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Game Design - Andreas Schrader

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Augmented Virtuality Augmented Virtuality in <strong>Game</strong> <strong>Design</strong>• Example: CamBall (VTT Information Technology – Multimedia Group)• Augmented virtual table tennis game• Internet/LAN based using real rackets• Only web camera is necessary• The camera image is streamed in real time• The rackets have paper stickers in greento detect player movements• Multicast version allows others to watch thegame onlineSource: http://www.vtt.fi/multimedia/index_iv.html, http://www.vtt.fi/multimedia/camball/camball.html6/14/2004 <strong>Game</strong> <strong>Design</strong>40

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