Creative Capital Report - Irish Film Board
Creative Capital Report - Irish Film Board
Creative Capital Report - Irish Film Board
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<strong>Creative</strong> <strong>Capital</strong> Building Ireland’s Audiovisual <strong>Creative</strong> Economy<br />
7<br />
• Improved access to equity funding and venture capital funds.<br />
The industry needs ongoing access to working capital to maintain expansion and continuity<br />
of production. Strong relationships with the banking sector are important and should be a key<br />
function of enterprise development.<br />
The Steering Group is also recommending initiatives with Enterprise Ireland (EI) and the<br />
Industrial Development Authority (IDA) to broker relationships between content companies<br />
with international partners, and private equity and venture capital funds as part of an overall<br />
growth strategy.<br />
Promote Companies of Scale<br />
Companies of scale are better equipped to compete internationally and the Steering Group<br />
recommends that incentives could be introduced to promote and encourage local industry<br />
consolidation. The objective of this process would be to assist individual companies achieve<br />
sustainable economics of scale to order to facilitate the internationalisation of the local<br />
industry.<br />
Building New Partnerships in the<br />
Convergence Space<br />
Who are the new partners for <strong>Irish</strong> content companies and individual content creators?<br />
They are platforms, content aggregators, telecommunication companies, multi-nationals,<br />
advertisers, web developers and gaming companies. The presence in Ireland of many of the<br />
major media multi-nationals is a resource <strong>Irish</strong> content producers have not yet used to full<br />
advantage.<br />
It is recommended that mechanisms are put in place by government agencies to enable<br />
the audiovisual content industry to develop new networks and partnerships between <strong>Irish</strong><br />
and multinational content aggregators, telecommunication companies, advertisers, web<br />
developers and gaming companies.