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Calibration-free Augmented Reality - Chair for Computer Aided ...

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Projection in homogeneous coordinates:<br />

Matrix modelling the<br />

object's projection<br />

onto the image plane<br />

Object-to-world<br />

trans<strong>for</strong>mation matrix<br />

Its projection<br />

Point on the<br />

virtual object<br />

World-to-camera<br />

trans<strong>for</strong>mation<br />

matrix<br />

21.01.2005 <strong>Calibration</strong>-<strong>free</strong> <strong>Augmented</strong> <strong>Reality</strong><br />

13

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