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MAP D<br />

St. Eadric‘s Bunkhouse<br />

H<br />

Unlock Requirements<br />

Complete “Two Knights and a Troll”<br />

Quest Giver<br />

Hallam the White<br />

Quest Giver Location<br />

House of Ballads, Odarath<br />

Objectives<br />

A Find Etair the Alchemist<br />

B Speak to the Monks<br />

C Search Etair’s study<br />

D Descend the Mission Well<br />

E Find the missing crystals<br />

F Kill Brother Wulf<br />

G Loot Wulf’s body<br />

H Use the Whistle<br />

I Return to Hallam the White<br />

J Speak to Hallam the White<br />

Areas Traversed<br />

St. Eadric’s Mission<br />

The Sidhe<br />

St. Eadric’s Well<br />

Key Locations<br />

St. Eadric’s Mission<br />

Key Characters<br />

Hallam the White<br />

Brother Wulf<br />

Maid of Windemere<br />

Key Items<br />

Storage Case<br />

5 Crystals<br />

Whistle<br />

Enemies<br />

Name<br />

Page Ref.<br />

Kobold 156<br />

Kobold Rouge 157<br />

Kobold Nightblade 157<br />

Brother Wulf (if you do not<br />

Dispel his curse)<br />

137-142<br />

Additional Rewards<br />

None<br />

Mission 04<br />

What Lies Beneath<br />

01 MAP A<br />

Hallam asks you to seek out Father Etair, who is an alchemist and a trusted friend. Etair will<br />

have the answers that are needed. Make your way over to St. Eadric’s Mission, which is located<br />

in the northwestern region of The Sidhe. If you haven’t been there before, simply follow<br />

the path connecting Haxhi to The Sidhe and you will come across it. Once there, enter the<br />

Bunkhouse and go upstairs to find Father Etair dead. Return outside and speak to the Monk.<br />

He will tell you that Etair mostly spends his time indoors working on his research. [a 1]<br />

Tell him Etair was murdered, and he will tell you that Etair was arguing with somebody. Ask<br />

him who he was arguing with, to be told it was with one of his apprentices, Brother Wulf.<br />

He will tell you to search the Bunkhouse for any clues. Go back into the Bunkhouse and<br />

search the drawers near the entrance. They are locked (Very Hard), but once you get inside<br />

them, take the storage case and descend the well, which is located outside.<br />

tip<br />

If you have picked the lock on the desk, go down to the basement of the Bunkhouse<br />

and open the chest in the room to the north, where you will find the key.<br />

02 MAP B<br />

Once inside the well your objective will change to Find the Missing Crystals. To the east is<br />

a chest you can loot. Follow the western path around to the north. Before long you will run<br />

into a group of Kobold Rouges; take them out one by one and loot the chests. Continue<br />

north until you come across some Tripwires; you can either disarm the Tripwire or roll across<br />

it to avoid taking damage from the Arrow Launcher Trap. There will also be a Bear Trap on the<br />

floor and a group of Kobolds and Kobold Nightblades.<br />

Try leading one of them over the Bear Trap for some extra damage, and then take them out<br />

one by one. Continue heading north, looting any Reagents on the way but be cautious of<br />

one more Tripwire. You will come to a pack of Kobolds again: one of them will be holding the<br />

first Crystal. If you are spotted, the one with the Crystal will run away to another location.<br />

You can easily take out the Kobolds one by one with the vast open space making it easy to<br />

avoid the bombs they throw. After killing them all you should have your first Crystal. If not<br />

you can follow the objective marker to locate the Kobold who has it. Loot the chest they<br />

were guarding and advance north to the Jump Point.<br />

D<br />

Bunkhouse<br />

MAP A<br />

B<br />

01<br />

The Sidhe<br />

St. Eadric’s Chapel<br />

1 2<br />

03 MAP B<br />

E<br />

02<br />

The Sidhe<br />

03<br />

MAP B<br />

Jumping down you will land on one of three<br />

conveniently laid Bear Traps. A group of Kobolds<br />

will be waiting here in ambush to. You<br />

can easily take them out one by one, using<br />

the corner of the wall to block any bombs<br />

they throw at you whilst damaging the others.<br />

Unlock the chest they were guarding<br />

and then head west. You will come to some<br />

water that you can swim in; search for some<br />

Dive Points for extra loot.<br />

Soon you will come across another pack<br />

of Kobolds and the second Crystal courier.<br />

After killing all the Kobolds, unlock the chest<br />

and continue north where you will come to<br />

another fork in the path. The western route<br />

leads to another chest, and once you have<br />

looted its contents, take the eastern path<br />

to continue through the cave. Once again<br />

you will soon run into Kobolds. You can get<br />

a free sneak attack if you have Daggers/<br />

Faeblades equipped, if not, take out the<br />

Kobold Nightblades first as their bombs can<br />

disrupt a lot of your attacks. Once this group<br />

is dead, loot their bodies to retrieve the third<br />

Crystal and open the nearby chest.<br />

E<br />

E<br />

04<br />

St Eadric‘s Well<br />

E F G<br />

04 MAP B<br />

MAP C<br />

Now head north into the second water area<br />

where you can search around for more Dive<br />

Points to loot. Go onto the small platform to<br />

find Brother Wulf lying on the floor. He tells<br />

you to stay back and will not give you his<br />

Crystals. He will also tell you that he killed<br />

Father Etair because he tried to destroy the<br />

Crystals. Then he will talk about a strange<br />

woman who had told him about the Crystals’<br />

power. You can question Wulf if you<br />

wish to find out more, but you will ultimately<br />

be faced with two options, both of which<br />

will lead to you having to fight Brother Wulf.<br />

tip<br />

If you have a high enough Dispelling<br />

Skill, you get a third option during the<br />

dialogue with Brother Wulf that allows<br />

you to break the hold the mysterious<br />

woman has on him, and return him to<br />

normal without a fight. Upon doing so<br />

he will simply hand over the Whistle<br />

you need to complete the quest.<br />

House of Ballads<br />

I<br />

He is a very easy fight because he has such<br />

low health, so just relentlessly attack him<br />

and take him down before he can launch an<br />

attack of his own. When he has been defeated,<br />

check his body to retrieve a Whistle.<br />

Head north to the small patch of ground just<br />

south of the exit. Use the Whistle to make<br />

the final Crystal appear nearby. Once you<br />

have it, head north again, and then exit the<br />

well. [a 2]<br />

05 MAP C<br />

A<br />

The Sidhe<br />

05<br />

Odarath<br />

Back at the House of Ballads talk to Hallam<br />

the White. Before getting to Hallam, however,<br />

the Maid of Windemere will appear<br />

and tell you that you will regret joining the<br />

House of Ballads. You can question her to<br />

find out more about her, and then ask where<br />

King Wencen is. She will tell you that if you<br />

want the King back, the House of Ballads<br />

must send its greatest warrior (you). Talk<br />

to Hallam after she disappears, and he will<br />

explain that you have caught the Maid’s<br />

interest and give you your next quest.<br />

C<br />

J<br />

428 429

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