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Curriculum Vitae - Morten Mygind

Curriculum Vitae - Morten Mygind

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2011 ongaku exile 2011 entry<br />

Online music multiplayer game. Players are notes trapped inside a strange rytmic loop. Each player move around<br />

(using the arrow keys) and cannot see but only hear where the other players are located. The goal is to blow up<br />

all the other players by holding down Ctrl and pressing arrow keys to control the firing direction. The last note<br />

playing is the winner!<br />

Audio design: Music composition, sound effects, scripting, dynamic audio system<br />

Other jobfunctions: Project management, idea and concept development, game design<br />

2011 Volcano Nordic Game Jam 2011 entry<br />

Casual destruction game. You are an old volcano living inside a small planet. Tired and annoyed of the sudden<br />

swarming life on the surface, you find the time has come for an attack of lava...<br />

Audio design: Music composition, soundscapes, sound effects, scripting<br />

Other jobfunctions: Project management, idea and concept development, game design<br />

2010 The Roskilde Game DADIU at Roskilde Production<br />

Two player co-op, party game with auditory input. The game is set on Roskilde Festival. Arm in arm with your<br />

drunk pal you head for The Orange Scene. The two characters are controlled by two players who shout in a<br />

microphone each. Player 1 makes them go to the left, player 2 slantingly to the right. If the players shout at the<br />

same volume the characters will walk more or less in a straight line…<br />

Audio design: Music composition, soundscapes, sound effects, development of game design with auditory input, scripting<br />

Other jobfunctions: Project management, idea and concept development, game design, directing<br />

2010 Don Q – King of the Mill DADIU Production<br />

Casual humour/strategy game. Diversed tower defense, based on the famous story about Don Quixote. Gather<br />

small armies of peasants, smiths and lumberjacks and plan a great attack on the wind mills.<br />

Audio design: Lead, music composition, soundscapes, sound effects, voice acting, foley, scripting<br />

Other jobfunctions: Game tests, idea and concept development<br />

Don Q won an honorary mention in the category Artistic Game in Live 2011 Grand Prix<br />

”rammer plet (...) i lyddesignet” (”the audio design is spot on”)<br />

Thomas Vigild, Politiken, April 12th 2010<br />

”Don Q's soundtrack is a playful mix of twisted heroic themes, majestic orchestration, charming sound effects and<br />

hilarious voice acting. It's funny, yet well produced with lots of warped details.<br />

Don Q's imaginative, knightly universe is an original and very appealing audiovisual experience”<br />

Nevin Eronde, Nevin Sound / Audio Special Interest Group Coordinator, IGDA Denmark

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