Fart.pdf - Outset Media
Fart.pdf - Outset Media
Fart.pdf - Outset Media
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Contents:<br />
55 <strong>Fart</strong> cards; fart effects CD; score pad; pencil<br />
Object of the game:<br />
To be the first player to play out all the <strong>Fart</strong> cards from your hand.<br />
Before you start:<br />
Warning: this game is very fast paced. It may take one or<br />
two complete games to become familiar with the game<br />
rules, especially when playing under the time pressure of<br />
the CD. Don’t worry! As the rules become second nature,<br />
you will find it easier to keep up to the fast tempo of the<br />
game. Our recommendation is that you keep the CD player<br />
near you so you can easily press “pause” if you need to stop<br />
the music to clarify the rules of play.<br />
Write each player’s name on the top of the score pad.<br />
Shuffle and deal the <strong>Fart</strong> cards according to the number<br />
of players as follows:<br />
3 players - deal 8 cards to each player<br />
4 players - deal 7 cards to each player<br />
5 players - deal 6 cards to each player<br />
6 players - deal 5 cards to each player<br />
Place the remainder of the cards face down in the center<br />
of the table, and turn over the top card to form a separate<br />
discard pile. If you turn over a “Gas Mask” card or “Pass the<br />
Wind” card, put it back into the draw pile and turn over a<br />
new card for the discard pile.<br />
The CD paces the game, and requires players to take certain<br />
actions. Insert the CD into your CD player, and listen to tracks<br />
1 to 3. These first 3 short tracks are provided to help players<br />
identify and learn the 3 special fart sounds. You will need<br />
to commit these farts to memory because you will hear<br />
them at random throughout the game, and must perform<br />
certain actions every time they are heard. The player who is<br />
affected by the fart sound is the player due to play a card<br />
immediately after the full sound effect has been completed.<br />
The three fart sounds are:<br />
Wet <strong>Fart</strong> (track 1) - Change Directions<br />
If it’s your turn after this fart is heard, you may change the<br />
direction of play. Play a card on the discard pile or pick up a<br />
card from the draw pile, and yell “CHANGE” if you want the<br />
play to reverse directions, or yell “CARRY ON” if you want<br />
the play to continue in the same direction.<br />
Pant Explosion (track 2) - Next Player 2-Card Penalty<br />
If it’s your turn after this fart is heard, you must take 2 cards<br />
from the draw pile as a penalty. You may place a card on<br />
the discard pile after you have taken your penalty cards. If<br />
you cannot place a card on the discard pile, simply say “go”<br />
and the next player takes his/her turn.<br />
Windy Miller (track 3) - Swap Hands<br />
If it’s your turn after this fart is heard, you must swap<br />
your whole hand with the player whose turn it was before<br />
you. Exchange hands as quickly as possible. You both will<br />
continue to play with completely new cards. You may place<br />
a card on the discard pile after you have swapped cards. If<br />
you cannot place a card on the discard pile, you must grab<br />
another card from the draw pile.<br />
Play tracks 1 to 3 several times in order to familiarize<br />
yourselves with the 3 fart sounds.
Playing the game:<br />
Skip to track 4 on the CD once all players can easily identify<br />
the different fart sounds. The player to the left of the dealer<br />
starts the game by yelling “LET ‘ER RIP” and hitting the play<br />
button of the CD player. Play starts with the player to the<br />
dealer’s left, who either lays down (if possible) one or more<br />
cards onto the discard pile, or takes a card from the draw<br />
pile. Players may discard either all cards of the same fart<br />
type, or one card of the same color.<br />
Example: if the red “Silent but Deadly” card is on the top<br />
of the discard pile, you can discard any single red card or<br />
all the “Silent but Deadly” cards you hold in your hand.<br />
Play continues clockwise in this manner, until a player<br />
elects to change direction after hearing a Wet <strong>Fart</strong>. If you<br />
cannot play a card on your turn, you must pick up one card<br />
from the draw pile. If this new card can be added to the<br />
discard pile, you may do so. However, if the new card<br />
cannot be played, you should say “GO” to let the next<br />
player know it is his/her turn.<br />
During a game, if the cards in the draw pile have all been<br />
picked up, press “pause” on the CD player.Turn the discard<br />
pile over to form the new draw pile, leaving the top card<br />
where it is to form the new discard pile. Restart the game<br />
by pressing “play” on the CD player.<br />
Pass the Wind cards:<br />
One or more “Pass the Wind” cards can be played onto<br />
any card in the discard pile on your turn.The next player<br />
is required to pick up three penalty cards for each“Pass<br />
the Wind” card played… unless he/she can play one<br />
of the following:<br />
(i) “Gas Mask” cards can cancel out the effect of “Pass the<br />
Wind” cards. Each “Gas Mask” card reduces the penalty by<br />
three cards.<br />
(ii) Additional “Pass the Wind” cards increase the penalty<br />
by an additional three cards, and the cumulative penalty<br />
is passed on to the next player.<br />
Example: if player one lays down 2 “Pass the Wind”<br />
cards, then player two lays down 1 “Pass the Wind” card,<br />
followed by player three who lays down 1 “Gas Mask”<br />
card, then player three collects 6 penalty cards from the<br />
draw pile.<br />
Player three continues by placing any one card of his/her<br />
choice on the discard pile after collecting the penalty cards.<br />
Note:if the player collects another “Pass the Wind”card while<br />
collecting the penalty cards, and decides it is a good time<br />
to play this card, the next player only picks up three cards.<br />
We recommend that when there are a lot of penalty cards<br />
to be collected, someone press “pause” on the CD player.<br />
This way, no new fart sounds will be heard while someone<br />
is trying to count out penalty cards. To restart the game,<br />
press “play” on the CD player.<br />
Note that “Gas Mask” cards may only be discarded after<br />
someone has played a “Pass the Wind” card. The only<br />
exception to this rule is if the only cards remaining in<br />
your hand are “Gas Mask” cards. In this case, you are free<br />
to discard all your remaining “Gas Mask” cards to end the<br />
game.<br />
Last <strong>Fart</strong>:<br />
The moment you discard your second last card, you must<br />
yell “LAST FART”. Failure to do so before the next player<br />
completes his/her turn means you must pick up 5 penalty<br />
cards from the draw pile. Because it is now someone else’s<br />
turn, the penalized player cannot throw a card onto the<br />
discard pile after collecting the penalty cards.
Mistakes:<br />
You certainly need to concentrate to win! However,<br />
mistakes do happen. Anyone who makes a mistake of any<br />
kind (e.g. not realizing direction of play has changed; laying<br />
down an incorrect card; etc.) must pick up 5 penalty cards<br />
from the draw pile.<br />
If players need to discuss the mistake, someone should<br />
press “pause” on the CD player. This way, no new fart<br />
The 5-second rule:<br />
If players take longer than 5 seconds to take their turn,<br />
they must pick up 2 penalty cards.<br />
Once again, the penalized player may place a card on the<br />
discard pile after collecting the penalty cards. However, if<br />
a card cannot be discarded, the penalized player should<br />
simply say “go” and the next player takes his/her turn.<br />
sounds will be heard while the players try to sort out<br />
what went wrong. To restart the game, press “play” on<br />
the CD player after the player who made the mistake<br />
has collected his/her 5 penalty cards.<br />
This player may place a card on the discard pile after<br />
collecting the penalty cards. However, if a card cannot<br />
be discarded, the penalized player should simply say<br />
“go” and the next player takes his/her turn.<br />
Scoring:<br />
The first player to successfully play all his/her cards is the<br />
winner of the round. An official <strong>Fart</strong> game is actually an<br />
intense ten-round contest. Record the number of cards<br />
remaining in all players’ hands under their names on the<br />
score pad.<br />
Winning the game:<br />
The player with the lowest point total after ten rounds is the winner.<br />
Spontaneous farting:<br />
Any player who lets rip with a genuine no-money-back-guarantee fart during the course of the game should stand up<br />
to perform it. If the event can be confirmed by either the ears or the nose of the adjacent players, the performer is free to<br />
immediately discard any one card from his/her hand. The player who was about to take a turn must continue play according<br />
to the discard. Just remember, a well-timed fart placed just after you yell “LAST FART” can win you the game, so it may be<br />
wise to try to hold it for the most opportune moment.<br />
©2005 Cheatwell Games, Sydenham, Oxfordshire, OX39 4LY, UK. All rights reserved. Made in China.<br />
Distributed in North America by <strong>Outset</strong> <strong>Media</strong> Games, #106-4226 Commerce Circle,Victoria, BC,V8Z 6N6, Canada.