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<strong>Directing</strong><br />

Professor Kimberly Schwartz


<strong>Directing</strong> Aesthetics<br />

• Aesthetics=Approach<br />

• Realism<br />

• Modernism<br />

• Postmoderism<br />

(Kindem, G. & Musburger, R., 2005, 73)


Aesthetics<br />

• Function-Why?<br />

• Form-How?<br />

• Content-What?<br />

• Realism involves Content over<br />

Form<br />

• Modernism involves Form over<br />

Function<br />

• Post Modernism is Audience<br />

involvement over Artist’s Form &<br />

Content<br />

(Kindem, G. & Musburger, R., 2005, 73)


Realism<br />

• Common experience<br />

• Smooth, continuous camera<br />

action<br />

• Continuity (follows logical<br />

sequence)<br />

(Kindem, G. & Musburger, R., 2005, 74)


Modernism<br />

• Less objectivity<br />

• Goes beyond illusion of reality<br />

• May lack Continuity (not in<br />

logical sequence)<br />

(Kindem, G. & Musburger, R., 2005, 74)


Postmodernism<br />

• Stresses viewer participation<br />

• Vaguely defined characters<br />

• Scattered images<br />

• May prove confusing to<br />

audience<br />

(Kindem, G. & Musburger, R., 2005, 74)


Camera shots<br />

• Long shot (LS)<br />

• Medium shot (MS)<br />

• Close up (CU)<br />

(Kindem, G. & Musburger, R., 2005, 74-75)<br />

K. Schwartz (personal communication, February 19, 2008)


Camera Angle<br />

• Point-of-View Shot (POV)<br />

• Reverse-Angle Shot<br />

• Low-Angle Shot<br />

• High-Angle Shot<br />

• Overhead Shot<br />

(Kindem, G. & Musburger, R., 2005, 76-77)<br />

K. Schwartz (personal communication, February 19, 2008)


Stationary or Mobile<br />

Shot?<br />

• Pan (camera side to side)<br />

• Tilt (camera up and down)<br />

• Pedestal (camera stand moves up &<br />

down)<br />

• Zoom (lens in & out w/out moving<br />

camera)<br />

• Dolly (camera stand moves toward<br />

& away)<br />

• Trucking (camera stand moves side<br />

to side)<br />

• Tracking (camera stand on tracks)<br />

• Crane/Boom (Camera from above)<br />

(Kindem, G. & Musburger, R., 2005, 78-79)<br />

K. Schwartz (personal communication, February 19, 2008)


Composition<br />

• Frame Dimensions<br />

Aspect Ratio (frame width to height,<br />

e.g.4:3)<br />

Essential Area (portion of frame<br />

actually viewed)<br />

Rule of Thirds (frame drawn into<br />

thirds)<br />

• Symmetry<br />

Balanced, spatial<br />

pattern=symmetrical<br />

Unbalanced pattern=asymmetrical<br />

(Kindem, G. & Musburger, R., 2005, 79)<br />

K. Schwartz (personal communication, February 19, 2008)


Combining Shots<br />

• Straight cut/take (one shot follows<br />

another)<br />

• Fade (black screen to shot or vice versa)<br />

• Dissolve (fade out followed by fade in)<br />

• Wipe (done in editing; one scene follows<br />

another on screen)<br />

• Split screen<br />

• Superimposition (two views at once)<br />

• Keying/Chroma Key (titles placed on<br />

video)<br />

(Kindem, G. & Musburger, R., 2005, 83-75)<br />

K. Schwartz (personal communication, February 19, 2008)


Combining Shots (cont.)<br />

• Blue screen (background blue;<br />

video replaces it…e.g. TV<br />

weather)<br />

• Negative image (positive and<br />

negative reverse)<br />

• Freeze frame (still image<br />

continues)<br />

(Kindem, G. & Musburger, R., 2005, 85)<br />

K. Schwartz (personal communication, February 19, 2008)


Reference<br />

Kindem, G. & Musburger, R.<br />

(2005). Introduction to Media<br />

Production: The Path to Digital<br />

Media Production, 3 rd ed.<br />

Oxford, UK: Elsevier Inc.

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