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CHAPTER 2: <strong>How</strong> <strong>Story</strong> <strong>Dialogism</strong> <strong>Differs</strong> <strong>From</strong> <strong>Narrative</strong>?<br />

David M. Boje<br />

January 17, 2006; revised Dec 3, 2007<br />

<strong>Story</strong>telling Organization (London: Sage, for release 2007)<br />

This chapter develops various types of dialogism as the key difference between story and<br />

narrative. <strong>Dialogism</strong> is defined here as different voices (polyphony), styles (stylistics),<br />

space-time conceptions (chronotopes), interanimating discourses (architectonics), and<br />

dynamic-interplay of these varied dialogisms (I call the polypi). The chapter gives<br />

examples from McDonald’s of the interplay of narrative control and story resistance<br />

across the five dialogisms.<br />

<strong>Dialogism</strong> is the main difference between story and narrative. 1 <strong>Dialogism</strong><br />

(Bakhtin’s, 1973 dialogicality) predates Derrida’s (1978) play of difference and<br />

differance and de-centered discourse. Writing in the late 1930s Bakhtin (1981: 284) said,<br />

“Discourse, lives as it were, on the boundary between its own control and another alien<br />

context.” One way to look at the relationship of narrative and story is that narrative tries<br />

to constrain the dialogic manner of story. <strong>Story</strong> is not an object, for text, or mimetic<br />

orality. <strong>Story</strong> is enacted in social events, with thought, action, and feeling happening all<br />

at once, in the moment of Being. As Bakhtin (1973: 13) put it, “narrative genres are<br />

always enclosed in a solid and unshakable monological framework.” <strong>Dialogism</strong><br />

over<strong>com</strong>es binary opposition of signifier/signified, text/context, self/other, as well as<br />

narrative/story, in order to look at Einsteinian relativity, a more holographic relationship<br />

of <strong>com</strong>plexity.<br />

Instead of foreswearing narrative genre models (from Aristotle’s Poetics to<br />

Burke’s Pentad), my thesis here is to look at the relationship of narrative-genre-forms to<br />

living story. Living story means participating in dialogical processes, asking questions,<br />

being answerable, “with eyes, lips, heads, soul, spirit, with [one’s] whole body and<br />

deeds” (Bakhtin, 1973: 293, bracketed addition mine). As Shotter (1993: 62) <strong>com</strong>ments,<br />

“Those denied this possibility can, to say the least, be expected to feel humiliated and<br />

angered.” I want to see how story resists narrative-deadness, is able to escape the<br />

1 Bakhtin (1973: 34) used the term, dialogicality, and never used the word ‘dialogism,’ a word invented by<br />

Holquist (1990: 15). I use dialogism and dialogic interchangeably to mean dialogicality. Holquist’s (1990)<br />

reading is ‘dialogism’ describes Bakhtin’s anti-Hegelian dislike for Absolute Spirit dialectic. Bakhtin<br />

preferred neo-Kantianism more “speculative epistemology” Holquist, p. 17), a move from Newtonian to<br />

Einsteinian worldview (i.e. relativity of time/space).<br />

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narrative-trap, and crack the narrative-forms with a regenerative power. In the social<br />

transactions of a <strong>Story</strong>telling Organization, there is a dance of narrative and story that<br />

yields self-organization. The relation of story to narrative is ‘heteroglossia.’<br />

Heteroglossia is defined as opposing language forces of centripetal (centralizing<br />

deviation-counteraction) and centrifugal (decentering variety-amplification). It’s the play<br />

of centripetal to centrifugal, that’s thoroughly “dialogized” (Bakhtin, 1981: 14, 273).<br />

Once upon a time, story was not the same as narrative, a retrospective “systematicmonological<br />

Weitaschauung” (Bakhtin, 1973: 64). The more centripetal “centralizing<br />

tendencies in the life of language have ignored this dialogized heteroglossia” in the social<br />

sciences (Bakhtin, 1981: 273). Retrospective sensemaking, without prospective,<br />

reflexivity, or transcendental sensemaking filters what we attend to and notice.<br />

Narratologists swoop down on living story like hawk searching for prey, ready to<br />

make a proper kill. After all, as they say,’ the only good story, is a properly dead<br />

narrative form.’ Narratology has made narrative adhere to monologism, while story is<br />

ridden with one or more dialogisms. <strong>Narrative</strong>, across modernity, has turned more<br />

monologic, removing itself from a time and a place of telling. If as Czarniawska (2004)<br />

theorizes, narrative is petrification. I take the counter-view that story is something more<br />

lively. By fixating on one logic, narratology turns narrative into a formula, into a onedimensional<br />

model, into a form (i.e. representationalism). It is a researchable question<br />

whether narrative remains invariant (petrified) across human interactions and human<br />

plights for a longer time than story. The reason it has been impossible for narratology to<br />

understand story, is inherent in the monologic model-form-formulae, such as the sjuzhet<br />

and fabula of Russian Formalism (Propp & Shklovsky).<br />

Sjuzhet (usually refers to narrative discourse) is the representation and reshaping<br />

of underlying events through narration into plot (& in film by camera angles, in film and<br />

novels via flashbacks in temporal sequence, etc.). Fabula usually refers to the stuff of<br />

story. Sjuzhet and Fabula are Russian Formalist terms, used by Vladimir Propp and by<br />

Viktor Shklovsky.<br />

Jonathan Culler's (1981: 170-172) critique of Sjuzhet and Fabula is that they<br />

constitute a narrative double-move. The first move is to set Sjuzhet (narrative) in<br />

hierarchical domination over Fabula (story). <strong>Story</strong> be<strong>com</strong>es relegated in the first move to<br />

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a mere chronology of event. In the second move, narrative self-deconstructs its initial<br />

duality (the hierarchy of narrative over story), in order to double back to efface supposed<br />

underlying order of event (Culler, 1981: 171).<br />

Jerome Bruner summarizes Sjuzhet as the plot of narrative, and Fabula as timeless<br />

underling theme (Bruner, 1986, pp. 7, 17-21). He wants them to be more loose fitting: "I<br />

think we would do well with as loose fitting a constraint as we can manage concerning<br />

what a story must 'be' to be a story" (p. 17). Yet, Bruner is also trying to fashion “story<br />

grammar” (p. 14), to take story from its crooked line, its spiral, into a linearity. He<br />

perceives a difference in narrative and story: “But the world making involved in its<br />

[narrative] speculations is of a different order from what storymaking does” (p. 14,<br />

bracketed addition, mine). Bruner is after something, “what is it that makes good stories<br />

powerful or <strong>com</strong>pelling” (p. 15) but he is not looking at <strong>com</strong>pelling storyability from the<br />

lens of Bakhtin’s answerability (1990, 1991). Rather, for Bruner (1986: 15) he aspires to<br />

be one of the “story grammarians” who study minimal structure necessary to create story.<br />

Finally, an increasing number of Native-indigenous authors are positing a more<br />

vibrant role of story, beyond Fabula, and in resistance to Euro-American Formalist and<br />

Structuralist narrative. For example Leslie Marmon Silko (1981) says, "White<br />

ethnologists reported that the oral tradition among Native American groups has died out"<br />

(p. 28). <strong>Narrative</strong> Sjuzhet/Fabula tends to turn native story into museum artifacts, as<br />

archetype narratives devoid of "harsh realities of hunger, poverty and injustice" (p. 280),<br />

and that Native story traditions were "erroneously altered by the European intrusion -<br />

principally by the practice of taking the children away from the tellers who had in all past<br />

generations told the children an entire culture, an entire identity of a people" (p. 6). The<br />

idea here is that story <strong>com</strong>petencies are taught in the tribe, and the story memory, passed<br />

from generation to generation is disrupted by pulling children out of the home, forbidding<br />

their language, etc. Thomas King (2005 in The Truth About Stories, argues that narrative<br />

<strong>com</strong>promises story. The Fabula of story, the social fabric of story loses its voice. King<br />

argues that story shapes identity differently from narrative. In particular the Indian<br />

identity concocted in American-European ethnology, folklore, anthropology, history, and<br />

other narrative-literature --- is being challenged by Native storywriters. James Cox (2006)<br />

3


looks at narrative (in the tradition of Euro-American enterprise of Sjuzhet/Fabula) as<br />

"tools of domination: (p. 24), and a "colonial incursion" (p. 25).<br />

It is not just Russian Formalism, but European Formalists that posit narrative<br />

grammars (i.e. Todorov's simple transformations of mode, intention, result, manner,<br />

aspect & status, as well as <strong>com</strong>plex transformations of appearance, knowledge,<br />

supposition, description, subjectification, & attitude). Despite cataloguing a list of<br />

narrativists who turn story into narrative, Bruner (1986: 32) fails to notice ways<br />

narratology turns story into a "virtual text."<br />

Victor Turner (an anthropologist), Tzvetun Todorov, Hayden White (an<br />

historian), and Vladimir Propp (a folklorist) suggest that there is some<br />

such deep structure to narrative, and that good stories are well-formed<br />

particular realizations of it (Bruner, 1986: 15).<br />

The virtual text thesis suffers, once again, from a kind of system thinking (see<br />

chapter 1), where as Bruner (1986: 21) says, “each level has its form of order, but that<br />

order is controlled and modified by the level above it,” in short, a linearization of<br />

hierarchic levels. There is in narrative the presupposition of deep structure, a kind of<br />

omniscient eye looking through a linear sextant. <strong>Narrative</strong> is a speech act, which for<br />

Bruner subjunctivizes reality (p. 26). <strong>Narrative</strong> purports to be inner thought about a<br />

retrospective recollection of events according to deep structure models. Perhaps many of<br />

the deep structures just lack substance, when subjected to rounds of interpretive<br />

reflexivity. Julia Kristeva (Semiotic, p. 146. As cited in Culler, 1981: 104) writes, “in<br />

place of the notion of intersubjectivity installed that of intertextuality.” My colleagues<br />

and I are looking at ‘narrative noticing’ at all the ways organizations have adopted<br />

narrative that dampen reflexivity, and at ‘story noticing’ at the ways in which living story<br />

is not willing to be<strong>com</strong>e virtual text. 2<br />

The list of narrativists (and I would add Aristotle and Northrop Frye to Bruner’s<br />

list) view deep structure as being innate, and that story stuff is out of bounds, just plain<br />

improper, without narrative formula representing deep structure. For example, Turner’s<br />

narrative rationality formula is described by Bruner (1986: 21) as “steady state, reach,<br />

crisis, redress” is a sort of narrative expectancy. Italo Calvino (1979: 109), on the other<br />

hand, seems to rescue story from narrative control:<br />

2 See STORI http:storyemergence.org<br />

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“I’m producing too many stories at once because what I want is for you to<br />

feel, around the story, a saturation of other stories that I could tell…. A<br />

space full of stories that perhaps is simply my lifetime where you can<br />

move in all directions, as in space, always finding stories that cannot be<br />

told until other stories are told first…”<br />

As does Bakhtin (1973: 12), who says, “narrative genres are always enclosed in a<br />

solid and unshakable monological framework.” <strong>Story</strong>, for Bakhtin, is decidedly more<br />

dialogical than narrative, for example in the “polyphonic manner of the story” (Bakhtin,<br />

1973: 60). We can begin to see that dialogism opens up a related set of domains of<br />

contrast between narrative and story.<br />

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Table 1: Domains of Contrast of <strong>Narrative</strong> and <strong>Story</strong><br />

<strong>Narrative</strong> Domains <strong>Story</strong><br />

No <strong>Dialogism</strong> Yes<br />

No Multi-Plotted Yes<br />

No Multi-Perspectival Yes<br />

No Eventing Yes<br />

No Systemicity Yes<br />

No Unfinalizedness Yes<br />

No Unmergedness Yes<br />

No Reflexivity Yes<br />

No Living Yes<br />

No Prospective Yes<br />

<strong>Narrative</strong> can now be defined as monologism, mono-perspective, mono-plot BME<br />

(beginning, middle, end), linearity, discrete-events, wholeness, finalized and merged<br />

parts, and too explicitly rendered as abstract hierarchy to be more than rational-formulaic,<br />

not a reflexivity, but just deadness, in a retrospective grave.<br />

<strong>Story</strong> can be defined as more or more dialogisms, multi-plotted, multiperspectival,<br />

eventing, systemicity, unfinalizedness, unmergedness, and rich in spirals of<br />

reflexivity, living in the now, and <strong>com</strong>fortable with prospective sensemaking. Stories are<br />

dialogic not only in terms of being multi-voiced (polyphonic) but also in being multiperspectival<br />

(polylogical), and in differing chronotopes. Eventing is a kind of chronotope<br />

in which temporality is not fixed in spatial terms. The term eventing is from Benjamin<br />

Whorf’s (1956: 256) study of the Hopi, following up an observation by Franz Boas that<br />

the Hopi Natives do not experience themselves, as a narrative grammar of ‘past-presentfuture.’<br />

Shotter (1993: 109) also refers to Whorf’s “eventing” as an alternative<br />

conception of time-space. <strong>Story</strong> systemicity (see chapter 1) has several dimensions<br />

included in Table 1, including the unfinished, unfinalized, and unmergedness, or nonwholeness<br />

that is more holographic process, than a linear conception, such as BME<br />

narrative. Reflexivity or the transcendental (see introduction to book), as well as implicit<br />

knowing (see Chapter 1) is an attempt to interpret, to look at the nature of one’s practices<br />

6


in relation to other social worlds, imagined to be parallel, higher or lower, along side, or<br />

hidden.<br />

One reason narratology (including folklore & history) has not sorted out these<br />

narrative-story differences is that narrative has been molded by the passage of modernity,<br />

and reduced into being a monologic-form-driven theory that attempts to free itself of<br />

context. <strong>Narrative</strong> has been imprinted by modernity with a kind of theory-envy.<br />

In Table 2 we <strong>com</strong>pare John Shotter’s (1993: 113) dimensions of theory versus<br />

account, with the Table 1 domains differentiating narrative and story. Shotter does not<br />

apply his theory/account dimensions as a way to distinguish narrative-story.<br />

Table 2: Shotter’s Theory and Account Dimensions<br />

Domains (Table 1) Theory [<strong>Narrative</strong>] Account [<strong>Story</strong>]<br />

1. <strong>Dialogism</strong> --- ---<br />

2. Multi-Plotted Predictive Shapes expectations but not<br />

in precise way<br />

3. Multi-Perspectival --- ---<br />

4. Eventing Abstractness Works by use of examples<br />

5. Systemicity<br />

(Complexity)<br />

System Thinking<br />

Elements are intentionally<br />

not rule-related to one<br />

another<br />

6. Unfinalizedness Completeness Descriptions are in<strong>com</strong>plete<br />

7. Unmergedness Discreteness Context-dependent<br />

8. Reflexivity Explicitness Open to interpretation<br />

9. Living --- ---<br />

10. Prospective --- ---<br />

Shotter does not include monologism, mono-perspectivity, deadness, or retrospective<br />

grave in his list of theory dimensions, or dialogism and multi-perspectival in aspects of<br />

account (he does talk of them elsewhere). The point of Table 2 is to illustrate that, in the<br />

main, narrative aspires to be theory, while story seems to be more an account of practice,<br />

one that is also dialogic, multi-perspectival, living, and prospective sensemaking. I think<br />

Shotter’s use of ‘systematicity’ is possibly derived from Bakhtin (1973: 43) a<br />

systematicity that is “unfinalizedness [in] its open-endedness and indeterminacy.” I use<br />

the term systemicity (see chapter 1). Reflexivity is openness to interpretation. Harold<br />

Garfinkel’s (1967) studies found that when one begins to do rounds of reflexivityinquiry,<br />

one be<strong>com</strong>es anxious, because what was assumed to be the bedrock foundation<br />

7


of reflexive (representational) knowledge, is very thin, a very shatter-able, very ridden<br />

with an openness of interpretation.<br />

It seems to me that narrative is <strong>com</strong>patible with a managerialist quest for tools,<br />

cook book recipes, quick scripts, that are taken to be implicative of deep structure setting<br />

limits and control on story, rending them into archetypes.<br />

Next, we address the types of dialogisms.<br />

TYPES OF DIALOGISMS<br />

There are at least five types: polyphony (multi-voicedness), stylistics (multi-layers<br />

of diverse styles such as orality, textuality & visuality), chronotopes (interplay of<br />

different spacetime conceptions), architectonics (interanimation of cognitive, aesthetic, &<br />

ethical discourses), and what I am calling Polypi (dialogism of the various dialogisms:<br />

polyphonic, stylistics, chronotopes, & architectonic).<br />

POLYPHONIC<br />

DIALOGISM<br />

STYLISTIC<br />

DIALOGISM<br />

POLYPI<br />

DIALOGISM<br />

CHRONOTOPIC<br />

DIALOGISM<br />

ARCHITECTONIC<br />

DIALOGISM<br />

Figure 1 – Model of Polypi Systemicity Complexity of <strong>Dialogism</strong>s<br />

My contribution is to theorize five types of dialogism interplaying in the <strong>Story</strong>telling<br />

Organization: polyphonic, stylistic, chronotopic, architectonic, and the Polypi (dialogism<br />

of these dialogisms at a systemicity of <strong>com</strong>plexity, rather than each individually). Polypi<br />

dialogism is defined as the dialogism of dialogisms of systemicity <strong>com</strong>plexity (Boje,<br />

2005 b, e, g). I develop each of the dialogisms in relation to <strong>Story</strong>telling Organization.<br />

8


The word Polypi <strong>com</strong>es from Hans Christen Andersen's (1976) adult fairytale: "The Little<br />

Mermaid" and is literally a colony of hydra, and for me a metaphor for understanding the<br />

interanimation of the four dialogisms (polyphonic, stylistic, chronotopic, &<br />

architectonic). Polypi, at the time of Andersen’s writing, was thought to be both<br />

vegetative and animal.<br />

POLYPHONIC DIALOGISM: Its defined as fully embodied plurality of multivoicedness<br />

and unmerged consciousnesses, viewpoints or ideologies where none takes<br />

primary importance, not able to impose monovocal or monologic synthesis or consensus<br />

integration. Polyphonic <strong>Dialogism</strong> Theory assumes “multivoicedness of an epoch” is<br />

rendered in narrative history. Epic history has just a few voices in a “systematic<br />

monological philosophical finalizedness” (Bakhtin, 1973: 25-26, italics original). The<br />

monologic and monovocal consciousness is still dominant. It’s what Bakhtin (1973: 12)<br />

calls ‘polyphonic dialogicality,’ a “<strong>com</strong>plex unity of an Einstein universe.” The materials<br />

of emergent story and narrative control have deep socioeconomic roots in capitalism, in<br />

the writing of capitalism. Dostoevsky anti-causality, and anti-evolution is a “deliberate<br />

and fully formed polyphony” Bakhtin, 1973: 28).<br />

Every act of creation is bound by the laws of the material on which it<br />

operates as well as by its own laws (Bakhtin, 1973: 53).<br />

The plurality of independent and unmerged voices and consciousness and<br />

the genuine polyphony of full-valued voices… plurality of equal<br />

consciousness and their world” (Bakhtin, 1973: 4).<br />

His self-conscious lives on its unfinalizedness, its open-endedness, and<br />

indeterminancy (Bakhtin, 1973: 43).<br />

The unmergedness in polyphonic dialogic <strong>com</strong>plexity is of “unmerged<br />

consciousness(es)” (Bakhtin, 1973: 6).<br />

It is precisely on polyphony that the <strong>com</strong>bination of several individual<br />

wills occurs and the bonds of an individual will are fundamentally<br />

exceeded” (Bakhtin, 1973: 17).<br />

In Dostoevsky’s novels, Bakhtin (1973, 1981) implies in polyphony an equality of<br />

author’s voice with any hero’s voice, each equally valued in the dialogism. Keep in mind<br />

this is not saying that there is no power and domination. It’s not an idealized equality of<br />

9


voices; there is hegemony here, as well as equality. “Polyphonic manner of the story”<br />

(Bakhtin, 1973: 60) is beyond the four master narratives (framework, control,<br />

mechanistic, open) but not quite beyond organic narrative hegemony. “The story is told<br />

… oriented in a new way to this new world” (Bakhtin, 1973: 5). There is in Dostoevsky<br />

novels a “destruction of the organic unity of materials” but that narrative metaphorization<br />

is still in force (Bakhtin, 1973: 11). <strong>Story</strong> is no longer presented “within one field of<br />

vision, but within several <strong>com</strong>plete fields of visions of equal value… joined in a higher<br />

unity of a second order, the unity of the polyphonic (Bakhtin, 1973: 12). Bakhtin’s<br />

material conditions of narrative and story presages Derrida’s (1978) preference for<br />

writing over orality; the difference is that Bakhtin treats the modes of telling (oral &<br />

writing) as dialogically implicated.<br />

STYLISTIC DIALOGISM: Its defined as a plurality of multi-stylistic story and<br />

narrative modes of expression (orality, textuality & visuality of architectural & gesture<br />

expressivity). Multi-stylistics juxtapose and layer in an intertextual <strong>com</strong>plexity manner<br />

that may or may not be polyphonic.<br />

A dialogically agitated and tension-filled environment of alien words, value<br />

judgments and accents [that] weaves in and out of <strong>com</strong>plex interrelationships,<br />

merge with some, recoils from others, intersects with yet a third group and all<br />

this may crucially shape discourse, and leave a trace in all its semantic layers,<br />

may <strong>com</strong>plicate its expression and influence its entire stylistic profile<br />

(Bakhtin, 1981: 276).<br />

There are five stylistic modes (Bakhtin 1981: 262): artistic, skaz, everyday<br />

writing, scientific writing, and official writing that I will illustrate in McDonald’s<br />

strategic stylistics.<br />

Artistic style – Includes the architecture that tells its own story, as well as artistic<br />

décor of French McDonald’s restaurant choices is called ‘McStyle.’ McDonald’s even<br />

has a “McStyle” website where customers and owners, sort through some nine décor and<br />

architectural themes, selecting their preference. Any given city across the US, Europe,<br />

Asia, or Australia, may exhibit a variety of artistic styles in photos, sculpture, décor or<br />

architecture. Each style took shape in an historical moment (classical Americana Speedy<br />

drive-in of 1950s, nouveau modern drive-through of 2000s, etc.). These restaurant styles<br />

intersect with seasonal themes. There is something about French social aesthetics that<br />

demands such differentiated styles. The chronotope of Clown-Rogue-Fool (Ronald,<br />

10


Hamburglar, & Grimace) is expressed stylistically differently in Europe (except<br />

Netherlands) where a younger version of each occurs, as <strong>com</strong>pared to the older characters<br />

in the U.S.<br />

Skaz – taking a fragment of someone else’s everyday speech, and re-narrating<br />

with another narrator’s intention (e.g. a corporate one) through it (examples: “I’m lovin’<br />

it,” or Nike’s “Just Do It!). Skaz “lives, as it were, on the boundary between its own<br />

context and another, alien context” (Bakhtin, 1981: 284). McDonald’s is filled with alien,<br />

accented, a Tower of Babel of extra-artistic skaz, with “Mc” words, such as McJob,<br />

McWork, McMeal, McFamily, McFun, etc. It’s the McDonaldization of language, and<br />

McColonization of story stuff. McJob, for example, for the corporation, once meant<br />

hiring the physically or mentally challenged, who would work for less money. McJob has<br />

be<strong>com</strong>e an alien word meaning from the point of view of the corporation. It was<br />

described as "a low-pay, low-prestige, low-dignity, low benefit, no-future job in the<br />

service sector. Frequently considered a satisfying career choice by people who have<br />

never held one." (Coupland, 1991: 5). The term, McJob, was redefined, given a<br />

counterstory, meaning dull, repetitive, low-pay, dead-end work, and became an entry into<br />

Meridian-Collegiate Dictionary, Oxford Dictionary, and many others. The corporation’s<br />

narrative writers struggle to dominate the meaning put to “Mc” words by culture<br />

jammers, living wage, animal rights, environmental, slow food, vegetarian, anti-sprawl,<br />

and other activist groups. In an open letter to Merriam-Webster's, former CEO Cantalupo<br />

said that "more than 1,000 of the men and women who own and operate McDonald's<br />

restaurants today got their start by serving customers behind the counter". 3<br />

Everyday writing (example: a letter, a diary, annual report, and so forth). There<br />

are narated bits from a CEO letters to shareholders with references to dead CEO Ray<br />

Kroc in McDonald’s websites and annual reports, and many references to Ronald, a<br />

simulacra virtual leader strategically constructed (Boje & Rhodes, 2005a, b). Kroc and<br />

Ronald speak to the shareholders, and employees, through the everyday writing by<br />

executives, and quotes of their folksy speech.<br />

Scientific, Non-artistic Writing (examples: a scientific statement, a chart of<br />

numbers from an account, an ethnographic description, or a philosophical treatise). For<br />

3 BBC News Online 2003 http://news.bbc.co.uk/2/hi/americas/3255883.stm<br />

11


example, look on the tray-liners at McDonald's and the brochures available --> they have<br />

scientific narrating of how nutritious, and fitness-conscious parents are who give their<br />

children fast food.<br />

Official Writing (examples: Ronald McDonald, Grimace, Hamburglar, but also<br />

Bob Greene, Ray Kroc, or a new CEO. An official sign about do or don’t to this or that<br />

on the wall is part of the telling. As is a pamphlet quoting McDonald’s official position is<br />

on this or that issue.<br />

In sum, stylistic dialogicality is strategic interactivity of multiple modes of<br />

expression (oral, written, theatric, architectural, & so forth).<br />

I situate stylistic dialogism as a property of “image” management. In<br />

organization’s there are many managerialist attempts to control story with official<br />

narrative. There is a strategic, centered (or centripetal), orchestration of multiple stylistic<br />

modes of expression. In more “bottom up” governance, the stylistic multiplicity that<br />

consummates the firm’s image is more a living story, than a managerialist orchestration<br />

of public faciality or image narrative.<br />

Now consider the global challenge of orchestrating stylistic multiplicity, caging<br />

any pluralistic story and counterstory into managerialist central administrated narrative,<br />

crafting the image of the corporation, around the world. The stylistic modes of<br />

McDonald’s corporate narratives interact with more local stories of traditions. The<br />

architecture itself, for example, varies from locality to locality, keeping the familiar “M”<br />

emblazoned everywhere, accenting with “Mc” skaz. In France for example, McStyle<br />

web page lists some 13 thematic narrative-choices of restaurant architecture and décor. 4<br />

In a country with over 400 official cheeses, consumers are unwilling to limit their<br />

stylistic choice to the plastic styles of American McDonald’s. We will explore the range<br />

of stylistic differences in the next part of the book, with a chapter on stylistic dialogic<br />

strategy. Here, I want to continue to list the types of dialogisms.<br />

Stylistic modalities of <strong>Story</strong>telling Organization construct dynamic image<br />

<strong>com</strong>plexity. Image storytelling can be more than simple sign BME narrative vision,<br />

4 Go to McDonald’s France website, click “Entrez”, then “Tout Sur McDo” menu, for “McStyle” page;<br />

http://www.mcdonalds.fr/<br />

12


value, and mission adventure strategy. Stylistic dialogism does not succeed or displace<br />

polyphonic dialogism.<br />

Holographic strategy is multi-voiced, multi-languaged, and polyphonically and<br />

now multi-stylistically dialogic. Holography moves the field of strategy beyond oral<br />

telling or analysis of text. Some styles are visual tellings without worlds. Stylistic<br />

dialogism is all about image management in a variety of stylistic modes that are dialogic.<br />

There is a widening of the circle in a multiplicity of expressive modalities. Branding is<br />

an example of a reduction of stylistic dialogicality into a singular narrative-expressivity<br />

and faciality<br />

What is styled must be<strong>com</strong>e restyled to retain contemporary enthusiasm in acts of<br />

re-contemporalization of established images. A ‘finalized monological whole’ stylisticnarrative<br />

is uni-modal, and an anathema to ongoing renewing of a plurality of stylistics.<br />

The stylistic modes of story and narrative are ac<strong>com</strong>plished in an assemblage of stylistic<br />

modes that are in “constant renewal” (Bakhtin, 1973: 87).<br />

CHRONOTOPIC DIALOGISM: Chronotope is defined as the relativity of time<br />

and space. <strong>Narrative</strong> unity depends upon maintenance of particular sorts of spacetime<br />

chronotopes (i.e. those that are retrospective sensemaking), where as for story there are<br />

prospective sorts of sensemaking. For Boulding it is <strong>com</strong>plexity where symbols<br />

differentiate from signs and images. Chronotopicity is literary fusion of space and time.<br />

Its admix is temporalities and spatialities. The chronotopic manner of story is exhibited<br />

when idea images of past, present, and future mix with diversity of spatial images<br />

narrated and storied to be<strong>com</strong>e its own dialogism. Chronotope is “vertex of dialogically<br />

intersecting consciousness” that also interacts with “polyphonic” and other dialogisms<br />

(Bakhtin, 1973: 73-74).<br />

There are more than ten ways Bakhtin (1973, 1981) conceptualized "chronotope"<br />

defined as the relativity of time/space in the novel. 5 The theory is the chronotopes are<br />

embodied in ways of writing, visualizing, and telling stories and narratives. I have sorted<br />

the types into my own categories (adventure & folkloric). Chivalric is actually #5 in<br />

5 Bakhtin (1981) says there are infinite types of chronotopes (he stops cataloguing in his review of 20 th<br />

century novels, so more work is left to be done). The first nine are the major types of chronotopes. What I<br />

include as the 10 th is an example of the minor type.<br />

13


Bakhtin's (1981) historical presentation of the first nine. The 10th (Bakhtin, 1973) is<br />

disputed, a mystery I choose to tackle.<br />

In contemporary <strong>Story</strong>telling Organizations, the ten chronotopes are dialogic to<br />

one another. Unlike Boulding, Bakhtin’s properties are cumulative, in the holographic,<br />

rather than linear-order sense of levels. As Volosinov (1929/1973: 80), a member of the<br />

Bakhtin Circle, puts it, “contexts do not stand side by side in a row, as if unaware of one<br />

another, but in a state of constant tension, or incessant interaction, and conflict.” In other<br />

words, the eighth chronotope could have properties of the tenth, or the seventh, but leave<br />

out proceeding ones. Or we can look at them as holographic, as a multi-accenting of one<br />

another.<br />

The dialogic nature of chronotopes is a cutting edge research topic in strategy,<br />

leadership, and organization change. In subsequent chapters I will assert that most<br />

strategy writing is mostly about adventure chronotopes, leaving the folkloric (especially<br />

orality) ones untheorized. Meanwhile, as I will illustrate briefly, in practice, the folkloric<br />

ones are quite strategically realized. Complex strategy, may exhibit <strong>com</strong>binations of ten<br />

chronotopic properties. For Bakhtin, they are hierarchically ordered. For me, they are not.<br />

Table 3: Ten Chronotopes in Dialogicality<br />

ADVENTURE CHRONOTOPES:<br />

1. Greek Romantic<br />

2. Everyday<br />

3. Chivalric<br />

4. Biographic<br />

FOLKLORIC CHRONOTOPES<br />

5. Reversal of Historical Realism<br />

6. Clown-Rogue-Fool<br />

7. Rabelaisian Purge<br />

8. Basis for Rabelisian<br />

9. Idyllic<br />

10 Castle Room<br />

FOUR ADVENTURE CHRONOTOPES<br />

Calvino (1979: 218) challenges the linear-hegemony of the adventure plot:<br />

<strong>How</strong> long are you going to let yourself be dragged passively by the plot?<br />

You had flung yourself into the action, filled with adventurous impulses:<br />

and then? Your function was quickly reduced to that of one who records<br />

14


situations decided by others, who submits to whims, finds himself<br />

involved in events that elude his control.<br />

Bakhtin’s challenge to linearization of narrative emplotment is to point out the variety of<br />

adventure chronotopes, and then to show their dialogic interplay.<br />

Greek Romantic Adventure - Abstract, formal system of space and adventure<br />

time; link to time and space in more mechanistic than organic ways. Time sped up to<br />

over<strong>com</strong>e spatial distance and conquer alien worlds. Adventure time in systemicity is a<br />

large space with diverse countries, but without ties to place or history. The strategic<br />

systemicity of McDonald's is well known. Its campaign to invade the world is well<br />

known. The telling of Ray Kroc's founding is a romantic adventure narrative of the<br />

franchise expansion. He succeeded the McDonald brothers, who invented the system of<br />

fast food Taylorism. Heroes in Greek Romantic adventures have Aristotlian ‘energia.’<br />

Their dramatic persona does not change, traits are merely discovered; energia is<br />

consistent with Kroc's autobiography.<br />

Everyday Adventure: Chronotopes are cumulative. This one mixes romantic<br />

adventure with everyday adventure. The hero’s life is sheathed in context of<br />

metamorphosis of human identity. The course of hero’s life corresponds to travel and<br />

wandering the world. McDonald's operates in global space of diverse countries, avoiding<br />

local historical ties when possible, adapting the menu when it must. This chronotope is<br />

about strategic emergence and adaptation of the grander narratives of McDonald’s. There<br />

is a type of metamorphosis is mythological cycle of crisis, so person be<strong>com</strong>es other than<br />

what she or he was by chance and accident. McDonald's heroes wander the world, such<br />

as Charlie Bell, Jim Cantalupo's successor (after his fast-food heart attack). Suddenly<br />

CEO Charlie Bell fell ill, was replaced, and passed away. Both CEOs had health issues<br />

that are allegedly related to fast food diet. McDonald's everyday adventure narrative is<br />

interactive with Everyday adventure of has many suddenlys. This includes CEO’s sudden<br />

death (Jim Cantalupo and Charlie Bell), release of Spurlock's Supersize Me documentary,<br />

McLibel trial of Helen Steel and Dave Morris, and the celebrated trial of José Bové in<br />

France, McFat children trials. 6 Since Cantalupo's heroic turn around of the <strong>com</strong>pany's<br />

failing stocks and sliding same store sales record), and the sudden entry of "McJob" into<br />

6 McLibel http://www.mcspotlight.org/case/<br />

15


many dictionaries. Strategic narrative of McDonald's has had to adapt to everyday story<br />

emergence.<br />

(Auto) Biographical - Early biographies in ancient times had unchanging energia<br />

personalities, not the kind of contemporary personality that transforms in reply to growth<br />

experiences. Energia is Aristotle's more ideal time-space. The struggle is with the public<br />

square, where the non-hero, the invisible servant or slave may <strong>com</strong>e forward and<br />

deconstruct the lionizing heroic-identity told by (auto) biographers. Formally,<br />

biographical time is the metamorphosis of the hero seeking true knowledge of the self.<br />

There are also many conversion narratives of biographical time that dissolves into<br />

abstract time of ideal era. It’s laying one’s life bare, illuminating it on public square in<br />

theatre of self-glorification, a masked identity <strong>com</strong>pletely on the surface, an exteriority<br />

(energia & bios). McDonald's official (auto) biography-narratives are besieged by<br />

counter-story biographers, who tell the other side of the story of change in identity. Ray<br />

Kroc (1977) and other writers such as Westman (1980), crafted official narrative<br />

biographies. There is counterstory writing, began with Boas & Chain (1976), replicated<br />

by Schlosser (2001), and continued with Ritzer's (2002) McDonaldization thesis, which is<br />

in turned countered by Watson (1997). In sum, the works be<strong>com</strong>e increasingly dialogical<br />

to one another, citing and countering one another. The graphic display of this spiral of<br />

counterstories to official narrative biographic is part of Boje, Driver, & Cia's (2005)<br />

work.<br />

16


+<br />

I. Rationalist<br />

Grotesque<br />

II. Post-Rationalist<br />

Critical<br />

Kroc<br />

1977<br />

Westman<br />

1980<br />

Love<br />

1986<br />

Witzel<br />

1994<br />

Watson 1997<br />

Ritzer<br />

1993<br />

Ritzer<br />

2002<br />

Reiter<br />

1991<br />

Leidner<br />

1993<br />

+<br />

Leidner<br />

1993<br />

Alfino,<br />

Caputo<br />

&Wynyard,<br />

1998<br />

Talwar<br />

2002<br />

Kincheloe<br />

2002<br />

Boas &<br />

Chain<br />

1976<br />

Schlosser<br />

2001<br />

-<br />

III. Rationalist/Critical<br />

IV. Post-Rationalist<br />

Grotesque<br />

1976 1993 2004<br />

Figure 2 Novelizaiton of McDonald’s (auto) Biographies)<br />

Chivalric Adventure - Hyperbolization of time with other-worldly verticality<br />

(descent). This one mixes with previous chronotopes, in the testing of heroes’ fidelity to<br />

love or faith in chivalric code. Sometimes its fairy tale motifs are linked to identity and<br />

enchantment. This is the epitome of McDonaldland. A more mundane example is the<br />

17


chivalric creed of Quality, Service, Cleanliness, & Value code at McDonald's. Portraying<br />

one's corporation as chivalric (or ethical in its code) is a narrative strategy. Corporations<br />

like McDonald's, have war rooms to track their narrated lines, to spin more favorable<br />

press, and hire many so-called ‘story consultants’ to run focus groups, author and direct<br />

story behaviors of the corporations. 7<br />

SIX FOLKLORIC CHRONOTOPES<br />

The more folkloric chronotopes are absent in traditional strategy writing,<br />

but it’s very much a part of everyday practice. Whereas the adventure<br />

chronotopes start out being centering (centripetal) kinds of more monological<br />

narratives, the more folkloric ones are more about difference (centrifugal) forces.<br />

As such the folkloric chronotopes be<strong>com</strong>e counterforces to the adventure ones.<br />

There’s a web site I maintain for illustrations and study guides on dialogic inquiry<br />

into McDonald’s strategy <br />

Reversal of Historical Realism - Reversal of here-and-now time/space into a<br />

futuristic ephemeral temporality. An inversion to folkloric fullness of here-and-now<br />

reality, and material world (folkloric historic realism) be<strong>com</strong>es transformed by mythic<br />

thought into either epic past or ephemeral future (given more concreteness by the<br />

appropriation); the here-and-now of systems be<strong>com</strong>es exceeded by the historical<br />

inversion. Examples: the six McDonaldland videos produced by Klasky-Cuspo studios<br />

(makers of Rugrats, Wild Thornbirds, & The Simpsons). 9 McDonaldland was strategy<br />

enacted by Ray Kroc to imitate his war buddy, Walt Disney's success with Disneyland;<br />

there is now an on line version of McDonaldland. 10<br />

Clown-Rogue-Fool - Out of depths of folklore pre-class structure are three<br />

medieval masks emerged. Obviously at McDonald’s this is Ronald McDonald, the clown,<br />

Hamburglar the rogue, and Grimace the fool. It’s ironic that the world's no#1 fast food<br />

corporation has appropriated Bakhtinian Clown-Rogue-Fool chronotope, exploiting its<br />

7 They are often called ‘story consultants,’ but they more accurately should be called ‘narrative consultants’<br />

since they are paid to enact narrative control, not to unleash dialogic story processes.<br />

8 See my web site at http://peaceaware.<strong>com</strong>/McD<br />

9 See http://www.klaskycsupo.<strong>com</strong>/data/questions.html<br />

10 See McDonaldland in Wikipedia Encyclopedia http://en.wikipedia.org/wiki/McDonaldland<br />

18


grotesque humor, while emasculating its force as socio-cultural and political <strong>com</strong>mentary<br />

(Boje & Cai, 2005; Boje & Rhodes, 2005a, b). In other words, McDonald’s grotesque trio<br />

uses the masks in a parody, as an attractor to children, but not as a way to speak back to<br />

power.<br />

Rabelaisian Purge - The purge begins with (Everyday adventure, the suddenlys)<br />

of the Supersize Me documentary or a McLibel or a José Bové trial. It continues when<br />

McDonald’s wage servants and slaves begin to express counterstories to the official<br />

corporate vernacular. And in this chronotope, the Rabelaisian Purge, it’s grotesque humor<br />

that is used by the activists to poke story-fun at the McDonald's icons, and at their<br />

spiritualization narratives (such as Ronald performing transmutations), such as<br />

McSupper, and the McJob skaz controversy, already mentioned. 11<br />

Folkloric Basis for Rabelaisian. This is grotesque humor. Folkloric time is<br />

collective and part of productive growth, measured by labor events. Generative time is<br />

pregnant time and concrete here-and-now, a time sunk deeply in the earth, profoundly<br />

spatial and concrete, implanted in earth and ripening in it (metamorphosis). Pre-class<br />

consciousness. For example, the slow food movement is focused on slow time to eat, on<br />

using organic foods, on avoiding the fast and furious. It’s the antidote to<br />

McDonaldization by home cook festivalism, visiting the non-chain, local restaurants,<br />

where people take their time. McDonald’s strategic move is to invoke grotesque humor of<br />

hybrid characters, such as Hamburglar, part burger-head and part boy. Their humor resets<br />

the culture jamming, into a more romantic adventure chronotope. Animal slaughter is<br />

countered with McFry Kids, and the McNuggets, as well as Birdie. Each is part animal or<br />

human and part fast food.<br />

Idyllic - Idyllic is organic localism that fragments modernity’s quest for global.<br />

Idyllic folkloric time is agricultural, craft and labor time. It’s family organically grafted<br />

to time events and spatiality (place), living organically in familiar territory, in unity of<br />

place; rhythm of life linked to nature and cyclic repetition that is separated from progress<br />

myth; not a stage of development; a rebirth. Growing your own food, taking time to be<br />

rooted in a <strong>com</strong>munity, its non-fast food places. It would be a form of labor, where<br />

11 See McSupper image at http://peaceaware.<strong>com</strong>/McD or at http://xray.bmc.uu.se/cgibin/gerard/image_page.pl?image=dombo/pics/last_mcsupper.jpg<br />

19


workers own their tools, apply their trades, learned in apprenticeship. The previous<br />

chronotope is extended in the idyllic. McDonald's apes the idyllic by invoking a family<br />

trope in its McDonaldland stories, <strong>com</strong>plete with McNugget aunts and uncles, McFry<br />

kids, a sort of gay marriage of Ronald the Father, and Grimace the Mother; parenting of<br />

sister and brother, Hamburglar and Birdie. In short, resistance <strong>com</strong>es out of the idyllic (&<br />

the generative & grounded) as a centrifugal counterforce to the abstractness of global<br />

narratives that are without time or place.<br />

Castle Room – In addition to the major chronotopes introduced thus far, Bakhting<br />

has several minor chronotopes. These can be seen in interplay in several of the earlier<br />

chronotopes, such as the meetings that occur in everyday and travel adventures. Bakhtin<br />

refers to time/space of trope of being in a Gothic "Castle" or “Salon” that affects the<br />

sense of temporality and spatiality in the storying going on there. One could also say that<br />

“Meeting” at McDonald’s is its own type of chronotope. 12 This is “a real-life chronotope<br />

of meeting is constantly present in organizations of social and governmental life”<br />

(Bakhtin, 1981: 99). In such Gothic, as <strong>com</strong>pared to more modern and postmodern<br />

meeting spots, there is a change in the discourse, in the atmosphere, in temporality and<br />

spatiality. A medieval castle, in novels, carries a premodern temporal resonance, of<br />

feudal oppression and irrationality (Bakhtin, 1981: 246 for castle/see pp. 97-98 for<br />

meeting as device). 13 In Lincoln (UK), there is a castle converted to a prison in 18th<br />

century, where prisoners attended church, seated in an arrangement where they could see<br />

and be seen by the speaker at the podium, but could not see other prisoners. One could<br />

argue that various kinds of meeting places in modern corporations afford have an historic<br />

way of orienting our discourse, such as the Mahogany board room, a Playplace at<br />

McDonald’s where plasticity of play is different from play in the forest, or meeting in a<br />

McDonald’s without a Playplace is different from one with. One could argue that various<br />

kinds of meeting places in modern corporations have an historic way of orienting our<br />

discourse, such as a Playplace at McDonald’s where plasticity of play is different from<br />

12 The Everyday chronotope is of meeting in travel adventure, is different from the 10 th chronotope of<br />

meeting in salon or gothic castle that is more knitted into expectations about domination, plastic setting,<br />

etc. that loom over the kinds of conversation in 10 th , as opposed to meeting in travel; the two chronotopes<br />

are dialogic to each other.<br />

13 See www.literature<strong>com</strong>pass.<strong>com</strong>/images/store/LICO/chapters/784.pdf and<br />

http://clcwebjournal.lib.purdue.edu/clcweb00-2/keunen00.html<br />

20


play in the forest, or meeting in a McDonald’s without a Playplace is different from one<br />

with. In sum while the chronotopes are developed by Bakhtin in their genealogical<br />

emergence in changes in the novel, its clear that it is not a hierarchic ordering, but rather<br />

a kind of holographic interplay among them, where the more centripetal ones of narrative<br />

are countered by the more dialogical manner of story in conceptions of time and space<br />

that are more centrifugal.<br />

ARCHITECTONIC DIALOGISM: Its defined as the interanimation of three<br />

societal discourses: cognitive, aesthetic, and ethic. The cognitive architectonic was<br />

invented by Immanuel Kant (1781/1900: 466): "By the term Architectonic I mean the art<br />

of constructing a system... Reason cannot permit our knowledge to remain in an<br />

unconnected and rhapsodistic state, but requires that the sum of our cognitions should<br />

constitute a system." Bakhtin in (1990) added ethical and aesthetic discourse to Kant's<br />

cognitive architectonic. Bakhtin preferred the term "consummation" to construction, and<br />

was careful to not assume a monophonic, monologic, or mono-languaged system (rather<br />

he preferred to look at the unmergedness, the unfinalizability of system, or what I defined<br />

above as systemicity. Ethics here is not ethics of conceptions of beauty, but the very<br />

notion of answerability. Aesthetics is about how and for whom a given systemicity is<br />

consummated. There are no strategy studies or theories of architectonic strategy<br />

(exception, Boje, Enríquez, González, & Macías. 2005).<br />

POLYPI DIALOGISM: Polypi is a manner of story at an order of <strong>com</strong>plexity<br />

above the separate dialogisms. In polypi there is dialogic interplay between official<br />

master-narratives (sign-representation monologisms) and the more dialogic intercourse<br />

among respective dialogisms. Polypi, then, is a plurality of dialogisms, in struggle with<br />

modernity. The polypi manner of the story forces a Socratic interrogation of modernity.<br />

It’s problematic questions of unknowable, unfinalizedness, unmergedness, indeterminacy<br />

of systemicity <strong>com</strong>bine with the most problematic question of all the transcendental. At<br />

any moment the plurality of dialogic story can degenerate, be reduced to mere plasticity<br />

of individual dialogism or just narrative monophonic.<br />

In Hans Christian Andersen’s (1974) adult tale of The Little Mermaid, the<br />

transcendental question is raised, as the crude underworld of the sea, <strong>com</strong>es into an<br />

encounter with the human world. The purgatory of sea-foam, and the world of here-after.<br />

21


In my Wilda storytelling, I pick up on what I see as a further problematic, how late (post)<br />

modern capitalism tells stories of its own spirituality and religiosity ((Boje, 2005 e, g).<br />

Wilda is my grandmother’s name, and my sister and I believe she too was an enchantress,<br />

who lived in the wildness. Wilda, the enchantress of the polypi, is a businesswoman,<br />

willing to exact a dear price of suffering for a shot at immortality (Boje, 2005 e, g). The<br />

fantasy life of corporate storytelling organizations, here and there, does embrace the<br />

transcendental, and on the public square, now the marketplace, once again there is an<br />

interrogation about ultimate questions. Yet, in a moment, the polypi can self-deconstruct,<br />

into separate dialogisms, no longer an encounter of unknowable with knowable, this<br />

world, the underworld, and what’s next. Polypi is emergent story <strong>com</strong>plexity antecedent<br />

and interactive to transcendental and retrospective sensemaking.<br />

In Andersen’s tale, the enchantress is protected by the Polypi (hydra colony),<br />

where she lives and works, selling her mystic potions for a dear price. Bakhtin (1981:<br />

139) says “capitalism brings together people and ideas just as the ‘pander’ Socrates had<br />

once done on the market square of Athens.” To me, Wilda brings capitalism onto the<br />

market square, where an interrogation can take place. I intend an interrogation of the<br />

relation of multiple spiritualities and religiosities to the storytelling of capitalists and their<br />

enterprises; how the transcendental is brought into business. Globalization, for example,<br />

is quite the evangelical project.<br />

In terms of emerging story, the implication is that each story is socially in motion,<br />

relative to sensemaking between bodies (physical, political, social, bodies of ideas, etc.),<br />

and to another way of telling (para Holquist, 1990: 20-21). Each dialogism is a<br />

systemicity <strong>com</strong>plexity property that is “unfinalizedness [in] its open-endedness and<br />

indeterminacy” (Bakhtin, 1973: 43).<br />

Polypi is a manner of story that addresses the struggle of narrative control of<br />

story, and more critical counterstory of transcendental business of business escaping its<br />

instrumental ethic. The official utopia-narrative is opposed by counterstories exposing<br />

transcendental fakery. The plurality of dialogisms be<strong>com</strong>es a struggle of the<br />

phantasmagoric interrogation on the public square (now just a market place), with the<br />

legitimating of business in transcendental storytelling. And “life seen in a dream makes<br />

normal life seem strange” (Bakhtin, 1981: 122).<br />

22


For example, McDonald’s has a rich fantasy life, with grotesque characters<br />

(burger-headed sheriff, mayor, and child-burglar), and a clown, who in recent years, has<br />

an executive office, a seat on the board of directors, and is spokes-clown for the “Go<br />

Active” nutrition and fitness global strategy. But also, this clown is a transcendental<br />

figure, contemporalized as a savior, as a Christ-like super-hero-representation. And<br />

what’s “McDonaldland,” if not the idyllic-netherworld, capitalism descending into the<br />

underworld, then born again into the human world, with special powers (spirit<br />

representation to sell fast-food). Polypi is a manner of story that invokes the holography<br />

of systemicity, with a special role for transcendental as counterstory. As we shall explore<br />

in subsequent strategy chapters, the polypi of dialogisms, can be orchestrated quite<br />

strategically by storytelling organizations. Yet, our theory and empirical work lags<br />

behind what is <strong>com</strong>mon practice to so many storytelling organizations, the manipulation<br />

of narrative and story.<br />

Polypi manner of story exceeds single dialogic context, subtext and intertext, to<br />

invoke transcendental dialogic angles. The polypi manner of story does not replace or<br />

nullify monogonic monologic narrative. Dialogized story is interactive with the linear<br />

manner of BME narrative. Retrospective narrative generic models (Aristotle’s Poetics,<br />

Burke’s Pentad, Turner’s Breach, etc) reconstruct a living story life to be context-free,<br />

nuance-free, and no longer generative.<br />

As we address more <strong>com</strong>plexity, the polypi of dialogisms widens, modernity<br />

<strong>com</strong>es into conflict with its banishment of transcendental and reflexivity discourse that is<br />

outside of dead forms of narrative. Enlightenment seeks once again to exorcise<br />

transcendental from secular ways of telling capitalism, but cannot resist using and<br />

exploiting what transcendental can mean to sales and image managment.<br />

Next, I differentiate dialogism from some synonyms, dialogue, debate and<br />

dialectic.<br />

23


DIALOGISM NOT THE SAME AS DIALOGUE, DEBATE, & DIALECTIC<br />

Organizations.<br />

Dialogue, debate, dialectic, and dialogism are types of deliberation in <strong>Story</strong>telling<br />

DIALOGUE (that<br />

be<strong>com</strong>es monologic<br />

rational consensus)<br />

DELIBERATION<br />

TYPES:<br />

DEBATE (working out<br />

grounds, warrants &<br />

claims)<br />

DIALECTICS (thesisantithesis-synthesis<br />

teleology)<br />

DIALOGISMS<br />

(generativity)<br />

Figure 3 – Model of Deliberation Types<br />

Each deliberation mode balances the relationship of narrative to story quite<br />

differently. Dialogue privileges the supremacy of consensus-rationality, during every<br />

dialogue into a set of monologues. Debate let’s rationalities enter into context. Dialectics<br />

has its teleology. <strong>Dialogism</strong> is especially favorable to the generativity of living story.<br />

DIALOGUE: Dialogue is a type of deliberation most <strong>com</strong>mon in organizations,<br />

particularly corporate ones. Dialogue in hierarchical organizations is often quite<br />

monologic, a single unitary logic, a top-down narration, a let’s do consensus, and all<br />

agree to sign up for the winning logic. The dialogue is a pretense. The bureaucratic and<br />

managerialist dialogue easily be<strong>com</strong>es a monologue, reducing and controlling difference<br />

into monologic-consensus, or just going along with some powerful official logocentrism,<br />

or some form of groupthink. A plethora of points of view that could emerge is reduced to<br />

a narrative line. <strong>Narrative</strong> control is strongest in what passes for dialogue in the<br />

administratively ordered world. In the administered world, narrative-control works topdown<br />

while story-liberation is kept from working bottom-up. That is why we need to<br />

look at the interplay of narrative and story in dialogue. <strong>Narrative</strong>, as a form of control,<br />

regulates and legislates sensory input, with mental models petrified by a build up of many<br />

encounters where one learns it is better to conform to narrative expectancy of one’s boss,<br />

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to pretend dialogue, and just ape the monologue expected. The plus side is that narrative<br />

expectancy allows one to predict the acts and intention of others’ speech acts (Bruner,<br />

1986: 49). Dialogues in most corporate circumstances cannot satisfied the dialogic<br />

conditions of “multi-voiced polyphony” (Bakhtin, 1973: 293).<br />

DEBATE: Debates are two logics, each with grounds, warrants, and claims; each<br />

trying to subdue or out do the other one. Debates are staged and facilitated, more<br />

accurately described as a battle of monologues. The parties are expected to give grounds,<br />

warrants and claims, to make narrative truth-claims entirely explicit. Walter Fisher’s<br />

(1984, 1985a, b, 1989) <strong>Narrative</strong> Paradigm Theory (NPT) is a kind debate-deliberation,<br />

to conform story into a narrative search for veracity, an obsession with falsification. For<br />

Fisher, there are two tests of ‘narrative rationality’: probability and fidelity of stories that<br />

gird decisions about to be made, or already made.<br />

• Probability is defined as people’s inherent storylistening skill or<br />

<strong>com</strong>petence in evaluating stories and storytellers for fidelity. Is this story<br />

probable or some kind of lie or fantasy?<br />

• Fidelity is defined as storylisteners <strong>com</strong>paring and evaluating what they<br />

hear in someone else’s story against their own similar experiences and<br />

belief systems in a search for coherence.<br />

Gertrude Stein (1935) made the point that as people listen to stories, they also tell stories<br />

of themselves to themselves. But the research question is, do the storylisteners, telling as<br />

they are listening, just wander in their reflexivity and imagination or are they doing<br />

narrative-fidelity (seeking coherence of probability & fidelity)? Reducing story animals’<br />

living story to narrative-rationality, fails to investigate that question. We who study<br />

narrative in relation to story need to look at how reflexivity-transcendental is<br />

ac<strong>com</strong>plished by story and narrative animals. For example Bruner (1986: 5) asks, “Do all<br />

readers assign multiple meanings to stories” or ask “what kinds of category systems” they<br />

fit into to be<strong>com</strong>e narratives? Are stories imprisoned in what Bruner calls “an<br />

instantiation of [narrative] models we carry in our minds” (p. 7, bracketed addition,<br />

mine). If readers are placing story into one or more alternate narratives models then it is<br />

an act of story control, a domestication of the storytelling animal. <strong>Narrative</strong> then be<strong>com</strong>es<br />

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a powerful tool for organization story control, to regulate sensemaking, to shape social<br />

reality along official lines.<br />

NPT is a mental representation narrative-mirror-model that is reductionistic of<br />

storytelling. Fisher argues that people as ‘storytelling animals’ attempt to tell a ‘credible,’<br />

‘<strong>com</strong>prehendible,’ and ‘coherent’ stories [more accurately narratives] in a ‘storytelling<br />

world’ that is overrides storylistening with narrative-formulae-evaluation <strong>com</strong>petencies.<br />

To me, there is a double move by NPT, first to impose narrative-form-coherence onto<br />

story stuff, and second to reduce reflexivity to model seeking. According to NPT people<br />

(storytelling animals) tell stories by giving them narrative-mental-situation-models of<br />

people, objects, actions (events), and places (locations).<br />

To me, Fisher’s NPT is in<strong>com</strong>mensurate with Walter Benjamin’s (1936) theory of<br />

the death of story <strong>com</strong>petences. Benjamin theorizes that such <strong>com</strong>petencies as<br />

subjunctivizing, being able to fill in the blanks, have eroded significantly due to the overexpository<br />

explicitness of narrative in the novel and in the rise of information processing.<br />

<strong>Story</strong>telling for Benjamin in a craft, one that grew up in the pre-capitalist craft world of<br />

people sitting around telling and listening to stories while they did their sewing, weaving,<br />

or sea-faring crafts. When late modern capitalism imposed workers silence and division<br />

of labor as ways to enhance performativity of production, the arena for workers<br />

practicing the ancient arts and secrets of storytelling, especially generativity, was<br />

destroyed.<br />

NPT purports to be an alternative to [monological] rationality of Critical Thinking<br />

models. NPT elements are called ‘good reasons’ storytellers give for actions and<br />

decisions. These are not the same as grounds, claims and warrants. Fisher’s theory is<br />

nevertheless one of ‘narrative rationality.’ NPT does not distinguish between (1)<br />

storyable and unstoryable events, such as trauma, or (2) the differences, and possible<br />

retrogression of storytelling and storylistening <strong>com</strong>petencies, or (3) the implications of<br />

polyphony on a world of stories and storytelling animals that have been somewhat<br />

domesticated by narrative-control in late modern capitalism.<br />

In sum, while debate uses grounds, warrants, and claims to be narrative order,<br />

story, in my view, is richer, has more variety, and generative power because it escapes or<br />

ignores knowledge versions of a world presumed to be over-coded in deep structure.<br />

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DIALECTIC: Hegelian dialectic is teleology, seeking a logico-rational, or some<br />

universal God’s hand in the world order, and ideal type of time categorization, into the<br />

linearization of thesis-antithesis-synthesis. For Volosinov (1929/1973: 106) it’s a<br />

“dialectical generative process” as multiple contexts <strong>com</strong>e into tension with one another.<br />

<strong>How</strong>ever, Bakhtin, I believe moved away from dialectic, and preferred a more dialogic<br />

conception of deliberation. Ricoeur (1992) takes a different approach to dialectic,<br />

proposing that an identity of sameness is dialectic to an identity of difference.<br />

DIALOGIC: Dialogic is fully embodied multi-perspectivity, a generative<br />

possibility that some unknown, as yet unannounced direction will emerge, and yet it is<br />

not as volatile a deliberation as debate. In the various dialogisms, there is a “zone of<br />

dialogical contact” and “intersecting planes” and a “fullness of heteroglossia” (Bakhtin,<br />

1981: 45, 48, 60). It’s about finding arbitrariness in the social order, a plurivocality, and<br />

multi-perspectivity. It is something that Kafka, Dostoevsky, and sometimes Pirandello,<br />

Cervantes, Dante, and Shakespeare could manage. <strong>Dialogism</strong> refuses coherence,<br />

consistency, conciliation, consensus, conformity, <strong>com</strong>pliance, <strong>com</strong>monality, <strong>com</strong>mand,<br />

and control. <strong>Story</strong> is dialogical, a living, human heat fullness.<br />

In sum, the deliberation opportunities of social interaction are different for<br />

dialogue, debate, dialectic, and dialogisms.<br />

Collective memory occurs in stylistic dialogism, in textuality, orality, and<br />

visuality. It’s the topic of chapter 3.<br />

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