Branding Irons - über Impact Unlimited
Branding Irons - über Impact Unlimited
Branding Irons - über Impact Unlimited
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PHOTOS: TOADOVISION, JOHN RODGERS<br />
SIZZLE AWARDS<br />
<strong>Branding</strong> <strong>Irons</strong><br />
Vifor International Inc. introduces an injectable iron<br />
therapy and demonstrates its benefits to more<br />
than 2,000 liver specialists with a lighthearted,<br />
yet educational, activity. By Janet Van Vleet<br />
44 OCTOBER 2009 EXHIBITOR MAGAZINE<br />
When Vifor International Inc.<br />
prepared to debut Ferinject,<br />
an injectable iron therapy, at<br />
the 2008 European Renal Association-<br />
European Dialysis and Transplant<br />
(ERA-EDT) Association Congress in<br />
Stockholm, Sweden, the company felt<br />
squeezed tighter than a tourniquet.<br />
Vifor, a Zurich, Switzerland-based<br />
pharmaceutical company, wanted to<br />
tell the show’s estimated 7,000 kidney<br />
specialists about its iron therapy and<br />
how it differs from its competitors.<br />
But the no-fun-allowed European<br />
Federation of Pharmaceutical<br />
Industries and Associations’
(EFPIA) restrictions regarding pre- and<br />
at-show promotions at the show made<br />
reaching that goal particularly diffi cult.<br />
Unlike in the United States, where<br />
drug manufacturers can advertise<br />
products and their benefi ts with television<br />
commercials and magazine ads,<br />
European pharmaceutical companies<br />
are not allowed to promote their products<br />
directly to patients. In fact, the only<br />
giveaways they were allowed to pass<br />
out at 2008 shows were educational<br />
items, such as charts or anatomical<br />
models. (The EFPIA regulations have<br />
since become even more restrictive,<br />
and don’t allow giveaways of any kind.)<br />
It’s also verboten for companies to make<br />
direct comparisons between their products<br />
and those of their competitors, a<br />
particularly steep hurdle for Vifor, since<br />
part of its primary objectives at the show<br />
involved differentiating Ferinject from<br />
other iron therapies on the market.<br />
But standing out from the crowd<br />
while handicapped with so many<br />
restrictions was proving almost as<br />
diffi cult as trying to perform brain<br />
surgery in the dark. So the company<br />
began brainstorming, hoping to come<br />
up with an engaging, educational,<br />
traffi c-building activity to help educate<br />
the ERA-EDTA crowd about Ferinject.<br />
Pumping Iron<br />
Given the serious and scholastic<br />
subject matter of the ERA-EDTA<br />
congress — kidney disease — most<br />
exhibitors avoid a fun-and-games aura<br />
in their exhibits, instead erring on the<br />
side of scientifi c and straightforward<br />
approaches. However, during a<br />
brainstorming session with the Swiss<br />
branch of Dayton, NJ-based <strong>Impact</strong><br />
<strong>Unlimited</strong>, the company agreed on<br />
an untraditional strategy: Create a<br />
game that offers fun along with the<br />
company’s key educational messages.<br />
“We want to educate and entertain<br />
people at the booth,” says Carsten<br />
Nadler, <strong>Impact</strong> <strong>Unlimited</strong>’s key account<br />
TRAFFIC BUILDER<br />
Exhibitor: Vifor International Inc.<br />
Creative/Production: <strong>Impact</strong> <strong>Unlimited</strong><br />
GmbH, Wil, Switzerland, 41-71-790-0055,<br />
www.impactunlimited.com<br />
Show: European Renal Association-<br />
European Dialysis and Transplant Association<br />
Congress, 2008<br />
Budget: $75,000<br />
Goals:<br />
� Introduce Ferinject, an injectable iron<br />
therapy, to attendees at ERA-EDTA 2008.<br />
� Educate 10 percent of attendees on<br />
the key differentiators of Ferinject.<br />
Results:<br />
� Attracted thousands of<br />
booth visitors to its exhibit.<br />
� Schooled at least 26<br />
percent of attendees on the<br />
benefi ts of Ferinject.<br />
manager. “It was important to involve<br />
attendees instead of only informing<br />
them — only then does a message<br />
have a lasting effect.”<br />
But Vifor’s new strategy had to be<br />
more than just fun and games. It needed<br />
to help the company compare and<br />
contrast Ferinject with other competing<br />
iron therapies — without mentioning<br />
those competitors and violating<br />
the EFPIA restrictions. And ideally, it<br />
had to simultaneously entertain and<br />
involve attendees, drawing them to<br />
the booth space, educating them about<br />
Ferinject, and — hopefully — enticing<br />
them to stick around after the game to<br />
further explore the product.<br />
Ironing Out the Kinks<br />
Prior to Ferinject’s introduction, the<br />
methods of getting the proper amount<br />
of iron into patients were a mixed<br />
bottle of pills. The older form of<br />
injectable iron therapy delivered a<br />
strong dose, but was hard to control.<br />
Newer oral products offered an easier<br />
way to control dosages, but they lacked<br />
the strength of earlier medications.<br />
According to Vifor, the Ferinject<br />
brand of injectable iron represents<br />
the proper mix of safety and effi cacy<br />
for patients with non-dialysis chronic<br />
kidney disease.<br />
Stephan Gut, Vifor’s brand director<br />
of Anemia TA, says the inspiration for<br />
the fi nal game came from a member of<br />
the Vifor medical team, who suggested<br />
incorporating clothing irons as visual<br />
metaphors for the different types of<br />
iron therapies. That simple idea grew<br />
into an overarching concept dubbed<br />
the “Fabulous Iron Game.”<br />
<strong>Impact</strong> <strong>Unlimited</strong> began developing<br />
the in-booth activity by selecting a<br />
different household iron to represent<br />
each of the three types of iron<br />
therapies. To denote the older,<br />
higher-strength iron therapy, <strong>Impact</strong><br />
<strong>Unlimited</strong> chose an antique iron<br />
made of, well, iron. It represented the<br />
“powerful, but hard to control” iron<br />
therapies of the past while a lightweight,<br />
predominantly plastic travel<br />
iron symbolized the newer product<br />
that offered better effi cacy, but less<br />
strength. Meanwhile, a modern iron<br />
bearing Ferinject’s signature redand-purple<br />
colors represented the<br />
Ferinject therapy.<br />
With those basic components in<br />
hand, <strong>Impact</strong> <strong>Unlimited</strong> designed a<br />
game station that bore more than a<br />
passing resemblance to an ironing<br />
board. The purple ironing-boardshaped<br />
playing surface was digitally<br />
printed with images of red blood<br />
cells, while the three individual irons<br />
were tucked into cradles along one<br />
end of the 6-by-3-foot table.<br />
Attached to the opposite end of the<br />
red-and-purple branded counter was<br />
a roughly 10-foot-tall display with an<br />
electronic screen, topped by a sign that<br />
owed its roots to Las Vegas and read,<br />
“Welcome to Fabulous Iron Game.”<br />
The screen featured a row of 20<br />
lights running down the left side: fi ve<br />
yellow, 10 green, and fi ve red. Figures<br />
listed on the right side represented<br />
EXHIBITOR MAGAZINE OCTOBER 2009 45
SIZZLE AWARDS<br />
different levels of iron. The red lights<br />
signifi ed iron overload, the yellow<br />
lights represented iron defi ciency,<br />
and the green lights — referred to<br />
as the target zone — symbolized the<br />
optimal iron intake.<br />
Heavy Metal<br />
At the show, the Fabulous Iron<br />
Game station stood in a corner of<br />
Vifor’s 32-by-32-foot booth, visible to<br />
attendees approaching from the<br />
converging aisles. Meanwhile, a<br />
booth hostess beckoned attendees as<br />
they neared the exhibit, encouraging<br />
them to take part in the game.<br />
As crowds gathered, the hostess<br />
asked attendees if there was anyone<br />
who would like to play the Fabulous<br />
Iron Game. When someone volunteered,<br />
she invited him or her to pick<br />
up the old iron, which she explained<br />
represented the older iron therapy,<br />
and place it on the ironing-board<br />
graphic near the cradled irons. Then<br />
she asked the player to slide the iron<br />
the entire 6-foot length of the ironing<br />
board from tip to tip, just as if he or<br />
she were ironing a white lab coat.<br />
But it wasn’t as simple as steam<br />
and press — the attendee struggled<br />
to move the heavy iron, which seemed<br />
to fi ght every inch. As the crowd<br />
watched the battle, the hostess said,<br />
“It is taking you a long time to fi nish<br />
the task, isn’t it? That is because older<br />
injections take hours and hours to administer.”<br />
As the attendee attempted<br />
to move the recalcitrant iron, the red<br />
lights on the screen lit up, which the<br />
hostess explained demonstrated iron<br />
levels above the target range — a<br />
serious safety issue for patients.<br />
What she didn’t mention was the<br />
fact that the two competitor irons and<br />
the ironing board itself had been<br />
equipped with super magnets. When<br />
a game participant took either of those<br />
irons from their cradles, the action<br />
triggered the magnets, which turned<br />
46 OCTOBER 2009 EXHIBITOR MAGAZINE<br />
the seemingly simple prospect of<br />
pushing an iron across the playing surface<br />
into a practically impossible feat.<br />
When the attendee gave up on the<br />
antique iron, the hostess asked him<br />
or her to try the travel iron, which she<br />
said represented modern iron therapies.<br />
The participant’s efforts were met<br />
with resistance once again, and the<br />
yellow lights lit up, showing a score<br />
below the target zone, an effi cacy<br />
problem, according to the hostess. As<br />
the attendee fought to move the iron<br />
to the target zone, the hostess said,<br />
Attendees crowded<br />
around the Vifor<br />
International Inc.<br />
booth where the<br />
pharmaceutical company<br />
turned mundane<br />
household appliances<br />
into an interactive<br />
game to tell the story<br />
of Ferinject, its new<br />
injectable iron therapy.<br />
“You’re having a diffi cult time aren’t<br />
you? Imagine how diffi cult it is for your<br />
patient with injections that come only<br />
in small doses. They either have to<br />
keep coming back for more injections,<br />
or they still feel lethargic.”<br />
Next, the hostess asked the participant<br />
to try the Ferinject iron. The<br />
attendee quickly found sliding the<br />
red-and-purple iron to the target zone<br />
to be as easy as scrawling a signature<br />
on a prescription pad. The comparable<br />
ease with which the Ferinject iron<br />
moved often surprised the participant.<br />
Expecting resistance after the fi rst two<br />
irons, the attendee’s Herculean efforts<br />
meant the red-and-purple iron, and<br />
the player, nearly fl ew to the tip of the<br />
board, often eliciting chuckles from<br />
aisle-side onlookers.<br />
Moving the Ferinject iron into the<br />
target zone prompted the column of<br />
green lights to glow, while the screen<br />
displayed the text: “Congratulations<br />
You Filled the Iron Stores Optimally.”<br />
While many attendees broke into<br />
applause, others clamored for the<br />
chance to give the game a try.<br />
The hostess thanked the attendee<br />
who had just fi nished the game and<br />
suggested he or she, along with the<br />
rest of the attendees who watched the<br />
action, step further into the exhibit to<br />
learn more about the product and collect<br />
a branded USB drive containing<br />
educational materials about Ferinject.<br />
The Target Zone<br />
By the last day of the show, Vifor<br />
distributed its branded USB drives to<br />
approximately 1,800 physician attendees<br />
who stopped to check out the<br />
Fabulous Iron Game and took a tour of<br />
the Ferinject exhibit — a whopping 26<br />
percent of the doctors in attendance.<br />
“This game did everything a traffi c<br />
builder should do. It’s relevant; it’s<br />
entertaining; it’s educational. And it<br />
got people engaged with Ferinject,”<br />
said one Sizzle Awards judge.<br />
When the show came to a close,<br />
Vifor’s game concept and execution<br />
proved to be just what the doctor<br />
ordered, according to Kevin Padden,<br />
executive director of meeting and<br />
communication strategies at <strong>Impact</strong><br />
<strong>Unlimited</strong>. “We heard feedback from<br />
quite a few physician attendees that<br />
they felt this simple metaphor helped<br />
them understand Ferinject and place it<br />
in a useful context vis-à-vis the competitive<br />
options,” Padden says. “For a new<br />
product with a different approach to<br />
addressing an existing condition, that<br />
represents an enormous success.” E<br />
Janet Van Vleet, contributing writer;<br />
editorial@exhibitormagazine.com