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<strong>Chapter</strong> 6 – Faction Quests – The House of Ballads 02 – Ballad of bloody bones<br />
Mission 02<br />
Ballad of bloody bones<br />
and continue north to get to the fifth and<br />
final cell. This room has a group of Sprites<br />
and another Arcane Barghest. Loot the<br />
chest and open the final cell after taking<br />
care of the enemies.<br />
Unlock Requirements<br />
Complete “Song of Sir Sagrell”<br />
Quest Giver<br />
Hallam the White<br />
Quest Giver Location<br />
House of Ballads, Odarath<br />
Objectives<br />
A Meet King Wencen<br />
B Find Sir Farrara<br />
C Free the prisoners<br />
D Speak to Bloody Bones<br />
E Kill Bloody Bones<br />
F Resurrect Sir Farrara<br />
G Return to King Wencen<br />
Areas Traversed<br />
Ettinmere<br />
Ballads Oratory<br />
Uduath<br />
Key Locations<br />
House of Ballads<br />
Ballads Oratory<br />
Uduath<br />
Key Characters<br />
Hallam the White<br />
King Wencen<br />
Sir Farrara<br />
Bloody Bones<br />
01 MAP B<br />
Hallam the White will send you on your way to the Ballads Oratory and give you a Resurrection<br />
Potion, which you will need to complete your quest. Make your way to the Ballads<br />
Oratory, which is located in the south of Ettinmere. You will need the Ballads Signet Ring to<br />
unlock the entrance, but you do not have to have it equipped. Talk to King Wencen; he will be<br />
impressed you have taken the Seat of Sagrell and ask you to aid Sir Farrara in the Ballad of<br />
Bloody Bones. [a 1]<br />
02 MAP A<br />
Make your way to Uduath, which is the northernmost point in Ettinmere. In the cave, follow<br />
the path around to the left and make your way to the objective point. Sir Farrara will be confronted<br />
by a group of Sprites. Kill them and talk to him. He thinks the King is playing a joke<br />
sending a human. Ask him what you should do, and he will state that Bloody Bones has not<br />
followed his ballad and wishes to change it. Your objective now is to free the prisoners who<br />
are locked into cells.<br />
One of the cells is in the same room as you met Sir Farrara. Move on to the western path,<br />
where you will be greeted by a group of enemies. After killing them, open the cell and loot<br />
the two chests (one in the cell and the other to the left of the advancing pathway). In the<br />
next section there is another group of enemies, and depending on their configuration, you<br />
can often get a sneak attack on one of them, gaining an early advantage in the battle, if you<br />
approach them stealthily. Open the third cell and loot the hidden Pile of Rocks once you have<br />
taken care of the opponents. [a 2]<br />
Continue on the northern path until you come to another group of enemies; take them out<br />
in your preferred manner, then loot the chest and open the fourth cell. Take the eastern path<br />
C<br />
03<br />
03 MAP A<br />
Take the eastern exit and speak to Bloody<br />
Bones. He asks you to leave in return for<br />
knowledge. If you stay, he will threaten to<br />
kill you. There is a speech challenge you<br />
can get some bonus experience of. But<br />
regardless of which option you choose, you<br />
will have to kill Bloody Bones. Once the<br />
battle begins a group of Sprites will spawn.<br />
Take them out first then switch your focus<br />
to Bloody Bones. Bloody Bones is a Fae<br />
that uses magic; so try to stay close to him,<br />
which will limit his use of magic, because<br />
you can interrupt most of his spells. [a 3]<br />
If you are close enough while he is casting<br />
his magic, try getting in a few melee attacks.<br />
If you are far away from him, just block and<br />
advance towards him. After killing Bloody<br />
Bones, if Sir Farrara has died, resurrect him.<br />
He will congratulate you and tell you that<br />
you must return to King Wencen. Explore<br />
the room to find a chest and a Fae Cache.<br />
Take the southern pathway to get to a Jump<br />
Point and make your way out of Uduath.<br />
[a 4]<br />
04 MAP C<br />
Return to the House of Ballads and talk to<br />
King Wencen to complete the quest. King<br />
Wencen will be in disbelief about what happened<br />
to Sagrell and Bones. He will tell you<br />
that you must travel to the Librarian. Choose<br />
“I’m ready” to start your next quest.<br />
1<br />
MAP B<br />
Ballads Oratory<br />
A<br />
01<br />
Ettinmere<br />
MAP C<br />
G<br />
Court of Enchantment<br />
04<br />
House of Ballads<br />
Key Items<br />
Ballads Signet Ring<br />
Resurrection Potion<br />
Quest Specific Enemies<br />
Name<br />
Page Ref.<br />
Sprite 149<br />
C<br />
D<br />
F<br />
E<br />
Sprite Storm Champion 150<br />
Barghest 161<br />
Arcane Barghest 162<br />
C<br />
2<br />
4<br />
Pestilent Brownie 153<br />
Additional Rewards<br />
None<br />
C<br />
02<br />
B<br />
Ettinmere<br />
MAP A<br />
Uduath<br />
C<br />
3<br />
5<br />
424 425