11.07.2015 Views

Star Trek Armada II - GAMING

Star Trek Armada II - GAMING

Star Trek Armada II - GAMING

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Star</strong> <strong>Trek</strong> <strong>Armada</strong> <strong>II</strong>Klingon Empire●●●●The venerable Bird of Prey is very versatile unit early in the game. It canCloak and be used to scout the map and enemy bases. Cloaked fleets of themcan wreak havoc on lightly defended targets. Their Gravity Mine specialweapon while causing no damage, slows enemy ships down substantially.Imagine the effect on the enemy's cash flow if all of his Freighters suddenlygot really slow...Fleets of Vorcha class cruisers are to be feared. Armed with their PoleronTorpedo special weapon they can temporarily disable key systems on shipsand stations such as Weapons and Life Support to devastating affect, and theycan Cloak. 'Nuff said. Use these ships to soften up an enemy <strong>Star</strong>base beforebringing in the heavy stuff.Fleets of SuQ'Jah class cruisers should be feared for another reason. TheirKlingon Commandos special weapon, allows them to capture enemy ships andstations intact without having to batter down their Shields first. Use groups ofthese ships behind your main assault waves to capture enemy ResearchStations and Shipyards while your opponent is busy defending his <strong>Star</strong>base.The Koloth class frigate is an essential part of any Klingon battle fleet. It'sWeapon Enhancer field makes all of your ships more effective in combat. Don'tforget to park one near each of your <strong>Star</strong>bases too. This will make your basethat much harder to take.[ Return to Top ]Romulan <strong>Star</strong> Empire●●●●●Virtually all of the Romulan combat ships are equipped with a Cloaking device.Skillful use of Cloaking, even after the enemy researches Tachyon Gridtechnology can help the Romulan commander keep his opponent off guard,and unsure of how strong an enemy he really faces.At the start of the game, park a Cloaked scout ship in your opponent's base. Itwill provide you with excellent recon information…until it finally getsdiscovered.Create small fleets of Raptor class artillery ships, and keep them Cloaked. Usethem to target enemy Sensor arrays, Refineries, Turrets, or any lightlydefended structure or stationary ships. Uncloak, fire, and then re-Cloak andmove. If your Raptors do get jumped, use their Myotronic Inhibitor to disablethe enemy weapons long enough to make your escape.The Shield Inversion Beam is a devastating special weapon. Research it, andnot only will your Warbirds replenish their shields in combat, but a group ofthem can siphon off the Shield energy of a <strong>Star</strong>base or Cube in seconds.For a real unpleasant surprise, have a couple Shadow class science shipsaccompany your attack fleets, armed with their Holo-Emitter special weapon.Then watch with glee as your opponents fleet attacks you, only to see hisships change appearance and begin attacking each other.[ Return to Top ]Cardassian Union●Savvy Cardassian Commanders would do well to use hit and run attacks usingtheir Cruisers that possess Cloaking technology early in the game to gain anadvantage. This is particularly effective against lightly defended targets suchas outlying mining operations. The Brinok class with it's Drone special weaponis usually the ship of choice for these missions.http://gaming.startrek.com/games/armada2/gameinfo/strategies.html (4 of 6)12/12/2003 7:05:26 AM

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!