
70pdpdp0p}<br />
6wdndphwd}<br />
5dwgwdwGw}<br />
&wdPdNdwd}<br />
3dwdwdNdw}<br />
2P)wdP)P)}<br />
%$wdQIBdR}<br />
v,./9EFJMV<br />
7. White takes the ½ or the » #8 White finds the key to winning f7. #9 Black finds the key to winning f2.