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Army Appearance Scorecard<br />
First Pass<br />
Game System: __________________________________________<br />
Judge: __________________________________________<br />
0 Unpainted The majority of models are unpainted beyond primer.<br />
10 3-color Minimum The army is painted to 3-color standard OR some models are unpainted beyond primer.<br />
30 Tabletop Standard The army is painted beyond 3-color standard.<br />
50 Attractive<br />
70 Standout<br />
90 Superlative<br />
The army is visually attractive, thematically coherent, and demonstrates one or more of the following:<br />
technical competence, intermediate to advanced techniques, imagination, creativity, and/or effort.<br />
The army has tremendous visual and/or emotional impact.<br />
For judging, it requires detailed inspection to fine-tune scores for technical, artistic, creative, and impact criteria.<br />
The army sets the bar for world-class miniature armies in its genre.<br />
For judging, it requires detailed inspection to fine-tune scores for technical, artistic, creative, and impact criteria.<br />
Player Army/Faction Score Comments
0 Unpainted The majority of models are unpainted beyond primer.<br />
10 3-color Minimum The army is painted to 3-color standard OR some models are unpainted beyond primer.<br />
30 Tabletop Standard The army is painted beyond 3-color standard.<br />
50 Attractive<br />
70 Standout<br />
90 Superlative<br />
The army is visually attractive, thematically coherent, and demonstrates one or more of the following:<br />
technical competence, intermediate to advanced techniques, imagination, creativity, and/or effort.<br />
The army has tremendous visual and/or emotional impact. It requires detailed attention to technical, artistic, creative, and<br />
impact scores.<br />
The army sets the bar for world-class miniature armies for its genre. It requires fine attention to technical, artistic, creative, and<br />
impact scores.<br />
Player Army/Faction Score Comments
Army Appearance Scorecard<br />
Second Pass<br />
Game System: __________________________________________<br />
Judge: __________________________________________<br />
Technical<br />
Artistic<br />
Creative<br />
Impact<br />
Prep and construction: mold lines, flash, gaps, surface mars, paint coverage. Groundwork. Technique: paint control, brush<br />
control, blending, OSL, freehand, NMM, weathering, wet effects, etc. Difficulty level and/or level of effort.<br />
Composition: balance, movement, proportion, focus. Unity, color harmony, contrast, variety.<br />
Originality/uniqueness, presentation/basing, story-telling.<br />
Emotional response, mood, theme, “wow factor”.<br />
-2 -1 0 +1 +2<br />
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