04.04.2015 Views

Machines and Art – Jasia Reichardt - Computer Arts Society

Machines and Art – Jasia Reichardt - Computer Arts Society

Machines and Art – Jasia Reichardt - Computer Arts Society

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Machines</strong> <strong>and</strong> <strong>Art</strong><br />

Author(s): <strong>Jasia</strong> <strong>Reichardt</strong><br />

Source: Leonardo, Vol. 20, No. 4, 20th Anniversary Special Issue: <strong>Art</strong> of the Future: The<br />

Future of <strong>Art</strong> (1987), pp. 367-372<br />

Published by: The MIT Press<br />

Stable URL: http://www.jstor.org/stable/1578534<br />

Accessed: 17/09/2009 15:30<br />

Your use of the JSTOR archive indicates your acceptance of JSTOR's Terms <strong>and</strong> Conditions of Use, available at<br />

http://www.jstor.org/page/info/about/policies/terms.jsp. JSTOR's Terms <strong>and</strong> Conditions of Use provides, in part, that unless<br />

you have obtained prior permission, you may not download an entire issue of a journal or multiple copies of articles, <strong>and</strong> you<br />

may use content in the JSTOR archive only for your personal, non-commercial use.<br />

Please contact the publisher regarding any further use of this work. Publisher contact information may be obtained at<br />

http://www.jstor.org/action/showPublisher?publisherCode=mitpress.<br />

Each copy of any part of a JSTOR transmission must contain the same copyright notice that appears on the screen or printed<br />

page of such transmission.<br />

JSTOR is a not-for-profit organization founded in 1995 to build trusted digital archives for scholarship. We work with the<br />

scholarly community to preserve their work <strong>and</strong> the materials they rely upon, <strong>and</strong> to build a common research platform that<br />

promotes the discovery <strong>and</strong> use of these resources. For more information about JSTOR, please contact support@jstor.org.<br />

The MIT Press is collaborating with JSTOR to digitize, preserve <strong>and</strong> extend access to Leonardo.<br />

http://www.jstor.org


<strong>Machines</strong> <strong>and</strong> <strong>Art</strong><br />

<strong>Jasia</strong> <strong>Reichardt</strong><br />

Abstract-Since there is no cure for progress, we may assume that machines will play an<br />

increasingly significant role in every area of our lives. <strong>Art</strong>ists have celebrated machines since<br />

they came into existence, first by depicting them <strong>and</strong> more recently by using them as tools <strong>and</strong><br />

assistants. What will happen when machines make their own art? Will we recognise it <strong>and</strong> will we<br />

accept it?<br />

In one version of Sentimental Education,<br />

Flaubert introduces an idea for a heroic<br />

picture which will represent the republic,<br />

or progress, or civilisation, or all three. It<br />

will depict the figure of Christ surmounting<br />

a locomotive which drives over a<br />

virgin forest; here the machine will sweep<br />

through the world under the auspices of<br />

the highest authority. This image of the<br />

machine as an unstoppable force is<br />

prophetic of our contemporary world.<br />

Today, its status <strong>and</strong> influence, its surge<br />

through the 'virgin forest', have become<br />

gauges of our society's progress. Recognition<br />

of the machine's importance is<br />

demonstrated in the existence of an<br />

exp<strong>and</strong>ing generation gap (what the<br />

young know <strong>and</strong> the old do not); in new<br />

toys (unfamiliar to anyone whose childhood<br />

was more than 10 years ago); in<br />

science fiction; in what <strong>and</strong> how people<br />

study; in what <strong>and</strong> how writers write <strong>and</strong>,<br />

of course, in art.<br />

<strong>Art</strong>ists have contributed significantly<br />

to the current image <strong>and</strong> meaning of the<br />

machine <strong>and</strong> have even anticipated some<br />

of its developments. Their approaches to<br />

the subject have ranged from reactionary<br />

distaste, to empathetic ingenuity, to<br />

romantic <strong>and</strong> celebratory bravado. The<br />

machine's role as a metaphor for labour<br />

has been largely ignored by artists.<br />

Rather, it has become a metaphor for the<br />

world itself <strong>and</strong> one that has flowered<br />

through a greater variety of interpretations<br />

than in any other field of our<br />

culture. The Futurists' rapturous endorsement<br />

of the machine is part of<br />

history. Among other celebrated characterisations<br />

the machine has appeared as<br />

a nostalgic object, as an instrument of<br />

erotic longing <strong>and</strong> as an emblem of<br />

human transgressions.<br />

In the world of the imagination, the<br />

<strong>Jasia</strong> <strong>Reichardt</strong> (writer), 12 Belsize Park Gardens,<br />

London NW3 4LD, U.K.<br />

Received 15 September 1986.<br />

(A) Contact with Outer Wori(l.<br />

O)ther Planets.<br />

Futulre.<br />

Women.<br />

A QUIET LUNCH AT HOME.<br />

(H) Communication<br />

India.<br />

NeNws.<br />

Law ('ouirts.<br />

(c) Wireless Broadcast Liglit Screens.<br />

withl U.S.A. <strong>and</strong><br />

A i r Transport.<br />

Submarine Transport.<br />

I lternational Parliamenet.<br />

Fig. 1. A.M. Low, A Quiet Lunch at Home, 1925. This room of the future was devised by the English<br />

inventor <strong>and</strong> writer A.M. Low. Presumably the food is in liquid form since the man in the armchair is<br />

sucking at a pipe coming out of the wall. The room contains everything that the leisured classes of the<br />

future might be expected to require: a large TV screen <strong>and</strong> the means of contacting the outer world<br />

including other planets, the international parliament <strong>and</strong>, somewhat surprisingly, women. The garage<br />

contains a machine that is something between a helicopter <strong>and</strong> a submarine. Note that there is no art in<br />

this room.<br />

machine can <strong>and</strong> often does remain 'an ture, it has been everything from a robot<br />

elusive, half-defined presence. In litera- to a shapeless thing with fictitious<br />

? 1987 ISAST<br />

Pergamon Journals Ltd.<br />

Printed in Great Britain.<br />

0024-094X/87 $3.00+0.00<br />

LEONARDO, Vol. 20, No. 4, pp. 367-372, 1987


functions. Pataphysical machines [1]<br />

would be difficult to reconstruct since<br />

nobody knows precisely how they do<br />

what they do, or what that is anyway. The<br />

comparatively concrete form of machines<br />

in art does not mean that they have been<br />

any more conventional, predictable or<br />

comprehensible. Take, for example,<br />

Francis Picabia's Amorous Parade (1917)<br />

or Girl Born without a Mother (c. 1916-<br />

1918). Referring to Picabia, Paul B.<br />

Havil<strong>and</strong> wrote in 1915:<br />

Man made the machine in his own<br />

image. She has limbs which act; lungs<br />

which breathe; a heart which beats; a<br />

nervous system through which runs<br />

electricity. The phonograph is the<br />

image of his voice; the camera the<br />

image of his eye. The machine is his<br />

'daughter without a mother' [2].<br />

Picabia himself wrote that very year:<br />

The machine has become more than a<br />

mere adjunct of life. It is really a part of<br />

human life ... perhaps the very soul. In<br />

seeking forms through which to<br />

interpret ideas or by which to expose<br />

human characteristics I have come at<br />

length upon the form which appears<br />

most brilliantly plastic <strong>and</strong> fraught with<br />

symbolism. I have enlisted the<br />

machinery of the modern world, <strong>and</strong><br />

introduced it into my studio [3].<br />

Others transformed the machine more<br />

radically. There are, after all, no laws<br />

governing the machine in art, no logic.<br />

Who is to say what the machine should<br />

be?<br />

Marcel Duchamp's Large Glass: The<br />

Bride Stripped Bare by Her Bachelors,<br />

Even (1915-23) was a thoroughly<br />

organised affair, a machine-cum-metaphor<br />

for efficiently controlled passion.<br />

With Max Ernst the machine was given<br />

visibly, rather than functionally, human<br />

attributes-she became a beautiful <strong>and</strong><br />

mysterious <strong>and</strong>roid. She contained all the<br />

insignia of machine essence (typical of the<br />

nineteenth rather than the twentieth<br />

century): cogs <strong>and</strong> wheels, pendula,<br />

pistons, motors, electrical valves. In the<br />

majority of images the machine represented<br />

or symbolised a human being,<br />

but in the works of George Grosz <strong>and</strong><br />

John Heartfield it stood for power, for<br />

the blind force of dictatorship. Other<br />

works, like those of Cesar Domela<br />

Nieuwenhuis, were compared to machines<br />

because, like them, they too could be<br />

assembled <strong>and</strong> taken apart. These had<br />

nothing to do with the machine as a<br />

metaphor. The Purists claimed that<br />

painting is a machine for the transmission<br />

of feelings, but their critics hastened to<br />

dismiss this heroic claim <strong>and</strong> to compare<br />

Fig. 2. Martin Riches, Rotater, walking machine constructed of mixed media, 35 cm high, 1978.<br />

Riches, an Englishman living in Berlin, is a maker of machines that walk, paint, play music <strong>and</strong> provide<br />

bursts of percussion. They are elegant <strong>and</strong> witty <strong>and</strong> sometimes mimic human movements <strong>and</strong> sounds.<br />

This walking machine moves with gentle, delicate steps.<br />

their works to machines that have not reckoned with. Its passionate defender,<br />

even been started up.<br />

Lewis Mumford, believed that "in art it<br />

Whatever the point of view, the was to extend <strong>and</strong> deepen man's original<br />

machine was discussed fervently by all functions <strong>and</strong> institutions". He went<br />

those who recognised it as a force to be on:<br />

368<br />

<strong>Reichardt</strong>, <strong>Machines</strong> <strong>and</strong> <strong>Art</strong>


Fig. 3. Martin Riches, Four-Piece Percussion Installation, mixed media, 2 m high, 1984. When<br />

installed, the assembly occupies a space measuring 7 x 7 m-too large for an average domestic interior.<br />

Our capacity to go beyond the machine<br />

rests upon our power to assimilate the<br />

machine. Until we have absorbed the<br />

lessons of objectivity, impersonality,<br />

neutrality, the lessons of the mechanical<br />

realm, we cannot go further in our<br />

development towards the more richly<br />

organic, the more profoundly human<br />

[4].<br />

Mumford felt that the essential qualities<br />

of the machine-precision, calculation,<br />

flawlessness, simplicity <strong>and</strong> economycould<br />

add emphasis to human instinctive<br />

desire for order <strong>and</strong> organisation. In his<br />

view it was Constantin Brancusi, rather<br />

than either Duchamp or Ernst, who gave<br />

the machine its most brilliant interpretation-in<br />

his use of form, method <strong>and</strong><br />

respect for materials. To Mumford,<br />

Brancusi's bird had the perfection of a<br />

piston.<br />

The prototypical, classical, efficient,<br />

mechanical machine was contradicted<br />

not only by the surrealists but also by the<br />

majority of artists who were to follow. Its<br />

role became twofold. On the one h<strong>and</strong>, it<br />

became the means of expression, a heroic<br />

piece of extravaganza in its own right, a<br />

celebration of machine-hood. On the<br />

other h<strong>and</strong>, it replaced the artists' tools.<br />

In this first instance, as in the work of<br />

Jean Tinguely, it provided the form that<br />

encapsulated the very meaning of the<br />

work-a machine made of machine parts.<br />

Today, the emphasis tends to be different.<br />

The prototypical contemporary machine<br />

does not lend itself to an imaginative<br />

pictorial treatment because it is ultimately<br />

a black box. Today, many artists working<br />

with machines use them not for what they<br />

are but for what they can do. That is why<br />

the most impressive, <strong>and</strong> the most<br />

notorious, prototypical art machine of<br />

the twentieth century (in this first<br />

'expressive' category) is still Tinguely's<br />

Homage to New York, which set itself<br />

alight <strong>and</strong> shook itself to pieces outside<br />

the Museum of Modern <strong>Art</strong> in 1960. Its<br />

spectacular demise accompanied by<br />

explosions <strong>and</strong> fireworks came to an<br />

untimely end within 28 minutes through<br />

the intervention of the fire brigade.<br />

Tinguely called it 'metallic suicide'. None<br />

of his numerous spectacular machines<br />

made since then have done anything so<br />

drastic. The emphasis has been more on<br />

the production of machine-painted<br />

pictures or on machines that play ball<br />

with visitors or go through routines of<br />

energetic movements to the accompaniment<br />

of clanging <strong>and</strong> whirring-a visual<br />

<strong>and</strong> an acoustic synthesis.<br />

All of Tinguely's vivacious machines<br />

are constructed of used metallic parts.<br />

They are sharp in every sense of the<br />

word. By contrast, Claes Oldenburg's<br />

machines seem lazy <strong>and</strong> rounded.<br />

Tinguely invents new machines, Oldenburg<br />

emasculates existing ones. Oldenburg's<br />

machines are recognisable as<br />

machines from the real world, but they<br />

consist of kapok-filled shiny plastic. Soft<br />

telephones <strong>and</strong> soft plugs were followed<br />

by a typewriter pie, soft toaster, soft light<br />

switch, soft fan <strong>and</strong> soft mixer. All these<br />

are literally soft. Softness is not a<br />

prerogative of kapok-some machines<br />

have a soft character. Edward Kienholz's<br />

Friendly Grey <strong>Computer</strong> (1965) is a soft<br />

machine-a spiritually soft machineeven<br />

though its exterior belies its<br />

paradoxical character. This computer-a<br />

square box-sits on a rocking-chair base<br />

<strong>and</strong> answers YES <strong>and</strong> NO to questions<br />

from the public if it is not too tired or if it<br />

is not sulking. Rocking the computer is<br />

advised to restore its energy <strong>and</strong> good<br />

humour.<br />

Clearly Kienholz does not envisage<br />

machines, especially intelligent machines,<br />

as reliable, predictable or useful, <strong>and</strong><br />

there are plenty of precedents for his<br />

attitude. Nor did the makers of the largest<br />

<strong>and</strong> the most famous exhibition robot<br />

(the giant Electro) at the New York<br />

World's Fair in 1939 think of the machine<br />

as utilitarian. The robot demonstrated a<br />

new range of activities available to the<br />

modern machine. He smoked, sang,<br />

counted <strong>and</strong> danced. Electro was never<br />

depicted behind a desk or in a factory. He<br />

became an advocate of leisure like the<br />

new automated kitchen in which nobody<br />

had to do anything, shown at the same<br />

<strong>Reichardt</strong>, <strong>Machines</strong> <strong>and</strong> <strong>Art</strong> 369


Fig. 4. Richard Kriesche, World Model, two industrial robots which repeat identical movements in turn, 1986. (Photo: <strong>Jasia</strong> <strong>Reichardt</strong>) There are many<br />

parallels between the actions of the robots <strong>and</strong> human actions, <strong>and</strong> Kriesche's metaphor is highly apposite.<br />

Fair. This new kitchen was demonstrated<br />

in all its automatic detail to the<br />

amazement of one <strong>and</strong> all, but it was<br />

never manufactured. Its true utilitarian<br />

possibilities were also ultimately limited.<br />

The kitchen was a machine in its own<br />

right: like a sculpture by Tinguely, it<br />

represented the fantasy of its makers; but<br />

rather than an object or a sculpture, it was<br />

an environment. Everything in the<br />

kitchen was timesaving <strong>and</strong> fully automated.<br />

The idea was that the lady of the<br />

house need do no more than press a few<br />

buttons. There were buttons for selecting<br />

a recipe, for mixing the ingredients, for<br />

cooking them, etc. Prepared food was not<br />

shown, but the sounds issuing from<br />

various parts of the room suggested that<br />

something was happening. The newsreel<br />

commentary about the kitchen made it<br />

clear that no cooking skills were<br />

necessary <strong>and</strong> that the hostess, who wore<br />

a cocktail dress, had no need of an apron.<br />

The price of the kitchen included a parttime<br />

salary for an engineer, <strong>and</strong> maybe<br />

this, finally, was the reason the kitchen<br />

was never built. Interestingly enough,<br />

though there were other comparable<br />

futuristic environments, none included<br />

any art, as if their electronic complexity<br />

was in itself sufficient to stimulate the<br />

mind <strong>and</strong> to stir the spirit. In the best<br />

avant-garde tradition, they were new <strong>and</strong><br />

experimental works of art in their own<br />

right.<br />

In 1925, the English inventor <strong>and</strong><br />

writer A.M. Low published a book on the<br />

future [5] in which he included a picture<br />

of a comprehensively furnished room<br />

depicting a man <strong>and</strong> a child at leisure. The<br />

picture is entitled A Quiet Lunch at Home<br />

(Fig. 1). The man is sitting in a deep<br />

armchair <strong>and</strong> sucking at a tube which<br />

issues from a wall. The boy, crouching on<br />

the floor, wears a helmet <strong>and</strong> watches a<br />

Fig. 5. Harold Cohen's program AARON is capable of producing series of varied but related drawings,<br />

reminiscent of Cohen's own paintings of the early 1960s. This drawing was produced in 1983, when<br />

AARON was 10. (Photo: Becky Cohen)<br />

370<br />

<strong>Reichardt</strong>, <strong>Machines</strong> <strong>and</strong> <strong>Art</strong>


Fig. 6. AARON, Black <strong>and</strong> White Drawing, Indian ink on paper, 22 x 30 in, 1986. (Photo: Becky<br />

Cohen) AARON is now 14. His new drawings are more figurative, like this one. He is still deeply<br />

influenced by Harold Cohen, his creator <strong>and</strong> teacher.<br />

mechanical cat chasing a mechanical<br />

mouse. The room, judging by the<br />

positions of the two humans, is extremely<br />

small for a futuristic fantasy-no larger<br />

than 10 X 15 feet, with a television screen<br />

occupying one entire wall. Other objects<br />

in the room include a clock, a gramophone,<br />

a ventilator <strong>and</strong> several communications<br />

panels which not only<br />

facilitate contact with the outer world,<br />

other planets <strong>and</strong> international parliament<br />

but also with 'the future' <strong>and</strong><br />

'women'! The interior is decidedly<br />

crowded. Forty years later, pictures in<br />

the popular <strong>and</strong> architectural press<br />

showed futuristic environments more<br />

sparsely furnished-one piece of furniture<br />

might have been a bed as well as a settee<br />

<strong>and</strong> a light source-<strong>and</strong> these interiors<br />

tended to have curved walls. They too<br />

had consoles with buttons to be pressed<br />

for projecting images, playing music <strong>and</strong><br />

external communications. Unlike in the<br />

room by A.M. Low, there were no toys,<br />

no children <strong>and</strong> nobody over the age of<br />

35. Again there was no art <strong>and</strong> there were<br />

no books, but the difference between<br />

1925 <strong>and</strong> 1965 was that the habitats<br />

depicted in 1965 were designed by artists<br />

<strong>and</strong> architects <strong>and</strong> not by builders or<br />

inventors. <strong>Art</strong> <strong>and</strong> non-art seemed to<br />

become increasingly interchangeable, <strong>and</strong><br />

so there seemed little point in incorporating<br />

art into something that in so<br />

many ways already was a work of art.<br />

This suggests an interesting problem. If<br />

future environments have no art, where<br />

should future art be housed? One assumes<br />

that future art would involve technologies<br />

similar to those of the environments<br />

themselves <strong>and</strong> would inevitably include<br />

machines.<br />

The only obvious conclusion is that<br />

machine art must be destined for the<br />

museum because futuristic interiors have<br />

made no provision for it. The walking<br />

<strong>and</strong> music-playing sculptures of<br />

Englishman Martin Riches will have to<br />

confine themselves either to galleries or to<br />

the stage. The personalities with which<br />

they are endowed suggest that they<br />

belong to a generation after Tinguely's<br />

machines. They produce their own music,<br />

which they sometimes play together with<br />

human musicians. For this they require a<br />

spacious <strong>and</strong> a neutral setting. They<br />

include percussion installations, music<br />

machines, drawing machines <strong>and</strong> walking<br />

machines. Each category is distinctive.<br />

One walking machine, the Rotater, has a<br />

body that revolves around its own axis<br />

<strong>and</strong> takes small delicate steps (Fig. 2).<br />

Another moves forward like a person on<br />

crutches <strong>and</strong> still another like a caterpillar.<br />

The music machines do not always<br />

play melodies. One, for instance, is a<br />

clicking machine with ratchet wheels<br />

which provide 16 rhythmic possible<br />

combinations. The machine selects seven<br />

at r<strong>and</strong>om with each change announced<br />

by a loud click. The final click is followed<br />

by a coda.<br />

The machine-sculptures by Martin<br />

Riches are like performers (Fig. 3);<br />

Richard Kriesche's machine-sculpture<br />

WorldModelis like a metaphorical clock.<br />

It consists of two industrial robots which<br />

alternately perform identical tasks (Fig.<br />

4). As each robot completes a series of<br />

movements, it presses a button which<br />

activates the second robot which, in turn<br />

launches into the same routine. This<br />

continues indefinitely. WorldModel refers<br />

to two things. First, the activity is without<br />

visible purpose. Second, Kriesche reminds<br />

us through the repetitive actions of the<br />

robots that life is made up of the same<br />

rituals, endlessly repeated. They appear<br />

different because they are done by<br />

different groups of individuals <strong>and</strong><br />

because the memory of those who<br />

theoretically could remember blurs with<br />

time.<br />

Most art machines are the artists'<br />

assistants <strong>and</strong> must perform in a manner<br />

prescribed by their makers. In the case of<br />

Harold Cohen, the machine changes its<br />

status by becoming a student with his/her<br />

own incipient ideas. In this instance, it is<br />

the machine, or rather the program, that<br />

is learning to produce works of art.<br />

Cohen's program, AARON, has passed<br />

through various developments during the<br />

past 14 years <strong>and</strong> is now capable of<br />

producing drawings, one after another, of<br />

considerable variety <strong>and</strong> interest (Fig. 5).<br />

While a pen-holding cart manoeuvres<br />

about a large sheet of paper, its position<br />

<strong>and</strong> information about the placing of<br />

lines are continuously fed back to the<br />

computer. The program assesses what<br />

has been done <strong>and</strong> either continues or<br />

finishes the drawing. Each picture has a<br />

discernible character in the disposition of<br />

forms as well as in their complexity <strong>and</strong><br />

their density. Sometimes AARON's<br />

pictures are crowded, sometimes they are<br />

surprisingly sparse. The program incorporates<br />

information about the laws of<br />

perspective <strong>and</strong> various technical constraints,<br />

e.g. that a line/shape hidden<br />

behind another shape must be invisible.<br />

AARON's output is clearly recognisable<br />

as the work of an individual producing a<br />

series of variations on a theme. AARON<br />

is young-only 14-but, even though 14<br />

years is a long span in machine-time, he is<br />

so far the sole exponent of the group that<br />

could be said to be producing its own<br />

pictures. To my knowledge, no other art<br />

students exist in this category.<br />

AARON's pictures are made according<br />

to human aesthetic criteria. Some of them<br />

are almost figurative (Fig. 6). Whatever<br />

his future, AARON is still entirely under<br />

the influence of his professor <strong>and</strong> what is<br />

currently the lingua franca in Western<br />

late twentieth-century art. We can only<br />

assume that in due course machines may<br />

decide to produce their own machine art,<br />

<strong>and</strong> incorporating images of machines or<br />

their programs could be the first sign of<br />

<strong>Reichardt</strong>, <strong>Machines</strong> <strong>and</strong> <strong>Art</strong> 371


their self-interest. Taking this possibility<br />

to a logical conclusion, humans face a<br />

problem. How will they be able to<br />

recognise what, among all the machineproduced<br />

works, is a real work of art<br />

according to machine criteria? M.J.<br />

Rosenberg has given some considerable<br />

thought to this problem in his book The<br />

Cybernetics of <strong>Art</strong>: Reason <strong>and</strong> the<br />

Rainbow [6]. His solution is that one<br />

would have to get another similar<br />

machine to evaluate the products of the<br />

first machine which claims to be<br />

producing works of art. The first machine<br />

must not be aware that it is being assessed<br />

by the second lest it try to please by<br />

producing works of the sort that might be<br />

thought fashionable or indulge in some<br />

jokes that the human observers may not<br />

underst<strong>and</strong>. In these circumstances, it<br />

would be best for humans to become<br />

meta-observers <strong>and</strong> solely to watch the<br />

reactions of the second machine. This<br />

procedure would enable humans to<br />

discover if the works of the first machine<br />

were indeed works of art. The author of<br />

this thesis does not discuss the possibility<br />

that the second machine could either lie<br />

when making its evaluation or assure us<br />

that something is art when it is not, for<br />

fear of being misunderstood or of causing<br />

disappointment to its human audience.<br />

<strong>Machines</strong> too may have problems in<br />

deciding where art ends <strong>and</strong> environment<br />

starts. They too may have to adjust their<br />

criteria to social pressures. One hundred<br />

machine generations hence, when<br />

machines no longer work because nothing<br />

more remains to be done, it might be<br />

possible to assume that all works done by<br />

all machines are works of art whether<br />

good, bad or indifferent. What else could<br />

they be? It will then be time for some new<br />

incumbent to start making art as distinct<br />

<strong>and</strong> separate from anything <strong>and</strong> everything<br />

else. Naturally, the problems of<br />

recognition would start all over again.<br />

REFERENCES AND NOTES<br />

1. Pataphysics is the science of imaginary<br />

solutions, as defined by Alfred Jarry.<br />

2. Paul B. Havil<strong>and</strong>, Statement in 291, Nos.<br />

7-8 (September-October 1915).<br />

3. Francis Picabia, "French <strong>Art</strong>ists Spur<br />

On American <strong>Art</strong>", The New York Times<br />

(24 October 1915).<br />

4. Lewis Mumford, Technics <strong>and</strong> Civilization<br />

(New York: Harcourt, 1934) p. 363.<br />

5. A.M. Low, The Future (London:<br />

Routledge, 1925).<br />

6. M.J. Rosenberg, The Cybernetics of <strong>Art</strong>:<br />

Reason <strong>and</strong> the Rainbow (New York:<br />

Gordon <strong>and</strong> Breach, 1983).<br />

Call for Papers<br />

Visual <strong>Art</strong> <strong>and</strong> Robotics<br />

The editors of Leonardo invite artists <strong>and</strong> others to submit manuscript proposals on work<br />

involving robots <strong>and</strong> contemporary art for publication consideration.<br />

Work should involve the use of actual robots <strong>and</strong> machines, or use of robots to produce<br />

visual art, sculpture, or performance art. Scientists <strong>and</strong> engineers are also invited to<br />

submit articles describing developments in artificial intelligence, robotics, telematics,<br />

control theory, <strong>and</strong> other technical fields which may be of interest to artists. <strong>Art</strong> historians<br />

<strong>and</strong> theoreticians may submit articles tracing the role of the machine in art.<br />

Manuscript proposals should be less than two pages <strong>and</strong> include up to two illustrations to<br />

give the editors concrete information on the proposed manuscript.<br />

Editorial guidelines may be found on the outside back cover of the journal. Additional<br />

information may be obtained from the main editorial office: Leonardo, 2020 Milvia St.,<br />

Berkeley, CA 94704, U.S.A.<br />

<strong>Art</strong>icles published in Leonardo in this area include:<br />

* NORMAN ANDERSEN: Phonic Sculpture in Mechanically Activated Musical Instruments<br />

in a Sculptural Context, 19, No. 2, 99 (1986).<br />

* LEONARD HUTCHINSON with ROBERT CLEMENTS: Viewer Sensitive Electronically<br />

Controlled Clay Sculpture, 19, No. 2, 127 (1986).<br />

* TIMOTHY RICHARDS: Performing Objects: Technology Without Purpose, 17, No. 4,<br />

237 (1984).<br />

* STEPHEN WILSON: Environment-Sensing <strong>Art</strong>works <strong>and</strong> Interactive Events: Exploring<br />

Implications of Microcomputer Developments, 16, No. 4, 188 (1983).<br />

* JACK VAN ARSKY: Animated Sculptures: Figuration <strong>and</strong> Movement, 15, No. 4, 306<br />

(1982).<br />

* CHARLES ALEXANDER: Sculpture: Science Fiction <strong>Machines</strong>, 9, No. 2, 119 (1976).<br />

Copies of these articles or any articles published in Leonardo are available at a nominal<br />

cost by writing to ISAST, P.O. Box 421704, San Francisco, CA 94142, U.S.A.<br />

372<br />

<strong>Reichardt</strong>, <strong>Machines</strong> <strong>and</strong> <strong>Art</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!