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Calibration-free Augmented Reality - Chair for Computer Aided ...

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Mathematical foundations<br />

(Kutulakos & Vallino)<br />

camera<br />

coordinate<br />

system<br />

P<br />

image plane<br />

O<br />

world<br />

coordinate<br />

system<br />

Accurate projection of a virtual object requires knowing precisely the<br />

combined effect of the object-to-world (O),(<br />

world-to-camera (C),(<br />

camera-to-<br />

image (P)(<br />

) trans<strong>for</strong>mations<br />

21.01.2005 <strong>Calibration</strong>-<strong>free</strong> <strong>Augmented</strong> <strong>Reality</strong><br />

12<br />

C

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