Game Design - Andreas Schrader
Game Design - Andreas Schrader
Game Design - Andreas Schrader
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Mixed Reality Mixed Reality in <strong>Game</strong> <strong>Design</strong>• Example: Gulliver‘s Box• Recording Room• Visitors can record themselves (green screen effect)• A transparent box („Magic Cup“) as a tangible interface houses the figures fromthe recording room or other animated characters• Stage – The main playing space• Scenery can be decided• Characters can be placed by changing the position of the boxMagic CupRecording RoomStageSource: http://www.aec.at/en/center/project.asp?iProjectID=122866/14/2004 <strong>Game</strong> <strong>Design</strong>44