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Fart.pdf - Outset Media

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Contents:<br />

55 <strong>Fart</strong> cards; fart effects CD; score pad; pencil<br />

Object of the game:<br />

To be the first player to play out all the <strong>Fart</strong> cards from your hand.<br />

Before you start:<br />

Warning: this game is very fast paced. It may take one or<br />

two complete games to become familiar with the game<br />

rules, especially when playing under the time pressure of<br />

the CD. Don’t worry! As the rules become second nature,<br />

you will find it easier to keep up to the fast tempo of the<br />

game. Our recommendation is that you keep the CD player<br />

near you so you can easily press “pause” if you need to stop<br />

the music to clarify the rules of play.<br />

Write each player’s name on the top of the score pad.<br />

Shuffle and deal the <strong>Fart</strong> cards according to the number<br />

of players as follows:<br />

3 players - deal 8 cards to each player<br />

4 players - deal 7 cards to each player<br />

5 players - deal 6 cards to each player<br />

6 players - deal 5 cards to each player<br />

Place the remainder of the cards face down in the center<br />

of the table, and turn over the top card to form a separate<br />

discard pile. If you turn over a “Gas Mask” card or “Pass the<br />

Wind” card, put it back into the draw pile and turn over a<br />

new card for the discard pile.<br />

The CD paces the game, and requires players to take certain<br />

actions. Insert the CD into your CD player, and listen to tracks<br />

1 to 3. These first 3 short tracks are provided to help players<br />

identify and learn the 3 special fart sounds. You will need<br />

to commit these farts to memory because you will hear<br />

them at random throughout the game, and must perform<br />

certain actions every time they are heard. The player who is<br />

affected by the fart sound is the player due to play a card<br />

immediately after the full sound effect has been completed.<br />

The three fart sounds are:<br />

Wet <strong>Fart</strong> (track 1) - Change Directions<br />

If it’s your turn after this fart is heard, you may change the<br />

direction of play. Play a card on the discard pile or pick up a<br />

card from the draw pile, and yell “CHANGE” if you want the<br />

play to reverse directions, or yell “CARRY ON” if you want<br />

the play to continue in the same direction.<br />

Pant Explosion (track 2) - Next Player 2-Card Penalty<br />

If it’s your turn after this fart is heard, you must take 2 cards<br />

from the draw pile as a penalty. You may place a card on<br />

the discard pile after you have taken your penalty cards. If<br />

you cannot place a card on the discard pile, simply say “go”<br />

and the next player takes his/her turn.<br />

Windy Miller (track 3) - Swap Hands<br />

If it’s your turn after this fart is heard, you must swap<br />

your whole hand with the player whose turn it was before<br />

you. Exchange hands as quickly as possible. You both will<br />

continue to play with completely new cards. You may place<br />

a card on the discard pile after you have swapped cards. If<br />

you cannot place a card on the discard pile, you must grab<br />

another card from the draw pile.<br />

Play tracks 1 to 3 several times in order to familiarize<br />

yourselves with the 3 fart sounds.


Playing the game:<br />

Skip to track 4 on the CD once all players can easily identify<br />

the different fart sounds. The player to the left of the dealer<br />

starts the game by yelling “LET ‘ER RIP” and hitting the play<br />

button of the CD player. Play starts with the player to the<br />

dealer’s left, who either lays down (if possible) one or more<br />

cards onto the discard pile, or takes a card from the draw<br />

pile. Players may discard either all cards of the same fart<br />

type, or one card of the same color.<br />

Example: if the red “Silent but Deadly” card is on the top<br />

of the discard pile, you can discard any single red card or<br />

all the “Silent but Deadly” cards you hold in your hand.<br />

Play continues clockwise in this manner, until a player<br />

elects to change direction after hearing a Wet <strong>Fart</strong>. If you<br />

cannot play a card on your turn, you must pick up one card<br />

from the draw pile. If this new card can be added to the<br />

discard pile, you may do so. However, if the new card<br />

cannot be played, you should say “GO” to let the next<br />

player know it is his/her turn.<br />

During a game, if the cards in the draw pile have all been<br />

picked up, press “pause” on the CD player.Turn the discard<br />

pile over to form the new draw pile, leaving the top card<br />

where it is to form the new discard pile. Restart the game<br />

by pressing “play” on the CD player.<br />

Pass the Wind cards:<br />

One or more “Pass the Wind” cards can be played onto<br />

any card in the discard pile on your turn.The next player<br />

is required to pick up three penalty cards for each“Pass<br />

the Wind” card played… unless he/she can play one<br />

of the following:<br />

(i) “Gas Mask” cards can cancel out the effect of “Pass the<br />

Wind” cards. Each “Gas Mask” card reduces the penalty by<br />

three cards.<br />

(ii) Additional “Pass the Wind” cards increase the penalty<br />

by an additional three cards, and the cumulative penalty<br />

is passed on to the next player.<br />

Example: if player one lays down 2 “Pass the Wind”<br />

cards, then player two lays down 1 “Pass the Wind” card,<br />

followed by player three who lays down 1 “Gas Mask”<br />

card, then player three collects 6 penalty cards from the<br />

draw pile.<br />

Player three continues by placing any one card of his/her<br />

choice on the discard pile after collecting the penalty cards.<br />

Note:if the player collects another “Pass the Wind”card while<br />

collecting the penalty cards, and decides it is a good time<br />

to play this card, the next player only picks up three cards.<br />

We recommend that when there are a lot of penalty cards<br />

to be collected, someone press “pause” on the CD player.<br />

This way, no new fart sounds will be heard while someone<br />

is trying to count out penalty cards. To restart the game,<br />

press “play” on the CD player.<br />

Note that “Gas Mask” cards may only be discarded after<br />

someone has played a “Pass the Wind” card. The only<br />

exception to this rule is if the only cards remaining in<br />

your hand are “Gas Mask” cards. In this case, you are free<br />

to discard all your remaining “Gas Mask” cards to end the<br />

game.<br />

Last <strong>Fart</strong>:<br />

The moment you discard your second last card, you must<br />

yell “LAST FART”. Failure to do so before the next player<br />

completes his/her turn means you must pick up 5 penalty<br />

cards from the draw pile. Because it is now someone else’s<br />

turn, the penalized player cannot throw a card onto the<br />

discard pile after collecting the penalty cards.


Mistakes:<br />

You certainly need to concentrate to win! However,<br />

mistakes do happen. Anyone who makes a mistake of any<br />

kind (e.g. not realizing direction of play has changed; laying<br />

down an incorrect card; etc.) must pick up 5 penalty cards<br />

from the draw pile.<br />

If players need to discuss the mistake, someone should<br />

press “pause” on the CD player. This way, no new fart<br />

The 5-second rule:<br />

If players take longer than 5 seconds to take their turn,<br />

they must pick up 2 penalty cards.<br />

Once again, the penalized player may place a card on the<br />

discard pile after collecting the penalty cards. However, if<br />

a card cannot be discarded, the penalized player should<br />

simply say “go” and the next player takes his/her turn.<br />

sounds will be heard while the players try to sort out<br />

what went wrong. To restart the game, press “play” on<br />

the CD player after the player who made the mistake<br />

has collected his/her 5 penalty cards.<br />

This player may place a card on the discard pile after<br />

collecting the penalty cards. However, if a card cannot<br />

be discarded, the penalized player should simply say<br />

“go” and the next player takes his/her turn.<br />

Scoring:<br />

The first player to successfully play all his/her cards is the<br />

winner of the round. An official <strong>Fart</strong> game is actually an<br />

intense ten-round contest. Record the number of cards<br />

remaining in all players’ hands under their names on the<br />

score pad.<br />

Winning the game:<br />

The player with the lowest point total after ten rounds is the winner.<br />

Spontaneous farting:<br />

Any player who lets rip with a genuine no-money-back-guarantee fart during the course of the game should stand up<br />

to perform it. If the event can be confirmed by either the ears or the nose of the adjacent players, the performer is free to<br />

immediately discard any one card from his/her hand. The player who was about to take a turn must continue play according<br />

to the discard. Just remember, a well-timed fart placed just after you yell “LAST FART” can win you the game, so it may be<br />

wise to try to hold it for the most opportune moment.<br />

©2005 Cheatwell Games, Sydenham, Oxfordshire, OX39 4LY, UK. All rights reserved. Made in China.<br />

Distributed in North America by <strong>Outset</strong> <strong>Media</strong> Games, #106-4226 Commerce Circle,Victoria, BC,V8Z 6N6, Canada.

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