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<strong>Chapter</strong> 6 – Faction Quests – The House of Ballads 02 – Ballad of bloody bones<br />

Mission 02<br />

Ballad of bloody bones<br />

and continue north to get to the fifth and<br />

final cell. This room has a group of Sprites<br />

and another Arcane Barghest. Loot the<br />

chest and open the final cell after taking<br />

care of the enemies.<br />

Unlock Requirements<br />

Complete “Song of Sir Sagrell”<br />

Quest Giver<br />

Hallam the White<br />

Quest Giver Location<br />

House of Ballads, Odarath<br />

Objectives<br />

A Meet King Wencen<br />

B Find Sir Farrara<br />

C Free the prisoners<br />

D Speak to Bloody Bones<br />

E Kill Bloody Bones<br />

F Resurrect Sir Farrara<br />

G Return to King Wencen<br />

Areas Traversed<br />

Ettinmere<br />

Ballads Oratory<br />

Uduath<br />

Key Locations<br />

House of Ballads<br />

Ballads Oratory<br />

Uduath<br />

Key Characters<br />

Hallam the White<br />

King Wencen<br />

Sir Farrara<br />

Bloody Bones<br />

01 MAP B<br />

Hallam the White will send you on your way to the Ballads Oratory and give you a Resurrection<br />

Potion, which you will need to complete your quest. Make your way to the Ballads<br />

Oratory, which is located in the south of Ettinmere. You will need the Ballads Signet Ring to<br />

unlock the entrance, but you do not have to have it equipped. Talk to King Wencen; he will be<br />

impressed you have taken the Seat of Sagrell and ask you to aid Sir Farrara in the Ballad of<br />

Bloody Bones. [a 1]<br />

02 MAP A<br />

Make your way to Uduath, which is the northernmost point in Ettinmere. In the cave, follow<br />

the path around to the left and make your way to the objective point. Sir Farrara will be confronted<br />

by a group of Sprites. Kill them and talk to him. He thinks the King is playing a joke<br />

sending a human. Ask him what you should do, and he will state that Bloody Bones has not<br />

followed his ballad and wishes to change it. Your objective now is to free the prisoners who<br />

are locked into cells.<br />

One of the cells is in the same room as you met Sir Farrara. Move on to the western path,<br />

where you will be greeted by a group of enemies. After killing them, open the cell and loot<br />

the two chests (one in the cell and the other to the left of the advancing pathway). In the<br />

next section there is another group of enemies, and depending on their configuration, you<br />

can often get a sneak attack on one of them, gaining an early advantage in the battle, if you<br />

approach them stealthily. Open the third cell and loot the hidden Pile of Rocks once you have<br />

taken care of the opponents. [a 2]<br />

Continue on the northern path until you come to another group of enemies; take them out<br />

in your preferred manner, then loot the chest and open the fourth cell. Take the eastern path<br />

C<br />

03<br />

03 MAP A<br />

Take the eastern exit and speak to Bloody<br />

Bones. He asks you to leave in return for<br />

knowledge. If you stay, he will threaten to<br />

kill you. There is a speech challenge you<br />

can get some bonus experience of. But<br />

regardless of which option you choose, you<br />

will have to kill Bloody Bones. Once the<br />

battle begins a group of Sprites will spawn.<br />

Take them out first then switch your focus<br />

to Bloody Bones. Bloody Bones is a Fae<br />

that uses magic; so try to stay close to him,<br />

which will limit his use of magic, because<br />

you can interrupt most of his spells. [a 3]<br />

If you are close enough while he is casting<br />

his magic, try getting in a few melee attacks.<br />

If you are far away from him, just block and<br />

advance towards him. After killing Bloody<br />

Bones, if Sir Farrara has died, resurrect him.<br />

He will congratulate you and tell you that<br />

you must return to King Wencen. Explore<br />

the room to find a chest and a Fae Cache.<br />

Take the southern pathway to get to a Jump<br />

Point and make your way out of Uduath.<br />

[a 4]<br />

04 MAP C<br />

Return to the House of Ballads and talk to<br />

King Wencen to complete the quest. King<br />

Wencen will be in disbelief about what happened<br />

to Sagrell and Bones. He will tell you<br />

that you must travel to the Librarian. Choose<br />

“I’m ready” to start your next quest.<br />

1<br />

MAP B<br />

Ballads Oratory<br />

A<br />

01<br />

Ettinmere<br />

MAP C<br />

G<br />

Court of Enchantment<br />

04<br />

House of Ballads<br />

Key Items<br />

Ballads Signet Ring<br />

Resurrection Potion<br />

Quest Specific Enemies<br />

Name<br />

Page Ref.<br />

Sprite 149<br />

C<br />

D<br />

F<br />

E<br />

Sprite Storm Champion 150<br />

Barghest 161<br />

Arcane Barghest 162<br />

C<br />

2<br />

4<br />

Pestilent Brownie 153<br />

Additional Rewards<br />

None<br />

C<br />

02<br />

B<br />

Ettinmere<br />

MAP A<br />

Uduath<br />

C<br />

3<br />

5<br />

424 425

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